This commit is contained in:
xen 2020-08-09 14:04:01 +02:00
parent 9481187880
commit 356982e3e2
41 changed files with 3998 additions and 285 deletions

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@ -0,0 +1,86 @@
;-------------;
; Stripper by ;
; Pasas1345 ;
;-------------;
;Make the laser boss have hp depending on how many people are there.
add:
{
"model" "*52"
"targetname" "stripper_lasers_trigger_adderhp"
"classname" "trigger_once"
"origin" "-1520 2304 2336"
"spawnflags" "1"
"StartDisabled" "1"
"filtername" "CTS"
"OnStartTouch" "nrk1_laserboss_2_break,AddHealth,150,0,-1"
}
modify:
{
match:
{
"targetname" "nrk1_laserboss_2_break"
"classname" "func_breakable"
}
replace:
{
"health" "100"
}
}
modify:
{
match:
{
"targetname" "nrk1_room6_trigger"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "stripper_lasers_trigger_adderhp,Enable,,10.50,-1"
}
}
;Modify the lasers to make them reduce hp per human die
modify:
{
match:
{
"targetname" "nrk1_laser2_hurt_L"
"classname" "trigger_hurt"
}
insert:
{
"OnHurtPlayer" "nrk1_laserboss_2_break,RemoveHealth,100,0,-1"
}
}
modify:
{
match:
{
"targetname" "nrk1_laser2_hurt_R"
"classname" "trigger_hurt"
}
insert:
{
"OnHurtPlayer" "nrk1_laserboss_2_break,RemoveHealth,100,0,-1"
}
}
modify:
{
match:
{
"targetname" "nrk1_laser2_hurt"
"classname" "trigger_hurt"
}
insert:
{
"OnHurtPlayer" "nrk1_laserboss_2_break,RemoveHealth,100,0,-1"
}
}

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@ -0,0 +1,483 @@
; FIX BROKEN SAY MESSAGES
modify:
{
match:
{
"targetname" "KillHumansIfTooLong"
}
delete:
{
"OnUser1" "Console,Command,say ** Sadly,0,2"
}
insert:
{
"OnUser1" "Console,Command,say ** Sadly we shall never know -- for time is the only resource truly long gone! **,2,-1"
}
}
modify:
{
match:
{
"targetname" "RPSFails"
}
delete:
{
"OnHitMax" "Console,Command,say ** Tough luck,0,1"
}
insert:
{
"OnHitMax" "Console,Command,say ** Tough luck lads! Come back when you learn to read computer minds! **,1,1"
}
}
modify:
{
match:
{
"targetname" "RPSHp"
}
delete:
{
"OnHitMin" "Console,Command,say ** Oh! And all those efforts so vain,0,0"
}
insert:
{
"OnHitMin" "Console,Command,say ** Oh! And all those efforts so vain -- wasted -- just to reach further and then be slain! **,10,1"
}
}
modify:
{
match:
{
"targetname" "Burger_Fed"
}
delete:
{
"OnHitMax" "Console,Command,say ** And so it awakes,0,0"
}
insert:
{
"OnHitMax" "Console,Command,say ** And so it awakes -- hamboighed! Will only a piece of stardust -- a clump of meat -- save us? **,0,-1"
}
}
modify:
{
match:
{
"model" "*93"
"origin" "0 -13120 -544"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Console,Command,say ** In the endless halls of time rests the shade of Ahuramazda,0,0"
}
insert:
{
"OnStartTouch" "Console,Command,say ** In the endless halls of time rests the shade of Ahuramazda -- erased by a crescent moon... **,0,1"
}
}
modify:
{
match:
{
"targetname" "Boss_Mini_Elevator_Movement"
}
delete:
{
"OnFalse" "Console,Command,say ** Lasciate ogne speranza,0,0"
}
insert:
{
"OnFalse" "Console,Command,say ** Lasciate ogne speranza -- o voi ch'intrate. **,0,1"
}
}
modify:
{
match:
{
"model" "*117"
"origin" "-15152 -5236 -1432"
"classname" "func_door_rotating"
}
delete:
{
"OnOpen" "Console,Command,say ** The king dreams he is king,0,0"
}
insert:
{
"OnOpen" "Console,Command,say ** The king dreams he is king -- and he lives in the deceit of a king... **,0,1"
}
}
modify:
{
match:
{
"model" "*120"
"origin" "-7712 -2560 -352"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Console,Command,say ** Down,0,0"
}
insert:
{
"OnStartTouch" "Console,Command,say ** Down down and sliding -- If sad don't forget smiling... **,0,1"
}
}
modify:
{
match:
{
"targetname" "FinalPlatformTrigger"
}
delete:
{
"OnStartTouch" "Console,Command,say ** ...these words that lie forever,0,10"
}
insert:
{
"OnStartTouch" "Console,Command,say ** ...these words that lie forever never turned to strokes by hand... **,10,1"
}
}
modify:
{
match:
{
"model" "*189"
"origin" "-7712 -5056 -1792"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "Console,Command,say ** If I were you,0,5"
"OnStartTouch" "Console,Command,say ** But as finding keys and levers that open mouths and brains is more important,0,10"
}
insert:
{
"OnStartTouch" "Console,Command,say ** If I were you I'd look up some 70's Canterbury bands to go with the Bucholics of this land... **,5,1"
"OnStartTouch" "Console,Command,say ** But as finding keys and levers that open mouths and brains is more important -- I'd diversify as well. **,10,1"
}
}
modify:
{
match:
{
"targetname" "TotalTrigger"
}
delete:
{
"OnUser2" "Console,Command,say ** Move it! Only of bar stools,0,-1"
}
insert:
{
"OnUser2" "Console,Command,say ** Move it! Only of bar stools ephebes and nonsense may the future be made of! **,20,1"
}
}
modify:
{
match:
{
"model" "*266"
"origin" "-384.01 15712 4620"
"classname" "func_button"
}
delete:
{
"OnPressed" "Console,Command,say ** C??line probably rides along with us to the end of the night,0,0"
"OnPressed" "Console,Command,say ** That cadence that beating in you is nothing but a feverish dream,0,12"
}
insert:
{
"OnPressed" "Console,Command,say ** Celine probably rides along with us to the end of the night -- making offhand remarks. **,0,1"
"OnPressed" "Console,Command,say ** That cadence that beating in you is nothing but a feverish dream -- a selfish attack against the One State. **,12.5,1"
}
}
modify:
{
match:
{
"model" "*271"
"origin" "1280 10560 4526.18"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Console,Command,say ** [...] The hand that feeds you,0,0"
}
insert:
{
"OnStartTouch" "Console,Command,say ** [...] The hand that feeds you -- that knows you -- that helps you -- that hand you will bite. **,0,1"
}
}
modify:
{
match:
{
"targetname" "TopHeight"
}
delete:
{
"OnPressed" "Console,Command,say ** At some point in the journey,0,0"
}
insert:
{
"OnPressed" "Console,Command,say ** At some point in the journey the traveller is given a hand. **,0,1"
}
}
modify:
{
match:
{
"targetname" "SecretUnveil"
}
delete:
{
"OnBreak" "Console,Command,say ** And as time is but a rambling story,0,0"
}
insert:
{
"OnBreak" "Console,Command,say ** And as time is but a rambling story -- rambling further it shall flow. **,0,1"
}
}
modify:
{
match:
{
"targetname" "BasesDecoder"
}
delete:
{
"OnCase05" "Console,Command,say ** Fifth base reached. Wisely interpreted,0,0"
}
insert:
{
"OnCase05" "Console,Command,say ** Fifth base reached. Wisely interpreted -- the still-standing walls will fall. **,0,-1"
}
}
modify:
{
match:
{
"model" "*318"
"origin" "-112 3016 -148"
"classname" "func_button"
}
delete:
{
"OnPressed" "Console,Command,say ** The spectacle must continue,0,0"
"OnPressed" "Console,Command,say ** Extras must be part of the action too,0,5"
}
insert:
{
"OnPressed" "Console,Command,say ** The spectacle must continue -- though at a different place. ** ,0,1"
"OnPressed" "Console,Command,say ** Extras must be part of the action too -- or were they the protagonists? **,5,1"
}
}
modify:
{
match:
{
"model" "*324"
"origin" "1184 3720 -623"
"classname" "func_button"
}
delete:
{
"OnPressed" "Console,Command,say ** Something's up,0,0"
}
insert:
{
"OnPressed" "Console,Command,say ** Something's up -- something's left. The movement comes soon again. **,0,1"
}
}
; MAKE MUSIC ADJUSTABLE WITH SND_MUSICVOLUME
modify:
{
match:
{
"targetname" "Music7"
}
replace:
{
"message" "#music/aesthetic/charles mingus - moanin.mp3"
}
}
modify:
{
match:
{
"targetname" "Music8b"
}
replace:
{
"message" "#music/aesthetic/cowboy bebop ost 1 - too good too bad.mp3"
}
}
modify:
{
match:
{
"targetname" "Music0"
}
replace:
{
"message" "#music/aesthetic/tong-nou main theme - osamu sato.mp3"
}
}
modify:
{
match:
{
"targetname" "Music1"
}
replace:
{
"message" "#music/aesthetic/transmigration tong-nou ending theme - osamu sato.mp3"
}
}
modify:
{
match:
{
"targetname" "Music2"
}
replace:
{
"message" "#music/aesthetic/tomba 2 ost-town of the fisherman extended.mp3"
}
}
modify:
{
match:
{
"targetname" "Music3"
}
replace:
{
"message" "#music/aesthetic/osamu sato - genetic scale goh hotoda mix.mp3"
}
}
modify:
{
match:
{
"targetname" "Music4"
}
replace:
{
"message" "#music/aesthetic/osamu sato - retrofit with ryuichi sakamoto.mp3"
}
}
modify:
{
match:
{
"targetname" "Music5"
}
replace:
{
"message" "#music/aesthetic/perez prado - moliendo cafe.mp3"
}
}
modify:
{
match:
{
"targetname" "Music6"
}
replace:
{
"message" "#music/aesthetic/cowboy bebop ost 4 - yo pumpkin head.mp3"
}
}
modify:
{
match:
{
"targetname" "Music8"
}
replace:
{
"message" "#music/aesthetic/cowboy bebop ost 1 - too good too bad.mp3"
}
}
; FIX FINAL BOSS GATE GAP
add:
{
"model" "*85"
"wait" "-1"
"unlocked_sentence" "0"
"targetname" "KingGondolaBlocker"
"speed" "48"
"spawnpos" "0"
"spawnflags" "0"
"shadowdepthnocache" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "0"
"origin" "10356 1104 -1096"
"noise2" "doors/door_metal_gate_close1.wav"
"noise1" "doors/metal_move1.wav"
"movedir" "0 180 0"
"loopmovesound" "0"
"locked_sentence" "0"
"lip" "32"
"ignoredebris" "0"
"health" "0"
"forceclosed" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"drawinfastreflection" "0"
"dmg" "0"
"disableshadows" "1"
"disableshadowdepth" "0"
"disablereceiveshadows" "1"
"disableflashlight" "0"
"classname" "func_door"
}
modify:
{
match:
{
"targetname" "FinalGateOpener"
}
insert:
{
"OnHitMax" "KingGondolaBlocker,Kill,,20,1"
}
}

