..
blocklist.plugins.txt
gamedata: align with core project values. ( #1310 )
2020-07-14 18:40:28 -07:00
common.games.txt
Detect invalid menu item selections in L4D-based games ( #1543 )
2021-07-18 20:57:13 +01:00
engine.bgt.txt
Expose explicit client auth string formats
2014-09-02 14:40:39 -07:00
engine.blade.txt
Added gamedata for Blade Symphony (bug 5949, r=asherkin).
2013-10-13 14:15:33 -04:00
engine.bms.txt
Remove unused gamedata.
2015-05-11 06:52:21 -04:00
engine.contagion.txt
Add gamedata for Contagion (bug 6007, r=asherkin).
2014-03-29 14:14:00 -04:00
engine.csgo.txt
64-bit support for CSGO on Linux and macOS ( #705 )
2017-12-20 01:56:23 -06:00
engine.css.txt
Gamedata cleanup.
2014-12-23 08:18:40 -08:00
engine.darkm.txt
Expose explicit client auth string formats
2014-09-02 14:40:39 -07:00
engine.ep1.txt
Add string_t SetEntPropString support for ep1 ( fixes #1287 )
2020-06-25 21:20:56 -04:00
engine.ep2.txt
[ZPS] Update gamedata and engine migration ( #782 )
2018-03-19 19:19:01 -04:00
engine.ep2valve.txt
Gamedata cleanup.
2014-12-23 08:18:40 -08:00
engine.eye.txt
Expose explicit client auth string formats
2014-09-02 14:40:39 -07:00
engine.insurgency.txt
core: Add Insurgency support for amd64 Windows ( #1295 )
2020-08-06 19:53:06 -07:00
engine.l4d2.txt
Added gamedata support for Nuclear Dawn.
2011-08-25 13:20:26 -04:00
engine.l4d.txt
Added support for L4D on Mac OS X (bug 4684, r=fyren).
2010-10-29 20:04:50 -05:00
engine.pvkii.txt
Split PVKII into its own engine branch ( #1847 )
2022-10-24 19:27:32 +00:00
engine.sdk2013.txt
[ZPS] Update gamedata and engine migration ( #782 )
2018-03-19 19:19:01 -04:00
engine.swarm.txt
Update Reactive Drop gamedata ( closes #1771 )
2022-05-30 20:28:55 -04:00
game.dinodday.txt
Update Dino D-Day gamedata.
2016-08-06 10:51:50 -04:00
master.games.txt
Split PVKII into its own engine branch ( #1847 )
2022-10-24 19:27:32 +00:00