Update for latest Blade Symphony SDK
This commit is contained in:
parent
e941c1acea
commit
6465bd83a4
@ -52,7 +52,7 @@ PossibleSDKs = {
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'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '21', 'CSGO', CSGO, 'csgo'),
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'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '17', 'PORTAL2', [], 'portal2'),
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'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', WinLinux, 'blade'),
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'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', WinOnly, 'blade'),
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'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'),
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'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'),
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'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'),
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@ -538,7 +538,7 @@ class SMConfig(object):
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if builder.target.platform in ['linux', 'mac']:
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compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
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if sdk.name == 'csgo' and builder.target.platform == 'linux':
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if sdk.name in ['csgo', 'blade'] and builder.target.platform == 'linux':
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compiler.linkflags += ['-lstdc++']
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compiler.defines += ['_GLIBCXX_USE_CXX11_ABI=0']
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@ -584,7 +584,7 @@ class SMConfig(object):
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if builder.target.platform == 'linux':
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if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
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dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
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elif arch == 'x64' and sdk.name == 'csgo':
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elif arch == 'x64' and sdk.name in ['csgo', 'blade']:
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dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo']:
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dynamic_libs = ['libtier0.so', 'libvstdlib.so']
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@ -2,6 +2,7 @@
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import os
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project = SM.HL2Project(builder, 'sourcemod')
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project.sources += [
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'MenuStyle_Valve.cpp',
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'logic_bridge.cpp',
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@ -37,7 +38,6 @@ project.sources += [
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'MenuStyle_Radio.cpp',
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'sm_autonatives.cpp',
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'ConsoleDetours.cpp',
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'vprof_tool.cpp',
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'smn_commandline.cpp',
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'GameHooks.cpp',
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]
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@ -63,13 +63,19 @@ for sdk_name in SM.sdks:
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os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf')
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]
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elif sdk.name == 'blade':
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compiler.cxxincludes += [
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os.path.join(sdk.path, 'common', 'protobuf-2.5.0', 'src'),
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os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'berimbau', 'protobuf')
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]
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if compiler.like('msvc'):
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compiler.defines += ['_ALLOW_KEYWORD_MACROS']
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if builder.target.platform == 'linux':
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compiler.postlink += ['-lpthread', '-lrt']
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if sdk.name == 'csgo':
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if sdk.name in ['csgo', 'blade']:
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if builder.target.platform == 'linux':
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if arch == 'x86':
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lib_path = os.path.join(sdk.path, 'lib', 'linux32', 'release', 'libprotobuf.a')
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@ -95,17 +101,28 @@ for sdk_name in SM.sdks:
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lib_path = os.path.join(sdk.path, 'lib', 'win32', 'release', 'vs' + vs_year, 'libprotobuf.lib')
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compiler.linkflags.insert(0, binary.Dep(lib_path))
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if sdk.name == 'csgo':
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if sdk.name in ['csgo', 'blade']:
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binary.sources += ['smn_protobuf.cpp']
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else:
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binary.sources += ['smn_bitbuffer.cpp']
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if sdk.name != 'blade':
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binary.sources += [
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'vprof_tool.cpp',
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]
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if sdk.name == 'csgo':
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binary.sources += [
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os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessage_helpers.cpp'),
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]
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elif sdk.name == 'blade':
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binary.sources += [
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os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'berimbau', 'protobuf', 'berimbau_usermessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'berimbau', 'protobuf', 'berimbau_usermessage_helpers.cpp'),
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]
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SM.binaries += builder.Add(project)
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@ -45,9 +45,10 @@
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#if SOURCE_ENGINE == SE_CSGO
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#include <cstrike15_usermessages.pb.h>
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#elif SOURCE_ENGINE == SE_BLADE
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#include <berimbau_usermessages.pb.h>