View File

@ -37,11 +37,11 @@ add:
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-332 1135 1102"
"origin" "-329 1136 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -14 -176 -978,0.1,1"
"OnUser1" "!self,AddOutput,maxs 14 176 978,0.1,1"
"OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1"
"OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1"
}
add:
{
@ -49,11 +49,11 @@ add:
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-831 1135 1102"
"origin" "-834 1136 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -14 -176 -978,0.1,1"
"OnUser1" "!self,AddOutput,maxs 14 176 978,0.1,1"
"OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1"
"OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1"
}
add:
{
@ -61,11 +61,11 @@ add:
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-579 884 1102"
"origin" "-578 881 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -176 -14 -978,0.1,1"
"OnUser1" "!self,AddOutput,maxs 176 14 978,0.1,1"
"OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1"
"OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1"
}
add:
{
@ -73,9 +73,30 @@ add:
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-579 1390 1102"
"origin" "-578 1393 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -176 -14 -978,0.1,1"
"OnUser1" "!self,AddOutput,maxs 176 14 978,0.1,1"
"OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1"
"OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1"
}
;--------------------------------------------------
;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS
;--------------------------------------------------
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Stage_0_initate"
}
delete:
{
"OnTrigger" "Trigger_nuke2,Enable,,59,-1"
"OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1"
}
insert:
{
"OnTrigger" "command,Command,mp_restartgame 1,59,1"
}
}

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@ -0,0 +1,123 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX ELEVATOR ISSUES
;--------------------
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "1087185"
}
insert:
{
"OnMapSpawn" "IFixAStupidMistake,FireUser1,,1,1"
}
}
modify:
{
match:
{
"targetname" "Cargoelevator_top_relay_4"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "IFixAStupidMistake,Enable,,0,-1"
"OnTrigger" "IFixAStupidMistake,Kill,,26.95,-1"
}
}
add:
{
"targetname" "IFixAStupidMistake"
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-329 1136 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1"
"OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1"
}
add:
{
"targetname" "IFixAStupidMistake"
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-834 1136 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1"
"OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1"
}
add:
{
"targetname" "IFixAStupidMistake"
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-578 881 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1"
"OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1"
}
add:
{
"targetname" "IFixAStupidMistake"
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-578 1393 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1"
"OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1"
}
;--------------------------------------------------
;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS
;--------------------------------------------------
;Normal Warmup
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Stage_WARMUP_initate"
}
delete:
{
"OnTrigger" "Trigger_nuke2,Enable,,59,-1"
"OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1"
}
insert:
{
"OnTrigger" "command,Command,mp_restartgame 1,59,1"
}
}
;Extreme Warmup
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Stage_INTERLUDE_initate"
}
delete:
{
"OnTrigger" "Trigger_nuke2,Enable,,59,-1"
"OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1"
}
insert:
{
"OnTrigger" "command,Command,mp_restartgame 1,59,1"
}
}

View File

@ -12,4 +12,53 @@ modify:
"OnTrigger" "tp_towerescape_human,Enable,,0,-1"
"OnTrigger" "part_towerescape,Start,,0,-1"
}
}
}
;Restart round on warmup instead of slaying players
modify:
{
match:
{
"classname" "func_brush"
"targetname" "warmup"
}
delete:
{
"OnUser1" "hurt_killall,Enable,,63,-1"
}
insert:
{
"OnUser1" "server,Command,mp_restartgame 1,63,-1"
}
}
;Save humans from nuke on ZM stage
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "relay_stage4"
}
insert:
{
"OnTrigger" "hurt_killall_but_actually_not,Enable,,302,-1"
}
}
add:
{
"model" "*240"
"targetname" "hurt_killall_but_actually_not"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "0 1536 -2816"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "50000"
"filtername" "ctpassfilter"
"classname" "trigger_multiple"
"OnStartTouch" "!activator,AddOutput,health 9999999,0,-1"
}

View File

@ -28,3 +28,26 @@ modify:
"damage" "9999999"
}
}
;------------------------
; EXTRA ANTIGLITCH BRUSH
;------------------------
add:
{
"model" "*179"
"targetname" "antiglitch"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "240 -464 624"
"disableshadows" "0"
"disablereceiveshadows" "0"
"_minlight" "0.0"
"classname" "func_brush"
}

View File

@ -20,13 +20,57 @@ modify:
{
"OnTrigger" "nuke_hurt,Disable,,10,-1"
}
insert:
{
"OnTrigger" "nuke_hurt,AddOutput,damage 99999,13,-1"
}
}
;------------------
;ANTI KNIFE TRIGGER
;------------------
;---------------------
;APES TOGETHER STRONG
;---------------------
; Metal bars
modify:
{
match:
{
"health" "400"
"material" "2"
"classname" "func_breakable"
}
insert:
{
"targetname" "BREAKABLE_BLOCKING_PATH"
}
}
; Glass
modify:
{
match:
{
"health" "600"
"material" "0"
"classname" "func_breakable"
}
insert:
{
"targetname" "BREAKABLE_BLOCKING_PATH"
}
}
;-----------
;INIT STUFF
;-----------
add:
{
"origin" "-261 -2378 548"
"targetname" "Server"
"classname" "point_servercommand"
}
filter:
{
"classname" "logic_auto"
@ -39,6 +83,8 @@ add:
"classname" "logic_relay"
"OnSpawn" "!self,Kill,,0,1"
"OnSpawn" "keypad_%i_case,InValue,0,0,1"
"OnSpawn" "NoKniferAllowed,FireUser1,,1,1"
"OnSpawn" "door4,Unlock,,110,1"
"OnSpawn" "door5,Unlock,,210,1"
"OnSpawn" "door6,Unlock,,110,1"
@ -47,9 +93,33 @@ add:
"OnSpawn" "door10,Unlock,,110,1"
"OnSpawn" "door12,Unlock,,110,1"
"OnSpawn" "door13,Unlock,,110,1"
"OnSpawn" "NoKniferAllowed,FireUser1,,1,1"
"OnSpawn" "Server,Command,say Doors Unlocked,110,1"
"OnSpawn" "door4,Open,,120,1"
; "OnSpawn" "door5,Open,,220,1" ; Secret door
"OnSpawn" "door6,Open,,120,1"
"OnSpawn" "door7,Open,,120,1"
"OnSpawn" "door9,Open,,120,1"
"OnSpawn" "door10,Open,,120,1"
"OnSpawn" "door12,Open,,120,1"
"OnSpawn" "door13,Open,,120,1"
"OnSpawn" "door4,Kill,,140,1"
; "OnSpawn" "door5,Kill,,240,1" ; Secret door
"OnSpawn" "door6,Kill,,140,1"
"OnSpawn" "door7,Kill,,140,1"
"OnSpawn" "door9,Kill,,140,1"
"OnSpawn" "door10,Kill,,140,1"
"OnSpawn" "door12,Kill,,140,1"
"OnSpawn" "door13,Kill,,140,1"
"OnSpawn" "BREAKABLE_BLOCKING_PATH,Break,,155,1"
}
;-------------------
;ANTI KNIFE TRIGGER
;-------------------
add:
{
"targetname" "NoKniferAllowed"
@ -76,3 +146,5 @@ modify:
"OnPass" "NoKniferAllowed,Kill,,10,1"
}
}

