csgo: enable SayText + raise msg limits (#1118)
Rised limits for SayText and HintText protobuffs in csgo, also switched from TextMsg to SayText in csgo.
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@ -513,7 +513,11 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
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/* Use SayText user message instead */
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if (chat_saytext != NULL && strcmp(chat_saytext, "yes") == 0)
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{
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#if SOURCE_ENGINE == SE_CSGO
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char buffer[2022];
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#else
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char buffer[253];
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#endif
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ke::SafeSprintf(buffer, sizeof(buffer), "%s\1\n", msg);
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#if SOURCE_ENGINE == SE_CSGO
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@ -329,7 +329,11 @@ static cell_t PrintToChat(IPluginContext *pContext, const cell_t *params)
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g_SourceMod.SetGlobalTarget(client);
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#if SOURCE_ENGINE == SE_CSGO
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char buffer[2023];
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#else
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char buffer[254];
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#endif
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{
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DetectExceptions eh(pContext);
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@ -397,7 +401,12 @@ static cell_t PrintHintText(IPluginContext *pContext, const cell_t *params)
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g_SourceMod.SetGlobalTarget(client);
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#if SOURCE_ENGINE == SE_CSGO
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char buffer[0xFFFF];
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#else
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char buffer[254];
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#endif
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{
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DetectExceptions eh(pContext);
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g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
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@ -200,6 +200,7 @@
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"Keys"
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{
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"HudRadioMenuMsg" "ShowMenu"
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"ChatSayText" "yes"
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}
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}
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