Commit Graph

  • 22131d492f we did not have the include and updated syntax to stop errors master jenz 2025-01-11 17:13:34 +0100
  • eaa8f5c5d4 forgot this was not on git jenz 2025-01-05 12:41:34 +0100
  • 59a57aa3f9 readded file jenz 2025-01-05 01:17:08 +0100
  • bf3043a702 secret removed jenz 2025-01-05 01:12:29 +0100
  • b568cdda0a removing secrets jenz 2025-01-05 00:17:17 +0100
  • 5601ac9aeb readded file with apikey and urls removed jenz 2025-01-04 12:14:33 +0100
  • 3e16e1a3c5 removed the other forum integration, just updated the normal one to use 1.11 sourcemod syntax jenz 2024-12-19 12:52:39 +0100
  • 2abc67625c realized i had returned the wrong value jenz 2024-12-13 18:48:30 +0100
  • 622f055faa kicking algerian nosteamers simply jenz 2024-12-11 15:28:55 +0100
  • 0b8522afed added up to date spray exploit fixer from alliedmodders and added a proposed fix by madness (null138) jenz 2024-12-10 12:34:45 +0100
  • af2ca1f73d missed one jenz 2024-11-28 23:36:28 +0100
  • 36a548df12 well fuck i forgot about those temporary changes to selfmute jenz 2024-11-28 23:34:28 +0100
  • 2920011832 added cookie to bhop command jenz 2024-11-28 22:12:53 +0100
  • dcc48282a7 just allows more people from algeria to play than blocking all jenz 2024-11-22 15:48:22 +0100
  • 4d1867a448 added vscripts core and the moving npc from that asian dude. added includes as well because we already have something called vscripts.inc i guess jenz 2024-10-20 23:20:20 +0200
  • ff34a79347 removed autismbots again jenz 2024-10-18 13:05:24 +0200
  • d35258404d now cooldowns should be respected god dammnit jenz 2024-10-12 17:18:09 +0200
  • 65932af8db added so maps are greyed out for admins and leaders too in case of cooldowns jenz 2024-10-12 00:47:07 +0200
  • c012ab6581 i had forgot that nominations need to respect cooldown too when low pop jenz 2024-10-11 14:53:39 +0200
  • c1371b3241 redid mapchooser so internal restrictions active in most cases respect map cooldowns. redid forum intergration with syntax compatible with 1.11 sourcemod. also added feature to it that during low pop people can get free vip jenz 2024-10-11 13:44:11 +0200
  • 3244412eed hopefully the dread is finally over now jenz 2024-10-01 00:50:34 +0200
  • 27dbbc9294 reworking the patchwork for rtv so it should seem normal. hopefully no more bugs jenz 2024-09-29 15:03:09 +0200
  • 04e56aeeaa added check so mapchange actually happens if nextmap is set and time is ran out jenz 2024-09-28 17:39:28 +0200
  • e9d9175282 allowing fakeclients and autismbots to be mother zombie again for the second or third time now jenz 2024-09-27 13:14:27 +0200
  • d9987c554d added a casual pool feature that will be prioritized when picking random maps for the mapvote jenz 2024-09-27 12:31:54 +0200
  • c267fb1457 moving cvars over to the mapchooser_extended.cfg so people can see the values at https://unloze.com/mapchooser_css_ze/mapchooser_extended.cfg jenz 2024-09-27 00:51:28 +0200
  • 7e473490d1 comically retarded solution. but hey if it looks fine its fine jenz 2024-09-26 17:56:37 +0200
  • 566916ff1b now admins cant fuck over the vote anymore by panic extending the last second possible jenz 2024-09-22 19:25:11 +0200
  • 5fbae4b560 changed the mp_chattime to use revote warning timer cvar. removed some logging jenz 2024-09-22 16:31:49 +0200
  • aad7bf415b instead now using cssfixes to patch out the frozen command so that i dont handle it here jenz 2024-09-22 10:10:07 +0200
  • 2508ad1957 i dont know why 1.0 is needed instead of 0.1. on dev it was fine but on ze 1.0 is needed jenz 2024-09-21 16:55:29 +0200
  • 924ffd318c added timer so people can walk during the intermission jenz 2024-09-21 13:32:16 +0200
  • 3589dd66a3 forgot what i updated again but looks good on ze now. the random extend vote should hopefully not happen anymore when not intended. the mp_chattime stuff was moved to pluginstart, mapstart and mapend and seems to let the vote run fine now instead of switching map jenz 2024-09-21 11:18:03 +0200
