Update
This commit is contained in:
parent
5c2713f5c4
commit
9481187880
@ -44,3 +44,18 @@ modify:
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,3,0,1"
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}
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}
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;Helicopter not controllable anymore by players (stages 1 & 2 ending)
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modify:
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{
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match:
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{
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"classname" "func_tracktrain"
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"targetname" "hydra_track"
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}
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replace:
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{
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"spawnflags" "515"
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}
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}
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@ -1,29 +1,3 @@
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modify:
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{
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match:
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{
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"classname" "func_physbox_multiplayer"
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}
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replace:
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{
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_physbox"
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}
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replace:
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{
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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}
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}
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modify:
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{
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match:
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@ -32,11 +6,22 @@ modify:
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}
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replace:
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{
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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@ -45,11 +30,10 @@ modify:
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}
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replace:
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{
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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@ -58,11 +42,10 @@ modify:
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}
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replace:
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{
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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@ -71,37 +54,10 @@ modify:
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}
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replace:
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{
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_rotating"
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}
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replace:
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{
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_wall_toggle"
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}
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replace:
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{
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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}
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}
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modify:
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{
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match:
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@ -110,7 +66,79 @@ modify:
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}
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replace:
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{
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_physbox_multiplayer"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_wall_toggle"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_tanktrain"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_rotating"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_movelinear"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_physbox"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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@ -1,3 +1,19 @@
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; remove no fall damage for event
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;filter:
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;{
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; "origin" "-710 396 96.18"
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; "classname" "trigger_multiple"
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; "hammerid" "377815"
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;}
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;filter:
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;{
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; "origin" "788 394 96.18"
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; "classname" "trigger_multiple"
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; "hammerid" "377779"
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;}
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;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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@ -1,39 +0,0 @@
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; Don't lagcomp the kill triggers inside the moving cubes on A (1073741824[anti-lag comp] + 1[client])
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "/a_boss_bhurt.*/"
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}
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replace:
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{
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"spawnflags" "1073741825"
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}
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}
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; Fix teleport to cage at the end of D
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modify:
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{
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match:
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{
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"classname" "trigger_teleport"
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"targetname" "escape_finalteleport"
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}
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replace:
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{
