Commit Graph

1228 Commits

Author SHA1 Message Date
Asher Baker
6465bd83a4 Update for latest Blade Symphony SDK 2020-03-11 22:36:25 +00:00
Asher Baker
ecad8f25a8
Revert "csgo: enable SayText + raise msg limits (#1118)" (#1209)
This reverts commit 4a8e0799bd.
2020-03-08 13:27:13 +00:00
Kyle Sanderson
22eeb2f3a5
DarkM: build-fix for engine msg caching (#1195)
* DarkM: build-fix for engine msg caching

* style + promote ptr casting to uintptr_t.

* sync type to uintptr_t in pm.h

* return of the uint32_t

* update header.

* oh, right, unsigned int...
2020-03-03 07:13:03 -08:00
BotoX
cc6059a4b7
engine: Implement message buffering. (#1071)
* Avoid losing console messages.
Buffers up to 16k bytes of SVC_Print if buffer would overflow, then sends chunks every frame.
Sends up to 2048 bytes per frame and does not split messages.

* UNTESTED! Switch to ke::LinkedList<ke::AString> for PrintfBuffer.
Switch from OnGameFrame to FramAction.
Fix compiling on Episode1 by essentially disabling the feature.

* UNTESTED! Cleanup on disconnect, passthrough for >= 2048 msgs

* try reference for CPlayer.

* fix

* remove m_PrintfStop

* remove m_PrintfStop

* ensure empty queue when netchan drops

* flip to serials.

* serials

* style

* Update PlayerManager.cpp

* lift consts to header.

* remove local const references

* ep1 static const

* flip to queue - fix serial on resched.

* Update PlayerManager.h

* Update PlayerManager.cpp

* Update PlayerManager.h

* am-deque.h

Co-authored-by: Kyle Sanderson <kyle.leet@gmail.com>
2020-02-27 16:21:31 -08:00
GAMMACASE
4a8e0799bd
csgo: enable SayText + raise msg limits (#1118)
Rised limits for SayText and HintText protobuffs in csgo, also switched from TextMsg to SayText in csgo.
2020-02-26 16:31:50 -08:00
Michael
8a5d0a58e4
Fix unnecessary ConVar cache misses (#1177)
Fixes #1166
2020-02-11 00:39:19 -08:00
peace-maker
739c07ca9b
Fix heap corruption in CUtlVector destructor (#1165) 2020-02-08 15:36:21 -08:00
bottiger1
9d978f5581 Correct GetSteamAccountID validation parameter (#1158).
Correctly forward the validated parameter within CPlayer::GetSteamAccountID.
2020-01-14 14:43:07 -08:00
Kruzya
8746b2fd7f Adjust CanAdminTarget to support multiple Group Immunity IDs (#1147) 2019-12-23 10:45:36 -08:00
Nicholas Hastings
1000d419fc Throw configuration error on unsupported compilers (#1029) 2019-11-15 16:40:39 -08:00
David Anderson
d6e518838f
Merge pull request #1053 from nosoop/remote-ext-filename-check
Check short name for remote extensions
2019-11-12 11:45:02 +09:00
Headline
00b7ac5a39
Add bounds check for userid reset on disconnect (#1108) 2019-10-30 17:17:53 -07:00
Asher Baker
7a42d6b564 Fix build with latest hl2sdk-csgo 2019-09-02 21:45:04 +01:00
hydrogen-mvm
22635d8d35 Add File.Flush methodmap (#1056)
This allows us to do FileHandle.Flush() instead of FlushFile(FileHandle) and maintain consistency in always using methodmaps for file I/O operations.
2019-07-31 22:18:07 +00:00
nosoop
5293815bf6 Check other filename sources on remote extensions 2019-07-29 04:00:18 -07:00
MartLegion
e47c1a840a Pad plugin ID based on the total plugin count (#1027)
Closes #994
2019-06-17 01:06:03 +01:00
Nicholas Hastings
14227c04b8
Fix matchmaking_ds bin not being found for gamedata (#1006). (#1028) 2019-06-01 14:30:22 -04:00
JoinedSenses
352f078b07 Add Cookie methodmap (#1012) 2019-05-30 18:27:14 -07:00
JoinedSenses
4f3c3175e6 Create GlobalForward & PrivateForward methodmaps (#1004) 2019-05-29 14:17:42 -07:00
Headline
28036966a6
Fix Miscellaneous Regressions and UBs (#1022) 2019-05-28 18:04:08 -07:00
JoinedSenses
26462f2848 Add Sort and SortCustom to ArrayList methodmap (#1003) 2019-05-09 18:44:31 +01:00
komashchenko
8031e42bda pb: Add natives to work with 64 bit values (#943)
* Add natives to work with 64 bit Protobuf values

