IsServerProcessing: improve grammar / present|correctness. (#1188)

Wording of comment was a bit off.
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Arron Vinyard 2020-02-26 18:54:19 -05:00 committed by GitHub
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@ -182,8 +182,8 @@ forward void OnMapTimeLeftChanged();
* Returns whether or not the server is processing frames or not.
*
* The server does not process frames until at least one client joins the game.
* Once the first player has in, even if that player, leaves, the server's
* timers and entities will work.
* If server hibernation is disabled, once the first player has joined, even if that player
* leaves, the server's timers and entities will continue to work.
*
* @return True if the server is ticking, false otherwise.
*/