Compare commits

..
Author SHA1 Message Date
Nicholas Hastings b702099530 Merge. 2012-09-03 21:21:07 -04:00
Nicholas Hastings dd0339e05b Updated versioning for 1.4.5 release. 2012-09-03 21:20:44 -04:00
Nicholas Hastings 88ee039ea6 Updated changelog. 2012-09-03 21:20:29 -04:00
Asher Baker 9b965ddfe5 Merge 2012-09-03 20:29:02 +01:00
Asher Baker 6e4dcc9041 Error on access to nested datamap props (bug 5446, r=psychonic). 2012-09-03 20:26:39 +01:00
Nicholas Hastings 71925cd3b2 Updated non-CS:S ep2v gamedata for IServer lookup (bug 5450). 2012-09-03 14:39:26 -04:00
Nicholas Hastings 82160205e5 Fixed typo causing IServer lookup to still fail (bug 5450). 2012-09-03 14:37:45 -04:00
Asher Baker 8307f8fd9b Fixed resolution of GetProfilerTime on non-Windows platforms (r=me). 2012-08-29 16:35:10 +01:00
Nicholas Hastings a62b783c0e riggering build. 2012-08-28 17:49:57 -04:00
Kyle Sanderson 2f86fe58aa Fixed crash in EntProp natives (bug 5297, r=psychonic). 2012-08-28 16:22:33 -04:00
Nicholas Hastings 20d9b28df5 Updated SDKCall SetSignature to use same hidden-symbols engine list as core (bug 5440, r=me). 2012-08-27 19:31:44 -04:00
Nicholas Hastings 4c3fe1a1e7 Updated GMod gamedata (bug 5408). 2012-08-27 18:59:00 -04:00
Nicholas Hastings e95f0f333e Compatibility shim to fix IServer lookup on CS:S (bug 5450, r=asherkin). 2012-08-27 17:52:15 -04:00
Kyle Sanderson 129395c896 Fixed minor memory leaks in cstrike ext (bug 5456, r=psychonic). 2012-08-27 00:57:25 -04:00
Anthony Iacono f2eccadff3 Fixed OnClientConnect blocking not actually functioning (bug 5461, r=psychonic). 2012-08-26 23:33:04 -04:00
Nicholas Hastings 4eafdc2a1e Really fixed issues for today's TF2 engine update (bug 5450). 2012-08-24 01:38:01 -04:00
Nicholas Hastings e4fd32609a Updated gamedata for today's TF2 engine update. 2012-08-24 00:53:26 -04:00
Nicholas Hastings 3f43fca3a9 Fixed GuessSDKVersion output on CS:S with MM:S 1.9+ (r=asherkin). 2012-08-23 13:55:48 -04:00
Nicholas Hastings 0d6b93c5a0 Updated SDKTools IServer finding on Windows for Ep2v and CSS (bug 5450, r=me). 2012-08-23 07:47:44 -04:00
Asher Baker bf4bce8250 Updated cstrike gamedata. 2012-08-22 23:27:16 +01:00
Powerlord 6942614ef9 Updated TFHoliday enum (bug 5436, r=asherkin). 2012-08-21 00:44:44 -04:00
Nicholas Hastings f6c496717c Merge. 2012-08-20 21:56:45 -04:00
Nicholas Hastings 9c69e9e66a Added compatibility shim for MM:S 1.9.0+ (bug 5370, r=asherkin). 2012-08-20 21:56:18 -04:00
Asher Baker b5b5d7e239 Force build. 2012-08-16 02:10:14 +01:00
Nicholas Hastings 6acf264636 Updated HL2DM and DODS gamedata for today's game update. 2012-08-15 23:35:53 +01:00
Nicholas Hastings 52ecfd8b0a Updated tf2 weapon and dmg custom defines, added new round state. 2012-08-15 23:35:53 +01:00
Nicholas Hastings 5b6cb0707c Updated gamedata for latest TF2 update. 2012-08-15 23:35:53 +01:00
Nicholas Hastings a29027a4a3 Updated TF2 ext MakeBleed and Regenerate natives for latest TF2 update. 2012-08-15 23:35:53 +01:00
Nicholas Hastings 691b9d128e Updated defines in tf2_stocks.inc. 2012-08-03 07:56:31 -04:00
Ryan Stecker c9631c19ac Updated TF2 gamedata. 2012-08-02 20:11:02 -04:00
Nicholas Hastings 893b52a1e9 Updated Dino D-Day gamedata (bug 5410). 2012-08-01 22:23:03 -04:00
Nicholas Hastings 527b98661a Updated ZPS gamedata. 2012-07-26 14:09:34 -04:00
Nicholas Hastings 823b0f9702 Triggering build for bug 5391. 2012-07-21 20:43:22 -04:00
Nicholas Hastings bcdc2c3933 Updated DoD:S and HL2:DM gamedata. 2012-07-20 15:43:15 -04:00
Nicholas Hastings bf84e29c4d Updated Nuclear Dawn gamedata. 2012-07-19 20:13:47 -04:00
Nicholas Hastings 4b5c62bd2f Bumping version. 2012-07-03 20:34:50 -04:00
Nicholas Hastings 1dd00127a5 Added tag sourcemod-1.4.4 for changeset 29186166cc99 2012-07-03 20:33:45 -04:00
Nicholas Hastings 8c0a53cfdb Updating versioning for 1.4.4 release. 2012-07-03 18:30:05 -04:00
Nicholas Hastings 5d485df4b8 Updating changelog. 2012-07-03 18:29:39 -04:00
Powerlord 0656857960 Updated TFHoliday enum for latest TF2 updates (bug 5364, r=psychonic). 2012-07-03 18:03:06 -04:00
Nicholas Hastings af69434738 Fixed clientprefs prefab menu double free crash (bug 5374, r=asherkin). 2012-07-03 07:51:12 -04:00
Nicholas Hastings d713c52524 Updated CS:S gamedata. 2012-07-02 23:27:22 -04:00
Brian Simon ef59237dad Fixed NULL ninvoke ptr in sample ext when SMEXT_ENABLE_NINVOKE defined (bug 5340, r=psychonic). 2012-07-01 12:05:21 -04:00
Nicholas Hastings 049f99a658 Updated GMod gamedata. 2012-06-30 09:08:06 -04:00
Nicholas Hastings ffe50ed9f1 Added new TF2 weapon and custom dmg defines. 2012-06-28 11:27:31 -04:00
Nicholas Hastings f2266b45a3 Updated EmitSentence native for sdk change on ep2v. 2012-06-28 11:29:07 -04:00
Nicholas Hastings c5f57cb3e4 Updated TF2, DOD:S, and HL2:DM gamedata. 2012-06-27 23:24:38 -04:00
Nicholas Hastings 21a645e1c6 Another build fix. 2012-06-27 23:17:44 -04:00
Nicholas Hastings e4505b981b Build fix. 2012-06-27 23:14:26 -04:00
Nicholas Hastings 30c9d56e3f Updated Core and SDK Tools for ep2v EmitSound sdk change. 2012-06-27 23:08:54 -04:00
Nicholas Hastings e29cf999a9 Triggering a build. 2012-06-27 22:19:04 -04:00
Nicholas Hastings df9ae818db Updated TF2 gamedata. 2012-06-27 21:41:04 -04:00
Nicholas Hastings f725ee4fb4 Updated Nuclear Dawn gamedata. 2012-06-20 21:00:53 -04:00
Nicholas Hastings ce51189e9a Re-adding -dev tag and bumping version. 2012-06-09 21:45:20 -04:00
Nicholas Hastings 84ffb3de43 Added tag sourcemod-1.4.3 for changeset 608f4c94872e 2012-06-09 21:43:58 -04:00
Nicholas Hastings cc5d87578f Updated changelog and versioning for version 1.4.3. 2012-06-09 20:23:32 -04:00
Asher Baker 123a5c6f66 Worked around possible admin detection issues on newer engines (bug 5327, r=psychonic). 2012-06-09 20:00:55 -04:00
Asher Baker 9e20e01ee4 Lowered default think time to 20ms (bug 4733, r=psychonic). 2012-06-08 20:31:42 -04:00
Asher Baker c275bcdb96 Fixed CStrike extension shutdown crash (bug 5328, r=psychonic). 2012-06-08 20:29:06 -04:00
Nicholas Hastings 0036fe29cd Updated TF2 gamedata. 2012-05-31 22:47:08 -04:00
Nicholas Hastings 6e6655f577 Fixed compile error on gcc. 2012-05-31 07:43:11 -04:00
Nicholas Hastings 66220ba56a Merge. 2012-05-31 07:35:05 -04:00
Nicholas Hastings d0e54cafe7 Fixed crash when passed bad ref in ReferenceToEntity (bug 5330, r=asherkin). 2012-05-31 07:32:07 -04:00
Tony 20bdc2b435 Added GetGameTickCount native (bug 5209, r=psychonic). 2012-05-30 14:14:54 +01:00
Asher Baker ad2650b0aa Fixed intermittent crashes in clientprefs (bug 4660, r=psychonic). 2012-05-29 17:43:33 +01:00
Asher Baker 4ac8430608 Fixed erroneous const-qualification of name param of GetAdminUsername (bug 5267, r=psychonic). 2012-05-28 00:47:55 +01:00
Asher Baker c6405bfb63 Merge. 2012-05-27 01:56:15 +01:00
Ryan Stecker cdbaac15a1 Exposed extensions list to clients (bug 5221, r=asherkin). 2012-05-27 01:44:02 +01:00
Tony d2cf4e3364 Adding missing SetMenuNoVoteButton native declaration (bug 4522, r=asherkin). 2012-05-27 01:40:53 +01:00
Asher Baker bce587edca Fixed possible crash when reloading a plugin with an invalid binary (bug 5288, r=psychonic). 2012-05-27 01:39:05 +01:00
Asher Baker f55a11b8cf Fixed intermittent crash when looking for an invalid signature (bug 5301, r=fyren). 2012-05-27 01:37:23 +01:00
Asher Baker 71f73ddc3a Fixed error when reloading dependant plugins using aliased natives (bug 5302, r=psychonic). 2012-05-27 01:34:46 +01:00
FlaminSarge 693c0cf41b Updated TF2 condition defines (bug 5259, r=psychonic). 2012-05-26 19:17:49 -04:00
FlaminSarge ce77a86808 Fixed client console vote output missing newlines (bug 5205, r=psychonic). 2012-05-26 18:25:28 -04:00
FlaminSarge a8242fd7e3 Fixed client console vote progress not displaying in some cases (bug 5290, r=psychonic). 2012-05-26 16:25:05 -04:00
Nicholas Hastings cfe8757570 Log functions now respect sv_logecho (bug 5135, r=asherkin). 2012-05-24 16:10:01 +01:00
Asher Baker 896d949a82 Made clientprefs attempt to reconnect to the database on map change (bug 4745, r=dvander). 2012-05-24 16:07:10 +01:00
Asher Baker 391807c8ce Updated the location of the blue crab (bug 4959, r=pred). 2012-05-24 16:04:51 +01:00
Asher Baker 39539757cf Fixed typo in logic bridge (bug 5287, r=psychonic). 2012-05-24 15:59:34 +01:00
Asher Baker 479b1e8225 Fixed Float negation operator (bug 5292, r=psychonic). 2012-05-24 15:57:55 +01:00
Nicholas Hastings 956259b336 Updated CS:S gamedata for today's update. 2012-05-22 17:32:04 -04:00
Nicholas Hastings e6b7b79127 Fixed tier0 error and broken SourceTV detection on L4D1 (bug 5216, r=asherkin). 2012-04-28 13:53:33 -04:00
Nicholas Hastings a1f6c94f1e Updated Garry's Mod gamedata. 2012-04-28 13:47:35 -04:00
Asher Baker 5f312fb76e Fixed client serials not being unique on Windows (bug 5285, r=psychonic). 2012-04-26 17:03:44 +01:00
Asher Baker b231caae50 Updated TF2 RemoveDisguise gamedata. 2012-04-18 21:16:01 -04:00
Paul Clothier 5596e65f6d Fixed IServer in SDKTools on Windows. 2012-04-17 22:27:03 -04:00
Nicholas Hastings fc7f7efc4b Fixed tempents gamedata on GMod. 2012-04-18 07:17:18 -04:00
Ryan Stecker 8a73628451 Updated more TF2 gamedata. 2012-04-18 07:12:19 -04:00
Ryan Stecker 1928cb7e33 Updated Windows ep2v tempent gamedata. 2012-04-18 00:16:34 -04:00
Nicholas Hastings 67b7df2a4e Always trust Wazz. 2012-04-17 22:12:44 -04:00
Nicholas Hastings fd5033120a Fixed tempent gamedata on Windows. Fixed cstrike gamedata. 2012-04-17 22:07:25 -04:00
Nicholas Hastings 080ee88b17 Updated more ep2v gamedata. 2012-04-17 21:17:32 -04:00
Paul Clothier 7951515ff3 Updated ep2v and TF2 gamedata. 2012-04-17 21:17:09 -04:00
Nicholas Hastings d1568472c6 Re-adding -dev tag and bumping version. 2012-04-13 22:41:49 -04:00
Nicholas Hastings 227e2e1b0c Added tag sourcemod-1.4.2 for changeset 0026e1394254 2012-04-13 22:40:32 -04:00
Nicholas Hastings 7b0bbbd463 Removing -dev tags from version. 2012-04-13 20:37:24 -04:00
Nicholas Hastings b1a904c7a5 Updated changelog for version 1.4.2. 2012-04-13 20:35:57 -04:00
David Anderson 7a124f2aa2 Fix bug in lower-casing API guarantee (r=fyren). 2012-04-13 16:50:44 -07:00
FlaminSarge b002adc509 Fixed potential player lag issue when "drugged" (bug 5217, r=asherkin). 2012-04-14 00:15:50 +01:00
