c03f450e8e
added extra connect rank
jenz2026-06-24 22:05:11 +02:00
e2b3ead9c3
just the exact same plugin but without hlstatsx
jenz2026-06-23 01:05:37 +02:00
c379458632
uploading remade source code of neons grenadeskin plugin because he never uploaded it. also now has tier support
jenz2026-06-20 14:14:53 +02:00
9e59258ab0
just blocking out the hide option from working in settings in case of not having reached the tier yet
jenz2026-06-20 01:15:58 +02:00
e2659d79a6
fixed check so admin nominate still works
jenz2026-06-19 16:12:01 +02:00
e74db611c4
zspawn and joinclass if afk for 1 minute and below mce_enable_map_cooldowns_player_count counted for real players
jenz2026-06-19 15:07:07 +02:00
fefad5ce8a
now having 3 map nominations as a tier perk
jenz2026-06-18 13:48:25 +02:00
3d7e279cc7
just a tiny plugin moving afk spectators to teams
jenz2026-06-18 12:38:36 +02:00
e86e90838a
moved playtime restrictions from hour requirement over to tier requirement
jenz2026-06-17 13:55:13 +02:00
7ec6fed775
replaced hour requirement with tier requirement
jenz2026-06-17 10:54:56 +02:00
e5974b7478
yeah no reason to display member anymore on connect
jenz2026-06-16 23:12:31 +02:00
429a2d1b0f
playerranking without hlstats
jenz2026-06-16 22:31:06 +02:00
07c8d450b3
added new formatting based on tiers for the connect message
jenz2026-06-16 01:32:18 +02:00
a460fbeaeb
initial commit of render distance controller for the webclient to compensate for lacking rasterize
jenz2026-06-10 01:05:57 +02:00
4b89862452
probably a bit cheaper calculationwise
jenz2026-06-08 23:07:13 +02:00
88b153ea3c
modified the render distance plugin from madness, could not get gamedata or translations to work so just threw those out
jenz2026-06-08 12:30:58 +02:00
e0672ab09b
removed the map end version and avg version. now its just called unloze. it still has average and new features from mapend, but i removed the actual mapend functionality due to players always saying they were stucked by the scoreboard pannel
jenz2026-06-07 12:15:39 +02:00
56c97b7d29
should not had checked alive, instead increased number
jenz2026-06-05 17:51:02 +02:00
890e2e1418
added a stringmap to store steam ID's so during plugins lifetime it only shows the menu once when connecting
jenz2026-05-17 13:36:06 +02:00
61568dc032
preventing first map after server crash/restart to go on cooldown
jenz2026-05-16 14:38:57 +02:00
8b6f2e0d96
adding top activity display ingame
jenz2026-05-16 13:06:47 +02:00
9ff0faf337
added that admins can toggle easy help on and off
jenz2026-05-07 10:44:55 +02:00
b6a1c15b7e
redoing timing a little
jenz2026-05-06 00:16:12 +02:00
0866d58b59
using the nide config approach but actually works i guess
jenz2026-05-05 11:38:07 +02:00
6acdc80767
uploading nides edition of fakeclients with sm_debugfakes added
jenz2026-05-03 13:18:12 +02:00
80d0b85367
probably prevents current map from randomly showing up in the mapvote itself
jenz2026-04-30 14:18:23 +02:00
1df4cdf8dc
furhter adjustments based on time
jenz2026-04-30 14:17:41 +02:00
c819974dd6
just further adjustments to autism
jenz2026-04-24 23:01:31 +02:00
d48a5b14c1
changed dbprio to high from low to stop people from nominating the maps before the query finishes
jenz2026-04-21 21:59:58 +02:00
45258da9e1
just adding a boolean check on mapend to skip updating playercount first time the timer triggers
jenz2026-04-21 21:35:14 +02:00
8e46053c0b
instead of checking player count on each round start its checked globally every 2 minutes so that the first round on new maps dont give the extra help just because of players joining late
jenz2026-04-21 20:00:36 +02:00
2b67f52368
not checking autismbots and fakes any longer
jenz2026-04-21 13:46:02 +02:00
c57aa5bcc2
updated so that low pop helper has its own configuration now in the .cfg to decide with how many people on each map to help with easy settings
jenz2026-04-19 19:34:58 +02:00
4a1ac398d0
forgot updating port