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#endif
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typedef ICommandLine *(*FakeGetCommandLine)();
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#define TIER0_NAME FORMAT_SOURCE_BIN_NAME("tier0")
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@ -516,7 +517,7 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
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char buffer[253];
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ke::SafeSprintf(buffer, sizeof(buffer), "%s\1\n", msg);
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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CCSUsrMsg_SayText *pMsg;
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if ((pMsg = (CCSUsrMsg_SayText *)g_UserMsgs.StartProtobufMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
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{
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@ -543,7 +544,7 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
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}
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}
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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CCSUsrMsg_TextMsg *pMsg;
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if ((pMsg = (CCSUsrMsg_TextMsg *)g_UserMsgs.StartProtobufMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
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{
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@ -580,7 +581,7 @@ bool CHalfLife2::HintTextMsg(int client, const char *msg)
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{
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cell_t players[] = {client};
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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CCSUsrMsg_HintText *pMsg;
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if ((pMsg = (CCSUsrMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
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{
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@ -610,7 +611,7 @@ bool CHalfLife2::HintTextMsg(int client, const char *msg)
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bool CHalfLife2::HintTextMsg(cell_t *players, int count, const char *msg)
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{
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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CCSUsrMsg_HintText *pMsg;
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if ((pMsg = (CCSUsrMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL)
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{
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@ -645,7 +646,7 @@ bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, boo
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int count = 0;
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cell_t players[] = {client};
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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CCSUsrMsg_VGUIMenu *pMsg;
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if ((pMsg = (CCSUsrMsg_VGUIMenu *)g_UserMsgs.StartProtobufMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL)
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{
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@ -670,7 +671,7 @@ bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, boo
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SubKey = data->GetFirstSubKey();
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}
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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pMsg->set_name(name);
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pMsg->set_show(show);
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@ -45,6 +45,8 @@
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#if SOURCE_ENGINE == SE_CSGO
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#include <game/shared/csgo/protobuf/cstrike15_usermessages.pb.h>
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#elif SOURCE_ENGINE == SE_BLADE
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#include <game/shared/berimbau/protobuf/berimbau_usermessages.pb.h>
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#endif
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extern const char *g_RadioNumTable[];
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@ -174,7 +176,7 @@ void CRadioStyle::OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFil
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{
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int count = pFilter->GetRecipientCount();
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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int c = ((CCSUsrMsg_ShowMenu &)msg).display_time();
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#else
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bf_read br(bf->GetBasePointer(), 3);
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@ -483,7 +485,7 @@ void CRadioMenuPlayer::Radio_Refresh()
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time = menuHoldTime - (unsigned int)(gpGlobals->curtime - menuStartTime);
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}
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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// TODO: find what happens past 240 on CS:GO
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CCSUsrMsg_ShowMenu *msg = (CCSUsrMsg_ShowMenu *)g_UserMsgs.StartProtobufMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
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msg->set_bits_valid_slots(display_keys);
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@ -2463,7 +2463,7 @@ void CPlayer::Kick(const char *str)
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}
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else
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{
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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pClient->Disconnect(str);
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#else
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pClient->Disconnect("%s", str);
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@ -816,7 +816,7 @@ public:
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inline bool GetColor(const char *pszFieldName, Color *out)
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{
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#if SOURCE_ENGINE != SE_CSGO
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#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE
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return false;
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#else
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GETCHECK_FIELD();
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@ -837,7 +837,7 @@ public:
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inline bool SetColor(const char *pszFieldName, const Color &value)
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{
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#if SOURCE_ENGINE != SE_CSGO
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#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE
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return false;
