diff --git a/ze_666_crazy_escape_b3s.cfg b/ze_666_crazy_escape_b3s.cfg
new file mode 100644
index 0000000..c52dac4
--- /dev/null
+++ b/ze_666_crazy_escape_b3s.cfg
@@ -0,0 +1,86 @@
+;-------------;
+; Stripper by ;
+; Pasas1345 ;
+;-------------;
+
+;Make the laser boss have hp depending on how many people are there.
+
+add:
+{
+ "model" "*52"
+ "targetname" "stripper_lasers_trigger_adderhp"
+ "classname" "trigger_once"
+ "origin" "-1520 2304 2336"
+ "spawnflags" "1"
+ "StartDisabled" "1"
+ "filtername" "CTS"
+
+ "OnStartTouch" "nrk1_laserboss_2_break,AddHealth,150,0,-1"
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "nrk1_laserboss_2_break"
+ "classname" "func_breakable"
+ }
+ replace:
+ {
+ "health" "100"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "nrk1_room6_trigger"
+ "classname" "logic_relay"
+ }
+ insert:
+ {
+ "OnTrigger" "stripper_lasers_trigger_adderhp,Enable,,10.50,-1"
+ }
+}
+
+;Modify the lasers to make them reduce hp per human die
+
+modify:
+{
+ match:
+ {
+ "targetname" "nrk1_laser2_hurt_L"
+ "classname" "trigger_hurt"
+ }
+ insert:
+ {
+ "OnHurtPlayer" "nrk1_laserboss_2_break,RemoveHealth,100,0,-1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "nrk1_laser2_hurt_R"
+ "classname" "trigger_hurt"
+ }
+ insert:
+ {
+ "OnHurtPlayer" "nrk1_laserboss_2_break,RemoveHealth,100,0,-1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "nrk1_laser2_hurt"
+ "classname" "trigger_hurt"
+ }
+ insert:
+ {
+ "OnHurtPlayer" "nrk1_laserboss_2_break,RemoveHealth,100,0,-1"
+ }
+}
\ No newline at end of file
diff --git a/ze_a_e_s_t_h_e_t_i_c_v1_1s.cfg b/ze_a_e_s_t_h_e_t_i_c_v1_1s.cfg
new file mode 100644
index 0000000..5e626e7
--- /dev/null
+++ b/ze_a_e_s_t_h_e_t_i_c_v1_1s.cfg
@@ -0,0 +1,483 @@
+; FIX BROKEN SAY MESSAGES
+
+modify:
+{
+ match:
+ {
+ "targetname" "KillHumansIfTooLong"
+ }
+ delete:
+ {
+ "OnUser1" "Console,Command,say ** Sadly,0,2"
+ }
+ insert:
+ {
+ "OnUser1" "Console,Command,say ** Sadly we shall never know -- for time is the only resource truly long gone! **,2,-1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "RPSFails"
+ }
+ delete:
+ {
+ "OnHitMax" "Console,Command,say ** Tough luck,0,1"
+ }
+ insert:
+ {
+ "OnHitMax" "Console,Command,say ** Tough luck lads! Come back when you learn to read computer minds! **,1,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "RPSHp"
+ }
+ delete:
+ {
+ "OnHitMin" "Console,Command,say ** Oh! And all those efforts so vain,0,0"
+ }
+ insert:
+ {
+ "OnHitMin" "Console,Command,say ** Oh! And all those efforts so vain -- wasted -- just to reach further and then be slain! **,10,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Burger_Fed"
+ }
+ delete:
+ {
+ "OnHitMax" "Console,Command,say ** And so it awakes,0,0"
+ }
+ insert:
+ {
+ "OnHitMax" "Console,Command,say ** And so it awakes -- hamboighed! Will only a piece of stardust -- a clump of meat -- save us? **,0,-1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "model" "*93"
+ "origin" "0 -13120 -544"
+ "classname" "trigger_multiple"
+ }
+ delete:
+ {
+ "OnStartTouch" "Console,Command,say ** In the endless halls of time rests the shade of Ahuramazda,0,0"
+ }
+ insert:
+ {
+ "OnStartTouch" "Console,Command,say ** In the endless halls of time rests the shade of Ahuramazda -- erased by a crescent moon... **,0,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Boss_Mini_Elevator_Movement"
+ }
+ delete:
+ {
+ "OnFalse" "Console,Command,say ** Lasciate ogne speranza,0,0"
+ }
+ insert:
+ {
+ "OnFalse" "Console,Command,say ** Lasciate ogne speranza -- o voi ch'intrate. **,0,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "model" "*117"
+ "origin" "-15152 -5236 -1432"
+ "classname" "func_door_rotating"
+ }
+ delete:
+ {
+ "OnOpen" "Console,Command,say ** The king dreams he is king,0,0"
+ }
+ insert:
+ {
+ "OnOpen" "Console,Command,say ** The king dreams he is king -- and he lives in the deceit of a king... **,0,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "model" "*120"
+ "origin" "-7712 -2560 -352"
+ "classname" "trigger_multiple"
+ }
+ delete:
+ {
+ "OnStartTouch" "Console,Command,say ** Down,0,0"
+ }
+ insert:
+ {
+ "OnStartTouch" "Console,Command,say ** Down down and sliding -- If sad don't forget smiling... **,0,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "FinalPlatformTrigger"
+ }
+ delete:
+ {
+ "OnStartTouch" "Console,Command,say ** ...these words that lie forever,0,10"
+ }
+ insert:
+ {
+ "OnStartTouch" "Console,Command,say ** ...these words that lie forever never turned to strokes by hand... **,10,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "model" "*189"
+ "origin" "-7712 -5056 -1792"
+ "classname" "trigger_once"
+ }
+ delete:
+ {
+ "OnStartTouch" "Console,Command,say ** If I were you,0,5"
+ "OnStartTouch" "Console,Command,say ** But as finding keys and levers that open mouths and brains is more important,0,10"
+ }
+ insert:
+ {
+ "OnStartTouch" "Console,Command,say ** If I were you I'd look up some 70's Canterbury bands to go with the Bucholics of this land... **,5,1"
+ "OnStartTouch" "Console,Command,say ** But as finding keys and levers that open mouths and brains is more important -- I'd diversify as well. **,10,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "TotalTrigger"
+ }
+ delete:
+ {
+ "OnUser2" "Console,Command,say ** Move it! Only of bar stools,0,-1"
+ }
+ insert:
+ {
+ "OnUser2" "Console,Command,say ** Move it! Only of bar stools ephebes and nonsense may the future be made of! **,20,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "model" "*266"
+ "origin" "-384.01 15712 4620"
+ "classname" "func_button"
+ }
+ delete:
+ {
+ "OnPressed" "Console,Command,say ** C??line probably rides along with us to the end of the night,0,0"
+ "OnPressed" "Console,Command,say ** That cadence that beating in you is nothing but a feverish dream,0,12"
+ }
+ insert:
+ {
+ "OnPressed" "Console,Command,say ** Celine probably rides along with us to the end of the night -- making offhand remarks. **,0,1"
+ "OnPressed" "Console,Command,say ** That cadence that beating in you is nothing but a feverish dream -- a selfish attack against the One State. **,12.5,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "model" "*271"
+ "origin" "1280 10560 4526.18"
+ "classname" "trigger_multiple"
+ }
+ delete:
+ {
+ "OnStartTouch" "Console,Command,say ** [...] The hand that feeds you,0,0"
+ }
+ insert:
+ {
+ "OnStartTouch" "Console,Command,say ** [...] The hand that feeds you -- that knows you -- that helps you -- that hand you will bite. **,0,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "TopHeight"
+ }
+ delete:
+ {
+ "OnPressed" "Console,Command,say ** At some point in the journey,0,0"
+ }
+ insert:
+ {
+ "OnPressed" "Console,Command,say ** At some point in the journey the traveller is given a hand. **,0,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "SecretUnveil"
+ }
+ delete:
+ {
+ "OnBreak" "Console,Command,say ** And as time is but a rambling story,0,0"
+ }
+ insert:
+ {
+ "OnBreak" "Console,Command,say ** And as time is but a rambling story -- rambling further it shall flow. **,0,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "BasesDecoder"
+ }
+ delete:
+ {
+ "OnCase05" "Console,Command,say ** Fifth base reached. Wisely interpreted,0,0"
+ }
+ insert:
+ {
+ "OnCase05" "Console,Command,say ** Fifth base reached. Wisely interpreted -- the still-standing walls will fall. **,0,-1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "model" "*318"
+ "origin" "-112 3016 -148"
+ "classname" "func_button"
+ }
+ delete:
+ {
+ "OnPressed" "Console,Command,say ** The spectacle must continue,0,0"
+ "OnPressed" "Console,Command,say ** Extras must be part of the action too,0,5"
+ }
+ insert:
+ {
+ "OnPressed" "Console,Command,say ** The spectacle must continue -- though at a different place. ** ,0,1"
+ "OnPressed" "Console,Command,say ** Extras must be part of the action too -- or were they the protagonists? **,5,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "model" "*324"
+ "origin" "1184 3720 -623"
+ "classname" "func_button"
+ }
+ delete:
+ {
+ "OnPressed" "Console,Command,say ** Something's up,0,0"
+ }
+ insert:
+ {
+ "OnPressed" "Console,Command,say ** Something's up -- something's left. The movement comes soon again. **,0,1"
+ }
+}
+
+; MAKE MUSIC ADJUSTABLE WITH SND_MUSICVOLUME
+
+modify:
+{
+ match:
+ {
+ "targetname" "Music7"
+ }
+ replace:
+ {
+ "message" "#music/aesthetic/charles mingus - moanin.mp3"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Music8b"
+ }
+ replace:
+ {
+ "message" "#music/aesthetic/cowboy bebop ost 1 - too good too bad.mp3"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Music0"
+ }
+ replace:
+ {
+ "message" "#music/aesthetic/tong-nou main theme - osamu sato.mp3"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Music1"
+ }
+ replace:
+ {
+ "message" "#music/aesthetic/transmigration tong-nou ending theme - osamu sato.mp3"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Music2"
+ }
+ replace:
+ {
+ "message" "#music/aesthetic/tomba 2 ost-town of the fisherman extended.mp3"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Music3"
+ }
+ replace:
+ {
+ "message" "#music/aesthetic/osamu sato - genetic scale goh hotoda mix.mp3"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Music4"
+ }
+ replace:
+ {
+ "message" "#music/aesthetic/osamu sato - retrofit with ryuichi sakamoto.mp3"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Music5"
+ }
+ replace:
+ {
+ "message" "#music/aesthetic/perez prado - moliendo cafe.mp3"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Music6"
+ }
+ replace:
+ {
+ "message" "#music/aesthetic/cowboy bebop ost 4 - yo pumpkin head.mp3"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Music8"
+ }
+ replace:
+ {
+ "message" "#music/aesthetic/cowboy bebop ost 1 - too good too bad.mp3"
+ }
+}
+
+; FIX FINAL BOSS GATE GAP
+
+add:
+{
+ "model" "*85"
+ "wait" "-1"
+ "unlocked_sentence" "0"
+ "targetname" "KingGondolaBlocker"
+ "speed" "48"
+ "spawnpos" "0"
+ "spawnflags" "0"
+ "shadowdepthnocache" "0"
+ "rendermode" "10"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "0"
+ "origin" "10356 1104 -1096"
+ "noise2" "doors/door_metal_gate_close1.wav"
+ "noise1" "doors/metal_move1.wav"
+ "movedir" "0 180 0"
+ "loopmovesound" "0"
+ "locked_sentence" "0"
+ "lip" "32"
+ "ignoredebris" "0"
+ "health" "0"
+ "forceclosed" "0"
+ "fadescale" "1"
+ "fademindist" "-1"
+ "fademaxdist" "0"
+ "drawinfastreflection" "0"
+ "dmg" "0"
+ "disableshadows" "1"
+ "disableshadowdepth" "0"
+ "disablereceiveshadows" "1"
+ "disableflashlight" "0"
+ "classname" "func_door"
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "FinalGateOpener"
+ }
+ insert:
+ {
+ "OnHitMax" "KingGondolaBlocker,Kill,,20,1"
+ }
+}
diff --git a/ze_ancient_wrath_v1_fix2.cfg b/ze_ancient_wrath_v1_fix2.cfg
index c4e3253..edf25b0 100644
--- a/ze_ancient_wrath_v1_fix2.cfg
+++ b/ze_ancient_wrath_v1_fix2.cfg
@@ -37,11 +37,11 @@ add:
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
- "origin" "-332 1135 1102"
+ "origin" "-329 1136 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
- "OnUser1" "!self,AddOutput,mins -14 -176 -978,0.1,1"
- "OnUser1" "!self,AddOutput,maxs 14 176 978,0.1,1"
+ "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1"
+ "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1"
}
add:
{
@@ -49,11 +49,11 @@ add:
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
- "origin" "-831 1135 1102"
+ "origin" "-834 1136 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
- "OnUser1" "!self,AddOutput,mins -14 -176 -978,0.1,1"
- "OnUser1" "!self,AddOutput,maxs 14 176 978,0.1,1"
+ "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1"
+ "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1"
}
add:
{
@@ -61,11 +61,11 @@ add:
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
- "origin" "-579 884 1102"
+ "origin" "-578 881 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
- "OnUser1" "!self,AddOutput,mins -176 -14 -978,0.1,1"
- "OnUser1" "!self,AddOutput,maxs 176 14 978,0.1,1"
+ "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1"
+ "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1"
}
add:
{
@@ -73,9 +73,30 @@ add:
"target" "mainroom_teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
- "origin" "-579 1390 1102"
