jenz
eb56604161
Merge pull request 'Replace the UTIL_DecalTrace memory patches with a detour to make it easier to maintain' ( #4 ) from Irineu/sm-ext-CSSFixes:master into master
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Reviewed-on: https//git.unloze.com/UNLOZE/sm-ext-CSSFixes/pulls/4
2026-09-21 14:20:30 +02:00
Irineu
3688d62a46
Replace the UTIL_DecalTrace memory patches with a detour to make it easier to maintain
2026-09-20 18:12:23 -03:00
jenz
537d4be911
Merge pull request 'Gamedata update for CBaseGrenade::Explode and CEnvExplosion::InputExplode' ( #3 ) from Irineu/sm-ext-CSSFixes:master into master
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the signature update seems to work. if you afterwards move it over to a detour instead that would be great as long as it prevents the scorch decal from appearing anywhere.
2026-09-20 21:20:26 +02:00
Irineu
0718a46b13
Gamedata update for CBaseGrenade::Explode and CEnvExplosion::InputExplode
2026-09-18 00:42:50 -03:00
jenz
08566f5559
new patches for signatures
2026-08-25 10:57:27 +01:00
jenz
d80aa8b59c
added NOP for FindOrAddFileName
2026-08-06 23:37:22 +01:00
jenz
d0d4aaa912
fix for client crash Too many indices for index buffer tell a programmer. as caused by grenades, c4 and env_explosion putting too many decals on vertices
2026-07-27 14:12:50 +01:00
xen
dbbdf2418d
Add fix for broken bsp pakfile loading
2025-02-24 01:27:43 +02:00
xen
0b9bfdf72f
Update build scripts
2025-02-21 02:18:30 +02:00
xen
4abd6edcd2
Fix for latest update
2025-02-21 02:17:01 +02:00
jenz
4fc43bc272
updated AMbuildscript and extension header so css fixes can be build again
2025-01-24 17:51:37 +00:00
jenz
3168c52234
also nop the boolean to true
2024-09-22 10:46:04 +01:00
jenz
e2e350973c
removing FL_FROZEN from intermission so people can run around during the mapvote
2024-09-22 09:14:29 +01:00
zaCade
2cc7803f40
Fix Formatting C:
2024-05-23 13:11:22 +02:00
jenz
aaad26e257
commented out the fix for stringtable having too much custom map content. added ladder gravity fix by NOPing out ladder modifying grav
2024-05-22 23:24:20 +02:00
Your Name
7dcd40b834
replaced patch for mitigating crash caused by too many maps
2023-12-18 21:25:48 +01:00
Your Name
47bab9cb54
added skipping map files packing to prevent crash that happens after playing too many custom maps
2023-12-16 17:40:37 +01:00
xen
1074db2711
add vprof nodes to entity creation detours
2023-03-03 18:46:27 +02:00
xen
caec6f46fe
make ambient_generic use edicts again
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gotta have those stacking sounds
2022-11-04 18:12:58 +02:00
xen
c5f7f90a90
another patch for viewcontrol so it doesn't break in one unlikely case
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the player handle is null-checked anyway
2022-10-25 04:48:51 +02:00
xen
783312ed75
make some more entities non-edicts
2022-07-14 11:21:36 +02:00
xen
9d0dcb4f04
actually fix the viewcontrol patch
2022-06-15 19:19:36 +02:00
hubdom
1ce327b24c
add new function call scanning/patching feature + multiple signature patching
2021-07-04 00:02:34 +02:00
hubdom
de2b36c569
untested and unfinished
2021-07-03 17:11:48 +02:00
pan32
dfddfbd454
maybe?
2021-07-03 01:21:50 +01:00
pan32
8564c6e069
fixed patch 1 and 2, disabled everything after 3 because I havent checked yet
2021-07-03 01:09:11 +01:00
hubdom
e71ac09ae7
actually pick a unqiue signature...
2021-06-03 11:59:00 +02:00
hubdom
b523c933ee
fix server lagging resulting from too many ConMsgs due to packet spam ("Invalid split packet length %i\n")
2021-06-03 00:44:32 +02:00
hubdom
deca47cb54
fix server lagging as a result from too many ConMsgs due to packet spam
2021-06-02 23:10:57 +02:00
xen
d9da094430
Add the ability to set absolute velocity
2020-08-28 18:17:58 +02:00
xen
0036f44d4f
Support for arbitrary max clients
2020-08-28 18:17:24 +02:00
hubdom
0d548fb60f
dont reset cash to 16000 when buying an item
2020-08-03 14:00:28 +02:00
xen
2d8d962400
Add support for custom filter entities
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Starting with filter_activator_context
2020-08-03 13:42:07 +02:00
hubdom
bdb8b4e845
make ragdolls/ghosts ignore bullets/stabs
2020-08-03 13:40:17 +02:00
BotoX
303132ef42
CSSFixes: remove some stuff into new extension PhysHooks
2019-12-20 11:18:44 +01:00
BotoX
911b4a65e1
Use bitfields instead of char arrays, make natives more useful for blocking TriggerMoved and SolidMoved.
2019-11-17 18:28:39 +01:00
BotoX
77d80146fc
hide fakeclients in userinfo stringtable
2019-11-03 22:18:17 +01:00
BotoX
0d641695df
Add team as negative index (-2, -3) to PhysboxToClientMap
2019-10-17 12:04:25 +02:00
BotoX
6d9fa7443c
fix point_viewcontrol
2019-10-15 18:54:35 +02:00
BotoX
e836dad434
possibly fix weird crash?
2019-10-12 18:19:29 +02:00
BotoX
061b8143fe
fix
2019-10-10 15:33:52 +02:00
BotoX
13b3e36e4b
PhysboxToClientMap
2019-10-08 18:32:25 +02:00
BotoX
94c4240638
FilterTriggerTouchPlayers
2019-10-07 23:59:59 +02:00
BotoX
c13be80196
FilterClientEntityMap
2019-10-05 16:20:56 +02:00
BotoX
296b2423bd
Add FilterSolidMoved
2019-10-04 11:17:47 +02:00
BotoX
65503c3de5
Add BlockSolidMoved
2019-10-03 18:10:47 +02:00
BotoX
a150d46b8e
Add FilterTriggerMoved native.
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Add OnPrePlayerThinkFunctions and OnPostPlayerThinkFunctions forward.
2019-10-02 15:08:47 +02:00
BotoX
82f0946ebe
Revert "1.9-dev"
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This reverts commit f46bc0ff90 .
2019-09-25 21:09:32 +02:00
BotoX
fabdfd5eb6
cleanup
2019-09-25 21:09:18 +02:00
BotoX
f46bc0ff90
1.9-dev
2018-08-08 19:47:33 +02:00