View File

@ -29,3 +29,21 @@ modify:
"OnCase04" "lvl3_item_spawn,AddOutput,origin -1170 -1038 3247,0,1"
}
}
;Restart round on warmup instead of slaying players
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "warmup_map_relay"
}
delete:
{
"OnTrigger" "killall,Enable,,41,-1"
}
insert:
{
"OnTrigger" "command,Command,mp_restartgame 1,41,1"
}
}

View File

@ -645,4 +645,18 @@ add:
"OnStartTouch" "ammo,use,,0,-1"
"OnUser1" "!self,Toggle,,0,-1"
"OnUser1" "!self,FireUser1,,0.5,-1"
}
}
;Increase nuke damage
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "end"
}
replace:
{
"damage" "5000"
}
}

View File

@ -70,4 +70,18 @@ modify:
{
"filtername" "zombie_filter"
}
}
}
;Increase nuke damage
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "end_2"
}
replace:
{
"damage" "5000"
}
}

View File

@ -321,4 +321,4 @@ match:
{
"fadescale" "0"
}
}
}

View File

@ -81,10 +81,129 @@ modify:
}
}
;-----------
; MAP FIXES
;-----------
;-------------------------------------------------------------
; CORRECTLY CHANGE THE LEVEL AFTER ALL ZOMBIES ARE ELIMINATED
;-------------------------------------------------------------
add:
{
"origin" "512 -512 -10752"
"targetname" "game_winning_trigger_counter"
"startvalue" "2"
"min" "0"
"max" "2"
"classname" "math_counter"
"OnHitMin" "game_winning_relay,Trigger,,0,1"
"OnUser1" "!self,Subtract,1,0,-1"
"OnUser1" "!self,FireUser1,,0.5,-1"
}
modify:
{
match:
{
"targetname" "game_winning_trigger_ctcheck"
"origin" "512 -512 -10752"
"classname" "trigger_multiple"
}
delete:
{
"OnTrigger" "game_winning_trigger_ctcheck,Disable,,0,-1"
"OnTrigger" "game_winning_trigger_tcheck,Enable,,0,-1"
"OnTrigger" "game_winning_relay,Trigger,,0,-1"
}
insert:
{
"OnStartTouch" "!self,Disable,,0,1"
"OnStartTouch" "game_winning_trigger_tcheck,Enable,,0,1"
"OnStartTouch" "game_winning_trigger_counter,FireUser1,,0,1"
}
}
modify:
{
match:
{
"targetname" "game_winning_trigger_tcheck"
"origin" "512 -512 -10752"
"classname" "trigger_multiple"
; "wait" "0.1"
}
delete:
{
"OnTrigger" "game_winning_relay,CancelPending,,0,-1"
"OnTrigger" "game_winning_relay,Trigger,,0.05,-1"
}
insert:
{
"OnTrigger" "game_winning_trigger_counter,Add,2,0,-1"
}
}
;--------------------------------------------------
; FALLING TREE NOT SOLID SO PEOPLE DONT GET BURIED
;--------------------------------------------------
modify:
{
match:
{
"classname" "prop_dynamic"
"targetname" "i_pr_tree2"
}
replace:
{
"solid" "0"
}
}
modify:
{
match:
{
"classname" "prop_dynamic"
"targetname" "i_pr_tree1"
}
replace:
{
"solid" "0"
}
}
;----------------------------
; STAGE3 LADDER SHORTCUT FIX
;----------------------------
modify:
{
match:
{
"targetname" "event_case_s3"
"classname" "logic_case"
}
delete:
{
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8920 5750,0.05,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8920 6060,0.15,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8350 5750,0.25,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8350 6060,0.35,-1"
}
insert:
{
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8926 5750,0.05,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8926 6060,0.15,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8354 5750,0.25,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8354 6060,0.35,-1"
}
}
; Comparing "ze_castlevania_v1_3.bsp" (1941 entities) with "ze_castlevania_v1_3n.bsp" (1941 entities)
; Removed 1918 identical entities.

View File

@ -0,0 +1,63 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;DELAY SHUTTLE TO BE MORE FAIR FOR ZM
;-------------------------------------
filter:
{
"origin" "3808 -2588 544"
"classname" "trigger_once"
"hammerid" "1280741"
}
add:
{
"model" "*299"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "3808 -2588 544"
"classname" "trigger_once"
"OnTrigger" "Shuttle_Relay_0,Trigger,,0,1"
}
add:
{
"origin" "3808 -2588 544"
"targetname" "Shuttle_Relay_0"
"spawnflags" "0"
"classname" "logic_relay"
; Base outputs were '15 seconds message' delay 0 and the next outputs with delay 5
; "OnTrigger" "1,Command,say >>>Lambda-shuttle departing in 15 seconds<<<,0,1"
; "OnTrigger" "Shuttle_Relay_1,Trigger,,5,1"
"OnTrigger" "1,Command,say >>>Lambda-shuttle departing in 20 seconds<<<,0,1"
"OnTrigger" "Shuttle_Relay_1,Trigger,,10,1"
}
add:
{
"origin" "3808 -2588 544"
"targetname" "Shuttle_Relay_1"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "1,Command,say >>>!3!<<<,0,1"
"OnTrigger" "1,Command,say >>>!2!<<<,1,1"
"OnTrigger" "1,Command,say >>>!1!<<<,2,1"
"OnTrigger" "1,Command,say >>>RAMP CLOSING<<<,3,1"
"OnTrigger" "lambda_ramp,Close,,3,1"
"OnTrigger" "lambda_train_02,StartForward,,10,1"
"OnTrigger" "landing_pads,Open,,10,1"
"OnTrigger" "saber_hurt,Disable,,10,1"
"OnTrigger" "saber_hurt2,Disable,,10,1"
"OnTrigger" "teleport_04,Enable,,10,1"
"OnTrigger" "teleport_04,Disable,,11,1"
"OnTrigger" "togglewall1,Toggle,,12,1"
"OnTrigger" "lpr,Open,,13,1"
"OnTrigger" "Shuttle_Relay_3,Trigger,,22,1"
"OnTrigger" "dr_02,Open,,32,1"
"OnTrigger" "dr_01,Open,,32,1"
"OnTrigger" "1,Command,say >>>DEATH-STAR EXPLODING IN 5 SECONDS<<<,35,1"
"OnTrigger" "fade,Fade,,38,1"
"OnTrigger" "ambient_03,PlaySound,,39,1"
"OnTrigger" "nuke_04,Enable,,40,1"
}

View File

@ -0,0 +1,36 @@
;Enable bhop but disable it at stairs on stage 2
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnNewGame" "cmd,Command,sv_enablebunnyhopping 1,0,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "Trigger_Door_2_6"
}
insert:
{
"OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,0,1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Boss_Relay_2"
}
insert:
{
"OnTrigger" "cmd,Command,sv_enablebunnyhopping 1,38,1"
}
}

View File

@ -1,82 +1,156 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;-----------------------------------------------
;***********************************************
;********** STRIPPER BY KLIXUS *****************
;***********************************************
;-----------------------------------------------
;Extends AFK TP to cover boat on stage 4
add:
{
"model" "*161"
"wait" "1"
"targetname" "AFK_teleport1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-4311.03 -4401.52 -331.52"
"classname" "trigger_multiple"
"hammerid" "631004"
"OnStartTouch" "!activator,AddOutput,origin 8313 1010 7741,0,-1"
}
;Blocks jumpable prop for EX 1 lasers
add:
{
"model" "*151"
"targetname" "EX1_Prop_Block"
"origin" "1585.4 8173.39 7542"
"spawnobject" "0"
"spawnflags" "1"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "2"
"health" "0"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_breakable"
}
;Add wall to prevent boss glitch in stage 2/4
add:
{
"model" "*171"
"targetname" "boss_glitch_block"
"classname" "func_wall_toggle"
"spawnflags" "0"
"origin" "-11190.3 -13827.4 5286.5"
}
modify:
{
match:
{
"targetname" "Edge_Health"
"classname" "math_counter"
"hammerid" "5854419"
}
insert:
{
"OnHitMin" "boss_glitch_block,Kill,,0,1"
}
}
modify:
{
match:
{
"targetname" "counter_triface_3"
"classname" "math_counter"
"hammerid" "4109273"
}
insert:
{
"OnHitMin" "boss_glitch_block,Kill,,0,1"
}
}
;Moltards addition
;----------------------------------------
;STAGE2 EXTREME: FIX SEPHIROTH SAFE AREA
;----------------------------------------
modify:
{
match:
{
"targetname" "button_ex"
"classname" "func_button"
"hammerid" "5736842"
}
insert:
{
"OnPressed" "Glitch_Sephi_Fix,Enable,,10,1"
}
match:
{
"targetname" "button_ex"
"classname" "func_button"
"hammerid" "5736842"
}
insert:
{
"OnPressed" "Glitch_Sephi_Fix,Enable,,10,1"
}
}
add:
{
"model" "*158"
"targetname" "Glitch_Sephi_Fix"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-11187 -13994 5965"
"filtername" "filter_ct"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "100000"
"classname" "trigger_hurt"
"model" "*158"
"targetname" "Glitch_Sephi_Fix"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-11187 -13994 5965"
"filtername" "filter_ct"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "100000"
"classname" "trigger_hurt"
}
add:
{
"model" "*158"
"targetname" "Glitch_Sephi_Fix"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-9171 -14038 5325"
"filtername" "filter_ct"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "100000"
"classname" "trigger_hurt"
"model" "*158"
"targetname" "Glitch_Sephi_Fix"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-9171 -14038 5325"
"filtername" "filter_ct"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "100000"
"classname" "trigger_hurt"
}
add:
{
"model" "*158"
"targetname" "Glitch_Sephi_Fix"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-6963 -14038 5773"
"filtername" "filter_ct"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "100000"
"classname" "trigger_hurt"
}
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "AFK_teleport1"
}
replace:
{
"origin" "-4532 -1149.5 94.5"
}
"model" "*158"
"targetname" "Glitch_Sephi_Fix"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-6963 -14038 5773"
"filtername" "filter_ct"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "100000"
"classname" "trigger_hurt"
}
;Enable bhop
modify:
{
match:

