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3168c52234
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also nop the boolean to true
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2024-09-22 10:46:04 +01:00 |
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e2e350973c
|
removing FL_FROZEN from intermission so people can run around during the mapvote
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2024-09-22 09:14:29 +01:00 |
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zaCade
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2cc7803f40
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Fix Formatting C:
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2024-05-23 13:11:22 +02:00 |
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jenz
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aaad26e257
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commented out the fix for stringtable having too much custom map content. added ladder gravity fix by NOPing out ladder modifying grav
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2024-05-22 23:24:20 +02:00 |
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Your Name
|
7dcd40b834
|
replaced patch for mitigating crash caused by too many maps
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2023-12-18 21:25:48 +01:00 |
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Your Name
|
47bab9cb54
|
added skipping map files packing to prevent crash that happens after playing too many custom maps
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2023-12-16 17:40:37 +01:00 |
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1074db2711
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add vprof nodes to entity creation detours
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2023-03-03 18:46:27 +02:00 |
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caec6f46fe
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make ambient_generic use edicts again
gotta have those stacking sounds
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2022-11-04 18:12:58 +02:00 |
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c5f7f90a90
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another patch for viewcontrol so it doesn't break in one unlikely case
the player handle is null-checked anyway
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2022-10-25 04:48:51 +02:00 |
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783312ed75
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make some more entities non-edicts
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2022-07-14 11:21:36 +02:00 |
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9d0dcb4f04
|
actually fix the viewcontrol patch
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2022-06-15 19:19:36 +02:00 |
|
hubdom
|
1ce327b24c
|
add new function call scanning/patching feature + multiple signature patching
|
2021-07-04 00:02:34 +02:00 |
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hubdom
|
de2b36c569
|
untested and unfinished
|
2021-07-03 17:11:48 +02:00 |
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dfddfbd454
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maybe?
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2021-07-03 01:21:50 +01:00 |
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8564c6e069
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fixed patch 1 and 2, disabled everything after 3 because I havent checked yet
|
2021-07-03 01:09:11 +01:00 |
|
hubdom
|
e71ac09ae7
|
actually pick a unqiue signature...
|
2021-06-03 11:59:00 +02:00 |
|
hubdom
|
b523c933ee
|
fix server lagging resulting from too many ConMsgs due to packet spam ("Invalid split packet length %i\n")
|
2021-06-03 00:44:32 +02:00 |
|
hubdom
|
deca47cb54
|
fix server lagging as a result from too many ConMsgs due to packet spam
|
2021-06-02 23:10:57 +02:00 |
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d9da094430
|
Add the ability to set absolute velocity
|
2020-08-28 18:17:58 +02:00 |
|
|
0036f44d4f
|
Support for arbitrary max clients
|
2020-08-28 18:17:24 +02:00 |
|
hubdom
|
0d548fb60f
|
dont reset cash to 16000 when buying an item
|
2020-08-03 14:00:28 +02:00 |
|
|
2d8d962400
|
Add support for custom filter entities
Starting with filter_activator_context
|
2020-08-03 13:42:07 +02:00 |
|
hubdom
|
bdb8b4e845
|
make ragdolls/ghosts ignore bullets/stabs
|
2020-08-03 13:40:17 +02:00 |
|
BotoX
|
303132ef42
|
CSSFixes: remove some stuff into new extension PhysHooks
|
2019-12-20 11:18:44 +01:00 |
|
BotoX
|
911b4a65e1
|
Use bitfields instead of char arrays, make natives more useful for blocking TriggerMoved and SolidMoved.
|
2019-11-17 18:28:39 +01:00 |
|
BotoX
|
77d80146fc
|
hide fakeclients in userinfo stringtable
|
2019-11-03 22:18:17 +01:00 |
|
BotoX
|
0d641695df
|
Add team as negative index (-2, -3) to PhysboxToClientMap
|
2019-10-17 12:04:25 +02:00 |
|
BotoX
|
6d9fa7443c
|
fix point_viewcontrol
|
2019-10-15 18:54:35 +02:00 |
|
BotoX
|
e836dad434
|
possibly fix weird crash?
|
2019-10-12 18:19:29 +02:00 |
|
BotoX
|
061b8143fe
|
fix
|
2019-10-10 15:33:52 +02:00 |
|
BotoX
|
13b3e36e4b
|
PhysboxToClientMap
|
2019-10-08 18:32:25 +02:00 |
|
BotoX
|
94c4240638
|
FilterTriggerTouchPlayers
|
2019-10-07 23:59:59 +02:00 |
|
BotoX
|
c13be80196
|
FilterClientEntityMap
|
2019-10-05 16:20:56 +02:00 |
|
BotoX
|
296b2423bd
|
Add FilterSolidMoved
|
2019-10-04 11:17:47 +02:00 |
|
BotoX
|
65503c3de5
|
Add BlockSolidMoved
|
2019-10-03 18:10:47 +02:00 |
|
BotoX
|
a150d46b8e
|
Add FilterTriggerMoved native.
Add OnPrePlayerThinkFunctions and OnPostPlayerThinkFunctions forward.
|
2019-10-02 15:08:47 +02:00 |
|
BotoX
|
fabdfd5eb6
|
cleanup
|
2019-09-25 21:09:18 +02:00 |
|
BotoX
|
8d60f6eb64
|
fix mistake
|
2017-09-26 15:06:41 +02:00 |
|
BotoX
|
c0609ccf72
|
minor code change
|
2017-09-25 22:47:39 +02:00 |
|
BotoX
|
faa8b15f0c
|
Add OnBroadcastSound forward.
|
2017-08-04 09:36:33 +02:00 |
|
BotoX
|
b8a5207414
|
Add: Shoot&Knife through teammates
Fix entity simulation order to be random for more .. randomness
|
2017-07-05 23:10:12 +02:00 |
|
BotoX
|
f00a06f7e3
|
Filter teammates in bullet penetration filter
Refactor variable names
|
2017-01-30 18:59:50 +01:00 |
|
BotoX
|
060f646038
|
Dhooks2+SourceHooks was at fault.
|
2016-12-19 08:26:58 +01:00 |
|
BotoX
|
a44b5174ca
|
Only change info_player_terrorist to info_player_counterterrorist.
Try stupid malloc thing because fucking dlclose doesn't unload the library?!?!?!?!?!?!??
|
2016-12-19 03:31:42 +01:00 |
|
BotoX
|
cc012e8ef7
|
All spawnpoints are CT spawnpoints now, spawnpoints will only be selected from CT spawnpoints.
Only TerminateRound(GameCommencing) when both teams were empty.
Fix crash on addoutput angle
|
2016-12-18 02:08:25 +01:00 |
|
BotoX
|
7f56360ee9
|
Add forwards for Physics_RunThinkFunctions
|
2016-12-16 23:45:05 +01:00 |
|
BotoX
|
04b749e985
|
Make trigger_multiple run full physics code after every wait cycle to work around engine limitation.
|
2016-12-04 14:08:20 +01:00 |
|
BotoX
|
fb39ae0f3c
|
Do not spawn edicts for spawnpoints (info_player_*)
Filter players from +use Trace to prevent button stacking
|
2016-08-18 06:41:58 +02:00 |
|
BotoX
|
5119344c7d
|
fix warning on some compilers
|
2016-07-11 15:39:05 +02:00 |
|
BotoX
|
dbff71cc89
|
initial commit
|
2016-05-12 16:10:42 +02:00 |
|