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"target" "escape_finaldes"
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}
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}
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modify:
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{
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match:
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{
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"classname" "info_teleport_destination"
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"targetname" "des6"
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}
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replace:
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{
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"targetname" "escape_finaldes"
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}
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}
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13
ze_deadcore_s7.cfg
Normal file
13
ze_deadcore_s7.cfg
Normal file
@ -0,0 +1,13 @@
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; Don't lagcomp the kill triggers inside the moving cubes on A (1073741824[anti-lag comp] + 1[client])
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "/a_boss_bhurt.*/"
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}
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replace:
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{
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"spawnflags" "1073741825"
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}
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}
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@ -48,24 +48,3 @@ modify:
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
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}
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}
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;------------------------
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;Fix bug score on stage 2
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;------------------------
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "score_trigger"
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}
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replace:
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{
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"classname" "trigger_multiple"
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}
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insert:
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{
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"wait" "0"
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}
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}
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110
ze_eternal_journey_v1_3h.cfg
Normal file
110
ze_eternal_journey_v1_3h.cfg
Normal file
@ -0,0 +1,110 @@
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;---------------------------------
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;Add math_counter for stagedisplay
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;---------------------------------
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add:
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{
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"origin" "-15627 -13484 546"
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"targetname" "TheCurrentLevelPlugin"
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"min" "0"
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"max" "8"
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"startvalue" "0"
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"classname" "math_counter"
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}
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modify:
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{
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match:
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{
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"targetname" "level_relay_0"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "level_relay_1"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "level_relay_2"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "level_relay_3"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "level_relay_4"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "level_relay_5"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "level_relay_6"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,7,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "level_relay_7"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,8,0,1"
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}
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}
|
@ -625,7 +625,7 @@ modify:
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}
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insert:
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{
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"OnHurtPlayer" "Garland_HP_Counter,Subtract,18,0,-1"
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"OnHurtPlayer" "Garland_HP_Counter,Subtract,24,0,-1"
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}
|
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}
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|
@ -46,4 +46,4 @@ modify:
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{
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"OnTrigger" "point_servercommand,Command,say ***Ladder opening in 10s!!***,0,1"
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}
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}
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}
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|
18
ze_grand_boat_escape_v1_9.cfg
Normal file
18
ze_grand_boat_escape_v1_9.cfg
Normal file
@ -0,0 +1,18 @@
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;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
|
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;--------------------------------------------------------------------
|
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;INCREASE NUKE DAMAGE
|
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;---------------------
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modify:
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{
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match:
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{
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"targetname" "death_end"
|
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"classname" "trigger_hurt"
|
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}
|
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replace:
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{
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"damage" "9999999"
|
||||
}
|
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}
|
@ -20,4 +20,19 @@ filter:
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filter:
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{
|
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"classname" "env_soundscape_triggerable"
|
||||
}
|
||||
}
|
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|
