sourcemod/gamedata
Spirrwell e34e9b9869
Split PVKII into its own engine branch (#1847)
* Initial PVKII branch support

* Change PVKII code to 23, DOTA uses 22 in MM

* Bunch more SE_PVKII preprocessor that was missed

* Add some missing SOURCE_ENGINE_PVKII cases

* Update PVKII FireOutput signature for Linux

* Update checkout-deps with 'pvkii'

* Fix FireOutput signature for PVKII, accidentally used one from newer build

* Change PVKII code to 10, and bump others by 1

* Only check against SE_SDK2013 here, like Metamod

* More SE_PVKII preprocessor cleanup
2022-10-24 19:27:32 +00:00
..
core.games Split PVKII into its own engine branch (#1847) 2022-10-24 19:27:32 +00:00
sdkhooks.games Update TF2 gamedata. 2022-06-21 21:48:25 -04:00
sdktools.games Split PVKII into its own engine branch (#1847) 2022-10-24 19:27:32 +00:00
sm-cstrike.games Correct missed team offsets in CheckRestartRound (#1844) 2022-10-22 09:30:33 -05:00
funcommands.games.txt Moved pvkii section for better readbility (#1744) 2022-04-12 14:09:33 +00:00
sm-tf2.games.txt Update TF2 gamedata. 2022-06-21 21:48:25 -04:00