This commit is contained in:
xen 2020-05-18 15:48:54 +02:00
parent 5c2713f5c4
commit 9481187880
32 changed files with 3302 additions and 698 deletions

View File

@ -44,3 +44,18 @@ modify:
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
;Helicopter not controllable anymore by players (stages 1 & 2 ending)
modify:
{
match:
{
"classname" "func_tracktrain"
"targetname" "hydra_track"
}
replace:
{
"spawnflags" "515"
}
}

View File

@ -1,29 +1,3 @@
modify:
{
match:
{
"classname" "func_physbox_multiplayer"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
@ -32,11 +6,22 @@ modify:
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_button"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
@ -45,11 +30,10 @@ modify:
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
@ -58,11 +42,10 @@ modify:
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
@ -71,37 +54,10 @@ modify:
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_rotating"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_wall_toggle"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
@ -110,7 +66,79 @@ modify:
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox_multiplayer"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_wall_toggle"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_tanktrain"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_rotating"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_movelinear"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}

View File

@ -1,3 +1,19 @@
; remove no fall damage for event
;filter:
;{
; "origin" "-710 396 96.18"
; "classname" "trigger_multiple"
; "hammerid" "377815"
;}
;filter:
;{
; "origin" "788 394 96.18"
; "classname" "trigger_multiple"
; "hammerid" "377779"
;}
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------

View File

@ -1,39 +0,0 @@
; Don't lagcomp the kill triggers inside the moving cubes on A (1073741824[anti-lag comp] + 1[client])
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "/a_boss_bhurt.*/"
}
replace:
{
"spawnflags" "1073741825"
}
}
; Fix teleport to cage at the end of D
modify:
{
match:
{
"classname" "trigger_teleport"
"targetname" "escape_finalteleport"
}
replace:
{
"target" "escape_finaldes"
}
}
modify:
{
match:
{
"classname" "info_teleport_destination"
"targetname" "des6"
}
replace:
{
"targetname" "escape_finaldes"
}
}

13
ze_deadcore_s7.cfg Normal file
View File

@ -0,0 +1,13 @@
; Don't lagcomp the kill triggers inside the moving cubes on A (1073741824[anti-lag comp] + 1[client])
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "/a_boss_bhurt.*/"
}
replace:
{
"spawnflags" "1073741825"
}
}

View File

@ -48,24 +48,3 @@ modify:
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
;------------------------
;Fix bug score on stage 2
;------------------------
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "score_trigger"
}
replace:
{
"classname" "trigger_multiple"
}
insert:
{
"wait" "0"
}
}

View File

@ -0,0 +1,110 @@
;---------------------------------
;Add math_counter for stagedisplay
;---------------------------------
add:
{
"origin" "-15627 -13484 546"
"targetname" "TheCurrentLevelPlugin"
"min" "0"
"max" "8"
"startvalue" "0"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "level_relay_0"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "level_relay_1"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "level_relay_2"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
modify:
{
match:
{
"targetname" "level_relay_3"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
modify:
{
match:
{
"targetname" "level_relay_4"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
}
}
modify:
{
match:
{
"targetname" "level_relay_5"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1"
}
}
modify:
{
match:
{
"targetname" "level_relay_6"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,7,0,1"
}
}
modify:
{
match:
{
"targetname" "level_relay_7"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,8,0,1"
}
}

View File

@ -625,7 +625,7 @@ modify:
}
insert:
{
"OnHurtPlayer" "Garland_HP_Counter,Subtract,18,0,-1"
"OnHurtPlayer" "Garland_HP_Counter,Subtract,24,0,-1"
}
}

View File

@ -46,4 +46,4 @@ modify:
{
"OnTrigger" "point_servercommand,Command,say ***Ladder opening in 10s!!***,0,1"
}
}
}

View File

@ -0,0 +1,18 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;INCREASE NUKE DAMAGE
;---------------------
modify:
{
match:
{
"targetname" "death_end"
"classname" "trigger_hurt"
}
replace:
{
"damage" "9999999"
}
}

View File

@ -20,4 +20,19 @@ filter:
filter:
{
"classname" "env_soundscape_triggerable"
}
}
;Fix glitch tp at first door
modify:
{
match:
{
"classname" "trigger_teleport"
"targetname" "SpawnTeleport"
"origin" "-2688 -1740 -4996"
}
replace:
{
"origin" "-2688 -1727 -4996"
}
}

View File

@ -42,3 +42,22 @@ modify:
"OnTrue" "hub_prologue_falltele2,AddOutput,angles 0 90 0,0,1"
}
}
;Delay ZM cage opening in the cave
modify:
{
match:
{
"classname" "trigger_teleport"
"hammerid" "#208979"
}
delete:
{
"OnStartTouch" "cave_zombiecagebreak,Break,,11,1"
}
insert:
{
"OnStartTouch" "cave_zombiecagebreak,Break,,16,1"
}
}