FlaminSarge 2e34f2e67c Fixed sm_drug not toggling correctly (bug 5218, r=psychonic). 2012-04-14 00:12:56 +01:00
Ryan Stecker 315a5c642e Fixed return value of VoteMenuToAll (bug 5254, r=asherkin). 2012-04-14 00:07:39 +01:00
Drifter 3697bc3866 Fixed crash with StoreToAddress if memory wasn't writable (bug 5252, r=asherkin). 2012-04-14 00:00:25 +01:00
Scott Ehlert a63ea2a68d Fixed build scripts for OS X 10.7 build slave. 2012-03-21 21:35:07 -05:00
Scott Ehlert e299092ff5 Removed hardcoded SDK path for curl on OS X. 2012-03-21 22:04:05 -05:00
Reuben Morais f0b69facb3 Removed hardcoded SDK path on OS X (bug 5032, r=ds). 2012-03-21 21:27:26 -05:00
Reuben Morais ab8563f0d4 Followup, re-added check for invalid HL2SDK paths (bug 5023, r=ds). 2012-03-21 21:25:34 -05:00
Michael Busby 1d666b09e2 Fixed StoreToAddress always writing 32 bits and throwing an error (bug 5248, r=asherkin). 2012-03-11 18:07:24 -05:00
Nicholas Hastings 8fcd0478a1 Added better cross-engine support for finding Valve commandline (bug 5216, r=asherkin). 2012-03-04 15:19:58 -05:00
Nicholas Hastings 3c50ed1cf2 Added new TFHoliday_Christmas to TFHoliday enum (bug 5194, r=asherkin). 2011-12-16 09:43:05 -05:00
Nicholas Hastings 3a28a09f15 Added new TF2 weapon defines (r=me). 2011-12-16 00:24:03 -05:00
Nicholas Hastings 8e8f284cc3 Updated linux CS:S ClanTagOffset gamedata. 2011-12-08 14:52:20 -05:00
Nicholas Hastings fa4e61b877 Bump to 1.4.2-dev. 2011-12-07 22:47:31 -05:00
Nicholas Hastings a39d94ffe9 Added tag sourcemod-1.4.1 for changeset f74e1dea2ef2 2011-12-07 21:12:31 -05:00
Nicholas Hastings 4326c3d431 Bump stuff for release build. 2011-12-07 21:11:35 -05:00
Nicholas Hastings dc5aca5f20 Added gamedata support for No More Room in Hell (bug 5162). 2011-12-07 20:17:34 -05:00
Brian Simon 9182d92d86 Increased ServerCommandEx's internal buffer (bug 5169, r=asherkin). 2011-12-07 12:13:52 -05:00
Nicholas Hastings 8dc95a114c Backed out changeset: 294fded6a0d0 (bug 4902, bug 5068). 2011-12-07 11:58:09 -05:00
Nicholas Hastings caf22b7233 Added gamedata support for Adreneline Gamer 2 (bug 5186). 2011-12-07 11:54:53 -05:00
Nicholas Hastings 465bebb170 Fixed typo in basebans ban reason (bug 5188, r=me). 2011-12-06 14:42:30 -05:00
Nicholas Hastings f3006a478f Removed GLIBC_2.7 dependency from spcomp (r=fyren). 2011-12-06 14:29:32 -05:00
Nicholas Hastings 9887f9da48 Updated gamedata for Garry's Mod. 2011-12-02 10:04:28 -05:00
Nicholas Hastings cfe11be9c9 Updated gamedata for HL2MP and DOD:S. 2011-11-29 18:09:51 -05:00
Nicholas Hastings 4118905620 Fixed CS:S gamedata. 2011-11-07 18:23:56 -05:00
Nicholas Hastings 3b7b0d27cb Updated gamedata for today's CS:S update. If wrong, blame gdc! 2011-11-07 18:01:49 -05:00
Nicholas Hastings 9a1713a9f8 Updated TF2_OnIsHolidayActive ret behavior to match doc (bug 5155, r=fyren). 2011-11-04 10:01:33 -04:00
Nicholas Hastings 2995531ca6 Fixed a few minor spacing things in sp incs to not fool API parser. 2011-11-04 10:01:33 -04:00
Nicholas Hastings 46e10e10a0 Fixed sp MaxClients not being updated on map changes after load (bug 5160, r=fyren). 2011-11-04 10:01:28 -04:00
Nicholas Hastings 8fadaff281 Fixed TFHoliday enum (bug 5155, r=asherkin). 2011-11-03 10:03:01 -04:00
Nicholas Hastings fccc1ebb50 Fixed ff trigger printing in triggerer's language to all (bug 5161, r=asherkin). 2011-11-03 09:59:14 -04:00
Nicholas Hastings 03b183e492 Added new TF2 deathflag and dmg custom defines (bug 5157, r=asherkin). 2011-11-03 09:06:59 -04:00
Nicholas Hastings 0e37d2c1bf Registered basecomm as lib to allow requiring it (bug 5156, r=asherkin). 2011-11-03 09:06:22 -04:00
otstrel f7daefc76e Fixed "not connected" error in reserved slots plugin (bug 5158, r=psychonic). 2011-11-03 09:05:40 -04:00
Nicholas Hastings 071b013f5e Preemptive gamedata update for tonight's TF2 update. 2011-11-02 18:24:12 -04:00
Fyren e69d16ff71 Bump to 1.4.1-dev. 2011-10-28 19:50:55 -07:00
Fyren 1f599c8771 Added tag sourcemod-1.4.0 for changeset ddd707c3454c 2011-10-28 19:49:17 -07:00
Fyren 9389a0f138 Bump stuff for release build. 2011-10-28 18:24:01 -07:00
Nicholas Hastings 997687c3ab Updated changelog. 2011-10-28 21:18:51 -04:00
Nicholas Hastings fe05b6c2d0 Updated Dino D-Day gamedata for today's update. 2011-10-28 20:27:44 -04:00
Nicholas Hastings 097ca03761 Added missing EYE def to halflife.inc, updated EYE def# (bug 5151, r=asherkn). 2011-10-28 19:09:40 -04:00
Nicholas Hastings f182cd1d6a TF2 ext fixes for TF2 holiday system changes (bug 5150, r=asherkin). 2011-10-28 19:07:40 -04:00
497 changed files with 77585 additions and 178098 deletions
-2
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@@ -24,5 +24,3 @@
# Files generated by Windows Explorer
(^|/)[dD]esktop\.ini$
(^|/)[tT]humbs\.db$
syntax: glob
build/*
+5 -6
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@@ -3,9 +3,8 @@ e6ef5ecdf8d75740ca2685a709bf321f8873bc3b sourcemod-1.1.0
e877885fac80be71822641f7a9122cebc9812521 sourcemod-1.1.1
b3ffa8a4511c4eadaf533fc790aa6b14f7f0c6ea sourcemod-1.1.2
3a73bbf60f34befa9b66be03fa5974b394bb3411 sourcemod-1.2.0
78a1f1b1c6fa86fd7691c70ebf48a9fb3dfb3c11 sourcemod-1.5.0
5574bfe07731b7dba171c1300f6022319d2dbc89 sourcemod-1.5.1
238c41726d73d9f0d65005ff43c1ab86adb0e163 sourcemod-1.5.2
27bf76b007d2360a9cfc7af9e14d1c9a6bddcc64 sourcemod-1.5.3
27bf76b007d2360a9cfc7af9e14d1c9a6bddcc64 sourcemod-1.5.3
0000000000000000000000000000000000000000 sourcemod-1.5.3
ddd707c3454c382db5db9d28148cd19227f44759 sourcemod-1.4.0
f74e1dea2ef2c5a12b5238badc0e877106804191 sourcemod-1.4.1
0026e1394254c392244c7b140e3075974ab5a6db sourcemod-1.4.2
608f4c94872e3624404a1d105284163bc57fadf7 sourcemod-1.4.3
29186166cc99e73c61995a0bd0450fc6c36466bc sourcemod-1.4.4
+391 -481
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@@ -1,490 +1,400 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os, sys
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
import sys
from ambuild.command import SymlinkCommand
class SDK(object):
def __init__(self, sdk, ext, aDef, name, platform, dir):
if dir == 'ep1':
folder = 'hl2sdk'
else:
folder = 'hl2sdk-' + dir
self.envvar = sdk
self.ext = ext
self.code = aDef
self.define = name
self.platform = platform
self.folder = folder # Default folder name.
self.name = dir
self.path = None # Actual path
class SM:
def __init__(self):
self.compiler = Cpp.Compiler()
WinOnly = ['windows']
WinLinux = ['windows', 'linux']
WinLinuxMac = ['windows', 'linux', 'mac']
#Build SDK info
self.possibleSdks = { }
self.possibleSdks['ep1'] = {'sdk': 'HL2SDK', 'ext': '1.ep1', 'def': '1',
'name': 'EPISODEONE', 'platform': ['windows', 'linux']}
self.possibleSdks['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
'name': 'ORANGEBOX', 'platform': ['windows', 'linux']}
self.possibleSdks['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '6',
'name': 'ORANGEBOXVALVE', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '7',
'name': 'LEFT4DEAD', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '8',
'name': 'LEFT4DEAD2', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
'name': 'DARKMESSIAH', 'platform': ['windows']}
self.possibleSdks['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '9',
'name': 'ALIENSWARM', 'platform': ['windows']}
self.possibleSdks['bgt'] = {'sdk': 'HL2SDK-BGT', 'ext': '2.bgt', 'def': '4',
'name': 'BLOODYGOODTIME', 'platform': ['windows']}
self.possibleSdks['eye'] = {'sdk': 'HL2SDK-EYE', 'ext': '2.eye', 'def': '5',
'name': 'EYE', 'platform': ['windows']}
self.sdkInfo = { }
PossibleSDKs = {
'ep1': SDK('HL2SDK', '1.ep1', '1', 'EPISODEONE', WinLinux, 'ep1'),
'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'ob'),
'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
'tf2': SDK('HL2SDKTF2', '2.tf2', '10', 'TF2', WinLinuxMac, 'tf2'),
'l4d': SDK('HL2SDKL4D', '2.l4d', '11', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
'nd': SDK('HL2SDKND', '2.nd', '12', 'NUCLEARDAWN', WinLinuxMac, 'nd'),
'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '13', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
'swarm': SDK('HL2SDK-SWARM', '2.swarm', '14', 'ALIENSWARM', WinOnly, 'swarm'),
'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
'csgo': SDK('HL2SDKCSGO', '2.csgo', '18', 'CSGO', WinLinuxMac, 'csgo'),
'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '15', 'PORTAL2', [], 'portal2'),
if AMBuild.mode == 'config':
#Detect compilers
self.compiler.DetectAll(AMBuild)
# These engines are only supported on SourceMod 1.6.
# 'blade': SDK('HL2SDKBLADE', '2.blade', '16', 'BLADE', WinLinux, 'blade'),
# 'dota': SDK('HL2SDKDOTA', '2.dota', '19', 'DOTA', WinOnly, 'dota'),
# 'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '17', 'INSURGENCY', WinLinuxMac, 'insurgency'),
# 'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, '2013'),
#Detect variables
envvars = { 'MMSOURCE18': 'mmsource-1.8',
'HL2SDKOBVALVE': 'hl2sdk-ob-valve',
'HL2SDKL4D': 'hl2sdk-l4d',
'HL2SDKL4D2': 'hl2sdk-l4d2',
'MYSQL5': 'mysql-5.0'
}
if AMBuild.target['platform'] != 'darwin':
envvars['HL2SDK'] = 'hl2sdk'
envvars['HL2SDKOB'] = 'hl2sdk-ob'
#Dark Messiah is Windows-only
if AMBuild.target['platform'] == 'windows':
envvars['HL2SDK-DARKM'] = 'hl2sdk-darkm'
envvars['HL2SDK-SWARM'] = 'hl2sdk-swarm'
envvars['HL2SDK-BGT'] = 'hl2sdk-bgt'
envvars['HL2SDK-EYE'] = 'hl2sdk-eye'
# Finds if a dict with `key` set to `value` is present on the dict of dicts `dictionary`
def findDictByKey(dictionary, key, value):
for index in dictionary:
elem = dictionary[index]
if elem[key] == value:
return (elem, index)
return None
for i in envvars:
if i in os.environ:
path = os.environ[i]
if not os.path.isdir(path):
raise Exception('Path for {0} was not found: {1}'.format(i, path))
elif i.startswith('HL2SDK'):
(info, sdk) = findDictByKey(self.possibleSdks, 'sdk', i)
self.sdkInfo[sdk] = info
else:
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, envvars[i])
if os.path.isdir(path):
break
oldhead = head
head, tail = os.path.split(head)
if i.startswith('HL2SDK'):
if head != None and head != oldhead:
(info, sdk) = findDictByKey(self.possibleSdks, 'sdk', i)
self.sdkInfo[sdk] = info
elif head == None or head == oldhead:
raise Exception('Could not find a valid path for {0}'.format(i))
AMBuild.cache.CacheVariable(i, path)
if len(self.sdkInfo) < 1:
raise Exception('At least one SDK must be available.')