||||
;Fix glitch tp at first door
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_teleport"
|
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"targetname" "SpawnTeleport"
|
||||
"origin" "-2688 -1740 -4996"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-2688 -1727 -4996"
|
||||
}
|
||||
}
|
||||
|
@ -42,3 +42,22 @@ modify:
|
||||
"OnTrue" "hub_prologue_falltele2,AddOutput,angles 0 90 0,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Delay ZM cage opening in the cave
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_teleport"
|
||||
"hammerid" "#208979"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "cave_zombiecagebreak,Break,,11,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "cave_zombiecagebreak,Break,,16,1"
|
||||
}
|
||||
}
|
||||
|
@ -2,47 +2,47 @@
|
||||
\\FIX ICE MATERIA LOCATION\\
|
||||
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
|
||||
|
||||
add:
|
||||
{
|
||||
"targetname" "temp_ice"
|
||||
"classname" "point_template"
|
||||
"origin" "-1464.51 3691 1118"
|
||||
"spawnflags" "2"
|
||||
"Template01" "item_2_elite"
|
||||
"Template02" "item_2_button"
|
||||
"Template03" "item_2_sprite"
|
||||
"Template04" "item_2_ambient"
|
||||
"Template05" "filter_item_2"
|
||||
"Template06" "item_2_relay"
|
||||
"Template07" "item_2_maker"
|
||||
"Template08" "item_2_game_text"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "item_2_case_lvl3"
|
||||
"classname" "logic_case"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnCase01" "item_2_elite,AddOutput,origin 4470 -7403 -186,0,-1"
|
||||
"OnCase02" "item_2_elite,AddOutput,origin 4468 -6397 -269,0,-1"
|
||||
"OnCase03" "item_2_elite,AddOutput,origin 2801 -7283 -546,0,-1"
|
||||
"OnCase04" "item_2_elite,AddOutput,origin 2887 -6491 -79,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "temp_ice,AddOutput,origin 3957 -7375 -439,0,1"
|
||||
"OnCase02" "temp_ice,AddOutput,origin 4468 -6397 -269,0,1"
|
||||
"OnCase03" "temp_ice,AddOutput,origin 2801 -7283 -546,0,1"
|
||||
"OnCase04" "temp_ice,AddOutput,origin 2887 -6491 -79,0,1"
|
||||
"OnCase01" "temp_ice,ForceSpawn,,0.03,1"
|
||||
"OnCase02" "temp_ice,ForceSpawn,,0.03,1"
|
||||
"OnCase03" "temp_ice,ForceSpawn,,0.03,1"
|
||||
"OnCase04" "temp_ice,ForceSpawn,,0.03,1"
|
||||
}
|
||||
}
|
||||
// add:
|
||||
// {
|
||||
// "targetname" "temp_ice"
|
||||
// "classname" "point_template"
|
||||
// "origin" "-1464.51 3691 1118"
|
||||
// "spawnflags" "2"
|
||||
// "Template01" "item_2_elite"
|
||||
// "Template02" "item_2_button"
|
||||
// "Template03" "item_2_sprite"
|
||||
// "Template04" "item_2_ambient"
|
||||
// "Template05" "filter_item_2"
|
||||
// "Template06" "item_2_relay"
|
||||
// "Template07" "item_2_maker"
|
||||
// "Template08" "item_2_game_text"
|
||||
// }
|
||||
// modify:
|
||||
// {
|
||||
// match:
|
||||
// {
|
||||
// "targetname" "item_2_case_lvl3"
|
||||
// "classname" "logic_case"
|
||||
// }
|
||||
// delete:
|
||||
// {
|
||||
// "OnCase01" "item_2_elite,AddOutput,origin 4470 -7403 -186,0,-1"
|
||||
// "OnCase02" "item_2_elite,AddOutput,origin 4468 -6397 -269,0,-1"
|
||||
// "OnCase03" "item_2_elite,AddOutput,origin 2801 -7283 -546,0,-1"
|
||||
// "OnCase04" "item_2_elite,AddOutput,origin 2887 -6491 -79,0,-1"
|
||||
// }
|
||||
// insert:
|
||||
// {
|
||||
// "OnCase01" "temp_ice,AddOutput,origin 3957 -7375 -439,0,1"
|
||||
// "OnCase02" "temp_ice,AddOutput,origin 4468 -6397 -269,0,1"
|
||||
// "OnCase03" "temp_ice,AddOutput,origin 2801 -7283 -546,0,1"
|
||||
// "OnCase04" "temp_ice,AddOutput,origin 2887 -6491 -79,0,1"
|
||||
// "OnCase01" "temp_ice,ForceSpawn,,0.03,1"
|
||||
// "OnCase02" "temp_ice,ForceSpawn,,0.03,1"
|
||||
// "OnCase03" "temp_ice,ForceSpawn,,0.03,1"
|
||||
// "OnCase04" "temp_ice,ForceSpawn,,0.03,1"
|
||||
// }
|
||||
// }
|
||||
|
||||
\\\\\\\\\\\\\\\\\\\\\\\\\\\\
|
||||
\\FIX SHORTCUT AT THE SLIDE\\
|
||||
@ -173,3 +173,22 @@ add:
|
||||
"disableshadows" "1"
|
||||
"rendermode" "10"
|
||||
}
|
||||
|
||||
;Disable bhop
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "9594"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnMapSpawn" "console,Command,sv_enablebunnyhopping 1,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "console,Command,sv_enablebunnyhopping 0,0,-1"
|
||||
}
|
||||
}
|
||||
|
50
ze_kitchen_v2s.cfg
Normal file
50
ze_kitchen_v2s.cfg
Normal file
@ -0,0 +1,50 @@
|
||||
;---------------------------------
|
||||
;Add math_counter for stagedisplay
|
||||
;---------------------------------
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "-1752 -3112 3536"
|
||||
"targetname" "TheCurrentLevelPlugin"
|
||||
"min" "0"
|
||||
"max" "3"
|
||||
"startvalue" "0"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "saving_relay1"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "saving_relay2"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "saving_relay3"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
|
||||
}
|
||||
}
|
@ -26,7 +26,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
add:
|
||||
{
|
||||
@ -37,7 +37,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
add:
|
||||
{
|
||||
@ -48,7 +48,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
add:
|
||||
{
|
||||
@ -74,7 +74,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -86,7 +86,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -98,7 +98,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -110,7 +110,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -122,7 +122,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -134,7 +134,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -146,7 +146,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -158,7 +158,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -170,7 +170,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -182,7 +182,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -194,7 +194,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -206,7 +206,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -218,7 +218,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -230,7 +230,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -242,7 +242,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -254,7 +254,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -266,7 +266,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -278,7 +278,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -290,7 +290,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -302,7 +302,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -314,7 +314,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -326,7 +326,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -338,7 +338,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -350,7 +350,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -362,7 +362,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -374,7 +374,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -386,7 +386,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -398,7 +398,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -410,7 +410,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -422,7 +422,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -434,7 +434,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -446,7 +446,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -458,7 +458,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -470,7 +470,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -482,7 +482,7 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
