54a921c1a5
1000 should be completely fine, but increasing to 2000. Also fixed that cleararray only happens on mapstart and not every time the function is called again to fetch more results from impact api
jenz2026-10-05 10:55:18 +02:00
1e969e697f
should now exclude the webclient from vpn checking as its an internal docker IP that cant be resolved obviously
jenz2026-10-05 10:03:42 +02:00
eb19a779a6
adding at most 50 maps to casualpool from playtime session frontend. also assuring they are not on cooldown
jenz2026-10-05 00:30:52 +02:00
f38a714a2e
forgot to check
jenz2026-10-04 21:36:58 +02:00
64bc2be4aa
reverted that leaders can skip cooldowns and restrictions for nominating maps. added that mapchooser for casualpool fetches more than original 50 maps in case most of them are actually admin only or deleted. added that cooldown hours are scaled by if a map has a negative impact on the server population
jenz2026-10-04 20:56:43 +02:00
854da9b615
adds maps to the casualpool from the playtime frontend based on best average population gains on maps
jenz2026-10-04 12:25:14 +02:00
0a1bf2e910
added simple way to disable lag compensation for every round on a map by adding entry into mapchooser cfg
jenz2026-10-02 11:35:05 +02:00
2841927ea0
Merge pull request 'More PropSpawner changes' (#6) from Irineu/sm-plugins:master into master
jenz2026-09-28 09:35:23 +02:00
9c1a884643
Added sm_propspawner_tier_requirement and sm_propspawner_button_tier_requirement
Irineu2026-09-28 04:15:19 -03:00
b7b7828f65
Limited notify hud msg to 80 chars, limited it to once per frame and added a 2nd mode to sm_propspawner_notify_shot that will send the message to console instead
Irineu2026-09-27 07:07:15 -03:00
6268e9ed19
Repurpose g_aSpawnedProps, and remove some no longer needed stuff
Irineu2026-09-24 01:40:23 -03:00
5729eaa051
AI slop update to lagcomp that simply disables lagcompensation for the remaining round if more than cvar amount of entities have to be lagcompensated. also an option to enable it again through admin command which means it can be enabled again through stripper files for the same round.
jenz2026-09-27 20:52:40 +02:00
79bd5af4dd
just adding a config file to control if the fakeclients should join a team based on player count
jenz2026-09-23 13:13:15 +02:00
c6b1c74135
PropSpawner: Fixed the notify list hud changing position depending on how many lines it has, and moved it up a little bit too
Irineu2026-09-12 23:33:49 -03:00
1b3860f7f6
PropSpawner: Small fix related to the channel used in ShowHudText
Irineu2026-09-12 16:19:33 -03:00
fd63b4c235
PropSpawner: Set prop team to CT for it to work with filtered triggers
Irineu2026-09-12 16:10:23 -03:00
da984e5266
PropSpawner: Remove collision between func_clip_vphysics and plugin spawned props
Irineu2026-09-12 16:07:03 -03:00
82b0fa7eb1
PropSpawner: Added sm_propspawner_use_mode to determine what should happen when a plugin spawned prop is +use'd
Irineu2026-09-12 15:38:13 -03:00
27e584bbca
PropSpawner: Added a menu option and cmd to choose your prop's color
Irineu2026-09-11 11:51:40 -03:00
2947bef434
sourcemod 1.13 upgrade. moved all plugins from steamworks to ripext. added smjanson and asyncsocket.inc an extra time so its easier to find. updated plugins that would not compile with 1.13
jenz2026-09-22 01:55:09 +02:00
789b8ebef9
now the menu displays the category in parantheses for each map
jenz2026-09-11 16:05:36 +02:00
1ccb5cc387
Merge pull request 'Update lag compensation' (#4) from marisa-lagcomp into master
jenz2026-09-11 12:07:30 +02:00
fbc8a56fe1
Update lag compensation
marisa2026-09-11 09:40:21 +01:00
42ffd211e7
Merge pull request 'Add game_text style hud list for couch shooters, and remove the chat message' (#3) from Irineu/sm-plugins:master into master
jenz2026-09-09 17:56:14 +02:00
cfa37daeb0
Add game_text style hud list for couch shooters, and remove the chat message
Irineu2026-09-09 12:20:57 -03:00
07f9a6768e
Merge pull request 'Allow USE anywhere to activate entWatch items' (#2) from marisa-entwatch-useanywhere into master
jenz2026-09-08 22:23:10 +02:00
6b7803d46e
Allow USE anywhere to activate entWatch items
marisa2026-09-08 21:14:42 +01:00
4fd3017e5f
re-added feature to just have the full list instead
jenz2026-08-29 15:30:52 +02:00
b791b050fc
a bit clean up on features we abandoned again. remaking logaction to logmessage and allowing the webclient to go through without being blocked by steamID check
jenz2026-08-29 11:43:06 +02:00
48ff38522b
added cvars for being enabled/disabled for specific maps
jenz2026-08-24 21:20:51 +02:00
d697faa470
forward for the clients steamID, mapchoice and vote weight
jenz2026-08-20 14:42:08 +02:00
cb8d244030
simple feature through cvar to report when people shoot the couch
jenz2026-08-18 15:02:18 +02:00
2e21de0c47
potential self fixing mechanic in case a steam player would briefly be marked as nosteamer before the connect extension gets it right?