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#else
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GETCHECK_FIELD();
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@ -856,7 +856,7 @@ public:
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inline bool GetRepeatedColor(const char *pszFieldName, int index, Color *out)
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{
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#if SOURCE_ENGINE != SE_CSGO
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#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE
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return false;
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#else
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GETCHECK_FIELD();
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@ -878,7 +878,7 @@ public:
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inline bool SetRepeatedColor(const char *pszFieldName, int index, const Color &value)
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{
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#if SOURCE_ENGINE != SE_CSGO
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#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE
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return false;
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#else
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GETCHECK_FIELD();
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@ -898,7 +898,7 @@ public:
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inline bool AddColor(const char *pszFieldName, const Color &value)
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{
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#if SOURCE_ENGINE != SE_CSGO
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#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE
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return false;
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#else
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GETCHECK_FIELD();
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@ -35,12 +35,14 @@
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#if SOURCE_ENGINE == SE_CSGO
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#include <cstrike15_usermessage_helpers.h>
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#elif SOURCE_ENGINE == SE_BLADE
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#include <berimbau_usermessage_helpers.h>
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#endif
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#include <amtl/am-string.h>
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UserMessages g_UserMsgs;
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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SH_DECL_HOOK3_void(IVEngineServer, SendUserMessage, SH_NOATTRIB, 0, IRecipientFilter &, int, const protobuf::Message &);
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#else
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#if SOURCE_ENGINE >= SE_LEFT4DEAD
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@ -49,7 +51,7 @@ SH_DECL_HOOK3(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRec
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SH_DECL_HOOK2(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int);
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#endif
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SH_DECL_HOOK0_void(IVEngineServer, MessageEnd, SH_NOATTRIB, 0);
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#endif // ==SE_CSGO
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#endif // ==SE_CSGO || ==SE_BLADE
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UserMessages::UserMessages()
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#ifndef USE_PROTOBUF_USERMESSAGES
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@ -93,7 +95,7 @@ void UserMessages::OnSourceModAllShutdown()
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{
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if (m_HookCount)
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{
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
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SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
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#else
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@ -111,6 +113,8 @@ int UserMessages::GetMessageIndex(const char *msg)
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#if SOURCE_ENGINE == SE_CSGO
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// Can split this per engine and/or game later
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return g_Cstrike15UsermessageHelpers.GetIndex(msg);
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#elif SOURCE_ENGINE == SE_BLADE
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return g_BerimbauUsermessageHelpers.GetIndex(msg);
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#else
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int msgid;
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@ -148,6 +152,8 @@ bool UserMessages::GetMessageName(int msgid, char *buffer, size_t maxlength) con
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#ifdef USE_PROTOBUF_USERMESSAGES
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#if SOURCE_ENGINE == SE_CSGO
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const char *pszName = g_Cstrike15UsermessageHelpers.GetName(msgid);
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#elif SOURCE_ENGINE == SE_BLADE
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const char *pszName = g_BerimbauUsermessageHelpers.GetName(msgid);
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#endif
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if (!pszName)
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return false;
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@ -297,7 +303,7 @@ bool UserMessages::EndMessage()
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return false;
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}
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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if (m_CurFlags & USERMSG_BLOCKHOOKS)
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{
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ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(m_CellRecFilter), m_CurId, *m_FakeEngineBuffer);
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@ -327,7 +333,7 @@ bool UserMessages::EndMessage()
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} else {
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engine->MessageEnd();
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}
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#endif // SE_CSGO
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#endif // SE_CSGO || SE_BLADE
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m_InExec = false;
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m_CurFlags = 0;
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@ -412,7 +418,7 @@ bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListene
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if (!m_HookCount++)
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{