View File

@ -2,47 +2,47 @@
\\FIX ICE MATERIA LOCATION\\
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
add:
{
"targetname" "temp_ice"
"classname" "point_template"
"origin" "-1464.51 3691 1118"
"spawnflags" "2"
"Template01" "item_2_elite"
"Template02" "item_2_button"
"Template03" "item_2_sprite"
"Template04" "item_2_ambient"
"Template05" "filter_item_2"
"Template06" "item_2_relay"
"Template07" "item_2_maker"
"Template08" "item_2_game_text"
}
modify:
{
match:
{
"targetname" "item_2_case_lvl3"
"classname" "logic_case"
}
delete:
{
"OnCase01" "item_2_elite,AddOutput,origin 4470 -7403 -186,0,-1"
"OnCase02" "item_2_elite,AddOutput,origin 4468 -6397 -269,0,-1"
"OnCase03" "item_2_elite,AddOutput,origin 2801 -7283 -546,0,-1"
"OnCase04" "item_2_elite,AddOutput,origin 2887 -6491 -79,0,-1"
}
insert:
{
"OnCase01" "temp_ice,AddOutput,origin 3957 -7375 -439,0,1"
"OnCase02" "temp_ice,AddOutput,origin 4468 -6397 -269,0,1"
"OnCase03" "temp_ice,AddOutput,origin 2801 -7283 -546,0,1"
"OnCase04" "temp_ice,AddOutput,origin 2887 -6491 -79,0,1"
"OnCase01" "temp_ice,ForceSpawn,,0.03,1"
"OnCase02" "temp_ice,ForceSpawn,,0.03,1"
"OnCase03" "temp_ice,ForceSpawn,,0.03,1"
"OnCase04" "temp_ice,ForceSpawn,,0.03,1"
}
}
// add:
// {
// "targetname" "temp_ice"
// "classname" "point_template"
// "origin" "-1464.51 3691 1118"
// "spawnflags" "2"
// "Template01" "item_2_elite"
// "Template02" "item_2_button"
// "Template03" "item_2_sprite"
// "Template04" "item_2_ambient"
// "Template05" "filter_item_2"
// "Template06" "item_2_relay"
// "Template07" "item_2_maker"
// "Template08" "item_2_game_text"
// }
// modify:
// {
// match:
// {
// "targetname" "item_2_case_lvl3"
// "classname" "logic_case"
// }
// delete:
// {
// "OnCase01" "item_2_elite,AddOutput,origin 4470 -7403 -186,0,-1"
// "OnCase02" "item_2_elite,AddOutput,origin 4468 -6397 -269,0,-1"
// "OnCase03" "item_2_elite,AddOutput,origin 2801 -7283 -546,0,-1"
// "OnCase04" "item_2_elite,AddOutput,origin 2887 -6491 -79,0,-1"
// }
// insert:
// {
// "OnCase01" "temp_ice,AddOutput,origin 3957 -7375 -439,0,1"
// "OnCase02" "temp_ice,AddOutput,origin 4468 -6397 -269,0,1"
// "OnCase03" "temp_ice,AddOutput,origin 2801 -7283 -546,0,1"
// "OnCase04" "temp_ice,AddOutput,origin 2887 -6491 -79,0,1"
// "OnCase01" "temp_ice,ForceSpawn,,0.03,1"
// "OnCase02" "temp_ice,ForceSpawn,,0.03,1"
// "OnCase03" "temp_ice,ForceSpawn,,0.03,1"
// "OnCase04" "temp_ice,ForceSpawn,,0.03,1"
// }
// }
\\\\\\\\\\\\\\\\\\\\\\\\\\\\
\\FIX SHORTCUT AT THE SLIDE\\
@ -173,3 +173,22 @@ add:
"disableshadows" "1"
"rendermode" "10"
}
;Disable bhop
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "9594"
}
delete:
{
"OnMapSpawn" "console,Command,sv_enablebunnyhopping 1,0,-1"
}
insert:
{
"OnMapSpawn" "console,Command,sv_enablebunnyhopping 0,0,-1"
}
}

50
ze_kitchen_v2s.cfg Normal file
View File

@ -0,0 +1,50 @@
;---------------------------------
;Add math_counter for stagedisplay
;---------------------------------
add:
{
"origin" "-1752 -3112 3536"
"targetname" "TheCurrentLevelPlugin"
"min" "0"
"max" "3"
"startvalue" "0"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "saving_relay1"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "saving_relay2"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "saving_relay3"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}

View File

@ -26,7 +26,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
{
@ -37,7 +37,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
{
@ -48,7 +48,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
{
@ -74,7 +74,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -86,7 +86,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -98,7 +98,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -110,7 +110,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -122,7 +122,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -134,7 +134,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -146,7 +146,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -158,7 +158,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -170,7 +170,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -182,7 +182,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -194,7 +194,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -206,7 +206,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -218,7 +218,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -230,7 +230,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -242,7 +242,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -254,7 +254,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -266,7 +266,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -278,7 +278,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -290,7 +290,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -302,7 +302,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -314,7 +314,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -326,7 +326,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -338,7 +338,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -350,7 +350,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -362,7 +362,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -374,7 +374,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -386,7 +386,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -398,7 +398,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -410,7 +410,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -422,7 +422,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -434,7 +434,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -446,7 +446,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -458,7 +458,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -470,7 +470,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -482,7 +482,7 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}
add:
@ -494,5 +494,5 @@ add:
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
"rendermode" "0"
}

View File

@ -1,50 +1,33 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX NUKE GLITCH
;-----------------
;FIX NUKE GLITCH
;----------------
add:
; Just breaking rocks is easier i guess
modify:
{
"model" "*7"
"origin" "-1564 200 -1828"
"spawnflags" "1"
"nodmgforce" "0"
"damagemodel" "0"
"damagetype" "65536"
"damagecap" "2000000"
"damage" "100000"
"StartDisabled" "1"
"targetname" "nuke"
"classname" "trigger_hurt"
match:
{
"targetname" "roundrock1_trigger"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "roundrock1,Break,,45,-1"
}
}
add:
modify:
{
"model" "*7"
"origin" "-1564 88 -1828"
"spawnflags" "1"
"nodmgforce" "0"
"damagemodel" "0"
"damagetype" "65536"
"damagecap" "2000000"
"damage" "100000"
"StartDisabled" "1"
"targetname" "nuke"
"classname" "trigger_hurt"
}
add:
{
"model" "*7"
"origin" "-1564 -120 -1828"
"spawnflags" "1"
"nodmgforce" "0"
"damagemodel" "0"
"damagetype" "65536"
"damagecap" "2000000"
"damage" "100000"
"StartDisabled" "1"
"targetname" "nuke"
"classname" "trigger_hurt"
match:
{
"targetname" "roundrock2_trigger"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "roundrock2,Break,,30,-1"
}
}

