Fix heap corruption in CUtlVector destructor (#1165)
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452338dc11
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@ -1212,6 +1212,45 @@ bool IsWindowsReservedDeviceName(const char *pMapname)
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}
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#endif
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#if SOURCE_ENGINE >= SE_LEFT4DEAD && defined PLATFORM_WINDOWS
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// This frees memory allocated by the game using the game's CRT on Windows,
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// avoiding a crash due to heap corruption (issue #910).
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template< class T, class I >
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class CUtlMemoryGlobalMalloc : public CUtlMemory< T, I >
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{
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typedef CUtlMemory< T, I > BaseClass;
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public:
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using BaseClass::BaseClass;
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void Purge()
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{
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if (!IsExternallyAllocated())
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{
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if (m_pMemory)
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{
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UTLMEMORY_TRACK_FREE();
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g_pMemAlloc->Free((void*)m_pMemory);
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m_pMemory = 0;
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}
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m_nAllocationCount = 0;
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}
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BaseClass::Purge();
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}
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};
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void CHalfLife2::FreeUtlVectorUtlString(CUtlVector<CUtlString, CUtlMemoryGlobalMalloc<CUtlString>> &vec)
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{
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CUtlMemoryGlobalMalloc<unsigned char> *pMemory;
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FOR_EACH_VEC(vec, i)
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{
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pMemory = (CUtlMemoryGlobalMalloc<unsigned char> *) &vec[i].m_Storage.m_Memory;
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pMemory->Purge();
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vec[i].m_Storage.SetLength(0);
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}
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}
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#endif
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SMFindMapResult CHalfLife2::FindMap(const char *pMapName, char *pFoundMap, size_t nMapNameMax)
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{
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/* We need to ensure user input does not contain reserved device names on windows */
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@ -1245,8 +1284,13 @@ SMFindMapResult CHalfLife2::FindMap(const char *pMapName, char *pFoundMap, size_
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static size_t helperCmdLen = strlen(pHelperCmd->GetName());
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#ifdef PLATFORM_WINDOWS
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CUtlVector<CUtlString, CUtlMemoryGlobalMalloc<CUtlString>> results;
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pHelperCmd->AutoCompleteSuggest(pMapName, *(CUtlVector<CUtlString, CUtlMemory<CUtlString>>*)&results);
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#else
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CUtlVector<CUtlString> results;
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pHelperCmd->AutoCompleteSuggest(pMapName, results);
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#endif
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if (results.Count() == 0)
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return SMFindMapResult::NotFound;
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@ -1258,11 +1302,17 @@ SMFindMapResult CHalfLife2::FindMap(const char *pMapName, char *pFoundMap, size_
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bool bExactMatch = Q_strcmp(pMapName, &results[0][helperCmdLen + 1]) == 0;
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if (bExactMatch)
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{
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#ifdef PLATFORM_WINDOWS
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FreeUtlVectorUtlString(results);
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#endif
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return SMFindMapResult::Found;
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}
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else
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{
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ke::SafeStrcpy(pFoundMap, nMapNameMax, &results[0][helperCmdLen + 1]);
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#ifdef PLATFORM_WINDOWS
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FreeUtlVectorUtlString(results);
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#endif
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return SMFindMapResult::FuzzyMatch;
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}
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@ -179,6 +179,12 @@ enum class SMFindMapResult : cell_t {
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PossiblyAvailable
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};
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#if SOURCE_ENGINE >= SE_LEFT4DEAD && defined PLATFORM_WINDOWS
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template< class T, class I = int >
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class CUtlMemoryGlobalMalloc;
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class CUtlString;
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#endif
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class CHalfLife2 :
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public SMGlobalClass,
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public IGameHelpers
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@ -229,6 +235,9 @@ public: //IGameHelpers
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bool IsMapValid(const char *map);
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SMFindMapResult FindMap(char *pMapName, size_t nMapNameMax);
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SMFindMapResult FindMap(const char *pMapName, char *pFoundMap = NULL, size_t nMapNameMax = 0);
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#if SOURCE_ENGINE >= SE_LEFT4DEAD && defined PLATFORM_WINDOWS
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void FreeUtlVectorUtlString(CUtlVector<CUtlString, CUtlMemoryGlobalMalloc<CUtlString>> &vec);
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#endif
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bool GetMapDisplayName(const char *pMapName, char *pDisplayname, size_t nMapNameMax);
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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string_t AllocPooledString(const char *pszValue);
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