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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SH_ADD_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
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SH_ADD_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
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#else
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@ -438,6 +444,8 @@ const protobuf::Message *UserMessages::GetMessagePrototype(int msg_type)
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{
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#if SOURCE_ENGINE == SE_CSGO
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return g_Cstrike15UsermessageHelpers.GetPrototype(msg_type);
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#elif SOURCE_ENGINE == SE_BLADE
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return g_BerimbauUsermessageHelpers.GetPrototype(msg_type);
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#endif
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}
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#endif
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@ -487,7 +495,7 @@ void UserMessages::_DecRefCounter()
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{
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if (--m_HookCount == 0)
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{
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
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SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
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#else
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@ -499,12 +507,17 @@ void UserMessages::_DecRefCounter()
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}
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}
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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void UserMessages::OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg)
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{
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#if SOURCE_ENGINE == SE_CSGO
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OnStartMessage_Pre(&filter, msg_type, g_Cstrike15UsermessageHelpers.GetName(msg_type));
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const char *pszName = g_Cstrike15UsermessageHelpers.GetName(msg_type);
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#elif SOURCE_ENGINE == SE_BLADE
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const char *pszName = g_BerimbauUsermessageHelpers.GetName(msg_type);
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#endif
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OnStartMessage_Pre(&filter, msg_type, pszName);
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if (m_FakeMetaRes == MRES_SUPERCEDE)
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{
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int size = msg.ByteSize();
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@ -517,9 +530,7 @@ void UserMessages::OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type,
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m_FakeEngineBuffer = &const_cast<protobuf::Message &>(msg);
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}
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#if SOURCE_ENGINE == SE_CSGO
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OnStartMessage_Post(&filter, msg_type, g_Cstrike15UsermessageHelpers.GetName(msg_type));
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#endif
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OnStartMessage_Post(&filter, msg_type, pszName);
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OnMessageEnd_Pre();
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if (m_FakeMetaRes == MRES_SUPERCEDE)
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@ -551,7 +562,7 @@ void UserMessages::OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type
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RETURN_META(res)
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#endif
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#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
protobuf::Message *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
|
||||
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
|
||||
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
|
||||
@ -591,7 +602,7 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
|
||||
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
protobuf::Message *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
|
||||
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
|
||||
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
|
||||
@ -756,7 +767,7 @@ void UserMessages::OnMessageEnd_Pre()
|
||||
|
||||
if (!handled && intercepted)
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(*m_CurRecFilter), m_CurId, *m_InterceptBuffer);
|
||||
#else
|
||||
bf_write *engine_bfw;
|
||||
@ -768,11 +779,11 @@ void UserMessages::OnMessageEnd_Pre()
|
||||
m_ReadBuffer.StartReading(m_InterceptBuffer.GetBasePointer(), m_InterceptBuffer.GetNumBytesWritten());
|
||||
engine_bfw->WriteBitsFromBuffer(&m_ReadBuffer, m_InterceptBuffer.GetNumBitsWritten());
|
||||
ENGINE_CALL(MessageEnd)();
|
||||
#endif // SE_CSGO
|
||||
#endif // SE_CSGO || SE_BLADE
|
||||
}
|
||||
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
int size = m_OrigBuffer->ByteSize();
|
||||
uint8 *data = (uint8 *)stackalloc(size);
|
||||
m_OrigBuffer->SerializePartialToArray(data, size);
|
||||
@ -802,7 +813,7 @@ void UserMessages::OnMessageEnd_Pre()
|
||||
iter++;
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
delete pTempMsg;
|
||||
#endif
|
||||
}
|
||||
|
@ -44,7 +44,7 @@
|
||||
using namespace SourceHook;
|
||||
using namespace SourceMod;
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#define USE_PROTOBUF_USERMESSAGES
|
||||
#endif
|
||||
|
||||
@ -102,12 +102,12 @@ public: //IUserMessages
|
||||
bool intercept=false);
|
||||
UserMessageType GetUserMessageType() const;
|
||||
public:
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
void OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
|
||||
void OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
|
||||
#endif
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
protobuf::Message *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
|
||||
protobuf::Message *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
|
||||
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
|
||||
|
@ -51,7 +51,7 @@
|
||||
#include <bridge/include/ILogger.h>
|
||||
#include <ITranslator.h>
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#include <netmessages.pb.h>
|
||||
#endif
|
||||
|
||||
@ -1171,7 +1171,7 @@ static cell_t SendConVarValue(IPluginContext *pContext, const cell_t *params)
|
||||
char data[256];
|
||||
bf_write buffer(data, sizeof(data));
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
CNETMsg_SetConVar msg;
|
||||
CMsg_CVars_CVar *cvar = msg.mutable_convars()->add_cvars();
|
||||
|
||||
|
@ -301,31 +301,31 @@ static cell_t RemoveEntity(IPluginContext *pContext, const cell_t *params)
|
||||
// Some games have UTIL_Remove exposed on IServerTools, but for consistence, we'll
|
||||
// use this method for all. Results in DeathNotice( this ) being called on parent,
|
||||
// and parent being cleared (both if any parent) before UTIL_Remove is called.
