Update Reactive Drop gamedata (closes #1771)

This commit is contained in:
Nick Hastings 2022-05-30 20:28:55 -04:00
parent c570150318
commit 50eca8e60c
3 changed files with 68 additions and 33 deletions

View File

@ -12,14 +12,8 @@
"Games"
{
/* CGlobalEntityList */
"#default"
"swarm"
{
"#supported"
{
"game" "swarm"
"game" "reactivedrop"
}
"Offsets"
{
/* Offset into LevelShutdown */
@ -43,4 +37,36 @@
}
}
}
"reactivedrop"
{
/*
* Alien Swarm: Reactive Drop
* Symbol Server: https://symsrv.reactivedrop.com
*/
"Offsets"
{
/* Offset into "LevelShutdown" */
"gEntList"
{
"windows" "28"
}
"EntInfo"
{
"windows" "4"
}
}
"Signatures"
{
/* CGlobalEntityList::Clear() */
"LevelShutdown"
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\xA1\x2A\x2A\x2A\x2A\xC6\x05\x2A\x2A\x2A\x2A\x01"
}
}
}
}

View File

@ -1,20 +1,25 @@
"Games"
{
/*
* Alien Swarm: Reactive Drop
* Symbol Server: https://symsrv.reactivedrop.com
*/
"#default"
{
"Offsets"
{
"EndTouch"
{
"windows" "102"
"windows" "104"
}
"FireBullets"
{
"windows" "115"
"windows" "117"
}
"GetMaxHealth"
{
"windows" "119"
"windows" "121"
}
"OnTakeDamage"
{
@ -22,11 +27,11 @@
}
"PreThink"
{
"windows" "347"
"windows" "349"
}
"PostThink"
{
"windows" "348"
"windows" "350"
}
"SetTransmit"
{
@ -42,7 +47,7 @@
}
"StartTouch"
{
"windows" "100"
"windows" "102"
}
"Think"
{
@ -50,7 +55,7 @@
}
"Touch"
{
"windows" "101"
"windows" "103"
}
"TraceAttack"
{
@ -58,31 +63,31 @@
}
"Use"
{
"windows" "99"
"windows" "101"
}
"VPhysicsUpdate"
{
"windows" "160"
"windows" "162"
}
"Weapon_CanSwitchTo"
{
"windows" "283"
"windows" "285"
}
"Weapon_CanUse"
{
"windows" "277"
"windows" "279"
}
"Weapon_Drop"
{
"windows" "280"
"windows" "282"
}
"Weapon_Equip"
{
"windows" "278"
"windows" "280"
}
"Weapon_Switch"
{
"windows" "281"
"windows" "283"
}
}
}

View File

@ -1,6 +1,9 @@
"Games"
{
/* Alien Swarm: Reactive Drop */
/*
* Alien Swarm: Reactive Drop
* Symbol Server: https://symsrv.reactivedrop.com
*/
/* General Temp Entities */
"#default"
@ -10,16 +13,17 @@
/* Offset into CBaseTempEntity constructor */
"s_pTempEntities"
{
"windows" "16"
"windows" "17"
}
}
"Signatures"
{
/* Ctor is inlined. This is CTEMetalSparks::CTEMetalSparks instead */
"CBaseTempEntity"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x45\x08\x89\x41\x04\xC7\x01"
"windows" "\x55\x8B\xEC\x8B\x45\x08\x0F\x57\xC0\x0F\x2E\x41\x0C"
}
}
}
@ -33,7 +37,7 @@
"FindEntityByClassname"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x08\x57\x85\xC9\x74\x2A\x8B\x01\xFF\x50\x08\x8B\x00\x83\xF8\xFF\x75\x2A\xB8\xFF\x1F\x00\x00\x40\x03\xC0\x8B\x34\xC6\xEB\x2A\x0F\xB7\xC0\x40\x03\xC0\x8B\x34\xC6\xEB\x2A\x8B\xB6\x04\x00\x02\x00\x85\xF6\x74\x2A\x8B\x5D\x0C\x8B\x3E\x85\xFF\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x04\xEB\x2A\x39\x5F\x5C"
"windows" "\x55\x8B\xEC\x8B\x4D\x08\x53\x56\x57\x85\xC9\x74\x2A\x8B\x01\xFF\x50\x08\xBE\xFF\x1F\x00\x00\x8B\x00\x83\xF8\xFF\x74\x2A\x0F\xB7\xF0\xC1\xE6\x04\x8B\xB6\x2A\x2A\x2A\x2A\xEB\x2A\x8B\x35\x2A\x2A\x2A\x2A\x85\xF6\x74\x2A\x8B\x5D\x0C\x0F\x1F\x80\x00\x00\x00\x00\x8B\x3E\x85\xFF\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x04\xEB\x2A\x39\x5F\x5C"
}
}
}
@ -46,7 +50,7 @@
"EntityFactory"
{
"library" "server"
"windows" "\xA1\x2A\x2A\x2A\x2A\xA8\x01\x75\x2A\x83\xC8\x01\xB9\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A"
"windows" "\x64\xA1\x2C\x00\x00\x00\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x0C\x88\xA1\x2A\x2A\x2A\x2A\x3B\x81\x04\x00\x00\x00\x7F\x2A\xB8\x2A\x2A\x2A\x2A\xC3\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x83\x3D\x2A\x2A\x2A\x2A\xFF\x75\x2A\xA1\x2A\x2A\x2A\x2A"
}
}
}
@ -59,7 +63,7 @@
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x20\x01\x00\x00\x53\x8B\xC1"
"windows" "\x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x78\x01\x00\x00\x8B\xC1"
}
}
}
@ -70,23 +74,23 @@
{
"Ignite"
{
"windows" "219"
"windows" "221"
}
"Extinguish"
{
"windows" "222"
"windows" "224"
}
"Teleport"
{
"windows" "111"
"windows" "113"
}
"GetVelocity"
{
"windows" "144"
"windows" "146"
}
"EyeAngles"
{
"windows" "135"
"windows" "137"
}
"AcceptInput"
{
@ -102,7 +106,7 @@
}
"PlayerRunCmd"
{
"windows" "442"
"windows" "444"
}
}