Inital SM fixes for l4d2 and linux makefile updates

This commit is contained in:
Fyren 2009-10-30 13:26:13 +13:00
parent 8a8bafb199
commit 9e69afbbd6
16 changed files with 120 additions and 48 deletions

View File

@ -33,7 +33,7 @@
class ConCommandBaseIterator
{
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
ICvarIteratorInternal *cvarIter;
#else
ConCommandBase *cvarIter;
@ -42,7 +42,7 @@ class ConCommandBaseIterator
public:
ConCommandBaseIterator()
{
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
cvarIter = icvar->FactoryInternalIterator();
cvarIter->SetFirst();
#else
@ -52,14 +52,14 @@ public:
~ConCommandBaseIterator()
{
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
g_pMemAlloc->Free(cvarIter);
#endif
}
inline bool IsValid()
{
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
return cvarIter->IsValid();
#else
return cvarIter != NULL;
@ -68,7 +68,7 @@ public:
inline void Next()
{
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
cvarIter->Next();
#else
cvarIter = const_cast<ConCommandBase*>(cvarIter->GetNext());
@ -77,7 +77,7 @@ public:
inline ConCommandBase *Get()
{
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
return cvarIter->Get();
#else
return cvarIter;

View File

@ -63,6 +63,8 @@ CRemoteExtension::CRemoteExtension(IExtensionInterface *pAPI, const char *filena
#if defined METAMOD_PLAPI_VERSION
#if SOURCE_ENGINE == SE_LEFT4DEAD
#define GAMEFIX "2.l4d"
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
#define GAMEFIX "2.l4d2"
#elif SOURCE_ENGINE == SE_ORANGEBOX
#define GAMEFIX "2.ep2"
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
@ -71,7 +73,7 @@ CRemoteExtension::CRemoteExtension(IExtensionInterface *pAPI, const char *filena
#define GAMEFIX "2.darkm"
#else
#define GAMEFIX "2.ep1"
#endif //SOURCE_ENGINE == SE_LEFT4DEAD
#endif //(SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#else //METAMOD_PLAPI_VERSION
#define GAMEFIX "1.ep1"
#endif //METAMOD_PLAPI_VERSION

View File

@ -117,6 +117,8 @@ static bool DoesEngineMatch(const char *value)
if (strcmp(value, "orangebox_valve") == 0)
#elif SOURCE_ENGINE == SE_LEFT4DEAD
if (strcmp(value, "left4dead") == 0)
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
if (strcmp(value, "left4dead2") == 0)
#else
#error "Unknown engine type"
#endif

View File

@ -7,7 +7,8 @@ HL2SDK_ORIG = ../../hl2sdk
HL2SDK_OB = ../../hl2sdk-ob
HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
HL2SDK_L4D = ../../hl2sdk-l4d
MMSOURCE17 = ../../mmsource-1.7
HL2SDK_L4D2 = ../../hl2sdk-l4d2
MMSOURCE17 = ../../mmsource-central
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -92,11 +93,27 @@ ifeq "$(ENGINE)" "left4dead"
BINARY = sourcemod.2.l4d.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/left4dead2_demo
BINARY = sourcemod.2.l4d2.so
override ENGSET = true
endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
ifeq "$(ENGINE)" "left4dead2"
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_linux.so \
tier0_linux.so -static-libgcc
else
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so \
tier0_i486.so -static-libgcc
endif
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook \
@ -136,8 +153,13 @@ $(BIN_DIR)/%.o: %.c
all: check
mkdir -p $(BIN_DIR)
ifeq "$(ENGINE)" "left4dead2"
ln -sf $(SRCDS)/bin/vstdlib_linux.so vstdlib_linux.so;
ln -sf $(SRCDS)/bin/tier0_linux.so tier0_linux.so;
else
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;
endif
$(MAKE) -f Makefile sourcemod
check:

View File

@ -47,7 +47,7 @@
#include "sm_trie.h"
#include "sourcemod.h"
#include <IRootConsoleMenu.h>
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#include "convar_sm_l4d.h"
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"

