fixed patch 1 and 2, disabled everything after 3 because I havent checked yet
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@ -146,7 +146,7 @@ static struct SrcdsPatch
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// 1: player_speedmod should not turn off flashlight
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{
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"_ZN17CMovementSpeedMod13InputSpeedModER11inputdata_t",
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(unsigned char *)"\xFF\x90\x8C\x05\x00\x00\x85\xC0\x0F\x85\x75\x02\x00\x00",
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(unsigned char *)"\xFF\x90\x8C\x05\x00\x00\x85\xC0\x0F\x85\x85\x02\x00\x00",
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"xxxxxxxxxxxxxx",
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(unsigned char *)"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90",
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0, 0, 0, false
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@ -154,7 +154,7 @@ static struct SrcdsPatch
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// 2: only select CT spawnpoints
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{
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"_ZN9CCSPlayer19EntSelectSpawnPointEv",
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(unsigned char *)"\x89\x1C\x24\xE8\x00\x00\x00\x00\x83\xF8\x03\x74\x4B",
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(unsigned char *)"\x89\x1C\x24\xE8\x00\x00\x00\x00\x83\xF8\x03\x74\x6B",
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"xxxx????xxxxx",
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(unsigned char *)"\x89\x1C\x24\x90\x90\x90\x90\x90\x90\x90\x90\xEB\x4B",
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0, 0, 0, false
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@ -168,7 +168,7 @@ static struct SrcdsPatch
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0, 0, 0, false
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},
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// 5: disable alive check in point_viewcontrol->Disable
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{
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/*{
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"_ZN14CTriggerCamera7DisableEv",
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(unsigned char *)"\x8B\x10\x89\x04\x24\xFF\x92\x08\x01\x00\x00\x84\xC0\x0F\x84\x58\xFF\xFF\xFF",
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"xxxxxxx??xxxxxx?xxx",
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@ -222,7 +222,7 @@ static struct SrcdsPatch
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"xxxx???????x????xxxxxxxxxxx",
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(unsigned char *)"\x89\x44\x24\x04\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x89\xF8\x8B\x5D\xF4\x8B\x75\xF8\x8B\x7D\xFC",
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0, 0, 0, true
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}
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}*/
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};
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class CBaseEntity;
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