jenz2026-04-19 15:32:15 +02:00
f590dcc7d1
added new cooldown system that tracks minutes played into database rows and sets maps on cooldown until they fallen down enough of the listing
jenz2026-04-19 15:26:58 +02:00
01816792ae
removing a bunch of unneeded things and assuring the nomlist wont confuse leader and regular nominations any more when displaying them
jenz2026-04-17 20:29:12 +02:00
f37711fbdf
majorly redid fakeclients behaviour to be balanced, updated knockback modifier to only consider mapcooldowns of over 60 hours and to check the timeleft on maps to prevent triggering the condition hopefully too early
jenz2026-04-17 20:15:42 +02:00
7d5e56540a
redoing with new native to not screw up the nominations related native
jenz2026-04-14 22:46:24 +02:00
8e33a8bd87
just moving stuff in fakeclients over to functions. in the low pop helper plugin using a new native from mapchooser. skipping boost if first round and also including spectators now
jenz2026-04-14 22:45:35 +02:00
208d084024
added low player count feature that gives extra hp and infinite ammo on difficult maps with low population
jenz2026-04-14 15:17:19 +02:00
b4c4b11c3d
the minutes displayed would go negative which was unintended
jenz2026-04-14 15:16:49 +02:00
778fdd2f7a
probably final redux of it
jenz2026-04-14 15:16:14 +02:00
d396e006b9
added natives in mapchooser for knockback low pop plugin which now on low pop gives infintie ammo and high HP for doing difficult maps
jenz2026-04-13 14:23:11 +02:00
ff012d2df5
this should now catch the player count correctly to set the cooldown and shared cooldowns
jenz2026-04-02 20:47:46 +02:00
ef537b8826
renamed variable for skipping all restrictions on low pop and now also made it skip cooldowns as well as adding a new variable that decides how many players are required before applying cooldowns at all. also changed player counting not consider fakes, autism bots, afks and spec anymore to make it a lot simpler to understand.
jenz2026-03-31 21:26:26 +02:00
6790e463fc
updated fakeclients slightly and changed mapchooser for loops to not miss the last client
jenz2026-03-27 17:34:04 +01:00
6a5cbf74f1
had it wrong before, was meant to be total_votes and not num_votes
jenz2026-03-26 20:54:04 +01:00
3122ed0210
thanks madness, i guess you were right about that
jenz2026-03-23 15:37:14 +01:00
9d3a9e6b89
renamed cvar to make more sense, set shared cooldowns on map start and map ends, removed global bool g_SaveCDOnMapEnd, added shared cooldowns as group in mapchooser_extended.cfg, giving leader nominations same priority as admin nominations, removed a lot of translation phrases to instead english only. removing mapstatus enabled, disabled, and the others. removed the whole fucking trie, prevent people from nominating maps nominated by leader or admin. re added the boost messages by removing translation files. added support in nominate and nomlist to indicate admin and leader nomination.
jenz2026-03-21 23:41:09 +01:00
4c69c978b2
allowing fps_max 0 is probably ok
jenz2026-03-21 12:22:38 +01:00
940b53fffc
show in the menu that a map was nominated by a leader
jenz2026-03-15 15:13:30 +01:00
5855e49f78
backup map is now based on casualpool
jenz2026-03-14 17:39:25 +01:00
1bbed31610
some rare times props disappear on prop heavy maps, maybe this helps
jenz2026-03-08 17:38:22 +01:00
6867ef2482
why did we not auto kick for this before?.... oh well lost knowledge
jenz2026-03-08 15:05:44 +01:00
d78c39cf3c
instead of hard coding to ze_random_v9 it now takes the startup map when server is restarted
jenz2026-03-05 14:49:42 +01:00
c0cddad8cb
minplayer and maxplayer requirement now consider afk's as well
jenz2026-03-04 15:38:14 +01:00
c0fb1dd61a
only tested on dev so far but should be stable probably. rtv is now not disabled even if there is not enough time left over and the last round ends. instead the final round gets delayed until the rtv map vote is over
jenz2026-02-26 21:20:00 +01:00