updated icecap plugins so its not interfering with ztele and events. also made zombie hunting plugin aln always active
This commit is contained in:
parent
983652c974
commit
f420bfc7ed
@ -51,17 +51,14 @@ public void OnPluginStart()
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public Action Command_ztele(int client, const char[] Command, int Args)
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{
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if (!g_b_is_icecap_act2)
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if (g_b_is_icecap_act2)
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{
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return Plugin_Handled;
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if (IsValidClient(client))
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{
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int userid = GetClientUserId(client);
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ServerCommand("sm_forceinputplayer #%i Clearparent", userid);
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}
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}
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if (IsValidClient(client))
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{
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int userid = GetClientUserId(client);
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ServerCommand("sm_forceinputplayer #%i Clearparent", userid);
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}
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return Plugin_Handled;
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}
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public void OnClientPostAdminCheck(int client)
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@ -78,25 +75,23 @@ stock bool IsValidClient(int client)
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//right before round end deactivate gameUI and unparent players from moving vehicles.
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public void OnRoundEnd(Handle event, const char[] name, bool dontBroadcast)
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{
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if (!g_b_is_icecap_act2)
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if (g_b_is_icecap_act2)
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{
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return;
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//its the correct map if it contains icecap_escape_act2
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ServerCommand("sm_forceinput Game Deactivate; sm_forceinput Game2 Deactivate;sm_forceinput Game3 Deactivate;sm_forceinput Game4 Deactivate; sm_forceinput Gameleft Deactivate; sm_forceinput Gameright Deactivate; sm_forceinput Gameseat Deactivate; sm_forceinput Gameseat2 Deactivate; sm_forceinput Gameseat3 Deactivate; sm_forceinput Gameseat4 Deactivate; sm_forceinput Gameseat5 Deactivate; sm_forceinput Gameseat6 Deactivate;");
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ServerCommand("sm_forceinput player Clearparent;");
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ServerCommand("sm_forceinput heli kill; sm_forceinput moblie kill; sm_forceinput car kill; sm_forceinput battery kill;");
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}
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//its the correct map if it contains icecap_escape_act2
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ServerCommand("sm_forceinput Game Deactivate; sm_forceinput Game2 Deactivate;sm_forceinput Game3 Deactivate;sm_forceinput Game4 Deactivate; sm_forceinput Gameleft Deactivate; sm_forceinput Gameright Deactivate; sm_forceinput Gameseat Deactivate; sm_forceinput Gameseat2 Deactivate; sm_forceinput Gameseat3 Deactivate; sm_forceinput Gameseat4 Deactivate; sm_forceinput Gameseat5 Deactivate; sm_forceinput Gameseat6 Deactivate;");
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ServerCommand("sm_forceinput player Clearparent;");
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ServerCommand("sm_forceinput heli kill; sm_forceinput moblie kill; sm_forceinput car kill; sm_forceinput battery kill;");
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}
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public void trigger_teleport(const char[] output, int entity_index, int client, float delay)
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{
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if (!g_b_is_icecap_act2)
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if (g_b_is_icecap_act2)
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{
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return;
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}
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if (IsValidClient(client))
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{
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int userid = GetClientUserId(client);
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ServerCommand("sm_forceinputplayer #%i Clearparent", userid);
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if (IsValidClient(client))
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{
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int userid = GetClientUserId(client);
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ServerCommand("sm_forceinputplayer #%i Clearparent", userid);
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}
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}
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}
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@ -19,6 +19,8 @@ int ping_ents[MAXPLAYERS + 1];
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int g_iAnnounce_zone_controll = 0;
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bool g_permit_zone_benefits = false;
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bool g_is_zh_map = false;
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bool round_start_delay;
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//spawning the markers
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@ -78,130 +80,145 @@ public void OnPluginStart()
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public Action announce_zone_controlls(Handle hTimer)
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{
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float fought_zone = 0.0;
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float ct_controlled_zone = 0.0;
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float zm_controlled_zone = 0.0;
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if (g_zoneCount == 0 || !g_permit_zone_benefits)
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if (g_is_zh_map)
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{
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g_human_damage_addition = 1.0; //indicating no damage buffs
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for (int i = 0; i < MaxClients; i++)
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float fought_zone = 0.0;
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float ct_controlled_zone = 0.0;
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float zm_controlled_zone = 0.0;
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if (g_zoneCount == 0 || !g_permit_zone_benefits)
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{
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if (IsValidClient(i) && IsPlayerAlive(i))
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g_human_damage_addition = 1.0; //indicating no damage buffs
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for (int i = 0; i < MaxClients; i++)
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{
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SetEntityGravity(i, 1.0);
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if (IsValidClient(i) && IsPlayerAlive(i))
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{
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SetEntityGravity(i, 1.0);
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}
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}