View File

@ -1474,3 +1474,45 @@ add:
"OnUser1" "!self,FireUser1,,0.22,-1"
"OnStartTouch" "Staff_Earth_Prop_Clip_Fix,Enable,,0.04,1"
}
;----------------------------
; CANT STACK INSIDE GUARDIAN
;----------------------------
filter:
{
"targetname" "Guard_Boss_Hurt"
"classname" "trigger_multiple"
}
add:
{
"model" "*362"
"targetname" "Guard_Boss_Hurt"
"parentname" "Guard_Boss_Physbox"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "13277.5 -6400 6319.5"
"nodmgforce" "0"
"filtername" "Filter_Team_Humans"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "60"
"classname" "trigger_hurt"
}
modify:
{
match:
{
"targetname" "Level_Case_Diff"
"classname" "logic_case"
}
delete:
{
"OnCase02" "Guard_Temp_Boss,AddOutput,OnEntitySpawned Guard_Boss_Point_Hurt:AddOutput:Damage 70:0.01:1,1,1"
}
insert:
{
"OnCase02" "Guard_Temp_Boss,AddOutput,OnEntitySpawned Guard_Boss_Hurt:AddOutput:damage 70:0.01:1,1,1"
}
}

View File

@ -26,4 +26,27 @@ modify:
"distance" "68"
"speed" "3"
}
}
;---------------------
; Change to 6 extends
;---------------------
modify:
{
match:
{
"targetname" "map_fixthis"
"classname" "func_brush"
}
delete:
{
"OnUser1" "console,Command,sm_mapvote_extend 4,0.04,1"
"OnUser1" "console,Command,mce_extend 4,0.05,1"
}
insert:
{
"OnUser1" "console,Command,sm_mapvote_extend 6,0.04,1"
"OnUser1" "console,Command,mce_extend 6,0.05,1"
}
}

View File

@ -631,7 +631,6 @@ add:
"OnStartTouch" "WashTub,SetSpeed,500,3,1"
"model" "*291"
"spawnflags" "1"
"w " ""
}
add:
{
@ -1566,3 +1565,143 @@ modify:
"OnUser1" "!self,AddOutput,OnPass Com:Command:say *** Nuke Button Unlocked ***:1:1,0,1"
}
}
;--------------------------------------
; Disable awp after boats reach ending
;--------------------------------------
add:
{
"targetname" "DISABLE_AWP_RELAY"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "Com,Command,say *** Awp Disabled ***,0,1"
"OnTrigger" "Com,Command,zr_restrict AWP,0,1"
"OnTrigger" "weapon_awp,Kill,,0,1"
"OnTrigger" "templateKillAwps,ForceSpawn,,0,1"
"OnTrigger" "triggerKillAwps,FireUser1,,0.02,1"
"OnTrigger" "triggerKillAwps,Enable,,0.1,1"
"OnTrigger" "weaponmanager_Aug,Kill,,1,1"
}
add:
{
"targetname" "ENABLE_AWP_RELAY"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "Com,Command,say *** Awp Enabled ***,0,1"
"OnTrigger" "Com,Command,zr_unrestrict AWP,0,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"origin" "-960 1008 8"
"hammerid" "171657"
}
insert:
{
"OnMapSpawn" "ENABLE_AWP_RELAY,Trigger,,0,1"
}
}
modify:
{
match:
{
"targetname" "WashTub2Path3"
"classname" "path_track"
}
insert:
{
"OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1"
}
}
modify:
{
match:
{
"targetname" "Boat5Path3"
"classname" "path_track"
}
insert:
{
"OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1"
}
}
modify:
{
match:
{
"targetname" "WashBucketPath2"
"classname" "path_track"
}
insert:
{
"OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1"
}
}
modify:
{
match:
{
"targetname" "HelicopterPath3"
"classname" "path_track"
}
insert:
{
"OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1"
}
}
add:
{
"origin" "-960 1008 8"
"weapon_knife" "1"
"targetname" "equipKnife"
"spawnflags" "0"
"classname" "game_player_equip"
}
add:
{
"origin" "-960 1008 8"
"weapon_aug" "1"
"targetname" "equipAug"
"spawnflags" "1"
"classname" "game_player_equip"
}
add:
{
"targetname" "triggerKillAwps"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "4608 -3328 160"
"filtername" "FilterCT"
"classname" "trigger_once"
"OnStartTouch" "equipAug,Use,,0,-1"
"OnUser1" "!self,AddOutput,solid 2,0,-1"
"OnUser1" "!self,AddOutput,mins -5632 -1792 -352,0.05,-1"
"OnUser1" "!self,AddOutput,maxs 5632 1792 352,0.05,-1"
}
add:
{
"origin" "4608 -3328 160"
"weaponname" "weapon_aug"
"targetname" "weaponmanager_Aug"
"ammomod" "0"
"classname" "game_weapon_manager"
}
add:
{
"origin" "4608 -3328 160"
"Template02" "triggerKillAwps"
"Template01" "weaponmanager_Aug"
"targetname" "templateKillAwps"
"spawnflags" "2"
"classname" "point_template"
"OnEntitySpawned" "!self,Kill,,0,1"
}

View File

@ -1,3 +1,26 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX TRAM NOT WORKING
;---------------------
modify:
{
match:
{
"targetname" "tramp"
"classname" "func_tracktrain"
}
delete:
{
"OnStart" "tramp stop2,DisablePath,,0,-1"
}
}
;---------------------
;INVALID SPAWNPOINT
;---------------------
filter:
{
"origin" "-902.081 554.384 212.421"

46
ze_isla_nublar_v3.cfg Normal file
View File

@ -0,0 +1,46 @@
add:
{
"origin" "-232 4544 72"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "3"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "normaldiff_settings"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "harddiff_settings"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "extreamdiff_settings"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}

View File

@ -39,6 +39,58 @@ modify:
}
}
;----------------------
; init triggers
;----------------------
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "684"
}
insert:
{
"OnMapSpawn" "ATeleportAtTheBottom,FireUser1,,1,1"
"OnMapSpawn" "ATeleportAtTheEnd,FireUser1,,1,1"
"OnMapSpawn" "APushOnHouse,FireUser1,,1,1"
}
}
;----------------------
; fix camping on house
;----------------------
add:
{
"targetname" "APushOnHouse"
"pushdir" "0 0 0"
"StartDisabled" "0"
"spawnflags" "1"
"speed" "350"
"origin" "-2456 -72 324.85"
"classname" "trigger_push"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -224 -224 -100,0.1,1"
"OnUser1" "!self,AddOutput,maxs 224 224 100,0.1,1"
}
modify:
{
match:
{
"targetname" "smokegran"
"classname" "weapon_smokegrenade"
}
replace:
{
"classname" "weapon_hegrenade"
}
}
;----------------------------------------
; safe teleport at the bottom of the map
@ -66,19 +118,23 @@ add:
"OnUser1" "!self,AddOutput,maxs 5552 7552 96,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "684"
}
insert:
{
"OnMapSpawn" "ATeleportAtTheBottom,FireUser1,,1,1"
}
}
;--------------
; FINAL AFK TP
;--------------
add:
{
"targetname" "ATeleportAtTheEnd"
"target" "td_gate"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "2048 3552 -478.5"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -5632 -5088 -1700,0.1,1"
"OnUser1" "!self,AddOutput,maxs 5632 5088 1700,0.1,1"
}
;-------------
; other fixes
@ -163,6 +219,7 @@ modify:
insert:
{
"OnPressed" "tp_spawn,Enable,,65,1"
"OnPressed" "ATeleportAtTheEnd,Enable,,65,1"
"OnPressed" "callmainland,Command,say ***SPAWN TELEPORT ENABLED***,66,1"
}
}

