support for admin chat from stoat
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2e99fec5de
commit
3dc480d564
@ -669,6 +669,12 @@ public Action OnClientSayCommand(int client, const char[] sCommand, const char[]
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else
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Discord_POST(DISCORD_ADMINCHAT_WEBHOOKURL, sFinal, true, sUsername);
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Call_StartForward(g_hForwardDiscord);
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Call_PushString(sUsername);
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Call_PushString(sFinal);
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Call_PushCell(6);
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Call_Finish();
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if (!bAdmin)
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{
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//g_iReplyTargetSerial = GetClientSerial(client);
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@ -21,8 +21,9 @@ public Plugin myinfo =
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public void OnPluginStart()
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{
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AddCommandListener(CommandListener_SmChat_stoat, "say");
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AddCommandListener(CommandListener_SmChat_stoat, "say_team");
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RegServerCmd("sm_printtoallchat_stoat", Command_PrintToAllChat_stoat, "Discord Integration");
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RegServerCmd("sm_printtoallchat_stoat", Command_PrintToAllChat_stoat, "Stoat Integration");
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RegServerCmd("sm_printtoadminchat_stoat", Command_PrintToAdminChat_stoat, "Stoat Integration");
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}
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public Action CommandListener_SmChat_stoat(int client, const char[] sCommand, int argc)
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@ -95,6 +96,26 @@ public Action Command_PrintToAllChat_stoat(int args)
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return Plugin_Handled;
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}
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public Action Command_PrintToAdminChat_stoat(int args)
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{
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char sArgs[1024];
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char sArgs2[1024];
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GetCmdArg(1, sArgs, sizeof(sArgs));
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GetCmdArg(2, sArgs2, sizeof(sArgs2));
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for(int i = 0; i < MAXPLAYERS; i++)
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{
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if (IsValidClient(i))
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{
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bool bAdmin = CheckCommandAccess(i, "", ADMFLAG_GENERIC, true);
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if (bAdmin)
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CPrintToChat(i, "{green}(Stoat ADMINS) %s: {yellow}%s", sArgs, sArgs2);
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}
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}
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return Plugin_Handled;
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}
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public void GetDiscordToStoat(const char[] username, const char[] message, int type)
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{
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//type = 1. ADMINLOGS
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@ -102,6 +123,7 @@ public void GetDiscordToStoat(const char[] username, const char[] message, int t
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//type = 3. AMDIN LOGS entwatch
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//type = 4. admin logs ze ban evasion
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//type = 5. Calladmin
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//type = 6. admin chat ze
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if (type == 1)
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{
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SendToStoat(username, message, "");
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@ -122,4 +144,13 @@ public void GetDiscordToStoat(const char[] username, const char[] message, int t
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{
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SendToStoat(username, message, "");
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}
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else if(type == 6)
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{
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SendToStoat(username, message, "");
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}
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}
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stock bool IsValidClient(int client)
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{
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return (client > 0 && client <= MaxClients && IsClientInGame(client));
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}
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