replaced patch for mitigating crash caused by too many maps
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@ -258,13 +258,29 @@ static struct SrcdsPatch
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(unsigned char *)"\xEB\x23\x89\xD0\x25\x00\x00\x00\x00\xC1\xE0\x04",
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"cstrike/bin/server_srv.so"
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},
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// 14: CZipPackFile::Prepare: Always jump into "Pack file uses unsupported compression method:"
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//this avoids crashes when loading maps because of unsigned short overflowing.
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// 14: I CUtlLinkedList<T,S,ML,I,M>::AllocInternal( bool multilist )
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//skip CUtlLinkedList overflow! (exhausted memory allocator) and CUtlLinkedList overflow! (exhausted index range)
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//this avoids crashing when loading over 64k strings into stringpool. Custom assets in maps lead towards the limit. jenz- December 2023
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{
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"_ZN12CZipPackFile7PrepareExx",
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(unsigned char *)"\x0F\x85\x32\x03\x00\x00",
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"_ZN14CUtlLinkedListI16CUtlKeyValuePairI19CUtlConstStringBaseIcE7empty_tEtLb0Et10CUtlMemoryI19UtlLinkedListElem_tIS4_tEtEE13AllocInternalEb",
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(unsigned char *)"\x74\x0C",
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"xx",
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(unsigned char *)"\x90\x90",
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"bin/dedicated_srv.so"
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},
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{
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"_ZN14CUtlLinkedListI16CUtlKeyValuePairI19CUtlConstStringBaseIcE7empty_tEtLb0Et10CUtlMemoryI19UtlLinkedListElem_tIS4_tEtEE13AllocInternalEb",
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(unsigned char *)"\x0F\x87\x7A\xFF\xFF\xFF",
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"xxxxxx",
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(unsigned char *)"\xEB\x85\x32\x03\x00\x00" ,
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(unsigned char *)"\xEB\x87\x7A\xFF\xFF\xFF",
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"bin/dedicated_srv.so"
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},
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{
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"_ZN14CUtlLinkedListI16CUtlKeyValuePairI19CUtlConstStringBaseIcE7empty_tEtLb0Et10CUtlMemoryI19UtlLinkedListElem_tIS4_tEtEE13AllocInternalEb",
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(unsigned char *)"\x0F\x84\x9C\x00\x00\x00",
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"xxxxxx",
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(unsigned char *)"\x90\x90\x90\x90\x90\x90",
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"bin/dedicated_srv.so"
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},
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};
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