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return Plugin_Handled;
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}
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for (int i = 0; i < g_zoneCount; i++)
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{
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if (g_iZone_fought_or_ct_controlled[i] == 1) //fought over zone
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{
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fought_zone++;
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}
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if (g_iZone_fought_or_ct_controlled[i] == 2) //CT zone
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{
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ct_controlled_zone++;
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}
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if (g_iZone_fought_or_ct_controlled[i] == 3) //ZM zone
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{
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zm_controlled_zone++;
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}
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}
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return Plugin_Handled;
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}
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for (int i = 0; i < g_zoneCount; i++)
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{
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if (g_iZone_fought_or_ct_controlled[i] == 1) //fought over zone
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g_iAnnounce_zone_controll++;
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int ct_control_percentage = RoundToFloor((ct_controlled_zone/ g_zoneCount) * 100);
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int zm_control_percentage = RoundToFloor((zm_controlled_zone/ g_zoneCount) * 100);
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int fought_percentage = RoundToFloor((fought_zone/ g_zoneCount) * 100);
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if (g_iAnnounce_zone_controll >= 3)
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{
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fought_zone++;
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PrintToChatAll("CT controll %i%s of zones. ZM controll %i%s of zones. %i%s of zones are fought over",
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ct_control_percentage, "%", zm_control_percentage, "%", fought_percentage, "%");
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}
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if (g_iZone_fought_or_ct_controlled[i] == 2) //CT zone
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{
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ct_controlled_zone++;
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}
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if (g_iZone_fought_or_ct_controlled[i] == 3) //ZM zone
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{
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zm_controlled_zone++;
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}
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}
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g_iAnnounce_zone_controll++;
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int ct_control_percentage = RoundToFloor((ct_controlled_zone/ g_zoneCount) * 100);
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int zm_control_percentage = RoundToFloor((zm_controlled_zone/ g_zoneCount) * 100);
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int fought_percentage = RoundToFloor((fought_zone/ g_zoneCount) * 100);
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if (g_iAnnounce_zone_controll >= 3)
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{
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PrintToChatAll("CT controll %i%s of zones. ZM controll %i%s of zones. %i%s of zones are fought over",
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ct_control_percentage, "%", zm_control_percentage, "%", fought_percentage, "%");
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}
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if (zm_control_percentage > 70)
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{
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for (int i = 0; i < MaxClients; i++)
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if (zm_control_percentage > 70)
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{
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if (IsValidClient(i) && IsPlayerAlive(i))
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for (int i = 0; i < MaxClients; i++)
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{
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if (GetClientTeam(i) == CS_TEAM_T)
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if (IsValidClient(i) && IsPlayerAlive(i))
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{
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SetEntityGravity(i, 0.7);
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if (GetClientTeam(i) == CS_TEAM_T)
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{
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SetEntityGravity(i, 0.7);
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}
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else
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{
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SetEntityGravity(i, 1.0);
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}
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}
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else
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}
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if (g_iAnnounce_zone_controll >= 3)
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{
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PrintToChatAll("ZM controll over 70%s of zones. Applying 30%s low grav", "%", "%");
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}
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}
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else
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{
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for (int i = 0; i < MaxClients; i++)
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{
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if (IsValidClient(i) && IsPlayerAlive(i))
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{
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SetEntityGravity(i, 1.0);
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}
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}
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}
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if (g_iAnnounce_zone_controll >= 3)
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if (ct_control_percentage > 90)
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{
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PrintToChatAll("ZM controll over 70%s of zones. Applying 30%s low grav", "%", "%");
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}
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}
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else
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{
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for (int i = 0; i < MaxClients; i++)
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{
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if (IsValidClient(i) && IsPlayerAlive(i))
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g_human_damage_addition = 0.6;
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if (g_iAnnounce_zone_controll >= 3)
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{
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SetEntityGravity(i, 1.0);
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PrintToChatAll("CT controll over 90%s of zones. Applying 60%s extra damage", "%", "%");
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}
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}
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}