View File

@ -1,6 +1,6 @@
;---------------------------------------------
; Remove Weapons and fix Camping spots
;---------------------------------------------
;----------------
; Remove Weapons
;----------------
filter:
{
"classname" "weapon_elite"
@ -17,6 +17,44 @@ filter:
{
"classname" "func_movelinear"
}
;--------------
; Add platform
;--------------
add:
{
"classname" "prop_dynamic"
"origin" "-1972 -2952 198"
"angles" "0 90 0"
"model" "models/editor/ground_node.mdl"
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "2"
"rendermode" "0"
}
;-------------------------
; Teleport Good Direction
;-------------------------
; modify:
; {
; match:
; {
; "targetname" "t_out"
; "classname" "trigger_teleport"
; }
; insert:
; {
; "landmark" "!activator"
; }
; }
;-------------------
; Fix Camping spots
;-------------------
add:
{
"classname" "prop_dynamic"

File diff suppressed because it is too large Load Diff

30
ze_m0w0m_a4.cfg Normal file
View File

@ -0,0 +1,30 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;DELETE TRIGGER THAT SPAWN ROCKETS
;----------------------------------
filter:
{
"targetname" "lvl3_launcher_trigger1"
"classname" "trigger_multiple"
}
filter:
{
"targetname" "lvl3_launcher_trigger2"
"classname" "trigger_multiple"
}
filter:
{
"targetname" "lvl3_launcher_trigger4"
"classname" "trigger_multiple"
}
filter:
{
"targetname" "lvl3_launcher_trigger5"
"classname" "trigger_multiple"
}

View File

@ -59,63 +59,63 @@ modify:
;---------------------------------------
add:
{
"model" "*140"
"classname" "func_physbox_multiplayer"
"targetname" "Missle_HitBox"
"spawnobject" "0"
"spawnflags" "16384"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"preferredcarryangles" "0 0 0"
"PerformanceMode" "0"
"notsolid" "0"
"nodamageforces" "0"
"material" "1"
"massScale" "0"
"health" "300"
"gibdir" "0 0 0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"origin" "2785 4446.5 -13658.5"
"model" "*140"
"classname" "func_physbox_multiplayer"
"targetname" "Missle_HitBox"
"spawnobject" "0"
"spawnflags" "16384"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"preferredcarryangles" "0 0 0"
"PerformanceMode" "0"
"notsolid" "0"
"nodamageforces" "0"
"material" "1"
"massScale" "0"
"health" "300"
"gibdir" "0 0 0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"origin" "2785 4446.5 -13658.5"
}
add:
{
"model" "*26"
"origin" "2712 5400 -13468.1"
"classname" "func_physbox_multiplayer"
"targetname" "KnightCage_HitBox"
"spawnobject" "0"
"spawnflags" "16384"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"preferredcarryangles" "0 0 0"
"PerformanceMode" "0"
"notsolid" "0"
"nodamageforces" "0"
"material" "2"
"massScale" "0"
"health" "300"
"gibdir" "0 0 0"
"forcetoenablemotion" "0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"origin" "2712 5400 -13456"
"model" "*26"
"origin" "2712 5400 -13468.1"
"classname" "func_physbox_multiplayer"
"targetname" "KnightCage_HitBox"
"spawnobject" "0"
"spawnflags" "16384"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"preferredcarryangles" "0 0 0"
"PerformanceMode" "0"
"notsolid" "0"
"nodamageforces" "0"
"material" "2"
"massScale" "0"
"health" "300"
"gibdir" "0 0 0"
"forcetoenablemotion" "0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"origin" "2712 5400 -13456"
}
modify:
{
@ -199,4 +199,21 @@ modify:
{
"OnHitMax" "Map_Command,Command,say >>>1 Lifes Remaining<<<,5.3,-1"
}
}
}
;Extend roundtime
modify:
{
match:
{
"classname" "logic_auto"
}
delete:
{
"OnMultiNewMap" "Map_Command,Command,mp_roundtime 15,0,1"
}
insert:
{
"OnMultiNewMap" "Map_Command,Command,mp_roundtime 25,0,1"
}
}

20
ze_notredame_v1_3.cfg Normal file
View File

@ -0,0 +1,20 @@
;*******************************************
;*-------------STRIPPER BY-----------------*
;*---------------KLIXUS--------------------*
;*******************************************
;Moves AFK Teleport inside ZM Cage. Disables ztele glitch
modify:
{
match:
{
"targetname" "BossRoomCageTPDestination"
"classname" "info_teleport_destination"
"hammerid" "91366"
}
replace:
{
"origin" "7293 -4263 1599"
"angles" "0 90 0"
}
}

View File

@ -56,3 +56,60 @@ modify:
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;LVL1: VACCUM NO GLITCH
;-----------------------
modify:
{
match:
{
"parentname" "clear_robot"
"origin" "1057 -2816 -2000"
"classname" "func_movelinear"
}
replace:
{
"spawnflags" "8"
}
}
modify:
{
match:
{
"targetname" "clear_robot"
"origin" "1057 -2816 -2000"
"classname" "func_tracktrain"
}
replace:
{
"spawnflags" "138"
}
}
;---------------------------
;LVL3: DELAY LASER TELEPORT
;---------------------------
modify:
{
match:
{
"classname" "trigger_once"
"origin" "612 3688 224"
"targetname" "trigger_lv3"
}
delete:
{
"OnStartTouch" "lv3_last_tele,Enable,,1,1"
}
insert:
{
"OnStartTouch" "lv3_last_tele,Enable,,10,1"
"OnStartTouch" "cmd,Command,say **Afk teleport in 10 seconds**,0,1"
}
}

View File

@ -181,4 +181,4 @@ modify:
{
"origin" "-12354 14778.5 -853.25"
}
}
}

View File

@ -1,100 +1,33 @@
;-----------
; MAP FIXES
;-----------
;-------------------------------------------
;-----------|S T R I P P E R|---------------
;-----------| B Y |---------------
;-----------| K L I X U S |---------------
;-------------------------------------------
modify:
;-------------------------------------------
;---------------|STAGE 2|-------------------
;-------------------------------------------
;-----------|BOSS TP GLITCH|----------------
add:
{
match:
{
"targetname" "Level5_FinalLaserUP"
"classname" "func_movelinear"
"hammerid" "710336"
}
replace:
{
"movedistance" "20000"
}
}
modify:
{
match:
{
"targetname" "Level5_FinalLaserDOWN"
"classname" "func_movelinear"
"hammerid" "710344"
}
replace:
{
"movedistance" "20000"
}
}
modify:
{
match:
{
"targetname" "Level5_FinalLaserUPRIGHT"
"classname" "func_movelinear"
"hammerid" "710530"
}
replace:
{
"movedistance" "20000"
}
}
modify:
{
match:
{
"targetname" "Level5_FinalLaserUPLEFT"
"classname" "func_movelinear"
"hammerid" "710533"
}
replace:
{
"movedistance" "20000"
}
}
modify:
{
match:
{
"targetname" "addhealth_gira"
"classname" "trigger_multiple"
"hammerid" "470648"
}
delete:
{
"OnStartTouch" "giratinahp,Add,250,0,-1"
}
insert:
{
"OnStartTouch" "giratinahp,Add,370,0,-1"
}
"model" "*388"
"targetname" "AFK_Teleport3"
"target" "AFK_Teleport2Gym_Alpha"
"StartDisabled" "1"
"spawnflags" "4097"
"origin" "13969.3 -7036.98 12543"
"classname" "trigger_teleport"
}
;--------------------------
;Buff Laser Boss HP Stage 4
;--------------------------
modify:
{
match:
{
"classname" "trigger_multiple"
"hammerid" "437195"
}
delete:
{
"OnStartTouch" "weavilefinalhp,Add,50,0,-1"
}
insert:
{
"OnStartTouch" "weavilefinalhp,Add,100,0,-1"
}
}
;-------------------------------------------
;---------------|STAGE 3|-------------------
;-------------------------------------------
;----------------------------------------------------------------
;Fix Stage 3 Groudon's Roar that can happen after Groudon's death
;By Moltard
;----------------------------------------------------------------
modify:
@ -110,9 +43,157 @@ modify:
"OnBreak" "groudon_roar_relay,Disable,,0,1"
}
}
;-------------------------------------------
;---------------|STAGE 4|-------------------
;-------------------------------------------
;-------------------------------------------
;-----------|BOSS HP INCREASE|--------------
;-------------------------------------------
;--------------|GIRANTINA|------------------
modify:
{
match:
{
"targetname" "giratinahp"
"classname" "math_counter"
"hammerid" "416932"
}
replace:
{
"max" "30000"
"startvalue" "500"
}
}
modify:
{
match:
{
"targetname" "addhealth_gira"
"classname" "trigger_multiple"
"hammerid" "470648"
}
delete:
{
"OnStartTouch" "giratinahp,Add,250,0,-1"
}
insert:
{
"OnStartTouch" "giratinahp,Add,500,0,-1"
}
}
;-----------|FINAL WEAVILE|-----------------
modify:
{
match:
{
"classname" "trigger_multiple"
"hammerid" "437195"
}
delete:
{
"OnStartTouch" "weavilefinalhp,Add,50,0,-1"
}
insert:
{
"OnStartTouch" "weavilefinalhp,Add,150,0,-1"
}
}
;-------------------------------------------
;---------------|STAGE 5|-------------------
;-------------------------------------------
;-----ATTEMPT TO FIX LAST LASER DMG---------
modify:
{
match:
{
"targetname" "Level5_FinalTrigger"
"classname" "trigger_once"
"hammerid" "693701"
}
delete:
{
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,44,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,45,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,46,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,47,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,48,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,49,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,50,-1"
"OnStartTouch" "Level5_FinalLaserUPRIGHT_Relay,Trigger,,60,-1"
"OnStartTouch" "Level5_FinalLaserUPLEFT_Relay,Trigger,,60,-1"
}
insert:
{
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,44,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,45,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,46,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,47,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,48,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,49,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,50,1"
"OnStartTouch" "Level5_FinalLaserUPRIGHT_Relay,Trigger,,60,1"
"OnStartTouch" "Level5_FinalLaserUPLEFT_Relay,Trigger,,60,1"
}
modify:
{
match:
{
"targetname" "Level5_FinalLaserUPRIGHT_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
}
modify:
{
match:
{
"targetname" "Level5_FinalLaserUPLEFT_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
}
modify:
{
match:
{
"targetname" "Level5_FinalLaserUP_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
}
modify:
{
match:
{
"targetname" "Level5_FinalLaserDOWN_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
}
;--------------------------------------
;Fix Judgement Hurt after Arceus' death
;By Moltard
;--------------------------------------
modify:
@ -130,4 +211,4 @@ modify:
{
"OnBreak" "Arceus_Judgement_Hurt,Kill,,0,-1"
}
}
}