34
ze_madara_temple_v1.cfg Normal file
View File

@ -0,0 +1,34 @@
;---------------------
;FIX TELEPORT MISSING
;---------------------
add:
{
"model" "*92"
"targetname" "9_teleport"
"target" "third_part_dest"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-2200 -864 -8688"
"classname" "trigger_teleport"
}
add:
{
"model" "*92"
"targetname" "9_teleport"
"target" "third_part_dest"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "792 -7456 -8688"
"classname" "trigger_teleport"
}
add:
{
"model" "*92"
"targetname" "9_teleport"
"target" "third_part_dest"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "792 -8800 -8688"
"classname" "trigger_teleport"
}

View File

@ -0,0 +1,12 @@
modify:
{
match:
{
"targetname" "end_teleport"
"classname" "trigger_teleport"
}
replace:
{
"spawnflags" "1"
}
}

24
ze_mindtree_v1_6s.cfg Normal file
View File

@ -0,0 +1,24 @@
;Nerf Towers HP
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "counter_trigger"
}
delete:
{
"OnStartTouch" "b1,AddHealth,400,0,-1"
"OnStartTouch" "b2,AddHealth,400,0,-1"
"OnStartTouch" "b3,AddHealth,400,0,-1"
"OnStartTouch" "b4,AddHealth,400,0,-1"
}
insert:
{
"OnStartTouch" "b1,AddHealth,300,0,-1"
"OnStartTouch" "b2,AddHealth,300,0,-1"
"OnStartTouch" "b3,AddHealth,300,0,-1"
"OnStartTouch" "b4,AddHealth,300,0,-1"
}
}

View File

@ -97,4 +97,17 @@ modify:
{
"OnSpawn" "Console,Command,sv_enablebunnyhopping 0,0,-1"
}
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "NukeExtreme"
}
replace:
{
"damage" "10000"
}
}