||||
add:
|
||||
@ -494,5 +494,5 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
"rendermode" "0"
|
||||
}
|
||||
|
@ -1,50 +1,33 @@
|
||||
;--------------------------------------------------------------------
|
||||
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
|
||||
;--------------------------------------------------------------------
|
||||
;FIX NUKE GLITCH
|
||||
;-----------------
|
||||
;FIX NUKE GLITCH
|
||||
;----------------
|
||||
|
||||
add:
|
||||
; Just breaking rocks is easier i guess
|
||||
|
||||
modify:
|
||||
{
|
||||
"model" "*7"
|
||||
"origin" "-1564 200 -1828"
|
||||
"spawnflags" "1"
|
||||
"nodmgforce" "0"
|
||||
"damagemodel" "0"
|
||||
"damagetype" "65536"
|
||||
"damagecap" "2000000"
|
||||
"damage" "100000"
|
||||
"StartDisabled" "1"
|
||||
"targetname" "nuke"
|
||||
"classname" "trigger_hurt"
|
||||
match:
|
||||
{
|
||||
"targetname" "roundrock1_trigger"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "roundrock1,Break,,45,-1"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
modify:
|
||||
{
|
||||
"model" "*7"
|
||||
"origin" "-1564 88 -1828"
|
||||
"spawnflags" "1"
|
||||
"nodmgforce" "0"
|
||||
"damagemodel" "0"
|
||||
"damagetype" "65536"
|
||||
"damagecap" "2000000"
|
||||
"damage" "100000"
|
||||
"StartDisabled" "1"
|
||||
"targetname" "nuke"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*7"
|
||||
"origin" "-1564 -120 -1828"
|
||||
"spawnflags" "1"
|
||||
"nodmgforce" "0"
|
||||
"damagemodel" "0"
|
||||
"damagetype" "65536"
|
||||
"damagecap" "2000000"
|
||||
"damage" "100000"
|
||||
"StartDisabled" "1"
|
||||
"targetname" "nuke"
|
||||
"classname" "trigger_hurt"
|
||||
match:
|
||||
{
|
||||
"targetname" "roundrock2_trigger"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "roundrock2,Break,,30,-1"
|
||||
}
|
||||
}
|
||||
|
34
ze_madara_temple_v1.cfg
Normal file
34
ze_madara_temple_v1.cfg
Normal file
@ -0,0 +1,34 @@
|
||||
;---------------------
|
||||
;FIX TELEPORT MISSING
|
||||
;---------------------
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*92"
|
||||
"targetname" "9_teleport"
|
||||
"target" "third_part_dest"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-2200 -864 -8688"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*92"
|
||||
"targetname" "9_teleport"
|
||||
"target" "third_part_dest"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "792 -7456 -8688"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*92"
|
||||
"targetname" "9_teleport"
|
||||
"target" "third_part_dest"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "792 -8800 -8688"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
12
ze_madara_temple_v1fix.cfg
Normal file
12
ze_madara_temple_v1fix.cfg
Normal file
@ -0,0 +1,12 @@
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "end_teleport"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "1"
|
||||
}
|
||||
}
|
24
ze_mindtree_v1_6s.cfg
Normal file
24
ze_mindtree_v1_6s.cfg
Normal file
@ -0,0 +1,24 @@
|
||||
;Nerf Towers HP
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"targetname" "counter_trigger"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "b1,AddHealth,400,0,-1"
|
||||
"OnStartTouch" "b2,AddHealth,400,0,-1"
|
||||
"OnStartTouch" "b3,AddHealth,400,0,-1"
|
||||
"OnStartTouch" "b4,AddHealth,400,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "b1,AddHealth,300,0,-1"
|
||||
"OnStartTouch" "b2,AddHealth,300,0,-1"
|
||||
"OnStartTouch" "b3,AddHealth,300,0,-1"
|
||||
"OnStartTouch" "b4,AddHealth,300,0,-1"
|
||||
}
|
||||
}
|
@ -97,4 +97,17 @@ modify:
|
||||
{
|
||||
"OnSpawn" "Console,Command,sv_enablebunnyhopping 0,0,-1"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_hurt"
|
||||
"targetname" "NukeExtreme"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "10000"
|
||||
}
|
||||
}
|
||||
|
@ -452,236 +452,236 @@ modify:
|
||||
;-------------------------
|
||||
; ITEM: MINIGUN
|
||||
;-------------------------
|
||||
|
||||
filter:
|
||||
{
|
||||
"model" "*582"
|
||||
"hammerid" "393405"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"model" "*583"
|
||||
"hammerid" "393423"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "354501"
|
||||
"classname" "logic_compare"
|
||||
"targetname" "minigun_c"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "393443"
|
||||
"classname" "logic_relay"
|
||||
"targetname" "miniguninicio"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "393417"
|
||||
"classname" "logic_timer"
|
||||
"targetname" "minigunfuegorep"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "393419"
|
||||
"classname" "logic_timer"
|
||||
"targetname" "minigundisparar"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "393426"
|
||||
"classname" "logic_timer"
|
||||
"targetname" "minigunloopsound"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "393441"
|
||||
"classname" "logic_timer"
|
||||
"targetname" "minigunenfriar"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "393421"
|
||||
"classname" "math_counter"
|
||||
"targetname" "minigunlogica"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "393428"
|
||||
"classname" "math_counter"
|
||||
"targetname" "minigunmunicion"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "393430"
|
||||
"classname" "math_counter"
|
||||
"targetname" "minialar2"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "393435"
|
||||
"classname" "math_counter"
|
||||
"targetname" "minigunbestial"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "393437"
|
||||
"classname" "math_counter"
|
||||
"targetname" "minigunbestial2"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "393439"
|
||||
"classname" "math_counter"
|
||||
"targetname" "minigunfbestialfin"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "logic_timer"
|
||||
"targetname" "minigun_timer"
|
||||
"refiretime" "0.75"
|
||||
"OnTimer" "minigun_counter,Subtract,2,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "math_counter"
|
||||
"targetname" "minigun_counter"
|
||||
"max" "10"
|
||||
"OnHitMax" "minigun_timer,Kill,,0,1"
|
||||
"OnHitMax" "minigun_button,Kill,,0,1"
|
||||
"OnHitMax" "minigun_counter,Kill,,0,1"
|
||||
"OnHitMax" "minigun_relay_windup,Kill,,0,1"
|
||||
"OnHitMax" "minigun_relay_winddown,Kill,,0,1"
|
||||
"OnHitMax" "minigun_relay_overheat,Kill,,0,1"
|
||||
"OnHitMax" "minigun_compare_start,Kill,,0,1"
|
||||
"OnHitMax" "minigun_compare_shoot,Kill,,0,1"
|
||||
"OnHitMax" "minigun_compare_overheat,Kill,,0,1"
|
||||
"OnHitMax" "byeMinigun,PlaySound,,0,1"
|
||||
"OnHitMax" "sonido_explosion,PlaySound,,3,1"
|
||||
"OnHitMax" "explosion_awesomante,Start,,3,1"
|
||||
"OnHitMax" "minigunrodillo,Kill,,3,1"
|
||||
"OnHitMax" "finmini,Explode,,3,1"
|
||||
"OnHitMax" "activarDamage,Disable,,0,1"
|
||||
"OnHitMax" "disparo_minigun,Stop,,0,1"
|
||||
"OnHitMax" "disparo_minigun2,Stop,,0,1"
|
||||
"OnHitMax" "minigunshake,StopShake,,0,1"
|
||||
"OnHitMax" "minisoundloop,Volume,0,0,-1"
|
||||
"OnHitMax" "cargando,StopSpark,,0,1"
|
||||
"OutValue" "minigun_compare_start,SetValueCompare,,0,-1"
|
||||
"OutValue" "minigun_compare_shoot,SetValueCompare,,0,-1"
|
||||
"OutValue" "minigun_compare_overheat,SetValueCompare,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "logic_compare"
|
||||
"targetname" "minigun_compare_start"
|
||||
"comparevalue" "2"
|
||||