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if (ct_control_percentage > 90)
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{
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g_human_damage_addition = 0.6;
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else if (ct_control_percentage > 70)
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{
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g_human_damage_addition = 0.40;
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if (g_iAnnounce_zone_controll >= 3)
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{
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PrintToChatAll("CT controll over 70%s of zones. Applying 40%s extra damage", "%", "%");
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}
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}
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else if (ct_control_percentage > 50)
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{
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g_human_damage_addition = 0.2;
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if (g_iAnnounce_zone_controll >= 3)
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{
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PrintToChatAll("CT controll over 50%s of zones. Applying 20%s extra damage", "%", "%");
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}
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}
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else
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{
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g_human_damage_addition = 1.0; //indicating no damage buffs
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}
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if (g_iAnnounce_zone_controll >= 3)
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{
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PrintToChatAll("CT controll over 90%s of zones. Applying 60%s extra damage", "%", "%");
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g_iAnnounce_zone_controll = 0;
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}
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}
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else if (ct_control_percentage > 70)
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{
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g_human_damage_addition = 0.40;
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if (g_iAnnounce_zone_controll >= 3)
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{
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PrintToChatAll("CT controll over 70%s of zones. Applying 40%s extra damage", "%", "%");
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}
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}
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else if (ct_control_percentage > 50)
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{
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g_human_damage_addition = 0.2;
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if (g_iAnnounce_zone_controll >= 3)
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{
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PrintToChatAll("CT controll over 50%s of zones. Applying 20%s extra damage", "%", "%");
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}
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}
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else
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{
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g_human_damage_addition = 1.0; //indicating no damage buffs
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}
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if (g_iAnnounce_zone_controll >= 3)
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{
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g_iAnnounce_zone_controll = 0;
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}
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return Plugin_Handled;
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}
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public void OnClientPutInServer(int client)
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{
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SDKHook(client, SDKHook_OnTakeDamage, OnTakeDamage);
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if (g_is_zh_map)
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{
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SDKHook(client, SDKHook_OnTakeDamage, OnTakeDamage);
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}
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}
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public Action OnTakeDamage(int client, int &attacker, int &inflictor, float &damage, int &damagetype)
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{
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if (IsValidClient(attacker) && GetClientTeam(attacker) == CS_TEAM_CT && g_human_damage_addition != 1.0)
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if (g_is_zh_map)
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{
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damage += (g_human_damage_addition * damage);
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return Plugin_Changed;
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if (IsValidClient(attacker) && GetClientTeam(attacker) == CS_TEAM_CT && g_human_damage_addition != 1.0)
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{
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damage += (g_human_damage_addition * damage);
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return Plugin_Changed;
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}
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}
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return Plugin_Continue;
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}
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public Action give_zm_zone_boosts(Handle hTimer)
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{
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if (!g_is_zh_map)
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{
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return Plugin_Handled;
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}
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for (int client; client < MaxClients; client++)
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{
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if (IsValidClient(client) && IsPlayerAlive(client) && GetClientTeam(client) == CS_TEAM_T)
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@ -238,16 +255,23 @@ public void OnPluginEnd()
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//----------------------------------------------------------------------------------------------------
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public void OnClientDisconnect(int client)
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{
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g_iCT_Damage_in_zone[client] = 0;
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client_target[client] = 0;
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g_client_in_zone[client] = -1;
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adjust_clients(); //calling GetClientTeam inside adjust_clients complaints that client already disconnected.
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g_bBlockRespawn[client] = 0;
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SDKUnhook(client, SDKHook_OnTakeDamage, OnTakeDamage);
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if (g_is_zh_map)
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{
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g_iCT_Damage_in_zone[client] = 0;
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client_target[client] = 0;
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g_client_in_zone[client] = -1;
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adjust_clients(); //calling GetClientTeam inside adjust_clients complaints that client already disconnected.
