Commit Graph

30 Commits

Author SHA1 Message Date
zaCade
7be0990d5b entWatch4: Make the internal wait a float instead.
Predator minigun became fucked otherwise.
2019-04-15 18:15:00 +02:00
zaCade
133b8bceea entWatch4: Remove drop code, will look for alternative. 2019-04-14 15:04:14 +02:00
zaCade
5d63d283e4 entWatch4: Drop anything thats not a knife on Death and Disconnect.
Should probably look into making it actually check weaponslots somehow...
2019-04-13 22:43:22 +02:00
zaCade
96f4ed4b04 entWatch4: Add 'sorting' to make it more similiar to old entWatch.
And reset client('owner') when weapon dies.
2019-04-11 14:01:57 +02:00
zaCade
aad210b5ce entWatch4: Move flWait code slightly, so it happens when usable. 2019-04-10 14:15:08 +02:00
zaCade
a8a8632778 entWatch4: Well oops.. 2019-04-09 21:24:32 +02:00
zaCade
99399febad entWatch4: Add internal button cooldown.
Using button while 'waiting' would otherwise cause the item to go on cooldown in entWatch, while not actually being successfully used in the map.
2019-04-09 14:15:34 +02:00
zaCade
eb7022a6ae entWatch: Re-add triggerid's and dont erase item on weapon death. 2019-04-09 13:10:45 +02:00
zaCade
83bab0be00 entWatch4: Whoop Die Doo, Fix Item Registering.
No longer will items get registered as if they are another one, hopefully ;-;
2019-04-09 13:04:09 +02:00
zaCade
4dc220bda3 Remove template checking, doesnt work.
Consider GetGameTime() alternative?
2019-04-08 12:53:24 +02:00
zaCade
39df383460 entWatch4: Register spawned items on late load. 2019-04-08 12:24:10 +02:00
zaCade
73ecacb53c entWatch4: Remove useless SMLib stuff, add template checking. 2019-04-08 12:19:03 +02:00
zaCade
7eb8b766c6 entWatch4: Rename iOwner to iClient.
Seems more logical this way.
2019-04-06 10:58:19 +02:00
zaCade
e43d77b477 entWatch4: Add native, and comment old code. 2019-03-28 16:01:39 +01:00
zaCade
c0c6dd3179 entWatch4: Update, Delete and Yeah 2019-03-28 15:34:18 +01:00
zaCade
b6c2dc6e1e entWatch4: Remove some 'useless' code. 2019-03-27 16:32:39 +01:00
zaCade
6461c07e3e Actually fix registering.. Again ;-; 2019-03-17 01:20:12 +01:00
zaCade
b97dddb710 Some more formatting 2019-03-17 00:25:37 +01:00
zaCade
e209a0bf42 entWatch4: Tweak registering, and formatting. 2019-03-16 23:29:55 +01:00
zaCade
2912450e40 entWatch4: Rework registering, aka make it actually work.
And change some other small stuff.
2018-12-02 16:03:53 +01:00
zaCade
a800e655eb entWatch4: Actually make it work.
Since pushing the configurated 'item' as an item would break stuff, so now the configs and items are split between 2 classes.
2018-11-19 16:27:52 +01:00
zaCade
2238db206c entWatch4: Update to class instead of struct enum.
And some other cleanup stuff.
2018-11-13 17:34:17 +01:00
zaCade
40f9ffc9e1 entWatch4: Nuke useless include 2018-09-30 12:53:07 +02:00
zaCade
a9b375ac4d entWatch4: Dump some left over code. 2018-09-18 12:35:03 +02:00
zaCade
44699bcc7a entWatch4: Fuck you :> 2018-08-13 16:06:10 +02:00
zaCade
0c7477b315 entWatch4: Remove useless if statement.
Cant push buttons anyway unless you 'own' the item.
2018-08-10 17:22:44 +02:00
zaCade
b4116d7282 entWatch4: Streamline code + Intermission change.
Block 'Press', 'Touch' and 'Pickup' during intermission.
2018-08-08 17:31:50 +02:00
zaCade
b06ee55b63 entWatch4: Push it all to GIT, fuck local storage.
Had to rename the entWatch.inc cause compiler refused to use the right
one otherwise. :table:
2017-11-21 02:42:57 +01:00
zaCade
8ba1041e8d entWatch4 update. 2017-10-12 21:53:17 +02:00
BotoX
e05a9ac0b4 Disable entWatch4 autobuild.
Fix gitignore and missing include folders
compile script python backwards compat.
2017-08-04 03:07:07 +02:00