AMBuild.cache.CacheVariable('sdkInfo', self.sdkInfo)
#Set up defines
cxx = self.compiler.cxx
if isinstance(cxx, Cpp.CompatGCC):
if isinstance(cxx, Cpp.GCC):
self.vendor = 'gcc'
elif isinstance(cxx, Cpp.Clang):
self.vendor = 'clang'
self.compiler.AddToListVar('CDEFINES', 'stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_snprintf=snprintf')
self.compiler.AddToListVar('CDEFINES', '_vsnprintf=vsnprintf')
self.compiler.AddToListVar('CFLAGS', '-pipe')
self.compiler.AddToListVar('CFLAGS', '-fno-strict-aliasing')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4) or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-fvisibility=hidden')
self.compiler.AddToListVar('CXXFLAGS', '-fvisibility-inlines-hidden')
self.compiler.AddToListVar('CFLAGS', '-Wall')
self.compiler.AddToListVar('CFLAGS', '-Werror')
self.compiler.AddToListVar('CFLAGS', '-Wno-uninitialized')
self.compiler.AddToListVar('CFLAGS', '-Wno-unused')
self.compiler.AddToListVar('CFLAGS', '-Wno-switch')
self.compiler.AddToListVar('CFLAGS', '-msse')
self.compiler.AddToListVar('CFLAGS', '-m32')
self.compiler.AddToListVar('POSTLINKFLAGS', '-m32')
self.compiler.AddToListVar('CXXFLAGS', '-fno-exceptions')
self.compiler.AddToListVar('CXXFLAGS', '-fno-rtti')
self.compiler.AddToListVar('CXXFLAGS', '-fno-threadsafe-statics')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-non-virtual-dtor')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-overloaded-virtual')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4 and cxx.minorVersion >= 3) or \
(self.vendor == 'clang' and cxx.majorVersion >= 3):
self.compiler.AddToListVar('CXXFLAGS', '-Wno-delete-non-virtual-dtor')
self.compiler.AddToListVar('CDEFINES', 'HAVE_STDINT_H')
self.compiler.AddToListVar('CDEFINES', 'GNUC')
if self.vendor == 'gcc':
self.compiler.AddToListVar('CFLAGS', '-mfpmath=sse')
elif isinstance(cxx, Cpp.MSVC):
self.vendor = 'msvc'
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CFLAGS', '/MTd')
self.compiler.AddToListVar('POSTLINKFLAGS', '/NODEFAULTLIB:libcmt')
else:
self.compiler.AddToListVar('CFLAGS', '/MT')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_DEPRECATE')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_WARNINGS')
self.compiler.AddToListVar('CDEFINES', '_CRT_NONSTDC_NO_DEPRECATE')
self.compiler.AddToListVar('CXXFLAGS', '/EHsc')
self.compiler.AddToListVar('CXXFLAGS', '/GR-')
self.compiler.AddToListVar('CFLAGS', '/W3')
self.compiler.AddToListVar('CFLAGS', '/nologo')
self.compiler.AddToListVar('CFLAGS', '/Zi')
self.compiler.AddToListVar('CXXFLAGS', '/TP')
self.compiler.AddToListVar('POSTLINKFLAGS', '/DEBUG')
self.compiler.AddToListVar('POSTLINKFLAGS', '/MACHINE:X86')
self.compiler.AddToListVar('POSTLINKFLAGS', '/SUBSYSTEM:WINDOWS')
self.compiler.AddToListVar('POSTLINKFLAGS', 'kernel32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'user32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'gdi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'winspool.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'comdlg32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'advapi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'shell32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'ole32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'oleaut32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'uuid.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbc32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbccp32.lib')
#Optimization
if AMBuild.options.opt == '1':
self.compiler.AddToListVar('CDEFINES', 'NDEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-O3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Ox')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:ICF')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:REF')
#Debugging
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CDEFINES', 'DEBUG')
self.compiler.AddToListVar('CDEFINES', '_DEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-g3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Od')
self.compiler.AddToListVar('CFLAGS', '/RTC1')
#Platform-specifics
if AMBuild.target['platform'] == 'linux':
self.compiler.AddToListVar('CDEFINES', '_LINUX')
if self.vendor == 'gcc':
self.compiler.AddToListVar('POSTLINKFLAGS', '-static-libgcc')
if self.vendor == 'clang':
self.compiler.AddToListVar('POSTLINKFLAGS', '-lgcc_eh')
elif AMBuild.target['platform'] == 'darwin':
self.compiler.AddToListVar('POSTLINKFLAGS', '-mmacosx-version-min=10.5')
self.compiler.AddToListVar('POSTLINKFLAGS', ['-arch', 'i386'])
self.compiler.AddToListVar('POSTLINKFLAGS', '-lstdc++')
# For OS X dylib versioning
import re
productFile = open(os.path.join(AMBuild.sourceFolder, 'product.version'), 'r')
productContents = productFile.read()
productFile.close()
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
if m == None:
self.version = '1.0.0'
else:
major, minor, release = m.groups()
self.version = '{0}.{1}.{2}'.format(major, minor, release)
AMBuild.cache.CacheVariable('version', self.version)
elif AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('CDEFINES', 'WIN32')
self.compiler.AddToListVar('CDEFINES', '_WINDOWS')
#Finish up
self.compiler.AddToListVar('CDEFINES', 'SOURCEMOD_BUILD')
self.compiler.AddToListVar('CDEFINES', 'SM_GENERATED_BUILD')
self.compiler.AddToListVar('CINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
self.compiler.ToConfig(AMBuild, 'compiler')
AMBuild.cache.CacheVariable('vendor', self.vendor)
self.targetMap = { }
AMBuild.cache.CacheVariable('targetMap', self.targetMap)
else:
self.sdkInfo = AMBuild.cache['sdkInfo']
self.compiler.FromConfig(AMBuild, 'compiler')
self.targetMap = AMBuild.cache['targetMap']
if AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('RCINCLUDES', os.path.join(AMBuild.sourceFolder, 'public'))
self.compiler.AddToListVar('RCINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
self.mmsPath = AMBuild.cache['MMSOURCE18']
def DefaultCompiler(self):
return self.compiler.Clone()
def JobMatters(self, jobname):
file = sys._getframe().f_code.co_filename
if AMBuild.mode == 'config':
self.targetMap[jobname] = file
return True
if len(AMBuild.args) == 0:
return True
if not jobname in AMBuild.args:
return False
def DefaultExtCompiler(self, path):
compiler = self.DefaultCompiler()
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path, 'sdk'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public', 'extensions'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public', 'sourcepawn'))
return compiler
def AutoVersion(self, folder, binary):
if AMBuild.target['platform'] == 'windows':
env = {'RCDEFINES': ['BINARY_NAME="' + binary.binaryFile + '"', 'SM_GENERATED_BUILD']}
binary.AddResourceFile(os.path.join(folder, 'version.rc' ), env)
elif AMBuild.target['platform'] == 'darwin' and isinstance(binary, Cpp.LibraryBuilder):
binary.compiler['POSTLINKFLAGS'].extend(['-compatibility_version', '1.0.0'])
binary.compiler['POSTLINKFLAGS'].extend(['-current_version', AMBuild.cache['version']])
else:
return
def PreSetupHL2Job(self, job, builder, sdk):
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
if AMBuild.target['platform'] == 'linux':
if sdk == 'ep1':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
if sdk in ['ep2v', 'l4d', 'l4d2']:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.so', 'libtier0.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
else:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'vstdlib_i486.so', 'tier0_i486.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'darwin':
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.dylib', 'libtier0.dylib']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'windows':
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk == 'swarm':
libs.append('interfaces')
for lib in libs:
libPath = os.path.join(sdkPath, 'lib', 'public', lib) + '.lib'
builder.RebuildIfNewer(libPath)
builder['POSTLINKFLAGS'].append(libPath)
def PostSetupHL2Job(self, job, builder, sdk):
if AMBuild.target['platform'] in ['linux', 'darwin']:
builder.AddObjectFiles(['tier1_i486.a', 'mathlib_i486.a'])
def DefaultHL2Compiler(self, path, sdk, noLink = False, oldMms = '-legacy'):
compiler = self.DefaultExtCompiler(path)
mms = 'core'
if sdk == 'ep1':
mms += oldMms
compiler['CXXINCLUDES'].append(os.path.join(self.mmsPath, mms))
compiler['CXXINCLUDES'].append(os.path.join(self.mmsPath, mms, 'sourcehook'))
info = self.possibleSdks
compiler['CDEFINES'].extend(['SE_' + info[i]['name'] + '=' + info[i]['def'] for i in info])
paths = [['public'], ['public', 'engine'], ['public', 'mathlib'], ['public', 'vstdlib'],
['public', 'tier0'], ['public', 'tier1']]
if sdk == 'ep1' or sdk == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['public', 'toolframework'])
paths.append(['game', 'shared'])
paths.append(['common'])
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
compiler['CDEFINES'].append('SOURCE_ENGINE=' + info['def'])
if sdk == 'swarm' and AMBuild.target['platform'] == 'windows':
compiler['CDEFINES'].extend(['COMPILER_MSVC', 'COMPILER_MSVC32'])
if sdk == 'ep1':
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
else:
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
elif AMBuild.target['platform'] == 'darwin':
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
for i in paths:
compiler['CXXINCLUDES'].append(os.path.join(sdkPath, *i))
if not noLink:
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'][0:0] = ['-lm']
if sdk in ['ep2v', 'l4d', 'l4d2']:
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
else:
compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so']
elif AMBuild.target['platform'] == 'darwin':
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.dylib']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.dylib']
return compiler
sm = SM()
globals = {
'SM': sm
}
def ResolveEnvPath(env, folder):
if env in os.environ:
path = os.environ[env]
if os.path.isdir(path):
return path
else:
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, folder)
if os.path.isdir(path):
return path
oldhead = head
head, tail = os.path.split(head)
return None
AMBuild.Include(os.path.join('tools', 'buildbot', 'Versioning'), globals)
class SMConfig(object):
def __init__(self):
self.sdks = {}
self.binaries = []
self.extensions = []
self.generated_headers = None
self.mms_root = None
self.mysql_root = None
self.spcomp = None
self.smx_files = {}
self.versionlib = None
FileList = [
['loader', 'AMBuilder'],
['core', 'AMBuilder'],
['core', 'logic', 'AMBuilder'],
['extensions', 'bintools', 'AMBuilder'],
['extensions', 'clientprefs', 'AMBuilder'],
['extensions', 'cstrike', 'AMBuilder'],
['extensions', 'curl', 'AMBuilder'],
['extensions', 'geoip', 'AMBuilder'],
['extensions', 'mysql', 'AMBuilder'],
['extensions', 'sdktools', 'AMBuilder'],
['extensions', 'topmenus', 'AMBuilder'],
['extensions', 'updater', 'AMBuilder'],
['extensions', 'sqlite', 'AMBuilder'],
['extensions', 'regex', 'AMBuilder'],
['extensions', 'tf2', 'AMBuilder'],
['sourcepawn', 'jit', 'AMBuilder'],
['sourcepawn', 'compiler', 'AMBuilder'],
['plugins', 'AMBuilder'],
['tools', 'buildbot', 'PackageScript']
]
def detectProductVersion(self):
builder.AddConfigureFile('product.version')
for parts in FileList:
AMBuild.Include(os.path.join(*parts), globals)
# For OS X dylib versioning
import re
with open(os.path.join(builder.sourcePath, 'product.version'), 'r') as fp:
productContents = fp.read()
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
if m == None:
self.productVersion = '1.0.0'
else:
major, minor, release = m.groups()
self.productVersion = '{0}.{1}.{2}'.format(major, minor, release)
def detectSDKs(self):
sdk_list = builder.options.sdks.split(',')
use_all = sdk_list[0] == 'all'
use_present = sdk_list[0] == 'present'
for sdk_name in PossibleSDKs:
sdk = PossibleSDKs[sdk_name]
if builder.target_platform in sdk.platform:
sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
if sdk_path is None:
if use_all or sdk_name in sdk_list:
raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
continue
if use_all or use_present or sdk_name in sdk_list:
sdk.path = sdk_path
self.sdks[sdk_name] = sdk
if len(self.sdks) < 1:
raise Exception('At least one SDK must be available.')
self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10')
if not self.mms_root:
self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central')
if not self.mms_root:
raise Exception('Could not find a source copy of Metamod:Source')
if builder.options.hasMySql:
for i in range(7):
self.mysql_root = ResolveEnvPath('MYSQL5', 'mysql-5.' + str(i))
if self.mysql_root:
break
if not self.mysql_root:
raise Exception('Could not find a path to MySQL!')
def configure(self):
builder.AddConfigureFile('pushbuild.txt')
cfg = builder.DetectCompilers()
cxx = cfg.cxx
if cxx.behavior == 'gcc':
cfg.defines += [
'stricmp=strcasecmp',
'_stricmp=strcasecmp',
'_snprintf=snprintf',
'_vsnprintf=vsnprintf',
'HAVE_STDINT_H',
'GNUC',
]
cfg.cflags += [
'-pipe',
'-fno-strict-aliasing',
'-Wall',
'-Werror',
'-Wno-uninitialized',
'-Wno-unused',
'-Wno-switch',
'-msse',
'-m32',
]
have_gcc = cxx.name == 'gcc'
have_clang = cxx.name == 'clang'
if have_clang or (have_gcc and cxx.majorVersion >= 4):
cfg.cflags += ['-fvisibility=hidden']
cfg.cxxflags += ['-fvisibility-inlines-hidden']
if have_clang or (have_gcc and cxx.minorVersion >= 6):
cfg.cflags += ['-Wno-narrowing']
if (have_gcc and cxx.minorVersion >= 7) or (have_clang and cxx.majorVersion >= 3):
cfg.cxxflags += ['-Wno-delete-non-virtual-dtor']
if have_gcc:
cfg.cflags += ['-Wno-parentheses']
elif have_clang:
cfg.cflags += ['-Wno-logical-op-parentheses']
cfg.linkflags += ['-m32']
cfg.cxxflags += [
'-fno-exceptions',
'-fno-threadsafe-statics',
'-Wno-non-virtual-dtor',
'-Wno-overloaded-virtual',
]
if have_gcc:
cfg.cflags += ['-mfpmath=sse']
elif cxx.name == 'msvc':
if builder.options.debug == '1':
cfg.cflags += ['/MTd']
cfg.linkflags += ['/NODEFAULTLIB:libcmt']
else:
cfg.cflags += ['/MT']
cfg.defines += [
'_CRT_SECURE_NO_DEPRECATE',
'_CRT_SECURE_NO_WARNINGS',
'_CRT_NONSTDC_NO_DEPRECATE',
'_ITERATOR_DEBUG_LEVEL=0',
]
cfg.cflags += [
'/W3',
]
cfg.cxxflags += [
'/EHsc',
'/GR-',
'/TP',
]
cfg.linkflags += [
'/MACHINE:X86',
'/SUBSYSTEM:WINDOWS',
'kernel32.lib',
'user32.lib',
'gdi32.lib',
'winspool.lib',
'comdlg32.lib',
'advapi32.lib',
'shell32.lib',
'ole32.lib',
'oleaut32.lib',
'uuid.lib',
'odbc32.lib',
'odbccp32.lib',
]
# Optimization
if builder.options.opt == '1':
cfg.defines += ['NDEBUG']
if cxx.behavior == 'gcc':
cfg.cflags += ['-O3']
elif cxx.behavior == 'msvc':
cfg.cflags += ['/Ox']
cfg.linkflags += ['/OPT:ICF', '/OPT:REF']
# Debugging
if builder.options.debug == '1':
cfg.defines += ['DEBUG', '_DEBUG']
if cxx.behavior == 'msvc':
cfg.cflags += ['/Od', '/RTC1']
if int(cxx.version) >= 1600:
cfg.cflags += ['/d2Zi+']