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g_bBlockRespawn[client] = 0;
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SDKUnhook(client, SDKHook_OnTakeDamage, OnTakeDamage);
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}
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}
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public void adjust_clients()
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{
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if (!g_is_zh_map)
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{
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return;
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}
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for (int i = 0; i < MAXZONES; i++)
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{
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g_cZones_CT_count[i] = 0;
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@ -276,38 +300,45 @@ public void adjust_clients()
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public void OnRoundEnd(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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if(g_hZoneBenefits != INVALID_HANDLE)
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if (g_is_zh_map)
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{
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KillTimer(g_hZoneBenefits);
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g_hZoneBenefits = INVALID_HANDLE;
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}
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round_start_delay = true;
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bool found_alive_zm = false;
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for (int client = 0; client < MaxClients; client++)
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{
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if (IsValidClient(client) && GetClientTeam(client) == CS_TEAM_T && IsPlayerAlive(client))
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if(g_hZoneBenefits != INVALID_HANDLE)
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{
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found_alive_zm = true;
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KillTimer(g_hZoneBenefits);
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g_hZoneBenefits = INVALID_HANDLE;
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}
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}
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if (found_alive_zm)
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{
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round_start_delay = true;
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bool found_alive_zm = false;
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for (int client = 0; client < MaxClients; client++)
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{
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if (IsValidClient(client) && GetClientTeam(client) == CS_TEAM_CT)
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if (IsValidClient(client) && GetClientTeam(client) == CS_TEAM_T && IsPlayerAlive(client))
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{
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ForcePlayerSuicide(client);
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found_alive_zm = true;
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}
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}
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PrintToChatAll("Humans failed!");
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PrintToChatAll("Humans failed!");
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PrintToChatAll("Humans failed!");
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if (found_alive_zm)
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{
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for (int client = 0; client < MaxClients; client++)
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{
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if (IsValidClient(client) && GetClientTeam(client) == CS_TEAM_CT)
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{
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ForcePlayerSuicide(client);
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}
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}
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PrintToChatAll("Humans failed!");
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PrintToChatAll("Humans failed!");
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PrintToChatAll("Humans failed!");
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}
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}
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}
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public Action permit_zone_benefits(Handle hTimer)
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{
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if (!g_is_zh_map)
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{
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return Plugin_Handled;
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}
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g_permit_zone_benefits = true;
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return Plugin_Handled;
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}
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@ -317,32 +348,39 @@ public Action permit_zone_benefits(Handle hTimer)
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//----------------------------------------------------------------------------------------------------
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public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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g_permit_zone_benefits = false;
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g_hZoneBenefits = CreateTimer(35.0, permit_zone_benefits);
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g_human_damage_addition = 1.0;
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for (int client = 0; client < MaxClients; client++)
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if (g_is_zh_map)
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{
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g_bBlockRespawn[client] = 0;
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if (IsValidClient(client))
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g_permit_zone_benefits = false;
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g_hZoneBenefits = CreateTimer(35.0, permit_zone_benefits);
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g_human_damage_addition = 1.0;
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for (int client = 0; client < MaxClients; client++)
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{
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g_iCT_Damage_in_zone[client] = 0;
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g_bBlockRespawn[client] = 0;
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if (IsValidClient(client))
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{
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g_iCT_Damage_in_zone[client] = 0;
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}
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g_client_in_zone[client] = -1;
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}
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g_client_in_zone[client] = -1;
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}
