From 356982e3e20252c5a592fcf33058585357a1cbee Mon Sep 17 00:00:00 2001 From: xen Date: Sun, 9 Aug 2020 14:04:01 +0200 Subject: [PATCH] Update --- ze_666_crazy_escape_b3s.cfg | 86 +++ ze_a_e_s_t_h_e_t_i_c_v1_1s.cfg | 483 ++++++++++++++ ze_ancient_wrath_v1_fix2.cfg | 45 +- ze_ancient_wrath_v2_test27.cfg | 123 ++++ ze_ashen_keep_v0_3.cfg | 51 +- ze_atix_helicopter_i3d_c1.cfg | 23 + ze_atix_panic_b3t.cfg | 80 ++- ze_avalanche_reboot_beta7.cfg | 18 + ze_biohazard2_sewer_v4c.cfg | 16 +- ze_biohazard_manor_v4a_004.cfg | 16 +- ze_cancer_gopnik_escape_v8s.cfg | 2 +- ze_castlevania_v1_3.cfg | 119 ++++ ze_death_star_escape_v4_3.cfg | 63 ++ ze_evernight_a3_4_css2.cfg | 36 ++ ze_ffvii_temple_ancient_v3_3.cfg | 198 ++++-- ze_ffxii_westersand_v8zeta1.cfg | 42 ++ ze_harry_potter_v2_1.cfg | 23 + ze_icecap_escape_v3.cfg | 141 +++- ze_icecave_escape_v2.cfg | 23 + ze_isla_nublar_v3.cfg | 46 ++ ze_jurassicpark_escape_v1.cfg | 81 ++- ze_knife_fun_fix.cfg | 44 +- ze_last_man_standing_v5_1.cfg | 1024 +++++++++++++++++++++++++++++- ze_m0w0m_a4.cfg | 30 + ze_megaman_a6.cfg | 127 ++-- ze_notredame_v1_3.cfg | 20 + ze_otakuroom_v5_6fs.cfg | 57 ++ ze_pirates_port_royal_v5_4s2.cfg | 2 +- ze_pkmn_adventure_v8_6s_fix2.cfg | 263 +++++--- ze_random_v9.cfg | 365 ++++++++++- ze_santassination_css2.cfg | 79 +++ ze_serpentis_temple_v1_1.cfg | 20 + ze_stalker_ultimate_v2_3.cfg | 24 +- ze_starwars_v2fix.cfg | 135 +++- ze_surf_froyo_css3.cfg | 23 + ze_surf_outside_s2.cfg | 17 - ze_surf_outside_s3.cfg | 115 ++++ ze_tesv_skyrim_v4fix.cfg | 21 + ze_titanic_escape_v2_3.cfg | 38 +- ze_trials_v1fs.cfg | 116 ++++ ze_valkvang_s1.cfg | 48 +- 41 files changed, 3998 insertions(+), 285 deletions(-) create mode 100644 ze_666_crazy_escape_b3s.cfg create mode 100644 ze_a_e_s_t_h_e_t_i_c_v1_1s.cfg create mode 100644 ze_ancient_wrath_v2_test27.cfg create mode 100644 ze_death_star_escape_v4_3.cfg create mode 100644 ze_evernight_a3_4_css2.cfg create mode 100644 ze_isla_nublar_v3.cfg create mode 100644 ze_m0w0m_a4.cfg create mode 100644 ze_notredame_v1_3.cfg delete mode 100644 ze_surf_outside_s2.cfg create mode 100644 ze_surf_outside_s3.cfg create mode 100644 ze_trials_v1fs.cfg diff --git a/ze_666_crazy_escape_b3s.cfg b/ze_666_crazy_escape_b3s.cfg new file mode 100644 index 0000000..c52dac4 --- /dev/null +++ b/ze_666_crazy_escape_b3s.cfg @@ -0,0 +1,86 @@ +;-------------; +; Stripper by ; +; Pasas1345 ; +;-------------; + +;Make the laser boss have hp depending on how many people are there. + +add: +{ + "model" "*52" + "targetname" "stripper_lasers_trigger_adderhp" + "classname" "trigger_once" + "origin" "-1520 2304 2336" + "spawnflags" "1" + "StartDisabled" "1" + "filtername" "CTS" + + "OnStartTouch" "nrk1_laserboss_2_break,AddHealth,150,0,-1" +} + +modify: +{ + match: + { + "targetname" "nrk1_laserboss_2_break" + "classname" "func_breakable" + } + replace: + { + "health" "100" + } +} + +modify: +{ + match: + { + "targetname" "nrk1_room6_trigger" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "stripper_lasers_trigger_adderhp,Enable,,10.50,-1" + } +} + +;Modify the lasers to make them reduce hp per human die + +modify: +{ + match: + { + "targetname" "nrk1_laser2_hurt_L" + "classname" "trigger_hurt" + } + insert: + { + "OnHurtPlayer" "nrk1_laserboss_2_break,RemoveHealth,100,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "nrk1_laser2_hurt_R" + "classname" "trigger_hurt" + } + insert: + { + "OnHurtPlayer" "nrk1_laserboss_2_break,RemoveHealth,100,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "nrk1_laser2_hurt" + "classname" "trigger_hurt" + } + insert: + { + "OnHurtPlayer" "nrk1_laserboss_2_break,RemoveHealth,100,0,-1" + } +} \ No newline at end of file diff --git a/ze_a_e_s_t_h_e_t_i_c_v1_1s.cfg b/ze_a_e_s_t_h_e_t_i_c_v1_1s.cfg new file mode 100644 index 0000000..5e626e7 --- /dev/null +++ b/ze_a_e_s_t_h_e_t_i_c_v1_1s.cfg @@ -0,0 +1,483 @@ +; FIX BROKEN SAY MESSAGES + +modify: +{ + match: + { + "targetname" "KillHumansIfTooLong" + } + delete: + { + "OnUser1" "Console,Command,say ** Sadly,0,2" + } + insert: + { + "OnUser1" "Console,Command,say ** Sadly we shall never know -- for time is the only resource truly long gone! **,2,-1" + } +} + +modify: +{ + match: + { + "targetname" "RPSFails" + } + delete: + { + "OnHitMax" "Console,Command,say ** Tough luck,0,1" + } + insert: + { + "OnHitMax" "Console,Command,say ** Tough luck lads! Come back when you learn to read computer minds! **,1,1" + } +} + +modify: +{ + match: + { + "targetname" "RPSHp" + } + delete: + { + "OnHitMin" "Console,Command,say ** Oh! And all those efforts so vain,0,0" + } + insert: + { + "OnHitMin" "Console,Command,say ** Oh! And all those efforts so vain -- wasted -- just to reach further and then be slain! **,10,1" + } +} + +modify: +{ + match: + { + "targetname" "Burger_Fed" + } + delete: + { + "OnHitMax" "Console,Command,say ** And so it awakes,0,0" + } + insert: + { + "OnHitMax" "Console,Command,say ** And so it awakes -- hamboighed! Will only a piece of stardust -- a clump of meat -- save us? **,0,-1" + } +} + +modify: +{ + match: + { + "model" "*93" + "origin" "0 -13120 -544" + "classname" "trigger_multiple" + } + delete: + { + "OnStartTouch" "Console,Command,say ** In the endless halls of time rests the shade of Ahuramazda,0,0" + } + insert: + { + "OnStartTouch" "Console,Command,say ** In the endless halls of time rests the shade of Ahuramazda -- erased by a crescent moon... **,0,1" + } +} + +modify: +{ + match: + { + "targetname" "Boss_Mini_Elevator_Movement" + } + delete: + { + "OnFalse" "Console,Command,say ** Lasciate ogne speranza,0,0" + } + insert: + { + "OnFalse" "Console,Command,say ** Lasciate ogne speranza -- o voi ch'intrate. **,0,1" + } +} + +modify: +{ + match: + { + "model" "*117" + "origin" "-15152 -5236 -1432" + "classname" "func_door_rotating" + } + delete: + { + "OnOpen" "Console,Command,say ** The king dreams he is king,0,0" + } + insert: + { + "OnOpen" "Console,Command,say ** The king dreams he is king -- and he lives in the deceit of a king... **,0,1" + } +} + +modify: +{ + match: + { + "model" "*120" + "origin" "-7712 -2560 -352" + "classname" "trigger_multiple" + } + delete: + { + "OnStartTouch" "Console,Command,say ** Down,0,0" + } + insert: + { + "OnStartTouch" "Console,Command,say ** Down down and sliding -- If sad don't forget smiling... **,0,1" + } +} + +modify: +{ + match: + { + "targetname" "FinalPlatformTrigger" + } + delete: + { + "OnStartTouch" "Console,Command,say ** ...these words that lie forever,0,10" + } + insert: + { + "OnStartTouch" "Console,Command,say ** ...these words that lie forever never turned to strokes by hand... **,10,1" + } +} + +modify: +{ + match: + { + "model" "*189" + "origin" "-7712 -5056 -1792" + "classname" "trigger_once" + } + delete: + { + "OnStartTouch" "Console,Command,say ** If I were you,0,5" + "OnStartTouch" "Console,Command,say ** But as finding keys and levers that open mouths and brains is more important,0,10" + } + insert: + { + "OnStartTouch" "Console,Command,say ** If I were you I'd look up some 70's Canterbury bands to go with the Bucholics of this land... **,5,1" + "OnStartTouch" "Console,Command,say ** But as finding keys and levers that open mouths and brains is more important -- I'd diversify as well. **,10,1" + } +} + +modify: +{ + match: + { + "targetname" "TotalTrigger" + } + delete: + { + "OnUser2" "Console,Command,say ** Move it! Only of bar stools,0,-1" + } + insert: + { + "OnUser2" "Console,Command,say ** Move it! Only of bar stools ephebes and nonsense may the future be made of! **,20,1" + } +} + +modify: +{ + match: + { + "model" "*266" + "origin" "-384.01 15712 4620" + "classname" "func_button" + } + delete: + { + "OnPressed" "Console,Command,say ** C??line probably rides along with us to the end of the night,0,0" + "OnPressed" "Console,Command,say ** That cadence that beating in you is nothing but a feverish dream,0,12" + } + insert: + { + "OnPressed" "Console,Command,say ** Celine probably rides along with us to the end of the night -- making offhand remarks. **,0,1" + "OnPressed" "Console,Command,say ** That cadence that beating in you is nothing but a feverish dream -- a selfish attack against the One State. **,12.5,1" + } +} + +modify: +{ + match: + { + "model" "*271" + "origin" "1280 10560 4526.18" + "classname" "trigger_multiple" + } + delete: + { + "OnStartTouch" "Console,Command,say ** [...] The hand that feeds you,0,0" + } + insert: + { + "OnStartTouch" "Console,Command,say ** [...] The hand that feeds you -- that knows you -- that helps you -- that hand you will bite. **,0,1" + } +} + +modify: +{ + match: + { + "targetname" "TopHeight" + } + delete: + { + "OnPressed" "Console,Command,say ** At some point in the journey,0,0" + } + insert: + { + "OnPressed" "Console,Command,say ** At some point in the journey the traveller is given a hand. **,0,1" + } +} + +modify: +{ + match: + { + "targetname" "SecretUnveil" + } + delete: + { + "OnBreak" "Console,Command,say ** And as time is but a rambling story,0,0" + } + insert: + { + "OnBreak" "Console,Command,say ** And as time is but a rambling story -- rambling further it shall flow. **,0,1" + } +} + +modify: +{ + match: + { + "targetname" "BasesDecoder" + } + delete: + { + "OnCase05" "Console,Command,say ** Fifth base reached. Wisely interpreted,0,0" + } + insert: + { + "OnCase05" "Console,Command,say ** Fifth base reached. Wisely interpreted -- the still-standing walls will fall. **,0,-1" + } +} + +modify: +{ + match: + { + "model" "*318" + "origin" "-112 3016 -148" + "classname" "func_button" + } + delete: + { + "OnPressed" "Console,Command,say ** The spectacle must continue,0,0" + "OnPressed" "Console,Command,say ** Extras must be part of the action too,0,5" + } + insert: + { + "OnPressed" "Console,Command,say ** The spectacle must continue -- though at a different place. ** ,0,1" + "OnPressed" "Console,Command,say ** Extras must be part of the action too -- or were they the protagonists? **,5,1" + } +} + +modify: +{ + match: + { + "model" "*324" + "origin" "1184 3720 -623" + "classname" "func_button" + } + delete: + { + "OnPressed" "Console,Command,say ** Something's up,0,0" + } + insert: + { + "OnPressed" "Console,Command,say ** Something's up -- something's left. The movement comes soon again. **,0,1" + } +} + +; MAKE MUSIC ADJUSTABLE WITH SND_MUSICVOLUME + +modify: +{ + match: + { + "targetname" "Music7" + } + replace: + { + "message" "#music/aesthetic/charles mingus - moanin.mp3" + } +} + +modify: +{ + match: + { + "targetname" "Music8b" + } + replace: + { + "message" "#music/aesthetic/cowboy bebop ost 1 - too good too bad.mp3" + } +} + +modify: +{ + match: + { + "targetname" "Music0" + } + replace: + { + "message" "#music/aesthetic/tong-nou main theme - osamu sato.mp3" + } +} + +modify: +{ + match: + { + "targetname" "Music1" + } + replace: + { + "message" "#music/aesthetic/transmigration tong-nou ending theme - osamu