# This needs to be after our optimization flags which could otherwise disable it.
if cxx.name == 'msvc':
# Don't omit the frame pointer.
cfg.cflags += ['/Oy-']
# Platform-specifics
if builder.target_platform == 'linux':
cfg.defines += ['_LINUX', 'POSIX']
if cxx.name == 'gcc':
cfg.linkflags += ['-static-libgcc']
elif cxx.name == 'clang':
cfg.linkflags += ['-lgcc_eh']
elif builder.target_platform == 'mac':
cfg.defines += ['OSX', '_OSX', 'POSIX']
cfg.cflags += ['-mmacosx-version-min=10.5']
cfg.linkflags += [
'-mmacosx-version-min=10.5',
'-arch', 'i386',
'-lstdc++',
'-stdlib=libstdc++',
]
cfg.cxxflags += ['-stdlib=libstdc++']
elif builder.target_platform == 'windows':
cfg.defines += ['WIN32', '_WINDOWS']
# Finish up.
cfg.defines += [
'SOURCEMOD_BUILD',
'SM_GENERATED_BUILD',
'SM_USE_VERSIONLIB',
]
cfg.includes += [os.path.join(builder.buildPath, 'includes')]
cfg.includes += [os.path.join(builder.sourcePath, 'versionlib')]
def LibraryBuilder(self, compiler, name):
binary = compiler.Library(name)
if builder.target_platform == 'windows':
binary.sources += ['version.rc']
binary.compiler.rcdefines += [
'BINARY_NAME="{0}"'.format(binary.outputFile),
'SM_GENERATED_BUILD',
'RC_COMPILE',
]
elif builder.target_platform == 'mac':
binary.compiler.postlink += [
'-compatibility_version', '1.0.0',
'-current_version', self.productVersion
]
binary.compiler.linkflags += [self.versionlib]
binary.compiler.sourcedeps += SM.generated_headers
return binary
def ProgramBuilder(self, compiler, name):
binary = compiler.Program(name)
if builder.target_platform == 'windows':
binary.sources += ['version.rc']
binary.compiler.rcdefines += [
'BINARY_NAME="{0}"'.format(binary.outputFile),
'SM_GENERATED_BUILD',
'RC_COMPILE',
]
binary.compiler.linkflags += [self.versionlib]
binary.compiler.sourcedeps += SM.generated_headers
return binary
def Library(self, context, name):
compiler = context.compiler.clone()
return self.LibraryBuilder(compiler, name)
def Program(self, context, name):
compiler = context.compiler.clone()
return self.ProgramBuilder(compiler, name)
def ExtCompiler(self, context):
compiler = context.compiler.clone()
compiler.cxxincludes += [
os.path.join(context.currentSourcePath),
os.path.join(context.currentSourcePath, 'sdk'),
os.path.join(builder.sourcePath, 'public'),
os.path.join(builder.sourcePath, 'public', 'extensions'),
os.path.join(builder.sourcePath, 'public', 'sourcepawn'),
os.path.join(builder.sourcePath, 'public', 'amtl'),
]
return compiler
def HL2Compiler(self, context, sdk):
compiler = self.ExtCompiler(context)
if sdk.name == 'ep1':
mms_path = os.path.join(self.mms_root, 'core-legacy')
else:
mms_path = os.path.join(self.mms_root, 'core')
compiler.cxxincludes += [
os.path.join(mms_path),
os.path.join(mms_path, 'sourcehook'),
]
defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
compiler.defines += defines
paths = [
['public'],
['public', 'engine'],
['public', 'mathlib'],
['public', 'vstdlib'],
['public', 'tier0'],
['public', 'tier1']
]
if sdk.name == 'ep1' or sdk.name == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['public', 'toolframework'])
paths.append(['game', 'shared'])
paths.append(['common'])
compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
if sdk.name == '2013' and compiler.cxx.behavior == 'gcc':
# The 2013 SDK already has these in public/tier0/basetypes.h
compiler.defines.remove('stricmp=strcasecmp')
compiler.defines.remove('_stricmp=strcasecmp')
compiler.defines.remove('_snprintf=snprintf')
compiler.defines.remove('_vsnprintf=vsnprintf')
if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
if compiler.cc.behavior == 'msvc':
compiler.defines += ['COMPILER_MSVC', 'COMPILER_MSVC32']
else:
compiler.defines += ['COMPILER_GCC']
# For everything after Swarm, this needs to be defined for entity networking
# to work properly with sendprop value changes.
if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
compiler.defines += ['NETWORK_VARS_ENABLED']
if sdk.name in ['css', 'hl2dm', 'dods', '2013', 'tf2', 'l4d2']:
if builder.target_platform in ['linux', 'mac']:
compiler.defines += ['NO_MALLOC_OVERRIDE']
for path in paths:
compiler.cxxincludes += [os.path.join(sdk.path, *path)]
return compiler
def ExtLibrary(self, context, name):
compiler = self.ExtCompiler(context)
return self.LibraryBuilder(compiler, name)
def HL2Library(self, context, name, sdk):
compiler = self.HL2Compiler(context, sdk)
if builder.target_platform == 'linux':
if sdk.name == 'ep1':
lib_folder = os.path.join(sdk.path, 'linux_sdk')
elif sdk.name == '2013':
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
elif builder.target_platform == 'mac':
if sdk.name == '2013':
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
if builder.target_platform in ['linux', 'mac']:
if sdk.name == '2013':
compiler.postlink += [
compiler.Dep(os.path.join(lib_folder, 'tier1.a')),
compiler.Dep(os.path.join(lib_folder, 'mathlib.a'))
]
else:
compiler.postlink += [
compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a')),
compiler.Dep(os.path.join(lib_folder, 'mathlib_i486.a'))
]
if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
binary = self.LibraryBuilder(compiler, name)
dynamic_libs = []
if builder.target_platform == 'linux':
compiler.linkflags[0:0] = ['-lm']
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', '2013', 'l4d2']:
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
elif sdk.name in ['l4d', 'nd', 'blade', 'insurgency', 'csgo']:
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
else:
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
elif builder.target_platform == 'mac':
binary.compiler.linkflags.append('-liconv')
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
elif builder.target_platform == 'windows':
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
libs.append('interfaces')
for lib in libs:
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
binary.compiler.linkflags.append(binary.Dep(lib_path))
for library in dynamic_libs:
source_path = os.path.join(lib_folder, library)
output_path = os.path.join(binary.localFolder, library)
def make_linker(source_path, output_path):
def link(context, binary):
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
return output
return link
linker = make_linker(source_path, output_path)
binary.compiler.linkflags[0:0] = [binary.Dep(library, linker)]
return binary
SM = SMConfig()
SM.detectProductVersion()
SM.detectSDKs()
SM.configure()
SM.generated_headers = builder.RunScript(
'tools/buildbot/Versioning',
{ 'SM': SM }
)
SM.versionlib = builder.RunScript(
'versionlib/AMBuilder',
{ 'SM': SM }
)
builder.RunBuildScripts(
[
'loader/AMBuilder',
'core/AMBuilder',
'core/logic/AMBuilder',
'extensions/bintools/AMBuilder',
'extensions/clientprefs/AMBuilder',
'extensions/curl/AMBuilder',
'extensions/cstrike/AMBuilder',
'extensions/geoip/AMBuilder',
'extensions/mysql/AMBuilder',
'extensions/regex/AMBuilder',
'extensions/sdkhooks/AMBuilder',
'extensions/sdktools/AMBuilder',
'extensions/sqlite/AMBuilder',
'extensions/tf2/AMBuilder',
'extensions/topmenus/AMBuilder',
'extensions/updater/AMBuilder',
'sourcepawn/compiler/AMBuilder',
'sourcepawn/jit/AMBuilder',
'plugins/AMBuilder',
'tools/buildbot/PackageScript',
],
{
'SM': SM
}
)
if builder.options.breakpad_dump:
builder.RunScript('tools/buildbot/BreakpadSymbols', { 'SM': SM })
+1 -194
View File
@@ -1,199 +1,6 @@
SourceMod Changelog
SourceMod 1.5.3 [2014-03-22]
URL: http://wiki.alliedmods.net/SourceMod_1.5.3_Release_Notes
User Changes:
- Updated support for CS:GO after multiple breaking game updates.
- Updated gamedata support for GoldenEye: Source (Peace-Maker).
- Fixed crash on SDKHooks extension load in Alien Swarm (bug 6059).
- Fixed memory leak from unmanaged forwards never being freed (bug 6025).
- Fixed possible crash when unloading the CStrike extension.
- Fixed crash in SDKHooks Reload post-hook (Peace-Maker).
- Fixed FakeClientCommandEx always leaking memory (bug 5678).
- Fixed extra entity networking occuring with SetEntProp natives on some games.
- Fixed being able to nominate same map multiple times (bug 5109).
- Fixed spurious FindEntityByClassname error being logged on some games and platforms.
- Fixed an Anti-Flood bypass exploit (bug 5394).
- Removed part of Addresses gamedata error handling which could cause false errors to be logged (bug 6044).
- Fixed mapchooser not resetting nominations count when clearing nominations list (bug 5359).
- Improved performances of client convar query handling (bug 6003).
Developer Changes:
- Added GiveAmmo native to SDKTools (bug 6039) (Peace-Maker).
- Added SQL_SetCharset native to (re)set charset even after reconnect (bug 5786) (Peace-Maker).
- Added support for entity references in SDKHooks natives (bug 6069).
- Added support for server passwords to DisplayAskConnectBox stock (bug 5984) (FlaminSarge).
- Renamed SortFunc2D parameters to match documentation (bug 6014) (Peace-Maker).
- Fixed param order in AddToTopMenu function doc (bug 6035) (Peace-Maker).
- Added |any| tag to WritePackCell and ReadPackCell native param/return values (bug 6001).
- Updated SDKHook_TakeDamage native for game updates.
- Added default infinite value for TF2_AddCondition duration.
- Added support for conditions >= 64 in TF2_OnConditionAdded/Removed (bug 5565, bug 5976) (FlaminSarge).
- Updated TFCond and TF customkill enum values (bug 6012) (FlaminSarge).
- Fixed regression causing incorrect return and inability to block in TF2_OnCalcIsAttackCritical forward.
- Fixed TE_* natives operating on incorrect data for some tempents (bug 6072).
- Fixed CS_AliasToWeaponID not returning a valid weaponID for cz75a.
- Fixed CS_GetWeaponPrice returning incorrect value for M4A1 in CS:GO (bug 6045).
- Increased max gamedata byte signature length.
- Ported SM build scripts to AMBuild2 (bug 5997).
----------------------------------------------------------
SourceMod 1.5.2 [2013-10-29]
URL: http://wiki.alliedmods.net/SourceMod_1.5.2_Release_Notes
User Changes:
- Updated gamedata support for TF2, CS:S, CS:GO, and HL2:DM.
- Fixed crash from regression in SDKTools SetClientListening hook refcounting (bug 5956) (KyleS).
- Fixed potential crash when having maps with format characters in name.
- Fixed some nextmap issues with long map names.
- SDKTools no longer requires gamedata for sm_dump_datamaps on TF2, CS:S, HL2:DM, and DoD:S (bug 5968).
Developer Changes:
- Updated TFCond and TF custom dmg enums.
- Updated TF2 critical hit detection logic in TF2_OnCalcIsAttackCritical to handle more cases, including when criticals are disabled (bug 5894).
- Fixed GetEngineVersion native returning a bad value when running on MM:S 1.9.x or earlier (bug 5697).
----------------------------------------------------------
SourceMod 1.5.1 [2013-09-10]
URL: http://wiki.alliedmods.net/SourceMod_1.5.1_Release_Notes
User Changes:
- Updated gamedata support for TF2.
- Added missing DispatchKeyValue gamedata for HL2 CTF (bug 5114) (peace-maker).
- Fixed translations not being loaded if identifier was not two or three characters (fixes Portuguese) (bug 5888).
- Fixed runoff voting occurring when receiving the exact number of required votes (bug 5890).
- Fixed reserve slot plugin hiding too many slots on Orangebox gamesif SourceTV and/or Replay are present (bug 5499).
- Fixed some crashes in TF2 and unexpected behavior in all games with SDKHook_TakeDamage due to uninitialized var.
- Fixed attempted triggers from gagged users displaying in chat (bug 5918).
- Fixed errors in Italian translation (Oktober).
- Added Norwegian translation (checkster).
Developer Changes:
- Added CS_UpdateClientModel native to CStrike extension for CS:S and CS:GO (bug 5905) (Drifter).
- Fixed setting weapon param in SDKHook_TakeDamage overwriting attacker instead of setting weapon (bug 5911) (KyleS)
----------------------------------------------------------
SourceMod 1.5.0 [2013-08-25]
URL: http://wiki.alliedmods.net/SourceMod_1.5.0_Release_Notes
User Changes:
- Added support for Counter-Strike: Global Offensive (bug 5299, bug 5579).
- Split CS:S, TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5370, bug 5813).
- Added support for runoff voting in mapchooser (bug 4218).
- Added option to require Steam validation before granting admin access (bug 4837) (VoiDeD).
- Added localization support for many more core and base plugin messages (bug 5120, bug 5146).
- Added the ability to override RegConsoleCommand-created commands (bug 5199).
- Added support for "fuzzy" (partial) map names in map-related natives and cmds for L4D and later (bug 5599).
- Updated Reserved Slots to use max humans as max count (bug 5444).
- Added support for custom maxitems on radio menus (bug 5371).
- Improved console config editing (bug 5470).
- Increased map name buffer sizes in mapchooser to better account for nested maps (bug 5609) (Peace-Maker).
- Fixed JIT conflicts with SELinux (bug 5581).
- Added logged error when PlayerRunCommand offset lookup fails (bug 5535) (GoD-Tony).
- Fixed double print when sending psay to self (bug 5649) (Peace-Maker).