View File

@ -452,236 +452,236 @@ modify:
;-------------------------
; ITEM: MINIGUN
;-------------------------
filter:
{
"model" "*582"
"hammerid" "393405"
"classname" "trigger_multiple"
}
filter:
{
"model" "*583"
"hammerid" "393423"
"classname" "trigger_multiple"
}
filter:
{
"hammerid" "354501"
"classname" "logic_compare"
"targetname" "minigun_c"
}
filter:
{
"hammerid" "393443"
"classname" "logic_relay"
"targetname" "miniguninicio"
}
filter:
{
"hammerid" "393417"
"classname" "logic_timer"
"targetname" "minigunfuegorep"
}
filter:
{
"hammerid" "393419"
"classname" "logic_timer"
"targetname" "minigundisparar"
}
filter:
{
"hammerid" "393426"
"classname" "logic_timer"
"targetname" "minigunloopsound"
}
filter:
{
"hammerid" "393441"
"classname" "logic_timer"
"targetname" "minigunenfriar"
}
filter:
{
"hammerid" "393421"
"classname" "math_counter"
"targetname" "minigunlogica"
}
filter:
{
"hammerid" "393428"
"classname" "math_counter"
"targetname" "minigunmunicion"
}
filter:
{
"hammerid" "393430"
"classname" "math_counter"
"targetname" "minialar2"
}
filter:
{
"hammerid" "393435"
"classname" "math_counter"
"targetname" "minigunbestial"
}
filter:
{
"hammerid" "393437"
"classname" "math_counter"
"targetname" "minigunbestial2"
}
filter:
{
"hammerid" "393439"
"classname" "math_counter"
"targetname" "minigunfbestialfin"
}
add:
{
"classname" "logic_timer"
"targetname" "minigun_timer"
"refiretime" "0.75"
"OnTimer" "minigun_counter,Subtract,2,0,-1"
}
add:
{
"classname" "math_counter"
"targetname" "minigun_counter"
"max" "10"
"OnHitMax" "minigun_timer,Kill,,0,1"
"OnHitMax" "minigun_button,Kill,,0,1"
"OnHitMax" "minigun_counter,Kill,,0,1"
"OnHitMax" "minigun_relay_windup,Kill,,0,1"
"OnHitMax" "minigun_relay_winddown,Kill,,0,1"
"OnHitMax" "minigun_relay_overheat,Kill,,0,1"
"OnHitMax" "minigun_compare_start,Kill,,0,1"
"OnHitMax" "minigun_compare_shoot,Kill,,0,1"
"OnHitMax" "minigun_compare_overheat,Kill,,0,1"
"OnHitMax" "byeMinigun,PlaySound,,0,1"
"OnHitMax" "sonido_explosion,PlaySound,,3,1"
"OnHitMax" "explosion_awesomante,Start,,3,1"
"OnHitMax" "minigunrodillo,Kill,,3,1"
"OnHitMax" "finmini,Explode,,3,1"
"OnHitMax" "activarDamage,Disable,,0,1"
"OnHitMax" "disparo_minigun,Stop,,0,1"
"OnHitMax" "disparo_minigun2,Stop,,0,1"
"OnHitMax" "minigunshake,StopShake,,0,1"
"OnHitMax" "minisoundloop,Volume,0,0,-1"
"OnHitMax" "cargando,StopSpark,,0,1"
"OutValue" "minigun_compare_start,SetValueCompare,,0,-1"
"OutValue" "minigun_compare_shoot,SetValueCompare,,0,-1"
"OutValue" "minigun_compare_overheat,SetValueCompare,,0,-1"
}
add:
{
"classname" "logic_compare"
"targetname" "minigun_compare_start"
"comparevalue" "2"
"OnGreaterThan" "minigunrodillo,Start,,0,-1"
"OnGreaterThan" "minigun_relay_windup,Trigger,,0,-1"
"OnGreaterThan" "minigun_relay_winddown,Enable,,0,-1"
"OnLessThan" "minigunrodillo,Stop,,0,-1"
"OnLessThan" "minigun_relay_windup,Enable,,0,-1"
"OnLessThan" "minigun_relay_winddown,Trigger,,0,-1"
}
add:
{
"classname" "logic_relay"
"targetname" "minigun_relay_windup"
"startdisabled" "0"
"OnTrigger" "minisoundcomienzo,PlaySound,,0,-1"
"OnTrigger" "!self,Disable,,0,-1"
}
add:
{
"classname" "logic_relay"
"targetname" "minigun_relay_winddown"
"startdisabled" "0"
"OnTrigger" "minisoundfinal,PlaySound,,0,-1"
"OnTrigger" "!self,Disable,,0,-1"
}
add:
{
"classname" "logic_compare"
"targetname" "minigun_compare_shoot"
"comparevalue" "5"
"OnGreaterThan" "activarDamage,Enable,,0,-1"
"OnGreaterThan" "disparo_minigun,Start,,0,-1"
"OnGreaterThan" "disparo_minigun2,Start,,0,-1"
"OnGreaterThan" "minigunshake,StartShake,,0,-1"
"OnGreaterThan" "minisoundloop,Volume,10,0,-1"
"OnLessThan" "activarDamage,Disable,,0,-1"
"OnLessThan" "disparo_minigun,Stop,,0,-1"
"OnLessThan" "disparo_minigun2,Stop,,0,-1"
"OnLessThan" "minigunshake,StopShake,,0,-1"
"OnLessThan" "minisoundloop,Volume,0,0,-1"
}
add:
{
"classname" "logic_compare"
"targetname" "minigun_compare_overheat"
"comparevalue" "8"
"OnGreaterThan" "minigun_relay_overheat,Trigger,,0,-1"
"OnGreaterThan" "cargando,StartSpark,,0,-1"
"OnLessThan" "minigun_relay_overheat,Enable,,0,-1"
"OnLessThan" "cargando,StopSpark,,0,-1"
}
add:
{
"classname" "logic_relay"
"targetname" "minigun_relay_overheat"
"startdisabled" "0"
"OnTrigger" "minialar3,PlaySound,,0,-1"
"OnTrigger" "!self,Disable,,0,-1"
}
modify:
{
match:
{
"model" "*577"
"hammerid" "385302"
"classname" "func_physbox_multiplayer"
}
delete:
{
"OnPlayerUse" "minigun_c,Compare,,0,-1"
}
insert:
{
"targetname" "minigun_button"
"OnPlayerUse" "minigun_counter,Add,1,0,-1"
}
}
modify:
{
match:
{
"hammerid" "354499"
"classname" "env_spark"
"targetname" "cargando"
}
insert:
{
"OnSpark" "prueba2,Ignite,,0,-1"
}
}
modify:
{
match:
{
"hammerid" "354495"
"classname" "env_entity_igniter"
"targetname" "prueba2"
}
replace:
{
"lifetime" "1"
}
}
;
;filter:
;{
; "model" "*582"
; "hammerid" "393405"
; "classname" "trigger_multiple"
;}
;filter:
;{
; "model" "*583"
; "hammerid" "393423"
; "classname" "trigger_multiple"
;}
