Commit Graph

  • aab17ece7a replaced the include for CprintToChat because it did not work longer master jenz 2025-01-11 17:14:11 +0100
  • b57d4982c4 in unloze zones fixing warnings and using onmapinit forward for initializing the global variable to be used by natives jenz 2025-01-09 16:57:01 +0100
  • 79999ec8aa i had forgotten re-adding the file after removing the magic value jenz 2025-01-07 15:17:13 +0100
  • d50914c54a added changes to the public store plugin with a readme jenz 2025-01-03 14:24:01 +0100
  • 9524a6550a that was probably a mistake jenz 2024-12-31 12:38:29 +0100
  • 105dafe3ce late 2024 update for the racetimer zones on all maps jenz 2024-12-20 20:51:48 +0100
  • 13d3a4ee36 re-added shell script but with IP's replaced jenz 2024-12-20 15:56:28 +0100
  • b713cd4931 removing the magic code value jenz 2024-12-20 15:20:34 +0100
  • bd6bd20d51 removed port and IP (was not used since years anyways) jenz 2024-12-20 14:16:44 +0100
  • 92908283e2 removed username and password jenz 2024-12-20 02:08:43 +0100
  • a09e86b8a3 re-added file with secrets removed jenz 2024-12-20 02:05:59 +0100
  • 021afeda9b readding json file with secrets removed jenz 2024-12-20 02:03:43 +0100
  • d16cfb64e4 re-adding json file with secrets removed jenz 2024-12-20 01:46:12 +0100
  • 4df2436866 re-adding php file but without secret jenz 2024-12-20 01:42:41 +0100
  • 7fd559a387 hopefully just having the prop_dynamics killed and not respawned very early will suffice to prevent that stupid edict overflow jenz 2024-12-01 21:39:02 +0100
  • 044ffb7847 hopefully this prevents occasionaly edicts going over limit related to mapchanges? jenz 2024-11-27 16:12:11 +0100
  • d2a8f3a49d i probably never get this right jenz 2024-11-27 12:00:45 +0100
  • cbb9cc5817 we had a guy without steam ID stored in here. caused the python part to crash jenz 2024-11-14 20:37:12 +0100
  • 075d0beaca goodbye oauth jenz 2024-11-09 22:48:19 +0100
  • 341c8d658c forgot these additions jenz 2024-10-15 20:20:02 +0200
  • fad8daf05d added feature for playing sounds backwards jenz 2024-10-15 19:04:18 +0200
  • 5c9de31835 accidentaly uploaded wrong content jenz 2024-09-13 15:16:44 +0200
  • 1337172b91 files for lowercasing downloadable content from svencoop jenz 2024-09-13 15:15:35 +0200
  • 8cd411c8be Fix santa's workshop not syncing duagust 2024-09-12 18:20:12 +0200
  • 4c52965661 made ranges larger so can fit level 1000 jenz 2024-09-06 12:27:49 +0200
  • a3ff596fd6 fixed kinda dumb mistake that caused the zones files to never be read jenz 2024-08-08 19:32:33 +0200
  • 84ff69a52d fixing when no space jenz 2024-08-06 15:28:12 +0200
  • 4b658e90d5 added support for pitch= and tempo= to yt yts and sayen jenz 2024-08-06 14:42:15 +0200
  • 2fbe20740f fixed so aliases work again jenz 2024-08-06 00:34:13 +0200
  • e29eb32a91 made dec talk work again, fixed so pitch and tempo can work with random chosen, example playb, train jenz 2024-08-05 21:37:42 +0200
  • dc8b4badd0 adding support for pitch and tempo commands on torchlight through rubberband jenz 2024-08-05 16:28:51 +0200
  • f420bfc7ed updated icecap plugins so its not interfering with ztele and events. also made zombie hunting plugin aln always active jenz 2024-08-01 20:24:16 +0200
  • 983652c974 instead of unloading the plugin are we only using the features on the specific map jenz 2024-08-01 18:32:31 +0200