- Fixed check against uninitialized string in extension loader (bug 5546) (KyleS).
- Fixed possible runtime errors in basetriggers for not-ingame clients (bug 5191) (Peace-Maker).
- Check all possible mapcycle paths on newer orangebox games (bug 5719).
- Fixed ReadMapList not seeing maps in all valve search paths (bug 5715) (VoiDeD).
- Fixed typo in too-many-params native error message (Peace-Maker).
- Fixed various issues in clientprefs (bug 5538) (KyleS).
- Removed debug printout from PerformGravity (bug 5679) (KyleS).
- Fixed broken translating in some plugins and natives (bug 5612) (KyleS).
- Fixed issues with COMMAND_FILTER_NO_BOTS and @bots multi-target.
- Fixed crash in SDKHooks when throwing bad ent type error on logical ent (KyleS).
Developer Changes:
- Added support for CS:GO to the CStrike extension (bug 5299) (Drifter).
- Added support for new protobuf usermessages used in newer games (bug 5579, bug 5588, bug 5590, bug 5633).
- Added latest SDKHooks version as first-party extension.
- Updated SQLite to version 3.7.15.1 (bug 5235).
- Added natives for changing team score and mvp stars on CSS/CSGO (bug 5295) (Drifter).
- Added global pre and post forwards for client chat (bug 5394) (KyleS).
- Added TF2_CanPlayerTeleport forward to the TF2 game extension (bug 5283) (VoiDeD).
- Added GetEntityAddress native (bug 5269) (ProdigySim).
- Added more parameters to PlayerRunCommand forward (bug 5346) (GoD-Tony).
- Added forwards to basecomm plugin (bug 5466) (Drifter).
- Added symbol lookup support to gamedata on Windows (bug 5511) (GoD-Tony).
- Exposed GetLanguageInfo in ITranslator interface (bug 5249) (VoiDeD).
- Increase maximum .sp line length to 4095 characters. (bug 5347) (theY4Kman).
- Improved netprop dump output (bug 5471).
- Added int64 typename to netprop dumps (bug 5655).
- Added GetMaxHumanPlayers native exposing IServerGameClients func (bug 5551).
- Added WeaponIDToAlias native to CStrike extension (bug 5460) (KyleS).
- Fixed OnLibraryAdded/Removed not being called in all plugins (bug 5431).
- Made thread worker processing limits configurable at runtime (bug 5326).
- Added support in TF2 ext for detection of player conds >= 64 (bug 5565).
- Updated button defines in entity_prop_stocks (bug 5564).
- Added GetPlayerResourceEntity to SDKTools to replace old, semi-broken TF2-only version (bug 5491).
- Exposed third parameter of TF2's AddCond in TF2_AddCondition (bug 5641) (FlaminSarge).
- Added GetSteamAccountID function to IPlayerHelpers and native for sp (bug 5548) (KyleS).
- Added ISDKHooks interface with entity listeners (bug 5602) (GoD-Tony).
- Added file upload support to webternet extension.
- Added more alternative names for TFClass_Heavy (bug 5338) (Afronanny).
- Throw error instead of crash when calling SetTeamScore between maps (bug 5718) (KyleS).
- Fixed clients not being marked as in kick queue in some cases (bug 5746) (SystematicMania).
- Made compile.sh set working dir to own dir (bug 5710) (KyleS).
- Added CS_IsValidWeaponID native and validity checks to other natives (bug 5566) (Drifter).
- Numerous code documentation fixups (bug 5720) (Tsunami).
- Fixed cmd listener callback return behavior to match func doc (bug 5882).
Internal Changes:
- Fixed handle misuse in clientprefs plugin (bug 5805) (KyleS).
- Removed call to getchar() in debug build of compiler (bug 5626) (KyleS).
- Fixed instability issues with cloned handles (bug 5245, bug 5240) (KyleS).
- Changed extension unload order to avoid exposing finalization window (bug 5556) (KyleS).
- Call OnPluginEnd before finalizer hooks have run (bug 4519).
- Fixed potential for reading out of library bounds in MemoryUtils::FindPattern.
- Fixed typo in TF2 ext asm.c causing accidental assignment instead of compare.
- Overhauled versioning information (bug 5453).
- Changed from RemoveEdict to using the Kill input for TF2_RemoveWeapon.
- Fixed accidental assignment in each of SDKTools and sp compiler (bug 5745) (KyleS).
- Fixed potential deadlock in HandleSystem::TryAndFreeSomeHandles (bug 5665) (KyleS).
----------------------------------------------------------
SourceMod 1.4.7 [2013-02-06]
URL: http://wiki.alliedmods.net/SourceMod_1.4.7_Release_Notes
User Changes:
- Updated support for latest Source 2009 engine changes (CS:S, DoD:S, TF2, HL2DM).
- Updated gamedata for Left 4 Dead 2, Nuclear Dawn, No More Room in Hell, Zombie Panic Source, CSPromod, GoldenEye Source, Synergy, The Hidden, and PVKII.
- Added system to block malware or illegal plugins (bug 5289).
- Fixed a potential crash when a bad entity index is passed to certain functions (bug 5539) (KyleS).
- Added an error message for when auto plugin configs fail to be created due to write error (bug 5465) (Drifter).
- Fixed an issue where a malformed plugin could cause crashes (bug 5478).
Developer Changes:
- Added new values to the TFCond TF2 conditions enum (bug 5537) (FlaminSarge).
- Updated TFHoliday TF2 holidays enum (bug 5526) (Powerlord).
- Fixed regression in SourceMod 1.3.0 causing GetEntPropEnt, GetEntDataEnt2, and GameRules_GetPropEnt to possibly return stale (incorrect) entity indexes in place of -1.
- Added support for < 32-bit unsigned sign extension to GameRules_GetProp lookup (already in GetEntProp since SM 1.4.0).
- Fixed < 32-bit unsigned sign extension in GetEntProp not being applied for array prop elements (bug 5591).
- Fixed value size auto-detection in GetEntProp and GameRules_GetProp for ep2v's new SPROP_VARINT sendprops.
- Fixed Sort_Random sort type not including first value in array sorting functions (bug 4292) (Peace-Maker).
- Fixed GameRules_SetPropVector writing data to unexpected addresses instead of to the gamerules proxy entity (bug 5592) (ProdigySim).
- Fixed VoteMenuToAll stock adding bots to list (bug 5253 (VoiDeD).
----------------------------------------------------------
SourceMod 1.4.6 [2012-09-04]
URL: http://wiki.alliedmods.net/SourceMod_1.4.6_Release_Notes
User Changes:
- Fixed extraneous errors resulting from a bug in 1.4.5.
----------------------------------------------------------
-----------------------------
SourceMod 1.4.5 [2012-09-03]
-18
View File
@@ -107,22 +107,4 @@
* Currently this will log details about the gamedata updating process.
*/
"DebugSpew" "no"
/**
* If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
* This can prevent malicious users from impersonating admins with stolen Steam apptickets.
* If Steam is down, admins will not be authenticated until Steam comes back up.
* This option increases the security of your server, but is still experimental.
*/
"SteamAuthstringValidation" "no"
/**
* Enables or disables whether SourceMod blocks known or potentially malicious plugins from loading.
* It is STRONGLY advised that this is left enabled, there have been cases in the past with plugins that
* allow anyone to delete files on the server, gain full rcon control, etc.
*
* "yes" - Block malware or illegal plugins from loading (default)
* "no" - Warn about malware or illegal plugins loading
*/
"BlockBadPlugins" "yes"
}
+3 -21
View File
@@ -1,28 +1,10 @@
# vim: set ts=2 sw=2 tw=99 noet:
import sys
try:
from ambuild2 import run
except:
try:
import ambuild
sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n')
sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n')
except:
sys.stderr.write('AMBuild must be installed to build this project.\n')
sys.stderr.write('http://www.alliedmods.net/ambuild\n')
sys.exit(1)
import ambuild.runner as runner
run = run.PrepareBuild(sourcePath=sys.path[0])
run.default_build_folder = 'obj-' + run.target_platform
run = runner.Runner()
run.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
run.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
help='Enable optimization')
run.options.add_option('--no-mysql', action='store_false', default=True, dest='hasMySql',
help='Disable building MySQL extension')
run.options.add_option('-s', '--sdks', default='all', dest='sdks',
help='Build against specified SDKs; valid args are "all", "present", or '
'comma-delimited list of engine names (default: %default)')
run.options.add_option('--breakpad-dump', action='store_true', dest='breakpad_dump',
default=False, help='Dump and upload breakpad symbols')
run.Configure()
run.Configure(sys.path[0])
+72 -118
View File
@@ -1,124 +1,78 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
for sdk_name in SM.sdks:
sdk = SM.sdks[sdk_name]
binary_name = 'sourcemod.' + sdk.ext
for i in SM.sdkInfo:
sdk = SM.sdkInfo[i]
if AMBuild.target['platform'] not in sdk['platform']:
continue
binary = SM.HL2Library(builder, binary_name, sdk)
compiler = binary.compiler
name = 'sourcemod.' + sdk['ext']
if sdk.name == 'csgo':
# Protobuf 2.3 headers have some signed/unsigned compares. I believe that it's fixed in later versions, but Valve.
if compiler.cxx.behavior == 'gcc':
compiler.cflags += ['-Wno-sign-compare']
compiler.cxxincludes += [
os.path.join(sdk.path, 'common', 'protobuf-2.3.0', 'src'),
os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf')
]
elif sdk.name == 'dota':
compiler.cxxincludes += [
os.path.join(sdk.path, 'common', 'protobuf-2.4.1', 'src'),
os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf')
]
compiler = SM.DefaultHL2Compiler('core', i)
if builder.target_platform == 'linux':
compiler.postlink += ['-lpthread', '-lrt']
if sdk.name == 'csgo' or sdk.name == 'dota':
if builder.target_platform == 'linux':
lib_path = os.path.join(sdk.path, 'lib', 'linux32', 'release', 'libprotobuf.a')
elif builder.target_platform == 'mac':
lib_path = os.path.join(sdk.path, 'lib', 'osx32', 'release', 'libprotobuf.a')
elif builder.target_platform == 'windows':
if 'DEBUG' in compiler.defines:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'debug', 'vs2010', 'libprotobuf.lib')
else:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'release', 'vs2010', 'libprotobuf.lib')
compiler.linkflags.insert(0, binary.Dep(lib_path))
binary.sources += [
'AdminCache.cpp',
'MenuStyle_Valve.cpp',
'logic_bridge.cpp',
'smn_entities.cpp',
'sm_stringutil.cpp',
'MenuVoting.cpp',
'smn_events.cpp',
'smn_menus.cpp',
'sm_trie.cpp',
'CDataPack.cpp',
'frame_hooks.cpp',
'smn_nextmap.cpp',
'sourcemm_api.cpp',
'ChatTriggers.cpp',
'smn_player.cpp',
'sourcemod.cpp',
'concmd_cleaner.cpp',
'HalfLife2.cpp',
'NextMap.cpp',
'ConCmdManager.cpp',
'ConVarManager.cpp',
'LibrarySys.cpp',
'PlayerManager.cpp',
'TimerSys.cpp',
'CoreConfig.cpp',
'Logger.cpp',
'smn_halflife.cpp',
'smn_console.cpp',
'UserMessages.cpp',
'MenuManager.cpp',
'smn_core.cpp',
'smn_hudtext.cpp',
'smn_usermsgs.cpp',
'MenuStyle_Base.cpp',
'smn_keyvalues.cpp',
'smn_vector.cpp',
'EventManager.cpp',
'MenuStyle_Radio.cpp',
'sm_autonatives.cpp',
'sm_srvcmds.cpp',
'ConsoleDetours.cpp',
'NativeInvoker.cpp',
'smn_database.cpp',
'ForwardSys.cpp',
'Database.cpp',
'DebugReporter.cpp',
'ShareSys.cpp',
'PluginSys.cpp',
'HandleSys.cpp',
'NativeOwner.cpp',
'ExtensionSys.cpp',
'smn_fakenatives.cpp',
'smn_filesystem.cpp',
'ADTFactory.cpp',
'PluginInfoDatabase.cpp',
]
if sdk.name in ['csgo', 'dota']:
binary.sources += ['smn_protobuf.cpp']
else:
binary.sources += ['smn_bitbuffer.cpp']
if sdk.name == 'csgo':
binary.sources += [
os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessage_helpers.cpp'),
]
elif sdk.name == 'dota':
binary.sources += [
os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'networkbasetypes.pb.cc'),
os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf', 'ai_activity.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf', 'usermessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf', 'dota_commonmessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf', 'dota_usermessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf', 'dota_usermessage_helpers.cpp'),
]
SM.binaries += [builder.Add(binary)]
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, i)
files = [
'AdminCache.cpp',
'ExtensionSys.cpp',
'MenuStyle_Valve.cpp',
'logic_bridge.cpp',
'smn_entities.cpp',
'sm_stringutil.cpp',
'ADTFactory.cpp',
'ForwardSys.cpp',
'MenuVoting.cpp',
'smn_events.cpp',
'smn_menus.cpp',
'sm_trie.cpp',
'CDataPack.cpp',
'frame_hooks.cpp',
'NativeInvoker.cpp',
'smn_fakenatives.cpp',
'smn_nextmap.cpp',
'sourcemm_api.cpp',
'ChatTriggers.cpp',
'NativeOwner.cpp',
'smn_filesystem.cpp',
'smn_player.cpp',
'sourcemod.cpp',
'concmd_cleaner.cpp',
'HalfLife2.cpp',
'NextMap.cpp',
'ConCmdManager.cpp',
'HandleSys.cpp',
'ConVarManager.cpp',
'LibrarySys.cpp',
'PlayerManager.cpp',
'TimerSys.cpp',
'CoreConfig.cpp',
'Logger.cpp',
'PluginInfoDatabase.cpp',
'smn_bitbuffer.cpp',
'smn_halflife.cpp',
'PluginSys.cpp',
'smn_console.cpp',
'UserMessages.cpp',
'Database.cpp',
'MenuManager.cpp',
'smn_core.cpp',
'smn_hudtext.cpp',
'smn_usermsgs.cpp',
'DebugReporter.cpp',
'MenuStyle_Base.cpp',
'ShareSys.cpp',
'smn_database.cpp',
'smn_keyvalues.cpp',
'smn_vector.cpp',
'EventManager.cpp',
'MenuStyle_Radio.cpp',
'sm_autonatives.cpp',
'sm_srvcmds.cpp',
'ConsoleDetours.cpp'
]
binary.AddSourceFiles('core', files)
SM.PostSetupHL2Job(extension, binary, i)
SM.AutoVersion('core', binary)
binary.SendToJob()
+49 -129
View File
@@ -59,17 +59,13 @@ ChatTriggers g_ChatTriggers;
bool g_bSupressSilentFails = false;
ChatTriggers::ChatTriggers() : m_pSayCmd(NULL), m_bWillProcessInPost(false),
m_ReplyTo(SM_REPLY_CONSOLE)
