also nop the boolean to true
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@ -308,6 +308,14 @@ static struct SrcdsPatch
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(unsigned char *)"\x90\x90\x90\x90\x90\x90\x90\x90",
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"cstrike/bin/server_srv.so"
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},
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//17 also NOP out boolean = true // freeze players while in intermission m_bFreezePeriod = true;
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{
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"_ZN12CCSGameRules16GoToIntermissionEv",
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(unsigned char *)"\x8B\x45\x08\xC6\x80\x45\x02\x00\x00\x01",
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"xxxxxxxxxx",
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(unsigned char *)"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90",
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"cstrike/bin/server_srv.so"
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},
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};
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class CBaseEntity;
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