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for (int i = 0; i < MAXZONES; i++)
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{
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g_cZones_CT_count[i] = 0;
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g_cZones_ZM_count[i] = 0;
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g_iZone_fought_or_ct_controlled[i] = -1;
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g_iLast_Client_In_Zone[i] = 0;
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for (int i = 0; i < MAXZONES; i++)
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{
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g_cZones_CT_count[i] = 0;
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g_cZones_ZM_count[i] = 0;
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g_iZone_fought_or_ct_controlled[i] = -1;
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g_iLast_Client_In_Zone[i] = 0;
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}
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round_start_delay = true;
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CreateTimer(5.0, enable_pings);
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}
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round_start_delay = true;
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CreateTimer(5.0, enable_pings);
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}
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public Action enable_pings(Handle timer, any data)
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{
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if (!g_is_zh_map)
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{
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return Plugin_Handled;
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}
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round_start_delay = false;
|
||||
return Plugin_Handled;
|
||||
}
|
||||
@ -352,28 +390,34 @@ public Action enable_pings(Handle timer, any data)
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast)
|
||||
{
|
||||
int victim = GetClientOfUserId(hEvent.GetInt("userid"));
|
||||
g_client_in_zone[victim] = -1;
|
||||
adjust_clients();
|
||||
SetEntityRenderColor(victim, 255, 255, 255, 255);
|
||||
if (g_bBlockRespawn[victim] > g_hRespawnTreshold.IntValue)
|
||||
return;
|
||||
PrintToChat(victim, "\x04[ZR]\x01 You have %i respawns left for this round.", g_hRespawnTreshold.IntValue - g_bBlockRespawn[victim]);
|
||||
g_bBlockRespawn[victim]++;
|
||||
if (g_is_zh_map)
|
||||
{
|
||||
int victim = GetClientOfUserId(hEvent.GetInt("userid"));
|
||||
g_client_in_zone[victim] = -1;
|
||||
adjust_clients();
|
||||
SetEntityRenderColor(victim, 255, 255, 255, 255);
|
||||
if (g_bBlockRespawn[victim] > g_hRespawnTreshold.IntValue)
|
||||
return;
|
||||
PrintToChat(victim, "\x04[ZR]\x01 You have %i respawns left for this round.", g_hRespawnTreshold.IntValue - g_bBlockRespawn[victim]);
|
||||
g_bBlockRespawn[victim]++;
|
||||
}
|
||||
}
|
||||
|
||||
public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn)
|
||||
{
|
||||
int index = g_client_in_zone[client];
|
||||
if (index != -1)
|
||||
if (g_is_zh_map)
|
||||
{
|
||||
//client got infected inside a specific zone, reduce human count inside that specific zone by 1
|
||||
if (g_cZones_CT_count[index] > 0)
|
||||
int index = g_client_in_zone[client];
|
||||
if (index != -1)
|
||||
{
|
||||
g_cZones_CT_count[index]--;
|
||||
//client got infected inside a specific zone, reduce human count inside that specific zone by 1
|
||||
if (g_cZones_CT_count[index] > 0)
|
||||
{
|
||||
g_cZones_CT_count[index]--;
|
||||
}
|
||||
g_cZones_ZM_count[index]++;
|
||||
UpdateMarkers();
|
||||
}
|
||||
g_cZones_ZM_count[index]++;
|
||||
UpdateMarkers();
|
||||
}
|
||||
}
|
||||
|
||||
@ -390,6 +434,10 @@ stock bool IsValidClient(int client)
|
||||
|
||||
public float get_power_distance(int target_player, float pos[3])
|
||||
{
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return 0.0;
|
||||
}
|
||||
float vec[3];
|
||||
GetClientAbsOrigin(target_player, vec);
|
||||
return GetVectorDistance(vec, pos);
|
||||
@ -397,14 +445,21 @@ public float get_power_distance(int target_player, float pos[3])
|
||||
|
||||
public Action ZR_OnClientRespawn(&client, &ZR_RespawnCondition:condition)
|
||||
{
|
||||
if (g_bBlockRespawn[client] > g_hRespawnTreshold.IntValue)
|
||||
return Plugin_Handled;
|
||||
find_teleport_target(client);
|
||||
if (g_is_zh_map)
|
||||
{
|
||||
if (g_bBlockRespawn[client] > g_hRespawnTreshold.IntValue)
|
||||
return Plugin_Handled;
|
||||
find_teleport_target(client);
|
||||
}
|
||||
return Plugin_Continue;
|
||||
}
|
||||
|
||||
public void find_teleport_target(int client)
|
||||
{
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//teleport player to team members with farthest distance to enemy just.
|
||||
//checking all alive clients to determine which client has highest dist_target to its closest enemy
|
||||
float total_furthest_distance = -1.0;
|
||||
@ -472,13 +527,20 @@ public bool TraceRayHitOnlyEnt(int entityhit, int mask, any data) {
|
||||
|
||||
public void OnClientPostAdminCheck(int client)
|
||||
{
|
||||
g_iCT_Damage_in_zone[client] = 0;
|
||||
client_target[client] = 0;
|
||||
g_client_in_zone[client] = -1;
|
||||
if (g_is_zh_map)
|
||||
{
|
||||
g_iCT_Damage_in_zone[client] = 0;
|
||||
client_target[client] = 0;
|
||||
g_client_in_zone[client] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
public Action tp_client(Handle timer, int client)
|
||||
{
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return Plugin_Handled;
|
||||
}
|
||||
if (IsValidClient(client) && IsValidClient(client_target[client]))
|
||||
{
|
||||
float posd[3];
|
||||
@ -492,39 +554,49 @@ public Action tp_client(Handle timer, int client)
|
||||
|
||||
public void unloze_zoneLeave(int client, char[] zone)
|
||||
{
|
||||
int index = g_client_in_zone[client];
|
||||
if (index < 0)
|
||||
if (g_is_zh_map)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int index = g_client_in_zone[client];
|
||||
if (index < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
g_client_in_zone[client] = -1;
|
||||
g_iCT_Damage_in_zone[client] = 0;
|
||||
if (GetClientTeam(client) == CS_TEAM_CT)
|
||||
{
|
||||
if (g_cZones_CT_count[index] > 0)
|
||||
g_client_in_zone[client] = -1;
|
||||
g_iCT_Damage_in_zone[client] = 0;
|
||||
if (GetClientTeam(client) == CS_TEAM_CT)
|
||||
{
|
||||
g_cZones_CT_count[index]--;
|
||||
if (g_cZones_CT_count[index] > 0)
|
||||
{
|
||||
g_cZones_CT_count[index]--;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (g_cZones_ZM_count[index] > 0)
|
||||
else
|
||||
{
|
||||
g_cZones_ZM_count[index]--;
|
||||
if (g_cZones_ZM_count[index] > 0)
|
||||
{
|
||||
g_cZones_ZM_count[index]--;
|
||||
}
|
||||
}
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
UpdateMarkers();
|
||||
}
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
UpdateMarkers();
|
||||
}
|
||||
|
||||
public void unloze_zoneCreated()
|
||||
{
|
||||
ReadZoneFile();
|
||||
if (g_is_zh_map)
|
||||
{
|
||||
ReadZoneFile();
|
||||
}
|
||||
}
|
||||
|
||||
public Action retry_zoneEntry(Handle timer, DataPack data)
|
||||
{
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return Plugin_Handled;
|
||||
}
|
||||
ResetPack(data);
|
||||
char zone[256];
|
||||
data.ReadString(zone, sizeof(zone));
|
||||
@ -542,47 +614,54 @@ public Action retry_zoneEntry(Handle timer, DataPack data)
|
||||
|
||||
public void unloze_zoneEntry(int client, char[] zone)
|
||||
{
|
||||
int index = -1;
|
||||
//unfortunately it can happen that a zone is entered before the current one is left, which can lead to -1 index
|
||||
//when leaving the zone again.
