entWatch4: Rename iOwner to iClient.

Seems more logical this way.
This commit is contained in:
zaCade 2019-04-06 10:58:19 +02:00
parent bc3fae77d4
commit 7eb8b766c6
3 changed files with 24 additions and 24 deletions

View File

@ -12,7 +12,7 @@ methodmap CItem < Basic
myclass.SetHandle("dConfig", value);
myclass.SetInt("iOwner", INVALID_ENT_REFERENCE);
myclass.SetInt("iClient", INVALID_ENT_REFERENCE);
myclass.SetInt("iButton", INVALID_ENT_REFERENCE);
myclass.SetInt("iWeapon", INVALID_ENT_REFERENCE);
myclass.SetInt("iTrigger", INVALID_ENT_REFERENCE);
@ -37,15 +37,15 @@ methodmap CItem < Basic
}
property int iOwner
property int iClient
{
public get()
{
return this.GetInt("iOwner");
return this.GetInt("iClient");
}
public set(int value)
{
this.SetInt("iOwner", value);
this.SetInt("iClient", value);
}
}
@ -111,11 +111,11 @@ methodmap CItem < Basic
}
property bool bOwner
property bool bClient
{
public get()
{
return view_as<bool>(this.iOwner != INVALID_ENT_REFERENCE);
return view_as<bool>(this.iClient != INVALID_ENT_REFERENCE);
}
}

View File

@ -370,9 +370,9 @@ public void OnClientDisconnect(int client)
{
CItem item = g_hArray_Items.Get(index);
if (item.bOwner && item.iOwner == client)
if (item.bClient && item.iClient == client)
{
item.iOwner = INVALID_ENT_REFERENCE;
item.iClient = INVALID_ENT_REFERENCE;
Call_StartForward(g_hFwd_OnClientItemDisconnect);
Call_PushCell(client);
@ -396,9 +396,9 @@ public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast
{
CItem item = g_hArray_Items.Get(index);
if (item.bOwner && item.iOwner == client)
if (item.bClient && item.iClient == client)
{
item.iOwner = INVALID_ENT_REFERENCE;
item.iClient = INVALID_ENT_REFERENCE;
Call_StartForward(g_hFwd_OnClientItemDeath);
Call_PushCell(client);
@ -422,7 +422,7 @@ public Action OnWeaponPickup(int client, int weapon)
if (item.bWeapon && item.iWeapon == weapon)
{
item.iOwner = client;
item.iClient = client;
Call_StartForward(g_hFwd_OnClientItemPickup);
Call_PushCell(client);
@ -448,7 +448,7 @@ public Action OnWeaponDrop(int client, int weapon)
if (item.bWeapon && item.iWeapon == weapon)
{
item.iOwner = INVALID_ENT_REFERENCE;
item.iClient = INVALID_ENT_REFERENCE;
Call_StartForward(g_hFwd_OnClientItemDrop);
Call_PushCell(client);
@ -477,7 +477,7 @@ public Action OnButtonPress(int button, int client)
CItem item = g_hArray_Items.Get(index);
if ((item.bButton && item.iButton == button) &&
(item.bOwner && item.iOwner == client))
(item.bClient && item.iClient == client))
{
Action aResult;
Call_StartForward(g_hFwd_OnClientItemCanActivate);

View File

@ -37,7 +37,7 @@ public void OnGameFrame()
{
CItem item = EW_GetItemData(index);
if (item.dConfig.bDisplayInterface && item.bOwner)
if (item.dConfig.bDisplayInterface && item.bClient)
{
char sItemShort[32];
item.dConfig.GetShort(sItemShort, sizeof(sItemShort));
@ -48,22 +48,22 @@ public void OnGameFrame()
{
if (item.iTimeReady > RoundToCeil(GetEngineTime()))
{
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iOwner);
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
}
else
{
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "R", item.iOwner);
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "R", item.iClient);
}
}
case MODE_MAXUSES:
{
if (item.iTimesUsed < item.dConfig.iMaxUses)
{
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iOwner);
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
}
else
{
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "D", item.iOwner);
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "D", item.iClient);
}
}
case MODE_COOLDOWNMAXUSES:
@ -72,32 +72,32 @@ public void OnGameFrame()
{
if (item.iTimeReady > RoundToCeil(GetEngineTime()))
{
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iOwner);
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
}
else
{
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iOwner);
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
}
}
else
{
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "D", item.iOwner);
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "D", item.iClient);
}
}
case MODE_COOLDOWNCHARGES:
{
if (item.iTimeReady > RoundToCeil(GetEngineTime()))
{
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iOwner);
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
}
else
{
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iOwner);
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
}
}
default:
{
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "N/A", item.iOwner);
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "N/A", item.iClient);
}
}