sato.mp3" + } +} + +modify: +{ + match: + { + "targetname" "Music2" + } + replace: + { + "message" "#music/aesthetic/tomba 2 ost-town of the fisherman extended.mp3" + } +} + +modify: +{ + match: + { + "targetname" "Music3" + } + replace: + { + "message" "#music/aesthetic/osamu sato - genetic scale goh hotoda mix.mp3" + } +} + +modify: +{ + match: + { + "targetname" "Music4" + } + replace: + { + "message" "#music/aesthetic/osamu sato - retrofit with ryuichi sakamoto.mp3" + } +} + +modify: +{ + match: + { + "targetname" "Music5" + } + replace: + { + "message" "#music/aesthetic/perez prado - moliendo cafe.mp3" + } +} + +modify: +{ + match: + { + "targetname" "Music6" + } + replace: + { + "message" "#music/aesthetic/cowboy bebop ost 4 - yo pumpkin head.mp3" + } +} + +modify: +{ + match: + { + "targetname" "Music8" + } + replace: + { + "message" "#music/aesthetic/cowboy bebop ost 1 - too good too bad.mp3" + } +} + +; FIX FINAL BOSS GATE GAP + +add: +{ + "model" "*85" + "wait" "-1" + "unlocked_sentence" "0" + "targetname" "KingGondolaBlocker" + "speed" "48" + "spawnpos" "0" + "spawnflags" "0" + "shadowdepthnocache" "0" + "rendermode" "10" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "0" + "origin" "10356 1104 -1096" + "noise2" "doors/door_metal_gate_close1.wav" + "noise1" "doors/metal_move1.wav" + "movedir" "0 180 0" + "loopmovesound" "0" + "locked_sentence" "0" + "lip" "32" + "ignoredebris" "0" + "health" "0" + "forceclosed" "0" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "drawinfastreflection" "0" + "dmg" "0" + "disableshadows" "1" + "disableshadowdepth" "0" + "disablereceiveshadows" "1" + "disableflashlight" "0" + "classname" "func_door" +} + +modify: +{ + match: + { + "targetname" "FinalGateOpener" + } + insert: + { + "OnHitMax" "KingGondolaBlocker,Kill,,20,1" + } +} diff --git a/ze_ancient_wrath_v1_fix2.cfg b/ze_ancient_wrath_v1_fix2.cfg index c4e3253..edf25b0 100644 --- a/ze_ancient_wrath_v1_fix2.cfg +++ b/ze_ancient_wrath_v1_fix2.cfg @@ -37,11 +37,11 @@ add: "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" - "origin" "-332 1135 1102" + "origin" "-329 1136 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" - "OnUser1" "!self,AddOutput,mins -14 -176 -978,0.1,1" - "OnUser1" "!self,AddOutput,maxs 14 176 978,0.1,1" + "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1" + "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1" } add: { @@ -49,11 +49,11 @@ add: "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" - "origin" "-831 1135 1102" + "origin" "-834 1136 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" - "OnUser1" "!self,AddOutput,mins -14 -176 -978,0.1,1" - "OnUser1" "!self,AddOutput,maxs 14 176 978,0.1,1" + "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1" + "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1" } add: { @@ -61,11 +61,11 @@ add: "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" - "origin" "-579 884 1102" + "origin" "-578 881 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" - "OnUser1" "!self,AddOutput,mins -176 -14 -978,0.1,1" - "OnUser1" "!self,AddOutput,maxs 176 14 978,0.1,1" + "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1" + "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1" } add: { @@ -73,9 +73,30 @@ add: "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" - "origin" "-579 1390 1102" + "origin" "-578 1393 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" - "OnUser1" "!self,AddOutput,mins -176 -14 -978,0.1,1" - "OnUser1" "!self,AddOutput,maxs 176 14 978,0.1,1" + "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1" + "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1" +} + +;-------------------------------------------------- +;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS +;-------------------------------------------------- +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "Stage_0_initate" + } + delete: + { + "OnTrigger" "Trigger_nuke2,Enable,,59,-1" + "OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1" + } + insert: + { + "OnTrigger" "command,Command,mp_restartgame 1,59,1" + } } diff --git a/ze_ancient_wrath_v2_test27.cfg b/ze_ancient_wrath_v2_test27.cfg new file mode 100644 index 0000000..7eb7d9f --- /dev/null +++ b/ze_ancient_wrath_v2_test27.cfg @@ -0,0 +1,123 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;FIX ELEVATOR ISSUES +;-------------------- + +modify: +{ + match: + { + "classname" "logic_auto" + "hammerid" "1087185" + } + insert: + { + "OnMapSpawn" "IFixAStupidMistake,FireUser1,,1,1" + } +} + +modify: +{ + match: + { + "targetname" "Cargoelevator_top_relay_4" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "IFixAStupidMistake,Enable,,0,-1" + "OnTrigger" "IFixAStupidMistake,Kill,,26.95,-1" + } +} + +add: +{ + "targetname" "IFixAStupidMistake" + "target" "mainroom_teleport_destination" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-329 1136 256" + "classname" "trigger_teleport" + "OnUser1" "!self,AddOutput,solid 2,0,1" + "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1" + "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1" +} +add: +{ + "targetname" "IFixAStupidMistake" + "target" "mainroom_teleport_destination" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-834 1136 256" + "classname" "trigger_teleport" + "OnUser1" "!self,AddOutput,solid 2,0,1" + "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1" + "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1" +} +add: +{ + "targetname" "IFixAStupidMistake" + "target" "mainroom_teleport_destination" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-578 881 256" + "classname" "trigger_teleport" + "OnUser1" "!self,AddOutput,solid 2,0,1" + "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1" + "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1" +} +add: +{ + "targetname" "IFixAStupidMistake" + "target" "mainroom_teleport_destination" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-578 1393 256" + "classname" "trigger_teleport" + "OnUser1" "!self,AddOutput,solid 2,0,1" + "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1" + "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1" +} + +;-------------------------------------------------- +;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS +;-------------------------------------------------- + +;Normal Warmup +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "Stage_WARMUP_initate" + } + delete: + { + "OnTrigger" "Trigger_nuke2,Enable,,59,-1" + "OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1" + } + insert: + { + "OnTrigger" "command,Command,mp_restartgame 1,59,1" + } +} + +;Extreme Warmup +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "Stage_INTERLUDE_initate" + } + delete: + { + "OnTrigger" "Trigger_nuke2,Enable,,59,-1" + "OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1" + } + insert: + { + "OnTrigger" "command,Command,mp_restartgame 1,59,1" + } +} diff --git a/ze_ashen_keep_v0_3.cfg b/ze_ashen_keep_v0_3.cfg index 75b1ebd..21052b4 100644 --- a/ze_ashen_keep_v0_3.cfg +++ b/ze_ashen_keep_v0_3.cfg @@ -12,4 +12,53 @@ modify: "OnTrigger" "tp_towerescape_human,Enable,,0,-1" "OnTrigger" "part_towerescape,Start,,0,-1" } -} \ No newline at end of file +} + +;Restart round on warmup instead of slaying players +modify: +{ + match: + { + "classname" "func_brush" + "targetname" "warmup" + } + delete: + { + "OnUser1" "hurt_killall,Enable,,63,-1" + } + insert: + { + "OnUser1" "server,Command,mp_restartgame 1,63,-1" + } +} + +;Save humans from nuke on ZM stage +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "relay_stage4" + } + insert: + { + "OnTrigger" "hurt_killall_but_actually_not,Enable,,302,-1" + } +} + +add: +{ + "model" "*240" + "targetname" "hurt_killall_but_actually_not" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "0 1536 -2816" + "nodmgforce" "0" + "damagetype" "0" + "damagemodel" "0" + "damagecap" "20" + "damage" "50000" + "filtername" "ctpassfilter" + "classname" "trigger_multiple" + "OnStartTouch" "!activator,AddOutput,health 9999999,0,-1" +} diff --git a/ze_atix_helicopter_i3d_c1.cfg b/ze_atix_helicopter_i3d_c1.cfg index 587bd5a..8eb5b8c 100644 --- a/ze_atix_helicopter_i3d_c1.cfg +++ b/ze_atix_helicopter_i3d_c1.cfg @@ -28,3 +28,26 @@ modify: "damage" "9999999" } } + +;------------------------ +; EXTRA ANTIGLITCH BRUSH +;------------------------ + +add: +{ + "model" "*179" + "targetname" "antiglitch" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "240 -464 624" + "disableshadows" "0" + "disablereceiveshadows" "0" + "_minlight" "0.0" + "classname" "func_brush" +} diff --git a/ze_atix_panic_b3t.cfg b/ze_atix_panic_b3t.cfg index dab590e..37cfd06 100644 --- a/ze_atix_panic_b3t.cfg +++ b/ze_atix_panic_b3t.cfg @@ -20,13 +20,57 @@ modify: { "OnTrigger" "nuke_hurt,Disable,,10,-1" } + insert: + { + "OnTrigger" "nuke_hurt,AddOutput,damage 99999,13,-1" + } } -;------------------ -;ANTI KNIFE TRIGGER -;------------------ +;--------------------- +;APES TOGETHER STRONG +;--------------------- + +; Metal bars +modify: +{ + match: + { + "health" "400" + "material" "2" + "classname" "func_breakable" + } + insert: + { + "targetname" "BREAKABLE_BLOCKING_PATH" + } +} + +; Glass +modify: +{ + match: + { + "health" "600" + "material" "0" + "classname" "func_breakable" + } + insert: + { + "targetname" "BREAKABLE_BLOCKING_PATH" + } +} +;----------- +;INIT STUFF +;----------- + +add: +{ + "origin" "-261 -2378 548" + "targetname" "Server" + "classname" "point_servercommand" +} filter: { "classname" "logic_auto" @@ -39,6 +83,8 @@ add: "classname" "logic_relay" "OnSpawn" "!self,Kill,,0,1" "OnSpawn" "keypad_%i_case,InValue,0,0,1" + "OnSpawn" "NoKniferAllowed,FireUser1,,1,1" + "OnSpawn" "door4,Unlock,,110,1" "OnSpawn" "door5,Unlock,,210,1" "OnSpawn" "door6,Unlock,,110,1" @@ -47,9 +93,33 @@ add: "OnSpawn" "door10,Unlock,,110,1" "OnSpawn" "door12,Unlock,,110,1" "OnSpawn" "door13,Unlock,,110,1" - "OnSpawn" "NoKniferAllowed,FireUser1,,1,1" + "OnSpawn" "Server,Command,say Doors Unlocked,110,1" + + "OnSpawn" "door4,Open,,120,1" + ; "OnSpawn" "door5,Open,,220,1" ; Secret door + "OnSpawn" "door6,Open,,120,1" + "OnSpawn" "door7,Open,,120,1" + "OnSpawn" "door9,Open,,120,1" + "OnSpawn" "door10,Open,,120,1" + "OnSpawn" "door12,Open,,120,1" + "OnSpawn" "door13,Open,,120,1" + + "OnSpawn" "door4,Kill,,140,1" + ; "OnSpawn" "door5,Kill,,240,1" ; Secret door + "OnSpawn" "door6,Kill,,140,1" + "OnSpawn" "door7,Kill,,140,1" + "OnSpawn" "door9,Kill,,140,1" + "OnSpawn" "door10,Kill,,140,1" + "OnSpawn" "door12,Kill,,140,1" + "OnSpawn" "door13,Kill,,140,1" + + "OnSpawn" "BREAKABLE_BLOCKING_PATH,Break,,155,1" } +;------------------- +;ANTI KNIFE TRIGGER +;------------------- + add: { "targetname" "NoKniferAllowed" @@ -76,3 +146,5 @@ modify: "OnPass" "NoKniferAllowed,Kill,,10,1" } } + + diff --git a/ze_avalanche_reboot_beta7.cfg b/ze_avalanche_reboot_beta7.cfg index 0d29e05..efaeeca 100644 --- a/ze_avalanche_reboot_beta7.cfg +++ b/ze_avalanche_reboot_beta7.cfg @@ -29,3 +29,21 @@ modify: "OnCase04" "lvl3_item_spawn,AddOutput,origin -1170 -1038 3247,0,1" } } + +;Restart round on warmup instead of slaying players +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "warmup_map_relay" + } + delete: + { + "OnTrigger" "killall,Enable,,41,-1" + } + insert: + { + "OnTrigger" "command,Command,mp_restartgame 1,41,1" + } +} diff --git a/ze_biohazard2_sewer_v4c.cfg b/ze_biohazard2_sewer_v4c.cfg index 8dd9195..3b0aaf3 100644 --- a/ze_biohazard2_sewer_v4c.cfg +++ b/ze_biohazard2_sewer_v4c.cfg @@ -645,4 +645,18 @@ add: "OnStartTouch" "ammo,use,,0,-1" "OnUser1" "!self,Toggle,,0,-1" "OnUser1" "!self,FireUser1,,0.5,-1" -} \ No newline at end of file +} + +;Increase nuke damage +modify: +{ + match: + { + "classname" "trigger_hurt" + "targetname" "end" + } + replace: + { + "damage" "5000" + } +} diff --git a/ze_biohazard_manor_v4a_004.cfg b/ze_biohazard_manor_v4a_004.cfg index 4154ca1..0641099 100644 --- a/ze_biohazard_manor_v4a_004.cfg +++ b/ze_biohazard_manor_v4a_004.cfg @@ -70,4 +70,18 @@ modify: { "filtername" "zombie_filter" } -} \ No newline at end of file +} + +;Increase nuke damage +modify: +{ + match: + { + "classname" "trigger_hurt" + "targetname" "end_2" + } + replace: + { + "damage" "5000" + } +} diff --git a/ze_cancer_gopnik_escape_v8s.cfg b/ze_cancer_gopnik_escape_v8s.cfg index 7b8ef96..87d14b5 100644 --- a/ze_cancer_gopnik_escape_v8s.cfg +++ b/ze_cancer_gopnik_escape_v8s.cfg @@ -321,4 +321,4 @@ match: { "fadescale" "0" } -} \ No newline at end of file +} diff --git a/ze_castlevania_v1_3.cfg b/ze_castlevania_v1_3.cfg index adce02d..58eda60 100644 --- a/ze_castlevania_v1_3.cfg +++ b/ze_castlevania_v1_3.cfg @@ -81,10 +81,129 @@ modify: } } + + + + ;----------- ; MAP FIXES ;----------- +;------------------------------------------------------------- +; CORRECTLY CHANGE THE LEVEL AFTER ALL ZOMBIES ARE ELIMINATED +;------------------------------------------------------------- + +add: +{ + "origin" "512 -512 -10752" + "targetname" "game_winning_trigger_counter" + "startvalue" "2" + "min" "0" + "max" "2" + "classname" "math_counter" + "OnHitMin" "game_winning_relay,Trigger,,0,1" + "OnUser1" "!self,Subtract,1,0,-1" + "OnUser1" "!self,FireUser1,,0.5,-1" +} + +modify: +{ + match: + { + "targetname" "game_winning_trigger_ctcheck" + "origin" "512 -512 -10752" + "classname" "trigger_multiple" + } + delete: + { + "OnTrigger" "game_winning_trigger_ctcheck,Disable,,0,-1" + "OnTrigger" "game_winning_trigger_tcheck,Enable,,0,-1" + "OnTrigger" "game_winning_relay,Trigger,,0,-1" + } + insert: + { + "OnStartTouch" "!self,Disable,,0,1" + "OnStartTouch" "game_winning_trigger_tcheck,Enable,,0,1" + "OnStartTouch" "game_winning_trigger_counter,FireUser1,,0,1" + } +} +modify: +{ + match: + { + "targetname" "game_winning_trigger_tcheck" + "origin" "512 -512 -10752" + "classname" "trigger_multiple" + ; "wait" "0.1" + } + delete: + { + "OnTrigger" "game_winning_relay,CancelPending,,0,-1" + "OnTrigger" "game_winning_relay,Trigger,,0.05,-1" + } + insert: + { + "OnTrigger" "game_winning_trigger_counter,Add,2,0,-1" + } +} + +;-------------------------------------------------- +; FALLING TREE NOT SOLID SO PEOPLE DONT GET BURIED +;-------------------------------------------------- + +modify: +{ + match: + { + "classname" "prop_dynamic" + "targetname" "i_pr_tree2" + } + replace: + { + "solid" "0" + } +} +modify: +{ + match: + { + "classname" "prop_dynamic" + "targetname" "i_pr_tree1" + } + replace: + { + "solid" "0" + } +} + + +;---------------------------- +; STAGE3 LADDER SHORTCUT FIX +;---------------------------- + +modify: +{ + match: + { + "targetname" "event_case_s3" + "classname" "logic_case" + } + delete: + { + "OnCase04" "s_metalbreak,AddOutput,origin 5280 8920 5750,0.05,-1" + "OnCase04" "s_metalbreak,AddOutput,origin 5280 8920 6060,0.15,-1" + "OnCase04" "s_metalbreak,AddOutput,origin 5280 8350 5750,0.25,-1" + "OnCase04" "s_metalbreak,AddOutput,origin 5280 8350 6060,0.35,-1" + } + insert: + { + "OnCase04" "s_metalbreak,AddOutput,origin 5280 8926 5750,0.05,-1" + "OnCase04" "s_metalbreak,AddOutput,origin 5280 8926 6060,0.15,-1" + "OnCase04" "s_metalbreak,AddOutput,origin 5280 8354 5750,0.25,-1" + "OnCase04" "s_metalbreak,AddOutput,origin 5280 8354 6060,0.35,-1" + } + +} ; Comparing "ze_castlevania_v1_3.bsp" (1941 entities) with "ze_castlevania_v1_3n.bsp" (1941 entities) ; Removed 1918 identical entities. diff --git a/ze_death_star_escape_v4_3.cfg b/ze_death_star_escape_v4_3.cfg new file mode 100644 index 0000000..d777676 --- /dev/null +++ b/ze_death_star_escape_v4_3.cfg @@ -0,0 +1,63 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;DELAY SHUTTLE TO BE MORE FAIR FOR ZM +;------------------------------------- + +filter: +{ + "origin" "3808 -2588 544" + "classname" "trigger_once" + "hammerid" "1280741" +} + +add: +{ + "model" "*299" + "StartDisabled" "0" + "spawnflags" "1" + "origin" "3808 -2588 544" + "classname" "trigger_once" + "OnTrigger" "Shuttle_Relay_0,Trigger,,0,1" +} +add: +{ + "origin" "3808 -2588 544" + "targetname" "Shuttle_Relay_0" + "spawnflags" "0" + "classname" "logic_relay" + ; Base outputs were '15 seconds message' delay 0 and the next outputs with delay 5 + ; "OnTrigger" "1,Command,say >>>Lambda-shuttle departing in 15 seconds<<<,0,1" + ; "OnTrigger" "Shuttle_Relay_1,Trigger,,5,1" + + "OnTrigger" "1,Command,say >>>Lambda-shuttle departing in 20 seconds<<<,0,1" + "OnTrigger" "Shuttle_Relay_1,Trigger,,10,1" +} + +add: +{ + "origin" "3808 -2588 544" + "targetname" "Shuttle_Relay_1" + "spawnflags" "0" + "classname" "logic_relay" + "OnTrigger" "1,Command,say >>>!3!<<<,0,1" + "OnTrigger" "1,Command,say >>>!2!<<<,1,1" + "OnTrigger" "1,Command,say >>>!1!<<<,2,1" + "OnTrigger" "1,Command,say >>>RAMP CLOSING<<<,3,1" + "OnTrigger" "lambda_ramp,Close,,3,1" + "OnTrigger" "lambda_train_02,StartForward,,10,1" + "OnTrigger" "landing_pads,Open,,10,1" + "OnTrigger" "saber_hurt,Disable,,10,1" + "OnTrigger" "saber_hurt2,Disable,,10,1" + "OnTrigger" "teleport_04,Enable,,10,1" + "OnTrigger" "teleport_04,Disable,,11,1" + "OnTrigger" "togglewall1,Toggle,,12,1" + "OnTrigger" "lpr,Open,,13,1" + "OnTrigger" "Shuttle_Relay_3,Trigger,,22,1" + "OnTrigger" "dr_02,Open,,32,1" + "OnTrigger" "dr_01,Open,,32,1" + "OnTrigger" "1,Command,say >>>DEATH-STAR EXPLODING IN 5 SECONDS<<<,35,1" + "OnTrigger" "fade,Fade,,38,1" + "OnTrigger" "ambient_03,PlaySound,,39,1" + "OnTrigger" "nuke_04,Enable,,40,1" +} diff --git a/ze_evernight_a3_4_css2.cfg b/ze_evernight_a3_4_css2.cfg new file mode 100644 index 0000000..bba6a62 --- /dev/null +++ b/ze_evernight_a3_4_css2.cfg @@ -0,0 +1,36 @@ +;Enable bhop but disable it at stairs on stage 2 +modify: +{ + match: + { + "classname" "logic_auto" + } + insert: + { + "OnNewGame" "cmd,Command,sv_enablebunnyhopping 1,0,1" + } +} +modify: +{ + match: + { + "classname" "trigger_once" + "targetname" "Trigger_Door_2_6" + } + insert: + { + "OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,0,1" + } +} +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "Boss_Relay_2" + } + insert: + { + "OnTrigger" "cmd,Command,sv_enablebunnyhopping 1,38,1" + } +} diff --git a/ze_ffvii_temple_ancient_v3_3.cfg b/ze_ffvii_temple_ancient_v3_3.cfg index 37a95c0..f460ec9 100644 --- a/ze_ffvii_temple_ancient_v3_3.cfg +++ b/ze_ffvii_temple_ancient_v3_3.cfg @@ -1,82 +1,156 @@ -;-------------------------------------------------------------------- -;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ -;-------------------------------------------------------------------- +;----------------------------------------------- +;*********************************************** +;********** STRIPPER BY KLIXUS ***************** +;*********************************************** +;----------------------------------------------- + +;Extends AFK TP to cover boat on stage 4 +add: +{ + "model" "*161" + "wait" "1" + "targetname" "AFK_teleport1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-4311.03 -4401.52 -331.52" + "classname" "trigger_multiple" + "hammerid" "631004" + "OnStartTouch" "!activator,AddOutput,origin 8313 1010 7741,0,-1" +} + +;Blocks jumpable prop for EX 1 lasers +add: +{ + "model" "*151" + "targetname" "EX1_Prop_Block" + "origin" "1585.4 8173.39 7542" + "spawnobject" "0" + "spawnflags" "1" + "rendermode" "10" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "2" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" +} + +;Add wall to prevent boss glitch in stage 2/4 +add: +{ + "model" "*171" + "targetname" "boss_glitch_block" + "classname" "func_wall_toggle" + "spawnflags" "0" + "origin" "-11190.3 -13827.4 5286.5" +} +modify: +{ + match: + { + "targetname" "Edge_Health" + "classname" "math_counter" + "hammerid" "5854419" + } + insert: + { + "OnHitMin" "boss_glitch_block,Kill,,0,1" + } +} +modify: +{ + match: + { + "targetname" "counter_triface_3" + "classname" "math_counter" + "hammerid" "4109273" + } + insert: + { + "OnHitMin" "boss_glitch_block,Kill,,0,1" + } +} + +;Moltards addition + +;---------------------------------------- ;STAGE2 EXTREME: FIX SEPHIROTH SAFE AREA ;---------------------------------------- modify: { - match: - { - "targetname" "button_ex" - "classname" "func_button" - "hammerid" "5736842" - } - insert: - { - "OnPressed" "Glitch_Sephi_Fix,Enable,,10,1" - } + match: + { + "targetname" "button_ex" + "classname" "func_button" + "hammerid" "5736842" + } + insert: + { + "OnPressed" "Glitch_Sephi_Fix,Enable,,10,1" + } } add: { - "model" "*158" - "targetname" "Glitch_Sephi_Fix" - "StartDisabled" "1" - "spawnflags" "1" - "origin" "-11187 -13994 5965" - "filtername" "filter_ct" - "nodmgforce" "0" - "damagetype" "0" - "damagemodel" "0" - "damagecap" "20" - "damage" "100000" - "classname" "trigger_hurt" + "model" "*158" + "targetname" "Glitch_Sephi_Fix" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-11187 -13994 5965" + "filtername" "filter_ct" + "nodmgforce" "0" + "damagetype" "0" + "damagemodel" "0" + "damagecap" "20" + "damage" "100000" + "classname" "trigger_hurt" } add: { - "model" "*158" - "targetname" "Glitch_Sephi_Fix" - "StartDisabled" "1" - "spawnflags" "1" - "origin" "-9171 -14038 5325" - "filtername" "filter_ct" - "nodmgforce" "0" - "damagetype" "0" - "damagemodel" "0" - "damagecap" "20" - "damage" "100000" - "classname" "trigger_hurt" + "model" "*158" + "targetname" "Glitch_Sephi_Fix" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-9171 -14038 5325" + "filtername" "filter_ct" + "nodmgforce" "0" + "damagetype" "0" + "damagemodel" "0" + "damagecap" "20" + "damage" "100000" + "classname" "trigger_hurt" } add: { - "model" "*158" - "targetname" "Glitch_Sephi_Fix" - "StartDisabled" "1" - "spawnflags" "1" - "origin" "-6963 -14038 5773" - "filtername" "filter_ct" - "nodmgforce" "0" - "damagetype" "0" - "damagemodel" "0" - "damagecap" "20" - "damage" "100000" - "classname" "trigger_hurt" -} - -modify: -{ - match: - { - "classname" "trigger_multiple" - "targetname" "AFK_teleport1" - } - replace: - { - "origin" "-4532 -1149.5 94.5" - } + "model" "*158" + "targetname" "Glitch_Sephi_Fix" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-6963 -14038 5773" + "filtername" "filter_ct" + "nodmgforce" "0" + "damagetype" "0" + "damagemodel" "0" + "damagecap" "20" + "damage" "100000" + "classname" "trigger_hurt" } +;Enable bhop modify: { match: diff --git a/ze_ffxii_westersand_v8zeta1.cfg b/ze_ffxii_westersand_v8zeta1.cfg index 930cb60..187faa5 100644 --- a/ze_ffxii_westersand_v8zeta1.cfg +++ b/ze_ffxii_westersand_v8zeta1.cfg @@ -1474,3 +1474,45 @@ add: "OnUser1" "!self,FireUser1,,0.22,-1" "OnStartTouch" "Staff_Earth_Prop_Clip_Fix,Enable,,0.04,1" } + +;---------------------------- +; CANT STACK INSIDE GUARDIAN +;---------------------------- + +filter: +{ + "targetname" "Guard_Boss_Hurt" + "classname" "trigger_multiple" +} +add: +{ + "model" "*362" + "targetname" "Guard_Boss_Hurt" + "parentname" "Guard_Boss_Physbox" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "13277.5 -6400 6319.5" + "nodmgforce" "0" + "filtername" "Filter_Team_Humans" + "damagetype" "0" + "damagemodel" "0" + "damagecap" "20" + "damage" "60" + "classname" "trigger_hurt" +} +modify: +{ + match: + { + "targetname" "Level_Case_Diff" + "classname" "logic_case" + } + delete: + { + "OnCase02" "Guard_Temp_Boss,AddOutput,OnEntitySpawned Guard_Boss_Point_Hurt:AddOutput:Damage 70:0.01:1,1,1" + } + insert: + { + "OnCase02" "Guard_Temp_Boss,AddOutput,OnEntitySpawned Guard_Boss_Hurt:AddOutput:damage 70:0.01:1,1,1" + } +} diff --git a/ze_harry_potter_v2_1.cfg b/ze_harry_potter_v2_1.cfg index 7e68ab8..35e4309 100644 --- a/ze_harry_potter_v2_1.cfg +++ b/ze_harry_potter_v2_1.cfg @@ -26,4 +26,27 @@ modify: "distance" "68" "speed" "3" } +} + +;--------------------- +; Change to 6 extends +;--------------------- + +modify: +{ + match: + { + "targetname" "map_fixthis" + "classname" "func_brush" + } + delete: + { + "OnUser1" "console,Command,sm_mapvote_extend 4,0.04,1" + "OnUser1" "console,Command,mce_extend 4,0.05,1" + } + insert: + { + "OnUser1" "console,Command,sm_mapvote_extend 6,0.04,1" + "OnUser1" "console,Command,mce_extend 6,0.05,1" + } } \ No newline at end of file diff --git a/ze_icecap_escape_v3.cfg b/ze_icecap_escape_v3.cfg index aa2f033..5244afc 100644 --- a/ze_icecap_escape_v3.cfg +++ b/ze_icecap_escape_v3.cfg @@ -631,7 +631,6 @@ add: "OnStartTouch" "WashTub,SetSpeed,500,3,1" "model" "*291" "spawnflags" "1" - "w " "" } add: { @@ -1566,3 +1565,143 @@ modify: "OnUser1" "!self,AddOutput,OnPass Com:Command:say *** Nuke Button Unlocked ***:1:1,0,1" } } + +;-------------------------------------- +; Disable awp after boats reach ending +;-------------------------------------- + +add: +{ + "targetname" "DISABLE_AWP_RELAY" + "spawnflags" "0" + "classname" "logic_relay" + "OnTrigger" "Com,Command,say *** Awp Disabled ***,0,1" + "OnTrigger" "Com,Command,zr_restrict AWP,0,1" + "OnTrigger" "weapon_awp,Kill,,0,1" + "OnTrigger" "templateKillAwps,ForceSpawn,,0,1" + "OnTrigger" "triggerKillAwps,FireUser1,,0.02,1" + "OnTrigger" "triggerKillAwps,Enable,,0.1,1" + "OnTrigger" "weaponmanager_Aug,Kill,,1,1" +} + +add: +{ + "targetname" "ENABLE_AWP_RELAY" + "spawnflags" "0" + "classname" "logic_relay" + "OnTrigger" "Com,Command,say *** Awp Enabled ***,0,1" + "OnTrigger" "Com,Command,zr_unrestrict AWP,0,1" +} + +modify: +{ + match: + { + "classname" "logic_auto" + "origin" "-960 1008 8" + "hammerid" "171657" + } + insert: + { + "OnMapSpawn" "ENABLE_AWP_RELAY,Trigger,,0,1" + } +} + +modify: +{ + match: + { + "targetname" "WashTub2Path3" + "classname" "path_track" + } + insert: + { + "OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1" + } +} +modify: +{ + match: + { + "targetname" "Boat5Path3" + "classname" "path_track" + } + insert: + { + "OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1" + } +} + +modify: +{ + match: + { + "targetname" "WashBucketPath2" + "classname" "path_track" + } + insert: + { + "OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1" + } +} + +modify: +{ + match: + { + "targetname" "HelicopterPath3" + "classname" "path_track" + } + insert: + { + "OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1" + } +} + +add: +{ + "origin" "-960 1008 8" + "weapon_knife" "1" + "targetname" "equipKnife" + "spawnflags" "0" + "classname" "game_player_equip" +} +add: +{ + "origin" "-960 1008 8" + "weapon_aug" "1" + "targetname" "equipAug" + "spawnflags" "1" + "classname" "game_player_equip" +} +add: +{ + "targetname" "triggerKillAwps" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "4608 -3328 160" + "filtername" "FilterCT" + "classname" "trigger_once" + "OnStartTouch" "equipAug,Use,,0,-1" + "OnUser1" "!self,AddOutput,solid 2,0,-1" + "OnUser1" "!self,AddOutput,mins -5632 -1792 -352,0.05,-1" + "OnUser1" "!self,AddOutput,maxs 5632 1792 352,0.05,-1" +} +add: +{ + "origin" "4608 -3328 160" + "weaponname" "weapon_aug" + "targetname" "weaponmanager_Aug" + "ammomod" "0" + "classname" "game_weapon_manager" +} +add: +{ + "origin" "4608 -3328 160" + "Template02" "triggerKillAwps" + "Template01" "weaponmanager_Aug" + "targetname" "templateKillAwps" + "spawnflags" "2" + "classname" "point_template" + "OnEntitySpawned" "!self,Kill,,0,1" +} diff --git a/ze_icecave_escape_v2.cfg b/ze_icecave_escape_v2.cfg index 0f5e73c..6908bc6 100644 --- a/ze_icecave_escape_v2.cfg +++ b/ze_icecave_escape_v2.cfg @@ -1,3 +1,26 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;FIX TRAM NOT WORKING +;--------------------- + +modify: +{ + match: + { + "targetname" "tramp" + "classname" "func_tracktrain" + } + delete: + { + "OnStart" "tramp stop2,DisablePath,,0,-1" + } +} + +;--------------------- +;INVALID SPAWNPOINT +;--------------------- + filter: { "origin" "-902.081 554.384 212.421" diff --git a/ze_isla_nublar_v3.cfg b/ze_isla_nublar_v3.cfg new file mode 100644 index 0000000..32e4a5d --- /dev/null +++ b/ze_isla_nublar_v3.cfg @@ -0,0 +1,46 @@ +add: +{ + "origin" "-232 4544 72" + "targetname" "TheCurrentLevelPlugin" + "min" "1" + "max" "3" + "startvalue" "1" + "classname" "math_counter" +} + +modify: +{ + match: + { + "targetname" "normaldiff_settings" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" + } +} +modify: +{ + match: + { + "targetname" "harddiff_settings" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" + } +} +modify: +{ + match: + { + "targetname" "extreamdiff_settings" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" + } +} diff --git a/ze_jurassicpark_escape_v1.cfg b/ze_jurassicpark_escape_v1.cfg index 9b25624..ca33f9f 100644 --- a/ze_jurassicpark_escape_v1.cfg +++ b/ze_jurassicpark_escape_v1.cfg @@ -39,6 +39,58 @@ modify: } } +;---------------------- +; init triggers +;---------------------- + +modify: +{ + match: + { + "classname" "logic_auto" + "hammerid" "684" + } + insert: + { + "OnMapSpawn" "ATeleportAtTheBottom,FireUser1,,1,1" + "OnMapSpawn" "ATeleportAtTheEnd,FireUser1,,1,1" + "OnMapSpawn" "APushOnHouse,FireUser1,,1,1" + } +} + + +;---------------------- +; fix camping on house +;---------------------- + +add: +{ + "targetname" "APushOnHouse" + "pushdir" "0 0 0" + "StartDisabled" "0" + "spawnflags" "1" + "speed" "350" + "origin" "-2456 -72 324.85" + "classname" "trigger_push" + "OnUser1" "!self,AddOutput,solid 2,0,1" + "OnUser1" "!self,AddOutput,mins -224 -224 -100,0.1,1" + "OnUser1" "!self,AddOutput,maxs 224 224 100,0.1,1" +} + +modify: +{ + match: + { + "targetname" "smokegran" + "classname" "weapon_smokegrenade" + } + replace: + { + "classname" "weapon_hegrenade" + } +} + + ;---------------------------------------- ; safe teleport at the bottom of the map @@ -66,19 +118,23 @@ add: "OnUser1" "!self,AddOutput,maxs 5552 7552 96,0.1,1" } -modify: -{ - match: - { - "classname" "logic_auto" - "hammerid" "684" - } - insert: - { - "OnMapSpawn" "ATeleportAtTheBottom,FireUser1,,1,1" - } -} +;-------------- +; FINAL AFK TP +;-------------- + +add: +{ + "targetname" "ATeleportAtTheEnd" + "target" "td_gate" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "2048 3552 -478.5" + "classname" "trigger_teleport" + "OnUser1" "!self,AddOutput,solid 2,0,1" + "OnUser1" "!self,AddOutput,mins -5632 -5088 -1700,0.1,1" + "OnUser1" "!self,AddOutput,maxs 5632 5088 1700,0.1,1" +} ;------------- ; other fixes @@ -163,6 +219,7 @@ modify: insert: { "OnPressed" "tp_spawn,Enable,,65,1" + "OnPressed" "ATeleportAtTheEnd,Enable,,65,1" "OnPressed" "callmainland,Command,say ***SPAWN TELEPORT ENABLED***,66,1" } } diff --git a/ze_knife_fun_fix.cfg b/ze_knife_fun_fix.cfg index b2efb21..e69294f 100644 --- a/ze_knife_fun_fix.cfg +++ b/ze_knife_fun_fix.cfg @@ -1,6 +1,6 @@ -;--------------------------------------------- -; Remove Weapons and fix Camping spots -;--------------------------------------------- +;---------------- +; Remove Weapons +;---------------- filter: { "classname" "weapon_elite" @@ -17,6 +17,44 @@ filter: { "classname" "func_movelinear" } + +;-------------- +; Add platform +;-------------- + +add: +{ + "classname" "prop_dynamic" + "origin" "-1972 -2952 198" + "angles" "0 90 0" + "model" "models/editor/ground_node.mdl" + "disablereceiveshadows" "1" + "disableshadows" "1" + "solid" "2" + "rendermode" "0" +} + +;------------------------- +; Teleport Good Direction +;------------------------- + +; modify: +; { +; match: +; { +; "targetname" "t_out" +; "classname" "trigger_teleport" +; } +; insert: +; { +; "landmark" "!activator" +; } +; } + +;------------------- +; Fix Camping spots +;------------------- + add: { "classname" "prop_dynamic" diff --git a/ze_last_man_standing_v5_1.cfg b/ze_last_man_standing_v5_1.cfg index 66b2407..8a3ef79 100644 --- a/ze_last_man_standing_v5_1.cfg +++ b/ze_last_man_standing_v5_1.cfg @@ -4,11 +4,125 @@ ;*********************************************** ;----------------------------------------------- + + + +;------------------------------------- +; I T E M S +;------------------------------------- + +;SOLDIER ITEM +;Adds damage filter for grenade attack on soldier item +modify: +{ + match: + { + "classname" "trigger_hurt" + "hammerid" "7666660" + "targetname" "Spawn_Frag_Explosion_Damage" + } + insert: + { + "filtername" "team_filter_zombies" + } +} + +;PREDATOR +modify: +{ + match: + { + "classname" "logic_compare" + "hammerid" "7666467" + "targetname" "Zombie_Item_Predator_Jump" + } + delete: + { + "OnLessThan" "!activator,AddOutput,basevelocity 0 0 700,0,-1" + } + insert: + { + "OnLessThan" "!activator,AddOutput,basevelocity 0 0 350,0,-1" + } +} +modify: +{ + match: + { + "classname" "logic_relay" + "hammerid" "7669038" + "targetname" "Spawn_Nuke_Trigger" + } + insert: + { + "OnSpawn" "!self,Trigger,,1,-1" + } +} + + + +;------------------------------------- +; S T A G E 1 +;------------------------------------- + + + +;Adds a small trigger_push to counter climbing on displacements last hold left house +add: +{ + "model" "*328" + "targetname" "stage_1_displacement_push" + "StartDisabled" "0" + "speed" "300" + "spawnflags" "1" + "pushdir" "0 180 0" + "origin" "3551 -13399 -12090" + "classname" "trigger_push" +} + +;Adds pushes on top of elevator for zms, so they cant enter roof before humans. + +modify: +{ + match: + { + "targetname" "stage_1_button_elevator" + "classname" "func_button" + } + insert: + { + "OnPressed" "stage_1_elevator_push,Kill,,32,-1" + } +} +add: +{ + "model" "*12" + "targetname" "stage_1_elevator_push" + "StartDisabled" "0" + "speed" "300" + "spawnflags" "1" + "pushdir" "0 180 0" + "origin" "1374 -9748 -11954" + "classname" "trigger_push" +} +add: +{ + "model" "*12" + "targetname" "stage_1_elevator_push" + "StartDisabled" "0" + "speed" "300" + "spawnflags" "1" + "pushdir" "0 180 0" + "origin" "1378 -10736 -11954" + "classname" "trigger_push" +} + + ;------------------------------------- ; S T A G E 2 ;------------------------------------- -;Removes Spawnpoint +;Removes Spawnpoint - Thanks Alcolo for sending filter: { "classname" "info_player_terrorist" @@ -16,6 +130,54 @@ filter: "hammerid" "8532287" } +;Adds TP for ZMs at the truck ending +add: +{ + "origin" "3921 768 -7388" + "targetname" "Stage_2_End_ZM_TP_Dest" + "angles" "0 270 0" + "classname" "info_teleport_destination" +} +add: +{ + "model" "*678" + "targetname" "Stage_2_End_ZM_TP" + "target" "Stage_2_End_ZM_TP_Dest" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "4591.91 -1172.65 -6720" + "filtername" "team_filter_zombies" + "classname" "trigger_teleport" +} + +modify: +{ + match: + { + "classname" "func_button" + "hammerid" "5154989" + "targetname" "stage_2_button_core_generator" + } + insert: + { + "OnPressed" "Stage_2_End_ZM_TP,Enable,,10,-1" + "OnPressed" "Stage_2_Disable_End_TP,Enable,,10,-1" + } +} +add: +{ + "model" "*455" + "wait" "1" + "targetname" "Stage_2_Disable_End_TP" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "3182.11 -561.19 -6784" + "classname" "trigger_multiple" + "angles" "0 90 0" + "filtername" "team_filter_humans" + "OnStartTouch" "Stage_2_End_ZM_TP,Kill,,0,-1" +} + ;------------------------------------- ; S T A G E 3 ;------------------------------------- @@ -24,24 +186,67 @@ modify: match: { "classname" "func_button" - "hammerid" "5162388" - "origin" "6364 3489 842" + "hammerid" "5139436" + "origin" "7012 4560 868" } insert: { - "OnPressed" "Ex3_TP_Spawn,Enable,,15,-1" - "OnPressed" "Ex3_TP_Spawn,Disable,,16,-1" - "OnPressed" "console,Command,say ** ZOMBIES WILL TELEPORT IN 15 SECONDS **,0,1" + "OnPressed" "Ex3_TP_Spawn,Enable,,10,-1" + "OnPressed" "Ex3_TP_Spawn,Disable,,11,-1" } } add: { - "origin" "5922 1605 821" + "origin" "6642.54 5243.98 837.39" "targetname" "Ex3_TP_Spawn_Dest" - "angles" "0 0 0" + "angles" "0 270 0" "classname" "info_teleport_destination" } add: +{ + "model" "*181" + "targetname" "Ex3_TP_Spawn" + "target" "Ex3_TP_Spawn_Dest" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "5728 1582 1008" + "classname" "trigger_teleport" + "angles" "0 0 0" +} +add: +{ + "model" "*181" + "targetname" "Ex3_TP_Spawn" + "target" "Ex3_TP_Spawn_Dest" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "6530 2077 1008" + "classname" "trigger_teleport" + "angles" "0 90 0" +} +add: +{ + "model" "*181" + "targetname" "Ex3_TP_Spawn" + "target" "Ex3_TP_Spawn_Dest" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "6090 2641 1008" + "classname" "trigger_teleport" + "angles" "0 90 0" +} +add: +{ + "model" "*181" + "targetname" "Ex3_TP_Spawn" + "target" "Ex3_TP_Spawn_Dest" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "6090 2641 1008" + "classname" "trigger_teleport" + "angles" "0 90 0" +} +add: { "model" "*315" "targetname" "Ex3_TP_Spawn" @@ -131,6 +336,807 @@ add: "origin" "4271 10718 -696" "classname" "trigger_teleport" } + +;------------------------------------- +; S T A G E 4 +;------------------------------------- + +;Adds a wall to disable flyglitch with freezer +modify: +{ + match: + { + "classname" "point_template" + "targetname" "stage4_things" + } + insert: + { + "OnEntitySpawned" "Stage_4_Anti_Freeze_Wall,FireUser1,,0.1,1" + } +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "12356.3 -4010.39 3840" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "12352 -4010.39 4864" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "12352 -4010.39 5888" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "12352 -4010.39 6528" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "7618.51 -4000 3840" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "7614.21 -4000 4864" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "7614.21 -4000 5888" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "7614.21 -4000 6528" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "2881.85 -4576 3840" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "2877.55 -4576 4864" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "2877.55 -4576 5888" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "2877.55 -4576 6528" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "1598.26 -4832 4224" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "1598.26 -4832 5248" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "1598.26 -4832 6272" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "1598.26 -4832 6528" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-3137.74 -5408 4992" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-3137.74 -5408 6016" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-3137.74 -5408 6528" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-7873.74 -5408 4736" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-7873.74 -5408 5760" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-7873.74 -5408 6528" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-7873.74 -5408 6528" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-8765.09 -5085.27 3840" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-8769.74 -5085.27 4864" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-8769.74 -5085.27 5888" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} +add: +{ + "model" "*455" + "targetname" "Stage_4_Anti_Freeze_Wall" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-8769.74 -5085.27 6528" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_breakable" + "OnUser1" "!self,AddOutput,angles 0 90 0,0,1" +} ;------------------------------------- ; S T A G E 5 ;------------------------------------- @@ -597,4 +1603,4 @@ add: "classname" "trigger_multiple" "OnStartTouch" "Global_Speed,ModifySpeed,1.10,0,-1" "angles" "0 315 0" -} +} \ No newline at end of file diff --git a/ze_m0w0m_a4.cfg b/ze_m0w0m_a4.cfg new file mode 100644 index 0000000..264fd2c --- /dev/null +++ b/ze_m0w0m_a4.cfg @@ -0,0 +1,30 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;DELETE TRIGGER THAT SPAWN ROCKETS +;---------------------------------- + +filter: +{ + "targetname" "lvl3_launcher_trigger1" + "classname" "trigger_multiple" +} + +filter: +{ + "targetname" "lvl3_launcher_trigger2" + "classname" "trigger_multiple" +} + +filter: +{ + "targetname" "lvl3_launcher_trigger4" + "classname" "trigger_multiple" +} + +filter: +{ + "targetname" "lvl3_launcher_trigger5" + "classname" "trigger_multiple" +} + diff --git a/ze_megaman_a6.cfg b/ze_megaman_a6.cfg index 075bb41..28c45bb 100644 --- a/ze_megaman_a6.cfg +++ b/ze_megaman_a6.cfg @@ -59,63 +59,63 @@ modify: ;--------------------------------------- add: { -"model" "*140" -"classname" "func_physbox_multiplayer" -"targetname" "Missle_HitBox" -"spawnobject" "0" -"spawnflags" "16384" -"rendermode" "10" -"renderfx" "0" -"rendercolor" "255 255 255" -"renderamt" "255" -"propdata" "0" -"pressuredelay" "0" -"preferredcarryangles" "0 0 0" -"PerformanceMode" "0" -"notsolid" "0" -"nodamageforces" "0" -"material" "1" -"massScale" "0" -"health" "300" -"gibdir" "0 0 0" -"disableshadows" "0" -"disablereceiveshadows" "0" -"Damagetype" "0" -"damagetoenablemotion" "0" -"origin" "2785 4446.5 -13658.5" + "model" "*140" + "classname" "func_physbox_multiplayer" + "targetname" "Missle_HitBox" + "spawnobject" "0" + "spawnflags" "16384" + "rendermode" "10" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "preferredcarryangles" "0 0 0" + "PerformanceMode" "0" + "notsolid" "0" + "nodamageforces" "0" + "material" "1" + "massScale" "0" + "health" "300" + "gibdir" "0 0 0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "Damagetype" "0" + "damagetoenablemotion" "0" + "origin" "2785 4446.5 -13658.5" } add: { -"model" "*26" -"origin" "2712 5400 -13468.1" -"classname" "func_physbox_multiplayer" -"targetname" "KnightCage_HitBox" -"spawnobject" "0" -"spawnflags" "16384" -"rendermode" "10" -"renderfx" "0" -"rendercolor" "255 255 255" -"renderamt" "255" -"propdata" "0" -"pressuredelay" "0" -"preferredcarryangles" "0 0 0" -"PerformanceMode" "0" -"notsolid" "0" -"nodamageforces" "0" -"material" "2" -"massScale" "0" -"health" "300" -"gibdir" "0 0 0" -"forcetoenablemotion" "0" -"explosion" "0" -"ExplodeRadius" "0" -"explodemagnitude" "0" -"ExplodeDamage" "0" -"disableshadows" "0" -"disablereceiveshadows" "0" -"Damagetype" "0" -"damagetoenablemotion" "0" -"origin" "2712 5400 -13456" + "model" "*26" + "origin" "2712 5400 -13468.1" + "classname" "func_physbox_multiplayer" + "targetname" "KnightCage_HitBox" + "spawnobject" "0" + "spawnflags" "16384" + "rendermode" "10" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "preferredcarryangles" "0 0 0" + "PerformanceMode" "0" + "notsolid" "0" + "nodamageforces" "0" + "material" "2" + "massScale" "0" + "health" "300" + "gibdir" "0 0 0" + "forcetoenablemotion" "0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "Damagetype" "0" + "damagetoenablemotion" "0" + "origin" "2712 5400 -13456" } modify: { @@ -199,4 +199,21 @@ modify: { "OnHitMax" "Map_Command,Command,say >>>1 Lifes Remaining<<<,5.3,-1" } -} \ No newline at end of file +} + +;Extend roundtime +modify: +{ + match: + { + "classname" "logic_auto" + } + delete: + { + "OnMultiNewMap" "Map_Command,Command,mp_roundtime 15,0,1" + } + insert: + { + "OnMultiNewMap" "Map_Command,Command,mp_roundtime 25,0,1" + } +} diff --git a/ze_notredame_v1_3.cfg b/ze_notredame_v1_3.cfg new file mode 100644 index 0000000..ef205d5 --- /dev/null +++ b/ze_notredame_v1_3.cfg @@ -0,0 +1,20 @@ +;******************************************* +;*-------------STRIPPER BY-----------------* +;*---------------KLIXUS--------------------* +;******************************************* + +;Moves AFK Teleport inside ZM Cage. Disables ztele glitch +modify: +{ + match: + { + "targetname" "BossRoomCageTPDestination" + "classname" "info_teleport_destination" + "hammerid" "91366" + } + replace: + { + "origin" "7293 -4263 1599" + "angles" "0 90 0" + } +} \ No newline at end of file diff --git a/ze_otakuroom_v5_6fs.cfg b/ze_otakuroom_v5_6fs.cfg index 95e0d6b..e1dd96e 100644 --- a/ze_otakuroom_v5_6fs.cfg +++ b/ze_otakuroom_v5_6fs.cfg @@ -56,3 +56,60 @@ modify: "OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1" } } + +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;LVL1: VACCUM NO GLITCH +;----------------------- + +modify: +{ + match: + { + "parentname" "clear_robot" + "origin" "1057 -2816 -2000" + "classname" "func_movelinear" + } + replace: + { + "spawnflags" "8" + } +} + +modify: +{ + match: + { + "targetname" "clear_robot" + "origin" "1057 -2816 -2000" + "classname" "func_tracktrain" + } + replace: + { + "spawnflags" "138" + } +} + +;--------------------------- +;LVL3: DELAY LASER TELEPORT +;--------------------------- + +modify: +{ + match: + { + "classname" "trigger_once" + "origin" "612 3688 224" + "targetname" "trigger_lv3" + } + delete: + { + "OnStartTouch" "lv3_last_tele,Enable,,1,1" + } + insert: + { + "OnStartTouch" "lv3_last_tele,Enable,,10,1" + "OnStartTouch" "cmd,Command,say **Afk teleport in 10 seconds**,0,1" + } +} diff --git a/ze_pirates_port_royal_v5_4s2.cfg b/ze_pirates_port_royal_v5_4s2.cfg index c9ef360..f67c9c4 100644 --- a/ze_pirates_port_royal_v5_4s2.cfg +++ b/ze_pirates_port_royal_v5_4s2.cfg @@ -181,4 +181,4 @@ modify: { "origin" "-12354 14778.5 -853.25" } -} \ No newline at end of file +} diff --git a/ze_pkmn_adventure_v8_6s_fix2.cfg b/ze_pkmn_adventure_v8_6s_fix2.cfg index f0f81b1..8d493dc 100644 --- a/ze_pkmn_adventure_v8_6s_fix2.cfg +++ b/ze_pkmn_adventure_v8_6s_fix2.cfg @@ -1,100 +1,33 @@ -;----------- -; MAP FIXES -;----------- +;------------------------------------------- +;-----------|S T R I P P E R|--------------- +;-----------| B Y |--------------- +;-----------| K L I X U S |--------------- +;------------------------------------------- -modify: + +;------------------------------------------- +;---------------|STAGE 2|------------------- +;------------------------------------------- + +;-----------|BOSS TP GLITCH|---------------- +add: { - match: - { - "targetname" "Level5_FinalLaserUP" - "classname" "func_movelinear" - "hammerid" "710336" - } - replace: - { - "movedistance" "20000" - } -} -modify: -{ - match: - { - "targetname" "Level5_FinalLaserDOWN" - "classname" "func_movelinear" - "hammerid" "710344" - } - replace: - { - "movedistance" "20000" - } -} -modify: -{ - match: - { - "targetname" "Level5_FinalLaserUPRIGHT" - "classname" "func_movelinear" - "hammerid" "710530" - } - replace: - { - "movedistance" "20000" - } -} -modify: -{ - match: - { - "targetname" "Level5_FinalLaserUPLEFT" - "classname" "func_movelinear" - "hammerid" "710533" - } - replace: - { - "movedistance" "20000" - } -} -modify: -{ - match: - { - "targetname" "addhealth_gira" - "classname" "trigger_multiple" - "hammerid" "470648" - } - delete: - { - "OnStartTouch" "giratinahp,Add,250,0,-1" - } - insert: - { - "OnStartTouch" "giratinahp,Add,370,0,-1" - } + "model" "*388" + "targetname" "AFK_Teleport3" + "target" "AFK_Teleport2Gym_Alpha" + "StartDisabled" "1" + "spawnflags" "4097" + "origin" "13969.3 -7036.98 12543" + "classname" "trigger_teleport" } -;-------------------------- -;Buff Laser Boss HP Stage 4 -;-------------------------- - -modify: -{ - match: - { - "classname" "trigger_multiple" - "hammerid" "437195" - } - delete: - { - "OnStartTouch" "weavilefinalhp,Add,50,0,-1" - } - insert: - { - "OnStartTouch" "weavilefinalhp,Add,100,0,-1" - } -} +;------------------------------------------- +;---------------|STAGE 3|------------------- +;------------------------------------------- ;---------------------------------------------------------------- ;Fix Stage 3 Groudon's Roar that can happen after Groudon's death +;By Moltard ;---------------------------------------------------------------- modify: @@ -110,9 +43,157 @@ modify: "OnBreak" "groudon_roar_relay,Disable,,0,1" } } +;------------------------------------------- +;---------------|STAGE 4|------------------- +;------------------------------------------- + + +;------------------------------------------- +;-----------|BOSS HP INCREASE|-------------- +;------------------------------------------- + +;--------------|GIRANTINA|------------------ +modify: +{ + match: + { + "targetname" "giratinahp" + "classname" "math_counter" + "hammerid" "416932" + } + replace: + { + "max" "30000" + "startvalue" "500" + } +} + +modify: +{ + match: + { + "targetname" "addhealth_gira" + "classname" "trigger_multiple" + "hammerid" "470648" + } + delete: + { + "OnStartTouch" "giratinahp,Add,250,0,-1" + } + insert: + { + "OnStartTouch" "giratinahp,Add,500,0,-1" + } +} + +;-----------|FINAL WEAVILE|----------------- +modify: +{ + match: + { + "classname" "trigger_multiple" + "hammerid" "437195" + } + delete: + { + "OnStartTouch" "weavilefinalhp,Add,50,0,-1" + } + insert: + { + "OnStartTouch" "weavilefinalhp,Add,150,0,-1" + } +} + + +;------------------------------------------- +;---------------|STAGE 5|------------------- +;------------------------------------------- + +;-----ATTEMPT TO FIX LAST LASER DMG--------- +modify: +{ + match: + { + "targetname" "Level5_FinalTrigger" + "classname" "trigger_once" + "hammerid" "693701" + } + delete: + { + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,44,-1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,45,-1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,46,-1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,47,-1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,48,-1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,49,-1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,50,-1" + "OnStartTouch" "Level5_FinalLaserUPRIGHT_Relay,Trigger,,60,-1" + "OnStartTouch" "Level5_FinalLaserUPLEFT_Relay,Trigger,,60,-1" + } + insert: + { + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,44,1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,45,1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,46,1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,47,1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,48,1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,49,1" + "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,50,1" + "OnStartTouch" "Level5_FinalLaserUPRIGHT_Relay,Trigger,,60,1" + "OnStartTouch" "Level5_FinalLaserUPLEFT_Relay,Trigger,,60,1" + } +modify: +{ + match: + { + "targetname" "Level5_FinalLaserUPRIGHT_Template" + "classname" "point_template" + } + replace: + { + "spawnflags" "0" + } +} +modify: +{ + match: + { + "targetname" "Level5_FinalLaserUPLEFT_Template" + "classname" "point_template" + } + replace: + { + "spawnflags" "0" + } +} +modify: +{ + match: + { + "targetname" "Level5_FinalLaserUP_Template" + "classname" "point_template" + } + replace: + { + "spawnflags" "0" + } +} +modify: +{ + match: + { + "targetname" "Level5_FinalLaserDOWN_Template" + "classname" "point_template" + } + replace: + { + "spawnflags" "0" + } +} ;-------------------------------------- ;Fix Judgement Hurt after Arceus' death +;By Moltard ;-------------------------------------- modify: @@ -130,4 +211,4 @@ modify: { "OnBreak" "Arceus_Judgement_Hurt,Kill,,0,-1" } -} +} \ No newline at end of file diff --git a/ze_random_v9.cfg b/ze_random_v9.cfg index 1e8870a..f77a042 100644 --- a/ze_random_v9.cfg +++ b/ze_random_v9.cfg @@ -16,6 +16,8 @@ filter: "classname" "func_brush" } + + ;---------------------------------- ;ZombieMurder - Cant Delay on boss ;---------------------------------- @@ -37,6 +39,289 @@ add: "classname" "trigger_hurt" } +;------------------------------------------- +;ZombieMurder - No Zombie Stuck in Ammo Box +;------------------------------------------- + +filter: +{ + "targetname" "NadeTS" + "classname" "trigger_teleport" +} + +add: +{ + "model" "*391" + "targetname" "BOSS_NoStuck_GrenadeBox" + "filtername" "FilterC" + "target" "ZMTarget" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "14568 15232 -16108" + "classname" "trigger_teleport" + "OnStartTouch" "!self,Kill,,0.5,1" +} +add: +{ + "model" "*391" + "targetname" "BOSS_NoStuck_GrenadeBox" + "filtername" "FilterT" + "target" "ZMTargetT" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "14568 15232 -16108" + "classname" "trigger_teleport" +} + +;------------------------------- +;ZombieMurder - Random Switches +;------------------------------- + +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_Counter" + "min" "0" + "max" "4" + "startvalue" "0" + "classname" "math_counter" + "OutValue" "BOSS_Switch_Compare,SetValueCompare,,0,-1" + "OnHitMax" "BOSS_Switch_Relay_Final,Trigger,,0,1" +} +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_Compare" + "InitialValue" "1" + "CompareValue" "4" + "classname" "logic_compare" + "OnLessThan" "com,Command,say ***Switch Activated!***,0,3" + "OnLessThan" "BOSS_Switch_Random,PickRandomShuffle,,3,3" + +} +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_Random" + "classname" "logic_case" + "OnCase01" "BOSS_Switch_1_Relay_Enable,Trigger,,0,1" + "OnCase02" "BOSS_Switch_2_Relay_Enable,Trigger,,0,1" + "OnCase03" "BOSS_Switch_3_Relay_Enable,Trigger,,0,1" + "OnCase04" "BOSS_Switch_4_Relay_Enable,Trigger,,0,1" +} + +;************* +; Init Switch +;************* + +modify: +{ + match: + { + "targetname" "FBK" + "classname" "func_breakable" + } + replace: + { + ; Remove all outputs and insert this one + "OnBreak" "BOSS_Switch_Relay_Init,Trigger,,0,1" + } +} + +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_Relay_Init" + "classname" "logic_relay" + "OnTrigger" "FBB,SetAnimation,cargo_hover,0,1" + "OnTrigger" "Shake,StopShake,,0,1" + "OnTrigger" "FS,Volume,0,0,1" + "OnTrigger" "FP,Kill,,0,1" + "OnTrigger" "FBL,Kill,,0,1" + "OnTrigger" "FBM,Kill,,0,1" + "OnTrigger" "FBR,Kill,,0,1" + "OnTrigger" "FBp3,Kill,,0,1" + "OnTrigger" "FBH,Disable,,0,1" + "OnTrigger" "HF,Enable,,0,1" + "OnTrigger" "NadeT,ForceSpawn,,0,1" + + "OnTrigger" "BOSS_NoStuck_GrenadeBox,Enable,,0,1" + "OnTrigger" "BOSS_Switch_Random,PickRandomShuffle,,0,1" + + "OnTrigger" "com,Command,say ***The Boss has been weakened But it will recover in 60secs and use its final attack!***,1,1" + "OnTrigger" "com,Command,say ***CT's brave enough will have to jump off and activate the switches!***,2,1" + "OnTrigger" "com,Command,say ***Turn on all 4 to FINISH IT OFF and activate the Orb Teleport!***,3,1" + "OnTrigger" "com,Command,say ***Don't forget to use the nade crate!***,4,1" + + "OnTrigger" "com,Command,say ***Switch 1 Unlocked!***,5,1" + + "OnTrigger" "com,Command,say ***HURRY UP!!!