  • 427e5e014b modified run-fastdl.sh to include sven setup. added shinos edit of the fastdl_ftp to just copy files uncompressed to the fastdl for svencoop jenz 2024-07-30 20:30:04 +0200
  • 46a699dbd9 moved it into two seperate timers jenz 2024-07-29 02:25:04 +0200
  • 466b9e5849 initial commit of plugin that loads and unloads plugins based on what map it is. tries to prevent slow map changes jenz 2024-07-28 22:36:22 +0200
  • 35375b7067 commented out name changing jenz 2024-07-27 17:31:17 +0200
  • 7c7bffa006 updated requirements with relevant pip plugin jenz 2024-07-18 00:56:06 +0200
  • 37340dadf2 added support for oauth2 login jenz 2024-07-18 00:55:28 +0200
  • 719425da9e added a bit delay on mapchange before writing data to file jenz 2024-06-30 01:18:58 +0200
  • 20f1536410 reduced priority from high to low jenz 2024-06-30 00:50:02 +0200
  • f4c8e1f61d using cmd to set mapname instead of performing mapswitch jenz 2024-06-29 23:51:23 +0200
  • f0b3d7cb04 forgot to update timer jenz 2024-06-29 15:26:03 +0200
  • 50f4f0c7bc fixed names, maybe fixed random kicks jenz 2024-06-29 15:11:24 +0200
  • 840be3fbc8 added random delay for name changes as well jenz 2024-06-29 12:35:22 +0200
  • 39c4606b3e adding random delay to name update jenz 2024-06-29 02:57:20 +0200
  • 7b0e7e5ef1 initial release to simulate clients from ze server on another server to get us advertised on gametracker again hehe jenz 2024-06-29 00:26:24 +0200
  • c0ed7d5286 ignoring the new fastdl on hetzner host jenz 2024-06-17 19:35:06 +0200
  • 14acc55aea solved json object handle issue jenz 2024-06-13 17:38:39 +0200
  • 6da4204e0a Revert "temporarily fucking with giving weapons to clients" jenz 2024-06-09 14:49:36 +0200
  • c8b124af30 temporarily fucking with giving weapons to clients jenz 2024-06-08 23:02:58 +0200
  • ce5f153ebc fixed rewards and maybe time too? jenz 2024-06-08 22:20:57 +0200
  • 68737ea990 initial release of almost completely automatic event rewarder jenz 2024-06-08 20:39:58 +0200
  • 6b6753ec1b initial release to log anything happening to givenamedItem jenz 2024-06-06 12:41:07 +0200
  • c5a201ab8a outcommented kick and post method. now just logging everything jenz 2024-06-01 21:35:36 +0200
  • 258a880da5 added mor details to readme jenz 2024-05-31 20:23:52 +0200
  • 124bcf1692 added readme note and updated the shell script jenz 2024-05-31 20:22:33 +0200
  • ffe2120d43 redid it from requests to session, seems to probably be good enough jenz 2024-05-21 17:07:48 +0200
  • 810ee7a86c redid level access and added that racetimer endpont is read to give a bit torch access jenz 2024-05-21 00:26:09 +0200
  • 296d3f4b38 reduced timers for showing messages jenz 2024-05-10 16:07:26 +0200
  • d3b862cdf2 fixed resetting gravity and damage jenz 2024-05-08 22:17:54 +0200
  • 71ddf57bd3 made message less spammy, added round start prevention so it first checks zones after a minute and added low grav for zm jenz 2024-05-08 21:55:02 +0200
  • 48e50398ce expanded from top 100 to top 1000, also added time tracking for ze2. does probably not damage to add jenz 2024-05-06 18:49:02 +0200
  • 9fb583385e fixed the actual percentage to damage done and increase the percentage rates jenz 2024-05-05 11:23:02 +0200
  • 6ab0461bf8 updating zh stuff jenz 2024-05-05 00:47:27 +0200
