probably a bit cheaper calculationwise

This commit is contained in:
jenz 2026-06-08 23:07:13 +02:00
parent 8be8ced61a
commit 4b89862452

View File

@ -15,15 +15,32 @@ static const char entityList[][] = { "env_entity_igniter", "env_explosion", "env
"info_player_counterterrorist", "info_player_terrorist", "infodecal", \
"item_assaultsuit", "item_defuser", "item_kevlar", \
"light", "light_environment", "light_spot", "move_rope", "path_track", "planted_c4", \
"point_viewcontrol", "shadow_control", "vgui_screen", "worldspawn"};
"point_viewcontrol", "shadow_control", "vgui_screen", "func_tracktrain", "worldspawn", \
"func_tanktrain"};
bool bEnabled[MAXPLAYERS + 1],
bBind[MAXPLAYERS + 1],
bHolding[MAXPLAYERS + 1],
bDontRenderFire[MAXPLAYERS + 1];
bool bEnabled[MAXPLAYERS + 1];
int iDistance[MAXPLAYERS + 1],
iFlameEntity = -1;
int iDistance[MAXPLAYERS + 1];
float g_fClientOrigin[MAXPLAYERS + 1][3];
public void OnPluginStart()
{
// Run the cache timer every 0.5 seconds globally
CreateTimer(0.5, Timer_CacheOrigins, _, TIMER_REPEAT);
}
public Action Timer_CacheOrigins(Handle timer)
{
for (int i = 1; i <= MaxClients; i++)
{
if (IsClientConnected(i) && IsClientInGame(i) && !IsFakeClient(i))
{
GetClientAbsOrigin(i, g_fClientOrigin[i]);
}
}
return Plugin_Continue;
}
public Plugin myinfo =
{
@ -37,9 +54,6 @@ public Plugin myinfo =
public void OnClientAuthorized(int client, const char[] auth)
{
bEnabled[client] = false;
bBind[client] = false;
bHolding[client] = false;
bDontRenderFire[client] = false;
iDistance[client] = 800;
char sIP[32];
@ -59,12 +73,7 @@ public void OnEntityCreated(int entity, const char[] classname)
{
bool hook = false;
if (!strcmp(classname, "entityflame"))
{
iFlameEntity = EntIndexToEntRef(entity);
hook = true;
}
else if (!strncmp(classname, "prop_", 5))
if (!strncmp(classname, "prop_", 5))
{
hook = true;
}
@ -86,37 +95,35 @@ public void OnEntityCreated(int entity, const char[] classname)
}
}
bool bFoundEntity[MAXPLAYERS + 1];
int iSearchEntity[MAXPLAYERS + 1];
public bool EnumerateSphere(int entity, any client)
{
if (entity == iSearchEntity[client])
{
bFoundEntity[client] = true;
return false; // Stop enumerating early
}
return true; // Keep enumerating
}
public Action DoTransmit(int entity, int client)
{
if (bDontRenderFire[client] && entity == EntRefToEntIndex(iFlameEntity))
return Plugin_Handled;
if (IsFakeClient(client) || !bEnabled[client] || (bBind[client] && !bHolding[client]))
if (IsFakeClient(client) || !bEnabled[client])
return Plugin_Continue;
if (GetEdictFlags(entity) & FL_EDICT_ALWAYS)
SetEdictFlags(entity, GetEdictFlags(entity) ^ FL_EDICT_ALWAYS);
static float vec[3];
GetClientAbsOrigin(client, vec);
// Get Entity Origin
static float entVec[3];
if (HasEntProp(entity, Prop_Send, "m_vecOrigin"))
{
GetEntPropVector(entity, Prop_Send, "m_vecOrigin", entVec);
}
else
{
return Plugin_Continue; // If it doesnt have an origin, let it render safely
}
iSearchEntity[client] = entity;
bFoundEntity[client] = false;
// Use GetVectorDistance with UseSquared=true (avoids an expensive Square Root calculation)
float maxDist = float(iDistance[client]);
float distanceSq = ((g_fClientOrigin[client][0] - entVec[0]) * (g_fClientOrigin[client][0] - entVec[0])) +
((g_fClientOrigin[client][1] - entVec[1]) * (g_fClientOrigin[client][1] - entVec[1])) +
((g_fClientOrigin[client][2] - entVec[2]) * (g_fClientOrigin[client][2] - entVec[2]));
TR_EnumerateEntitiesSphere(vec, float(iDistance[client]), PARTITION_SOLID_EDICTS | PARTITION_TRIGGER_EDICTS | PARTITION_NON_STATIC_EDICTS, EnumerateSphere, client);
if (distanceSq > (maxDist * maxDist))
{
return Plugin_Handled; // Out of range, hide it from the software renderer!
}
return bFoundEntity[client] ? Plugin_Continue : Plugin_Handled;
return Plugin_Continue;
}