+ "origin" "-578 1393 256"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
- "OnUser1" "!self,AddOutput,mins -176 -14 -978,0.1,1"
- "OnUser1" "!self,AddOutput,maxs 176 14 978,0.1,1"
+ "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1"
+ "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1"
+}
+
+;--------------------------------------------------
+;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS
+;--------------------------------------------------
+modify:
+{
+ match:
+ {
+ "classname" "logic_relay"
+ "targetname" "Stage_0_initate"
+ }
+ delete:
+ {
+ "OnTrigger" "Trigger_nuke2,Enable,,59,-1"
+ "OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1"
+ }
+ insert:
+ {
+ "OnTrigger" "command,Command,mp_restartgame 1,59,1"
+ }
}
diff --git a/ze_ancient_wrath_v2_test27.cfg b/ze_ancient_wrath_v2_test27.cfg
new file mode 100644
index 0000000..7eb7d9f
--- /dev/null
+++ b/ze_ancient_wrath_v2_test27.cfg
@@ -0,0 +1,123 @@
+;--------------------------------------------------------------------
+;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
+;--------------------------------------------------------------------
+;FIX ELEVATOR ISSUES
+;--------------------
+
+modify:
+{
+ match:
+ {
+ "classname" "logic_auto"
+ "hammerid" "1087185"
+ }
+ insert:
+ {
+ "OnMapSpawn" "IFixAStupidMistake,FireUser1,,1,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "Cargoelevator_top_relay_4"
+ "classname" "logic_relay"
+ }
+ insert:
+ {
+ "OnTrigger" "IFixAStupidMistake,Enable,,0,-1"
+ "OnTrigger" "IFixAStupidMistake,Kill,,26.95,-1"
+ }
+}
+
+add:
+{
+ "targetname" "IFixAStupidMistake"
+ "target" "mainroom_teleport_destination"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-329 1136 256"
+ "classname" "trigger_teleport"
+ "OnUser1" "!self,AddOutput,solid 2,0,1"
+ "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1"
+ "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1"
+}
+add:
+{
+ "targetname" "IFixAStupidMistake"
+ "target" "mainroom_teleport_destination"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-834 1136 256"
+ "classname" "trigger_teleport"
+ "OnUser1" "!self,AddOutput,solid 2,0,1"
+ "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1"
+ "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1"
+}
+add:
+{
+ "targetname" "IFixAStupidMistake"
+ "target" "mainroom_teleport_destination"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-578 881 256"
+ "classname" "trigger_teleport"
+ "OnUser1" "!self,AddOutput,solid 2,0,1"
+ "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1"
+ "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1"
+}
+add:
+{
+ "targetname" "IFixAStupidMistake"
+ "target" "mainroom_teleport_destination"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-578 1393 256"
+ "classname" "trigger_teleport"
+ "OnUser1" "!self,AddOutput,solid 2,0,1"
+ "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1"
+ "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1"
+}
+
+;--------------------------------------------------
+;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS
+;--------------------------------------------------
+
+;Normal Warmup
+modify:
+{
+ match:
+ {
+ "classname" "logic_relay"
+ "targetname" "Stage_WARMUP_initate"
+ }
+ delete:
+ {
+ "OnTrigger" "Trigger_nuke2,Enable,,59,-1"
+ "OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1"
+ }
+ insert:
+ {
+ "OnTrigger" "command,Command,mp_restartgame 1,59,1"
+ }
+}
+
+;Extreme Warmup
+modify:
+{
+ match:
+ {
+ "classname" "logic_relay"
+ "targetname" "Stage_INTERLUDE_initate"
+ }
+ delete:
+ {
+ "OnTrigger" "Trigger_nuke2,Enable,,59,-1"
+ "OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1"
+ }
+ insert:
+ {
+ "OnTrigger" "command,Command,mp_restartgame 1,59,1"
+ }
+}
diff --git a/ze_ashen_keep_v0_3.cfg b/ze_ashen_keep_v0_3.cfg
index 75b1ebd..21052b4 100644
--- a/ze_ashen_keep_v0_3.cfg
+++ b/ze_ashen_keep_v0_3.cfg
@@ -12,4 +12,53 @@ modify:
"OnTrigger" "tp_towerescape_human,Enable,,0,-1"
"OnTrigger" "part_towerescape,Start,,0,-1"
}
-}
\ No newline at end of file
+}
+
+;Restart round on warmup instead of slaying players
+modify:
+{
+ match:
+ {
+ "classname" "func_brush"
+ "targetname" "warmup"
+ }
+ delete:
+ {
+ "OnUser1" "hurt_killall,Enable,,63,-1"
+ }
+ insert:
+ {
+ "OnUser1" "server,Command,mp_restartgame 1,63,-1"
+ }
+}
+
+;Save humans from nuke on ZM stage
+modify:
+{
+ match:
+ {
+ "classname" "logic_relay"
+ "targetname" "relay_stage4"
+ }
+ insert:
+ {
+ "OnTrigger" "hurt_killall_but_actually_not,Enable,,302,-1"
+ }
+}
+
+add:
+{
+ "model" "*240"
+ "targetname" "hurt_killall_but_actually_not"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "0 1536 -2816"
+ "nodmgforce" "0"
+ "damagetype" "0"
+ "damagemodel" "0"
+ "damagecap" "20"
+ "damage" "50000"
+ "filtername" "ctpassfilter"
+ "classname" "trigger_multiple"
+ "OnStartTouch" "!activator,AddOutput,health 9999999,0,-1"
+}
diff --git a/ze_atix_helicopter_i3d_c1.cfg b/ze_atix_helicopter_i3d_c1.cfg
index 587bd5a..8eb5b8c 100644
--- a/ze_atix_helicopter_i3d_c1.cfg
+++ b/ze_atix_helicopter_i3d_c1.cfg
@@ -28,3 +28,26 @@ modify:
"damage" "9999999"
}
}
+
+;------------------------
+; EXTRA ANTIGLITCH BRUSH
+;------------------------
+
+add:
+{
+ "model" "*179"
+ "targetname" "antiglitch"
+ "StartDisabled" "0"
+ "spawnflags" "2"
+ "Solidity" "0"
+ "solidbsp" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "origin" "240 -464 624"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "_minlight" "0.0"
+ "classname" "func_brush"
+}
diff --git a/ze_atix_panic_b3t.cfg b/ze_atix_panic_b3t.cfg
index dab590e..37cfd06 100644
--- a/ze_atix_panic_b3t.cfg
+++ b/ze_atix_panic_b3t.cfg
@@ -20,13 +20,57 @@ modify:
{
"OnTrigger" "nuke_hurt,Disable,,10,-1"
}
+ insert:
+ {
+ "OnTrigger" "nuke_hurt,AddOutput,damage 99999,13,-1"
+ }
}
-;------------------
-;ANTI KNIFE TRIGGER
-;------------------
+;---------------------
+;APES TOGETHER STRONG
+;---------------------
+
+; Metal bars
+modify:
+{
+ match:
+ {
+ "health" "400"
+ "material" "2"
+ "classname" "func_breakable"
+ }
+ insert:
+ {
+ "targetname" "BREAKABLE_BLOCKING_PATH"
+ }
+}
+
+; Glass
+modify:
+{
+ match:
+ {
+ "health" "600"
+ "material" "0"
+ "classname" "func_breakable"
+ }
+ insert:
+ {
+ "targetname" "BREAKABLE_BLOCKING_PATH"
+ }
+}
+;-----------
+;INIT STUFF
+;-----------
+
+add:
+{
+ "origin" "-261 -2378 548"
+ "targetname" "Server"
+ "classname" "point_servercommand"
+}
filter:
{
"classname" "logic_auto"
@@ -39,6 +83,8 @@ add:
"classname" "logic_relay"
"OnSpawn" "!self,Kill,,0,1"
"OnSpawn" "keypad_%i_case,InValue,0,0,1"
+ "OnSpawn" "NoKniferAllowed,FireUser1,,1,1"
+
"OnSpawn" "door4,Unlock,,110,1"
"OnSpawn" "door5,Unlock,,210,1"
"OnSpawn" "door6,Unlock,,110,1"
@@ -47,9 +93,33 @@ add:
"OnSpawn" "door10,Unlock,,110,1"
"OnSpawn" "door12,Unlock,,110,1"
"OnSpawn" "door13,Unlock,,110,1"
- "OnSpawn" "NoKniferAllowed,FireUser1,,1,1"
+ "OnSpawn" "Server,Command,say Doors Unlocked,110,1"
+
+ "OnSpawn" "door4,Open,,120,1"
+ ; "OnSpawn" "door5,Open,,220,1" ; Secret door
+ "OnSpawn" "door6,Open,,120,1"
+ "OnSpawn" "door7,Open,,120,1"
+ "OnSpawn" "door9,Open,,120,1"
+ "OnSpawn" "door10,Open,,120,1"
+ "OnSpawn" "door12,Open,,120,1"
+ "OnSpawn" "door13,Open,,120,1"
+
+ "OnSpawn" "door4,Kill,,140,1"
+ ; "OnSpawn" "door5,Kill,,240,1" ; Secret door
+ "OnSpawn" "door6,Kill,,140,1"
+ "OnSpawn" "door7,Kill,,140,1"
+ "OnSpawn" "door9,Kill,,140,1"
+ "OnSpawn" "door10,Kill,,140,1"
+ "OnSpawn" "door12,Kill,,140,1"
+ "OnSpawn" "door13,Kill,,140,1"
+
+ "OnSpawn" "BREAKABLE_BLOCKING_PATH,Break,,155,1"
}
+;-------------------
+;ANTI KNIFE TRIGGER
+;-------------------
+
add:
{
"targetname" "NoKniferAllowed"
@@ -76,3 +146,5 @@ modify:
"OnPass" "NoKniferAllowed,Kill,,10,1"
}
}
+
+
diff --git a/ze_avalanche_reboot_beta7.cfg b/ze_avalanche_reboot_beta7.cfg
index 0d29e05..efaeeca 100644
--- a/ze_avalanche_reboot_beta7.cfg
+++ b/ze_avalanche_reboot_beta7.cfg
@@ -29,3 +29,21 @@ modify:
"OnCase04" "lvl3_item_spawn,AddOutput,origin -1170 -1038 3247,0,1"
}
}
+
+;Restart round on warmup instead of slaying players
+modify:
+{
+ match:
+ {
+ "classname" "logic_relay"
+ "targetname" "warmup_map_relay"
+ }
+ delete:
+ {
+ "OnTrigger" "killall,Enable,,41,-1"
+ }
+ insert:
+ {
+ "OnTrigger" "command,Command,mp_restartgame 1,41,1"
+ }
+}
diff --git a/ze_biohazard2_sewer_v4c.cfg b/ze_biohazard2_sewer_v4c.cfg
index 8dd9195..3b0aaf3 100644
--- a/ze_biohazard2_sewer_v4c.cfg
+++ b/ze_biohazard2_sewer_v4c.cfg
@@ -645,4 +645,18 @@ add:
"OnStartTouch" "ammo,use,,0,-1"
"OnUser1" "!self,Toggle,,0,-1"
"OnUser1" "!self,FireUser1,,0.5,-1"
-}
\ No newline at end of file
+}
+
+;Increase nuke damage
+modify:
+{
+ match:
+ {
+ "classname" "trigger_hurt"
+ "targetname" "end"
+ }
+ replace:
+ {
+ "damage" "5000"
+ }
+}
diff --git a/ze_biohazard_manor_v4a_004.cfg b/ze_biohazard_manor_v4a_004.cfg
index 4154ca1..0641099 100644
--- a/ze_biohazard_manor_v4a_004.cfg
+++ b/ze_biohazard_manor_v4a_004.cfg
@@ -70,4 +70,18 @@ modify:
{
"filtername" "zombie_filter"
}
-}
\ No newline at end of file
+}
+
+;Increase nuke damage
+modify:
+{
+ match:
+ {
+ "classname" "trigger_hurt"
+ "targetname" "end_2"
+ }
+ replace:
+ {
+ "damage" "5000"
+ }
+}
diff --git a/ze_cancer_gopnik_escape_v8s.cfg b/ze_cancer_gopnik_escape_v8s.cfg
index 7b8ef96..87d14b5 100644
--- a/ze_cancer_gopnik_escape_v8s.cfg
+++ b/ze_cancer_gopnik_escape_v8s.cfg
@@ -321,4 +321,4 @@ match:
{
"fadescale" "0"
}
-}
\ No newline at end of file
+}
diff --git a/ze_castlevania_v1_3.cfg b/ze_castlevania_v1_3.cfg
index adce02d..58eda60 100644
--- a/ze_castlevania_v1_3.cfg
+++ b/ze_castlevania_v1_3.cfg
@@ -81,10 +81,129 @@ modify:
}
}
+
+
+
+
;-----------
; MAP FIXES
;-----------
+;-------------------------------------------------------------
+; CORRECTLY CHANGE THE LEVEL AFTER ALL ZOMBIES ARE ELIMINATED
+;-------------------------------------------------------------
+
+add:
+{
+ "origin" "512 -512 -10752"
+ "targetname" "game_winning_trigger_counter"
+ "startvalue" "2"
+ "min" "0"
+ "max" "2"
+ "classname" "math_counter"
+ "OnHitMin" "game_winning_relay,Trigger,,0,1"
+ "OnUser1" "!self,Subtract,1,0,-1"
+ "OnUser1" "!self,FireUser1,,0.5,-1"
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "game_winning_trigger_ctcheck"
+ "origin" "512 -512 -10752"
+ "classname" "trigger_multiple"
+ }
+ delete:
+ {
+ "OnTrigger" "game_winning_trigger_ctcheck,Disable,,0,-1"
+ "OnTrigger" "game_winning_trigger_tcheck,Enable,,0,-1"
+ "OnTrigger" "game_winning_relay,Trigger,,0,-1"
+ }
+ insert:
+ {
+ "OnStartTouch" "!self,Disable,,0,1"
+ "OnStartTouch" "game_winning_trigger_tcheck,Enable,,0,1"
+ "OnStartTouch" "game_winning_trigger_counter,FireUser1,,0,1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "game_winning_trigger_tcheck"
+ "origin" "512 -512 -10752"
+ "classname" "trigger_multiple"
+ ; "wait" "0.1"
+ }
+ delete:
+ {
+ "OnTrigger" "game_winning_relay,CancelPending,,0,-1"
+ "OnTrigger" "game_winning_relay,Trigger,,0.05,-1"
+ }
+ insert:
+ {
+ "OnTrigger" "game_winning_trigger_counter,Add,2,0,-1"
+ }
+}
+
+;--------------------------------------------------
+; FALLING TREE NOT SOLID SO PEOPLE DONT GET BURIED
+;--------------------------------------------------
+
+modify:
+{
+ match:
+ {
+ "classname" "prop_dynamic"
+ "targetname" "i_pr_tree2"
+ }
+ replace:
+ {
+ "solid" "0"
+ }
+}
+modify:
+{
+ match:
+ {
+ "classname" "prop_dynamic"
+ "targetname" "i_pr_tree1"
+ }
+ replace:
+ {
+ "solid" "0"
+ }
+}
+
+
+;----------------------------
+; STAGE3 LADDER SHORTCUT FIX
+;----------------------------
+
+modify:
+{
+ match:
+ {
+ "targetname" "event_case_s3"
+ "classname" "logic_case"
+ }
+ delete:
+ {
+ "OnCase04" "s_metalbreak,AddOutput,origin 5280 8920 5750,0.05,-1"
+ "OnCase04" "s_metalbreak,AddOutput,origin 5280 8920 6060,0.15,-1"
+ "OnCase04" "s_metalbreak,AddOutput,origin 5280 8350 5750,0.25,-1"
+ "OnCase04" "s_metalbreak,AddOutput,origin 5280 8350 6060,0.35,-1"
+ }
+ insert:
+ {
+ "OnCase04" "s_metalbreak,AddOutput,origin 5280 8926 5750,0.05,-1"
+ "OnCase04" "s_metalbreak,AddOutput,origin 5280 8926 6060,0.15,-1"
+ "OnCase04" "s_metalbreak,AddOutput,origin 5280 8354 5750,0.25,-1"
+ "OnCase04" "s_metalbreak,AddOutput,origin 5280 8354 6060,0.35,-1"
+ }
+
+}
; Comparing "ze_castlevania_v1_3.bsp" (1941 entities) with "ze_castlevania_v1_3n.bsp" (1941 entities)
; Removed 1918 identical entities.
