removing FL_FROZEN from intermission so people can run around during the mapvote

This commit is contained in:
jenz 2024-09-22 09:14:29 +01:00
parent 2cc7803f40
commit e2e350973c

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@ -299,6 +299,15 @@ static struct SrcdsPatch
},
*/
// 16: should allow people to run around freely after game end, by overwriting pPlayer->AddFlag( FL_FROZEN ); line 3337 in cs_gamerules.cpp
//this change is desired for the new mapvoting feature so that people can still freely move at the end of the map while the vote is running.
{
"_ZN12CCSGameRules16GoToIntermissionEv",
(unsigned char *)"\x89\x04\x24\xE8\x6C\xA5\xFC\xFF",
"xxxxxxxx",
(unsigned char *)"\x90\x90\x90\x90\x90\x90\x90\x90",
"cstrike/bin/server_srv.so"
},
};
class CBaseEntity;