|
||||
//example: Enter new zone before old is left -> leave old zone -> index is -1 -> leave current zone -> leave forward is called before entering new zone is called ->
|
||||
//tries to do -- on a array index where the index is -1
|
||||
if (g_client_in_zone[client] != -1)
|
||||
if (g_is_zh_map)
|
||||
{
|
||||
//the previous zone has to be left before we recognize the client entering the new zone
|
||||
//only special cases are roundstart/respawning
|
||||
DataPack hDataPack = new DataPack();
|
||||
hDataPack.WriteString(zone);
|
||||
hDataPack.WriteCell(GetClientSerial(client));
|
||||
CreateTimer(0.2, retry_zoneEntry, hDataPack);
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < g_zoneCount; i++)
|
||||
{
|
||||
if (StrEqual(g_cZones[i], zone))
|
||||
int index = -1;
|
||||
//unfortunately it can happen that a zone is entered before the current one is left, which can lead to -1 index
|
||||
//when leaving the zone again.
|
||||
//example: Enter new zone before old is left -> leave old zone -> index is -1 -> leave current zone -> leave forward is called before entering new zone is called ->
|
||||
//tries to do -- on a array index where the index is -1
|
||||
if (g_client_in_zone[client] != -1)
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
//the previous zone has to be left before we recognize the client entering the new zone
|
||||
//only special cases are roundstart/respawning
|
||||
DataPack hDataPack = new DataPack();
|
||||
hDataPack.WriteString(zone);
|
||||
hDataPack.WriteCell(GetClientSerial(client));
|
||||
CreateTimer(0.2, retry_zoneEntry, hDataPack);
|
||||
return;
|
||||
}
|
||||
}
|
||||
g_client_in_zone[client] = index;
|
||||
for (int i = 0; i < g_zoneCount; i++)
|
||||
{
|
||||
if (StrEqual(g_cZones[i], zone))
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
g_client_in_zone[client] = index;
|
||||
|
||||
g_iCT_Damage_in_zone[client] = PlayerRankings_GetClientDamage(client);
|
||||
if (GetClientTeam(client) == CS_TEAM_CT)
|
||||
{
|
||||
g_cZones_CT_count[index]++;
|
||||
g_iCT_Damage_in_zone[client] = PlayerRankings_GetClientDamage(client);
|
||||
if (GetClientTeam(client) == CS_TEAM_CT)
|
||||
{
|
||||
g_cZones_CT_count[index]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_cZones_ZM_count[index]++;
|
||||
}
|
||||
g_iLast_Client_In_Zone[index] = client;
|
||||
display_hud_text(index, client);
|
||||
UpdateMarkers();
|
||||
}
|
||||
else
|
||||
{
|
||||
g_cZones_ZM_count[index]++;
|
||||
}
|
||||
g_iLast_Client_In_Zone[index] = client;
|
||||
display_hud_text(index, client);
|
||||
UpdateMarkers();
|
||||
}
|
||||
|
||||
public void handle_pings(int i, int pingtype)
|
||||
{
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (round_start_delay)
|
||||
{
|
||||
return; //preventing pings from spawning exactly on roundStart as it might cause too many entities
|
||||
@ -604,6 +683,10 @@ public void handle_pings(int i, int pingtype)
|
||||
|
||||
public void display_hud_text(int index, int client)
|
||||
{
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (hText != INVALID_HANDLE)
|
||||
{
|
||||
char msg[256];
|
||||
@ -635,56 +718,89 @@ public void display_hud_text(int index, int client)
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public Action ReadZoneFile()
|
||||
{
|
||||
int i_zoneTemp;
|
||||