View File

@ -16,6 +16,8 @@ filter:
"classname" "func_brush"
}
;----------------------------------
;ZombieMurder - Cant Delay on boss
;----------------------------------
@ -37,6 +39,289 @@ add:
"classname" "trigger_hurt"
}
;-------------------------------------------
;ZombieMurder - No Zombie Stuck in Ammo Box
;-------------------------------------------
filter:
{
"targetname" "NadeTS"
"classname" "trigger_teleport"
}
add:
{
"model" "*391"
"targetname" "BOSS_NoStuck_GrenadeBox"
"filtername" "FilterC"
"target" "ZMTarget"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "14568 15232 -16108"
"classname" "trigger_teleport"
"OnStartTouch" "!self,Kill,,0.5,1"
}
add:
{
"model" "*391"
"targetname" "BOSS_NoStuck_GrenadeBox"
"filtername" "FilterT"
"target" "ZMTargetT"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "14568 15232 -16108"
"classname" "trigger_teleport"
}
;-------------------------------
;ZombieMurder - Random Switches
;-------------------------------
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_Counter"
"min" "0"
"max" "4"
"startvalue" "0"
"classname" "math_counter"
"OutValue" "BOSS_Switch_Compare,SetValueCompare,,0,-1"
"OnHitMax" "BOSS_Switch_Relay_Final,Trigger,,0,1"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_Compare"
"InitialValue" "1"
"CompareValue" "4"
"classname" "logic_compare"
"OnLessThan" "com,Command,say ***Switch Activated!***,0,3"
"OnLessThan" "BOSS_Switch_Random,PickRandomShuffle,,3,3"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_Random"
"classname" "logic_case"
"OnCase01" "BOSS_Switch_1_Relay_Enable,Trigger,,0,1"
"OnCase02" "BOSS_Switch_2_Relay_Enable,Trigger,,0,1"
"OnCase03" "BOSS_Switch_3_Relay_Enable,Trigger,,0,1"
"OnCase04" "BOSS_Switch_4_Relay_Enable,Trigger,,0,1"
}
;*************
; Init Switch
;*************
modify:
{
match:
{
"targetname" "FBK"
"classname" "func_breakable"
}
replace:
{
; Remove all outputs and insert this one
"OnBreak" "BOSS_Switch_Relay_Init,Trigger,,0,1"
}
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_Relay_Init"
"classname" "logic_relay"
"OnTrigger" "FBB,SetAnimation,cargo_hover,0,1"
"OnTrigger" "Shake,StopShake,,0,1"
"OnTrigger" "FS,Volume,0,0,1"
"OnTrigger" "FP,Kill,,0,1"
"OnTrigger" "FBL,Kill,,0,1"
"OnTrigger" "FBM,Kill,,0,1"
"OnTrigger" "FBR,Kill,,0,1"
"OnTrigger" "FBp3,Kill,,0,1"
"OnTrigger" "FBH,Disable,,0,1"
"OnTrigger" "HF,Enable,,0,1"
"OnTrigger" "NadeT,ForceSpawn,,0,1"
"OnTrigger" "BOSS_NoStuck_GrenadeBox,Enable,,0,1"
"OnTrigger" "BOSS_Switch_Random,PickRandomShuffle,,0,1"
"OnTrigger" "com,Command,say ***The Boss has been weakened But it will recover in 60secs and use its final attack!***,1,1"
"OnTrigger" "com,Command,say ***CT's brave enough will have to jump off and activate the switches!***,2,1"
"OnTrigger" "com,Command,say ***Turn on all 4 to FINISH IT OFF and activate the Orb Teleport!***,3,1"
"OnTrigger" "com,Command,say ***Don't forget to use the nade crate!***,4,1"
"OnTrigger" "com,Command,say ***Switch 1 Unlocked!***,5,1"
"OnTrigger" "com,Command,say ***HURRY UP!!!***,50,1"
"OnTrigger" "FA,Enable,,60,1"
}
;**********
; Switch 1
;**********
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_1_Relay_Enable"
"classname" "logic_relay"
"OnTrigger" "S1,Unlock,,0,1"
"OnTrigger" "SP,Enable,,0,1"
"OnTrigger" "T1S,ShowSprite,,0,1"
}
modify:
{
match:
{
"targetname" "S1"
"classname" "func_button"
}
replace:
{
"wait" "0.1"
"OnPressed" "BOSS_Switch_1_Filter,TestActivator,,0,-1"
}
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_1_Filter"
"Negated" "0"
"filterteam" "3"
"classname" "filter_activator_team"
"OnPass" "BOSS_Switch_1_Relay_Press,Trigger,,0,1"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_1_Relay_Press"
"classname" "logic_relay"
"OnTrigger" "BOSS_Switch_1_Filter,Kill,,0,1"
"OnTrigger" "S1,Lock,,0,1"
"OnTrigger" "T1S,Kill,,0,1"
"OnTrigger" "T1,Enable,,0,1"
"OnTrigger" "LS1,TurnOn,,0,1"
"OnTrigger" "M1,Skin,0,0,1"
"OnTrigger" "SS,PlaySound,,0,1"
"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}
;**********
; Switch 2
;**********
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_2_Relay_Enable"
"classname" "logic_relay"
"OnTrigger" "S2,Unlock,,0,1"
"OnTrigger" "SP2,Enable,,0,1"
"OnTrigger" "T2S,ShowSprite,,0,1"
}
modify:
{
match:
{
"targetname" "S2"
"classname" "func_button"
}
replace:
{
"wait" "0.1"
"OnPressed" "BOSS_Switch_2_Filter,TestActivator,,0,-1"
}
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_2_Filter"
"Negated" "0"
"filterteam" "3"
"classname" "filter_activator_team"
"OnPass" "BOSS_Switch_2_Relay_Press,Trigger,,0,1"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_2_Relay_Press"
"classname" "logic_relay"
"OnTrigger" "BOSS_Switch_2_Filter,Kill,,0,1"
"OnTrigger" "S2,Lock,,0,1"
"OnTrigger" "T2S,Kill,,0,1"
"OnTrigger" "T2,Enable,,0,1"
"OnTrigger" "LS2,TurnOn,,0,1"
"OnTrigger" "M2,Skin,0,0,1"
"OnTrigger" "SS,PlaySound,,0,1"
"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}
;**********
; Switch 3
;**********
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_3_Relay_Enable"
"classname" "logic_relay"
"OnTrigger" "S3,Unlock,,0,1"
"OnTrigger" "SP3,Enable,,0,1"
"OnTrigger" "T3S,ShowSprite,,0,1"
}
modify:
{
match:
{
"targetname" "S3"
"classname" "func_button"
}
replace:
{
"wait" "0.1"
"OnPressed" "BOSS_Switch_3_Filter,TestActivator,,0,-1"
}
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_3_Filter"
"Negated" "0"
"filterteam" "3"
"classname" "filter_activator_team"
"OnPass" "BOSS_Switch_3_Relay_Press,Trigger,,0,1"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_3_Relay_Press"
"classname" "logic_relay"
"OnTrigger" "BOSS_Switch_3_Filter,Kill,,0,1"
"OnTrigger" "S3,Lock,,0,1"
"OnTrigger" "T3S,Kill,,0,1"
"OnTrigger" "T3,Enable,,0,1"
"OnTrigger" "LS3,TurnOn,,0,1"
"OnTrigger" "M3,Skin,0,0,1"
"OnTrigger" "SS,PlaySound,,0,1"
"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}
;**********
; Switch 4
;**********
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_4_Relay_Enable"
"classname" "logic_relay"
"OnTrigger" "S4,Unlock,,0,1"
"OnTrigger" "SP4,Enable,,0,1"
"OnTrigger" "T4S,ShowSprite,,0,1"
}
modify:
{
match:
@ -44,11 +329,60 @@ modify:
"targetname" "S4"
"classname" "func_button"
}
insert:
replace:
{
"OnPressed" "SHIT_BOSSHURT_NODELAY,Kill,,0,1"
"wait" "0.1"
"OnPressed" "BOSS_Switch_4_Filter,TestActivator,,0,-1"
}
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_4_Filter"
"Negated" "0"
"filterteam" "3"
"classname" "filter_activator_team"
"OnPass" "BOSS_Switch_4_Relay_Press,Trigger,,0,1"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_4_Relay_Press"
"classname" "logic_relay"
"OnTrigger" "BOSS_Switch_4_Filter,Kill,,0,1"
"OnTrigger" "S4,Lock,,0,1"
"OnTrigger" "T4S,Kill,,0,1"
"OnTrigger" "T4,Enable,,0,1"
"OnTrigger" "LS4,TurnOn,,0,1"
"OnTrigger" "M4,Skin,0,0,1"
"OnTrigger" "SS,PlaySound,,0,1"
"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}
;**************
; Switch Final
;**************
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_Relay_Final"
"classname" "logic_relay"
"OnTrigger" "SHIT_BOSSHURT_NODELAY,Kill,,0,1"
"OnTrigger" "Fade,Fade,,0,1"
"OnTrigger" "FA,Kill,,0,1"
"OnTrigger" "zs3,PlaySound,,0,1"
"OnTrigger" "FBO,ClearParent,,0,1"
"OnTrigger" "Shake,StartShake,,0,1"
"OnTrigger" "com,Command,say ***All Switches ON!!***,0,1"
"OnTrigger" "FB,Kill,,4,1"
"OnTrigger" "Dark,TurnOff,,5,1"
"OnTrigger" "Light,TurnOn,,6,-1"
"OnTrigger" "EC,Enable,,7,1"
"OnTrigger" "com,Command,say ***PORTAL COLLAPSING IN 10secs!! ***,7,1"
"OnTrigger" "com,Command,say ***JUMP INTO THE ORB!!***,8,1"
"OnTrigger" "Nuke,Enable,,17,1"
}
;---------------------------------
;Interstellar Door Kill Automatic
@ -508,6 +842,25 @@ modify:
; }
;}
;--------------------------
;Couch Escape - Anti Delay
;--------------------------
modify:
{
match:
{
"origin" "14016 -13088 15944"
"classname" "func_physbox"
"hammerid" "1072403"
; "OnBreak" "Q7,Close,,5,1"
}
insert:
{
"OnBreak" "Q7,Open,,50,1"
}
}
;----------------------------
;Couch Escape - No Soft Lock
;----------------------------
@ -991,7 +1344,7 @@ modify:
}
delete:
{
"OnStartTouch" "SlenderCase,Kill,,90,1"
"OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,-1"
"OnStartTouch" "SlenderCase,PickRandomShuffle,,0,1"
"OnStartTouch" "Sman,Kill,,3,1"
"OnStartTouch" "SlenderTemp15,Kill,,90,1"
@ -1010,9 +1363,11 @@ modify:
"OnStartTouch" "SlenderTemp2,Kill,,90,1"
"OnStartTouch" "SlenderTemp1,Kill,,90,1"
"OnStartTouch" "SlenderTemp,Kill,,90,1"
"OnStartTouch" "SlenderCase,Kill,,90,1"
}
insert:
{
"OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,5"
"OnStartTouch" "CoolSlenderTemplate,ForceSpawn,,0,1"
"OnStartTouch" "CoolSlenderModel*,Kill,,3,1"
"OnStartTouch" "OpenField_Maker_Trigger,Enable,,10,1"
@ -1304,7 +1659,7 @@ add:
"classname" "filter_multi"
"OnPass" "vB,Break,,0,1"
"OnPass" "VP,EnableMotion,,0,1"
"OnPass" "V,Lock,,0,1"
"OnPass" "V,Kill,,0,1"
}
add:
{
@ -1315,7 +1670,7 @@ add:
"filtertype" "1"
"classname" "filter_multi"
"OnPass" "VB2,Break,,0,1"
"OnPass" "V2,Lock,,0,1"
"OnPass" "V2,Kill,,0,1"
}
; modify:

