entWatch4: Rework registering, aka make it actually work.

And change some other small stuff.
This commit is contained in:
zaCade 2018-12-02 16:03:53 +01:00
parent 9f3e89514d
commit 2912450e40

View File

@ -210,29 +210,24 @@ public void OnEntitySpawned(int entity)
{
if (Entity_IsValid(entity) && g_hArray_Configs.Length)
{
for (int index; index < g_hArray_Items.Length; index++)
{
CItem item = g_hArray_Items.Get(index);
CConfig config = item.dConfig;
if (RegisterItem(item, config, entity))
{
g_hArray_Items.Set(index, item);
return;
}
}
for (int index; index < g_hArray_Configs.Length; index++)
{
CItem item = new CItem(g_hArray_Configs.Get(index));
CConfig config = g_hArray_Configs.Get(index);
CConfig config = item.dConfig;
if (RegisterItem(item, config, entity))
if (config.iWeaponID && config.iWeaponID == Entity_GetHammerId(entity))
{
g_hArray_Items.Push(item);
return;
if (PerformRegisterItem(config, entity, 1))
return;
}
else if (config.iButtonID && config.iButtonID == Entity_GetHammerId(entity))
{
if (PerformRegisterItem(config, entity, 2))
return;
}
else if (config.iTriggerID && config.iTriggerID == Entity_GetHammerId(entity))
{
if (PerformRegisterItem(config, entity, 3))
return;
}
}
}
@ -241,41 +236,95 @@ public void OnEntitySpawned(int entity)
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
stock bool RegisterItem(CItem item, CConfig config, int entity)
stock bool PerformRegisterItem(CConfig config, int entity, int type)
{
bool bSuccessful;
if (Entity_IsValid(entity))
{
if (config.iWeaponID && config.iWeaponID == Entity_GetHammerId(entity))
if (g_hArray_Items.Length)
{
if (!item.bWeapon && (Entity_GetOwner(entity) == INVALID_ENT_REFERENCE))
for (int index; index < g_hArray_Items.Length; index++)
{
item.iWeapon = entity;
return true;
CItem item = g_hArray_Items.Get(index);
if (AttemptRegisterItem(item, entity, type))
{
g_hArray_Items.Set(index, item);
bSuccessful = true;
break;
}
}
}
else if (config.iButtonID && config.iButtonID == Entity_GetHammerId(entity))
{
if (!item.bButton && (Entity_GetParent(entity) == INVALID_ENT_REFERENCE || (item.bWeapon && Entity_GetParent(entity) == item.iWeapon)))
{
SDKHook(entity, SDKHook_Use, OnButtonPress);
item.iButton = entity;
return true;
if (!bSuccessful)
{
CItem item = new CItem(config);
if (AttemptRegisterItem(item, entity, type))
{
g_hArray_Items.Push(item);
bSuccessful = true;
}
}
else if (config.iTriggerID && config.iTriggerID == Entity_GetHammerId(entity))
{
if (!item.bTrigger && (Entity_GetParent(entity) == INVALID_ENT_REFERENCE || (item.bWeapon && Entity_GetParent(entity) == item.iWeapon)))
else
{
SDKHook(entity, SDKHook_StartTouch, OnTriggerTouch);
SDKHook(entity, SDKHook_EndTouch, OnTriggerTouch);
SDKHook(entity, SDKHook_Touch, OnTriggerTouch);
LogError("Attempted to register new item, but failed! This should never happen.");
item.iTrigger = entity;
return true;
delete item;
}
}
}
return bSuccessful;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
stock bool AttemptRegisterItem(CItem item, int entity, int type)
{
if (Entity_IsValid(entity))
{
switch(type)
{
case(1):
{
if (!item.bWeapon && (Entity_GetOwner(entity) == INVALID_ENT_REFERENCE))
{
item.iWeapon = entity;
return true;
}
}
case(2):
{
if (!item.bButton && (Entity_GetParent(entity) == INVALID_ENT_REFERENCE || (item.bWeapon && Entity_GetParent(entity) == item.iWeapon)))
{
SDKHook(entity, SDKHook_Use, OnButtonPress);
item.iButton = entity;
return true;
}
}
case(3):
{
if (!item.bTrigger && (Entity_GetParent(entity) == INVALID_ENT_REFERENCE || (item.bWeapon && Entity_GetParent(entity) == item.iWeapon)))
{
SDKHook(entity, SDKHook_StartTouch, OnTriggerTouch);
SDKHook(entity, SDKHook_EndTouch, OnTriggerTouch);
SDKHook(entity, SDKHook_Touch, OnTriggerTouch);
item.iTrigger = entity;
return true;
}
}
default:
{
LogError("Attempted to register item with invalid type: %d! This should never happen.", type);
return false;
}
}
}
return false;
}
@ -293,18 +342,18 @@ public void OnEntityDestroyed(int entity)
if (item.bWeapon && item.iWeapon == entity)
{
g_hArray_Items.Erase(index);
delete item;
return;
}
if (item.bButton && item.iButton == entity)
else if (item.bButton && item.iButton == entity)
{
item.iButton = INVALID_ENT_REFERENCE;
g_hArray_Items.Set(index, item);
return;
}
if (item.bTrigger && item.iTrigger == entity)
else if (item.bTrigger && item.iTrigger == entity)
{
item.iTrigger = INVALID_ENT_REFERENCE;