char l_cMapName[MAXZONES];
|
||||
GetCurrentMap(l_cMapName, sizeof(l_cMapName));
|
||||
Handle l_hZoneFile = INVALID_HANDLE;
|
||||
char l_cLine[ZONENAMELENGTH];
|
||||
char sPart[4][32];
|
||||
BuildPath(Path_SM, g_cConfigZones, sizeof(g_cConfigZones), "configs/unloze_zones/%s.zones.txt", l_cMapName);
|
||||
l_hZoneFile = OpenFile(g_cConfigZones, "r");
|
||||
if (l_hZoneFile == INVALID_HANDLE)
|
||||
if (g_is_zh_map)
|
||||
{
|
||||
Handle kv = CreateKeyValues("Zones");
|
||||
KeyValuesToFile(kv, g_cConfigZones);
|
||||
CloseHandle(kv);
|
||||
int i_zoneTemp;
|
||||
char l_cMapName[MAXZONES];
|
||||
GetCurrentMap(l_cMapName, sizeof(l_cMapName));
|
||||
Handle l_hZoneFile = INVALID_HANDLE;
|
||||
char l_cLine[ZONENAMELENGTH];
|
||||
char sPart[4][32];
|
||||
BuildPath(Path_SM, g_cConfigZones, sizeof(g_cConfigZones), "configs/unloze_zones/%s.zones.txt", l_cMapName);
|
||||
l_hZoneFile = OpenFile(g_cConfigZones, "r");
|
||||
if (l_hZoneFile == INVALID_HANDLE)
|
||||
{
|
||||
Handle kv = CreateKeyValues("Zones");
|
||||
KeyValuesToFile(kv, g_cConfigZones);
|
||||
CloseHandle(kv);
|
||||
delete l_hZoneFile;
|
||||
return Plugin_Handled;
|
||||
}
|
||||
while (!IsEndOfFile(l_hZoneFile) && ReadFileLine(l_hZoneFile, l_cLine, sizeof(l_cLine)))
|
||||
{
|
||||
if (StrContains(l_cLine, "name", false) > -1)
|
||||
{
|
||||
ReplaceStrings(l_cLine, "name");
|
||||
Format(g_cZones[i_zoneTemp], sizeof(g_cZones), l_cLine);
|
||||
}
|
||||
if (StrContains(l_cLine, "cordinate_a", false) >= 0)
|
||||
{
|
||||
ReplaceString(l_cLine, sizeof(l_cLine), "\"", "", true);
|
||||
ReplaceString(l_cLine, sizeof(l_cLine), "cordinate_a", "", true);
|
||||
ExplodeString(l_cLine, " ", sPart, 4, 32);
|
||||
g_fStartPos[i_zoneTemp][0] = StringToFloat(sPart[0]);//reading first vector
|
||||
g_fStartPos[i_zoneTemp][1] = StringToFloat(sPart[1]);//reading second vector
|
||||
g_fStartPos[i_zoneTemp][2] = StringToFloat(sPart[2]);//reading third vector
|
||||
}
|
||||
if (StrContains(l_cLine, "cordinate_b", false) >= 0)
|
||||
{
|
||||
ReplaceString(l_cLine, sizeof(l_cLine), "\"", "", true);
|
||||
ReplaceString(l_cLine, sizeof(l_cLine), "cordinate_b", "", true);
|
||||
ExplodeString(l_cLine, " ", sPart, 4, 32);
|
||||
g_fEndPos[i_zoneTemp][0] = StringToFloat(sPart[0]);
|
||||
g_fEndPos[i_zoneTemp][1] = StringToFloat(sPart[1]);
|
||||
g_fEndPos[i_zoneTemp][2] = StringToFloat(sPart[2]);
|
||||
i_zoneTemp++;
|
||||
}
|
||||
}
|
||||
g_zoneCount = i_zoneTemp;
|
||||
delete l_hZoneFile;
|
||||
return Plugin_Handled;
|
||||
}
|
||||
while (!IsEndOfFile(l_hZoneFile) && ReadFileLine(l_hZoneFile, l_cLine, sizeof(l_cLine)))
|
||||
{
|
||||
if (StrContains(l_cLine, "name", false) > -1)
|
||||
{
|
||||
ReplaceStrings(l_cLine, "name");
|
||||
Format(g_cZones[i_zoneTemp], sizeof(g_cZones), l_cLine);
|
||||
}
|
||||
if (StrContains(l_cLine, "cordinate_a", false) >= 0)
|
||||
{
|
||||
ReplaceString(l_cLine, sizeof(l_cLine), "\"", "", true);
|
||||
ReplaceString(l_cLine, sizeof(l_cLine), "cordinate_a", "", true);
|
||||
ExplodeString(l_cLine, " ", sPart, 4, 32);
|
||||
g_fStartPos[i_zoneTemp][0] = StringToFloat(sPart[0]);//reading first vector
|
||||
g_fStartPos[i_zoneTemp][1] = StringToFloat(sPart[1]);//reading second vector
|
||||
g_fStartPos[i_zoneTemp][2] = StringToFloat(sPart[2]);//reading third vector
|
||||
}
|
||||