"OnGreaterThan" "minigunrodillo,Start,,0,-1"
|
||||
"OnGreaterThan" "minigun_relay_windup,Trigger,,0,-1"
|
||||
"OnGreaterThan" "minigun_relay_winddown,Enable,,0,-1"
|
||||
"OnLessThan" "minigunrodillo,Stop,,0,-1"
|
||||
"OnLessThan" "minigun_relay_windup,Enable,,0,-1"
|
||||
"OnLessThan" "minigun_relay_winddown,Trigger,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "minigun_relay_windup"
|
||||
"startdisabled" "0"
|
||||
"OnTrigger" "minisoundcomienzo,PlaySound,,0,-1"
|
||||
"OnTrigger" "!self,Disable,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "minigun_relay_winddown"
|
||||
"startdisabled" "0"
|
||||
"OnTrigger" "minisoundfinal,PlaySound,,0,-1"
|
||||
"OnTrigger" "!self,Disable,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "logic_compare"
|
||||
"targetname" "minigun_compare_shoot"
|
||||
"comparevalue" "5"
|
||||
"OnGreaterThan" "activarDamage,Enable,,0,-1"
|
||||
"OnGreaterThan" "disparo_minigun,Start,,0,-1"
|
||||
"OnGreaterThan" "disparo_minigun2,Start,,0,-1"
|
||||
"OnGreaterThan" "minigunshake,StartShake,,0,-1"
|
||||
"OnGreaterThan" "minisoundloop,Volume,10,0,-1"
|
||||
"OnLessThan" "activarDamage,Disable,,0,-1"
|
||||
"OnLessThan" "disparo_minigun,Stop,,0,-1"
|
||||
"OnLessThan" "disparo_minigun2,Stop,,0,-1"
|
||||
"OnLessThan" "minigunshake,StopShake,,0,-1"
|
||||
"OnLessThan" "minisoundloop,Volume,0,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "logic_compare"
|
||||
"targetname" "minigun_compare_overheat"
|
||||
"comparevalue" "8"
|
||||
"OnGreaterThan" "minigun_relay_overheat,Trigger,,0,-1"
|
||||
"OnGreaterThan" "cargando,StartSpark,,0,-1"
|
||||
"OnLessThan" "minigun_relay_overheat,Enable,,0,-1"
|
||||
"OnLessThan" "cargando,StopSpark,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "minigun_relay_overheat"
|
||||
"startdisabled" "0"
|
||||
"OnTrigger" "minialar3,PlaySound,,0,-1"
|
||||
"OnTrigger" "!self,Disable,,0,-1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"model" "*577"
|
||||
"hammerid" "385302"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPlayerUse" "minigun_c,Compare,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "minigun_button"
|
||||
"OnPlayerUse" "minigun_counter,Add,1,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"hammerid" "354499"
|
||||
"classname" "env_spark"
|
||||
"targetname" "cargando"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnSpark" "prueba2,Ignite,,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"hammerid" "354495"
|
||||
"classname" "env_entity_igniter"
|
||||
"targetname" "prueba2"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"lifetime" "1"
|
||||
}
|
||||
}
|
||||
|
||||
;
|
||||
;filter:
|
||||
;{
|
||||
; "model" "*582"
|
||||
; "hammerid" "393405"
|
||||
; "classname" "trigger_multiple"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "model" "*583"
|
||||
; "hammerid" "393423"
|
||||
; "classname" "trigger_multiple"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "354501"
|
||||
; "classname" "logic_compare"
|
||||
; "targetname" "minigun_c"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "393443"
|
||||
; "classname" "logic_relay"
|
||||
; "targetname" "miniguninicio"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "393417"
|
||||
; "classname" "logic_timer"
|
||||
; "targetname" "minigunfuegorep"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "393419"
|
||||
; "classname" "logic_timer"
|
||||
; "targetname" "minigundisparar"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "393426"
|
||||
; "classname" "logic_timer"
|
||||
; "targetname" "minigunloopsound"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "393441"
|
||||
; "classname" "logic_timer"
|
||||
; "targetname" "minigunenfriar"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "393421"
|
||||
; "classname" "math_counter"
|
||||
; "targetname" "minigunlogica"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "393428"
|
||||
; "classname" "math_counter"
|
||||
; "targetname" "minigunmunicion"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "393430"
|
||||
; "classname" "math_counter"
|
||||
; "targetname" "minialar2"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "393435"
|
||||
; "classname" "math_counter"
|
||||
; "targetname" "minigunbestial"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "393437"
|
||||
; "classname" "math_counter"
|
||||
; "targetname" "minigunbestial2"
|
||||
;}
|
||||
;filter:
|
||||
;{
|
||||
; "hammerid" "393439"
|
||||
; "classname" "math_counter"
|
||||
; "targetname" "minigunfbestialfin"
|
||||
;}
|
||||
;
|
||||
;add:
|
||||
;{
|
||||
; "classname" "logic_timer"
|
||||
; "targetname" "minigun_timer"
|
||||
; "refiretime" "0.75"
|
||||
; "OnTimer" "minigun_counter,Subtract,2,0,-1"
|
||||
;}
|
||||
;add:
|
||||
;{
|
||||
; "classname" "math_counter"
|
||||
; "targetname" "minigun_counter"
|
||||
; "max" "10"
|
||||
; "OnHitMax" "minigun_timer,Kill,,0,1"
|
||||
; "OnHitMax" "minigun_button,Kill,,0,1"
|
||||
; "OnHitMax" "minigun_counter,Kill,,0,1"
|
||||
; "OnHitMax" "minigun_relay_windup,Kill,,0,1"
|
||||
; "OnHitMax" "minigun_relay_winddown,Kill,,0,1"
|
||||
; "OnHitMax" "minigun_relay_overheat,Kill,,0,1"
|
||||
; "OnHitMax" "minigun_compare_start,Kill,,0,1"
|
||||
; "OnHitMax" "minigun_compare_shoot,Kill,,0,1"
|
||||
; "OnHitMax" "minigun_compare_overheat,Kill,,0,1"
|
||||
; "OnHitMax" "byeMinigun,PlaySound,,0,1"
|
||||
; "OnHitMax" "sonido_explosion,PlaySound,,3,1"
|
||||
; "OnHitMax" "explosion_awesomante,Start,,3,1"
|
||||
; "OnHitMax" "minigunrodillo,Kill,,3,1"
|
||||
; "OnHitMax" "finmini,Explode,,3,1"
|
||||
; "OnHitMax" "activarDamage,Disable,,0,1"
|
||||
; "OnHitMax" "disparo_minigun,Stop,,0,1"
|
||||
; "OnHitMax" "disparo_minigun2,Stop,,0,1"
|
||||
; "OnHitMax" "minigunshake,StopShake,,0,1"
|
||||
; "OnHitMax" "minisoundloop,Volume,0,0,-1"
|
||||
; "OnHitMax" "cargando,StopSpark,,0,1"
|
||||
; "OutValue" "minigun_compare_start,SetValueCompare,,0,-1"
|
||||
; "OutValue" "minigun_compare_shoot,SetValueCompare,,0,-1"
|
||||
; "OutValue" "minigun_compare_overheat,SetValueCompare,,0,-1"
|
||||
;}
|
||||
;add:
|
||||
;{
|
||||
; "classname" "logic_compare"
|
||||
; "targetname" "minigun_compare_start"
|
||||
; "comparevalue" "2"
|
||||
; "OnGreaterThan" "minigunrodillo,Start,,0,-1"
|
||||
; "OnGreaterThan" "minigun_relay_windup,Trigger,,0,-1"
|
||||
; "OnGreaterThan" "minigun_relay_winddown,Enable,,0,-1"
|
||||
; "OnLessThan" "minigunrodillo,Stop,,0,-1"
|
||||
; "OnLessThan" "minigun_relay_windup,Enable,,0,-1"
|
||||
; "OnLessThan" "minigun_relay_winddown,Trigger,,0,-1"
|
||||
;}
|
||||
;add:
|
||||
;{
|
||||
; "classname" "logic_relay"
|
||||
; "targetname" "minigun_relay_windup"
|
||||
; "startdisabled" "0"
|
||||
; "OnTrigger" "minisoundcomienzo,PlaySound,,0,-1"
|
||||
; "OnTrigger" "!self,Disable,,0,-1"
|
||||
;}
|
||||
;add:
|
||||
;{
|
||||
; "classname" "logic_relay"
|
||||
; "targetname" "minigun_relay_winddown"
|
||||
; "startdisabled" "0"
|
||||
; "OnTrigger" "minisoundfinal,PlaySound,,0,-1"
|
||||
; "OnTrigger" "!self,Disable,,0,-1"
|
||||
;}
|
||||
;add:
|
||||
;{
|
||||
; "classname" "logic_compare"
|
||||
; "targetname" "minigun_compare_shoot"
|
||||
; "comparevalue" "5"
|
||||
; "OnGreaterThan" "activarDamage,Enable,,0,-1"
|
||||
; "OnGreaterThan" "disparo_minigun,Start,,0,-1"
|
||||
; "OnGreaterThan" "disparo_minigun2,Start,,0,-1"
|
||||
; "OnGreaterThan" "minigunshake,StartShake,,0,-1"