* Fix linux build

* FIX alignment requirements

* FIX alignment requirements V2

* Remove legacy API

* Inattention
2019-03-04 09:06:43 -08:00
Michael Flaherty
b7e252dfd6
Prevent FrameIterator OOB Errors (#949) 2019-01-13 13:36:35 -08:00
Nicholas Hastings
a2246af121
Unify map lookup logic across tf2esque engines. (fixes #927) (#931) 2019-01-07 18:17:28 -05:00
OkyHp
b88e0d7875 Add getter for Event.BroadcastDisabled (#946)
In a pre-hook, the hook param is not reliable if multiple plugins have hooked the same event.
2019-01-03 19:42:42 +00:00
David Anderson
470486ba7e
Don't double-format in ReplyToCommand. (#932) 2018-12-12 23:30:27 -08:00
Nick Hastings
9a4fe1c475 Fix signed/unsigned compare on Windows. 2018-12-12 20:02:23 -05:00
peace-maker
f0aec6b0b6 Fix typo in fallback to "default" maplists section (#923)
When lookup of a more specialized entry in the maplists.cfg failed, it wouldn't fallback to the "default" section, but just try to parse the same section again.
2018-11-13 16:32:18 +00:00
peace-maker
1b795a70b0 Add GameData methodmap (#766) 2018-10-11 20:27:56 -07:00
Kruzya
ccfd2ffe38 Added sm_reload_databases (#773)
Added command sm_reload_databases for refreshing "registered" Databases Configurations cache.

Closes #772
2018-10-11 17:36:52 +01:00
Asher Baker
c1d235a59c
Use natural sorting for map lists (Fixes #892) (#907)
This produces consistently better results, especially for games such as L4D(2).
2018-10-11 15:20:10 +01:00
Asher Baker
a659896f8a Revert "Use natural sorting for map lists (Fixes #892)"
This reverts commit a4e169aa8f.
2018-10-11 00:04:46 +01:00
Asher Baker
a4e169aa8f Use natural sorting for map lists (Fixes #892) 2018-10-11 00:03:34 +01:00
Asher Baker
7dd733cf46
Improve CreateNative failure message (#903)
This confuses everyone.
2018-10-10 13:35:17 +01:00
Michael Flaherty
34e91fbd81 Restore SQL_CheckConfig Behavior (#873)
* Change lookup strategy for SQL_CheckConfig

* Ensure db conf lookup failures default to ..default

* Revert "Ensure db conf lookup failures default to ..default"

This reverts commit 03dc703daeeeadaa134e2160bf2c7cd812402758.
2018-10-07 14:08:11 -07:00
Asher Baker
1ca4517f46 Revert "Remove arch loops from build scripts. (#889)"
This reverts commit 7ed329c11f.
2018-10-04 17:59:40 +00:00
David Anderson
7ed329c11f
Remove arch loops from build scripts. (#889)
This simplifies non-sdk build scripts by removing their loops over SM.archs. Instead the top-level
build script will re-evaluate them for each architecture.
2018-09-30 09:59:28 -07:00
Asher Baker
ba8b42ef1b
Burninate IDataPack (#864)
This doesn't break any extensions NOT using IDataPack, and we do not know of any that are.