diff --git a/ze_death_star_escape_v4_3.cfg b/ze_death_star_escape_v4_3.cfg
new file mode 100644
index 0000000..d777676
--- /dev/null
+++ b/ze_death_star_escape_v4_3.cfg
@@ -0,0 +1,63 @@
+;--------------------------------------------------------------------
+;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
+;--------------------------------------------------------------------
+;DELAY SHUTTLE TO BE MORE FAIR FOR ZM
+;-------------------------------------
+
+filter:
+{
+ "origin" "3808 -2588 544"
+ "classname" "trigger_once"
+ "hammerid" "1280741"
+}
+
+add:
+{
+ "model" "*299"
+ "StartDisabled" "0"
+ "spawnflags" "1"
+ "origin" "3808 -2588 544"
+ "classname" "trigger_once"
+ "OnTrigger" "Shuttle_Relay_0,Trigger,,0,1"
+}
+add:
+{
+ "origin" "3808 -2588 544"
+ "targetname" "Shuttle_Relay_0"
+ "spawnflags" "0"
+ "classname" "logic_relay"
+ ; Base outputs were '15 seconds message' delay 0 and the next outputs with delay 5
+ ; "OnTrigger" "1,Command,say >>>Lambda-shuttle departing in 15 seconds<<<,0,1"
+ ; "OnTrigger" "Shuttle_Relay_1,Trigger,,5,1"
+
+ "OnTrigger" "1,Command,say >>>Lambda-shuttle departing in 20 seconds<<<,0,1"
+ "OnTrigger" "Shuttle_Relay_1,Trigger,,10,1"
+}
+
+add:
+{
+ "origin" "3808 -2588 544"
+ "targetname" "Shuttle_Relay_1"
+ "spawnflags" "0"
+ "classname" "logic_relay"
+ "OnTrigger" "1,Command,say >>>!3!<<<,0,1"
+ "OnTrigger" "1,Command,say >>>!2!<<<,1,1"
+ "OnTrigger" "1,Command,say >>>!1!<<<,2,1"
+ "OnTrigger" "1,Command,say >>>RAMP CLOSING<<<,3,1"
+ "OnTrigger" "lambda_ramp,Close,,3,1"
+ "OnTrigger" "lambda_train_02,StartForward,,10,1"
+ "OnTrigger" "landing_pads,Open,,10,1"
+ "OnTrigger" "saber_hurt,Disable,,10,1"
+ "OnTrigger" "saber_hurt2,Disable,,10,1"
+ "OnTrigger" "teleport_04,Enable,,10,1"
+ "OnTrigger" "teleport_04,Disable,,11,1"
+ "OnTrigger" "togglewall1,Toggle,,12,1"
+ "OnTrigger" "lpr,Open,,13,1"
+ "OnTrigger" "Shuttle_Relay_3,Trigger,,22,1"
+ "OnTrigger" "dr_02,Open,,32,1"
+ "OnTrigger" "dr_01,Open,,32,1"
+ "OnTrigger" "1,Command,say >>>DEATH-STAR EXPLODING IN 5 SECONDS<<<,35,1"
+ "OnTrigger" "fade,Fade,,38,1"
+ "OnTrigger" "ambient_03,PlaySound,,39,1"
+ "OnTrigger" "nuke_04,Enable,,40,1"
+}
diff --git a/ze_evernight_a3_4_css2.cfg b/ze_evernight_a3_4_css2.cfg
new file mode 100644
index 0000000..bba6a62
--- /dev/null
+++ b/ze_evernight_a3_4_css2.cfg
@@ -0,0 +1,36 @@
+;Enable bhop but disable it at stairs on stage 2
+modify:
+{
+ match:
+ {
+ "classname" "logic_auto"
+ }
+ insert:
+ {
+ "OnNewGame" "cmd,Command,sv_enablebunnyhopping 1,0,1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "classname" "trigger_once"
+ "targetname" "Trigger_Door_2_6"
+ }
+ insert:
+ {
+ "OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,0,1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "classname" "logic_relay"
+ "targetname" "Boss_Relay_2"
+ }
+ insert:
+ {
+ "OnTrigger" "cmd,Command,sv_enablebunnyhopping 1,38,1"
+ }
+}
diff --git a/ze_ffvii_temple_ancient_v3_3.cfg b/ze_ffvii_temple_ancient_v3_3.cfg
index 37a95c0..f460ec9 100644
--- a/ze_ffvii_temple_ancient_v3_3.cfg
+++ b/ze_ffvii_temple_ancient_v3_3.cfg
@@ -1,82 +1,156 @@
-;--------------------------------------------------------------------
-;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
-;--------------------------------------------------------------------
+;-----------------------------------------------
+;***********************************************
+;********** STRIPPER BY KLIXUS *****************
+;***********************************************
+;-----------------------------------------------
+
+;Extends AFK TP to cover boat on stage 4
+add:
+{
+ "model" "*161"
+ "wait" "1"
+ "targetname" "AFK_teleport1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-4311.03 -4401.52 -331.52"
+ "classname" "trigger_multiple"
+ "hammerid" "631004"
+ "OnStartTouch" "!activator,AddOutput,origin 8313 1010 7741,0,-1"
+}
+
+;Blocks jumpable prop for EX 1 lasers
+add:
+{
+ "model" "*151"
+ "targetname" "EX1_Prop_Block"
+ "origin" "1585.4 8173.39 7542"
+ "spawnobject" "0"
+ "spawnflags" "1"
+ "rendermode" "10"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "2"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+}
+
+;Add wall to prevent boss glitch in stage 2/4
+add:
+{
+ "model" "*171"
+ "targetname" "boss_glitch_block"
+ "classname" "func_wall_toggle"
+ "spawnflags" "0"
+ "origin" "-11190.3 -13827.4 5286.5"
+}
+modify:
+{
+ match:
+ {
+ "targetname" "Edge_Health"
+ "classname" "math_counter"
+ "hammerid" "5854419"
+ }
+ insert:
+ {
+ "OnHitMin" "boss_glitch_block,Kill,,0,1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "counter_triface_3"
+ "classname" "math_counter"
+ "hammerid" "4109273"
+ }
+ insert:
+ {
+ "OnHitMin" "boss_glitch_block,Kill,,0,1"
+ }
+}
+
+;Moltards addition
+
+;----------------------------------------
;STAGE2 EXTREME: FIX SEPHIROTH SAFE AREA
;----------------------------------------
modify:
{
- match:
- {
- "targetname" "button_ex"
- "classname" "func_button"
- "hammerid" "5736842"
- }
- insert:
- {
- "OnPressed" "Glitch_Sephi_Fix,Enable,,10,1"
- }
+ match:
+ {
+ "targetname" "button_ex"
+ "classname" "func_button"
+ "hammerid" "5736842"
+ }
+ insert:
+ {
+ "OnPressed" "Glitch_Sephi_Fix,Enable,,10,1"
+ }
}
add:
{
- "model" "*158"
- "targetname" "Glitch_Sephi_Fix"
- "StartDisabled" "1"
- "spawnflags" "1"
- "origin" "-11187 -13994 5965"
- "filtername" "filter_ct"
- "nodmgforce" "0"
- "damagetype" "0"
- "damagemodel" "0"
- "damagecap" "20"
- "damage" "100000"
- "classname" "trigger_hurt"
+ "model" "*158"
+ "targetname" "Glitch_Sephi_Fix"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-11187 -13994 5965"
+ "filtername" "filter_ct"
+ "nodmgforce" "0"
+ "damagetype" "0"
+ "damagemodel" "0"
+ "damagecap" "20"
+ "damage" "100000"
+ "classname" "trigger_hurt"
}
add:
{
- "model" "*158"
- "targetname" "Glitch_Sephi_Fix"
- "StartDisabled" "1"
- "spawnflags" "1"
- "origin" "-9171 -14038 5325"
- "filtername" "filter_ct"
- "nodmgforce" "0"
- "damagetype" "0"
- "damagemodel" "0"
- "damagecap" "20"
- "damage" "100000"
- "classname" "trigger_hurt"
+ "model" "*158"
+ "targetname" "Glitch_Sephi_Fix"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-9171 -14038 5325"
+ "filtername" "filter_ct"
+ "nodmgforce" "0"
+ "damagetype" "0"
+ "damagemodel" "0"
+ "damagecap" "20"
+ "damage" "100000"
+ "classname" "trigger_hurt"
}
add:
{
- "model" "*158"
- "targetname" "Glitch_Sephi_Fix"
- "StartDisabled" "1"
- "spawnflags" "1"
- "origin" "-6963 -14038 5773"
- "filtername" "filter_ct"
- "nodmgforce" "0"
- "damagetype" "0"
- "damagemodel" "0"
- "damagecap" "20"
- "damage" "100000"
- "classname" "trigger_hurt"
-}
-
-modify:
-{
- match:
- {
- "classname" "trigger_multiple"
- "targetname" "AFK_teleport1"
- }
- replace:
- {
- "origin" "-4532 -1149.5 94.5"
- }
+ "model" "*158"
+ "targetname" "Glitch_Sephi_Fix"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-6963 -14038 5773"
+ "filtername" "filter_ct"
+ "nodmgforce" "0"
+ "damagetype" "0"
+ "damagemodel" "0"
+ "damagecap" "20"
+ "damage" "100000"
+ "classname" "trigger_hurt"
}
+;Enable bhop
modify:
{
match:
diff --git a/ze_ffxii_westersand_v8zeta1.cfg b/ze_ffxii_westersand_v8zeta1.cfg
index 930cb60..187faa5 100644
--- a/ze_ffxii_westersand_v8zeta1.cfg
+++ b/ze_ffxii_westersand_v8zeta1.cfg
@@ -1474,3 +1474,45 @@ add:
"OnUser1" "!self,FireUser1,,0.22,-1"
"OnStartTouch" "Staff_Earth_Prop_Clip_Fix,Enable,,0.04,1"
}
+
+;----------------------------
+; CANT STACK INSIDE GUARDIAN
+;----------------------------
+
+filter:
+{
+ "targetname" "Guard_Boss_Hurt"
+ "classname" "trigger_multiple"
+}
+add:
+{
+ "model" "*362"
+ "targetname" "Guard_Boss_Hurt"
+ "parentname" "Guard_Boss_Physbox"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "13277.5 -6400 6319.5"
+ "nodmgforce" "0"
+ "filtername" "Filter_Team_Humans"
+ "damagetype" "0"
+ "damagemodel" "0"
+ "damagecap" "20"
+ "damage" "60"
+ "classname" "trigger_hurt"
+}
+modify:
+{
+ match:
+ {
+ "targetname" "Level_Case_Diff"
+ "classname" "logic_case"
+ }
+ delete:
+ {
+ "OnCase02" "Guard_Temp_Boss,AddOutput,OnEntitySpawned Guard_Boss_Point_Hurt:AddOutput:Damage 70:0.01:1,1,1"
+ }
+ insert:
+ {
+ "OnCase02" "Guard_Temp_Boss,AddOutput,OnEntitySpawned Guard_Boss_Hurt:AddOutput:damage 70:0.01:1,1,1"
+ }
+}
diff --git a/ze_harry_potter_v2_1.cfg b/ze_harry_potter_v2_1.cfg
index 7e68ab8..35e4309 100644
--- a/ze_harry_potter_v2_1.cfg
+++ b/ze_harry_potter_v2_1.cfg
@@ -26,4 +26,27 @@ modify:
"distance" "68"
"speed" "3"
}
+}
+
+;---------------------
+; Change to 6 extends
+;---------------------
+
+modify:
+{
+ match:
+ {
+ "targetname" "map_fixthis"
+ "classname" "func_brush"
+ }
+ delete:
+ {
+ "OnUser1" "console,Command,sm_mapvote_extend 4,0.04,1"
+ "OnUser1" "console,Command,mce_extend 4,0.05,1"
+ }
+ insert:
+ {
+ "OnUser1" "console,Command,sm_mapvote_extend 6,0.04,1"
+ "OnUser1" "console,Command,mce_extend 6,0.05,1"
+ }
}
\ No newline at end of file
diff --git a/ze_icecap_escape_v3.cfg b/ze_icecap_escape_v3.cfg