;filter:
;{
; "hammerid" "354501"
; "classname" "logic_compare"
; "targetname" "minigun_c"
;}
;filter:
;{
; "hammerid" "393443"
; "classname" "logic_relay"
; "targetname" "miniguninicio"
;}
;filter:
;{
; "hammerid" "393417"
; "classname" "logic_timer"
; "targetname" "minigunfuegorep"
;}
;filter:
;{
; "hammerid" "393419"
; "classname" "logic_timer"
; "targetname" "minigundisparar"
;}
;filter:
;{
; "hammerid" "393426"
; "classname" "logic_timer"
; "targetname" "minigunloopsound"
;}
;filter:
;{
; "hammerid" "393441"
; "classname" "logic_timer"
; "targetname" "minigunenfriar"
;}
;filter:
;{
; "hammerid" "393421"
; "classname" "math_counter"
; "targetname" "minigunlogica"
;}
;filter:
;{
; "hammerid" "393428"
; "classname" "math_counter"
; "targetname" "minigunmunicion"
;}
;filter:
;{
; "hammerid" "393430"
; "classname" "math_counter"
; "targetname" "minialar2"
;}
;filter:
;{
; "hammerid" "393435"
; "classname" "math_counter"
; "targetname" "minigunbestial"
;}
;filter:
;{
; "hammerid" "393437"
; "classname" "math_counter"
; "targetname" "minigunbestial2"
;}
;filter:
;{
; "hammerid" "393439"
; "classname" "math_counter"
; "targetname" "minigunfbestialfin"
;}
;
;add:
;{
; "classname" "logic_timer"
; "targetname" "minigun_timer"
; "refiretime" "0.75"
; "OnTimer" "minigun_counter,Subtract,2,0,-1"
;}
;add:
;{
; "classname" "math_counter"
; "targetname" "minigun_counter"
; "max" "10"
; "OnHitMax" "minigun_timer,Kill,,0,1"
; "OnHitMax" "minigun_button,Kill,,0,1"
; "OnHitMax" "minigun_counter,Kill,,0,1"
; "OnHitMax" "minigun_relay_windup,Kill,,0,1"
; "OnHitMax" "minigun_relay_winddown,Kill,,0,1"
; "OnHitMax" "minigun_relay_overheat,Kill,,0,1"
; "OnHitMax" "minigun_compare_start,Kill,,0,1"
; "OnHitMax" "minigun_compare_shoot,Kill,,0,1"
; "OnHitMax" "minigun_compare_overheat,Kill,,0,1"
; "OnHitMax" "byeMinigun,PlaySound,,0,1"
; "OnHitMax" "sonido_explosion,PlaySound,,3,1"
; "OnHitMax" "explosion_awesomante,Start,,3,1"
; "OnHitMax" "minigunrodillo,Kill,,3,1"
; "OnHitMax" "finmini,Explode,,3,1"
; "OnHitMax" "activarDamage,Disable,,0,1"
; "OnHitMax" "disparo_minigun,Stop,,0,1"
; "OnHitMax" "disparo_minigun2,Stop,,0,1"
; "OnHitMax" "minigunshake,StopShake,,0,1"
; "OnHitMax" "minisoundloop,Volume,0,0,-1"
; "OnHitMax" "cargando,StopSpark,,0,1"
; "OutValue" "minigun_compare_start,SetValueCompare,,0,-1"
; "OutValue" "minigun_compare_shoot,SetValueCompare,,0,-1"
; "OutValue" "minigun_compare_overheat,SetValueCompare,,0,-1"
;}
;add:
;{
; "classname" "logic_compare"
; "targetname" "minigun_compare_start"
; "comparevalue" "2"
; "OnGreaterThan" "minigunrodillo,Start,,0,-1"
; "OnGreaterThan" "minigun_relay_windup,Trigger,,0,-1"
; "OnGreaterThan" "minigun_relay_winddown,Enable,,0,-1"
; "OnLessThan" "minigunrodillo,Stop,,0,-1"
; "OnLessThan" "minigun_relay_windup,Enable,,0,-1"
; "OnLessThan" "minigun_relay_winddown,Trigger,,0,-1"
;}
;add:
;{
; "classname" "logic_relay"
; "targetname" "minigun_relay_windup"
; "startdisabled" "0"
; "OnTrigger" "minisoundcomienzo,PlaySound,,0,-1"
; "OnTrigger" "!self,Disable,,0,-1"
;}
;add:
;{
; "classname" "logic_relay"
; "targetname" "minigun_relay_winddown"
; "startdisabled" "0"
; "OnTrigger" "minisoundfinal,PlaySound,,0,-1"
; "OnTrigger" "!self,Disable,,0,-1"
;}
;add:
;{
; "classname" "logic_compare"
; "targetname" "minigun_compare_shoot"
; "comparevalue" "5"
; "OnGreaterThan" "activarDamage,Enable,,0,-1"
; "OnGreaterThan" "disparo_minigun,Start,,0,-1"
; "OnGreaterThan" "disparo_minigun2,Start,,0,-1"
; "OnGreaterThan" "minigunshake,StartShake,,0,-1"
; "OnGreaterThan" "minisoundloop,Volume,10,0,-1"
; "OnLessThan" "activarDamage,Disable,,0,-1"
; "OnLessThan" "disparo_minigun,Stop,,0,-1"
; "OnLessThan" "disparo_minigun2,Stop,,0,-1"
; "OnLessThan" "minigunshake,StopShake,,0,-1"
; "OnLessThan" "minisoundloop,Volume,0,0,-1"
;}
;add:
;{
; "classname" "logic_compare"
; "targetname" "minigun_compare_overheat"
; "comparevalue" "8"
; "OnGreaterThan" "minigun_relay_overheat,Trigger,,0,-1"
; "OnGreaterThan" "cargando,StartSpark,,0,-1"
; "OnLessThan" "minigun_relay_overheat,Enable,,0,-1"
; "OnLessThan" "cargando,StopSpark,,0,-1"
;}
;add:
;{
; "classname" "logic_relay"
; "targetname" "minigun_relay_overheat"
; "startdisabled" "0"
; "OnTrigger" "minialar3,PlaySound,,0,-1"
; "OnTrigger" "!self,Disable,,0,-1"
;}
;
;modify:
;{
; match:
; {
; "model" "*577"
; "hammerid" "385302"
; "classname" "func_physbox_multiplayer"
; }
; delete:
; {
; "OnPlayerUse" "minigun_c,Compare,,0,-1"
; }
; insert:
; {
; "targetname" "minigun_button"
; "OnPlayerUse" "minigun_counter,Add,1,0,-1"
; }
;}
;modify:
;{
; match:
; {
; "hammerid" "354499"
; "classname" "env_spark"
; "targetname" "cargando"
; }
; insert:
; {
; "OnSpark" "prueba2,Ignite,,0,-1"
; }
;}
;modify:
;{
; match:
; {
; "hammerid" "354495"
; "classname" "env_entity_igniter"
; "targetname" "prueba2"
; }
; replace:
; {
; "lifetime" "1"
; }
;}
;
;-------------------------
; ITEM: ANNIHILATOR/DESTROYER
;-------------------------

