Commit Graph
6937 Commits
Author SHA1 Message Date
⭐ B3none 6717f45469 Standardize some spacing in translation phrases (#1254) 2020-05-08 14:55:05 -07:00
Scags 44615b7ade Prevent uncessary re-tagging for address functions (#1250) 2020-05-08 14:54:01 -07:00
Loïc f3200b2232 Fix GetDataDescMap not work on Day Of Infamy (#1263)
During the Split Day of Infamy to separate engine build #718 on 3 Nov 2017, it was forgotten to add the engine doi the list.
2020-05-07 12:20:29 +01:00
42 881cbcd45d Add new TF2 Holiday Soldier (#1257) 2020-05-06 23:00:24 +00:00
Loïc 30a4032067 Fix timelimit not correct for Black Mesa (#1262)
* Fix timelimit not correct for Black Mesa

Black Mesa is particular and use timelimit in seconds instead of minutes

* Update TimerSys.cpp

* Update TimerSys.cpp

* Update TimerSys.cpp

* Update TimerSys.cpp
2020-05-06 22:59:43 +00:00
peace-maker 5597fc56d3 Fix crash when ArrayList runs out of memory (#1235)
The allocation size was still updated to the bigger size even if memory allocation failed. Trying to write to the supposedly available new space would overflow the heap and crash. Fixes #1233
2020-04-30 17:59:54 +01:00
Erik Minekus adcc0efda6 Fix matching Regex against an empty string (#1253)
Removed the offset check from MatchRegex, as this
is already handled by pcre_exec.
2020-04-29 00:37:45 +00:00
AndrewandKyle Sanderson d044b13ce4 datapack: free all elements on clear (#1251)
* Fixed memory leak

When a pack was cleared or destroyed the String and Raw types could cause memory leaks. This happens when "position" is sitting at the end of the vector and can never get past the "if (pos >= elements.length())" statement. This means there is a memory leak in any plugin that clears/destroys a pack with strings and doesn't set the position to length-1 or less beforehand.

* datapack: Fix delete op on CDataPackType::Raw.

Co-authored-by: Kyle Sanderson <[email protected]>
2020-04-27 18:09:13 -07:00
Loïc d42c304a55 Bump version for non-VCS builds (#1243) 2020-04-27 15:50:03 +01:00
Loïc d876f04baf Update Function Offsets For PVKII 0.4.2.2 (#1227)
* Update Function Offsets For PVKII 0.4.2.2

-Updates offsets for Linux/Win/Mac
-Update func sig FireOutput for Linux/Win/Mac
2020-04-22 01:03:34 +00:00
Loïc 593552f8d6 Update Function Offsets For PVKII 0.4.2.2 (#1226)
* Update Function Offsets For PVKII 0.4.2.2

-Updates offsets for Linux/Win/Mac
2020-04-22 01:03:22 +00:00
thewavelength 25462071df Make GetStringTableData native binary-safe (#1232)
Replace StringToLocalUTF8 with LocalToString and memcpy to make this binary compatible and update the documentation.
2020-04-14 17:51:39 +01:00
Nick Hastings 1d98c3a782 Fix Linux SetClientName/SetUserConVar gamedata on Nuclear Dawn (Fixes #1225). 2020-04-08 17:47:49 -04:00
Tom 7f239bb931 Prevent clients from spamming global chat using sm_nominate (#1217) 2020-03-21 17:24:45 +00:00
peace-maker 23efe26655 Update Contagion gamedata again (#1216)
Updates vtable offsets after Patch 2.1.2.2 again. #1171
2020-03-18 16:04:41 +00:00
Asher Baker ece447182f Fix basecomm failing to load on games without sv_alltalk (#1212) 2020-03-11 21:24:16 -07:00
Asher Baker 6465bd83a4 Update for latest Blade Symphony SDK 2020-03-11 22:36:25 +00:00
rumblefrog e941c1acea Update Black Mesa gamedata (#1208) 2020-03-10 20:20:08 +00:00
Asher Baker ecad8f25a8 Revert "csgo: enable SayText + raise msg limits (#1118)" (#1209)
This reverts commit 4a8e0799bd.
2020-03-08 13:27:13 +00:00
Asher Baker 48c3a9f2fa NMRiH gamedata update (#1204) 2020-03-05 18:37:09 +00:00
Asher Baker d59edc5d0a Use GetCmdArgInt(Ex) in base plugins (#1203) 2020-03-04 22:07:00 +00:00
Asher Baker 17440fc4be Update Reload offset (#1202)
Update Reload offset
2020-03-04 21:56:08 +00:00
Asher Baker bff8585411 Add an option to build against no SDKs (#1201) 2020-03-04 21:52:07 +00:00
Asher Baker 6a307bfcee Restore the frame pointer on Linux (#1200)
Looks like the default here changed when we upgraded the Linux build server.

This is causing issues when debugging crash dumps.
2020-03-04 21:43:13 +00:00
Headline 604942f0e7 Add helper stocks for getting numerical command arguments (#1194) 2020-03-04 13:17:10 -08:00
Kyle Sanderson 22eeb2f3a5 DarkM: build-fix for engine msg caching (#1195)
* DarkM: build-fix for engine msg caching

* style + promote ptr casting to uintptr_t.

* sync type to uintptr_t in pm.h

* return of the uint32_t

* update header.