index aa2f033..5244afc 100644
--- a/ze_icecap_escape_v3.cfg
+++ b/ze_icecap_escape_v3.cfg
@@ -631,7 +631,6 @@ add:
"OnStartTouch" "WashTub,SetSpeed,500,3,1"
"model" "*291"
"spawnflags" "1"
- "w " ""
}
add:
{
@@ -1566,3 +1565,143 @@ modify:
"OnUser1" "!self,AddOutput,OnPass Com:Command:say *** Nuke Button Unlocked ***:1:1,0,1"
}
}
+
+;--------------------------------------
+; Disable awp after boats reach ending
+;--------------------------------------
+
+add:
+{
+ "targetname" "DISABLE_AWP_RELAY"
+ "spawnflags" "0"
+ "classname" "logic_relay"
+ "OnTrigger" "Com,Command,say *** Awp Disabled ***,0,1"
+ "OnTrigger" "Com,Command,zr_restrict AWP,0,1"
+ "OnTrigger" "weapon_awp,Kill,,0,1"
+ "OnTrigger" "templateKillAwps,ForceSpawn,,0,1"
+ "OnTrigger" "triggerKillAwps,FireUser1,,0.02,1"
+ "OnTrigger" "triggerKillAwps,Enable,,0.1,1"
+ "OnTrigger" "weaponmanager_Aug,Kill,,1,1"
+}
+
+add:
+{
+ "targetname" "ENABLE_AWP_RELAY"
+ "spawnflags" "0"
+ "classname" "logic_relay"
+ "OnTrigger" "Com,Command,say *** Awp Enabled ***,0,1"
+ "OnTrigger" "Com,Command,zr_unrestrict AWP,0,1"
+}
+
+modify:
+{
+ match:
+ {
+ "classname" "logic_auto"
+ "origin" "-960 1008 8"
+ "hammerid" "171657"
+ }
+ insert:
+ {
+ "OnMapSpawn" "ENABLE_AWP_RELAY,Trigger,,0,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "WashTub2Path3"
+ "classname" "path_track"
+ }
+ insert:
+ {
+ "OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "Boat5Path3"
+ "classname" "path_track"
+ }
+ insert:
+ {
+ "OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "WashBucketPath2"
+ "classname" "path_track"
+ }
+ insert:
+ {
+ "OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "HelicopterPath3"
+ "classname" "path_track"
+ }
+ insert:
+ {
+ "OnPass" "DISABLE_AWP_RELAY,Trigger,,0,1"
+ }
+}
+
+add:
+{
+ "origin" "-960 1008 8"
+ "weapon_knife" "1"
+ "targetname" "equipKnife"
+ "spawnflags" "0"
+ "classname" "game_player_equip"
+}
+add:
+{
+ "origin" "-960 1008 8"
+ "weapon_aug" "1"
+ "targetname" "equipAug"
+ "spawnflags" "1"
+ "classname" "game_player_equip"
+}
+add:
+{
+ "targetname" "triggerKillAwps"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "4608 -3328 160"
+ "filtername" "FilterCT"
+ "classname" "trigger_once"
+ "OnStartTouch" "equipAug,Use,,0,-1"
+ "OnUser1" "!self,AddOutput,solid 2,0,-1"
+ "OnUser1" "!self,AddOutput,mins -5632 -1792 -352,0.05,-1"
+ "OnUser1" "!self,AddOutput,maxs 5632 1792 352,0.05,-1"
+}
+add:
+{
+ "origin" "4608 -3328 160"
+ "weaponname" "weapon_aug"
+ "targetname" "weaponmanager_Aug"
+ "ammomod" "0"
+ "classname" "game_weapon_manager"
+}
+add:
+{
+ "origin" "4608 -3328 160"
+ "Template02" "triggerKillAwps"
+ "Template01" "weaponmanager_Aug"
+ "targetname" "templateKillAwps"
+ "spawnflags" "2"
+ "classname" "point_template"
+ "OnEntitySpawned" "!self,Kill,,0,1"
+}
diff --git a/ze_icecave_escape_v2.cfg b/ze_icecave_escape_v2.cfg
index 0f5e73c..6908bc6 100644
--- a/ze_icecave_escape_v2.cfg
+++ b/ze_icecave_escape_v2.cfg
@@ -1,3 +1,26 @@
+;--------------------------------------------------------------------
+;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
+;--------------------------------------------------------------------
+;FIX TRAM NOT WORKING
+;---------------------
+
+modify:
+{
+ match:
+ {
+ "targetname" "tramp"
+ "classname" "func_tracktrain"
+ }
+ delete:
+ {
+ "OnStart" "tramp stop2,DisablePath,,0,-1"
+ }
+}
+
+;---------------------
+;INVALID SPAWNPOINT
+;---------------------
+
filter:
{
"origin" "-902.081 554.384 212.421"
diff --git a/ze_isla_nublar_v3.cfg b/ze_isla_nublar_v3.cfg
new file mode 100644
index 0000000..32e4a5d
--- /dev/null
+++ b/ze_isla_nublar_v3.cfg
@@ -0,0 +1,46 @@
+add:
+{
+ "origin" "-232 4544 72"
+ "targetname" "TheCurrentLevelPlugin"
+ "min" "1"
+ "max" "3"
+ "startvalue" "1"
+ "classname" "math_counter"
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "normaldiff_settings"
+ "classname" "logic_relay"
+ }
+ insert:
+ {
+ "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "harddiff_settings"
+ "classname" "logic_relay"
+ }
+ insert:
+ {
+ "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "extreamdiff_settings"
+ "classname" "logic_relay"
+ }
+ insert:
+ {
+ "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
+ }
+}
diff --git a/ze_jurassicpark_escape_v1.cfg b/ze_jurassicpark_escape_v1.cfg
index 9b25624..ca33f9f 100644
--- a/ze_jurassicpark_escape_v1.cfg
+++ b/ze_jurassicpark_escape_v1.cfg
@@ -39,6 +39,58 @@ modify:
}
}
+;----------------------
+; init triggers
+;----------------------
+
+modify:
+{
+ match:
+ {
+ "classname" "logic_auto"
+ "hammerid" "684"
+ }
+ insert:
+ {
+ "OnMapSpawn" "ATeleportAtTheBottom,FireUser1,,1,1"
+ "OnMapSpawn" "ATeleportAtTheEnd,FireUser1,,1,1"
+ "OnMapSpawn" "APushOnHouse,FireUser1,,1,1"
+ }
+}
+
+
+;----------------------
+; fix camping on house
+;----------------------
+
+add:
+{
+ "targetname" "APushOnHouse"
+ "pushdir" "0 0 0"
+ "StartDisabled" "0"
+ "spawnflags" "1"
+ "speed" "350"
+ "origin" "-2456 -72 324.85"
+ "classname" "trigger_push"
+ "OnUser1" "!self,AddOutput,solid 2,0,1"
+ "OnUser1" "!self,AddOutput,mins -224 -224 -100,0.1,1"
+ "OnUser1" "!self,AddOutput,maxs 224 224 100,0.1,1"
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "smokegran"
+ "classname" "weapon_smokegrenade"
+ }
+ replace:
+ {
+ "classname" "weapon_hegrenade"
+ }
+}
+
+
;----------------------------------------
; safe teleport at the bottom of the map
@@ -66,19 +118,23 @@ add:
"OnUser1" "!self,AddOutput,maxs 5552 7552 96,0.1,1"
}
-modify:
-{
- match:
- {
- "classname" "logic_auto"
- "hammerid" "684"
- }
- insert:
- {
- "OnMapSpawn" "ATeleportAtTheBottom,FireUser1,,1,1"
- }
-}
+;--------------
+; FINAL AFK TP
+;--------------
+
+add:
+{
+ "targetname" "ATeleportAtTheEnd"
+ "target" "td_gate"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "2048 3552 -478.5"
+ "classname" "trigger_teleport"
+ "OnUser1" "!self,AddOutput,solid 2,0,1"
+ "OnUser1" "!self,AddOutput,mins -5632 -5088 -1700,0.1,1"
+ "OnUser1" "!self,AddOutput,maxs 5632 5088 1700,0.1,1"
+}
;-------------
; other fixes
@@ -163,6 +219,7 @@ modify:
insert:
{
"OnPressed" "tp_spawn,Enable,,65,1"
+ "OnPressed" "ATeleportAtTheEnd,Enable,,65,1"
"OnPressed" "callmainland,Command,say ***SPAWN TELEPORT ENABLED***,66,1"
}
}
diff --git a/ze_knife_fun_fix.cfg b/ze_knife_fun_fix.cfg
index b2efb21..e69294f 100644
--- a/ze_knife_fun_fix.cfg
+++ b/ze_knife_fun_fix.cfg
@@ -1,6 +1,6 @@
-;---------------------------------------------
-; Remove Weapons and fix Camping spots
-;---------------------------------------------
+;----------------
+; Remove Weapons
+;----------------
filter:
{
"classname" "weapon_elite"
@@ -17,6 +17,44 @@ filter:
{
"classname" "func_movelinear"
}
+
+;--------------
+; Add platform
+;--------------
+
+add:
+{
+ "classname" "prop_dynamic"
+ "origin" "-1972 -2952 198"
+ "angles" "0 90 0"
+ "model" "models/editor/ground_node.mdl"
+ "disablereceiveshadows" "1"
+ "disableshadows" "1"
+ "solid" "2"
+ "rendermode" "0"
+}
+
+;-------------------------
+; Teleport Good Direction
+;-------------------------
+
+; modify:
+; {
+; match:
+; {
+; "targetname" "t_out"
+; "classname" "trigger_teleport"
+; }
+; insert:
+; {
+; "landmark" "!activator"
+; }
+; }
+
+;-------------------
+; Fix Camping spots
+;-------------------
+
add:
{
"classname" "prop_dynamic"
diff --git a/ze_last_man_standing_v5_1.cfg b/ze_last_man_standing_v5_1.cfg
index 66b2407..8a3ef79 100644
--- a/ze_last_man_standing_v5_1.cfg
+++ b/ze_last_man_standing_v5_1.cfg
@@ -4,11 +4,125 @@
;***********************************************
;-----------------------------------------------
+
+
+
+;-------------------------------------
+; I T E M S
+;-------------------------------------
+
+;SOLDIER ITEM
+;Adds damage filter for grenade attack on soldier item
+modify:
+{
+ match:
+ {
+ "classname" "trigger_hurt"
+ "hammerid" "7666660"
+ "targetname" "Spawn_Frag_Explosion_Damage"
+ }
+ insert:
+ {
+ "filtername" "team_filter_zombies"
+ }
+}
+
+;PREDATOR
+modify:
+{
+ match:
+ {
+ "classname" "logic_compare"
+ "hammerid" "7666467"
+ "targetname" "Zombie_Item_Predator_Jump"
+ }
+ delete:
+ {
+ "OnLessThan" "!activator,AddOutput,basevelocity 0 0 700,0,-1"
+ }
+ insert:
+ {
+ "OnLessThan" "!activator,AddOutput,basevelocity 0 0 350,0,-1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "classname" "logic_relay"
+ "hammerid" "7669038"
+ "targetname" "Spawn_Nuke_Trigger"
+ }
+ insert:
+ {
+ "OnSpawn" "!self,Trigger,,1,-1"
+ }
+}
+
+
+
+;-------------------------------------
+; S T A G E 1
+;-------------------------------------
+
+
+
+;Adds a small trigger_push to counter climbing on displacements last hold left house
+add:
+{
+ "model" "*328"
+ "targetname" "stage_1_displacement_push"
+ "StartDisabled" "0"
+ "speed" "300"
+ "spawnflags" "1"
+ "pushdir" "0 180 0"
+ "origin" "3551 -13399 -12090"
+ "classname" "trigger_push"
+}
+
+;Adds pushes on top of elevator for zms, so they cant enter roof before humans.