m_bTriggerWasSilent(false), m_ReplyTo(SM_REPLY_CONSOLE)
{
m_PubTrigger = sm_strdup("!");
m_PrivTrigger = sm_strdup("/");
m_PubTriggerSize = 1;
m_PrivTriggerSize = 1;
m_bIsChatTrigger = false;
m_bPluginIgnored = false;
#if SOURCE_ENGINE == SE_EPISODEONE
m_bIsINS = false;
#endif
}
ChatTriggers::~ChatTriggers()
@@ -113,8 +109,6 @@ void ChatTriggers::OnSourceModAllInitialized()
{
m_pShouldFloodBlock = g_Forwards.CreateForward("OnClientFloodCheck", ET_Event, 1, NULL, Param_Cell);
m_pDidFloodBlock = g_Forwards.CreateForward("OnClientFloodResult", ET_Event, 2, NULL, Param_Cell, Param_Cell);
m_pOnClientSayCmd = g_Forwards.CreateForward("OnClientSayCommand", ET_Event, 3, NULL, Param_Cell, Param_String, Param_String);
m_pOnClientSayCmd_Post = g_Forwards.CreateForward("OnClientSayCommand_Post", ET_Ignore, 3, NULL, Param_Cell, Param_String, Param_String);
}
void ChatTriggers::OnSourceModAllInitialized_Post()
@@ -137,62 +131,23 @@ void ChatTriggers::OnSourceModGameInitialized()
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Post, true);
}
#if SOURCE_ENGINE == SE_EPISODEONE
m_bIsINS = (strcmp(g_SourceMod.GetGameFolderName(), "insurgency") == 0);
if (m_bIsINS)
{
m_pSay2Cmd = FindCommand("say2");
if (m_pSay2Cmd)
{
SH_ADD_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_ADD_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
}
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
m_pSaySquadCmd = FindCommand("say_squad");
if (m_pSaySquadCmd)
{
SH_ADD_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_ADD_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
#endif
}
void ChatTriggers::OnSourceModShutdown()
{
if (m_pSayTeamCmd)
{
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Post, true);
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
}
if (m_pSayCmd)
{
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Post, true);
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
}
if (m_pSayTeamCmd)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
}
#if SOURCE_ENGINE == SE_EPISODEONE
if (m_bIsINS && m_pSay2Cmd)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
if (m_pSaySquadCmd)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
#endif
g_Forwards.ReleaseForward(m_pShouldFloodBlock);
g_Forwards.ReleaseForward(m_pDidFloodBlock);
g_Forwards.ReleaseForward(m_pOnClientSayCmd);
g_Forwards.ReleaseForward(m_pOnClientSayCmd_Post);
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
@@ -203,10 +158,24 @@ void ChatTriggers::OnSayCommand_Pre()
{
CCommand command;
#endif
int client = g_ConCmds.GetCommandClient();
int client;
CPlayer *pPlayer;
client = g_ConCmds.GetCommandClient();
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
m_bPluginIgnored = false;
/* The server console cannot do this */
if (client == 0 || (pPlayer = g_Players.GetPlayerByIndex(client)) == NULL)
{
RETURN_META(MRES_IGNORED);
}
/* We guarantee the client is connected */
if (!pPlayer->IsConnected())
{
RETURN_META(MRES_IGNORED);
}
const char *args = command.ArgS();
@@ -215,31 +184,6 @@ void ChatTriggers::OnSayCommand_Pre()
RETURN_META(MRES_IGNORED);
}
/* Save these off for post hook as the command data returned from the engine in older engine versions
* can be NULL, despite the data still being there and valid. */
m_Arg0Backup = command.Arg(0);
m_ArgSBackup = command.ArgS();
/* The server console cannot do this */
if (client == 0)
{
cell_t res = CallOnClientSayCommand(client);
if (res >= Pl_Handled)
{
m_bPluginIgnored = (res >= Pl_Stop);
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
/* We guarantee the client is connected */
if (!pPlayer || !pPlayer->IsConnected())
{
RETURN_META(MRES_IGNORED);
}
/* Check if we need to block this message from being sent */
if (ClientIsFlooding(client))
{
@@ -267,13 +211,6 @@ void ChatTriggers::OnSayCommand_Pre()
is_quoted = true;
}
#if SOURCE_ENGINE == SE_EPISODEONE
if (m_bIsINS && strcmp(m_Arg0Backup, "say2") == 0 && strlen(args) >= 4)
{
args += 4;
}
#endif
bool is_trigger = false;
bool is_silent = false;
@@ -290,28 +227,38 @@ void ChatTriggers::OnSayCommand_Pre()
args = &args[m_PrivTriggerSize];
}
if (!is_trigger)
{
RETURN_META(MRES_IGNORED);
}
/**
* Test if this is actually a command!
*/
if (is_trigger && PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted))
if (!PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted))
{
m_bIsChatTrigger = true;
/**
* We'll execute it in post.
*/
m_bWillProcessInPost = true;
CPlayer *pPlayer;
if (is_silent
&& g_bSupressSilentFails
&& client != 0
&& (pPlayer = g_Players.GetPlayerByIndex(client)) != NULL
&& pPlayer->GetAdminId() != INVALID_ADMIN_ID)
{
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}
cell_t res = CallOnClientSayCommand(client);
m_bIsChatTrigger = true;
if (res >= Pl_Handled)
{
m_bPluginIgnored = (res >= Pl_Stop);
RETURN_META(MRES_SUPERCEDE);
}
/**
* We'll execute it in post.
*/
m_bWillProcessInPost = true;
m_bTriggerWasSilent = is_silent;
if (is_silent && (m_bIsChatTrigger || (g_bSupressSilentFails && pPlayer->GetAdminId() != INVALID_ADMIN_ID)))
/* If we're silent, block */
if (is_silent)
{
RETURN_META(MRES_SUPERCEDE);
}
@@ -326,33 +273,19 @@ void ChatTriggers::OnSayCommand_Post(const CCommand &command)
void ChatTriggers::OnSayCommand_Post()
#endif
{
int client = g_ConCmds.GetCommandClient();
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
if (m_bWillProcessInPost)
{
/* Reset this for re-entrancy */
m_bWillProcessInPost = false;
/* Execute the cached command */
int client = g_ConCmds.GetCommandClient();
unsigned int old = SetReplyTo(SM_REPLY_CHAT);
serverpluginhelpers->ClientCommand(PEntityOfEntIndex(client), m_ToExecute);
SetReplyTo(old);
}
if (m_bPluginIgnored)
{
m_bPluginIgnored = false;
}
else if (!m_bWasFloodedMessage && !m_bIsChatTrigger && m_pOnClientSayCmd_Post->GetFunctionCount() != 0)
{
m_pOnClientSayCmd_Post->PushCell(client);
m_pOnClientSayCmd_Post->PushString(m_Arg0Backup);
m_pOnClientSayCmd_Post->PushString(m_ArgSBackup);
m_pOnClientSayCmd_Post->Execute(NULL);
}
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
}
bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted)
@@ -429,19 +362,6 @@ bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_
return true;
}
cell_t ChatTriggers::CallOnClientSayCommand(int client)
{
cell_t res = Pl_Continue;
if (!m_bIsChatTrigger && m_pOnClientSayCmd->GetFunctionCount() != 0)
{
m_pOnClientSayCmd->PushCell(client);
m_pOnClientSayCmd->PushString(m_Arg0Backup);
m_pOnClientSayCmd->PushString(m_ArgSBackup);
m_pOnClientSayCmd->Execute(&res);
}
return res;
}
unsigned int ChatTriggers::SetReplyTo(unsigned int reply)
{
unsigned int old = m_ReplyTo;
+1 -14
View File
@@ -69,34 +69,21 @@ public:
private:
bool PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted);
bool ClientIsFlooding(int client);
cell_t CallOnClientSayCommand(int client);
private:
ConCommand *m_pSayCmd;
ConCommand *m_pSayTeamCmd;
#if SOURCE_ENGINE == SE_EPISODEONE
ConCommand *m_pSay2Cmd;
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
ConCommand *m_pSaySquadCmd;
#endif
char *m_PubTrigger;
size_t m_PubTriggerSize;
char *m_PrivTrigger;
size_t m_PrivTriggerSize;
bool m_bWillProcessInPost;
bool m_bTriggerWasSilent;
bool m_bIsChatTrigger;
bool m_bWasFloodedMessage;
bool m_bPluginIgnored;
unsigned int m_ReplyTo;
char m_ToExecute[300];
const char *m_Arg0Backup;
const char *m_ArgSBackup;
IForward *m_pShouldFloodBlock;
IForward *m_pDidFloodBlock;
IForward *m_pOnClientSayCmd;
IForward *m_pOnClientSayCmd_Post;
#if SOURCE_ENGINE == SE_EPISODEONE
bool m_bIsINS;
#endif
};
extern ChatTriggers g_ChatTriggers;
+48 -2
View File
@@ -559,6 +559,44 @@ bool ConCmdManager::CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmi
return false;
}
bool ConCmdManager::AddConsoleCommand(IPluginFunction *pFunction,
const char *name,
const char *description,
int flags)
{
ConCmdInfo *pInfo = AddOrFindCommand(name, description, flags);
if (!pInfo)
{
return false;
}
CmdHook *pHook = new CmdHook();
pHook->pf = pFunction;
if (description && description[0])
{
pHook->helptext.assign(description);
}
pInfo->conhooks.push_back(pHook);
/* Add to the plugin */
CmdList *pList;
IPlugin *pPlugin = g_PluginSys.GetPluginByCtx(pFunction->GetParentContext()->GetContext());
if (!pPlugin->GetProperty("CommandList", (void **)&pList))
{
pList = new CmdList();
pPlugin->SetProperty("CommandList", pList);
}
PlCmdInfo info;
info.pInfo = pInfo;
info.type = Cmd_Console;
info.pHook = pHook;
AddToPlCmdList(pList, info);
return true;
}
bool ConCmdManager::AddAdminCommand(IPluginFunction *pFunction,
const char *name,
const char *group,
@@ -620,6 +658,7 @@ bool ConCmdManager::AddAdminCommand(IPluginFunction *pFunction,
/* Finally, add the hook */
pInfo->conhooks.push_back(pHook);
pInfo->admin = *(pHook->pAdmin);
pInfo->is_admin_set = true;
/* Now add to the plugin */
CmdList *pList;
@@ -764,6 +803,7 @@ void ConCmdManager::UpdateAdminCmdFlags(const char *cmd, OverrideType type, Flag
pInfo->admin = *(pHook->pAdmin);
}
}
pInfo->is_admin_set = true;
}
else if (type == Override_CommandGroup)
{
@@ -797,6 +837,7 @@ void ConCmdManager::UpdateAdminCmdFlags(const char *cmd, OverrideType type, Flag
}
}
}
pInfo->is_admin_set = true;
}
}
@@ -864,7 +905,7 @@ bool ConCmdManager::LookForCommandAdminFlags(const char *cmd, FlagBits *pFlags)
*pFlags = pInfo->admin.eflags;
return true;
return pInfo->is_admin_set;
}
ConCmdInfo *ConCmdManager::AddOrFindCommand(const char *name, const char *description, int flags)
@@ -901,6 +942,7 @@ ConCmdInfo *ConCmdManager::AddOrFindCommand(const char *name, const char *descri
}
pInfo->pCmd = pCmd;
pInfo->is_admin_set = false;
sm_trie_insert(m_pCmds, name, pInfo);
AddToCmdList(pInfo);
@@ -953,9 +995,13 @@ void ConCmdManager::OnRootConsoleCommand(const char *cmdname, const CCommand &co
{
type = "server";
}
else if (cmd.type == Cmd_Console)
{
type = "console";
}
else if (cmd.type == Cmd_Admin)
{
type = (cmd.pInfo->admin.eflags == 0)?"console":"admin";
type = "admin";
}
name = cmd.pInfo->pCmd->GetName();
if (cmd.pHook->helptext.size())
+3
View File
@@ -48,6 +48,7 @@ using namespace SourceHook;
enum CmdType
{
Cmd_Server,
Cmd_Console,
Cmd_Admin,
};
@@ -88,6 +89,7 @@ struct ConCmdInfo
List<CmdHook *> srvhooks; /**< Hooks as a server command */
List<CmdHook *> conhooks; /**< Hooks as a console command */
AdminCmdInfo admin; /**< Admin info, if any */
bool is_admin_set; /**< Whether or not admin info is set */
};
typedef List<ConCmdInfo *> ConCmdList;
@@ -117,6 +119,7 @@ public: //IConCommandTracker
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe);
public:
bool AddServerCommand(IPluginFunction *pFunction, const char *name, const char *description, int flags);
bool AddConsoleCommand(IPluginFunction *pFunction, const char *name, const char *description, int flags);
bool AddAdminCommand(IPluginFunction *pFunction,
const char *name,
const char *group,
+1 -21
View File
@@ -126,8 +126,6 @@ void ConVarManager::OnSourceModAllInitialized()
}
#endif
g_Players.AddClientListener(this);
SH_ADD_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
g_PluginSys.AddPluginsListener(this);
@@ -193,8 +191,6 @@ void ConVarManager::OnSourceModShutdown()
}
#endif
g_Players.RemoveClientListener(this);
SH_REMOVE_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
/* Remove the 'convars' option from the 'sm' console command */
@@ -311,22 +307,6 @@ void ConVarManager::OnPluginUnloaded(IPlugin *plugin)
}
}
void ConVarManager::OnClientDisconnected(int client)
{
/* Remove convar queries for this client that haven't returned results yet */
for (List<ConVarQuery>::iterator iter = m_ConVarQueries.begin(); iter != m_ConVarQueries.end();)
{
ConVarQuery &query = (*iter);
if (query.client == client)
{
iter = m_ConVarQueries.erase(iter);
continue;
}
++iter;
}
}
void ConVarManager::OnHandleDestroy(HandleType_t type, void *object)
{
}
@@ -639,7 +619,7 @@ QueryCvarCookie_t ConVarManager::QueryClientConVar(edict_t *pPlayer, const char
return InvalidQueryCvarCookie;
}
ConVarQuery query = {cookie, pCallback, (cell_t)hndl, IndexOfEdict(pPlayer)};
ConVarQuery query = {cookie, pCallback, hndl};
m_ConVarQueries.push_back(query);
#endif
+1 -7
View File
@@ -39,10 +39,8 @@
#include <IForwardSys.h>
#include <IHandleSys.h>
#include <IRootConsoleMenu.h>
#include <IPlayerHelpers.h>
#include <compat_wrappers.h>
#include "concmd_cleaner.h"
#include "PlayerManager.h"
#if SOURCE_ENGINE == SE_DARKMESSIAH
class EQueryCvarValueStatus;
@@ -77,7 +75,6 @@ struct ConVarQuery
QueryCvarCookie_t cookie; /**< Cookie that identifies query */
IPluginFunction *pCallback; /**< Function that will be called when query is finished */
cell_t value; /**< Optional value passed to query function */
cell_t client; /**< Only used for cleaning up on client disconnection */
};
class ConVarManager :
@@ -85,8 +82,7 @@ class ConVarManager :
public IHandleTypeDispatch,
public IPluginsListener,
public IRootConsoleCommand,
public IConCommandTracker,
public IClientListener
public IConCommandTracker
{
public:
ConVarManager();
@@ -105,8 +101,6 @@ public: //IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public: //IConCommandTracker
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe);
public: //IClientListener
void OnClientDisconnected(int client);
public:
/**
* Create a convar and return a handle to it.
