• Joined on 2020-01-15
jenz pushed to master at UNLOZE/projects-jenz 2025-07-20 18:55:50 +02:00
0045b37f29 updated the file to the current state
jenz pushed to master at UNLOZE/projects-jenz 2025-07-19 14:28:47 +02:00
e19d52a794 self reminder note
jenz pushed to master at UNLOZE/projects-jenz 2025-07-14 20:31:30 +02:00
eae6109b87 if a player picks a zombie boss then the kill will count now. also added a capacity allowing some players to play as zombies instead of humans voluntarily
jenz pushed to master at UNLOZE/projects-jenz 2025-07-11 13:55:19 +02:00
415b263a04 just some self reminder note
jenz pushed to master at UNLOZE/sm-plugins 2025-07-09 20:09:20 +02:00
f3575929f7 i got asked to revert it again so sure why not
jenz pushed to master at UNLOZE/sm-plugins 2025-07-09 19:37:00 +02:00
895c9639d6 added extra rtv requirements. we add more rtv's on lower player count than on higher player count. so its harder to rtv with an empty server and less difficult on a full. was requested by some admins
jenz pushed to master at UNLOZE/projects-jenz 2025-07-03 20:44:59 +02:00
3510f53177 added systemd services
jenz pushed to master at UNLOZE/projects-jenz 2025-07-03 20:42:16 +02:00
b605f8e1b8 just a bit more dynamic
jenz pushed to master at UNLOZE/projects-jenz 2025-07-03 20:33:55 +02:00
7ac4b2fcce added shell files for r2 syncing, copying stuff from docker to normal and updadating botox shell script to include gmod_zs
jenz pushed to master at UNLOZE/sm-plugins 2025-06-30 17:17:04 +02:00
6a0b75ed61 not including nosteamers again. very simply
jenz pushed to master at UNLOZE/projects-jenz 2025-06-09 20:32:15 +02:00
9e0dc43ec9 updating the include and added forward that gives player time for a server
jenz pushed to master at UNLOZE/sm-plugins 2025-06-09 20:31:45 +02:00
3ec612167d added play time requirement for being allowed to spray
jenz pushed to master at UNLOZE/sm-plugins 2025-06-09 17:51:53 +02:00
cf58c745d2 fixing minor mistake
jenz pushed to master at UNLOZE/projects-jenz 2025-06-09 14:18:48 +02:00
b0feb898e3 further updates, added back shitty exit if game gets stuck
jenz pushed to master at UNLOZE/projects-jenz 2025-06-06 22:54:11 +02:00
6b7b78f9f5 re-arranging when to connect to ze2
jenz pushed to master at UNLOZE/projects-jenz 2025-06-06 21:31:28 +02:00
f5d8b6d584 added further handling for lock file, added some extra crash condition, doing less retrying
jenz pushed to master at UNLOZE/projects-jenz 2025-06-06 12:14:55 +02:00
5e587b1536 further adjustsments
jenz pushed to master at UNLOZE/projects-jenz 2025-06-05 23:47:07 +02:00
aa9785da5a handling cpu limiting differently, maybe fine
jenz pushed to master at UNLOZE/projects-jenz 2025-06-04 21:09:58 +02:00
d988a4ffcb further additions to improve connecting i guess
jenz pushed to master at UNLOZE/projects-jenz 2025-06-04 17:44:31 +02:00
de458c3c37 first changes so far to handling how autism bots connect and their resource ussage