+
+modify:
+{
+ match:
+ {
+ "targetname" "stage_1_button_elevator"
+ "classname" "func_button"
+ }
+ insert:
+ {
+ "OnPressed" "stage_1_elevator_push,Kill,,32,-1"
+ }
+}
+add:
+{
+ "model" "*12"
+ "targetname" "stage_1_elevator_push"
+ "StartDisabled" "0"
+ "speed" "300"
+ "spawnflags" "1"
+ "pushdir" "0 180 0"
+ "origin" "1374 -9748 -11954"
+ "classname" "trigger_push"
+}
+add:
+{
+ "model" "*12"
+ "targetname" "stage_1_elevator_push"
+ "StartDisabled" "0"
+ "speed" "300"
+ "spawnflags" "1"
+ "pushdir" "0 180 0"
+ "origin" "1378 -10736 -11954"
+ "classname" "trigger_push"
+}
+
+
;-------------------------------------
; S T A G E 2
;-------------------------------------
-;Removes Spawnpoint
+;Removes Spawnpoint - Thanks Alcolo for sending
filter:
{
"classname" "info_player_terrorist"
@@ -16,6 +130,54 @@ filter:
"hammerid" "8532287"
}
+;Adds TP for ZMs at the truck ending
+add:
+{
+ "origin" "3921 768 -7388"
+ "targetname" "Stage_2_End_ZM_TP_Dest"
+ "angles" "0 270 0"
+ "classname" "info_teleport_destination"
+}
+add:
+{
+ "model" "*678"
+ "targetname" "Stage_2_End_ZM_TP"
+ "target" "Stage_2_End_ZM_TP_Dest"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "4591.91 -1172.65 -6720"
+ "filtername" "team_filter_zombies"
+ "classname" "trigger_teleport"
+}
+
+modify:
+{
+ match:
+ {
+ "classname" "func_button"
+ "hammerid" "5154989"
+ "targetname" "stage_2_button_core_generator"
+ }
+ insert:
+ {
+ "OnPressed" "Stage_2_End_ZM_TP,Enable,,10,-1"
+ "OnPressed" "Stage_2_Disable_End_TP,Enable,,10,-1"
+ }
+}
+add:
+{
+ "model" "*455"
+ "wait" "1"
+ "targetname" "Stage_2_Disable_End_TP"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "3182.11 -561.19 -6784"
+ "classname" "trigger_multiple"
+ "angles" "0 90 0"
+ "filtername" "team_filter_humans"
+ "OnStartTouch" "Stage_2_End_ZM_TP,Kill,,0,-1"
+}
+
;-------------------------------------
; S T A G E 3
;-------------------------------------
@@ -24,24 +186,67 @@ modify:
match:
{
"classname" "func_button"
- "hammerid" "5162388"
- "origin" "6364 3489 842"
+ "hammerid" "5139436"
+ "origin" "7012 4560 868"
}
insert:
{
- "OnPressed" "Ex3_TP_Spawn,Enable,,15,-1"
- "OnPressed" "Ex3_TP_Spawn,Disable,,16,-1"
- "OnPressed" "console,Command,say ** ZOMBIES WILL TELEPORT IN 15 SECONDS **,0,1"
+ "OnPressed" "Ex3_TP_Spawn,Enable,,10,-1"
+ "OnPressed" "Ex3_TP_Spawn,Disable,,11,-1"
}
}
add:
{
- "origin" "5922 1605 821"
+ "origin" "6642.54 5243.98 837.39"
"targetname" "Ex3_TP_Spawn_Dest"
- "angles" "0 0 0"
+ "angles" "0 270 0"
"classname" "info_teleport_destination"
}
add:
+{
+ "model" "*181"
+ "targetname" "Ex3_TP_Spawn"
+ "target" "Ex3_TP_Spawn_Dest"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "5728 1582 1008"
+ "classname" "trigger_teleport"
+ "angles" "0 0 0"
+}
+add:
+{
+ "model" "*181"
+ "targetname" "Ex3_TP_Spawn"
+ "target" "Ex3_TP_Spawn_Dest"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "6530 2077 1008"
+ "classname" "trigger_teleport"
+ "angles" "0 90 0"
+}
+add:
+{
+ "model" "*181"
+ "targetname" "Ex3_TP_Spawn"
+ "target" "Ex3_TP_Spawn_Dest"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "6090 2641 1008"
+ "classname" "trigger_teleport"
+ "angles" "0 90 0"
+}
+add:
+{
+ "model" "*181"
+ "targetname" "Ex3_TP_Spawn"
+ "target" "Ex3_TP_Spawn_Dest"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "6090 2641 1008"
+ "classname" "trigger_teleport"
+ "angles" "0 90 0"
+}
+add:
{
"model" "*315"
"targetname" "Ex3_TP_Spawn"
@@ -131,6 +336,807 @@ add:
"origin" "4271 10718 -696"
"classname" "trigger_teleport"
}
+
+;-------------------------------------
+; S T A G E 4
+;-------------------------------------
+
+;Adds a wall to disable flyglitch with freezer
+modify:
+{
+ match:
+ {
+ "classname" "point_template"
+ "targetname" "stage4_things"
+ }
+ insert:
+ {
+ "OnEntitySpawned" "Stage_4_Anti_Freeze_Wall,FireUser1,,0.1,1"
+ }
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "12356.3 -4010.39 3840"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "12352 -4010.39 4864"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "12352 -4010.39 5888"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "12352 -4010.39 6528"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "7618.51 -4000 3840"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "7614.21 -4000 4864"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "7614.21 -4000 5888"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "7614.21 -4000 6528"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "2881.85 -4576 3840"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "2877.55 -4576 4864"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "2877.55 -4576 5888"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "2877.55 -4576 6528"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "1598.26 -4832 4224"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "1598.26 -4832 5248"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "1598.26 -4832 6272"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "1598.26 -4832 6528"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "-3137.74 -5408 4992"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "-3137.74 -5408 6016"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "-3137.74 -5408 6528"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "-7873.74 -5408 4736"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "-7873.74 -5408 5760"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "-7873.74 -5408 6528"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "-7873.74 -5408 6528"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "-8765.09 -5085.27 3840"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "-8769.74 -5085.27 4864"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "-8769.74 -5085.27 5888"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
+add:
+{
+ "model" "*455"
+ "targetname" "Stage_4_Anti_Freeze_Wall"
+ "spawnobject" "0"
+ "spawnflags" "0"
+ "rendermode" "0"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "physdamagescale" "1.0"
+ "PerformanceMode" "0"
+ "origin" "-8769.74 -5085.27 6528"
+ "nodamageforces" "0"
+ "minhealthdmg" "0"
+ "material" "0"
+ "health" "0"
+ "gibdir" "0 0 0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "classname" "func_breakable"
+ "OnUser1" "!self,AddOutput,angles 0 90 0,0,1"
+}
;-------------------------------------
; S T A G E 5
;-------------------------------------
@@ -597,4 +1603,4 @@ add:
"classname" "trigger_multiple"
"OnStartTouch" "Global_Speed,ModifySpeed,1.10,0,-1"
"angles" "0 315 0"
-}
+}
\ No newline at end of file
diff --git a/ze_m0w0m_a4.cfg b/ze_m0w0m_a4.cfg
new file mode 100644
index 0000000..264fd2c
--- /dev/null
+++ b/ze_m0w0m_a4.cfg
@@ -0,0 +1,30 @@
+;--------------------------------------------------------------------
+;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
+;--------------------------------------------------------------------
+;DELETE TRIGGER THAT SPAWN ROCKETS
+;----------------------------------
+
+filter:
+{
+ "targetname" "lvl3_launcher_trigger1"
+ "classname" "trigger_multiple"
+}
+
+filter:
+{
+ "targetname" "lvl3_launcher_trigger2"
+ "classname" "trigger_multiple"
+}
+
+filter:
+{
+ "targetname" "lvl3_launcher_trigger4"
+ "classname" "trigger_multiple"
+}
+
+filter:
+{
+ "targetname" "lvl3_launcher_trigger5"
+ "classname" "trigger_multiple"
+}
+
diff --git a/ze_megaman_a6.cfg b/ze_megaman_a6.cfg
index 075bb41..28c45bb 100644
--- a/ze_megaman_a6.cfg
+++ b/ze_megaman_a6.cfg
@@ -59,63 +59,63 @@ modify:
;---------------------------------------
add:
{
-"model" "*140"
-"classname" "func_physbox_multiplayer"
-"targetname" "Missle_HitBox"
-"spawnobject" "0"
-"spawnflags" "16384"
-"rendermode" "10"
-"renderfx" "0"
-"rendercolor" "255 255 255"
-"renderamt" "255"
-"propdata" "0"
-"pressuredelay" "0"
-"preferredcarryangles" "0 0 0"
-"PerformanceMode" "0"
-"notsolid" "0"
-"nodamageforces" "0"
-"material" "1"
-"massScale" "0"
-"health" "300"
-"gibdir" "0 0 0"
-"disableshadows" "0"
-"disablereceiveshadows" "0"
-"Damagetype" "0"
-"damagetoenablemotion" "0"
-"origin" "2785 4446.5 -13658.5"
+ "model" "*140"
+ "classname" "func_physbox_multiplayer"
+ "targetname" "Missle_HitBox"
+ "spawnobject" "0"
+ "spawnflags" "16384"
+ "rendermode" "10"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "preferredcarryangles" "0 0 0"
+ "PerformanceMode" "0"
+ "notsolid" "0"
+ "nodamageforces" "0"
+ "material" "1"
+ "massScale" "0"
+ "health" "300"
+ "gibdir" "0 0 0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "Damagetype" "0"
+ "damagetoenablemotion" "0"
+ "origin" "2785 4446.5 -13658.5"
}
add:
{
-"model" "*26"
-"origin" "2712 5400 -13468.1"
-"classname" "func_physbox_multiplayer"
-"targetname" "KnightCage_HitBox"
-"spawnobject" "0"
-"spawnflags" "16384"
-"rendermode" "10"
-"renderfx" "0"
-"rendercolor" "255 255 255"
-"renderamt" "255"
-"propdata" "0"
-"pressuredelay" "0"
-"preferredcarryangles" "0 0 0"
-"PerformanceMode" "0"
-"notsolid" "0"
-"nodamageforces" "0"
-"material" "2"
-"massScale" "0"
-"health" "300"
-"gibdir" "0 0 0"
-"forcetoenablemotion" "0"
-"explosion" "0"
-"ExplodeRadius" "0"
-"explodemagnitude" "0"
-"ExplodeDamage" "0"
-"disableshadows" "0"
-"disablereceiveshadows" "0"
-"Damagetype" "0"
-"damagetoenablemotion" "0"
-"origin" "2712 5400 -13456"
+ "model" "*26"
+ "origin" "2712 5400 -13468.1"
+ "classname" "func_physbox_multiplayer"
+ "targetname" "KnightCage_HitBox"
+ "spawnobject" "0"
+ "spawnflags" "16384"
+ "rendermode" "10"
+ "renderfx" "0"
+ "rendercolor" "255 255 255"
+ "renderamt" "255"
+ "propdata" "0"
+ "pressuredelay" "0"
+ "preferredcarryangles" "0 0 0"
+ "PerformanceMode" "0"
+ "notsolid" "0"
+ "nodamageforces" "0"
+ "material" "2"
+ "massScale" "0"
+ "health" "300"
+ "gibdir" "0 0 0"
+ "forcetoenablemotion" "0"
+ "explosion" "0"
+ "ExplodeRadius" "0"
+ "explodemagnitude" "0"
+ "ExplodeDamage" "0"
+ "disableshadows" "0"
+ "disablereceiveshadows" "0"
+ "Damagetype" "0"
+ "damagetoenablemotion" "0"
+ "origin" "2712 5400 -13456"
}
modify:
{
@@ -199,4 +199,21 @@ modify:
{
"OnHitMax" "Map_Command,Command,say >>>1 Lifes Remaining<<<,5.3,-1"
}
-}
\ No newline at end of file
+}
+
+;Extend roundtime
+modify:
+{
+ match:
+ {
+ "classname" "logic_auto"
+ }
+ delete:
+ {
+ "OnMultiNewMap" "Map_Command,Command,mp_roundtime 15,0,1"
+ }
+ insert:
+ {
+ "OnMultiNewMap" "Map_Command,Command,mp_roundtime 25,0,1"
+ }
+}
diff --git a/ze_notredame_v1_3.cfg b/ze_notredame_v1_3.cfg
new file mode 100644
index 0000000..ef205d5
--- /dev/null
+++ b/ze_notredame_v1_3.cfg
@@ -0,0 +1,20 @@
+;*******************************************
+;*-------------STRIPPER BY-----------------*
+;*---------------KLIXUS--------------------*
+;*******************************************
+
+;Moves AFK Teleport inside ZM Cage. Disables ztele glitch
+modify:
+{
+ match:
+ {
+ "targetname" "BossRoomCageTPDestination"
+ "classname" "info_teleport_destination"
+ "hammerid" "91366"
+ }
+ replace:
+ {
+ "origin" "7293 -4263 1599"
+ "angles" "0 90 0"
+ }
+}
\ No newline at end of file
diff --git a/ze_otakuroom_v5_6fs.cfg b/ze_otakuroom_v5_6fs.cfg
index 95e0d6b..e1dd96e 100644
--- a/ze_otakuroom_v5_6fs.cfg
+++ b/ze_otakuroom_v5_6fs.cfg
@@ -56,3 +56,60 @@ modify:
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
+
+;--------------------------------------------------------------------
+;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
+;--------------------------------------------------------------------
+;LVL1: VACCUM NO GLITCH
+;-----------------------
+
+modify:
+{
+ match:
+ {
+ "parentname" "clear_robot"
+ "origin" "1057 -2816 -2000"
+ "classname" "func_movelinear"