|
||||
static inputfunc_t fnKillEntity = nullptr;
|
||||
if (!fnKillEntity)
|
||||
{
|
||||
// Get world, as other ents aren't guaranteed to inherit full datadesc (but kill func is same for all)
|
||||
CBaseEntity *pGetterEnt = g_HL2.ReferenceToEntity(0);
|
||||
if (pGetterEnt == nullptr)
|
||||
{
|
||||
// If we don't have a world entity yet, we'll have to rely on the given entity. Does this even make sense???
|
||||
pGetterEnt = pEntity;
|
||||
}
|
||||
|
||||
datamap_t *pMap = g_HL2.GetDataMap(pGetterEnt);
|
||||
|
||||
sm_datatable_info_t info;
|
||||
if (!g_HL2.FindDataMapInfo(pMap, "InputKill", &info))
|
||||
{
|
||||
return pContext->ThrowNativeError("Failed to find Kill input!");
|
||||
}
|
||||
|
||||
fnKillEntity = info.prop->inputFunc;
|
||||
}
|
||||
|
||||
static inputfunc_t fnKillEntity = nullptr;
|
||||
if (!fnKillEntity)
|
||||
{
|
||||
// Get world, as other ents aren't guaranteed to inherit full datadesc (but kill func is same for all)
|
||||
CBaseEntity *pGetterEnt = g_HL2.ReferenceToEntity(0);
|
||||
if (pGetterEnt == nullptr)
|
||||
{
|
||||
// If we don't have a world entity yet, we'll have to rely on the given entity. Does this even make sense???
|
||||
pGetterEnt = pEntity;
|
||||
}
|
||||
|
||||
datamap_t *pMap = g_HL2.GetDataMap(pGetterEnt);
|
||||
|
||||
sm_datatable_info_t info;
|
||||
if (!g_HL2.FindDataMapInfo(pMap, "InputKill", &info))
|
||||
{
|
||||
return pContext->ThrowNativeError("Failed to find Kill input!");
|
||||
}
|
||||
|
||||
fnKillEntity = info.prop->inputFunc;
|
||||
}
|
||||
|
||||
// Input data is ignored for this. No need to initialize
|
||||
static inputdata_t data;
|
||||
|
||||
static inputdata_t data;
|
||||
|
||||
(pEntity->*fnKillEntity)(data);
|
||||
|
||||
return 1;
|
||||
@ -1379,7 +1379,7 @@ static cell_t GetEntProp(IPluginContext *pContext, const cell_t *params)
|
||||
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS \
|
||||
|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2 \
|
||||
|| SOURCE_ENGINE == SE_CSGO
|
||||
|| SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
@ -1498,7 +1498,7 @@ static cell_t SetEntProp(IPluginContext *pContext, const cell_t *params)
|
||||
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS \
|
||||
|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2 \
|
||||
|| SOURCE_ENGINE == SE_CSGO
|
||||
|| SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
@ -1829,22 +1829,22 @@ static cell_t SetEntPropEnt(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
switch (td->fieldType)
|
||||
{
|
||||
case FIELD_EHANDLE:
|
||||
type = PropEnt_Handle;
|
||||
break;
|
||||
case FIELD_CLASSPTR:
|
||||
type = PropEnt_Entity;
|
||||
break;
|
||||
case FIELD_EDICT:
|
||||
type = PropEnt_Edict;
|
||||
if (!pEdict)
|
||||
return pContext->ThrowNativeError("Edict %d is invalid", params[1]);
|
||||
break;
|
||||
case FIELD_CUSTOM:
|
||||
if ((td->flags & FTYPEDESC_OUTPUT) == FTYPEDESC_OUTPUT)
|
||||
{
|
||||
type = PropEnt_Variant;
|
||||
}
|
||||
case FIELD_EHANDLE:
|
||||
type = PropEnt_Handle;
|
||||
break;
|
