Commit Graph

  • ac3ffd5be2 lots of changes master marisa 2026-10-22 16:17:49 +01:00
  • e4a75367aa New plugin ScoreboardUnlocker: Increases the frags limit in the scoreboard Irineu 2026-10-20 14:51:54 -03:00
  • 71d14c492e moving fakes from team back to spec if too many jenz 2026-10-16 14:42:41 +02:00
  • 373e8ba1f2 Cleanup marisa 2026-10-14 16:53:33 +01:00
  • 16b1e11bc4 Normalise push scale to server's value marisa 2026-10-14 16:50:14 +01:00
  • fb971adf6d Couch changes marisa 2026-10-14 16:43:53 +01:00
  • fa8d12ddb5 missing ingame check jenz 2026-10-14 14:35:23 +02:00
  • d300d7bc9c minimal change for zr jenz 2026-10-12 13:58:19 +02:00
  • a771e8633f sloppy AI update to just add extra native giving the index of 1-4 for the autismbots jenz 2026-10-09 12:54:23 +02:00
  • 82d16c163a Couch/EventNotifier changes marisa 2026-10-08 16:28:05 +01:00
  • 54a921c1a5 1000 should be completely fine, but increasing to 2000. Also fixed that cleararray only happens on mapstart and not every time the function is called again to fetch more results from impact api jenz 2026-10-05 10:55:18 +02:00
  • 1e969e697f should now exclude the webclient from vpn checking as its an internal docker IP that cant be resolved obviously jenz 2026-10-05 10:03:42 +02:00
  • eb19a779a6 adding at most 50 maps to casualpool from playtime session frontend. also assuring they are not on cooldown jenz 2026-10-05 00:30:52 +02:00
  • f38a714a2e forgot to check jenz 2026-10-04 21:36:58 +02:00
  • 64bc2be4aa reverted that leaders can skip cooldowns and restrictions for nominating maps. added that mapchooser for casualpool fetches more than original 50 maps in case most of them are actually admin only or deleted. added that cooldown hours are scaled by if a map has a negative impact on the server population jenz 2026-10-04 20:56:43 +02:00
  • 854da9b615 adds maps to the casualpool from the playtime frontend based on best average population gains on maps jenz 2026-10-04 12:25:14 +02:00
  • 0a1bf2e910 added simple way to disable lag compensation for every round on a map by adding entry into mapchooser cfg jenz 2026-10-02 11:35:05 +02:00
  • f7995a3656 Changez marisa 2026-09-29 21:58:54 +01:00
  • 014f15acea Couch turbophysics HUD marisa 2026-09-29 21:40:51 +01:00
  • d6f3d622dd EventNotifier should show dates/times in the client's timezone marisa 2026-09-29 18:58:22 +01:00
  • cbe461ac26 Couch push scale marisa 2026-09-29 18:18:33 +01:00
  • aa7b60343f Couch fixes marisa 2026-09-29 17:54:40 +01:00
  • 63c218a0e9 Add extra couch features marisa 2026-09-29 17:36:33 +01:00
  • 598dc20ae3 Add sm_gotocouch & effect intensity marisa 2026-09-29 02:33:54 +01:00
  • 867b3bfbba Add Couch plugins marisa 2026-09-29 02:19:04 +01:00
  • 41f86102e5 Add EventNotifier marisa 2026-09-28 21:38:08 +01:00
  • fc64e0ca07 preventing index array out of bounds jenz 2026-09-28 21:24:36 +02:00
  • 2250d0009c Small mistake Irineu 2026-09-28 05:28:42 -03:00
  • 2841927ea0 Merge pull request 'More PropSpawner changes' (#6) from Irineu/sm-plugins:master into master jenz 2026-09-28 09:35:23 +02:00
  • 9c1a884643 Added sm_propspawner_tier_requirement and sm_propspawner_button_tier_requirement Irineu 2026-09-28 04:15:19 -03:00
  • b7b7828f65 Limited notify hud msg to 80 chars, limited it to once per frame and added a 2nd mode to sm_propspawner_notify_shot that will send the message to console instead Irineu 2026-09-27 07:07:15 -03:00
  • 6268e9ed19 Repurpose g_aSpawnedProps, and remove some no longer needed stuff Irineu 2026-09-24 01:40:23 -03:00
  • 5729eaa051 AI slop update to lagcomp that simply disables lagcompensation for the remaining round if more than cvar amount of entities have to be lagcompensated. also an option to enable it again through admin command which means it can be enabled again through stripper files for the same round. jenz 2026-09-27 20:52:40 +02:00