+ }
+ replace:
+ {
+ "spawnflags" "8"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "clear_robot"
+ "origin" "1057 -2816 -2000"
+ "classname" "func_tracktrain"
+ }
+ replace:
+ {
+ "spawnflags" "138"
+ }
+}
+
+;---------------------------
+;LVL3: DELAY LASER TELEPORT
+;---------------------------
+
+modify:
+{
+ match:
+ {
+ "classname" "trigger_once"
+ "origin" "612 3688 224"
+ "targetname" "trigger_lv3"
+ }
+ delete:
+ {
+ "OnStartTouch" "lv3_last_tele,Enable,,1,1"
+ }
+ insert:
+ {
+ "OnStartTouch" "lv3_last_tele,Enable,,10,1"
+ "OnStartTouch" "cmd,Command,say **Afk teleport in 10 seconds**,0,1"
+ }
+}
diff --git a/ze_pirates_port_royal_v5_4s2.cfg b/ze_pirates_port_royal_v5_4s2.cfg
index c9ef360..f67c9c4 100644
--- a/ze_pirates_port_royal_v5_4s2.cfg
+++ b/ze_pirates_port_royal_v5_4s2.cfg
@@ -181,4 +181,4 @@ modify:
{
"origin" "-12354 14778.5 -853.25"
}
-}
\ No newline at end of file
+}
diff --git a/ze_pkmn_adventure_v8_6s_fix2.cfg b/ze_pkmn_adventure_v8_6s_fix2.cfg
index f0f81b1..8d493dc 100644
--- a/ze_pkmn_adventure_v8_6s_fix2.cfg
+++ b/ze_pkmn_adventure_v8_6s_fix2.cfg
@@ -1,100 +1,33 @@
-;-----------
-; MAP FIXES
-;-----------
+;-------------------------------------------
+;-----------|S T R I P P E R|---------------
+;-----------| B Y |---------------
+;-----------| K L I X U S |---------------
+;-------------------------------------------
-modify:
+
+;-------------------------------------------
+;---------------|STAGE 2|-------------------
+;-------------------------------------------
+
+;-----------|BOSS TP GLITCH|----------------
+add:
{
- match:
- {
- "targetname" "Level5_FinalLaserUP"
- "classname" "func_movelinear"
- "hammerid" "710336"
- }
- replace:
- {
- "movedistance" "20000"
- }
-}
-modify:
-{
- match:
- {
- "targetname" "Level5_FinalLaserDOWN"
- "classname" "func_movelinear"
- "hammerid" "710344"
- }
- replace:
- {
- "movedistance" "20000"
- }
-}
-modify:
-{
- match:
- {
- "targetname" "Level5_FinalLaserUPRIGHT"
- "classname" "func_movelinear"
- "hammerid" "710530"
- }
- replace:
- {
- "movedistance" "20000"
- }
-}
-modify:
-{
- match:
- {
- "targetname" "Level5_FinalLaserUPLEFT"
- "classname" "func_movelinear"
- "hammerid" "710533"
- }
- replace:
- {
- "movedistance" "20000"
- }
-}
-modify:
-{
- match:
- {
- "targetname" "addhealth_gira"
- "classname" "trigger_multiple"
- "hammerid" "470648"
- }
- delete:
- {
- "OnStartTouch" "giratinahp,Add,250,0,-1"
- }
- insert:
- {
- "OnStartTouch" "giratinahp,Add,370,0,-1"
- }
+ "model" "*388"
+ "targetname" "AFK_Teleport3"
+ "target" "AFK_Teleport2Gym_Alpha"
+ "StartDisabled" "1"
+ "spawnflags" "4097"
+ "origin" "13969.3 -7036.98 12543"
+ "classname" "trigger_teleport"
}
-;--------------------------
-;Buff Laser Boss HP Stage 4
-;--------------------------
-
-modify:
-{
- match:
- {
- "classname" "trigger_multiple"
- "hammerid" "437195"
- }
- delete:
- {
- "OnStartTouch" "weavilefinalhp,Add,50,0,-1"
- }
- insert:
- {
- "OnStartTouch" "weavilefinalhp,Add,100,0,-1"
- }
-}
+;-------------------------------------------
+;---------------|STAGE 3|-------------------
+;-------------------------------------------
;----------------------------------------------------------------
;Fix Stage 3 Groudon's Roar that can happen after Groudon's death
+;By Moltard
;----------------------------------------------------------------
modify:
@@ -110,9 +43,157 @@ modify:
"OnBreak" "groudon_roar_relay,Disable,,0,1"
}
}
+;-------------------------------------------
+;---------------|STAGE 4|-------------------
+;-------------------------------------------
+
+
+;-------------------------------------------
+;-----------|BOSS HP INCREASE|--------------
+;-------------------------------------------
+
+;--------------|GIRANTINA|------------------
+modify:
+{
+ match:
+ {
+ "targetname" "giratinahp"
+ "classname" "math_counter"
+ "hammerid" "416932"
+ }
+ replace:
+ {
+ "max" "30000"
+ "startvalue" "500"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "targetname" "addhealth_gira"
+ "classname" "trigger_multiple"
+ "hammerid" "470648"
+ }
+ delete:
+ {
+ "OnStartTouch" "giratinahp,Add,250,0,-1"
+ }
+ insert:
+ {
+ "OnStartTouch" "giratinahp,Add,500,0,-1"
+ }
+}
+
+;-----------|FINAL WEAVILE|-----------------
+modify:
+{
+ match:
+ {
+ "classname" "trigger_multiple"
+ "hammerid" "437195"
+ }
+ delete:
+ {
+ "OnStartTouch" "weavilefinalhp,Add,50,0,-1"
+ }
+ insert:
+ {
+ "OnStartTouch" "weavilefinalhp,Add,150,0,-1"
+ }
+}
+
+
+;-------------------------------------------
+;---------------|STAGE 5|-------------------
+;-------------------------------------------
+
+;-----ATTEMPT TO FIX LAST LASER DMG---------
+modify:
+{
+ match:
+ {
+ "targetname" "Level5_FinalTrigger"
+ "classname" "trigger_once"
+ "hammerid" "693701"
+ }
+ delete:
+ {
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,44,-1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,45,-1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,46,-1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,47,-1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,48,-1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,49,-1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,50,-1"
+ "OnStartTouch" "Level5_FinalLaserUPRIGHT_Relay,Trigger,,60,-1"
+ "OnStartTouch" "Level5_FinalLaserUPLEFT_Relay,Trigger,,60,-1"
+ }
+ insert:
+ {
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,44,1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,45,1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,46,1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,47,1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,48,1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,49,1"
+ "OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,50,1"
+ "OnStartTouch" "Level5_FinalLaserUPRIGHT_Relay,Trigger,,60,1"
+ "OnStartTouch" "Level5_FinalLaserUPLEFT_Relay,Trigger,,60,1"
+ }
+modify:
+{
+ match:
+ {
+ "targetname" "Level5_FinalLaserUPRIGHT_Template"
+ "classname" "point_template"
+ }
+ replace:
+ {
+ "spawnflags" "0"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "Level5_FinalLaserUPLEFT_Template"
+ "classname" "point_template"
+ }
+ replace:
+ {
+ "spawnflags" "0"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "Level5_FinalLaserUP_Template"
+ "classname" "point_template"
+ }
+ replace:
+ {
+ "spawnflags" "0"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "Level5_FinalLaserDOWN_Template"
+ "classname" "point_template"
+ }
+ replace:
+ {
+ "spawnflags" "0"
+ }
+}
;--------------------------------------
;Fix Judgement Hurt after Arceus' death
+;By Moltard
;--------------------------------------
modify:
@@ -130,4 +211,4 @@ modify:
{
"OnBreak" "Arceus_Judgement_Hurt,Kill,,0,-1"
}
-}
+}
\ No newline at end of file
diff --git a/ze_random_v9.cfg b/ze_random_v9.cfg
index 1e8870a..f77a042 100644
--- a/ze_random_v9.cfg
+++ b/ze_random_v9.cfg
@@ -16,6 +16,8 @@ filter:
"classname" "func_brush"
}
+
+
;----------------------------------
;ZombieMurder - Cant Delay on boss
;----------------------------------
@@ -37,6 +39,289 @@ add:
"classname" "trigger_hurt"
}
+;-------------------------------------------
+;ZombieMurder - No Zombie Stuck in Ammo Box
+;-------------------------------------------
+
+filter:
+{
+ "targetname" "NadeTS"
+ "classname" "trigger_teleport"
+}
+
+add:
+{
+ "model" "*391"
+ "targetname" "BOSS_NoStuck_GrenadeBox"
+ "filtername" "FilterC"
+ "target" "ZMTarget"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "14568 15232 -16108"
+ "classname" "trigger_teleport"
+ "OnStartTouch" "!self,Kill,,0.5,1"
+}
+add:
+{
+ "model" "*391"
+ "targetname" "BOSS_NoStuck_GrenadeBox"
+ "filtername" "FilterT"
+ "target" "ZMTargetT"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "14568 15232 -16108"
+ "classname" "trigger_teleport"
+}
+
+;-------------------------------
+;ZombieMurder - Random Switches
+;-------------------------------
+
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_Counter"
+ "min" "0"
+ "max" "4"
+ "startvalue" "0"
+ "classname" "math_counter"
+ "OutValue" "BOSS_Switch_Compare,SetValueCompare,,0,-1"
+ "OnHitMax" "BOSS_Switch_Relay_Final,Trigger,,0,1"
+}
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_Compare"
+ "InitialValue" "1"
+ "CompareValue" "4"
+ "classname" "logic_compare"
+ "OnLessThan" "com,Command,say ***Switch Activated!***,0,3"
+ "OnLessThan" "BOSS_Switch_Random,PickRandomShuffle,,3,3"
+
+}
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_Random"
+ "classname" "logic_case"
+ "OnCase01" "BOSS_Switch_1_Relay_Enable,Trigger,,0,1"
+ "OnCase02" "BOSS_Switch_2_Relay_Enable,Trigger,,0,1"
+ "OnCase03" "BOSS_Switch_3_Relay_Enable,Trigger,,0,1"
+ "OnCase04" "BOSS_Switch_4_Relay_Enable,Trigger,,0,1"
+}
+
+;*************
+; Init Switch
+;*************
+
+modify:
+{
+ match:
+ {
+ "targetname" "FBK"
+ "classname" "func_breakable"
+ }
+ replace:
+ {
+ ; Remove all outputs and insert this one
+ "OnBreak" "BOSS_Switch_Relay_Init,Trigger,,0,1"
+ }
+}
+
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_Relay_Init"
+ "classname" "logic_relay"
+ "OnTrigger" "FBB,SetAnimation,cargo_hover,0,1"
+ "OnTrigger" "Shake,StopShake,,0,1"
+ "OnTrigger" "FS,Volume,0,0,1"
+ "OnTrigger" "FP,Kill,,0,1"
+ "OnTrigger" "FBL,Kill,,0,1"
+ "OnTrigger" "FBM,Kill,,0,1"
+ "OnTrigger" "FBR,Kill,,0,1"
+ "OnTrigger" "FBp3,Kill,,0,1"
+ "OnTrigger" "FBH,Disable,,0,1"
+ "OnTrigger" "HF,Enable,,0,1"
+ "OnTrigger" "NadeT,ForceSpawn,,0,1"
+
+ "OnTrigger" "BOSS_NoStuck_GrenadeBox,Enable,,0,1"
+ "OnTrigger" "BOSS_Switch_Random,PickRandomShuffle,,0,1"
+
+ "OnTrigger" "com,Command,say ***The Boss has been weakened But it will recover in 60secs and use its final attack!***,1,1"
+ "OnTrigger" "com,Command,say ***CT's brave enough will have to jump off and activate the switches!***,2,1"
+ "OnTrigger" "com,Command,say ***Turn on all 4 to FINISH IT OFF and activate the Orb Teleport!***,3,1"
+ "OnTrigger" "com,Command,say ***Don't forget to use the nade crate!***,4,1"
+
+ "OnTrigger" "com,Command,say ***Switch 1 Unlocked!***,5,1"
+
+ "OnTrigger" "com,Command,say ***HURRY UP!!!***,50,1"
+ "OnTrigger" "FA,Enable,,60,1"
+}
+
+;**********
+; Switch 1
+;**********
+
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_1_Relay_Enable"
+ "classname" "logic_relay"
+ "OnTrigger" "S1,Unlock,,0,1"
+ "OnTrigger" "SP,Enable,,0,1"
+ "OnTrigger" "T1S,ShowSprite,,0,1"
+}
+modify:
+{
+ match:
+ {
+ "targetname" "S1"
+ "classname" "func_button"
+ }
+ replace:
+ {
+ "wait" "0.1"
+ "OnPressed" "BOSS_Switch_1_Filter,TestActivator,,0,-1"
+ }
+}
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_1_Filter"
+ "Negated" "0"
+ "filterteam" "3"
+ "classname" "filter_activator_team"
+ "OnPass" "BOSS_Switch_1_Relay_Press,Trigger,,0,1"
+}
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_1_Relay_Press"
+ "classname" "logic_relay"
+ "OnTrigger" "BOSS_Switch_1_Filter,Kill,,0,1"
+ "OnTrigger" "S1,Lock,,0,1"
+ "OnTrigger" "T1S,Kill,,0,1"
+ "OnTrigger" "T1,Enable,,0,1"
+ "OnTrigger" "LS1,TurnOn,,0,1"
+ "OnTrigger" "M1,Skin,0,0,1"
+ "OnTrigger" "SS,PlaySound,,0,1"
+ "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
+}
+
+;**********
+; Switch 2
+;**********
+
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_2_Relay_Enable"
+ "classname" "logic_relay"
+ "OnTrigger" "S2,Unlock,,0,1"
+ "OnTrigger" "SP2,Enable,,0,1"
+ "OnTrigger" "T2S,ShowSprite,,0,1"
+}
+modify:
+{
+ match:
+ {
+ "targetname" "S2"
+ "classname" "func_button"
+ }
+ replace:
+ {
+ "wait" "0.1"
+ "OnPressed" "BOSS_Switch_2_Filter,TestActivator,,0,-1"
+ }
+}
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_2_Filter"
+ "Negated" "0"