||||
case FIELD_CLASSPTR:
|
||||
type = PropEnt_Entity;
|
||||
break;
|
||||
case FIELD_EDICT:
|
||||
type = PropEnt_Edict;
|
||||
if (!pEdict)
|
||||
return pContext->ThrowNativeError("Edict %d is invalid", params[1]);
|
||||
break;
|
||||
case FIELD_CUSTOM:
|
||||
if ((td->flags & FTYPEDESC_OUTPUT) == FTYPEDESC_OUTPUT)
|
||||
{
|
||||
type = PropEnt_Variant;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1881,9 +1881,9 @@ static cell_t SetEntPropEnt(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case PropEnt_Handle:
|
||||
case PropEnt_Variant:
|
||||
{
|
||||
case PropEnt_Handle:
|
||||
case PropEnt_Variant:
|
||||
{
|
||||
CBaseHandle *hndl;
|
||||
if (type == PropEnt_Handle)
|
||||
{
|
||||
@ -1893,44 +1893,44 @@ static cell_t SetEntPropEnt(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
auto *pVariant = (variant_t *)((intptr_t)pEntity + offset);
|
||||
hndl = &pVariant->eVal;
|
||||
}
|
||||
|
||||
hndl->Set((IHandleEntity *) pOther);
|
||||
|
||||
if (params[2] == Prop_Send && (pEdict != NULL))
|
||||
{
|
||||
g_HL2.SetEdictStateChanged(pEdict, offset);
|
||||
}
|
||||
|
||||
hndl->Set((IHandleEntity *) pOther);
|
||||
|
||||
if (params[2] == Prop_Send && (pEdict != NULL))
|
||||
{
|
||||
g_HL2.SetEdictStateChanged(pEdict, offset);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case PropEnt_Entity:
|
||||
{
|
||||
*(CBaseEntity **) ((uint8_t *) pEntity + offset) = pOther;
|
||||
break;
|
||||
}
|
||||
|
||||
case PropEnt_Edict:
|
||||
{
|
||||
edict_t *pOtherEdict = NULL;
|
||||
break;
|
||||
|
||||
case PropEnt_Entity:
|
||||
{
|
||||
*(CBaseEntity **) ((uint8_t *) pEntity + offset) = pOther;
|
||||
break;
|
||||
}
|
||||
|
||||
case PropEnt_Edict:
|
||||
{
|
||||
edict_t *pOtherEdict = NULL;
|
||||
if (pOther)
|
||||
{
|
||||
IServerNetworkable *pNetworkable = ((IServerUnknown *) pOther)->GetNetworkable();
|
||||
if (!pNetworkable)
|
||||
{
|
||||
return pContext->ThrowNativeError("Entity %d (%d) does not have a valid edict", g_HL2.ReferenceToIndex(params[4]), params[4]);
|
||||
}
|
||||
|
||||
pOtherEdict = pNetworkable->GetEdict();
|
||||
if (!pOtherEdict || pOtherEdict->IsFree())
|
||||
{
|
||||
return pContext->ThrowNativeError("Entity %d (%d) does not have a valid edict", g_HL2.ReferenceToIndex(params[4]), params[4]);
|
||||
}
|
||||
}
|
||||
|
||||
*(edict_t **) ((uint8_t *) pEntity + offset) = pOtherEdict;
|
||||
break;
|
||||
IServerNetworkable *pNetworkable = ((IServerUnknown *) pOther)->GetNetworkable();
|
||||
if (!pNetworkable)
|
||||
{
|
||||
return pContext->ThrowNativeError("Entity %d (%d) does not have a valid edict", g_HL2.ReferenceToIndex(params[4]), params[4]);
|
||||
}
|
||||
|
||||
pOtherEdict = pNetworkable->GetEdict();
|
||||
if (!pOtherEdict || pOtherEdict->IsFree())
|
||||
{
|
||||
return pContext->ThrowNativeError("Entity %d (%d) does not have a valid edict", g_HL2.ReferenceToIndex(params[4]), params[4]);
|
||||
}
|
||||
}
|
||||
|
||||
*(edict_t **) ((uint8_t *) pEntity + offset) = pOtherEdict;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -39,6 +39,8 @@
