Impact
4a43ac1bdd
entities.inc: Clarify EntIndexToEntRef / EntRefToEntIndex errors ( #1370 )
2021-05-20 16:07:11 -07:00
naydef
fba71ed24d
Deprecate IsSoundPrecached ( #1172 )
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Fix #1170
2020-02-06 10:33:44 -08:00
Einyux
2a9deb6a64
Add missing const to origin parameters ( #1079 )
2019-11-13 00:33:00 -08:00
JoinedSenses
81dc80fbd1
Correct Plugin API Documentation Formatting ( #1019 )
2019-05-28 18:38:58 -07:00
Nicholas Hastings
95afe72307
Separate out DOI build. ( #718 )
2017-11-03 15:45:16 -04:00
Arthurdead
44c744b8fd
Add native to get gpGlobals->frametime ( #629 )
2017-06-26 11:18:12 +01:00
ErikMinekus
b9f7f20046
Fixed return doc spacing for GetGameFolderName ( #515 )
2016-05-31 07:34:54 -04:00
ErikMinekus
f91d659c6f
Update large includes for transitional syntax #1 ( #510 )
2016-05-21 08:52:43 -04:00
Nicholas Hastings
ed46ca3328
Add support for retrieving game server Steam Id (bug 6404). ( #495 )
2016-04-26 23:17:08 -04:00
Asher Baker
4346e963e5
Correct spelling in API documentation.
2015-10-30 12:26:34 +00:00
Ross Bemrose
10a95cfdce
Add new function: GetMapDisplayName.
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This function will resolve the name of a map using FindMap, then (if applicable), will turn a workshop map name into a nicely formatted name.
Currently only TF2 and CS:GO Map Workshops are supported. More can be added at a later date.
This function returns false if a map was not found, but true in any other instance even if FindMap could not resolve the map name.
This patch also updates the following core plugins to use this GetMapDisplayName:
BaseTriggers
BaseVotes
MapChooser
NextMap
Nominations
RandomCycle
RockTheVote
2015-09-15 16:16:58 -04:00
Kyle Sanderson
f59df243ea
Change FindMap to take a const char* for searching instead of char*.
2015-09-10 11:47:46 -07:00
Nicholas Hastings
60ac7e23d0
Updated FindMap function doc.
2015-06-27 20:04:20 -04:00
Nicholas Hastings
f107ff9cd2
Expose FindMap/ResolveFuzzyMapName to plugins.
2015-06-27 13:10:47 -04:00
Nicholas Hastings
51344262c6
Merge pull request #333 from TheMadSword/IncreasedPrintToBufferSize
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Increased PrintToChat, PrintCenter & PrintHint w/ "all" version, buffer sizes from 192 to 254.
2015-05-12 09:23:25 -04:00
TheMadSword
6686badc93
Increased PrintHint and PrintCenter buffer
2015-05-09 09:22:07 -04:00
TheMadSword
f57dbeb60f
Increased PrintToChat & PrintToChatAll buffer size from 192 to 254; works in CSS/CSGO; dunno for the rest
2015-05-07 09:38:25 -04:00
Nicholas Hastings
64f9aedebc
Add basic support for Black Mesa.
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(Basically a copy of SDK 2013's support, but against BMS SDK).
2015-05-06 21:12:13 -04:00
Nicholas Hastings
6d1a2b0d86
Expose Message_DetermineMulticastRecipients as GetClientsInRange native.
2014-12-30 15:37:57 -05:00
David Anderson
cb4fdf1aa9
Update plugins for new syntax.
2014-11-30 18:57:38 -08:00
David Anderson
f020b5682e
Port KeyValues to the transitional syntax.
2014-11-08 15:54:40 -08:00
Nicholas Hastings
2b015a1d5b
Add support for Contagion (bug 6007, r=asherkin).
2014-03-29 14:14:00 -04:00
Nicholas Hastings
49d769282b
Fix compile error in DisplayAskConnectBox stock (bug 5984).
2014-03-22 17:06:37 -04:00
FlaminSarge
cf8d05ae98
Add support for passwords to DisplayAskConnectBox stock (bug 5984, r=psychonic).
2014-03-21 12:14:08 -04:00
Nicholas Hastings
e0746e1ab8
Added engine support for Insurgency (bug 5951, r=asherkin).
2013-10-13 14:16:08 -04:00
Nicholas Hastings
5e1d207eae
Added engine support for Blade Symphony (bug 5949, r=asherkin).
2013-10-13 14:15:29 -04:00
Nicholas Hastings
3e15966c3e
Add support for Source SDK Base 2013 (bug 5917, r=asherkin).
2013-10-13 14:14:51 -04:00
Erik Minekus
0e167ee85b
Numerous code documentation fixups (bug 5720, r=psychonic).
2013-08-01 09:26:34 -04:00
Nicholas Hastings
a36c266e7d
Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5813, r=asherkin).
2013-07-21 11:53:56 -04:00
Nicholas Hastings
519e8c5fcd
Added basic support for Dota 2 (bug 5656, r=asherkin).
2013-03-19 11:18:44 -04:00
Nicholas Hastings
8362b8d226
Split CS:S support off to a separate engine/build (bug 5370, r=asherkin).
2012-08-20 21:53:59 -04:00
Tony
f65de3bbbb
Added GetGameTickCount native (bug 5209, r=psychonic).
2012-05-30 14:13:43 +01:00
Nicholas Hastings
917b6d4521
Added support for CS: Global Offensive (bug 5299, r=asherkin).
2012-05-27 16:08:03 -04:00
Nicholas Hastings
b2311e2ea5
Added missing EYE def to halflife.inc, updated EYE def# (bug 5151, r=asherkn).
2011-10-28 19:09:40 -04:00
Nicholas Hastings
a7218d2e59
Added missing SOURCE_SDK_BLOODYGOODTIME define to halflife.inc (bug 4780, rs=dvander).
2011-01-12 00:30:47 -05:00
Scott Ehlert
9408a61eb1
Ugh, fixed builds for real. How did that even happen?
2010-07-27 20:28:27 -05:00
Scott Ehlert
dd44a0aaea
Added support for Alien Swarm (bug 4530, r=dvander).
2010-07-27 17:32:32 -05:00
Nicholas Hastings
0af39de346
Fixed base plugins using GetMaxClients() instead of MaxClients (bug 3985, r=dvander).
2010-02-08 20:14:52 -08:00
Nicholas Hastings
6d5e7cbe08
Added missing SDK define for L4D2 (bug 4209, r=dvander).
2010-01-10 17:38:03 -08:00
Nicholas Hastings
c468c26ad6
Follow-up to bug 4194 (r=dvander).
2010-01-10 17:29:32 -08:00
Matt Woodrow
3e36382b58
Added support for logical (non-networked) entities using entity references - See http://wiki.alliedmods.net/Entity_References_%28SourceMod%29 (bug 2459, r=dvander)
2009-07-24 12:34:31 +12:00
Scott Ehlert
bd9fab6cf5
Added support for Dark Messiah engine and game. (no bug, r=me).
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The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 02:19:22 -06:00
Scott Ehlert
ff7a2c6b73
Added preliminary support for Left 4 Dead; some things may not yet work.
2008-11-14 09:18:30 -06:00
Scott Ehlert
251cced1f8
Spring Cleaning, Part Ichi (1)
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Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00