+1 -1
View File
@@ -688,7 +688,7 @@ cell_t ConsoleDetours::InternalDispatch(int client, const CCommand& args)
if (strcmp(name, "sm") == 0)
result = Pl_Continue;
if (result >= Pl_Handled)
if (result >= Pl_Stop)
return result;
Listener **plistener = m_CmdLookup.retrieve(name);
+4 -22
View File
@@ -193,30 +193,17 @@ void CoreConfig::OnRootConsoleCommand(const char *cmdname, const CCommand &comma
if (res == ConfigResult_Reject)
{
g_RootMenu.ConsolePrint("[SM] Could not set config option \"%s\" to \"%s\". (%s)", option, value, error);
g_RootMenu.ConsolePrint("[SM] Could not set config option \"%s\" to \"%s\" (%s)", option, value, error);
} else if (res == ConfigResult_Ignore) {
g_RootMenu.ConsolePrint("[SM] No such config option \"%s\" exists.", option);
} else {
g_RootMenu.ConsolePrint("[SM] Config option \"%s\" successfully set to \"%s\".", option, value);
g_RootMenu.ConsolePrint("Config option \"%s\" successfully set to \"%s.\"", option, value);
}
return;
} else if (argcount >= 3) {
const char *option = command.Arg(2);
const char *value = GetCoreConfigValue(option);
if (value == NULL)
{
g_RootMenu.ConsolePrint("[SM] No such config option \"%s\" exists.", option);
} else {
g_RootMenu.ConsolePrint("[SM] Config option \"%s\" is set to \"%s\".", option, value);
}
return;
}
g_RootMenu.ConsolePrint("[SM] Usage: sm config <option> [value]");
g_RootMenu.ConsolePrint("[SM] Usage: sm config <option> <value>");
}
void CoreConfig::Initialize()
@@ -408,7 +395,7 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
FILE *fp = fopen(file, "wt");
if (fp)
{
fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SOURCEMOD_VERSION);
fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SM_FULL_VERSION);
fprintf(fp, "// ConVars for plugin \"%s\"\n", pl->GetFilename());
fprintf(fp, "\n\n");
@@ -465,11 +452,6 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
can_create = false;
fclose(fp);
}
else
{
g_Logger.LogError("Failed to auto generate config for %s, make sure the directory has write permission.", pl->GetFilename());
return can_create;
}
}
}
+12 -49
View File
@@ -66,8 +66,6 @@ CRemoteExtension::CRemoteExtension(IExtensionInterface *pAPI, const char *filena
#define GAMEFIX "2.l4d"
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
#define GAMEFIX "2.l4d2"
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
#define GAMEFIX "2.nd"
#elif SOURCE_ENGINE == SE_ALIENSWARM
#define GAMEFIX "2.swarm"
#elif SOURCE_ENGINE == SE_ORANGEBOX
@@ -76,20 +74,10 @@ CRemoteExtension::CRemoteExtension(IExtensionInterface *pAPI, const char *filena
#define GAMEFIX "2.bgt"
#elif SOURCE_ENGINE == SE_EYE
#define GAMEFIX "2.eye"
#elif SOURCE_ENGINE == SE_CSS
#define GAMEFIX "2.css"
#elif SOURCE_ENGINE == SE_HL2DM
#define GAMEFIX "2.hl2dm"
#elif SOURCE_ENGINE == SE_DODS
#define GAMEFIX "2.dods"
#elif SOURCE_ENGINE == SE_TF2
#define GAMEFIX "2.tf2"
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
#define GAMEFIX "2.ep2v"
#elif SOURCE_ENGINE == SE_DARKMESSIAH
#define GAMEFIX "2.darkm"
#elif SOURCE_ENGINE == SE_PORTAL2
#define GAMEFIX "2.portal2"
#elif SOURCE_ENGINE == SE_CSGO
#define GAMEFIX "2.csgo"
#else
#define GAMEFIX "2.ep1"
#endif //(SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
@@ -122,31 +110,6 @@ CLocalExtension::CLocalExtension(const char *filename)
goto found;
}
#if SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_HL2DM
/* COMPAT HACK: One-halfth, if ep2v, see if there is an engine specific build in the new place with old naming */
g_SourceMod.BuildPath(Path_SM,
path,
PLATFORM_MAX_PATH,
"extensions/%s.2.ep2v." PLATFORM_LIB_EXT,
filename);
if (g_LibSys.IsPathFile(path))
{
goto found;
}
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
g_SourceMod.BuildPath(Path_SM,
path,
PLATFORM_MAX_PATH,
"extensions/%s.2.l4d2." PLATFORM_LIB_EXT,
filename);
if (g_LibSys.IsPathFile(path))
{
goto found;
}
#endif
/* First see if there is an engine specific build! */
g_SourceMod.BuildPath(Path_SM,
path,
@@ -154,10 +117,10 @@ CLocalExtension::CLocalExtension(const char *filename)
"extensions/auto." GAMEFIX "/%s." PLATFORM_LIB_EXT,
filename);
normal:
/* Try the "normal" version */
if (!g_LibSys.IsPathFile(path))
{
normal:
g_SourceMod.BuildPath(Path_SM,
path,
PLATFORM_MAX_PATH,
@@ -836,13 +799,6 @@ bool CExtensionManager::UnloadExtension(IExtension *_pExt)
return false;
}
/* Tell it to unload */
if (pExt->IsLoaded())
{
IExtensionInterface *pAPI = pExt->GetAPI();
pAPI->OnExtensionUnload();
}
/* First remove us from internal lists */
g_ShareSys.RemoveInterfaces(_pExt);
m_Libs.remove(pExt);
@@ -866,7 +822,7 @@ bool CExtensionManager::UnloadExtension(IExtension *_pExt)
s_iter != pExt->m_Libraries.end();
s_iter++)
{
g_PluginSys.OnLibraryAction((*s_iter).c_str(), LibraryAction_Removed);
g_PluginSys.OnLibraryAction((*s_iter).c_str(), false, true);
}
/* Notify and/or unload all dependencies */
@@ -937,6 +893,13 @@ bool CExtensionManager::UnloadExtension(IExtension *_pExt)
}
}
/* Tell it to unload */
if (pExt->IsLoaded())
{
IExtensionInterface *pAPI = pExt->GetAPI();
pAPI->OnExtensionUnload();
}
pExt->Unload();
delete pExt;
@@ -1432,7 +1395,7 @@ void CExtensionManager::AddLibrary(IExtension *pSource, const char *library)
{
CExtension *pExt = (CExtension *)pSource;
pExt->AddLibrary(library);
g_PluginSys.OnLibraryAction(library, LibraryAction_Added);
g_PluginSys.OnLibraryAction(library, false, false);
}
bool CExtensionManager::LibraryExists(const char *library)
-1
View File
@@ -193,7 +193,6 @@ void CForwardManager::ForwardFree(CForward *fwd)
m_FreeForwards.push(fwd);
m_managed.remove(fwd);
m_unmanaged.remove(fwd);
}
CForward *CForwardManager::ForwardMake()
+75 -235
View File
@@ -40,55 +40,32 @@
#include <Logger.h>
#include "LibrarySys.h"
#include "logic_bridge.h"
#include <tier0/mem.h>
#if SOURCE_ENGINE == SE_CSGO
#include <cstrike15_usermessages.pb.h>
#endif
typedef ICommandLine *(*FakeGetCommandLine)();
#if defined _WIN32
#define TIER0_NAME "tier0.dll"
#define VSTDLIB_NAME "vstdlib.dll"
#elif defined __APPLE__
#define TIER0_NAME "libtier0.dylib"
#define VSTDLIB_NAME "libvstdlib.dylib"
#if defined _WIN32
#define TIER0_NAME "tier0.dll"
#define VSTDLIB_NAME "vstdlib.dll"
#elif defined __APPLE__
#define TIER0_NAME "libtier0.dylib"
#define VSTDLIB_NAME "libvstdlib.dylib"
#elif defined __linux__
#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_LEFT4DEAD2
#define TIER0_NAME "libtier0_srv.so"
#define VSTDLIB_NAME "libvstdlib_srv.so"
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2
#define TIER0_NAME "libtier0.so"
#define VSTDLIB_NAME "libvstdlib.so"
#else
#define TIER0_NAME "tier0_i486.so"
#define VSTDLIB_NAME "vstdlib_i486.so"
#endif
#endif
#endif
CHalfLife2 g_HL2;
ConVar *sv_lan = NULL;
static void *g_EntList = NULL;
static void **g_pEntInfoList = NULL;
static int entInfoOffset = -1;
static CEntInfo *EntInfoArray()
{
if (g_EntList != NULL)
{
return (CEntInfo *)((intp)g_EntList + entInfoOffset);
}
else if (g_pEntInfoList)
{
return *(CEntInfo **)g_pEntInfoList;
}
return NULL;
}
namespace SourceHook
{
template<>
@@ -207,39 +184,40 @@ void CHalfLife2::InitLogicalEntData()
#endif
}
if (!g_EntList)
{
if (g_pGameConf->GetMemSig("LevelShutdown", (void **) &addr) && addr)
if (!g_pGameConf->GetMemSig("LevelShutdown", (void **)&addr))
{
int offset;
if (!g_pGameConf->GetOffset("gEntList", &offset))
{
g_Logger.LogError("Logical Entities not supported by this mod (gEntList) - Reverting to networkable entities only");
return;
}
g_EntList = *reinterpret_cast<void **>(addr + offset);
g_Logger.LogError("Logical Entities not supported by this mod (LevelShutdown) - Reverting to networkable entities only");
return;
}
}
// If we have g_EntList from either of the above methods, make sure we can get the offset from it to EntInfo as well
if (g_EntList && !g_pGameConf->GetOffset("EntInfo", &entInfoOffset))
if (!addr)
{
g_Logger.LogError("Failed lookup of LevelShutdown - Reverting to networkable entities only");
return;
}
int offset;
if (!g_pGameConf->GetOffset("gEntList", &offset))
{
g_Logger.LogError("Logical Entities not supported by this mod (gEntList) - Reverting to networkable entities only");
return;
}
g_EntList = *reinterpret_cast<void **>(addr + offset);
}
if (!g_EntList)
{
g_Logger.LogError("Logical Entities not supported by this mod (EntInfo) - Reverting to networkable entities only");
g_EntList = NULL;
g_Logger.LogError("Failed lookup of gEntList - Reverting to networkable entities only");
return;
}
// If we don't have g_EntList or have it but don't know where EntInfo is on it, use fallback.
if (!g_EntList || entInfoOffset == -1)
if (!g_pGameConf->GetOffset("EntInfo", &entInfoOffset))
{
g_pGameConf->GetAddress("EntInfosPtr", (void **)&g_pEntInfoList);
}
if (!g_EntList && !g_pEntInfoList)
{
g_Logger.LogError("Failed lookup of gEntList - Reverting to networkable entities only");
g_Logger.LogError("Logical Entities not supported by this mod (EntInfo) - Reverting to networkable entities only");
return;
}
}
@@ -253,44 +231,44 @@ void CHalfLife2::InitCommandLine()
if (!g_LibSys.IsPathFile(path))
{
g_Logger.LogError("Could not find path for: " TIER0_NAME);
g_Logger.LogError("Could not find path for: " TIER0_NAME);
return;
}
ILibrary *lib = g_LibSys.OpenLibrary(path, error, sizeof(error));
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine_Tier0");
/* '_Tier0' dropped on Alien Swarm version */
if (m_pGetCommandLine == NULL)
{
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine");
/* '_Tier0' dropped on Alien Swarm version */
if (m_pGetCommandLine == NULL)
{
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine");
}
if (m_pGetCommandLine == NULL)
{
/* We probably have a Ship engine. */
lib->CloseLibrary();
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "../bin/" VSTDLIB_NAME);
if (!g_LibSys.IsPathFile(path))
{
g_Logger.LogError("Could not find path for: " VSTDLIB_NAME);
return;
}
if ((lib = g_LibSys.OpenLibrary(path, error, sizeof(error))) == NULL)
{
g_Logger.LogError("Could not load %s: %s", path, error);
return;
}
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine");
if (m_pGetCommandLine == NULL)
{
g_Logger.LogError("Could not locate any command line functionality");
}
lib->CloseLibrary();
if (m_pGetCommandLine == NULL)
{
/* We probably have a Ship engine. */
lib->CloseLibrary();
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "../bin/" VSTDLIB_NAME);
if (!g_LibSys.IsPathFile(path))
{
g_Logger.LogError("Could not find path for: " VSTDLIB_NAME);
return;
}
if ((lib = g_LibSys.OpenLibrary(path, error, sizeof(error))) == NULL)
{
g_Logger.LogError("Could not load %s: %s", path, error);
return;
}
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine");
if (m_pGetCommandLine == NULL)
{
g_Logger.LogError("Could not locate any command line functionality");
}
lib->CloseLibrary();
}
}
@@ -374,16 +352,11 @@ typedescription_t *UTIL_FindInDataMap(datamap_t *pMap, const char *name, bool *i
{
if (isNested)
{
*isNested = (UTIL_FindInDataMap(pMap->dataDesc[i].td, name, NULL) != NULL);
if (*isNested)
{
return NULL;
} else {
continue;
}
*isNested = true;
return NULL;
} else { // Use the old behaviour, we dont want to spring this on extensions - even if they're doing bad things.
