modified the render distance plugin from madness, could not get gamedata or translations to work so just threw those out

This commit is contained in:
jenz 2026-06-08 12:30:58 +02:00
parent e0672ab09b
commit 88b153ea3c

View File

@ -0,0 +1,122 @@
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#include <clientprefs>
#include <multicolors>
#pragma newdecls required
static const char entityList[][] = { "env_entity_igniter", "env_explosion", "env_fade", "env_fire", "env_hudhint", \
"env_physexplosion", "env_sprite", "env_sun", \
"func_breakable", "func_brush", "func_bomb_target", "func_button", "func_door", \
"func_dustmotes", "func_physbox_multiplayer", "info_overlay", "info_particle_system", \
"info_player_counterterrorist", "info_player_terrorist", "infodecal", \
"item_assaultsuit", "item_defuser", "item_kevlar", \
"light", "light_environment", "light_spot", "move_rope", "path_track", "planted_c4", \
"point_viewcontrol", "shadow_control", "vgui_screen", "worldspawn"};
bool bEnabled[MAXPLAYERS + 1],
bBind[MAXPLAYERS + 1],
bHolding[MAXPLAYERS + 1],
bDontRenderFire[MAXPLAYERS + 1];
int iDistance[MAXPLAYERS + 1],
iFlameEntity = -1;
public Plugin myinfo =
{
name = "Render Distance Control",
author = "null138 & (ty ZombieFeyk), modified for webclient on unloze",
description = "Sets entities render distance and etc for players",
version = "3.0.5",
url = "https://steamcommunity.com/id/null138/"
}
public void OnClientAuthorized(int client, const char[] auth)
{
bEnabled[client] = false;
bBind[client] = false;
bHolding[client] = false;
bDontRenderFire[client] = false;
iDistance[client] = 800;
char sIP[32];
GetClientIP(client, sIP, sizeof(sIP));
char allowed_ips[128];
ConVar sv_set_steam_id_ips = FindConVar("sv_set_steam_id_ips");
sv_set_steam_id_ips.GetString(allowed_ips, sizeof(allowed_ips));
if (StrEqual(sIP, allowed_ips))
{
bEnabled[client] = true;
iDistance[client] = 1200;
}
}
public void OnEntityCreated(int entity, const char[] classname)
{
bool hook = false;
if (!strcmp(classname, "entityflame"))
{
iFlameEntity = EntIndexToEntRef(entity);
hook = true;
}
else if (!strncmp(classname, "prop_", 5))
{
hook = true;
}
else
{
for(int i; i < sizeof(entityList); i++)
{
if(!strcmp(classname, entityList[i]))
{
hook = true;
break;
}
}
}
if (hook)
{
SDKHook(entity, SDKHook_SetTransmit, DoTransmit);
}
}
bool bFoundEntity[MAXPLAYERS + 1];
int iSearchEntity[MAXPLAYERS + 1];
public bool EnumerateSphere(int entity, any client)
{
if (entity == iSearchEntity[client])
{
bFoundEntity[client] = true;
return false; // Stop enumerating early
}
return true; // Keep enumerating
}
public Action DoTransmit(int entity, int client)
{
if (bDontRenderFire[client] && entity == EntRefToEntIndex(iFlameEntity))
return Plugin_Handled;
if (IsFakeClient(client) || !bEnabled[client] || (bBind[client] && !bHolding[client]))
return Plugin_Continue;
if (GetEdictFlags(entity) & FL_EDICT_ALWAYS)
SetEdictFlags(entity, GetEdictFlags(entity) ^ FL_EDICT_ALWAYS);
static float vec[3];
GetClientAbsOrigin(client, vec);
iSearchEntity[client] = entity;
bFoundEntity[client] = false;
TR_EnumerateEntitiesSphere(vec, float(iDistance[client]), PARTITION_SOLID_EDICTS | PARTITION_TRIGGER_EDICTS, EnumerateSphere, client);
return bFoundEntity[client] ? Plugin_Continue : Plugin_Handled;
}