jenz2026-08-18 13:55:39 +02:00
80642cb0f0
now reading tickrate from mapchooser config instead of separate file
jenz2026-08-18 12:47:30 +02:00
06d0b43b9c
if vote is in progress just put bosshp in centertext
jenz2026-08-17 20:50:50 +02:00
b6c0cb232d
added category menu for nominations and putting maps into sub menus
jenz2026-08-14 16:40:31 +02:00
a02fea8cc8
reintroducing revotes again for normal mapvotes
jenz2026-08-14 15:38:06 +02:00
a4e2d541a9
further modifications to make it compatible with the entwatch bans website
jenz2026-08-12 15:32:06 +02:00
1cb0905d78
oversight on my part
jenz2026-08-11 16:29:34 +02:00
14e83ec9a3
modified to play along with the webpannel for knifebans as well
jenz2026-08-11 13:24:37 +02:00
a72b0d9a8d
had forgotten checking if client index is valid even
jenz2026-07-31 18:57:07 +02:00
4cf475c109
moving the trail a little out of the ground so its visible when standing on moving objects like boats
jenz2026-07-30 22:07:00 +02:00
1fa8a916d6
added cvar for trail lifetime, end and starth width
jenz2026-07-28 21:54:40 +02:00
52a452708e
added native in mapchooser for the trails entry for maps that enabled trails. also added the trails plugin itself
jenz2026-07-28 20:05:15 +02:00
8ef2f2f2cc
added forward from connect announce to log in live chat the connect message with steamID
jenz2026-07-26 13:35:32 +02:00
b527ce5473
added forward for the connect message so stoat can log it to livechat
jenz2026-07-26 13:18:28 +02:00
921ae4e136
probably good enough for displaying in console who shot and who did not
jenz2026-07-25 23:35:46 +02:00
fd32ddc101
made it its own cvar
jenz2026-07-25 14:32:29 +02:00
2b9224f11a
only counting all cvars in real players now
jenz2026-07-25 11:26:46 +02:00
ef15dfc71c
no zr edition for mg/zr
jenz2026-07-24 11:08:49 +02:00
2d91202469
forwards finally detect the webclient, handling password and retry through the plugin for the webclient
jenz2026-07-24 11:03:05 +02:00
622bc8da4e
AI slop update that enables current leaders with rcon access to write clients to the leader file or remove them again from it
jenz2026-07-20 23:08:44 +02:00
295c92f49f
not counting the fakeclients again. done in the past as well. made sense to try again.
jenz2026-07-20 20:31:36 +02:00
a23be2483f
minor correction check
jenz2026-07-13 23:14:28 +02:00
b6e7443448
i am just going to assume it logs correctly to console
jenz2026-07-13 23:11:35 +02:00
e3e5945e77
finally adapted the plugin a bit to the new stripper modification that changed the levelcounter to info_target as a permanent entity. also added some extra modes for the vote menu
jenz2026-07-11 23:14:39 +02:00
a8dbd00f89
why did i do that mistake, self mute also works as gag even with this enabled
jenz2026-07-11 17:36:21 +02:00
f6536fd3c5
just making sure all nosteamers always have steam players muted and not only the webclient
jenz2026-07-09 15:42:52 +02:00
8ca6ecae97
not displaying on connect anymore, changed my mind
jenz2026-07-06 12:35:30 +02:00
02a990a29f
obvious oversight for steam clients connecting after the nosteam client connected
jenz2026-07-04 20:46:12 +02:00
1139fd89d0
improved the check and tells how many people still are needed for self extend
jenz2026-07-04 16:54:07 +02:00
5986bedc42
should prevent webclient from being mother zombie on maps where only 1-2 zms spawn
jenz2026-07-04 15:43:34 +02:00
6b625bc7ea
prevent users from literally copy pasting "; into the chat
jenz2026-07-03 21:21:44 +02:00
bf6ed6e4e1
tricking nosteamers into auto muting steam clients because of broadcast voice data using steam codec and not celt. however steam clients still hear sendvoicedata that transcodes opus to celt
jenz2026-07-01 22:19:55 +02:00
4469d07602
very silly but the webclient is skipping all the connection related forwards, so doing this weird work around for it
jenz2026-06-30 11:14:16 +02:00
ce78793029
just using default priority
jenz2026-06-26 00:45:32 +02:00
509bd521fb
should quell the error message i suppose
jenz2026-06-25 20:03:16 +02:00
71d8773767
added myactivity command cause machu asked
jenz2026-06-25 19:41:36 +02:00
111cc27521
added new laserfag entry in mapchooser
jenz2026-06-25 14:04:07 +02:00