  • e35b6a55ab added message indicating that rtv went through jenz 2024-09-20 15:01:27 +0200
  • 39628347b9 should safeguard votes from happening when the last vote is done, except of revotes of coruse jenz 2024-09-20 13:40:31 +0200
  • dc7cdd5e10 added check so if rtv happens while the last round ended that the map switches instantly. added novote option to the extend vote. added that the extend vote cant have a revote. jenz 2024-09-20 12:22:17 +0200
  • c25a3e203e fixed timer displaying when it should not jenz 2024-09-20 11:28:02 +0200
  • 4302ed9247 fixed that on terminate round would constantly trigger new votes again jenz 2024-09-20 11:04:56 +0200
  • cbf1d4e15a added phrases and edition of mapchooser where mapvoting happens at the end of the map jenz 2024-09-19 19:55:32 +0200
  • 9158cb6f32 fixed boundarie issues that only happen when alone jenz 2024-09-19 18:59:28 +0200
  • ccb87ec738 outcommented automatic retrying again. in the future we just restricting pending steam ID in knifeban, entwatch, bhopping etc etc jenz 2024-08-24 14:40:55 +0200
  • 789e8d4bf3 upload of the temporary solution for the missing forward jenz 2024-08-11 18:40:15 +0200
  • a296dd400c added functionality to check the map on a bunch of map specific plugins. this way we dont have to load/unload plugins that usually causes slow map changes or even causes crashes. momsurffix was compiled with sourcemod 1.11 jenz 2024-08-04 16:56:23 +0200
  • 0e5cc3175c made sure plugin does not need to be unloaded jenz 2024-08-01 21:10:54 +0200
  • be9d9dca43 updated numbers just jenz 2024-07-30 20:26:19 +0200
  • 770f17c31e removed that mapleaders automatically just get 999 votes jenz 2024-07-26 22:53:27 +0200
  • 0115f8bfc2 added native to leader to get if a client if one of the possible leaders. added to mapchooser that random picked maps respect cooldowns as well. changed so leaders and admins skip all cooldowns and restrictions jenz 2024-07-26 18:33:39 +0200
  • 8b94b0fc45 preventing leader nomination from getting picked in wrong order jenz 2024-07-23 21:24:05 +0200
  • 103cbc4d56 re-using the function xen made for comperator. differentiating between leader and admin nom a bit more clearly jenz 2024-07-23 19:40:48 +0200
  • b354b75736 created a new table to fetch names from jenz 2024-07-14 20:07:59 +0200
  • 2d869369c3 adding information about which query actually loses connection. set their priority higher. tries to re-run connection if needed jenz 2024-07-09 14:36:58 +0200
  • 412d8589a3 added missing check jenz 2024-07-04 19:48:48 +0200
  • d51aea39cb changed DB priority to High jenz 2024-07-01 12:57:33 +0200
  • 03952d76d3 extra check if arrays have no content jenz 2024-06-30 00:36:12 +0200
  • db3fe13dc8 last edit for now jenz 2024-06-26 23:01:52 +0200
  • a801d5d3bf fixed incorrect amount of fakeclients. added check for if autismbots are ingame. added them to being sillently renamed jenz 2024-06-26 22:45:04 +0200
  • 070e6dc5b7 [BotTargeting] Fix typo. zaCade 2024-06-26 20:55:15 +0200
  • 4e945bb6b4 sorry about the fucked up indenting jenz 2024-06-26 20:01:38 +0200
  • ebeee260e4 randomizing names and clantags of autismbots as well jenz 2024-06-26 19:34:04 +0200
  • 7753c52b68 adding clantags from hlstats, names from the racetimer and just generally changed fakeclients amount. fakeclients amount is a dumb thing to change tbh jenz 2024-06-26 16:59:26 +0200
  • 72ff8eb0ab search feature works again jenz 2024-06-26 11:29:27 +0200
  • 4167f74894 its just nides fullupdate. works with 1.12 jenz 2024-06-26 10:53:25 +0200
  • 87bb74837f [FakeClients] Remove bot motherzm exclusion & fix indents. zaCade 2024-06-22 10:59:06 +0200
  • ac7de82c6c [BotTargeting] Add motherzm exclusion. zaCade 2024-06-22 10:58:30 +0200
  • 2125d133e9 for some reason it has to be added here, otherwise torch cant find the function jenz 2024-06-10 21:35:00 +0200
  • 9b0c48f9e5 copied fix from boss jenz 2024-06-10 16:16:46 +0200
  • 072fdce144 resetting grav on forwards jenz 2024-06-06 14:49:09 +0200