  • 79bd5af4dd just adding a config file to control if the fakeclients should join a team based on player count jenz 2026-09-23 13:13:15 +02:00
  • c6b1c74135 PropSpawner: Fixed the notify list hud changing position depending on how many lines it has, and moved it up a little bit too Irineu 2026-09-12 23:33:49 -03:00
  • 1b3860f7f6 PropSpawner: Small fix related to the channel used in ShowHudText Irineu 2026-09-12 16:19:33 -03:00
  • fd63b4c235 PropSpawner: Set prop team to CT for it to work with filtered triggers Irineu 2026-09-12 16:10:23 -03:00
  • da984e5266 PropSpawner: Remove collision between func_clip_vphysics and plugin spawned props Irineu 2026-09-12 16:07:03 -03:00
  • 82b0fa7eb1 PropSpawner: Added sm_propspawner_use_mode to determine what should happen when a plugin spawned prop is +use'd Irineu 2026-09-12 15:38:13 -03:00
  • 27e584bbca PropSpawner: Added a menu option and cmd to choose your prop's color Irineu 2026-09-11 11:51:40 -03:00
  • 2947bef434 sourcemod 1.13 upgrade. moved all plugins from steamworks to ripext. added smjanson and asyncsocket.inc an extra time so its easier to find. updated plugins that would not compile with 1.13 jenz 2026-09-22 01:55:09 +02:00
  • 789b8ebef9 now the menu displays the category in parantheses for each map jenz 2026-09-11 16:05:36 +02:00
  • 1ccb5cc387 Merge pull request 'Update lag compensation' (#4) from marisa-lagcomp into master jenz 2026-09-11 12:07:30 +02:00
  • fbc8a56fe1 Update lag compensation marisa 2026-09-11 09:40:21 +01:00
  • 42ffd211e7 Merge pull request 'Add game_text style hud list for couch shooters, and remove the chat message' (#3) from Irineu/sm-plugins:master into master jenz 2026-09-09 17:56:14 +02:00
  • cfa37daeb0 Add game_text style hud list for couch shooters, and remove the chat message Irineu 2026-09-09 12:20:57 -03:00
  • 07f9a6768e Merge pull request 'Allow USE anywhere to activate entWatch items' (#2) from marisa-entwatch-useanywhere into master jenz 2026-09-08 22:23:10 +02:00
  • 6b7803d46e Allow USE anywhere to activate entWatch items marisa 2026-09-08 21:14:42 +01:00
  • ac67f2e27e Update Hitmarker/scripting/Hitmarker.sp shino 2026-09-06 16:21:41 +02:00
  • ef4bc91712 now the event couch can go through portals jenz 2026-09-04 18:12:42 +02:00
  • e3e70fcb12 expanded array size jenz 2026-08-29 23:22:05 +02:00
  • 4fd3017e5f re-added feature to just have the full list instead jenz 2026-08-29 15:30:52 +02:00
  • b791b050fc a bit clean up on features we abandoned again. remaking logaction to logmessage and allowing the webclient to go through without being blocked by steamID check jenz 2026-08-29 11:43:06 +02:00
  • 48ff38522b added cvars for being enabled/disabled for specific maps jenz 2026-08-24 21:20:51 +02:00
  • 5a8c97e082 missing check jenz 2026-08-24 15:47:36 +02:00
  • d697faa470 forward for the clients steamID, mapchoice and vote weight jenz 2026-08-20 14:42:08 +02:00
  • cb8d244030 simple feature through cvar to report when people shoot the couch jenz 2026-08-18 15:02:18 +02:00
  • 2e21de0c47 potential self fixing mechanic in case a steam player would briefly be marked as nosteamer before the connect extension gets it right? jenz 2026-08-18 13:55:39 +02:00
  • 80642cb0f0 now reading tickrate from mapchooser config instead of separate file jenz 2026-08-18 12:47:30 +02:00
  • 06d0b43b9c if vote is in progress just put bosshp in centertext jenz 2026-08-17 20:50:50 +02:00
  • b6c0cb232d added category menu for nominations and putting maps into sub menus jenz 2026-08-14 16:40:31 +02:00
  • a02fea8cc8 reintroducing revotes again for normal mapvotes jenz 2026-08-14 15:38:06 +02:00
  • a4e2d541a9 further modifications to make it compatible with the entwatch bans website jenz 2026-08-12 15:32:06 +02:00
  • 1cb0905d78 oversight on my part jenz 2026-08-11 16:29:34 +02:00
  • 14e83ec9a3 modified to play along with the webpannel for knifebans as well jenz 2026-08-11 13:24:37 +02:00
