further additions to improve connecting i guess

This commit is contained in:
jenz 2025-06-04 21:09:45 +02:00
parent de458c3c37
commit d988a4ffcb
2 changed files with 28 additions and 24 deletions

View File

@ -14,7 +14,6 @@ import datetime
import time
import glob
call_bot_connect = True
restart_time = datetime.datetime.now() + datetime.timedelta(hours=5)
whoami = subprocess.getoutput(["whoami"])
@ -49,14 +48,30 @@ def clean_up_files():
#due to steam child processes.
#even with steam turned offline might there be chromium web browsers left over from steam who still hold processes open.
#only kind of potential issues from this is steam cloud being out of sync, which is really fucking irrelevant.
subprocess.Popen(["rm -rf /tmp/steam*"], shell=True, stdout=subprocess.DEVNULL).communicate()[0]
subprocess.Popen(["rm -rf /tmp/dbus*"], shell=True, stdout=subprocess.DEVNULL).communicate()[0]
subprocess.Popen(["rm -rf /tmp/pressure*"], shell=True, stdout=subprocess.DEVNULL).communicate()[0]
subprocess.Popen(["rm -rf /tmp/tigervnc*"], shell=True, stdout=subprocess.DEVNULL).communicate()[0]
subprocess.Popen(["rm -rf /tmp/dumps*"], shell=True, stdout=subprocess.DEVNULL).communicate()[0]
subprocess.Popen(["rm -rf /dev/shm/u100*"], shell=True, stdout=subprocess.DEVNULL).communicate()[0]
subprocess.Popen(["rm -rf /tmp/steam*"], shell=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL).communicate()[0]
subprocess.Popen(["rm -rf /tmp/dbus*"], shell=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL).communicate()[0]
subprocess.Popen(["rm -rf /tmp/pressure*"], shell=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL).communicate()[0]
subprocess.Popen(["rm -rf /tmp/tigervnc*"], shell=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL).communicate()[0]
subprocess.Popen(["rm -rf /tmp/dumps*"], shell=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL).communicate()[0]
subprocess.Popen(["rm -rf /dev/shm/u100*"], shell=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL).communicate()[0]
#users should only have permissions to delete their own files probably
#check if any bz2 files left over.
for f in glob.glob(f"/home/{whoami}/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/download/**/*.bz2", recursive=True):
file_size = None
while True:
time.sleep(10)
stdout, stderr = subprocess.Popen(["ls", "-l", f], stdout=subprocess.PIPE, stderr=subprocess.PIPE).communicate()
if stderr: break #finished downloading, bz2 file is removed.
if stdout:
cur_file_size = stdout.decode().split("autismbots")[1].strip().split(" ")[0]
if file_size == cur_file_size:
#delete the bz2 file if its not progressing downloading
subprocess.Popen(["rm", f], stdout=subprocess.DEVNULL).communicate()[0]
break
file_size = cur_file_size
def exit_handler():
print('reached exithandler')
writeCfgInput('')
@ -167,9 +182,6 @@ def delete_lock_file():
subprocess.Popen(["rm -f /tmp/source_engine*.lock"], shell=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL).communicate()[0]
def my_file_created_function(event_path):
global call_bot_connect
call_bot_connect = False
#print(f"New file created: {event_path}")
if not event_path.lower().endswith(".bsp.bz2"):
return
@ -197,11 +209,10 @@ def my_file_created_function(event_path):
if file_size == cur_file_size:
print("Aborting connection. file download is stuck.")
writeCfgInput("disconnect;")
subprocess.Popen(["rm", event_path], stdout=subprocess.DEVNULL).communicate()[0]
break
file_size = cur_file_size
call_bot_connect = True
class NewFileHandler(FileSystemEventHandler):
def on_created(self, event):
my_file_created_function(event.src_path)
@ -287,7 +298,6 @@ if __name__ == '__main__':
elif "autismo connected to ze" == data:
print('Bot connected to ze!')
cpulimit_pid_of_game()
call_bot_connect = True
is_bot_connected_to_ze2 = False
overwrite_file_access()
elif "not connected to ze2" == data:
@ -295,7 +305,6 @@ if __name__ == '__main__':
elif "autismo connected to ze2" == data:
print('Bot connected to ze2!')
cpulimit_pid_of_game()
call_bot_connect = True
is_bot_connected_to_ze2 = True
overwrite_file_access()
elif "connect to ze" == data or ("connect to ze2" == data and not is_bot_connected_to_ze2):
@ -306,13 +315,10 @@ if __name__ == '__main__':
print('exiting after running the game for several hours.')
sys.exit(1)
else:
if call_bot_connect:
#stop cpu limitting, its bottlenecking the connection to the server.
kill_owned_process("pidof cpulimit")
print('data: ', data)
call_bot_connect = False
bot_connect(data)
#stop cpu limitting, its bottlenecking the connection to the server.
kill_owned_process("pidof cpulimit")
#print('data: ', data)
bot_connect(data)
elif "clientmessage:" in data:
messager_name = data.split("clientmessage:", 1)[1].split(f" {data_ports['magic_secret']}")[0]
databyte_send_message = messager_name + data.split(f"{data_ports['magic_secret']}")[1]

View File

@ -103,7 +103,7 @@ public void OnPluginStart()
connect_socket();
chat_cooldown = false;
g_hTimer_bot_connect = CreateTimer(15.0, bot_check_connect, _, TIMER_REPEAT);
g_hTimer_bot_connect = CreateTimer(30.0, bot_check_connect, _, TIMER_REPEAT);
g_hTimer_pressing = CreateTimer(0.30, recursive_pressing, _, TIMER_REPEAT);
}
@ -554,8 +554,6 @@ public Action bot_check_connect(Handle timer, any data)
return Plugin_Continue;
}
public Action recursive_pressing(Handle timer, any data)
{
bool found_valid_ct = false;