33
ze_paycheck_b1.cfg Normal file
View File

@ -0,0 +1,33 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;ADD SAFE NUKE
;--------------
modify:
{
match:
{
"targetname" "foodt"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "just_a_safe_hurt_all,Enable,,2,1"
}
}
add:
{
"model" "*9"
"targetname" "just_a_safe_hurt_all"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "5504 -1664 -640"
"nodmgforce" "0"
"damagetype" "65536"
"damagemodel" "0"
"damagecap" "999999"
"damage" "99999"
"classname" "trigger_hurt"
}

View File

@ -23,7 +23,7 @@ modify:
}
insert:
{
"OnBreak" "kirlia_shockwave,kill,0,-1"
"OnBreak" "kirlia_shockwave,Kill,,0,-1"
}
}
modify:
@ -35,6 +35,57 @@ modify:
}
insert:
{
"OnBreak" "crobat_toxic_attack,kill,0,-1"
"OnBreak" "crobat_toxic_attack,Kill,,0,-1"
}
}
}
;Buff Laser Boss HP Stage 4
modify:
{
match:
{
"classname" "trigger_multiple"
"hammerid" "437195"
}
delete:
{
"OnStartTouch" "weavilefinalhp,Add,50,0,-1"
}
insert:
{
"OnStartTouch" "weavilefinalhp,Add,100,0,-1"
}
}
;Fix Stage 3 Groudon's Roar that can happen after Groudon's death
modify:
{
match:
{
"classname" "func_breakable"
"targetname" "Groudon"
}
insert:
{
"OnBreak" "groudon_roar_relay,CancelPending,,0,1"
"OnBreak" "groudon_roar_relay,Disable,,0,1"
}
}
;Fix Judgement Hurt after Arceus' death
modify:
{
match:
{
"classname" "func_breakable"
"targetname" "Arceus"
}
delete:
{
"OnBreak" "Arceus_Judgement_Hurt,Disable,,0,-1"
}
insert:
{
"OnBreak" "Arceus_Judgement_Hurt,Kill,,0,-1"
}
}

