Update TFCond and tf2_stocks enums (#499)

* Update tf2_stocks DmgCustom and TFWeapon defines

* Update tf2 TFCond defines
This commit is contained in:
FlaminSarge 2016-04-26 20:18:34 -07:00 committed by Nicholas Hastings
parent b5876bdd33
commit 6dc602ad7c
2 changed files with 22 additions and 0 deletions

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@ -192,6 +192,10 @@ enum TFCond
TFCond_Plague,
TFCond_KingAura,
TFCond_SpawnOutline, //114
TFCond_KnockedIntoAir,
TFCond_CompetitiveWinner,
TFCond_CompetitiveLoser,
TFCond_NoTaunting,
};
const Float:TFCondDuration_Infinite = -1.0;

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@ -144,6 +144,21 @@ enum {
TF_CUSTOM_MERASMUS_DECAPITATION,
TF_CUSTOM_CANNONBALL_PUSH,
TF_CUSTOM_TAUNT_ALLCLASS_GUITAR_RIFF,
TF_CUSTOM_THROWABLE,
TF_CUSTOM_THROWABLE_KILL,
TF_CUSTOM_SPELL_TELEPORT,
TF_CUSTOM_SPELL_SKELETON,
TF_CUSTOM_SPELL_MIRV,
TF_CUSTOM_SPELL_METEOR,
TF_CUSTOM_SPELL_LIGHTNING,
TF_CUSTOM_SPELL_FIREBALL,
TF_CUSTOM_SPELL_MONOCULUS,
TF_CUSTOM_SPELL_BLASTJUMP,
TF_CUSTOM_SPELL_BATS,
TF_CUSTOM_SPELL_TINY,
TF_CUSTOM_KART,
TF_CUSTOM_GIANT_HAMMER,
TF_CUSTOM_RUNE_REFLECT,
};
// Weapon codes as used in some events, such as player_death
@ -250,6 +265,9 @@ enum {
TF_WEAPON_SPELLBOOK_PROJECTILE,
TF_WEAPON_SNIPERRIFLE_CLASSIC,
TF_WEAPON_PARACHUTE,
TF_WEAPON_GRAPPLINGHOOK,
TF_WEAPON_PASSTIME_GUN,
TF_WEAPON_CHARGED_SMG,
};
// TF2 Weapon Loadout Slots