***,50,1" + "OnTrigger" "FA,Enable,,60,1" +} + +;********** +; Switch 1 +;********** + +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_1_Relay_Enable" + "classname" "logic_relay" + "OnTrigger" "S1,Unlock,,0,1" + "OnTrigger" "SP,Enable,,0,1" + "OnTrigger" "T1S,ShowSprite,,0,1" +} +modify: +{ + match: + { + "targetname" "S1" + "classname" "func_button" + } + replace: + { + "wait" "0.1" + "OnPressed" "BOSS_Switch_1_Filter,TestActivator,,0,-1" + } +} +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_1_Filter" + "Negated" "0" + "filterteam" "3" + "classname" "filter_activator_team" + "OnPass" "BOSS_Switch_1_Relay_Press,Trigger,,0,1" +} +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_1_Relay_Press" + "classname" "logic_relay" + "OnTrigger" "BOSS_Switch_1_Filter,Kill,,0,1" + "OnTrigger" "S1,Lock,,0,1" + "OnTrigger" "T1S,Kill,,0,1" + "OnTrigger" "T1,Enable,,0,1" + "OnTrigger" "LS1,TurnOn,,0,1" + "OnTrigger" "M1,Skin,0,0,1" + "OnTrigger" "SS,PlaySound,,0,1" + "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1" +} + +;********** +; Switch 2 +;********** + +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_2_Relay_Enable" + "classname" "logic_relay" + "OnTrigger" "S2,Unlock,,0,1" + "OnTrigger" "SP2,Enable,,0,1" + "OnTrigger" "T2S,ShowSprite,,0,1" +} +modify: +{ + match: + { + "targetname" "S2" + "classname" "func_button" + } + replace: + { + "wait" "0.1" + "OnPressed" "BOSS_Switch_2_Filter,TestActivator,,0,-1" + } +} +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_2_Filter" + "Negated" "0" + "filterteam" "3" + "classname" "filter_activator_team" + "OnPass" "BOSS_Switch_2_Relay_Press,Trigger,,0,1" +} +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_2_Relay_Press" + "classname" "logic_relay" + "OnTrigger" "BOSS_Switch_2_Filter,Kill,,0,1" + "OnTrigger" "S2,Lock,,0,1" + "OnTrigger" "T2S,Kill,,0,1" + "OnTrigger" "T2,Enable,,0,1" + "OnTrigger" "LS2,TurnOn,,0,1" + "OnTrigger" "M2,Skin,0,0,1" + "OnTrigger" "SS,PlaySound,,0,1" + "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1" +} + +;********** +; Switch 3 +;********** + +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_3_Relay_Enable" + "classname" "logic_relay" + "OnTrigger" "S3,Unlock,,0,1" + "OnTrigger" "SP3,Enable,,0,1" + "OnTrigger" "T3S,ShowSprite,,0,1" +} +modify: +{ + match: + { + "targetname" "S3" + "classname" "func_button" + } + replace: + { + "wait" "0.1" + "OnPressed" "BOSS_Switch_3_Filter,TestActivator,,0,-1" + } +} +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_3_Filter" + "Negated" "0" + "filterteam" "3" + "classname" "filter_activator_team" + "OnPass" "BOSS_Switch_3_Relay_Press,Trigger,,0,1" +} +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_3_Relay_Press" + "classname" "logic_relay" + "OnTrigger" "BOSS_Switch_3_Filter,Kill,,0,1" + "OnTrigger" "S3,Lock,,0,1" + "OnTrigger" "T3S,Kill,,0,1" + "OnTrigger" "T3,Enable,,0,1" + "OnTrigger" "LS3,TurnOn,,0,1" + "OnTrigger" "M3,Skin,0,0,1" + "OnTrigger" "SS,PlaySound,,0,1" + "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1" +} + +;********** +; Switch 4 +;********** + +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_4_Relay_Enable" + "classname" "logic_relay" + "OnTrigger" "S4,Unlock,,0,1" + "OnTrigger" "SP4,Enable,,0,1" + "OnTrigger" "T4S,ShowSprite,,0,1" +} modify: { match: @@ -44,11 +329,60 @@ modify: "targetname" "S4" "classname" "func_button" } - insert: + replace: { - "OnPressed" "SHIT_BOSSHURT_NODELAY,Kill,,0,1" + "wait" "0.1" + "OnPressed" "BOSS_Switch_4_Filter,TestActivator,,0,-1" } } +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_4_Filter" + "Negated" "0" + "filterteam" "3" + "classname" "filter_activator_team" + "OnPass" "BOSS_Switch_4_Relay_Press,Trigger,,0,1" +} +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_4_Relay_Press" + "classname" "logic_relay" + "OnTrigger" "BOSS_Switch_4_Filter,Kill,,0,1" + "OnTrigger" "S4,Lock,,0,1" + "OnTrigger" "T4S,Kill,,0,1" + "OnTrigger" "T4,Enable,,0,1" + "OnTrigger" "LS4,TurnOn,,0,1" + "OnTrigger" "M4,Skin,0,0,1" + "OnTrigger" "SS,PlaySound,,0,1" + "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1" +} + +;************** +; Switch Final +;************** + +add: +{ + "origin" "15232 15232 -16004" + "targetname" "BOSS_Switch_Relay_Final" + "classname" "logic_relay" + "OnTrigger" "SHIT_BOSSHURT_NODELAY,Kill,,0,1" + "OnTrigger" "Fade,Fade,,0,1" + "OnTrigger" "FA,Kill,,0,1" + "OnTrigger" "zs3,PlaySound,,0,1" + "OnTrigger" "FBO,ClearParent,,0,1" + "OnTrigger" "Shake,StartShake,,0,1" + "OnTrigger" "com,Command,say ***All Switches ON!!***,0,1" + "OnTrigger" "FB,Kill,,4,1" + "OnTrigger" "Dark,TurnOff,,5,1" + "OnTrigger" "Light,TurnOn,,6,-1" + "OnTrigger" "EC,Enable,,7,1" + "OnTrigger" "com,Command,say ***PORTAL COLLAPSING IN 10secs!! ***,7,1" + "OnTrigger" "com,Command,say ***JUMP INTO THE ORB!!***,8,1" + "OnTrigger" "Nuke,Enable,,17,1" +} ;--------------------------------- ;Interstellar Door Kill Automatic @@ -508,6 +842,25 @@ modify: ; } ;} +;-------------------------- +;Couch Escape - Anti Delay +;-------------------------- + +modify: +{ + match: + { + "origin" "14016 -13088 15944" + "classname" "func_physbox" + "hammerid" "1072403" + ; "OnBreak" "Q7,Close,,5,1" + } + insert: + { + "OnBreak" "Q7,Open,,50,1" + } +} + ;---------------------------- ;Couch Escape - No Soft Lock ;---------------------------- @@ -991,7 +1344,7 @@ modify: } delete: { - "OnStartTouch" "SlenderCase,Kill,,90,1" + "OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,-1" "OnStartTouch" "SlenderCase,PickRandomShuffle,,0,1" "OnStartTouch" "Sman,Kill,,3,1" "OnStartTouch" "SlenderTemp15,Kill,,90,1" @@ -1010,9 +1363,11 @@ modify: "OnStartTouch" "SlenderTemp2,Kill,,90,1" "OnStartTouch" "SlenderTemp1,Kill,,90,1" "OnStartTouch" "SlenderTemp,Kill,,90,1" + "OnStartTouch" "SlenderCase,Kill,,90,1" } insert: { + "OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,5" "OnStartTouch" "CoolSlenderTemplate,ForceSpawn,,0,1" "OnStartTouch" "CoolSlenderModel*,Kill,,3,1" "OnStartTouch" "OpenField_Maker_Trigger,Enable,,10,1" @@ -1304,7 +1659,7 @@ add: "classname" "filter_multi" "OnPass" "vB,Break,,0,1" "OnPass" "VP,EnableMotion,,0,1" - "OnPass" "V,Lock,,0,1" + "OnPass" "V,Kill,,0,1" } add: { @@ -1315,7 +1670,7 @@ add: "filtertype" "1" "classname" "filter_multi" "OnPass" "VB2,Break,,0,1" - "OnPass" "V2,Lock,,0,1" + "OnPass" "V2,Kill,,0,1" } ; modify: diff --git a/ze_santassination_css2.cfg b/ze_santassination_css2.cfg index 2ea4bd3..4a9eb82 100644 --- a/ze_santassination_css2.cfg +++ b/ze_santassination_css2.cfg @@ -1,3 +1,82 @@ +;------------------------- +; UNLOZE: STAGE DISPLAY +;------------------------- + +add: +{ + "origin" "10240 3072 -13275" + "targetname" "TheCurrentLevelPlugin" + "min" "0" + "max" "8" + "startvalue" "0" + "classname" "math_counter" +} +modify: +{ + match: + { + "targetname" "stagetrigger" + "origin" "156 -188 11544" + "classname" "trigger_multiple" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,Add,1,0,1" + } +} +modify: +{ + match: + { + "targetname" "stagetrigger" + "origin" "92 -188 11544" + "classname" "trigger_multiple" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,Add,2,0,1" + } +} +modify: +{ + match: + { + "targetname" "stagetrigger" + "origin" "36 -188 11544" + "classname" "trigger_multiple" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,Add,3,0,1" + } +} +modify: +{ + match: + { + "targetname" "stagetrigger" + "origin" "-28 -188 11544" + "classname" "trigger_multiple" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,Add,4,0,1" + } +} +modify: +{ + match: + { + "targetname" "stagetriggerwin" + "origin" "64 -186 11656" + "classname" "trigger_multiple" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,Add,4,0,1" + } +} + ;------------------------- ; MAP: ADD MISSING BOSS MODEL ;------------------------- diff --git a/ze_serpentis_temple_v1_1.cfg b/ze_serpentis_temple_v1_1.cfg index 93164bb..497ccc3 100644 --- a/ze_serpentis_temple_v1_1.cfg +++ b/ze_serpentis_temple_v1_1.cfg @@ -72,3 +72,23 @@ add: "classname" "trigger_multiple" "OnStartTouch" "Room7_Dest1_RandCase,PickRandom,,0,-1" } + +;-------------------------------------------------- +;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS +;-------------------------------------------------- +modify: +{ + match: + { + "classname" "logic_case" + "targetname" "Level_Case" + } + delete: + { + "OnCase01" "Spawn_Hurt,Enable,,62,1" + } + insert: + { + "OnCase01" "Server,Command,mp_restartgame 1,62,1" + } +} diff --git a/ze_stalker_ultimate_v2_3.cfg b/ze_stalker_ultimate_v2_3.cfg index 7690ec1..39a90d5 100644 --- a/ze_stalker_ultimate_v2_3.cfg +++ b/ze_stalker_ultimate_v2_3.cfg @@ -69,17 +69,31 @@ modify: } } +; some fix. dunno what + modify: { match: { - "classname" "trigger_teleport" - "targetname" "controller_tp" - "hammerid" "1716669" - "origin" "-9182 -9079 -14603" + "classname" "trigger_teleport" + "targetname" "controller_tp" + "hammerid" "1716669" + "origin" "-9182 -9079 -14603" } replace: { - "origin" "-9211 -9079 -14603" + "origin" "-9211 -9079 -14603" } } + +;Extends TP to displacement near gravity truck stage 4/5 +add: +{ + "model" "*384" + "classname" "trigger_teleport" + "targetname" "global_tp12" + "target" "l4_boss_tele1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-6361.94 -12672.1 -14495" +} diff --git a/ze_starwars_v2fix.cfg b/ze_starwars_v2fix.cfg index 27b0871..09bfa7c 100644 --- a/ze_starwars_v2fix.cfg +++ b/ze_starwars_v2fix.cfg @@ -173,7 +173,6 @@ modify: ;--------------------------------------------------------------- ;Disable trigger_hurt when Darth Maul dies at the end of Stage 6 ;--------------------------------------------------------------- - modify: { match: @@ -190,7 +189,6 @@ modify: ;----------------------------------------- ;Disable Motion Darth Maul Physbox Stage 5 ;----------------------------------------- - modify: { match: @@ -203,3 +201,136 @@ modify: "spawnflags" "60416" } } + +;----------------------------------------- +;Disable nuke that kills Humans on stage 4 +;----------------------------------------- +modify: +{ + match: + { + "classname" "trigger_once" + "targetname" "Trigger_extreme_nuke" + } + delete: + { + "OnTrigger" "Kill_All,Enable,,8,-1" + } +} + +;STAGE 4 BOSS TP FIX +add: +{ + "model" "*297" + "targetname" "Trigger_Teleport_Lvl_4_1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-5774 -6550 -1843.5" + "classname" "trigger_teleport" +} +add: +{ + "model" "*297" + "targetname" "Trigger_Teleport_Lvl_4_1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-5774 -6250.01 -1843.5" + "classname" "trigger_teleport" +} +add: +{ + "model" "*297" + "targetname" "Trigger_Teleport_Lvl_4_1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-5786.16 -6031.47 -1843.5" + "classname" "trigger_teleport" +} +add: +{ + "model" "*297" + "targetname" "Trigger_Teleport_Lvl_4_1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-4658 -6570.01 -1843.5" + "classname" "trigger_teleport" +} +add: +{ + "model" "*297" + "targetname" "Trigger_Teleport_Lvl_4_1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-4658 -6270.01 -1843.5" + "classname" "trigger_teleport" +} +add: +{ + "model" "*297" + "targetname" "Trigger_Teleport_Lvl_4_1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-4670.16 -5987.47 -1843.5" + "classname" "trigger_teleport" +} +add: +{ + "model" "*297" + "targetname" "Trigger_Teleport_Lvl_4_1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-3570 -6570.01 -1843.5" + "classname" "trigger_teleport" +} +add: +{ + "model" "*297" + "targetname" "Trigger_Teleport_Lvl_4_1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-3570 -6270.01 -1843.5" + "classname" "trigger_teleport" +} +add: +{ + "model" "*297" + "targetname" "Trigger_Teleport_Lvl_4_1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-3582.16 -5987.47 -1843.5" + "classname" "trigger_teleport" +} +add: +{ + "model" "*297" + "targetname" "Trigger_Teleport_Lvl_4_1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-3570 -6570.01 -1724.5" + "classname" "trigger_teleport" +} +add: +{ + "model" "*297" + "targetname" "Trigger_Teleport_Lvl_4_1" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-3570 -6270.01 -1724.5" + "classname" "trigger_teleport" +} + +;STAGE 6 NUKE FIX +add: +{ + "model" "*394" + "targetname" "Trigger_hurt_end" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "9368.5 1398 -1742.5" + "nodmgforce" "0" + "damagetype" "0" + "damagemodel" "0" + "damagecap" "20" + "damage" "999999" + "classname" "trigger_hurt" +} diff --git a/ze_surf_froyo_css3.cfg b/ze_surf_froyo_css3.cfg index 0672948..45e90fc 100644 --- a/ze_surf_froyo_css3.cfg +++ b/ze_surf_froyo_css3.cfg @@ -1,3 +1,20 @@ +;------------------------- +; UNLOZE: STAGE DISPLAY +;------------------------- + +add: +{ + "origin" "-15096 15814 -473" + "targetname" "TheCurrentLevelPlugin" + "min" "0" + "max" "6" + "startvalue" "0" + "classname" "math_counter" +} +; Outputs that set value are in the ADD: part + +; "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" + ; Comparing "ze_surf_froyo_css3.bsp" (745 entities) with "surf_crab.bsp" (1167 entities) ; Removed 744 identical entities. @@ -1477,6 +1494,7 @@ add: "spawnflags" "0" "classname" "logic_relay" "hammerid" "612800" + "OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1" "OnTrigger" "command,Command,say **Hard**,0,-1" "OnTrigger" "global_hud,AddOutput,message Hard,0,-1" "OnTrigger" "global_hud,ShowMessage,,0.01,-1" @@ -4929,6 +4947,7 @@ add: "spawnflags" "0" "classname" "logic_relay" "hammerid" "171604" + "OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1" "OnTrigger" "command,Command,say **Boss Star II**,0,-1" "OnTrigger" "boss_star_start_relay,AddOutput,OnTrigger skyfire_timer:Enable::8.5:1,0,-1" "OnTrigger" "global_hud,AddOutput,message Boss Star II,0,-1" @@ -5629,6 +5648,7 @@ add: "spawnflags" "0" "classname" "logic_relay" "hammerid" "128359" + "OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1" "OnTrigger" "command,Command,say **Boss Star**,0,-1" "OnTrigger" "global_hud,AddOutput,message Boss Star,0,-1" "OnTrigger" "global_hud,ShowMessage,,0.01,-1" @@ -5744,6 +5764,7 @@ add: "spawnflags" "0" "classname" "logic_relay" "hammerid" "116395" + "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" "OnTrigger" "last_trigger,AddOutput,OnStartTouch laser_star:Kill::0:1,0,-1" "OnTrigger" "last_trigger,AddOutput,OnStartTouch laser_timer:Disable::0:1,0,-1" "OnTrigger" "command,Command,say **Laser**,0,-1" @@ -5852,6 +5873,7 @@ add: "spawnflags" "0" "classname" "logic_relay" "hammerid" "111881" + "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" "OnTrigger" "command,Command,say **Normal**,0,-1" "OnTrigger" "global_hud,AddOutput,message Normal,0,-1" "OnTrigger" "global_hud,ShowMessage,,0.01,-1" @@ -5906,6 +5928,7 @@ add: "spawnflags" "0" "classname" "logic_relay" "hammerid" "111913" + "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" "OnTrigger" "teleport_random_last,AddOutput,target destination_boss_froyo,0,-1" "OnTrigger" "command,Command,say **Boss Froyo**,0,-1" "OnTrigger" "destination_final_trigger_zombie1,AddOutput,target destination_boss_froyo,0,-1" diff --git a/ze_surf_outside_s2.cfg b/ze_surf_outside_s2.cfg deleted file mode 100644 index 4ab4b46..0000000 --- a/ze_surf_outside_s2.cfg +++ /dev/null @@ -1,17 +0,0 @@ -modify: -{ - match: - { - "classname" "trigger_once" - "targetname" "escape ruin" - "origin" "4899.5 -7069.5 -11770.5" - } - delete: - { - "OnStartTouch" "escape_block,Toggle,,0,-1" - } - insert: - { - "OnStartTouch" "escape_block,Toggle,,0,1" - } -} diff --git a/ze_surf_outside_s3.cfg b/ze_surf_outside_s3.cfg new file mode 100644 index 0000000..8b62a6a --- /dev/null +++ b/ze_surf_outside_s3.cfg @@ -0,0 +1,115 @@ +; Use a bigger teleport trigger on 2nd surf stage to patch gaps +modify: +{ + match: + { + "classname" "trigger_teleport" + "origin" "-4009 10243.5 8623.5" + } + replace: + { + "model" "*92" + } +} + + +; Rename "boss cage tele" to "boss_cage" for AddOutput to work +modify: +{ + match: + { + "classname" "info_teleport_destination" + "targetname" "boss cage tele" + } + replace: + { + "targetname" "boss_cage" + } +} + +modify: +{ + match: + { + "classname" "trigger_teleport" + "targetname" "Ztele 10" + "origin" "2829.5 -10467.5 -13104" + } + replace: + { + "target" "boss_cage" + } +} + +modify: +{ + match: + { + "classname" "trigger_teleport" + "targetname" "the failure" + "origin" "13377 3621 -11830.5" + } + replace: + { + "target" "boss_cage" + } +} + +modify: +{ + match: + { + "origin" "13356 14799.5 -9586.5" + "classname" "trigger_once" + } + delete: + { + "OnStartTouch" "boss cage tele,SetParent,Boss tracktrain,0,1" + } + insert: + { + "OnStartTouch" "boss_cage,SetParent,Boss tracktrain,0,1" + } +} + +; Fix a ztele exploit +modify: +{ + match: + { + "classname" "trigger_once" + "targetname" "boss end" + "origin" "13336 -6248 -11112" + "model" "*90" + "hammerid" "521728" + } + delete: + { + "OnStartTouch" "Ztele 1,Disable,,0,-1" + } + insert: + { + "OnStartTouch" "Ztele 1,AddOutput,target boss_cage,0,-1" + "OnStartTouch" "Ztele 11,Enable,,25,-1" + } +} + +modify: +{ + match: + { + "classname" "trigger_once" + "targetname" "escape ruin" + "origin" "4899.5 -7069.5 -11770.5" + } + delete: + { + "OnStartTouch" "Ztele change,Enable,,10,1" + } +} + +filter: +{ + "classname" "trigger_teleport" + "targetname" "Ztele change" +} diff --git a/ze_tesv_skyrim_v4fix.cfg b/ze_tesv_skyrim_v4fix.cfg index 65a4acd..c4604d2 100644 --- a/ze_tesv_skyrim_v4fix.cfg +++ b/ze_tesv_skyrim_v4fix.cfg @@ -1658,3 +1658,24 @@ modify: "OnPressed" "wr_brkdown,Break,,26,1" } } + +;-------------------------------------------------- +;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS +;-------------------------------------------------- +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "warmup_relay" + } + delete: + { + "OnTrigger" "spawn_nuke,Enable,,60,-1" + "OnTrigger" "stage1_nuke,Enable,,60,-1" + } + insert: + { + "OnTrigger" "cmd,Command,mp_restartgame 1,60,1" + } +} diff --git a/ze_titanic_escape_v2_3.cfg b/ze_titanic_escape_v2_3.cfg index 18ce4c7..907986a 100644 --- a/ze_titanic_escape_v2_3.cfg +++ b/ze_titanic_escape_v2_3.cfg @@ -16,4 +16,40 @@ modify: { "OnStartTouch" "DeathToAll,AddOutput,damage 100000,355,1" } -} \ No newline at end of file +} + +;----------- +;ADD AFK TP +;----------- + +modify: +{ + match: + { + "origin" "0 1384 1416" + "classname" "trigger_once" + "hammerid" "6921" + } + insert: + { + "OnStartTouch" "A_AFK_TELEPORT,Enable,,205,1" + } +} +add: +{ + "model" "*35" + "targetname" "A_AFK_TELEPORT" + "target" "A_INFO_TELE_DEST" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "0 1384 1416" + "classname" "trigger_teleport" +} + +add: +{ + "origin" "-24 576 2249" + "targetname" "A_INFO_TELE_DEST" + "angles" "0 90 0" + "classname" "info_teleport_destination" +} diff --git a/ze_trials_v1fs.cfg b/ze_trials_v1fs.cfg new file mode 100644 index 0000000..faa53de --- /dev/null +++ b/ze_trials_v1fs.cfg @@ -0,0 +1,116 @@ +;Buff Bosses HP + +;Stage 1 + +modify: +{ + match: + { + "classname" "trigger_multiple" + "targetname" "Level_1_Boss_Add_Health" + } + delete: + { + "OnStartTouch" "Level_1_Boss_Breakable,AddHealth,500,0,-1" + } + insert: + { + "OnStartTouch" "Level_1_Boss_Breakable,AddHealth,1000,0,-1" + } +} +modify: +{ + match: + { + "classname" "trigger_multiple" + "targetname" "Level_1_Boss_Add_Health_2" + } + delete: + { + "OnStartTouch" "Level_1_Boss_Breakable_2,AddHealth,500,0,-1" + } + insert: + { + "OnStartTouch" "Level_1_Boss_Breakable_2,AddHealth,1000,0,-1" + } +} +modify: +{ + match: + { + "classname" "trigger_multiple" + "targetname" "Level_1_Boss_Add_Health_3" + } + delete: + { + "OnStartTouch" "Level_1_Boss_Breakable_3,AddHealth,500,0,-1" + } + insert: + { + "OnStartTouch" "Level_1_Boss_Breakable_3,AddHealth,1000,0,-1" + } +} + +;Stage 3 + +modify: +{ + match: + { + "classname" "trigger_multiple" + "targetname" "Level_3_Boss_Breakable_AddHealth" + } + delete: + { + "OnStartTouch" "Level_3_Boss_Breakable,AddHealth,500,0,-1" + } + insert: + { + "OnStartTouch" "Level_3_Boss_Breakable,AddHealth,1000,0,-1" + } +} +modify: +{ + match: + { + "classname" "trigger_multiple" + "targetname" "Level_3_Boss_Breakable_2_AddHealth" + } + delete: + { + "OnStartTouch" "Level_3_Boss_Breakable_2,AddHealth,500,0,-1" + } + insert: + { + "OnStartTouch" "Level_3_Boss_Breakable_2,AddHealth,1000,0,-1" + } +} +modify: +{ + match: + { + "classname" "trigger_multiple" + "targetname" "Level_3_Boss_Breakable_3_AddHealth" + } + delete: + { + "OnStartTouch" "Level_3_Boss_Breakable_3,AddHealth,500,0,-1" + } + insert: + { + "OnStartTouch" "Level_1_Boss_Breakable_3,AddHealth,1000,0,-1" + } +} + +;Remove earrape sound on the first door +modify: +{ + match: + { + "classname" "func_door" + } + replace: + { + "loopmovesound" "0" + } +} diff --git a/ze_valkvang_s1.cfg b/ze_valkvang_s1.cfg index bbb4432..1de1ac2 100644 --- a/ze_valkvang_s1.cfg +++ b/ze_valkvang_s1.cfg @@ -95,4 +95,50 @@ add: "weapon_p90" "1" "weapon_elite" "1" "weapon_hegrenade" "1" -} \ No newline at end of file +} + +;so people don't get stuck when falling down the well (collision) +modify: +{ + match: + { + "targetname" "ds_way_3way_case" + "classname" "logic_case" + } + delete: + { + "OnCase01" "!activator,AddOutput,origin 5560 -13648 -7858,0,-1" + "OnCase02" "!activator,AddOutput,origin 13024 -13488 -8826,0,-1" + } + insert: + { + "OnCase01" "!activator,AddOutput,origin 5532 -13712 -7976,0,-1" + "OnCase02" "!activator,AddOutput,origin 5532 -13648 -7976,0,-1" + "OnCase03" "!activator,AddOutput,origin 5532 -13584 -7976,0,-1" + "OnCase04" "!activator,AddOutput,origin 5608 -13712 -7976,0,-1" + "OnCase05" "!activator,AddOutput,origin 5608 -13648 -7976,0,-1" + "OnCase06" "!activator,AddOutput,origin 5608 -13584 -7976,0,-1" + "OnCase07" "!activator,AddOutput,origin 13052 -13420 -8940,0,-1" + "OnCase08" "!activator,AddOutput,origin 13052 -13484 -8940,0,-1" + "OnCase09" "!activator,AddOutput,origin 13052 -13548 -8940,0,-1" + "OnCase10" "!activator,AddOutput,origin 12976 -13420 -8940,0,-1" + "OnCase11" "!activator,AddOutput,origin 12976 -13484 -8940,0,-1" + "OnCase12" "!activator,AddOutput,origin 12976 -13548 -8940,0,-1" + } +} + +;Nerf ZM Spears + +modify: +{ + match: + { + "classname" "trigger_hurt" + "targetname" "zspear1_hurt" + } + replace: + { + "damage" "80" + "damagecap" "80" + } +}