View File

@ -16,6 +16,57 @@ filter:
"classname" "func_brush"
}
;----------------------------------
;ZombieMurder - Cant Delay on boss
;----------------------------------
add:
{
"model" "*296"
"targetname" "SHIT_BOSSHURT_NODELAY"
"StartDisabled" "0"
"spawnflags" "1"
"parentname" "FBO"
"origin" "15808 15232 -15632"
"nodmgforce" "0"
"filtername" "FilterC"
"damagetype" "256"
"damagemodel" "0"
"damagecap" "20"
"damage" "100000"
"classname" "trigger_hurt"
}
modify:
{
match:
{
"targetname" "S4"
"classname" "func_button"
}
insert:
{
"OnPressed" "SHIT_BOSSHURT_NODELAY,Kill,,0,1"
}
}
;---------------------------------
;Interstellar Door Kill Automatic
;---------------------------------
modify:
{
match:
{
"targetname" "Cargo"
"classname" "func_breakable"
}
insert:
{
"OnBreak" "TrainDoor,Kill,,20,1"
}
}
;---------------------------------
;Interstellar Escape Shortcut Fix
;---------------------------------
@ -49,6 +100,22 @@ add:
"classname" "trigger_teleport"
}
; Ladder they can reach and infect ct
add:
{
"classname" "prop_dynamic"
"targetname" "Train_Noglitch"
"origin" "4724 11400 -180"
"angles" "0 0 0"
"model" "models/props_lab/blastdoor001c.mdl"
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
}
;----------------------------------
;Interstellar Escape Shortcut2 Fix
;----------------------------------
@ -141,9 +208,9 @@ modify:
}
}
;----------------------
;Night City Real Fix ?
;----------------------
;--------------------
;Night City Real Fix
;--------------------
modify:
{
@ -698,6 +765,51 @@ modify:
}
}
;-------------------------
;C4 Button - Zombies Only
;-------------------------
add:
{
"origin" "15210 12272 15408"
"targetname" "C4Filter"
"Negated" "0"
"filterteam" "2"
"classname" "filter_activator_team"
"hammerid" "812826"
"OnPass" "c4,Kill,,25,1"
"OnPass" "C4B,Kill,,25,1"
"OnPass" "com,Command,say ***C4 set to go off in 25secs!***,0,1"
"OnPass" "SE,Explode,,25,1"
"OnPass" "C4X,Break,,25,1"
}
modify:
{
match:
{
"classname" "func_button"
"hammerid" "114752"
"origin" "15176 12312 15388"
}
replace:
{
"wait" "1"
}
delete:
{
"OnPressed" "com,Command,say ***C4 set to go off in 20secs!***,0,1"
"OnPressed" "SE,Explode,,25,1"
"OnPressed" "C4X,Break,,25,1"
}
insert:
{
"OnPressed" "C4Filter,TestActivator,,0,-1"
}
}
;------------------------------------------
;Slender - Spawn on players (like in b7.3)
;------------------------------------------
@ -735,6 +847,40 @@ filter:
"classname" "logic_case"
}
; Oops, I also deleted the final room slender
add:
{
"origin" "13696 -15232 -16255.2"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255 200"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/3d/slender/slender.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "0"
"angles" "0 270 0"
"classname" "prop_dynamic"
}
; Add the new slender
add:
@ -1133,22 +1279,74 @@ add:
;STRIPPER CFG BY BotoX
;--------------------------------------------------------------------
;Fail Nade: Add "512: Damage Activates" to spawnflags
;----------------------------------------------------
;-----------------------------------------------------
modify:
; Add a filter for hegrenade projectile
add:
{
match:
{
"origin" "16088 -15456 14944"
"targetname" "FilterV"
"classname" "filter_activator_team"
"hammerid" "1362142"
}
insert:
{
"OnPass" "V,Lock,,0,1"
}
"targetname" "IDONTKNOW_HEGRENADE_FILTER"
"filterclass" "hegrenade_projectile"
"Negated" "Allow entities that match criteria"
"origin" "16088 -15456 14944"
"classname" "filter_activator_class"
}
; Add a filter that check if ct or hegrenade is activator
add:
{
"targetname" "IDONTKNOW_FAILNADE_FILTER1"
"origin" "16088 -15456 14944"
"Filter01" "IDONTKNOW_HEGRENADE_FILTER"
"Filter02" "FilterV"
"filtertype" "1"
"classname" "filter_multi"
"OnPass" "vB,Break,,0,1"
"OnPass" "VP,EnableMotion,,0,1"
"OnPass" "V,Lock,,0,1"
}
add:
{
"targetname" "IDONTKNOW_FAILNADE_FILTER2"
"origin" "16088 -15456 14944"
"Filter01" "IDONTKNOW_HEGRENADE_FILTER"
"Filter02" "FilterV"
"filtertype" "1"
"classname" "filter_multi"
"OnPass" "VB2,Break,,0,1"
"OnPass" "V2,Lock,,0,1"
}
; modify:
; {
; match:
; {
; "origin" "16088 -15456 14944"
; "targetname" "FilterV"
; "classname" "filter_activator_team"
; "hammerid" "1362142"
; }
; insert:
; {
; "OnPass" "V,Lock,,0,1"
; }
; }
; modify:
; {
; match:
; {
; "origin" "16064 -15456 14944"
; "targetname" "FilterV2"
; "classname" "filter_activator_team"
; "hammerid" "1362165"
; }
; insert:
; {
; "OnPass" "V2,Lock,,0,1"
; }
; }
modify:
{
match:
@ -1163,28 +1361,18 @@ modify:
"spawnflags" "3585"
"wait" "0.02"
}
delete:
{
"OnPressed" "FilterV,TestActivator,,0,-1"
}
insert:
{
"damagefilter" "FilterCT"
"OnPressed" "FilterV,TestActivator,,0,1"
"damagefilter" "IDONTKNOW_FAILNADE_FILTER1"
"OnPressed" "IDONTKNOW_FAILNADE_FILTER1,TestActivator,,0,-1"
}
}
modify:
{
match:
{
"origin" "16064 -15456 14944"
"targetname" "FilterV2"
"classname" "filter_activator_team"
"hammerid" "1362165"
}
insert:
{
"OnPass" "V2,Lock,,0,1"
}
}
modify:
{
match:
@ -1199,121 +1387,21 @@ modify:
"spawnflags" "3585"
"wait" "0.02"
}
insert:
{
"damagefilter" "FilterCT"
"OnPressed" "FilterV2,TestActivator,,0,1"
}
}
;-------------------------
;C4 Button - Zombies Only
;-------------------------
add:
{
"origin" "15210 12272 15408"
"targetname" "C4Filter"
"Negated" "0"
"filterteam" "2"
"classname" "filter_activator_team"
"hammerid" "812826"
"OnPass" "c4,Kill,,25,1"
"OnPass" "C4B,Kill,,25,1"
"OnPass" "com,Command,say ***C4 set to go off in 25secs!***,0,1"
"OnPass" "SE,Explode,,25,1"
"OnPass" "C4X,Break,,25,1"
}
modify:
{
match:
{
"classname" "func_button"
"hammerid" "114752"
"origin" "15176 12312 15388"
}
replace:
{
"wait" "1"
}
delete:
{
"OnPressed" "com,Command,say ***C4 set to go off in 20secs!***,0,1"
"OnPressed" "SE,Explode,,25,1"
"OnPressed" "C4X,Break,,25,1"
"OnPressed" "FilterV2,TestActivator,,0,-1"
}
insert:
{
"OnPressed" "C4Filter,TestActivator,,0,-1"
"damagefilter" "IDONTKNOW_FAILNADE_FILTER2"
"OnPressed" "IDONTKNOW_FAILNADE_FILTER2,TestActivator,,0,-1"
}
}
;--------------------------------------------
;Fail Nade: Zombie Teleport - Lower Z origin
;--------------------------------------------
; elevator stage first door only breakable by ZM
modify:
{
match:
{
"classname" "func_breakable"
"hammerid" "139580"
"origin" "-15920 -12176 -15744"
}
insert:
{
"damagefilter" "FilterT"
}
}
; elevator stage glass CT side higher HP
modify:
{
match:
{
"classname" "func_breakable"
"parentname" "Elevator"
"health" "700"
}
modify:
{
"health" "1500"
}
}
; elevator stage zombie door higher hp and break automatically
modify:
{
match:
{
"classname" "func_breakable"
"hammerid" "160750"
"origin" "-16016 -14320 -12288"
}
insert:
{
"targetname" "ElevatorZMDoor"
}
modify:
{
"health" "1000"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"hammerid" "152907"
"origin" "-15376 -14448 -12288"
}
insert:
{
"OnBreak" "ElevatorZMDoor,Break,,3,1"
}
}
; failnade stage T teleport lower Z
add:
{
"origin" "15520 -15520 14882"
@ -1339,7 +1427,10 @@ modify:
}
}
; failnade stage CT teleport to one side
;---------------------------------------
;Fail Nade: CT Teleport - Only One Side
;---------------------------------------
modify:
{
match:
@ -1374,3 +1465,74 @@ modify:
"OnStartTouch" "com,Command,say ***Hint: Shoot or nade the other button!***,56,1"
}
}
;-------------------------------------------
;Elevator - First door only breakable by ZM
;-------------------------------------------
modify:
{
match:
{
"classname" "func_breakable"
"hammerid" "139580"
"origin" "-15920 -12176 -15744"
}
insert:
{
"damagefilter" "FilterT"
}
}
;-----------------------------------
;Elevator - Glass CT Side Higher HP
;-----------------------------------
modify:
{
match:
{
"classname" "func_breakable"
"parentname" "Elevator"
"health" "700"
}
modify:
{
"health" "1500"
}
}
;---------------------------------------------------------
;Elevator - Zombie door higher hp and break automatically
;---------------------------------------------------------
modify:
{
match:
{
"classname" "func_breakable"
"hammerid" "160750"
"origin" "-16016 -14320 -12288"
}
insert:
{
"targetname" "ElevatorZMDoor"
}
modify:
{
"health" "1000"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"hammerid" "152907"
"origin" "-15376 -14448 -12288"
}
insert:
{
"OnBreak" "ElevatorZMDoor,Break,,3,1"
}
}