View File

@ -1,3 +1,82 @@
;-------------------------
; UNLOZE: STAGE DISPLAY
;-------------------------
add:
{
"origin" "10240 3072 -13275"
"targetname" "TheCurrentLevelPlugin"
"min" "0"
"max" "8"
"startvalue" "0"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "stagetrigger"
"origin" "156 -188 11544"
"classname" "trigger_multiple"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,Add,1,0,1"
}
}
modify:
{
match:
{
"targetname" "stagetrigger"
"origin" "92 -188 11544"
"classname" "trigger_multiple"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,Add,2,0,1"
}
}
modify:
{
match:
{
"targetname" "stagetrigger"
"origin" "36 -188 11544"
"classname" "trigger_multiple"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,Add,3,0,1"
}
}
modify:
{
match:
{
"targetname" "stagetrigger"
"origin" "-28 -188 11544"
"classname" "trigger_multiple"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,Add,4,0,1"
}
}
modify:
{
match:
{
"targetname" "stagetriggerwin"
"origin" "64 -186 11656"
"classname" "trigger_multiple"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,Add,4,0,1"
}
}
;-------------------------
; MAP: ADD MISSING BOSS MODEL
;-------------------------

View File

@ -72,3 +72,23 @@ add:
"classname" "trigger_multiple"
"OnStartTouch" "Room7_Dest1_RandCase,PickRandom,,0,-1"
}
;--------------------------------------------------
;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS
;--------------------------------------------------
modify:
{
match:
{
"classname" "logic_case"
"targetname" "Level_Case"
}
delete:
{
"OnCase01" "Spawn_Hurt,Enable,,62,1"
}
insert:
{
"OnCase01" "Server,Command,mp_restartgame 1,62,1"
}
}

View File

@ -69,17 +69,31 @@ modify:
}
}
; some fix. dunno what
modify:
{
match:
{
"classname" "trigger_teleport"
"targetname" "controller_tp"
"hammerid" "1716669"
"origin" "-9182 -9079 -14603"
"classname" "trigger_teleport"
"targetname" "controller_tp"
"hammerid" "1716669"
"origin" "-9182 -9079 -14603"
}
replace:
{
"origin" "-9211 -9079 -14603"
"origin" "-9211 -9079 -14603"
}
}
;Extends TP to displacement near gravity truck stage 4/5
add:
{
"model" "*384"
"classname" "trigger_teleport"
"targetname" "global_tp12"
"target" "l4_boss_tele1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-6361.94 -12672.1 -14495"
}

View File

@ -173,7 +173,6 @@ modify:
;---------------------------------------------------------------
;Disable trigger_hurt when Darth Maul dies at the end of Stage 6
;---------------------------------------------------------------
modify:
{
match:
@ -190,7 +189,6 @@ modify:
;-----------------------------------------
;Disable Motion Darth Maul Physbox Stage 5
;-----------------------------------------
modify:
{
match:
@ -203,3 +201,136 @@ modify:
"spawnflags" "60416"
}
}
;-----------------------------------------
;Disable nuke that kills Humans on stage 4
;-----------------------------------------
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "Trigger_extreme_nuke"
}
delete:
{
"OnTrigger" "Kill_All,Enable,,8,-1"
}
}
;STAGE 4 BOSS TP FIX
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-5774 -6550 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-5774 -6250.01 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-5786.16 -6031.47 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-4658 -6570.01 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-4658 -6270.01 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-4670.16 -5987.47 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-3570 -6570.01 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-3570 -6270.01 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-3582.16 -5987.47 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-3570 -6570.01 -1724.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-3570 -6270.01 -1724.5"
"classname" "trigger_teleport"
}
;STAGE 6 NUKE FIX
add:
{
"model" "*394"
"targetname" "Trigger_hurt_end"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "9368.5 1398 -1742.5"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "999999"
"classname" "trigger_hurt"
}