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#include <game/shared/csgo/protobuf/cstrike15_usermessages.pb.h>
|
||||
#elif SOURCE_ENGINE == SE_BLADE
|
||||
#include <game/shared/berimbau/protobuf/berimbau_usermessages.pb.h>
|
||||
#endif
|
||||
|
||||
#define MAX_HUD_CHANNELS 6
|
||||
@ -316,7 +318,7 @@ void UTIL_SendHudText(int client, const hud_text_parms &textparms, const char *p
|
||||
|
||||
players[0] = client;
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
CCSUsrMsg_HudMsg *msg = (CCSUsrMsg_HudMsg *)g_UserMsgs.StartProtobufMessage(g_HudMsgNum, players, 1, 0);
|
||||
msg->set_channel(textparms.channel & 0xFF);
|
||||
|
||||
|
@ -21,7 +21,7 @@
|
||||
#if SOURCE_ENGINE >= SE_CSS && SOURCE_ENGINE != SE_LEFT4DEAD
|
||||
#define GETMAXHEALTH_IS_VIRTUAL
|
||||
#endif
|
||||
#if SOURCE_ENGINE != SE_HL2DM && SOURCE_ENGINE != SE_DODS && SOURCE_ENGINE != SE_CSS && SOURCE_ENGINE != SE_TF2 && SOURCE_ENGINE != SE_LEFT4DEAD2 && SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_NUCLEARDAWN
|
||||
#if SOURCE_ENGINE != SE_HL2DM && SOURCE_ENGINE != SE_DODS && SOURCE_ENGINE != SE_CSS && SOURCE_ENGINE != SE_TF2 && SOURCE_ENGINE != SE_LEFT4DEAD2 && SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_NUCLEARDAWN && SOURCE_ENGINE != SE_BLADE
|
||||
#define GAMEDESC_CAN_CHANGE
|
||||
#endif
|
||||
|
||||
@ -78,11 +78,11 @@ enum SDKHookType
|
||||
SDKHook_Reload,
|
||||
SDKHook_ReloadPost,
|
||||
SDKHook_GetMaxHealth,
|
||||
SDKHook_Blocked,
|
||||
SDKHook_Blocked,
|
||||
SDKHook_BlockedPost,
|
||||
SDKHook_OnTakeDamage_Alive,
|
||||
SDKHook_OnTakeDamage_AlivePost,
|
||||
SDKHook_CanBeAutobalanced,
|
||||
SDKHook_OnTakeDamage_AlivePost,
|
||||
SDKHook_CanBeAutobalanced,
|
||||
SDKHook_MAXHOOKS
|
||||
};
|
||||
|
||||
|
@ -88,10 +88,10 @@ CTakeDamageInfoHack::CTakeDamageInfoHack( CBaseEntity *pInflictor, CBaseEntity *
|
||||
m_flRadius = 0.0f;
|
||||
#endif
|
||||
|
||||
#if SOURCE_ENGINE == SE_INSURGENCY || SOURCE_ENGINE == SE_DOI || SOURCE_ENGINE == SE_CSGO
|
||||
m_iDamagedOtherPlayers = 0;
|
||||
m_iObjectsPenetrated = 0;
|
||||
m_uiBulletID = 0;
|
||||
#if SOURCE_ENGINE == SE_INSURGENCY || SOURCE_ENGINE == SE_DOI || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
m_iDamagedOtherPlayers = 0;
|
||||
m_iObjectsPenetrated = 0;
|
||||
m_uiBulletID = 0;
|
||||
m_uiRecoilIndex = 0;
|
||||
#endif
|
||||
}
|
||||
|
@ -182,7 +182,7 @@ static cell_t GameRules_GetProp(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 \
|
||||
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO
|
||||
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
@ -256,7 +256,7 @@ static cell_t GameRules_SetProp(IPluginContext *pContext, const cell_t *params)
|
||||
FIND_PROP_SEND(DPT_Int, "integer");
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 \
|
||||
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO
|
||||
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
|
@ -34,7 +34,7 @@
|
||||
|
||||
SH_DECL_HOOK8_void(IVEngineServer, EmitAmbientSound, SH_NOATTRIB, 0, int, const Vector &, const char *, float, soundlevel_t, int, int, float);