1896
ze_random_v9_event.cfg Normal file

File diff suppressed because it is too large Load Diff

27
ze_s_a_m_a40_css3.cfg Normal file
View File

@ -0,0 +1,27 @@
;Disable bhop during boss stage 4
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "lvl4_boss_start"
}
insert:
{
"OnTrigger" "cmd,Command,sv_enablebunnyhopping 0,0,1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "lvl4_boss_dead"
}
insert:
{
"OnTrigger" "cmd,Command,sv_enablebunnyhopping 1,0,1"
}
}

View File

@ -36,7 +36,7 @@ add:
;------------------
;EXT3: POKEMON GUN
;-------------------
;------------------
modify:
{
@ -99,6 +99,24 @@ modify:
}
}
;--------------------
;EXT3: POKEBALL ITEM
;--------------------
modify:
{
match:
{
"targetname" "Item_Pokeball_Pistol"
"classname" "weapon_elite"
}
delete:
{
"OnPlayerPickup" "Player_Pokeball,AddOutput,targetname Player_None,0,-1"
}
}
;-----------------------
;EXT3: BATTERIES HEALTH
;-----------------------
@ -520,3 +538,101 @@ modify:
}
}
;----------------------------
;MINES: UPGRADE TO 9 MINES !
;----------------------------
modify:
{
match:
{
"targetname" "Item_Mines_Counter"
"classname" "math_counter"
"max" "6"
}
replace:
{
"max" "9"
}
delete:
{
"OnHitMax" "Server,Command,say >> ALL 6 MINES USED <<,0,-1"
}
insert:
{
"OnHitMax" "Server,Command,say >> ALL 9 MINES USED <<,0,-1"
}
}
modify:
{
match:
{
"targetname" "Item_Mines_Pistol"
"classname" "weapon_elite"
}
delete:
{
"OnPlayerPickup" "Server,Command,say >> PLAYER HAS PICKED UP 6 MINES <<,0,1"
}
insert:
{
"OnPlayerPickup" "Server,Command,say >> PLAYER HAS PICKED UP 9 MINES <<,0,1"
}
}
;-----------------------------------
;Satan: Mines attack - Instant Kill
;-----------------------------------
modify:
{
match:
{
"targetname" "Attack_Mines_Exp"
"classname" "env_explosion"
"spawnflags" "0"
}
replace:
{
"spawnflags" "1"
}
}
modify:
{
match:
{
"targetname" "Attack_Mines_Trigger"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "!activator,Ignitelifetime,4,0,1"
}
insert:
{
"OnStartTouch" "!activator,SetHealth,0,0,1"
}
}
;-------------------------------
;Satan Laser: Can rotate longer
;-------------------------------
modify:
{
match:
{
"targetname" "Satan_Laser_Timer"
"classname" "logic_timer"
"LowerRandomBound" "2"
"UpperRandomBound" "3"
}
replace:
{
"LowerRandomBound" "2.5"
"UpperRandomBound" "3.5"
}
}

14
ze_stone_pit_v2_b5.cfg Normal file
View File

@ -0,0 +1,14 @@
;Platform stage 2 not controllable anymore by players
modify:
{
match:
{
"classname" "func_tanktrain"
"targetname" "func_tanktrain_stoni_v3_v1"
}
replace:
{
"spawnflags" "2"
}
}

14
ze_sunkentemple_v3_1s.cfg Normal file
View File

@ -0,0 +1,14 @@
;Make Heal's trigger higher to heal teammates around
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "Heal_Gun_Trigger"
}
replace:
{
"origin" "844 5614.99 808.01"
}
}

View File

@ -1,3 +1,4 @@
; Filter the trigger in the 2nd last surf
modify:
{
match:
@ -11,6 +12,7 @@ modify:
}
}
; Lock the zm speed item right before laser boss and close the rear wall faster
modify:
{
match:
@ -35,6 +37,7 @@ modify:
}
}
; Kill boss hp counter when it dies for BossHP
modify:
{
match:
@ -46,4 +49,31 @@ modify:
{
"OnHitMin" "!self,Kill,,0,1"
}
}
}
; Move the crouch lasers down 4 units
modify:
{
match:
{
"classname" "func_movelinear"
"targetname" "boss_laser_up"
}
replace:
{
"origin" "-5474.55 -9375 -5772"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "boss_laser_up_hurt"
}
replace:
{
"origin" "-5478 -9528 -5772"
}
}

View File

@ -1,82 +1,14 @@
add:
{
"origin" "-12536 -9270 991"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "6"
"startvalue" "1"
"classname" "math_counter"
}
;Fix ZM teleport bug at boss stages 1 and 4
modify:
{
match:
{
"targetname" "lvl1_map_relay"
"classname" "logic_relay"
"classname" "trigger_multiple"
"targetname" "s14boss_trigger"
}
insert:
delete:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl2_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl3_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl4_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl5_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl6_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1"
"OnStartTouch" "s1tele_2_1,AddOutput,origin 3415 -4168 -1195,20.5,1"
}
}

20
ze_venice_escape_b2.cfg Normal file
View File

@ -0,0 +1,20 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;MORE DAMAGE NUKE
;------------------
modify:
{
match:
{
"targetname" "nuke"
"classname" "trigger_hurt"
}
replace:
{
"damage" "99999"
}
}