* oh, right, unsigned int...
2020-03-03 07:13:03 -08:00
BotoXandKyle Sanderson cc6059a4b7 engine: Implement message buffering. (#1071)
* Avoid losing console messages.
Buffers up to 16k bytes of SVC_Print if buffer would overflow, then sends chunks every frame.
Sends up to 2048 bytes per frame and does not split messages.

* UNTESTED! Switch to ke::LinkedList<ke::AString> for PrintfBuffer.
Switch from OnGameFrame to FramAction.
Fix compiling on Episode1 by essentially disabling the feature.

* UNTESTED! Cleanup on disconnect, passthrough for >= 2048 msgs

* try reference for CPlayer.

* fix

* remove m_PrintfStop

* remove m_PrintfStop

* ensure empty queue when netchan drops

* flip to serials.

* serials

* style

* Update PlayerManager.cpp

* lift consts to header.

* remove local const references

* ep1 static const

* flip to queue - fix serial on resched.

* Update PlayerManager.h

* Update PlayerManager.cpp

* Update PlayerManager.h

* am-deque.h

Co-authored-by: Kyle Sanderson <[email protected]>
2020-02-27 16:21:31 -08:00
BotoX 91480b6b91 sdktools: correct various ancient EntityOutput issues. (#1074) 2020-02-26 16:33:52 -08:00
GAMMACASE 4a8e0799bd csgo: enable SayText + raise msg limits (#1118)
Rised limits for SayText and HintText protobuffs in csgo, also switched from TextMsg to SayText in csgo.
2020-02-26 16:31:50 -08:00
Arthurdead bcd5e40842 sdktools: expose additional tr sdk capabilities (#1145)
* add the rest of the trace enumerate funcs

* fix ident
2020-02-26 16:19:55 -08:00
2251307218 9fb6430313 sdkhooks: correct velocity issues with dropweapon (#1159) 2020-02-26 16:11:17 -08:00
stickz 68e45f3583 mapchooser: Replace existing map entry from exclusion list (#1184) 2020-02-26 15:59:35 -08:00
Arron Vinyard a1ed47be87 IsServerProcessing: improve grammar / present|correctness. (#1188)
Wording of comment was a bit off.
2020-02-26 15:54:19 -08:00
ded3867605 regex: add/document missing offset param (#1175)
* Regex Little Changes

* Prevented to triple and double call `strlen`.
* More informative message on `if (offset >= len)`.
* Add missing parametr in navite `MatchRegex`.

* Regex Little Changes v2

* Using `strdup` instead `strcpy`.
* Replaced NULL to nullptr.
* Removed note about MatchOffset.

Co-Authored-By: Headline <[email protected]>

* Removed padding.

Co-Authored-By: Headline <[email protected]>

* Removed more padding.

Co-Authored-By: Headline <[email protected]>

Co-authored-by: Headline <[email protected]>
2020-02-26 15:52:04 -08:00
David Anderson 2b6833f65d Merge pull request #1167 from Scags/teleport-defaulted
Add default values to TeleportEntity
2020-02-26 13:17:45 -08:00
SM9 4d38f11367 Clarify detour creation errors (#1191)
A logic error here meant that it wasn't printing the failing sig name in the common case
2020-02-26 19:14:51 +00:00
Juice a3dd25f354 Update csgo InfoChanged offset (#1192) 2020-02-26 18:46:09 +00:00
komashchenko 4b0e73ca5a WriteBaselines gamedata update (#1189) 2020-02-25 10:21:04 +00:00
MartLegion cd37354634 Change sm_beacon to use game-specific team colors (#1187)
Added game color config & specific settings for L4D/L4D2

Created the following keys:

"Team1Color"	"75,255,75,255"
"Team2Color"	"255,75,75,255"
"Team3Color"	"75,75,255,255"
"Team4Color"	"255,128,0,255"
"TeamUnknownColor"	"255,255,255,255"

Added a specific setting for L4D/L4D2 game:

"Team2Color"	"75,75,255,255"
"Team3Color"	"255,75,75,255"
2020-02-23 14:03:00 +00:00
Michael 8a5d0a58e4 Fix unnecessary ConVar cache misses (#1177)
Fixes #1166
2020-02-11 00:39:19 -08:00
42 1a71f4fbde Fix TF2_MakeBleed using incorrect custom damage type (#1163) 2020-02-08 17:39:47 -08:00
Bara 1534f8749b NPOTB: Clarify forward declarations in sdhooks.inc (#1152) 2020-02-08 17:35:40 -08:00
proobs 4ea85a9291 Add new CSWeaponID knives (#1126) 2020-02-08 17:28:38 -08:00
peace-maker 739c07ca9b Fix heap corruption in CUtlVector destructor (#1165) 2020-02-08 15:36:21 -08:00
thorgot 452338dc11 Fix incorrect nomination response (#1161) 2020-02-06 22:53:59 -08:00
sneak-it b6a6387f16 Prevent basecommands from printing to disconnected clients (#1138) 2020-02-06 22:32:16 -08:00
proobs 4a8c869b7e Update Forward Creation to Newer GlobalForward Methodmap (#1143) 2020-02-06 22:27:44 -08:00
peace-maker c052eb3969 Update Contagion gamedata (#1169) 2020-02-06 22:11:05 -08:00
Deathreus 48ed38a8c1 Fix documentation in some DataPack methods (#1164) 2020-02-06 22:05:32 -08:00
naydef fba71ed24d Deprecate IsSoundPrecached (#1172)
Fix #1170
2020-02-06 10:33:44 -08:00