  • 1f2f558aa1 stupid of me to forget still to assign the actual tag jenz 2024-04-28 22:03:32 +0200
  • 0f0d634a8d added randomized multi colour for top 50 jenz 2024-04-27 02:49:59 +0200
  • 10ef6b63b0 added extra amount of custom colours for top 250 in the webracetimer jenz 2024-04-27 02:15:39 +0200
  • 9c260f31a2 updated scrapy spider again jenz 2024-04-24 13:35:52 +0200
  • de66ce5b3c added indexing on IP jenz 2024-03-30 21:16:28 +0100
  • 0e20106089 should be an improvement jenz 2024-03-30 20:30:42 +0100
  • 3c1eaec6d2 . jenz 2024-03-03 14:18:30 +0100
  • 39449eb1d0 appereantly missed that on git lol jenz 2024-03-03 11:43:13 +0100
  • df67691c32 should be final note for myself to the future jenz 2024-03-03 11:40:02 +0100
  • 60924068a2 allow to use map configs for days instead of just the global config jenz 2024-03-02 00:56:27 +0100
  • b5056b71a8 loading days file on mapstart instead of pluginstart jenz 2024-03-01 19:45:26 +0100
  • 9b93fd3fa2 again again jenz 2024-02-29 21:02:34 +0100
  • 5e1717aa84 last note jenz 2024-02-29 20:59:43 +0100
  • fd181fc256 putting extra importance on the dumps folder having to be removed jenz 2024-02-29 20:56:21 +0100
  • 4bb69095f5 personal reminder jenz 2024-02-29 18:16:47 +0100
  • ae8135d160 fixing buying one projectile not removing other projectile jenz 2024-02-26 20:55:00 +0100
  • 8455a1a231 major update so that boss rounds also can feature minion zombies that dont count towards winning the round jenz 2024-02-25 19:33:13 +0100
  • 8c80d4ac05 added option to skip bot_scaling to use bot_static instead for spawning static amount of bots each round if wanted jenz 2024-02-25 00:23:58 +0100
  • 592d3b4c15 just committing the file for moving mapchooser and zr settings over jenz 2024-02-24 23:43:53 +0100
  • 72e76e4f09 just renaming the hostname jenz 2024-02-24 22:00:59 +0100
  • ab55282282 on round end adding invulnerability for both teams jenz 2024-02-24 15:09:52 +0100
  • effc246b45 added option to comma separate the soundfiles jenz 2024-02-24 02:47:22 +0100
  • d57bd5655e maybe fixes last wave not ending? jenz 2024-02-23 23:25:46 +0100
  • 639361b95f added ambient sound and boss sounds as extra settings jenz 2024-02-23 23:12:06 +0100
  • 2d661b5a30 fixing some indexes out of bounds jenz 2024-02-23 20:01:24 +0100
  • 226cf3319b added buy as redirect to zmarket cause scynth asked jenz 2024-02-23 19:55:02 +0100
  • b4409d3a1b added smokegrenade, added ambient sound, due to request will bot scaling 0 now use zombie count to decide how many bots to spawn jenz 2024-02-23 18:11:52 +0100
  • 0cb6d1c977 just changed so medic sets to max health instead of a static number jenz 2024-02-22 23:29:05 +0100
  • a14df3e10d checking if health perk from smrpg is active jenz 2024-02-22 22:52:22 +0100
  • c26c9255e1 added that zombies HP is displayed jenz 2024-02-22 20:21:25 +0100
  • 155c8198a4 updated query to exclude empty fingerprints and null fingerprints jenz 2024-02-18 11:37:43 +0100
  • 0165361efc fucked up the parameters jenz 2024-02-17 20:40:35 +0100
  • 5f04a2f76a fixed sql syntax errors jenz 2024-02-17 16:02:45 +0100
  • 92096977d9 removed inner join, instead doing subquery jenz 2024-02-15 21:50:32 +0100
  • d3b1a59885 fixed random knife swtiching for humans, reduced timer for respawning zombies and fixed mapchange when last day is beaten jenz 2024-02-13 21:47:51 +0100