Commit Graph

40 Commits

Author SHA1 Message Date
Nicholas Hastings
e7870da5ff Add ifdef section notes on endifs. 2014-06-11 23:37:02 -04:00
Nicholas Hastings
a697e81427 Use updated IServerTools iface on TF2 for getting tempent list and FindEntityByClassname. 2014-06-11 22:44:42 -04:00
Kyle Sanderson
b1901da79f Unify Maximum supported clients, raised SDKTools limit (bug 5964, r=psychonic). 2014-05-06 18:40:35 -07:00
Nicholas Hastings
d6bbb765c1 Add hack to not throw error on FEBC not found if not attempted to be found (nobug, r=asherkin). 2014-03-21 12:03:19 -04:00
Nicholas Hastings
b3e2647dc4 Fix IgniteEntity crash on NMRiH. 2014-03-08 01:04:49 -05:00
Peace-Maker
75d950e4b0 Add GiveAmmo native to SDKTools (bug 6039, r=psychonic). 2014-02-10 10:49:19 -05:00
Nicholas Hastings
3e15966c3e Add support for Source SDK Base 2013 (bug 5917, r=asherkin). 2013-10-13 14:14:51 -04:00
Nicholas Hastings
575962569f Update GivePlayerItem for new params in CS:GO. 2013-08-14 17:07:27 -04:00
FlaminSarge
7db280a666 Add GetPlayerJingleFile native. (bug 5690, r=asherkin) 2013-08-12 02:08:34 +01:00
Kyle Sanderson
b9cd424186 Add support for nested datatables. (bug 5446, r=asherkin) 2013-08-12 00:54:21 +01:00
Nicholas Hastings
a36c266e7d Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5813, r=asherkin). 2013-07-21 11:53:56 -04:00
Nicholas Hastings
614967ccc1 Updated for latest hl2sdk-dota changes. 2013-05-13 15:18:12 -04:00
Nicholas Hastings
877ef76540 Tweaked Dota 2 support to account for lack of IPluginHelpers (bug 5656, r=asherkin). 2013-03-19 11:19:19 -04:00
Nicholas Hastings
0c7696da65 Add GetPlayerResourceEntity to SDKTools; deprecate old, broken TF2-specific impl (bug 5491, r=asherkin). 2013-03-16 13:50:36 -04:00
Nicholas Hastings
8362b8d226 Split CS:S support off to a separate engine/build (bug 5370, r=asherkin). 2012-08-20 21:53:59 -04:00
Nicholas Hastings
3a77fcd005 Updated Core and SDK Tools for ep2v EmitSound sdk change. 2012-06-27 22:42:23 -04:00
Nicholas Hastings
917b6d4521 Added support for CS: Global Offensive (bug 5299, r=asherkin). 2012-05-27 16:08:03 -04:00
Nicholas Hastings
67163e14e6 Added checks to avoid crashing in some natives before map start (bug 5119, r=fyren). 2011-10-11 22:50:21 -04:00
Nicholas Hastings
ddd967534b Sped up native impl. of FindEntityByClassname (bug 4963, r=fyren). 2011-07-12 19:48:28 -04:00
John Schoenick
f1a4a08c7f Fixed regression in FindEntityByClassname from bug 4899 (bug 4941, r=predcrab). 2011-06-01 20:36:16 -04:00
Nicholas Hastings
7527f441ae Switched to using IServerTools in SDKTools where possible. (bug 4899, r=fyren). 2011-05-25 08:27:27 -04:00
Scott Ehlert
dd44a0aaea Added support for Alien Swarm (bug 4530, r=dvander). 2010-07-27 17:32:32 -05:00
Matt Woodrow
533723cd8b L4D2 gamedata updates 2009-10-30 13:27:05 +13:00
Fyren
9e69afbbd6 Inital SM fixes for l4d2 and linux makefile updates 2009-10-30 13:26:13 +13:00
Fyren
b11f597521 Fix SetClientViewModel (bug 3941, r=pred) 2009-08-09 15:35:49 -07:00
Matt Woodrow
3e36382b58 Added support for logical (non-networked) entities using entity references - See http://wiki.alliedmods.net/Entity_References_%28SourceMod%29 (bug 2459, r=dvander) 2009-07-24 12:34:31 +12:00
Matt Schubert
cf61779b08 Backed out changeset a42b24399f60 2009-07-09 17:49:26 -04:00
Matt Schubert
71600a4f37 Fix RemoveDisguise Windows signature for TF2 (bug 3892) 2009-07-09 17:45:20 -04:00
Fyren
834a9bc84d Some sdktools string and style changes (r=pred) 2009-05-11 18:46:19 -07:00
Scott Ehlert
bd9fab6cf5 Added support for Dark Messiah engine and game. (no bug, r=me).
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 02:19:22 -06:00
Scott Ehlert
22675ba2e7 Fixed crash in GetClientInfo() native on L4D (bug 3569, r=me).
The CreateFakeClient signature (used for verification before retrieving the IServer interface pointer) changed in a recent update. The IServer pointer was therefore null and GetClientInfo() did not check for this.

The CreateFakeClient signature is also no longer hardcoded. It is modifiable in gamedata/sdktools.games/engine.*.txt.
2009-01-22 15:20:45 -06:00
David Anderson
181fe74b09 Merge from sourcemod-1.1 branch. 2008-12-28 19:56:40 -05:00
Matt Woodrow
ba04132142 SDKTools didn't NULL check after GetMemSig (bug 3504, r=dvander). 2008-12-28 17:52:33 -05:00
Scott Ehlert
ff7a2c6b73 Added preliminary support for Left 4 Dead; some things may not yet work. 2008-11-14 09:18:30 -06:00
Matt Woodrow
72a1fb06d0 I'm sure i'll get this right eventually.
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2008-06-09 07:24:24 +00:00
Matt Woodrow
8a7ced18de Second attempt at fixing SetUserInfo (try committing the right file this time)
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2008-06-09 07:21:26 +00:00
Matt Woodrow
22aa6561b5 Added SetUserInfo command to sdktools.
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2008-06-09 07:12:32 +00:00
David Anderson
946834b868 added amb1620 - ActivateEntity
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2008-04-16 23:29:03 +00:00
Matt Woodrow
fbe46934a4 Added EquipPlayerWeapon to SDKTools. Offsets for CS:S and TF2 added.
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2008-04-01 00:51:21 +00:00
Scott Ehlert
251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

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2008-03-30 07:00:22 +00:00