[SB++] Allow blocks on unverified and skip saving them.
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@ -2072,6 +2072,7 @@ stock CreateBlock(client, targetId = 0, length = -1, type, const String:sReason[
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decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml, String:target_name[MAX_NAME_LENGTH];
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new String:reason[256];
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new bool:skipped = false;
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new bool:unverified = false;
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// checking args
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if (targetId)
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@ -2167,9 +2168,10 @@ stock CreateBlock(client, targetId = 0, length = -1, type, const String:sReason[
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if (!g_bPlayerStatus[target])
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{
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// The target has not been blocks verify. It must be completed before you can block anyone.
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ReplyToCommand(client, "%s%t", PREFIX, "Player Comms Not Verified");
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skipped = true;
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continue; // skip
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//ReplyToCommand(client, "%s%t", PREFIX, "Player Comms Not Verified");
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//skipped = true;
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//continue; // skip
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unverified = true;
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}
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switch (type)
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@ -2251,7 +2253,7 @@ stock CreateBlock(client, targetId = 0, length = -1, type, const String:sReason[
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}
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}
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}
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if (target_count == 1 && !skipped)
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if (target_count == 1 && !skipped && !unverified)
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SavePunishment(client, target_list[0], type, length, reason);
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if (target_count > 1 || !skipped)
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ShowActivityToServer(client, type, length, reason, target_name, tn_is_ml);
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