View File

@ -34,7 +34,7 @@
UserMessages g_UserMsgs;
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
SH_DECL_HOOK3(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int, const char *);
#else
SH_DECL_HOOK2(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int);
@ -168,13 +168,13 @@ bf_write *UserMessages::StartMessage(int msg_id, const cell_t players[], unsigne
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
buffer = ENGINE_CALL(UserMessageBegin)(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, g_SMAPI->GetUserMessage(msg_id));
#else
buffer = ENGINE_CALL(UserMessageBegin)(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id);
#endif
} else {
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
buffer = engine->UserMessageBegin(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, g_SMAPI->GetUserMessage(msg_id));
#else
buffer = engine->UserMessageBegin(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id);
@ -316,7 +316,7 @@ void UserMessages::_DecRefCounter()
}
}
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type)
@ -346,7 +346,7 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type)
@ -500,7 +500,7 @@ void UserMessages::OnMessageEnd_Pre()
{
bf_write *engine_bfw;
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId, g_SMAPI->GetUserMessage(m_CurId));
#else
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId);

View File

@ -79,7 +79,7 @@ public: //IUserMessages
IUserMessageListener *pListener,
bool intercept=false);
public:
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
bf_write *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
bf_write *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#else

View File

@ -46,7 +46,7 @@
#include "Logger.h"
#include "ConsoleDetours.h"
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#define NET_SETCONVAR 6
#else
#define NET_SETCONVAR 5
@ -69,7 +69,7 @@ struct GlobCmdIter
struct ConCmdIter
{
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
ICvarIteratorInternal *pLast;
#else
const ConCommandBase *pLast;
@ -103,7 +103,7 @@ public:
else if (type == htConCmdIter)
{
ConCmdIter *iter = (ConCmdIter * )object;
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
// ICvarIteratorInternal has no virtual destructor
g_pMemAlloc->Free(iter->pLast);
#endif
@ -1183,7 +1183,7 @@ static cell_t FindFirstConCommand(IPluginContext *pContext, const cell_t *params
pContext->LocalToPhysAddr(params[3], &pIsCmd);
pContext->LocalToPhysAddr(params[4], &pFlags);
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
ICvarIteratorInternal *cvarIter = icvar->FactoryInternalIterator();
cvarIter->SetFirst();
if (!cvarIter->IsValid())
@ -1210,7 +1210,7 @@ static cell_t FindFirstConCommand(IPluginContext *pContext, const cell_t *params
}
pIter = new ConCmdIter;
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
pIter->pLast = cvarIter;
#else
pIter->pLast = pConCmd;
@ -1245,7 +1245,7 @@ static cell_t FindNextConCommand(IPluginContext *pContext, const cell_t *params)
return 0;
}
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
ICvarIteratorInternal *cvarIter = pIter->pLast;
cvarIter->Next();
if (!cvarIter->IsValid())

View File

@ -32,7 +32,7 @@
#ifndef _INCLUDE_SOURCEMOD_MM_API_H_
#define _INCLUDE_SOURCEMOD_MM_API_H_
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#include "convar_sm_l4d.h"
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"

View File

@ -7,7 +7,8 @@ HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
HL2SDK_L4D = ../../../hl2sdk-l4d
MMSOURCE17 = ../../../mmsource-1.7
HL2SDK_L4D2 = ../../../hl2sdk-l4d2
MMSOURCE17 = ../../../mmsource-central
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -79,16 +80,33 @@ ifeq "$(ENGINE)" "left4dead"
USEMETA = true
CFLAGS += -DHOOKING_ENABLED
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/left4dead2_demo
GAMEFIX = 2.l4d2
override ENGSET = true
USEMETA = true
CFLAGS += -DHOOKING_ENABLED
endif
ifeq "$(USEMETA)" "true"
ifeq "$(ENGINE)" "left4dead2"
LINK_HL2 = $(HL2LIB)/tier1_i486.a vstdlib_linux.so tier0_linux.so
else
LINK_HL2 = $(HL2LIB)/tier1_i486.a vstdlib_i486.so tier0_i486.so
endif
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn \
-I$(SMSDK)/public/extensions -I$(SMSDK)/public/jit -I$(SMSDK)/public/jit/x86
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/extensions -I$(SMSDK)/public/jit \
-I$(SMSDK)/public/jit/x86 -I$(SMSDK)/public/sourcepawn
@ -142,8 +160,13 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
if [ "$(ENGINE)" = "left4dead2" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_linux.so vstdlib_linux.so; \
ln -sf $(SRCDS)/bin/tier0_linux.so tier0_linux.so; \
else \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi \
fi
$(MAKE) -f Makefile extension

