ca893b66c9
not backing up hl2 synergy as i dont know whats custom
jenz2026-02-01 12:01:54 +01:00
1e1241cf05
reintroducing the 5k hour limit but placing it only in the function for calculating the average hour this time around. this is to prevent the average hour count from being skewed by players with a too high playercount. 5000 should be considered good enough hopefully
jenz2026-01-28 19:30:42 +01:00
87c94a0f17
well that was a tiny change to make the scraping working again lol
jenz2026-01-28 19:04:00 +01:00
c1a164b67c
added support for minutes for the forward
jenz2026-01-27 16:01:04 +01:00
f62cc2bb40
redid some comments but most importantly removed IsClientInGame check as it would not get through the condition
jenz2026-01-26 23:32:01 +01:00
2609a4534f
did not want to overwrite these two again
jenz2026-01-14 00:21:26 +01:00
b955d26153
fixed client not connected
jenz2026-01-14 00:19:43 +01:00
6b2abc9643
removed fakeclients movement again so now its only the four autismbots again
jenz2026-01-08 16:28:07 +01:00
7e6147df40
removed the 5k hour capacity and added timer to call forward every 10 minutes
jenz2026-01-08 11:24:23 +01:00
42d36db13c
fixed that cvar is updated correctly
jenz2026-01-06 21:32:07 +01:00
3dcd527b71
Patch .filepart uploads not being handled.
zaCade2026-01-02 15:41:31 +01:00
1237ae8f28
keeping autismbots in spec until 3 valid players are present
jenz2025-12-12 12:46:09 +01:00
220c0f7215
the global dir variable was removed by xenforo
jenz2025-11-23 16:44:37 +01:00
d3fe6ec4dc
initial release of fastdl-rotator. in case of missing map the client gets a different fastdl url
jenz2025-11-21 23:37:10 +01:00
c960e3fc15
added support for fakesclient movement losely based on what the autism bots do. crouching does not work atm however
jenz2025-11-12 20:36:37 +01:00
f549e8b5e2
changed command for ffmpeg
jenz2025-10-30 19:36:40 +01:00
2bd67261d1
removing cookie approach again for proxy
jenz2025-10-15 01:26:10 +02:00
a14a543aee
further adjustments to updating the voice extension for audio quality
jenz2025-10-13 23:37:32 +02:00
bcaba4ce49
added to a later forward for muting
jenz2025-08-19 00:56:57 +02:00
2d5afcf67c
updated it to blocking nosteam bhop and auto muting nosteamers as well
jenz2025-08-19 00:40:57 +02:00
eae6109b87
if a player picks a zombie boss then the kill will count now. also added a capacity allowing some players to play as zombies instead of humans voluntarily
jenz2025-07-14 20:31:01 +02:00
415b263a04
just some self reminder note
jenz2025-07-11 13:55:03 +02:00
b605f8e1b8
just a bit more dynamic
jenz2025-07-03 20:42:04 +02:00
7ac4b2fcce
added shell files for r2 syncing, copying stuff from docker to normal and updadating botox shell script to include gmod_zs
jenz2025-07-03 20:33:39 +02:00
9e0dc43ec9
updating the include and added forward that gives player time for a server
jenz2025-06-09 20:32:08 +02:00
b0feb898e3
further updates, added back shitty exit if game gets stuck
jenz2025-06-09 14:18:30 +02:00
6b7b78f9f5
re-arranging when to connect to ze2
jenz2025-06-06 22:53:57 +02:00
f5d8b6d584
added further handling for lock file, added some extra crash condition, doing less retrying
jenz2025-06-06 21:31:23 +02:00
5e587b1536
further adjustsments
jenz2025-06-06 12:14:38 +02:00
aa9785da5a
handling cpu limiting differently, maybe fine
jenz2025-06-05 23:46:59 +02:00
d988a4ffcb
further additions to improve connecting i guess
jenz2025-06-04 21:09:45 +02:00
de458c3c37
first changes so far to handling how autism bots connect and their resource ussage
jenz2025-06-04 17:44:16 +02:00
ba06b94845
killing the source engine lock files more agressivey
jenz2025-04-29 18:02:39 +02:00
f43e56e5ec
added extra instruction for readme
jenz2025-04-12 15:58:52 +02:00
44cd674f49
further file cleanup added
jenz2025-04-11 19:15:52 +02:00
a2eb7ade88
removed unused files related to x2go, switched from x2go to tigervnc (GLX 1.3 issue?), had to give up on headless textmode, instead now limiting cpu usage simply since it cant be headless any longer.
jenz2025-04-11 01:27:38 +02:00
3de3e69510
should not be here
jenz2025-03-02 23:22:27 +01:00
93590d16e2
changed the event reward
jenz2025-03-02 22:54:06 +01:00
00a333db07
removed native, changed from float to int, added minimal default value
jenz2025-02-23 13:16:32 +01:00
4a69445495
replaced connect extension for playermanager since it verifies now if players are nosteam
jenz2025-02-22 13:56:01 +01:00
2b48da894e
removed most setups
jenz2025-02-05 20:39:39 +01:00
6473e8e8af
simple r2 bucket uploader script that runs every 10 minutes, takes the bz2 files that are younger than 30 minutes and uploads them to the r2 bucket
jenz2025-02-05 20:36:10 +01:00
aab17ece7a
replaced the include for CprintToChat because it did not work longer
jenz2025-01-11 17:14:11 +01:00
b57d4982c4
in unloze zones fixing warnings and using onmapinit forward for initializing the global variable to be used by natives
jenz2025-01-09 16:57:01 +01:00
79999ec8aa
i had forgotten re-adding the file after removing the magic value
jenz2025-01-07 15:17:13 +01:00
d50914c54a
added changes to the public store plugin with a readme
jenz2025-01-03 14:24:01 +01:00
9524a6550a
that was probably a mistake
jenz2024-12-31 12:38:29 +01:00
105dafe3ce
late 2024 update for the racetimer zones on all maps
jenz2024-12-20 20:51:48 +01:00
13d3a4ee36
re-added shell script but with IP's replaced
jenz2024-12-20 15:56:28 +01:00
b713cd4931
removing the magic code value
jenz2024-12-20 15:20:34 +01:00
bd6bd20d51
removed port and IP (was not used since years anyways)
jenz2024-12-20 14:16:44 +01:00
92908283e2
removed username and password
jenz2024-12-20 02:08:43 +01:00
a09e86b8a3
re-added file with secrets removed
jenz2024-12-20 02:05:59 +01:00
021afeda9b
readding json file with secrets removed
jenz2024-12-20 02:03:43 +01:00
d16cfb64e4
re-adding json file with secrets removed
jenz2024-12-20 01:46:12 +01:00
4df2436866
re-adding php file but without secret
jenz2024-12-20 01:42:41 +01:00
7fd559a387
hopefully just having the prop_dynamics killed and not respawned very early will suffice to prevent that stupid edict overflow
jenz2024-12-01 21:39:02 +01:00
044ffb7847
hopefully this prevents occasionaly edicts going over limit related to mapchanges?
jenz2024-11-27 16:12:11 +01:00
d2a8f3a49d
i probably never get this right
jenz2024-11-27 12:00:45 +01:00
cbb9cc5817
we had a guy without steam ID stored in here. caused the python part to crash
jenz2024-11-14 20:37:12 +01:00