View File

@ -1,3 +1,20 @@
;-------------------------
; UNLOZE: STAGE DISPLAY
;-------------------------
add:
{
"origin" "-15096 15814 -473"
"targetname" "TheCurrentLevelPlugin"
"min" "0"
"max" "6"
"startvalue" "0"
"classname" "math_counter"
}
; Outputs that set value are in the ADD: part
; "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
; Comparing "ze_surf_froyo_css3.bsp" (745 entities) with "surf_crab.bsp" (1167 entities)
; Removed 744 identical entities.
@ -1477,6 +1494,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "612800"
"OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1"
"OnTrigger" "command,Command,say **Hard**,0,-1"
"OnTrigger" "global_hud,AddOutput,message <font color='#7CFC00'>Hard</font>,0,-1"
"OnTrigger" "global_hud,ShowMessage,,0.01,-1"
@ -4929,6 +4947,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "171604"
"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
"OnTrigger" "command,Command,say **Boss Star II**,0,-1"
"OnTrigger" "boss_star_start_relay,AddOutput,OnTrigger skyfire_timer:Enable::8.5:1,0,-1"
"OnTrigger" "global_hud,AddOutput,message <font color='#7CFC00'>Boss Star II</font>,0,-1"
@ -5629,6 +5648,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "128359"
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
"OnTrigger" "command,Command,say **Boss Star**,0,-1"
"OnTrigger" "global_hud,AddOutput,message <font color='#7CFC00'>Boss Star</font>,0,-1"
"OnTrigger" "global_hud,ShowMessage,,0.01,-1"
@ -5744,6 +5764,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "116395"
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
"OnTrigger" "last_trigger,AddOutput,OnStartTouch laser_star:Kill::0:1,0,-1"
"OnTrigger" "last_trigger,AddOutput,OnStartTouch laser_timer:Disable::0:1,0,-1"
"OnTrigger" "command,Command,say **Laser**,0,-1"
@ -5852,6 +5873,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "111881"
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
"OnTrigger" "command,Command,say **Normal**,0,-1"
"OnTrigger" "global_hud,AddOutput,message <font color='#7CFC00'>Normal</font>,0,-1"
"OnTrigger" "global_hud,ShowMessage,,0.01,-1"
@ -5906,6 +5928,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "111913"
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
"OnTrigger" "teleport_random_last,AddOutput,target destination_boss_froyo,0,-1"
"OnTrigger" "command,Command,say **Boss Froyo**,0,-1"
"OnTrigger" "destination_final_trigger_zombie1,AddOutput,target destination_boss_froyo,0,-1"

View File

@ -1,17 +0,0 @@
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "escape ruin"
"origin" "4899.5 -7069.5 -11770.5"
}
delete:
{
"OnStartTouch" "escape_block,Toggle,,0,-1"
}
insert:
{
"OnStartTouch" "escape_block,Toggle,,0,1"
}
}

115
ze_surf_outside_s3.cfg Normal file
View File

@ -0,0 +1,115 @@
; Use a bigger teleport trigger on 2nd surf stage to patch gaps
modify:
{
match:
{
"classname" "trigger_teleport"
"origin" "-4009 10243.5 8623.5"
}
replace:
{
"model" "*92"
}
}
; Rename "boss cage tele" to "boss_cage" for AddOutput to work
modify:
{
match:
{
"classname" "info_teleport_destination"
"targetname" "boss cage tele"
}
replace:
{
"targetname" "boss_cage"
}
}
modify:
{
match:
{
"classname" "trigger_teleport"
"targetname" "Ztele 10"
"origin" "2829.5 -10467.5 -13104"
}
replace:
{
"target" "boss_cage"
}
}
modify:
{
match:
{
"classname" "trigger_teleport"
"targetname" "the failure"
"origin" "13377 3621 -11830.5"
}
replace:
{
"target" "boss_cage"
}
}
modify:
{
match:
{
"origin" "13356 14799.5 -9586.5"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "boss cage tele,SetParent,Boss tracktrain,0,1"
}
insert:
{
"OnStartTouch" "boss_cage,SetParent,Boss tracktrain,0,1"
}
}
; Fix a ztele exploit
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "boss end"
"origin" "13336 -6248 -11112"
"model" "*90"
"hammerid" "521728"
}
delete:
{
"OnStartTouch" "Ztele 1,Disable,,0,-1"
}
insert:
{
"OnStartTouch" "Ztele 1,AddOutput,target boss_cage,0,-1"
"OnStartTouch" "Ztele 11,Enable,,25,-1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "escape ruin"
"origin" "4899.5 -7069.5 -11770.5"
}
delete:
{
"OnStartTouch" "Ztele change,Enable,,10,1"
}
}
filter:
{
"classname" "trigger_teleport"
"targetname" "Ztele change"
}

View File

@ -1658,3 +1658,24 @@ modify:
"OnPressed" "wr_brkdown,Break,,26,1"
}
}
;--------------------------------------------------
;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS
;--------------------------------------------------
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "warmup_relay"
}
delete:
{
"OnTrigger" "spawn_nuke,Enable,,60,-1"
"OnTrigger" "stage1_nuke,Enable,,60,-1"
}
insert:
{
"OnTrigger" "cmd,Command,mp_restartgame 1,60,1"
}
}

View File

@ -16,4 +16,40 @@ modify:
{
"OnStartTouch" "DeathToAll,AddOutput,damage 100000,355,1"
}
}
}
;-----------
;ADD AFK TP
;-----------
modify:
{
match:
{
"origin" "0 1384 1416"
"classname" "trigger_once"
"hammerid" "6921"
}
insert:
{
"OnStartTouch" "A_AFK_TELEPORT,Enable,,205,1"
}
}
add:
{
"model" "*35"
"targetname" "A_AFK_TELEPORT"
"target" "A_INFO_TELE_DEST"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "0 1384 1416"
"classname" "trigger_teleport"
}
add:
{
"origin" "-24 576 2249"
"targetname" "A_INFO_TELE_DEST"
"angles" "0 90 0"
"classname" "info_teleport_destination"
}

116
ze_trials_v1fs.cfg Normal file
View File

@ -0,0 +1,116 @@
;Buff Bosses HP
;Stage 1
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "Level_1_Boss_Add_Health"
}
delete:
{
"OnStartTouch" "Level_1_Boss_Breakable,AddHealth,500,0,-1"
}
insert:
{
"OnStartTouch" "Level_1_Boss_Breakable,AddHealth,1000,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "Level_1_Boss_Add_Health_2"
}
delete:
{
"OnStartTouch" "Level_1_Boss_Breakable_2,AddHealth,500,0,-1"
}
insert:
{
"OnStartTouch" "Level_1_Boss_Breakable_2,AddHealth,1000,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "Level_1_Boss_Add_Health_3"
}
delete:
{
"OnStartTouch" "Level_1_Boss_Breakable_3,AddHealth,500,0,-1"
}
insert:
{
"OnStartTouch" "Level_1_Boss_Breakable_3,AddHealth,1000,0,-1"
}
}
;Stage 3
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "Level_3_Boss_Breakable_AddHealth"
}
delete:
{
"OnStartTouch" "Level_3_Boss_Breakable,AddHealth,500,0,-1"
}
insert:
{
"OnStartTouch" "Level_3_Boss_Breakable,AddHealth,1000,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "Level_3_Boss_Breakable_2_AddHealth"
}
delete:
{
"OnStartTouch" "Level_3_Boss_Breakable_2,AddHealth,500,0,-1"
}
insert:
{
"OnStartTouch" "Level_3_Boss_Breakable_2,AddHealth,1000,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "Level_3_Boss_Breakable_3_AddHealth"
}
delete:
{
"OnStartTouch" "Level_3_Boss_Breakable_3,AddHealth,500,0,-1"
}
insert:
{
"OnStartTouch" "Level_1_Boss_Breakable_3,AddHealth,1000,0,-1"
}
}
;Remove earrape sound on the first door
modify:
{
match:
{
"classname" "func_door"
}
replace:
{
"loopmovesound" "0"
}
}

View File

@ -95,4 +95,50 @@ add:
"weapon_p90" "1"
"weapon_elite" "1"
"weapon_hegrenade" "1"
}
}
;so people don't get stuck when falling down the well (collision)
modify:
{
match:
{
"targetname" "ds_way_3way_case"
"classname" "logic_case"
}
delete:
{
"OnCase01" "!activator,AddOutput,origin 5560 -13648 -7858,0,-1"
"OnCase02" "!activator,AddOutput,origin 13024 -13488 -8826,0,-1"
}
insert:
{
"OnCase01" "!activator,AddOutput,origin 5532 -13712 -7976,0,-1"
"OnCase02" "!activator,AddOutput,origin 5532 -13648 -7976,0,-1"
"OnCase03" "!activator,AddOutput,origin 5532 -13584 -7976,0,-1"
"OnCase04" "!activator,AddOutput,origin 5608 -13712 -7976,0,-1"
"OnCase05" "!activator,AddOutput,origin 5608 -13648 -7976,0,-1"
"OnCase06" "!activator,AddOutput,origin 5608 -13584 -7976,0,-1"
"OnCase07" "!activator,AddOutput,origin 13052 -13420 -8940,0,-1"
"OnCase08" "!activator,AddOutput,origin 13052 -13484 -8940,0,-1"
"OnCase09" "!activator,AddOutput,origin 13052 -13548 -8940,0,-1"
"OnCase10" "!activator,AddOutput,origin 12976 -13420 -8940,0,-1"
"OnCase11" "!activator,AddOutput,origin 12976 -13484 -8940,0,-1"
"OnCase12" "!activator,AddOutput,origin 12976 -13548 -8940,0,-1"
}
}
;Nerf ZM Spears
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "zspear1_hurt"
}
replace:
{
"damage" "80"
"damagecap" "80"
}
}