|
||||
; "OnGreaterThan" "minisoundloop,Volume,10,0,-1"
|
||||
; "OnLessThan" "activarDamage,Disable,,0,-1"
|
||||
; "OnLessThan" "disparo_minigun,Stop,,0,-1"
|
||||
; "OnLessThan" "disparo_minigun2,Stop,,0,-1"
|
||||
; "OnLessThan" "minigunshake,StopShake,,0,-1"
|
||||
; "OnLessThan" "minisoundloop,Volume,0,0,-1"
|
||||
;}
|
||||
;add:
|
||||
;{
|
||||
; "classname" "logic_compare"
|
||||
; "targetname" "minigun_compare_overheat"
|
||||
; "comparevalue" "8"
|
||||
; "OnGreaterThan" "minigun_relay_overheat,Trigger,,0,-1"
|
||||
; "OnGreaterThan" "cargando,StartSpark,,0,-1"
|
||||
; "OnLessThan" "minigun_relay_overheat,Enable,,0,-1"
|
||||
; "OnLessThan" "cargando,StopSpark,,0,-1"
|
||||
;}
|
||||
;add:
|
||||
;{
|
||||
; "classname" "logic_relay"
|
||||
; "targetname" "minigun_relay_overheat"
|
||||
; "startdisabled" "0"
|
||||
; "OnTrigger" "minialar3,PlaySound,,0,-1"
|
||||
; "OnTrigger" "!self,Disable,,0,-1"
|
||||
;}
|
||||
;
|
||||
;modify:
|
||||
;{
|
||||
; match:
|
||||
; {
|
||||
; "model" "*577"
|
||||
; "hammerid" "385302"
|
||||
; "classname" "func_physbox_multiplayer"
|
||||
; }
|
||||
; delete:
|
||||
; {
|
||||
; "OnPlayerUse" "minigun_c,Compare,,0,-1"
|
||||
; }
|
||||
; insert:
|
||||
; {
|
||||
; "targetname" "minigun_button"
|
||||
; "OnPlayerUse" "minigun_counter,Add,1,0,-1"
|
||||
; }
|
||||
;}
|
||||
;modify:
|
||||
;{
|
||||
; match:
|
||||
; {
|
||||
; "hammerid" "354499"
|
||||
; "classname" "env_spark"
|
||||
; "targetname" "cargando"
|
||||
; }
|
||||
; insert:
|
||||
; {
|
||||
; "OnSpark" "prueba2,Ignite,,0,-1"
|
||||
; }
|
||||
;}
|
||||
;modify:
|
||||
;{
|
||||
; match:
|
||||
; {
|
||||
; "hammerid" "354495"
|
||||
; "classname" "env_entity_igniter"
|
||||
; "targetname" "prueba2"
|
||||
; }
|
||||
; replace:
|
||||
; {
|
||||
; "lifetime" "1"
|
||||
; }
|
||||
;}
|
||||
;
|
||||
;-------------------------
|
||||
; ITEM: ANNIHILATOR/DESTROYER
|
||||
;-------------------------
|
||||
|
33
ze_paycheck_b1.cfg
Normal file
33
ze_paycheck_b1.cfg
Normal file
@ -0,0 +1,33 @@
|
||||
;--------------------------------------------------------------------
|
||||
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
|
||||
;--------------------------------------------------------------------
|
||||
;ADD SAFE NUKE
|
||||
;--------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "foodt"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "just_a_safe_hurt_all,Enable,,2,1"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*9"
|
||||
"targetname" "just_a_safe_hurt_all"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "5504 -1664 -640"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "65536"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "999999"
|
||||
"damage" "99999"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
@ -23,7 +23,7 @@ modify:
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "kirlia_shockwave,kill,0,-1"
|
||||
"OnBreak" "kirlia_shockwave,Kill,,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
@ -35,6 +35,57 @@ modify:
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "crobat_toxic_attack,kill,0,-1"
|
||||
"OnBreak" "crobat_toxic_attack,Kill,,0,-1"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
;Buff Laser Boss HP Stage 4
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"hammerid" "437195"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "weavilefinalhp,Add,50,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "weavilefinalhp,Add,100,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;Fix Stage 3 Groudon's Roar that can happen after Groudon's death
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"targetname" "Groudon"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "groudon_roar_relay,CancelPending,,0,1"
|
||||
"OnBreak" "groudon_roar_relay,Disable,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Fix Judgement Hurt after Arceus' death
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"targetname" "Arceus"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnBreak" "Arceus_Judgement_Hurt,Disable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "Arceus_Judgement_Hurt,Kill,,0,-1"
|
||||
}
|
||||
}
|
||||
|
440
ze_random_v9.cfg
440
ze_random_v9.cfg
@ -16,6 +16,57 @@ filter:
|
||||
"classname" "func_brush"
|
||||
}
|
||||
|
||||
;----------------------------------
|
||||
;ZombieMurder - Cant Delay on boss
|
||||
;----------------------------------
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*296"
|
||||
"targetname" "SHIT_BOSSHURT_NODELAY"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"parentname" "FBO"
|
||||
"origin" "15808 15232 -15632"
|
||||
"nodmgforce" "0"
|
||||
"filtername" "FilterC"
|
||||
"damagetype" "256"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "100000"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "S4"
|
||||
"classname" "func_button"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "SHIT_BOSSHURT_NODELAY,Kill,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------------------
|
||||
;Interstellar Door Kill Automatic
|
||||
;---------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Cargo"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "TrainDoor,Kill,,20,1"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------------------
|
||||
;Interstellar Escape Shortcut Fix
|
||||
;---------------------------------
|
||||
@ -49,6 +100,22 @@ add:
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
; Ladder they can reach and infect ct
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "prop_dynamic"
|
||||
"targetname" "Train_Noglitch"
|
||||
"origin" "4724 11400 -180"
|
||||
"angles" "0 0 0"
|
||||
"model" "models/props_lab/blastdoor001c.mdl"
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"solid" "6"
|
||||
"rendermode" "10"
|
||||
}
|
||||
|
||||
|
||||
;----------------------------------
|
||||
;Interstellar Escape Shortcut2 Fix
|
||||
;----------------------------------
|
||||
@ -141,9 +208,9 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
;----------------------
|
||||
;Night City Real Fix ?
|
||||
;----------------------
|
||||
;--------------------
|
||||
;Night City Real Fix
|
||||
;--------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
@ -698,6 +765,51 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
;-------------------------
|
||||
;C4 Button - Zombies Only
|
||||
;-------------------------
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "15210 12272 15408"
|
||||
"targetname" "C4Filter"
|
||||
"Negated" "0"
|
||||
"filterteam" "2"
|
||||
"classname" "filter_activator_team"
|
||||
"hammerid" "812826"
|
||||
"OnPass" "c4,Kill,,25,1"
|
||||
"OnPass" "C4B,Kill,,25,1"
|
||||
"OnPass" "com,Command,say ***C4 set to go off in 25secs!***,0,1"
|
||||
"OnPass" "SE,Explode,,25,1"
|
||||
"OnPass" "C4X,Break,,25,1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"hammerid" "114752"
|
||||
"origin" "15176 12312 15388"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"wait" "1"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "com,Command,say ***C4 set to go off in 20secs!***,0,1"
|
||||
"OnPressed" "SE,Explode,,25,1"
|
||||
"OnPressed" "C4X,Break,,25,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "C4Filter,TestActivator,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
;------------------------------------------
|
||||
