added support for minutes for the forward
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f62cc2bb40
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@ -18,6 +18,7 @@ native int GetPlayerWorthRTV_boost_(int client);
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*
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* @int the actual client
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* @int Game time hours that the client has on the server.
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* @int Game time minutes the client has on the server.
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*/
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forward void GetPlayerHoursServer(int client, int hours);
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forward void GetPlayerHoursServer(int client, int hours, int minutes);
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@ -134,7 +134,7 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char [] error, int err_ma
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CreateNative("GetAveragePlayerTimeOnServer", Native_GetAveragePlayerActiveTimeServer);
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CreateNative("GetPlayerWorthRTV_boost_", Native_GetPlayerWorthRTV_boost);
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g_hForwardPlayerHours = CreateGlobalForward("GetPlayerHoursServer", ET_Ignore, Param_Cell, Param_Cell);
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g_hForwardPlayerHours = CreateGlobalForward("GetPlayerHoursServer", ET_Ignore, Param_Cell, Param_Cell, Param_Cell);
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return APLRes_Success;
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}
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@ -314,6 +314,7 @@ public void SQL_OnQueryCompletedTimeServer(Database db, DBResultSet results, con
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}
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delete results;
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int iHours_Server = (iTime_Server / 60) / 60;
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int iMinutes_Server = (iTime_Server / 60) % 60;
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//just a hardcap, maybe it will be adapted somewhen in the future
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//2026, i am removing the hardcap so it wont interfere with play time based restrictions.
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/*
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@ -327,6 +328,7 @@ public void SQL_OnQueryCompletedTimeServer(Database db, DBResultSet results, con
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Call_StartForward(g_hForwardPlayerHours);
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Call_PushCell(client);
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Call_PushCell(g_iPlayerTimeServer[client]);
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Call_PushCell(iMinutes_Server);
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Call_Finish();
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}
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