Add support for custom filter entities
Starting with filter_activator_context
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@ -37,6 +37,8 @@
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#include <IEngineTrace.h>
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#include <server_class.h>
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#include <ispatialpartition.h>
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#include <utlvector.h>
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#include <string_t.h>
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#define SetBit(A,I) ((A)[(I) >> 5] |= (1 << ((I) & 31)))
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#define ClearBit(A,I) ((A)[(I) >> 5] &= ~(1 << ((I) & 31)))
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@ -173,6 +175,13 @@ struct variant_hax
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const char *pszValue;
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};
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struct ResponseContext_t
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{
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string_t m_iszName;
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string_t m_iszValue;
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float m_fExpirationTime;
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};
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struct inputdata_t
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{
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// The entity that initially caused this chain of output events.
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@ -202,6 +211,8 @@ IGameConfig *g_pGameConf = NULL;
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CDetour *g_pDetour_InputTestActivator = NULL;
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CDetour *g_pDetour_PostConstructor = NULL;
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CDetour *g_pDetour_CreateEntityByName = NULL;
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CDetour *g_pDetour_PassesFilterImpl = NULL;
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CDetour *g_pDetour_FindUseEntity = NULL;
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CDetour *g_pDetour_CTraceFilterSimple = NULL;
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CDetour *g_pDetour_KeyValue = NULL;
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@ -243,6 +254,64 @@ DETOUR_DECL_MEMBER1(DETOUR_PostConstructor, void, const char *, szClassname)
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DETOUR_MEMBER_CALL(DETOUR_PostConstructor)(szClassname);
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}
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// Implementation for custom filter entities
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DETOUR_DECL_MEMBER2(DETOUR_PassesFilterImpl, bool, CBaseEntity*, pCaller, CBaseEntity*, pEntity)
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{
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CBaseEntity* pThisEnt = (CBaseEntity*)this;
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// filter_activator_context: filters activators based on whether they have a given context with a nonzero value
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// https://developer.valvesoftware.com/wiki/Filter_activator_context
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// Implemented here because CUtlVectors are not supported in sourcepawn
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if (!strcasecmp(gamehelpers->GetEntityClassname(pThisEnt), "filter_activator_context"))
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{
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static int m_ResponseContexts_offset = 0, m_iszResponseContext_offset = 0;
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if (!m_ResponseContexts_offset && !m_iszResponseContext_offset)
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{
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datamap_t *pDataMap = gamehelpers->GetDataMap(pEntity);
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sm_datatable_info_t info;
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// Both are CBaseEntity members, so the offsets will always be the same across different entity classes
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gamehelpers->FindDataMapInfo(pDataMap, "m_ResponseContexts", &info);
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m_ResponseContexts_offset = info.actual_offset;
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gamehelpers->FindDataMapInfo(pDataMap, "m_iszResponseContext", &info);
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m_iszResponseContext_offset = info.actual_offset;
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}
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CUtlVector<ResponseContext_t> vecResponseContexts;
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vecResponseContexts = *(CUtlVector<ResponseContext_t>*)((uint8_t*)pEntity + m_ResponseContexts_offset);
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const char *szFilterContext = (*(string_t*)((uint8_t*)pThisEnt + m_iszResponseContext_offset)).ToCStr();
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const char *szContext;
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int iContextValue;
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for (int i = 0; i < vecResponseContexts.Count(); i++)
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{
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szContext = vecResponseContexts[i].m_iszName.ToCStr();
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iContextValue = atoi(vecResponseContexts[i].m_iszValue.ToCStr());
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if (!strcasecmp(szFilterContext, szContext) && iContextValue > 0)
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return true;
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}
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return false;
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}
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// CBaseFilter::PassesFilterImpl just returns true so no need to call it
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return true;
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}
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// Switch new entity classnames to ones that can be instantiated while keeping the classname keyvalue intact so it can be used later
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DETOUR_DECL_STATIC2(DETOUR_CreateEntityByName, CBaseEntity*, const char*, className, int, iForceEdictIndex)
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{
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// Nice of valve to expose CBaseFilter as filter_base :)
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if (strcasecmp(className, "filter_activator_context") == 0)
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className = "filter_base";
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return DETOUR_STATIC_CALL(DETOUR_CreateEntityByName)(className, iForceEdictIndex);
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}
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DETOUR_DECL_MEMBER2(DETOUR_KeyValue, bool, const char *, szKeyName, const char *, szValue)
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{
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// Fix crash bug in engine
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@ -455,6 +524,22 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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return false;
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}
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g_pDetour_CreateEntityByName = DETOUR_CREATE_STATIC(DETOUR_CreateEntityByName, "CreateEntityByName");
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if (g_pDetour_CreateEntityByName == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CreateEntityByName");
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SDK_OnUnload();
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return false;
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}
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g_pDetour_PassesFilterImpl = DETOUR_CREATE_MEMBER(DETOUR_PassesFilterImpl, "CBaseFilter_PassesFilterImpl");
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if (g_pDetour_PassesFilterImpl == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CBaseFilter_PassesFilterImpl");
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SDK_OnUnload();
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return false;
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}
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g_pDetour_FindUseEntity = DETOUR_CREATE_MEMBER(DETOUR_FindUseEntity, "CBasePlayer_FindUseEntity");
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if(g_pDetour_FindUseEntity == NULL)
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{
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@ -497,6 +582,8 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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g_pDetour_InputTestActivator->EnableDetour();
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g_pDetour_PostConstructor->EnableDetour();
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g_pDetour_CreateEntityByName->EnableDetour();
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g_pDetour_PassesFilterImpl->EnableDetour();
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g_pDetour_FindUseEntity->EnableDetour();
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g_pDetour_CTraceFilterSimple->EnableDetour();
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g_pDetour_KeyValue->EnableDetour();
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@ -625,6 +712,18 @@ void CSSFixes::SDK_OnUnload()
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g_pDetour_PostConstructor = NULL;
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}
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if (g_pDetour_CreateEntityByName != NULL)
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{
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g_pDetour_CreateEntityByName->Destroy();
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g_pDetour_CreateEntityByName = NULL;
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}
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if (g_pDetour_PassesFilterImpl != NULL)
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{
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g_pDetour_PassesFilterImpl->Destroy();
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g_pDetour_PassesFilterImpl = NULL;
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}
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if(g_pDetour_FindUseEntity != NULL)
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{
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g_pDetour_FindUseEntity->Destroy();
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@ -15,6 +15,18 @@
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"library" "server"
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"linux" "@_ZN11CBaseEntity15PostConstructorEPKc"
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}
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"CBaseFilter_PassesFilterImpl"
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{
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"library" "server"
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"linux" "@_ZN11CBaseFilter16PassesFilterImplEP11CBaseEntityS1_"
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}
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"CreateEntityByName"
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{
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"library" "server"
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"linux" "@_Z18CreateEntityByNamePKci"
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}
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"CBasePlayer_FindUseEntity"
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{
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