;Slender - Spawn on players (like in b7.3)
|
||||
;------------------------------------------
|
||||
@ -735,6 +847,40 @@ filter:
|
||||
"classname" "logic_case"
|
||||
}
|
||||
|
||||
; Oops, I also deleted the final room slender
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "13696 -15232 -16255.2"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"solid" "6"
|
||||
"skin" "0"
|
||||
"SetBodyGroup" "0"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255 200"
|
||||
"renderamt" "255"
|
||||
"RandomAnimation" "0"
|
||||
"pressuredelay" "0"
|
||||
"PerformanceMode" "0"
|
||||
"model" "models/3d/slender/slender.mdl"
|
||||
"mindxlevel" "0"
|
||||
"MinAnimTime" "5"
|
||||
"maxdxlevel" "0"
|
||||
"MaxAnimTime" "10"
|
||||
"fadescale" "1"
|
||||
"fademindist" "-1"
|
||||
"fademaxdist" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"ExplodeDamage" "0"
|
||||
"disableshadows" "0"
|
||||
"disablereceiveshadows" "0"
|
||||
"DisableBoneFollowers" "0"
|
||||
"angles" "0 270 0"
|
||||
"classname" "prop_dynamic"
|
||||
}
|
||||
|
||||
; Add the new slender
|
||||
|
||||
add:
|
||||
@ -1133,22 +1279,74 @@ add:
|
||||
;STRIPPER CFG BY BotoX
|
||||
;--------------------------------------------------------------------
|
||||
;Fail Nade: Add "512: Damage Activates" to spawnflags
|
||||
;----------------------------------------------------
|
||||
;-----------------------------------------------------
|
||||
|
||||
modify:
|
||||
; Add a filter for hegrenade projectile
|
||||
|
||||
add:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "16088 -15456 14944"
|
||||
"targetname" "FilterV"
|
||||
"classname" "filter_activator_team"
|
||||
"hammerid" "1362142"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "V,Lock,,0,1"
|
||||
}
|
||||
"targetname" "IDONTKNOW_HEGRENADE_FILTER"
|
||||
"filterclass" "hegrenade_projectile"
|
||||
"Negated" "Allow entities that match criteria"
|
||||
"origin" "16088 -15456 14944"
|
||||
"classname" "filter_activator_class"
|
||||
}
|
||||
|
||||
; Add a filter that check if ct or hegrenade is activator
|
||||
|
||||
add:
|
||||
{
|
||||
"targetname" "IDONTKNOW_FAILNADE_FILTER1"
|
||||
"origin" "16088 -15456 14944"
|
||||
"Filter01" "IDONTKNOW_HEGRENADE_FILTER"
|
||||
"Filter02" "FilterV"
|
||||
"filtertype" "1"
|
||||
"classname" "filter_multi"
|
||||
"OnPass" "vB,Break,,0,1"
|
||||
"OnPass" "VP,EnableMotion,,0,1"
|
||||
"OnPass" "V,Lock,,0,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"targetname" "IDONTKNOW_FAILNADE_FILTER2"
|
||||
"origin" "16088 -15456 14944"
|
||||
"Filter01" "IDONTKNOW_HEGRENADE_FILTER"
|
||||
"Filter02" "FilterV"
|
||||
"filtertype" "1"
|
||||
"classname" "filter_multi"
|
||||
"OnPass" "VB2,Break,,0,1"
|
||||
"OnPass" "V2,Lock,,0,1"
|
||||
}
|
||||
|
||||
; modify:
|
||||
; {
|
||||
; match:
|
||||
; {
|
||||
; "origin" "16088 -15456 14944"
|
||||
; "targetname" "FilterV"
|
||||
; "classname" "filter_activator_team"
|
||||
; "hammerid" "1362142"
|
||||
; }
|
||||
; insert:
|
||||
; {
|
||||
; "OnPass" "V,Lock,,0,1"
|
||||
; }
|
||||
; }
|
||||
; modify:
|
||||
; {
|
||||
; match:
|
||||
; {
|
||||
; "origin" "16064 -15456 14944"
|
||||
; "targetname" "FilterV2"
|
||||
; "classname" "filter_activator_team"
|
||||
; "hammerid" "1362165"
|
||||
; }
|
||||
; insert:
|
||||
; {
|
||||
; "OnPass" "V2,Lock,,0,1"
|
||||
; }
|
||||
; }
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -1163,28 +1361,18 @@ modify:
|
||||
"spawnflags" "3585"
|
||||
"wait" "0.02"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "FilterV,TestActivator,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"damagefilter" "FilterCT"
|
||||
"OnPressed" "FilterV,TestActivator,,0,1"
|
||||
"damagefilter" "IDONTKNOW_FAILNADE_FILTER1"
|
||||
"OnPressed" "IDONTKNOW_FAILNADE_FILTER1,TestActivator,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "16064 -15456 14944"
|
||||
"targetname" "FilterV2"
|
||||
"classname" "filter_activator_team"
|
||||
"hammerid" "1362165"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "V2,Lock,,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -1199,121 +1387,21 @@ modify:
|
||||
"spawnflags" "3585"
|
||||
"wait" "0.02"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"damagefilter" "FilterCT"
|
||||
"OnPressed" "FilterV2,TestActivator,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;-------------------------
|
||||
;C4 Button - Zombies Only
|
||||
;-------------------------
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "15210 12272 15408"
|
||||
"targetname" "C4Filter"
|
||||
"Negated" "0"
|
||||
"filterteam" "2"
|
||||
"classname" "filter_activator_team"
|
||||
"hammerid" "812826"
|
||||
"OnPass" "c4,Kill,,25,1"
|
||||
"OnPass" "C4B,Kill,,25,1"
|
||||
"OnPass" "com,Command,say ***C4 set to go off in 25secs!***,0,1"
|
||||
"OnPass" "SE,Explode,,25,1"
|
||||
"OnPass" "C4X,Break,,25,1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"hammerid" "114752"
|
||||
"origin" "15176 12312 15388"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"wait" "1"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "com,Command,say ***C4 set to go off in 20secs!***,0,1"
|
||||
"OnPressed" "SE,Explode,,25,1"
|
||||
"OnPressed" "C4X,Break,,25,1"
|
||||
"OnPressed" "FilterV2,TestActivator,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "C4Filter,TestActivator,,0,-1"
|
||||
"damagefilter" "IDONTKNOW_FAILNADE_FILTER2"
|
||||
"OnPressed" "IDONTKNOW_FAILNADE_FILTER2,TestActivator,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;--------------------------------------------
|
||||
;Fail Nade: Zombie Teleport - Lower Z origin
|
||||
;--------------------------------------------
|
||||
|
||||
|
||||
; elevator stage first door only breakable by ZM
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"hammerid" "139580"
|
||||
"origin" "-15920 -12176 -15744"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"damagefilter" "FilterT"
|
||||
}
|
||||
}
|
||||
|
||||
; elevator stage glass CT side higher HP
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"parentname" "Elevator"
|
||||
"health" "700"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
"health" "1500"
|
||||
}
|
||||
}
|
||||
|
||||
; elevator stage zombie door higher hp and break automatically
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"hammerid" "160750"
|
||||
"origin" "-16016 -14320 -12288"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "ElevatorZMDoor"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
"health" "1000"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"hammerid" "152907"
|
||||
"origin" "-15376 -14448 -12288"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "ElevatorZMDoor,Break,,3,1"
|
||||
}
|
||||
}
|
||||
|
||||
; failnade stage T teleport lower Z
|
||||
add:
|
||||
{
|
||||
"origin" "15520 -15520 14882"
|
||||
@ -1339,7 +1427,10 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
; failnade stage CT teleport to one side
|
||||
;---------------------------------------
|
||||
;Fail Nade: CT Teleport - Only One Side
|
||||
;---------------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -1374,3 +1465,74 @@ modify:
|
||||
"OnStartTouch" "com,Command,say ***Hint: Shoot or nade the other button!***,56,1"
|
||||
}
|
||||
}
|
||||
|
||||
;-------------------------------------------
|
||||
;Elevator - First door only breakable by ZM
|
||||
;-------------------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"hammerid" "139580"