  • 434b568a99 added mother zombie exclusion for fakeclients and autismbots in the place where zacade suggested jenz 2024-06-05 20:16:09 +0200
  • b0c6be592d reverting the include for madness plugin again jenz 2024-06-02 00:34:20 +0200
  • ca37605983 logging when madness elite ze hack detector kicks somebody jenz 2024-05-29 23:09:28 +0200
  • c683de31e1 changed to high priority jenz 2024-05-27 17:32:54 +0200
  • c266365c68 only difference is that its disabled by default jenz 2024-05-26 00:36:07 +0200
  • c179346262 [ReplicateGravity] Hopefully prevents replicating sv_gravity 0.0 zaCade 2024-05-23 19:03:42 +0200
  • abc69e4807 [ReplicateGravity] 'New' stripped version of FixPlayerGravity. zaCade 2024-05-23 12:47:02 +0200
  • b1c5aeb89f Merge branch 'master' of https://git.unloze.com/UNLOZE/sm-plugins all good jenz 2024-05-20 17:17:58 +0200
  • 993c311388 first adaption of perm self mute, probably fine jenz 2024-05-20 17:17:36 +0200
  • 098e671447 [PlayerManager] Change min value on cvar. zaCade 2024-05-19 04:51:29 +0200
  • 189e4b10e2 removed that the plugin manually unloads itself. it is important that the server instead handles loading and unloading plugins as unloading and loading can cause slow mapchanges jenz 2024-05-17 20:27:45 +0200
  • 5ecfc920c4 did not actually change that much, maybe it just shows more than actual is changed due to tabs/spaces jenz 2024-05-01 11:21:54 +0200
  • aaec53ec79 eventually i gotta hit it right with a spot that works jenz 2024-02-13 23:36:24 +0100
  • 56f6ac7e38 okay so mapend also did not detect it just like mapstart. right after the vote is however a fitting point to set the bol jenz 2024-02-13 22:16:53 +0100
  • af83da6f34 just betting on it working on mapend, ofc nobody is on a team at mapstart, me dumb jenz 2024-02-13 21:21:57 +0100
  • dbcc12fb03 changed true to false so CD is put on for when no map restrictions because of less than min requirement for enabling nomination restrictions jenz 2024-02-08 18:43:22 +0100
  • 3713304d0d fixed client index being incorrect jenz 2024-01-20 17:46:23 +0100
  • 2496036b35 Merge branch 'master' of https://git.unloze.com/UNLOZE/sm-plugins jenz 2024-01-19 00:18:37 +0100
  • 5b62ad860f simple implementation so that nomination count also is affected by playtime jenz 2024-01-19 00:17:10 +0100
  • 669d29f119 [StopSound] Owner check for CSGO and minor corrections. zaCade 2023-12-23 12:23:50 +0100
  • 567921451a [PlayerManager] Allow to disable authcheck via cvar (-1.0) zaCade 2023-12-23 12:18:43 +0100
  • 5c0bc9340f removed afk, fakeclient and autism bot check because it would mess too much up the main and alt candidates in zombie reloaded infectino jenz 2023-12-19 20:22:12 +0100
  • 6959ce819c added restriction check so not displaying average hour if not restricted jenz 2023-12-11 13:48:12 +0100
  • 7290cccb9d had forgotten check for mapstart/mapend which is needed for actual CD jenz 2023-12-10 22:02:42 +0100
  • 7995d7dd82 fixed spelling mistake jenz 2023-12-10 21:42:32 +0100
  • 9f42cd9e81 forgot spectator check jenz 2023-12-10 15:22:08 +0100
  • 5ab55caec8 added feature so that all restrictions are removed if less than a certain amount of clients are considered active jenz 2023-12-10 15:17:44 +0100
  • 8c0bfb037b removed most stuff again, just putting a hardcap to 8 players using hide jenz 2023-12-03 01:43:41 +0100
  • 80a593a31d i outcommented kickclient since madness figured out that you get kicked if you dont have a working spray, i was able to replicate that myself jenz 2023-11-29 16:59:07 +0100
  • c6d13222ae redid ongameframe iteration again to skip all people not eligeble for hide jenz 2023-11-26 23:19:21 +0100
  • e10656b4d5 fixed previous_client indexes jenz 2023-11-23 16:31:00 +0100
  • a479a6d9ac updated the previous client to exclude the correct indexes of previous clients jenz 2023-11-13 20:07:02 +0100
  • 714dbe9571 made decision to remove checkmaprestrictions as it just annoys people because they dont understand why their nominations suddenly are removed jenz 2023-11-04 23:09:33 +0100