View File

@ -7,7 +7,8 @@ HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
HL2SDK_L4D = ../../../hl2sdk-l4d
MMSOURCE17 = ../../../mmsource-1.7
HL2SDK_L4D2 = ../../../hl2sdk-l4d2
MMSOURCE17 = ../../../mmsource-central
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -78,20 +79,31 @@ ifeq "$(ENGINE)" "left4dead"
GAMEFIX = 2.l4d
override ENGSET = true
endif
ifeq "$(USEMETA)" "true"
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so tier0_i486.so
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/tier0 \
-I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \
-I$(SMSDK)/public/sourcepawn
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared
SRCDS = $(SRCDS_BASE)/left4dead2_demo
GAMEFIX = 2.l4d2
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead2"
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_linux.so tier0_linux.so
else
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so tier0_i486.so
endif
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/tier0 \
-I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \
-I$(SMSDK)/public/sourcepawn
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
LINK += -m32 -ldl -lm
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
@ -137,10 +149,13 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
ifeq "$(ENGINE)" "left4dead2"
ln -sf $(SRCDS)/bin/vstdlib_linux.so vstdlib_linux.so;
ln -sf $(SRCDS)/bin/tier0_linux.so tier0_linux.so;
else
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;
endif
$(MAKE) -f Makefile extension
check:

View File

@ -530,7 +530,7 @@ static cell_t smn_TRGetPointContents(IPluginContext *pContext, const cell_t *par
{
mask = enginetrace->GetPointContents(pos);
} else {
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
mask = enginetrace->GetPointContents(pos, 0, &hentity);
#else
mask = enginetrace->GetPointContents(pos, &hentity);

View File

@ -657,7 +657,7 @@ static cell_t FindEntityByClassname(IPluginContext *pContext, const cell_t *para
return gamehelpers->EntityToBCompatRef(pEntity);
}
#if SOURCE_ENGINE == SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
static cell_t CreateEntityByName(IPluginContext *pContext, const cell_t *params)
{
static ValveCall *pCall = NULL;

View File

@ -1,7 +1,7 @@
# (C)2004-2008 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
MMSOURCE17 = ../../mmsource-1.7
MMSOURCE17 = ../../mmsource-central
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###

View File

@ -74,6 +74,7 @@
#define FILENAME_1_6_EP1 "sourcemod.2.ep1" PLATFORM_EXT
#define FILENAME_1_6_L4D "sourcemod.2.l4d" PLATFORM_EXT
#define FILENAME_1_6_DARKM "sourcemod.2.darkm" PLATFORM_EXT
#define FILENAME_1_6_L4D2 "sourcemod.2.l4d2" PLATFORM_EXT
HINSTANCE g_hCore = NULL;
bool load_attempted = false;
@ -236,6 +237,11 @@ DLL_EXPORT METAMOD_PLUGIN *CreateInterface_MMS(const MetamodVersionInfo *mvi, co
filename = FILENAME_1_6_DARKM;
break;
}
case SOURCE_ENGINE_LEFT4DEAD2:
{
filename = FILENAME_1_6_L4D2;
break;
}
default:
{
return NULL;

View File

@ -222,4 +222,6 @@ FormatTimeDuration(String:buffer[], maxlen, time)
{
return Format(buffer, maxlen, "%is", seconds);
}
return Plugin_Handled;
}