if (StrContains(l_cLine, "cordinate_b", false) >= 0)
|
||||
{
|
||||
ReplaceString(l_cLine, sizeof(l_cLine), "\"", "", true);
|
||||
ReplaceString(l_cLine, sizeof(l_cLine), "cordinate_b", "", true);
|
||||
ExplodeString(l_cLine, " ", sPart, 4, 32);
|
||||
g_fEndPos[i_zoneTemp][0] = StringToFloat(sPart[0]);
|
||||
g_fEndPos[i_zoneTemp][1] = StringToFloat(sPart[1]);
|
||||
g_fEndPos[i_zoneTemp][2] = StringToFloat(sPart[2]);
|
||||
i_zoneTemp++;
|
||||
}
|
||||
}
|
||||
g_zoneCount = i_zoneTemp;
|
||||
delete l_hZoneFile;
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public void OnMapStart()
|
||||
{
|
||||
g_is_zh_map = false;
|
||||
char sConfigFile[PLATFORM_MAX_PATH];
|
||||
BuildPath(Path_SM, sConfigFile, sizeof(sConfigFile), "configs/zh_maps.cfg");
|
||||
if(!FileExists(sConfigFile))
|
||||
{
|
||||
LogMessage("Could not find config: \"%s\"", sConfigFile);
|
||||
return;
|
||||
}
|
||||
char map[PLATFORM_MAX_PATH];
|
||||
GetCurrentMap(map, PLATFORM_MAX_PATH);
|
||||
|
||||
new Handle:fileHandle = OpenFile(sConfigFile, "r" );
|
||||
char lineBuffer[256];
|
||||
while( !IsEndOfFile( fileHandle ) && ReadFileLine( fileHandle, lineBuffer, sizeof( lineBuffer ) ) )
|
||||
{
|
||||
TrimString( lineBuffer );
|
||||
if (StrEqual(lineBuffer, map, false))
|
||||
{
|
||||
g_is_zh_map = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
CloseHandle( fileHandle );
|
||||
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
g_human_damage_addition = 1.0;
|
||||
//resetting coordinates and setup.
|
||||
for (int i = 0; i < MAXZONES; i++)
|
||||
@ -956,6 +1072,10 @@ stock void ReplaceStrings(char[] str, char[] strReplace)
|
||||
|
||||
public void SpawnPing(int skin, float pos[3], int index)
|
||||
{
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int Ent = CreateEntityByName("prop_dynamic");
|
||||
SetEntityModel(Ent, "models/unloze/unloze_ping.mdl");
|
||||
DispatchKeyValue(Ent, "modelscale", "1.5");
|
||||
@ -978,6 +1098,10 @@ public void SpawnPing(int skin, float pos[3], int index)
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void RemovePing(int index)
|
||||
{
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (ping_ents[index] != -1 && IsValidEdict(ping_ents[index]))
|
||||
{
|
||||
char m_szClassname[64];
|
||||
@ -992,6 +1116,10 @@ public void RemovePing(int index)
|
||||
|
||||
public void UpdateMarkers()
|
||||
{
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//this only works because of knowing that order of ping coordinates match with zone order.
|
||||
for (int i = 0; i <= g_zoneCount; i++)
|
||||
{
|
||||
@ -1063,6 +1191,10 @@ public void UpdateMarkers()
|
||||
|
||||
public void reward_zm_zone_points(int i)
|
||||
{
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return;
|
||||
}
|
||||
for (int j = 0; j < MaxClients; j++)
|
||||
{
|
||||
//is validclient, is ct, is alive, is inside the zone that just changed from fought to T controlled
|
||||
@ -1078,6 +1210,10 @@ public void reward_zm_zone_points(int i)
|
||||
|
||||
public void reward_ct_zone_points(int i)
|
||||
{
|
||||
if (!g_is_zh_map)
|
||||
{
|
||||
return;
|
||||
}
|
||||
for (int j = 0; j < MaxClients; j++)
|
||||
{
|
||||
//is validclient, is ct, is alive, is inside the zone that just changed from fought to CT controlled
|
||||
|
Loading…
Reference in New Issue
Block a user