|
||||
"origin" "-15920 -12176 -15744"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"damagefilter" "FilterT"
|
||||
}
|
||||
}
|
||||
|
||||
;-----------------------------------
|
||||
;Elevator - Glass CT Side Higher HP
|
||||
;-----------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"parentname" "Elevator"
|
||||
"health" "700"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
"health" "1500"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------------------------------------------
|
||||
;Elevator - Zombie door higher hp and break automatically
|
||||
;---------------------------------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"hammerid" "160750"
|
||||
"origin" "-16016 -14320 -12288"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "ElevatorZMDoor"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
"health" "1000"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"hammerid" "152907"
|
||||
"origin" "-15376 -14448 -12288"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "ElevatorZMDoor,Break,,3,1"
|
||||
}
|
||||
}
|
||||
|
1896
ze_random_v9_event.cfg
Normal file
1896
ze_random_v9_event.cfg
Normal file
File diff suppressed because it is too large
Load Diff
27
ze_s_a_m_a40_css3.cfg
Normal file
27
ze_s_a_m_a40_css3.cfg
Normal file
@ -0,0 +1,27 @@
|
||||
;Disable bhop during boss stage 4
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "lvl4_boss_start"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "cmd,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "lvl4_boss_dead"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "cmd,Command,sv_enablebunnyhopping 1,0,1"
|
||||
}
|
||||
}
|
@ -36,7 +36,7 @@ add:
|
||||
|
||||
;------------------
|
||||
;EXT3: POKEMON GUN
|
||||
;-------------------
|
||||
;------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
@ -99,6 +99,24 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;--------------------
|
||||
;EXT3: POKEBALL ITEM
|
||||
;--------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_Pokeball_Pistol"
|
||||
"classname" "weapon_elite"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPlayerPickup" "Player_Pokeball,AddOutput,targetname Player_None,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;-----------------------
|
||||
;EXT3: BATTERIES HEALTH
|
||||
;-----------------------
|
||||
@ -520,3 +538,101 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
;----------------------------
|
||||
;MINES: UPGRADE TO 9 MINES !
|
||||
;----------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_Mines_Counter"
|
||||
"classname" "math_counter"
|
||||
"max" "6"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"max" "9"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMax" "Server,Command,say >> ALL 6 MINES USED <<,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMax" "Server,Command,say >> ALL 9 MINES USED <<,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_Mines_Pistol"
|
||||
"classname" "weapon_elite"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPlayerPickup" "Server,Command,say >> PLAYER HAS PICKED UP 6 MINES <<,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPlayerPickup" "Server,Command,say >> PLAYER HAS PICKED UP 9 MINES <<,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;-----------------------------------
|
||||
;Satan: Mines attack - Instant Kill
|
||||
;-----------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Attack_Mines_Exp"
|
||||
"classname" "env_explosion"
|
||||
"spawnflags" "0"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Attack_Mines_Trigger"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "!activator,Ignitelifetime,4,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "!activator,SetHealth,0,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;-------------------------------
|
||||
;Satan Laser: Can rotate longer
|
||||
;-------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Satan_Laser_Timer"
|
||||
"classname" "logic_timer"
|
||||
"LowerRandomBound" "2"
|
||||
"UpperRandomBound" "3"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"LowerRandomBound" "2.5"
|
||||
"UpperRandomBound" "3.5"
|
||||
}
|
||||
}
|
||||
|
14
ze_stone_pit_v2_b5.cfg
Normal file
14
ze_stone_pit_v2_b5.cfg
Normal file
@ -0,0 +1,14 @@
|
||||
;Platform stage 2 not controllable anymore by players
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_tanktrain"
|
||||
"targetname" "func_tanktrain_stoni_v3_v1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "2"
|
||||
}
|
||||
}
|
14
ze_sunkentemple_v3_1s.cfg
Normal file
14
ze_sunkentemple_v3_1s.cfg
Normal file
@ -0,0 +1,14 @@
|
||||
;Make Heal's trigger higher to heal teammates around
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_hurt"
|
||||
"targetname" "Heal_Gun_Trigger"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "844 5614.99 808.01"
|
||||
}
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
; Filter the trigger in the 2nd last surf
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -11,6 +12,7 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
; Lock the zm speed item right before laser boss and close the rear wall faster
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -35,6 +37,7 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
; Kill boss hp counter when it dies for BossHP
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -46,4 +49,31 @@ modify:
|
||||
{
|
||||
"OnHitMin" "!self,Kill,,0,1"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
; Move the crouch lasers down 4 units
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"targetname" "boss_laser_up"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-5474.55 -9375 -5772"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_hurt"
|
||||
"targetname" "boss_laser_up_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-5478 -9528 -5772"
|
||||
}
|
||||
}
|
||||
|
@ -1,82 +1,14 @@
|
||||
add:
|
||||
{
|
||||
"origin" "-12536 -9270 991"
|
||||
"targetname" "TheCurrentLevelPlugin"
|
||||
"min" "1"
|
||||
"max" "6"
|
||||
"startvalue" "1"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
;Fix ZM teleport bug at boss stages 1 and 4
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl1_map_relay"
|
||||
"classname" "logic_relay"
|
||||
"classname" "trigger_multiple"
|
||||
"targetname" "s14boss_trigger"
|
||||
}
|
||||
insert:
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl2_map_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl3_map_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl4_map_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl5_map_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl6_map_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1"
|
||||
"OnStartTouch" "s1tele_2_1,AddOutput,origin 3415 -4168 -1195,20.5,1"
|
||||
}
|
||||
}
|
||||
|
20
ze_venice_escape_b2.cfg
Normal file
20
ze_venice_escape_b2.cfg
Normal file
@ -0,0 +1,20 @@
|
||||
;--------------------------------------------------------------------
|
||||
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
|
||||
;--------------------------------------------------------------------
|
||||
;MORE DAMAGE NUKE
|
||||
;------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "nuke"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "99999"
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user