+ "filterteam" "3"
+ "classname" "filter_activator_team"
+ "OnPass" "BOSS_Switch_2_Relay_Press,Trigger,,0,1"
+}
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_2_Relay_Press"
+ "classname" "logic_relay"
+ "OnTrigger" "BOSS_Switch_2_Filter,Kill,,0,1"
+ "OnTrigger" "S2,Lock,,0,1"
+ "OnTrigger" "T2S,Kill,,0,1"
+ "OnTrigger" "T2,Enable,,0,1"
+ "OnTrigger" "LS2,TurnOn,,0,1"
+ "OnTrigger" "M2,Skin,0,0,1"
+ "OnTrigger" "SS,PlaySound,,0,1"
+ "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
+}
+
+;**********
+; Switch 3
+;**********
+
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_3_Relay_Enable"
+ "classname" "logic_relay"
+ "OnTrigger" "S3,Unlock,,0,1"
+ "OnTrigger" "SP3,Enable,,0,1"
+ "OnTrigger" "T3S,ShowSprite,,0,1"
+}
+modify:
+{
+ match:
+ {
+ "targetname" "S3"
+ "classname" "func_button"
+ }
+ replace:
+ {
+ "wait" "0.1"
+ "OnPressed" "BOSS_Switch_3_Filter,TestActivator,,0,-1"
+ }
+}
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_3_Filter"
+ "Negated" "0"
+ "filterteam" "3"
+ "classname" "filter_activator_team"
+ "OnPass" "BOSS_Switch_3_Relay_Press,Trigger,,0,1"
+}
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_3_Relay_Press"
+ "classname" "logic_relay"
+ "OnTrigger" "BOSS_Switch_3_Filter,Kill,,0,1"
+ "OnTrigger" "S3,Lock,,0,1"
+ "OnTrigger" "T3S,Kill,,0,1"
+ "OnTrigger" "T3,Enable,,0,1"
+ "OnTrigger" "LS3,TurnOn,,0,1"
+ "OnTrigger" "M3,Skin,0,0,1"
+ "OnTrigger" "SS,PlaySound,,0,1"
+ "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
+}
+
+;**********
+; Switch 4
+;**********
+
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_4_Relay_Enable"
+ "classname" "logic_relay"
+ "OnTrigger" "S4,Unlock,,0,1"
+ "OnTrigger" "SP4,Enable,,0,1"
+ "OnTrigger" "T4S,ShowSprite,,0,1"
+}
modify:
{
match:
@@ -44,11 +329,60 @@ modify:
"targetname" "S4"
"classname" "func_button"
}
- insert:
+ replace:
{
- "OnPressed" "SHIT_BOSSHURT_NODELAY,Kill,,0,1"
+ "wait" "0.1"
+ "OnPressed" "BOSS_Switch_4_Filter,TestActivator,,0,-1"
}
}
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_4_Filter"
+ "Negated" "0"
+ "filterteam" "3"
+ "classname" "filter_activator_team"
+ "OnPass" "BOSS_Switch_4_Relay_Press,Trigger,,0,1"
+}
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_4_Relay_Press"
+ "classname" "logic_relay"
+ "OnTrigger" "BOSS_Switch_4_Filter,Kill,,0,1"
+ "OnTrigger" "S4,Lock,,0,1"
+ "OnTrigger" "T4S,Kill,,0,1"
+ "OnTrigger" "T4,Enable,,0,1"
+ "OnTrigger" "LS4,TurnOn,,0,1"
+ "OnTrigger" "M4,Skin,0,0,1"
+ "OnTrigger" "SS,PlaySound,,0,1"
+ "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
+}
+
+;**************
+; Switch Final
+;**************
+
+add:
+{
+ "origin" "15232 15232 -16004"
+ "targetname" "BOSS_Switch_Relay_Final"
+ "classname" "logic_relay"
+ "OnTrigger" "SHIT_BOSSHURT_NODELAY,Kill,,0,1"
+ "OnTrigger" "Fade,Fade,,0,1"
+ "OnTrigger" "FA,Kill,,0,1"
+ "OnTrigger" "zs3,PlaySound,,0,1"
+ "OnTrigger" "FBO,ClearParent,,0,1"
+ "OnTrigger" "Shake,StartShake,,0,1"
+ "OnTrigger" "com,Command,say ***All Switches ON!!***,0,1"
+ "OnTrigger" "FB,Kill,,4,1"
+ "OnTrigger" "Dark,TurnOff,,5,1"
+ "OnTrigger" "Light,TurnOn,,6,-1"
+ "OnTrigger" "EC,Enable,,7,1"
+ "OnTrigger" "com,Command,say ***PORTAL COLLAPSING IN 10secs!! ***,7,1"
+ "OnTrigger" "com,Command,say ***JUMP INTO THE ORB!!***,8,1"
+ "OnTrigger" "Nuke,Enable,,17,1"
+}
;---------------------------------
;Interstellar Door Kill Automatic
@@ -508,6 +842,25 @@ modify:
; }
;}
+;--------------------------
+;Couch Escape - Anti Delay
+;--------------------------
+
+modify:
+{
+ match:
+ {
+ "origin" "14016 -13088 15944"
+ "classname" "func_physbox"
+ "hammerid" "1072403"
+ ; "OnBreak" "Q7,Close,,5,1"
+ }
+ insert:
+ {
+ "OnBreak" "Q7,Open,,50,1"
+ }
+}
+
;----------------------------
;Couch Escape - No Soft Lock
;----------------------------
@@ -991,7 +1344,7 @@ modify:
}
delete:
{
- "OnStartTouch" "SlenderCase,Kill,,90,1"
+ "OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,-1"
"OnStartTouch" "SlenderCase,PickRandomShuffle,,0,1"
"OnStartTouch" "Sman,Kill,,3,1"
"OnStartTouch" "SlenderTemp15,Kill,,90,1"
@@ -1010,9 +1363,11 @@ modify:
"OnStartTouch" "SlenderTemp2,Kill,,90,1"
"OnStartTouch" "SlenderTemp1,Kill,,90,1"
"OnStartTouch" "SlenderTemp,Kill,,90,1"
+ "OnStartTouch" "SlenderCase,Kill,,90,1"
}
insert:
{
+ "OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,5"
"OnStartTouch" "CoolSlenderTemplate,ForceSpawn,,0,1"
"OnStartTouch" "CoolSlenderModel*,Kill,,3,1"
"OnStartTouch" "OpenField_Maker_Trigger,Enable,,10,1"
@@ -1304,7 +1659,7 @@ add:
"classname" "filter_multi"
"OnPass" "vB,Break,,0,1"
"OnPass" "VP,EnableMotion,,0,1"
- "OnPass" "V,Lock,,0,1"
+ "OnPass" "V,Kill,,0,1"
}
add:
{
@@ -1315,7 +1670,7 @@ add:
"filtertype" "1"
"classname" "filter_multi"
"OnPass" "VB2,Break,,0,1"
- "OnPass" "V2,Lock,,0,1"
+ "OnPass" "V2,Kill,,0,1"
}
; modify:
diff --git a/ze_santassination_css2.cfg b/ze_santassination_css2.cfg
index 2ea4bd3..4a9eb82 100644
--- a/ze_santassination_css2.cfg
+++ b/ze_santassination_css2.cfg
@@ -1,3 +1,82 @@
+;-------------------------
+; UNLOZE: STAGE DISPLAY
+;-------------------------
+
+add:
+{
+ "origin" "10240 3072 -13275"
+ "targetname" "TheCurrentLevelPlugin"
+ "min" "0"
+ "max" "8"
+ "startvalue" "0"
+ "classname" "math_counter"
+}
+modify:
+{
+ match:
+ {
+ "targetname" "stagetrigger"
+ "origin" "156 -188 11544"
+ "classname" "trigger_multiple"
+ }
+ insert:
+ {
+ "OnTrigger" "TheCurrentLevelPlugin,Add,1,0,1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "stagetrigger"
+ "origin" "92 -188 11544"
+ "classname" "trigger_multiple"
+ }
+ insert:
+ {
+ "OnTrigger" "TheCurrentLevelPlugin,Add,2,0,1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "stagetrigger"
+ "origin" "36 -188 11544"
+ "classname" "trigger_multiple"
+ }
+ insert:
+ {
+ "OnTrigger" "TheCurrentLevelPlugin,Add,3,0,1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "stagetrigger"
+ "origin" "-28 -188 11544"
+ "classname" "trigger_multiple"
+ }
+ insert:
+ {
+ "OnTrigger" "TheCurrentLevelPlugin,Add,4,0,1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "targetname" "stagetriggerwin"
+ "origin" "64 -186 11656"
+ "classname" "trigger_multiple"
+ }
+ insert:
+ {
+ "OnTrigger" "TheCurrentLevelPlugin,Add,4,0,1"
+ }
+}
+
;-------------------------
; MAP: ADD MISSING BOSS MODEL
;-------------------------
diff --git a/ze_serpentis_temple_v1_1.cfg b/ze_serpentis_temple_v1_1.cfg
index 93164bb..497ccc3 100644
--- a/ze_serpentis_temple_v1_1.cfg
+++ b/ze_serpentis_temple_v1_1.cfg
@@ -72,3 +72,23 @@ add:
"classname" "trigger_multiple"
"OnStartTouch" "Room7_Dest1_RandCase,PickRandom,,0,-1"
}
+
+;--------------------------------------------------
+;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS
+;--------------------------------------------------
+modify:
+{
+ match:
+ {
+ "classname" "logic_case"
+ "targetname" "Level_Case"
+ }
+ delete:
+ {
+ "OnCase01" "Spawn_Hurt,Enable,,62,1"
+ }
+ insert:
+ {
+ "OnCase01" "Server,Command,mp_restartgame 1,62,1"
+ }
+}
diff --git a/ze_stalker_ultimate_v2_3.cfg b/ze_stalker_ultimate_v2_3.cfg
index 7690ec1..39a90d5 100644
--- a/ze_stalker_ultimate_v2_3.cfg
+++ b/ze_stalker_ultimate_v2_3.cfg
@@ -69,17 +69,31 @@ modify:
}
}
+; some fix. dunno what
+
modify:
{
match:
{
- "classname" "trigger_teleport"
- "targetname" "controller_tp"
- "hammerid" "1716669"
- "origin" "-9182 -9079 -14603"
+ "classname" "trigger_teleport"
+ "targetname" "controller_tp"
+ "hammerid" "1716669"
+ "origin" "-9182 -9079 -14603"
}
replace:
{
- "origin" "-9211 -9079 -14603"
+ "origin" "-9211 -9079 -14603"
}
}
+
+;Extends TP to displacement near gravity truck stage 4/5
+add:
+{
+ "model" "*384"
+ "classname" "trigger_teleport"
+ "targetname" "global_tp12"
+ "target" "l4_boss_tele1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-6361.94 -12672.1 -14495"
+}
diff --git a/ze_starwars_v2fix.cfg b/ze_starwars_v2fix.cfg
index 27b0871..09bfa7c 100644
--- a/ze_starwars_v2fix.cfg
+++ b/ze_starwars_v2fix.cfg
@@ -173,7 +173,6 @@ modify:
;---------------------------------------------------------------
;Disable trigger_hurt when Darth Maul dies at the end of Stage 6
;---------------------------------------------------------------
-
modify:
{
match:
@@ -190,7 +189,6 @@ modify:
;-----------------------------------------
;Disable Motion Darth Maul Physbox Stage 5
;-----------------------------------------
-
modify:
{
match:
@@ -203,3 +201,136 @@ modify:
"spawnflags" "60416"
}
}
+
+;-----------------------------------------
+;Disable nuke that kills Humans on stage 4
+;-----------------------------------------
+modify:
+{
+ match:
+ {
+ "classname" "trigger_once"
+ "targetname" "Trigger_extreme_nuke"
+ }
+ delete:
+ {
+ "OnTrigger" "Kill_All,Enable,,8,-1"
+ }
+}
+
+;STAGE 4 BOSS TP FIX
+add:
+{
+ "model" "*297"
+ "targetname" "Trigger_Teleport_Lvl_4_1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-5774 -6550 -1843.5"
+ "classname" "trigger_teleport"
+}
+add:
+{
+ "model" "*297"
+ "targetname" "Trigger_Teleport_Lvl_4_1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-5774 -6250.01 -1843.5"
+ "classname" "trigger_teleport"
+}
+add:
+{
+ "model" "*297"
+ "targetname" "Trigger_Teleport_Lvl_4_1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-5786.16 -6031.47 -1843.5"
+ "classname" "trigger_teleport"
+}
+add:
+{
+ "model" "*297"
+ "targetname" "Trigger_Teleport_Lvl_4_1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-4658 -6570.01 -1843.5"
+ "classname" "trigger_teleport"
+}
+add:
+{
+ "model" "*297"
+ "targetname" "Trigger_Teleport_Lvl_4_1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-4658 -6270.01 -1843.5"
+ "classname" "trigger_teleport"
+}
+add:
+{
+ "model" "*297"
+ "targetname" "Trigger_Teleport_Lvl_4_1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-4670.16 -5987.47 -1843.5"
+ "classname" "trigger_teleport"
+}
+add:
+{
+ "model" "*297"
+ "targetname" "Trigger_Teleport_Lvl_4_1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-3570 -6570.01 -1843.5"
+ "classname" "trigger_teleport"
+}
+add:
+{
+ "model" "*297"
+ "targetname" "Trigger_Teleport_Lvl_4_1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-3570 -6270.01 -1843.5"
+ "classname" "trigger_teleport"
+}
+add:
+{
+ "model" "*297"
+ "targetname" "Trigger_Teleport_Lvl_4_1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-3582.16 -5987.47 -1843.5"
+ "classname" "trigger_teleport"
+}
+add:
+{
+ "model" "*297"
+ "targetname" "Trigger_Teleport_Lvl_4_1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-3570 -6570.01 -1724.5"
+ "classname" "trigger_teleport"
+}
+add:
+{
+ "model" "*297"
+ "targetname" "Trigger_Teleport_Lvl_4_1"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "-3570 -6270.01 -1724.5"
+ "classname" "trigger_teleport"
+}
+
+;STAGE 6 NUKE FIX
+add:
+{
+ "model" "*394"
+ "targetname" "Trigger_hurt_end"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "9368.5 1398 -1742.5"
+ "nodmgforce" "0"
+ "damagetype" "0"
+ "damagemodel" "0"
+ "damagecap" "20"
+ "damage" "999999"
+ "classname" "trigger_hurt"
+}
diff --git a/ze_surf_froyo_css3.cfg b/ze_surf_froyo_css3.cfg
index 0672948..45e90fc 100644
--- a/ze_surf_froyo_css3.cfg
+++ b/ze_surf_froyo_css3.cfg
@@ -1,3 +1,20 @@
+;-------------------------
+; UNLOZE: STAGE DISPLAY
+;-------------------------
+
+add:
+{
+ "origin" "-15096 15814 -473"
+ "targetname" "TheCurrentLevelPlugin"
+ "min" "0"
+ "max" "6"
+ "startvalue" "0"
+ "classname" "math_counter"
+}
+; Outputs that set value are in the ADD: part
+
+; "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
+
; Comparing "ze_surf_froyo_css3.bsp" (745 entities) with "surf_crab.bsp" (1167 entities)
; Removed 744 identical entities.