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
SH_DECL_HOOK18(IEngineSound, EmitSound, SH_NOATTRIB, 0, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int, void *);
|
||||
SH_DECL_HOOK18(IEngineSound, EmitSound, SH_NOATTRIB, 1, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int, void *);
|
||||
#elif SOURCE_ENGINE >= SE_PORTAL2
|
||||
@ -316,7 +316,7 @@ uint32 GenerateSoundEntryHash(char const *pSoundEntry)
|
||||
}
|
||||
#endif
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
int SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSoundEntry, unsigned int nSoundEntryHash, const char *pSample,
|
||||
float flVolume, soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
@ -422,7 +422,7 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
|
||||
|
||||
CellRecipientFilter crf;
|
||||
crf.Initialize(players, size);
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
RETURN_META_VALUE_NEWPARAMS(
|
||||
MRES_IGNORED,
|
||||
-1,
|
||||
@ -467,7 +467,7 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
|
||||
#endif
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
int SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSoundEntry, unsigned int nSoundEntryHash, const char *pSample,
|
||||
float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
@ -574,7 +574,7 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
|
||||
|
||||
CellRecipientFilter crf;
|
||||
crf.Initialize(players, size);
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
RETURN_META_VALUE_NEWPARAMS(
|
||||
MRES_IGNORED,
|
||||
-1,
|
||||
@ -876,7 +876,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
|
||||
player[0] = cl_array[i];
|
||||
crf.Reset();
|
||||
crf.Initialize(player, 1);
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
SH_CALL(enginesoundPatch,
|
||||
@ -1054,7 +1054,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
SH_CALL(enginesoundPatch,
|
||||
@ -1341,7 +1341,7 @@ static cell_t EmitSoundEntry(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
SH_CALL(enginesoundPatch,
|
||||
static_cast<int (IEngineSound::*)(IRecipientFilter &, int, int, const char*, unsigned int, const char*, float,
|
||||
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int, void *)>
|
||||
@ -1365,7 +1365,7 @@ SH_CALL(enginesoundPatch,
|
||||
else {
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
SH_CALL(enginesoundPatch,
|
||||
static_cast<int (IEngineSound::*)(IRecipientFilter &, int, int, const char*, unsigned int, const char*, float,
|
||||
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int, void *)>
|
||||
|
@ -53,7 +53,7 @@ public:
|
||||
|
||||
void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, soundlevel_t soundlevel, int fFlags, int pitch, float delay);
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
int OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *, unsigned int, const char *pSample, float flVolume,
|
||||
soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
|
Loading…
Reference in New Issue
Block a user