* The extension storage utility of this interface has been broken for the last 9 months, with ISourceMod::CreateDataPack being disabled.
* The plugin interop utility of this interface (its stated purpose) has been broken for the last 11+ years, with ISourceMod::GetDataPackHandleType being disabled.

I imagine it only survived the first cleanup 11 years ago because CSS:DM was using it internally, which it has now been migrated away from.

Compiled all the included extensions without changes (API compat), and loaded extensions build pre-change without issue (ABI compat).
2018-08-13 23:03:48 +01:00
Michael Flaherty
a65c215217 Fix DataPack Overwrite Regression (#862)
Some tests passed with the implementation prior to this commit, but those were edge cases. Good older behavior is now fully restored
2018-08-11 13:31:33 +01:00
Michael Flaherty
7068c3e865
Fix LogStackTrace Anomaly (#863) 2018-07-31 04:17:36 -07:00
Kyle Sanderson
255b9323cc
Flip sm_debug_connect to "1" (#860) 2018-07-27 22:02:31 -07:00
Kyle Sanderson
72acca4b9e
Fix DataPack memory leak regression from #848. (#850)
* Fix memory leak regression from https://github.com/alliedmodders/sourcemod/pull/848.
2018-07-16 08:34:49 -07:00
Michael Flaherty
32d12ea4a6 Preserve old DataPack behavior when overwriting data (#848)
* Match old DataPack behavior when overwriting data

* Make RemoveItem more flexible

* Ditch implied RemoveItem behavior & asher fixes

* KyleS nits - but fixed before he says them

* Add back implicit behavior

* Update CDataPack.cpp

Committing to the spec.

* Update CDataPack.h

* fixup removing last item if explicitly requested

* Fix logic for accepting pack pos, rather than index

* Fixup IsReadable

* headache is over now
2018-07-14 17:00:17 -07:00
Michael Flaherty
28f1ea82b6 Add base CommandIterator implementation (#819)
* Add base CommandIterator implementation

* Add check for invalid pos & finalize pr
2018-07-10 17:39:31 -04:00
Michael Flaherty
aaac0b9eb2 Individualize NameHashSet Hashing & Revisit #709 (#740)
* Make mac/win lookups lowercase'd

* Revert #709 & 81042cc

* Adjust HashPolicy implementation across sourcemod

Basically, in order to implement our own (actual) hash policy in
`PluginSys.h`, we needed to remove the blanket implementation of `hash`
that was used before. Now, each policy must implement `hash` along with
`matches` in order to be used with `NameHashSet`. While this does force
us to change every implementation of policies across the entirety of
sourcemod, it allows core to use flexible implementations of `hash`.

* Remove logic duplication

* Improve lowercase checks
2018-07-10 17:38:40 -04:00
Michael Flaherty
c09b32010f Add Profiler methodmap (#814)
* Add profiler methodmap

* No tag mismatches here

thanks pm

* Lets fix some documentation while we're here.

* Use proper methodmap documentation style

Across sm we use `//` for methodmap docs, so lets just keep this consistent
2018-07-08 11:05:29 -04:00
Michael Flaherty
9ceb1af4fe Add LogStackTrace native (#685) 2018-06-19 23:18:37 -07:00
Michael Flaherty
b9b6832a11 Streamline ConfDb loading proceedure (#791)
* Create DatabaseConfBuilder & remove locking
* Remove all refcounting

This is part 1/n in regards to this PR's rework
* Move db conf lookup out of RunThreadPart
* Return default configuration for failed lookups
* RefPtr members & stop leaks
* fix uint comparison warning
2018-06-19 09:35:37 -07:00
Nick Hastings
ddebc2a075 Fix oops with SetConVarBounds. 2018-06-03 12:36:58 -04:00
David Anderson
25b3d8f354 Update AMTL. 2018-05-31 21:23:59 -07:00