  • a72b0d9a8d had forgotten checking if client index is valid even jenz 2026-07-31 18:57:07 +02:00
  • 4cf475c109 moving the trail a little out of the ground so its visible when standing on moving objects like boats jenz 2026-07-30 22:07:00 +02:00
  • ef5ba318c1 mistake jenz 2026-07-28 22:55:43 +02:00
  • 2bde95afcc added config file jenz 2026-07-28 22:29:57 +02:00
  • 1fa8a916d6 added cvar for trail lifetime, end and starth width jenz 2026-07-28 21:54:40 +02:00
  • 52a452708e added native in mapchooser for the trails entry for maps that enabled trails. also added the trails plugin itself jenz 2026-07-28 20:05:15 +02:00
  • 8ef2f2f2cc added forward from connect announce to log in live chat the connect message with steamID jenz 2026-07-26 13:35:32 +02:00
  • b527ce5473 added forward for the connect message so stoat can log it to livechat jenz 2026-07-26 13:18:28 +02:00
  • 921ae4e136 probably good enough for displaying in console who shot and who did not jenz 2026-07-25 23:35:46 +02:00
  • fd32ddc101 made it its own cvar jenz 2026-07-25 14:32:29 +02:00
  • 2b9224f11a only counting all cvars in real players now jenz 2026-07-25 11:26:46 +02:00
  • ef15dfc71c no zr edition for mg/zr jenz 2026-07-24 11:08:49 +02:00
  • 2d91202469 forwards finally detect the webclient, handling password and retry through the plugin for the webclient jenz 2026-07-24 11:03:05 +02:00
  • 622bc8da4e AI slop update that enables current leaders with rcon access to write clients to the leader file or remove them again from it jenz 2026-07-20 23:08:44 +02:00
  • 295c92f49f not counting the fakeclients again. done in the past as well. made sense to try again. jenz 2026-07-20 20:31:36 +02:00
  • 47460a2db4 forgot check jenz 2026-07-14 14:18:00 +02:00
  • a23be2483f minor correction check jenz 2026-07-13 23:14:28 +02:00
  • b6e7443448 i am just going to assume it logs correctly to console jenz 2026-07-13 23:11:35 +02:00
  • e3e5945e77 finally adapted the plugin a bit to the new stripper modification that changed the levelcounter to info_target as a permanent entity. also added some extra modes for the vote menu jenz 2026-07-11 23:14:39 +02:00
  • a8dbd00f89 why did i do that mistake, self mute also works as gag even with this enabled jenz 2026-07-11 17:36:21 +02:00
  • f6536fd3c5 just making sure all nosteamers always have steam players muted and not only the webclient jenz 2026-07-09 15:42:52 +02:00
  • 8ca6ecae97 not displaying on connect anymore, changed my mind jenz 2026-07-06 12:35:30 +02:00
  • 02a990a29f obvious oversight for steam clients connecting after the nosteam client connected jenz 2026-07-04 20:46:12 +02:00
  • 1139fd89d0 improved the check and tells how many people still are needed for self extend jenz 2026-07-04 16:54:07 +02:00
  • 5986bedc42 should prevent webclient from being mother zombie on maps where only 1-2 zms spawn jenz 2026-07-04 15:43:34 +02:00
  • ee18f49be0 missed checks jenz 2026-07-04 02:18:27 +02:00
  • 5a1ca4959d if its the webclient just filter out all chat messages with ; or " in them jenz 2026-07-04 00:19:24 +02:00
  • 4a9a8e06cf nvm jenz 2026-07-03 22:45:17 +02:00
  • 6b625bc7ea prevent users from literally copy pasting "; into the chat jenz 2026-07-03 21:21:44 +02:00
  • bf6ed6e4e1 tricking nosteamers into auto muting steam clients because of broadcast voice data using steam codec and not celt. however steam clients still hear sendvoicedata that transcodes opus to celt jenz 2026-07-01 22:19:55 +02:00
  • 4469d07602 very silly but the webclient is skipping all the connection related forwards, so doing this weird work around for it jenz 2026-06-30 11:14:16 +02:00
  • ce78793029 just using default priority jenz 2026-06-26 00:45:32 +02:00
  • 509bd521fb should quell the error message i suppose jenz 2026-06-25 20:03:16 +02:00
  • 71d8773767 added myactivity command cause machu asked jenz 2026-06-25 19:41:36 +02:00
  • 111cc27521 added new laserfag entry in mapchooser jenz 2026-06-25 14:04:07 +02:00