@@ -1477,6 +1494,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "612800"
+ "OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1"
"OnTrigger" "command,Command,say **Hard**,0,-1"
"OnTrigger" "global_hud,AddOutput,message Hard,0,-1"
"OnTrigger" "global_hud,ShowMessage,,0.01,-1"
@@ -4929,6 +4947,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "171604"
+ "OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
"OnTrigger" "command,Command,say **Boss Star II**,0,-1"
"OnTrigger" "boss_star_start_relay,AddOutput,OnTrigger skyfire_timer:Enable::8.5:1,0,-1"
"OnTrigger" "global_hud,AddOutput,message Boss Star II,0,-1"
@@ -5629,6 +5648,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "128359"
+ "OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
"OnTrigger" "command,Command,say **Boss Star**,0,-1"
"OnTrigger" "global_hud,AddOutput,message Boss Star,0,-1"
"OnTrigger" "global_hud,ShowMessage,,0.01,-1"
@@ -5744,6 +5764,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "116395"
+ "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
"OnTrigger" "last_trigger,AddOutput,OnStartTouch laser_star:Kill::0:1,0,-1"
"OnTrigger" "last_trigger,AddOutput,OnStartTouch laser_timer:Disable::0:1,0,-1"
"OnTrigger" "command,Command,say **Laser**,0,-1"
@@ -5852,6 +5873,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "111881"
+ "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
"OnTrigger" "command,Command,say **Normal**,0,-1"
"OnTrigger" "global_hud,AddOutput,message Normal,0,-1"
"OnTrigger" "global_hud,ShowMessage,,0.01,-1"
@@ -5906,6 +5928,7 @@ add:
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "111913"
+ "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
"OnTrigger" "teleport_random_last,AddOutput,target destination_boss_froyo,0,-1"
"OnTrigger" "command,Command,say **Boss Froyo**,0,-1"
"OnTrigger" "destination_final_trigger_zombie1,AddOutput,target destination_boss_froyo,0,-1"
diff --git a/ze_surf_outside_s2.cfg b/ze_surf_outside_s2.cfg
deleted file mode 100644
index 4ab4b46..0000000
--- a/ze_surf_outside_s2.cfg
+++ /dev/null
@@ -1,17 +0,0 @@
-modify:
-{
- match:
- {
- "classname" "trigger_once"
- "targetname" "escape ruin"
- "origin" "4899.5 -7069.5 -11770.5"
- }
- delete:
- {
- "OnStartTouch" "escape_block,Toggle,,0,-1"
- }
- insert:
- {
- "OnStartTouch" "escape_block,Toggle,,0,1"
- }
-}
diff --git a/ze_surf_outside_s3.cfg b/ze_surf_outside_s3.cfg
new file mode 100644
index 0000000..8b62a6a
--- /dev/null
+++ b/ze_surf_outside_s3.cfg
@@ -0,0 +1,115 @@
+; Use a bigger teleport trigger on 2nd surf stage to patch gaps
+modify:
+{
+ match:
+ {
+ "classname" "trigger_teleport"
+ "origin" "-4009 10243.5 8623.5"
+ }
+ replace:
+ {
+ "model" "*92"
+ }
+}
+
+
+; Rename "boss cage tele" to "boss_cage" for AddOutput to work
+modify:
+{
+ match:
+ {
+ "classname" "info_teleport_destination"
+ "targetname" "boss cage tele"
+ }
+ replace:
+ {
+ "targetname" "boss_cage"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "classname" "trigger_teleport"
+ "targetname" "Ztele 10"
+ "origin" "2829.5 -10467.5 -13104"
+ }
+ replace:
+ {
+ "target" "boss_cage"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "classname" "trigger_teleport"
+ "targetname" "the failure"
+ "origin" "13377 3621 -11830.5"
+ }
+ replace:
+ {
+ "target" "boss_cage"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "origin" "13356 14799.5 -9586.5"
+ "classname" "trigger_once"
+ }
+ delete:
+ {
+ "OnStartTouch" "boss cage tele,SetParent,Boss tracktrain,0,1"
+ }
+ insert:
+ {
+ "OnStartTouch" "boss_cage,SetParent,Boss tracktrain,0,1"
+ }
+}
+
+; Fix a ztele exploit
+modify:
+{
+ match:
+ {
+ "classname" "trigger_once"
+ "targetname" "boss end"
+ "origin" "13336 -6248 -11112"
+ "model" "*90"
+ "hammerid" "521728"
+ }
+ delete:
+ {
+ "OnStartTouch" "Ztele 1,Disable,,0,-1"
+ }
+ insert:
+ {
+ "OnStartTouch" "Ztele 1,AddOutput,target boss_cage,0,-1"
+ "OnStartTouch" "Ztele 11,Enable,,25,-1"
+ }
+}
+
+modify:
+{
+ match:
+ {
+ "classname" "trigger_once"
+ "targetname" "escape ruin"
+ "origin" "4899.5 -7069.5 -11770.5"
+ }
+ delete:
+ {
+ "OnStartTouch" "Ztele change,Enable,,10,1"
+ }
+}
+
+filter:
+{
+ "classname" "trigger_teleport"
+ "targetname" "Ztele change"
+}
diff --git a/ze_tesv_skyrim_v4fix.cfg b/ze_tesv_skyrim_v4fix.cfg
index 65a4acd..c4604d2 100644
--- a/ze_tesv_skyrim_v4fix.cfg
+++ b/ze_tesv_skyrim_v4fix.cfg
@@ -1658,3 +1658,24 @@ modify:
"OnPressed" "wr_brkdown,Break,,26,1"
}
}
+
+;--------------------------------------------------
+;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS
+;--------------------------------------------------
+modify:
+{
+ match:
+ {
+ "classname" "logic_relay"
+ "targetname" "warmup_relay"
+ }
+ delete:
+ {
+ "OnTrigger" "spawn_nuke,Enable,,60,-1"
+ "OnTrigger" "stage1_nuke,Enable,,60,-1"
+ }
+ insert:
+ {
+ "OnTrigger" "cmd,Command,mp_restartgame 1,60,1"
+ }
+}
diff --git a/ze_titanic_escape_v2_3.cfg b/ze_titanic_escape_v2_3.cfg
index 18ce4c7..907986a 100644
--- a/ze_titanic_escape_v2_3.cfg
+++ b/ze_titanic_escape_v2_3.cfg
@@ -16,4 +16,40 @@ modify:
{
"OnStartTouch" "DeathToAll,AddOutput,damage 100000,355,1"
}
-}
\ No newline at end of file
+}
+
+;-----------
+;ADD AFK TP
+;-----------
+
+modify:
+{
+ match:
+ {
+ "origin" "0 1384 1416"
+ "classname" "trigger_once"
+ "hammerid" "6921"
+ }
+ insert:
+ {
+ "OnStartTouch" "A_AFK_TELEPORT,Enable,,205,1"
+ }
+}
+add:
+{
+ "model" "*35"
+ "targetname" "A_AFK_TELEPORT"
+ "target" "A_INFO_TELE_DEST"
+ "StartDisabled" "1"
+ "spawnflags" "1"
+ "origin" "0 1384 1416"
+ "classname" "trigger_teleport"
+}
+
+add:
+{
+ "origin" "-24 576 2249"
+ "targetname" "A_INFO_TELE_DEST"
+ "angles" "0 90 0"
+ "classname" "info_teleport_destination"
+}
diff --git a/ze_trials_v1fs.cfg b/ze_trials_v1fs.cfg
new file mode 100644
index 0000000..faa53de
--- /dev/null
+++ b/ze_trials_v1fs.cfg
@@ -0,0 +1,116 @@
+;Buff Bosses HP
+
+;Stage 1
+
+modify:
+{
+ match:
+ {
+ "classname" "trigger_multiple"
+ "targetname" "Level_1_Boss_Add_Health"
+ }
+ delete:
+ {
+ "OnStartTouch" "Level_1_Boss_Breakable,AddHealth,500,0,-1"
+ }
+ insert:
+ {
+ "OnStartTouch" "Level_1_Boss_Breakable,AddHealth,1000,0,-1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "classname" "trigger_multiple"
+ "targetname" "Level_1_Boss_Add_Health_2"
+ }
+ delete:
+ {
+ "OnStartTouch" "Level_1_Boss_Breakable_2,AddHealth,500,0,-1"
+ }
+ insert:
+ {
+ "OnStartTouch" "Level_1_Boss_Breakable_2,AddHealth,1000,0,-1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "classname" "trigger_multiple"
+ "targetname" "Level_1_Boss_Add_Health_3"
+ }
+ delete:
+ {
+ "OnStartTouch" "Level_1_Boss_Breakable_3,AddHealth,500,0,-1"
+ }
+ insert:
+ {
+ "OnStartTouch" "Level_1_Boss_Breakable_3,AddHealth,1000,0,-1"
+ }
+}
+
+;Stage 3
+
+modify:
+{
+ match:
+ {
+ "classname" "trigger_multiple"
+ "targetname" "Level_3_Boss_Breakable_AddHealth"
+ }
+ delete:
+ {
+ "OnStartTouch" "Level_3_Boss_Breakable,AddHealth,500,0,-1"
+ }
+ insert:
+ {
+ "OnStartTouch" "Level_3_Boss_Breakable,AddHealth,1000,0,-1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "classname" "trigger_multiple"
+ "targetname" "Level_3_Boss_Breakable_2_AddHealth"
+ }
+ delete:
+ {
+ "OnStartTouch" "Level_3_Boss_Breakable_2,AddHealth,500,0,-1"
+ }
+ insert:
+ {
+ "OnStartTouch" "Level_3_Boss_Breakable_2,AddHealth,1000,0,-1"
+ }
+}
+modify:
+{
+ match:
+ {
+ "classname" "trigger_multiple"
+ "targetname" "Level_3_Boss_Breakable_3_AddHealth"
+ }
+ delete:
+ {
+ "OnStartTouch" "Level_3_Boss_Breakable_3,AddHealth,500,0,-1"
+ }
+ insert:
+ {
+ "OnStartTouch" "Level_1_Boss_Breakable_3,AddHealth,1000,0,-1"
+ }
+}
+
+;Remove earrape sound on the first door
+modify:
+{
+ match:
+ {
+ "classname" "func_door"
+ }
+ replace:
+ {
+ "loopmovesound" "0"
+ }
+}
diff --git a/ze_valkvang_s1.cfg b/ze_valkvang_s1.cfg
index bbb4432..1de1ac2 100644
--- a/ze_valkvang_s1.cfg
+++ b/ze_valkvang_s1.cfg
@@ -95,4 +95,50 @@ add:
"weapon_p90" "1"
"weapon_elite" "1"
"weapon_hegrenade" "1"
-}
\ No newline at end of file
+}
+
+;so people don't get stuck when falling down the well (collision)
+modify:
+{
+ match:
+ {
+ "targetname" "ds_way_3way_case"
+ "classname" "logic_case"
+ }
+ delete:
+ {
+ "OnCase01" "!activator,AddOutput,origin 5560 -13648 -7858,0,-1"
+ "OnCase02" "!activator,AddOutput,origin 13024 -13488 -8826,0,-1"
+ }
+ insert:
+ {
+ "OnCase01" "!activator,AddOutput,origin 5532 -13712 -7976,0,-1"
+ "OnCase02" "!activator,AddOutput,origin 5532 -13648 -7976,0,-1"
+ "OnCase03" "!activator,AddOutput,origin 5532 -13584 -7976,0,-1"
+ "OnCase04" "!activator,AddOutput,origin 5608 -13712 -7976,0,-1"
+ "OnCase05" "!activator,AddOutput,origin 5608 -13648 -7976,0,-1"
+ "OnCase06" "!activator,AddOutput,origin 5608 -13584 -7976,0,-1"
+ "OnCase07" "!activator,AddOutput,origin 13052 -13420 -8940,0,-1"
+ "OnCase08" "!activator,AddOutput,origin 13052 -13484 -8940,0,-1"
+ "OnCase09" "!activator,AddOutput,origin 13052 -13548 -8940,0,-1"
+ "OnCase10" "!activator,AddOutput,origin 12976 -13420 -8940,0,-1"
+ "OnCase11" "!activator,AddOutput,origin 12976 -13484 -8940,0,-1"
+ "OnCase12" "!activator,AddOutput,origin 12976 -13548 -8940,0,-1"
+ }
+}
+
+;Nerf ZM Spears
+
+modify:
+{
+ match:
+ {
+ "classname" "trigger_hurt"
+ "targetname" "zspear1_hurt"
+ }
+ replace:
+ {
+ "damage" "80"
+ "damagecap" "80"
+ }
+}