typedescription_t *_td;
if ((_td=UTIL_FindInDataMap(pMap->dataDesc[i].td, name, NULL)) != NULL)
if ((_td=UTIL_FindInDataMap(pMap->dataDesc[i].td, name, isNested)) != NULL)
{
return _td;
}
@@ -526,9 +499,7 @@ void CHalfLife2::SetEdictStateChanged(edict_t *pEdict, unsigned short offset)
bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
{
#if SOURCE_ENGINE != SE_CSGO
bf_write *pBitBuf = NULL;
#endif
cell_t players[] = {client};
if (dest == HUD_PRINTTALK)
@@ -541,18 +512,7 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
char buffer[192];
UTIL_Format(buffer, sizeof(buffer), "%s\1\n", msg);
#if SOURCE_ENGINE == SE_CSGO
CCSUsrMsg_SayText *pMsg;
if ((pMsg = (CCSUsrMsg_SayText *)g_UserMsgs.StartProtobufMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
pMsg->set_ent_idx(0);
pMsg->set_text(buffer);
pMsg->set_chat(false);
#else
if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
if ((pBitBuf = g_UserMsgs.StartMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
@@ -560,7 +520,6 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
pBitBuf->WriteByte(0);
pBitBuf->WriteString(buffer);
pBitBuf->WriteByte(1);
#endif
g_UserMsgs.EndMessage();
@@ -568,29 +527,13 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
}
}
#if SOURCE_ENGINE == SE_CSGO
CCSUsrMsg_TextMsg *pMsg;
if ((pMsg = (CCSUsrMsg_TextMsg *)g_UserMsgs.StartProtobufMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
// Client tries to read all 5 'params' and will crash if less
pMsg->set_msg_dst(dest);
pMsg->add_params(msg);
pMsg->add_params("");
pMsg->add_params("");
pMsg->add_params("");
pMsg->add_params("");
#else
if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
if ((pBitBuf = g_UserMsgs.StartMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
pBitBuf->WriteByte(dest);
pBitBuf->WriteString(msg);
#endif
g_UserMsgs.EndMessage();
@@ -599,20 +542,10 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
bool CHalfLife2::HintTextMsg(int client, const char *msg)
{
bf_write *pBitBuf = NULL;
cell_t players[] = {client};
#if SOURCE_ENGINE == SE_CSGO
CCSUsrMsg_HintText *pMsg;
if ((pMsg = (CCSUsrMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
pMsg->set_text(msg);
#else
bf_write *pBitBuf = NULL;
if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
if ((pBitBuf = g_UserMsgs.StartMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
@@ -623,7 +556,6 @@ bool CHalfLife2::HintTextMsg(int client, const char *msg)
pBitBuf->WriteByte(1);
}
pBitBuf->WriteString(msg);
#endif
g_UserMsgs.EndMessage();
return true;
@@ -631,18 +563,9 @@ bool CHalfLife2::HintTextMsg(int client, const char *msg)
bool CHalfLife2::HintTextMsg(cell_t *players, int count, const char *msg)
{
#if SOURCE_ENGINE == SE_CSGO
CCSUsrMsg_HintText *pMsg;
if ((pMsg = (CCSUsrMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL)
{
return false;
}
pMsg->set_text(msg);
#else
bf_write *pBitBuf = NULL;
if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL)
if ((pBitBuf = g_UserMsgs.StartMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL)
{
return false;
}
@@ -653,8 +576,6 @@ bool CHalfLife2::HintTextMsg(cell_t *players, int count, const char *msg)
pBitBuf->WriteByte(1);
}
pBitBuf->WriteString(msg);
#endif
g_UserMsgs.EndMessage();
return true;
@@ -662,23 +583,15 @@ bool CHalfLife2::HintTextMsg(cell_t *players, int count, const char *msg)
bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, bool show)
{
bf_write *pBitBuf = NULL;
KeyValues *SubKey = NULL;
int count = 0;
cell_t players[] = {client};
#if SOURCE_ENGINE == SE_CSGO
CCSUsrMsg_VGUIMenu *pMsg;
if ((pMsg = (CCSUsrMsg_VGUIMenu *)g_UserMsgs.StartProtobufMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL)
if ((pBitBuf = g_UserMsgs.StartMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
#else
bf_write *pBitBuf = NULL;
if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
#endif
if (data)
{
@@ -691,18 +604,6 @@ bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, boo
SubKey = data->GetFirstSubKey();
}
#if SOURCE_ENGINE == SE_CSGO
pMsg->set_name(name);
pMsg->set_show(show);
while (SubKey)
{
CCSUsrMsg_VGUIMenu_Subkey *key = pMsg->add_subkeys();
key->set_name(SubKey->GetName());
key->set_str(SubKey->GetString());
SubKey = SubKey->GetNextKey();
}
#else
pBitBuf->WriteString(name);
pBitBuf->WriteByte((show) ? 1 : 0);
pBitBuf->WriteByte(count);
@@ -712,8 +613,6 @@ bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, boo
pBitBuf->WriteString(SubKey->GetString());
SubKey = SubKey->GetNextKey();
}
#endif
g_UserMsgs.EndMessage();
return true;
@@ -751,7 +650,6 @@ void CHalfLife2::ProcessFakeCliCmdQueue()
}
m_CmdQueue.pop();
m_FreeCmds.push(pFake);
}
}
@@ -846,14 +744,6 @@ const char *CHalfLife2::CurrentCommandName()
void CHalfLife2::AddDelayedKick(int client, int userid, const char *msg)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer || !pPlayer->IsConnected() || pPlayer->IsInKickQueue())
{
return;
}
pPlayer->MarkAsBeingKicked();
DelayedKickInfo kick;
kick.client = client;
@@ -1008,9 +898,7 @@ CEntInfo *CHalfLife2::LookupEntity(int entIndex)
return NULL;
}
CEntInfo *entInfos = EntInfoArray();
if (!entInfos)
if (!g_EntList || entInfoOffset == -1)
{
/* Attempt to use engine interface instead */
static CEntInfo tempInfo;
@@ -1037,7 +925,8 @@ CEntInfo *CHalfLife2::LookupEntity(int entIndex)
return &tempInfo;
}
return &entInfos[entIndex];
CEntInfo *pArray = (CEntInfo *)(((unsigned char *)g_EntList) + entInfoOffset);
return &pArray[entIndex];
}
/**
@@ -1098,11 +987,6 @@ cell_t CHalfLife2::EntityToBCompatRef(CBaseEntity *pEntity)
IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
CBaseHandle hndl = pUnknown->GetRefEHandle();
if (hndl == INVALID_EHANDLE_INDEX)
{
return INVALID_EHANDLE_INDEX;
}
if (hndl.GetEntryIndex() >= MAX_EDICTS)
{
return (hndl.ToInt() | (1<<31));
@@ -1176,47 +1060,3 @@ const char *CHalfLife2::GetEntityClassname(CBaseEntity *pEntity)
return *(const char **)(((unsigned char *)pEntity) + offset);
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
static bool ResolveFuzzyMapName(const char *fuzzyName, char *outFullname, int size)
{
static ConCommand *pHelperCmd = g_pCVar->FindCommand("changelevel");
if (!pHelperCmd || !pHelperCmd->CanAutoComplete())
return false;
static size_t helperCmdLen = strlen(pHelperCmd->GetName());
CUtlVector<CUtlString> results;
pHelperCmd->AutoCompleteSuggest(fuzzyName, results);
if (results.Count() == 0)
return false;
// Results come back as you'd see in autocomplete. (ie. "changelevel fullmapnamehere"),
// so skip ahead to start of map path/name
// Like the engine, we're only going to deal with the first match.
strncopy(outFullname, &results[0][helperCmdLen + 1], size);
return true;
}
#endif
bool CHalfLife2::IsMapValid(const char *map)
{
if (!map || !map[0])
return false;
bool ret = engine->IsMapValid(map);
#if SOURCE_ENGINE >= SE_LEFT4DEAD
if (!ret)
{
static char szFuzzyName[PLATFORM_MAX_PATH];
if (ResolveFuzzyMapName(map, szFuzzyName, sizeof(szFuzzyName)))
{
ret = engine->IsMapValid(szFuzzyName);
}
}
#endif
return ret;
}
-9
View File
@@ -45,9 +45,6 @@
#include <datamap.h>
#include <ihandleentity.h>
#include <tier0/icommandline.h>
#if SOURCE_ENGINE >= SE_PORTAL2
#include <string_t.h>
#endif
class CCommand;
@@ -91,7 +88,6 @@ struct DelayedKickInfo
char buffer[384];
};
// copy from game/shared/entitylist_base.h
class CEntInfo
{
public:
@@ -99,10 +95,6 @@ public:
int m_SerialNumber;
CEntInfo *m_pPrev;
CEntInfo *m_pNext;
#if SOURCE_ENGINE >= SE_PORTAL2
string_t m_iName;
string_t m_iClassName;
#endif
};
class CHalfLife2 :
@@ -149,7 +141,6 @@ public: //IGameHelpers
ICommandLine *GetValveCommandLine();
const char *GetEntityClassname(edict_t *pEdict);
const char *GetEntityClassname(CBaseEntity *pEntity);
bool IsMapValid(const char *map);
public:
void AddToFakeCliCmdQueue(int client, int userid, const char *cmd);
void ProcessFakeCliCmdQueue();
+38 -47
View File
@@ -579,7 +579,6 @@ HandleError HandleSystem::CloneHandle(QHandle *pHandle, unsigned int index, Hand
}
pNewHandle->clone = index;
pNewHandle->object = NULL;
pHandle->refcount++;
*newhandle = new_handle;
@@ -660,14 +659,6 @@ void HandleSystem::GetHandleUnchecked(Handle_t hndl, QHandle *& pHandle, unsigne
HandleError HandleSystem::FreeHandle(QHandle *pHandle, unsigned int index)
{
if (pHandle->is_destroying)
{
/* Someone tried to free this recursively.
* We'll just ignore this safely.
*/
return HandleError_None;
}
QHandleType *pType = &m_Types[pHandle->type];
if (pHandle->clone)
@@ -682,7 +673,6 @@ HandleError HandleSystem::FreeHandle(QHandle *pHandle, unsigned int index)
pMaster = &m_Handles[master];
/* Release the clone now */
pHandle->is_destroying = true;
ReleasePrimHandle(index);
/* Decrement the master's reference count */
@@ -691,27 +681,20 @@ HandleError HandleSystem::FreeHandle(QHandle *pHandle, unsigned int index)
/* Type should be the same but do this anyway... */
pType = &m_Types[pMaster->type];
pMaster->is_destroying = true;
if (pMaster->object)
{
pType->dispatch->OnHandleDestroy(pMaster->type, pMaster->object);
}
pType->dispatch->OnHandleDestroy(pMaster->type, pMaster->object);
ReleasePrimHandle(master);
}
} else if (pHandle->set == HandleSet_Identity) {
/* If we're an identity, skip all this stuff!
* NOTE: SHARESYS DOES NOT CARE ABOUT THE DESTRUCTOR
*/
pHandle->is_destroying = true;
ReleasePrimHandle(index);
} else {
/* Decrement, free if necessary */
if (--pHandle->refcount == 0)
{
pHandle->is_destroying = true;
if (pHandle->object)
{
pType->dispatch->OnHandleDestroy(pHandle->type, pHandle->object);
}
pType->dispatch->OnHandleDestroy(pHandle->type, pHandle->object);
ReleasePrimHandle(index);
} else {
/* We must be cloned, so mark ourselves as freed */
@@ -744,6 +727,14 @@ HandleError HandleSystem::FreeHandle(Handle_t handle, const HandleSecurity *pSec
return HandleError_Access;
}
if (pHandle->is_destroying)
{
/* Someone tried to free this recursively.
* We'll just ignore this safely.
*/
return HandleError_None;
}
return FreeHandle(pHandle, index);
}
@@ -802,9 +793,6 @@ void HandleSystem::UnlinkHandleFromOwner(QHandle *pHandle, unsigned int index)
assert(pHandle->owner == 0);
return;
}
pHandle->owner = NULL;
/* Note that since 0 is an invalid handle, if any of these links are 0,
* the data can still be set.
*/
@@ -929,9 +917,29 @@ bool HandleSystem::RemoveType(HandleType_t type, IdentityToken_t *ident)
{
continue;
}
FreeHandle(pHandle, i);
if (pHandle->clone)
{
/* Get parent */
QHandle *pOther = &m_Handles[pHandle->clone];
if (--pOther->refcount == 0)
{
/* Free! */
dispatch->OnHandleDestroy(type, pOther->object);
ReleasePrimHandle(pHandle->clone);
}
/* Unlink ourselves since we don't have a reference count */
ReleasePrimHandle(i);
} else {
/* If it's not a clone, we still have to check the reference count.
* Either way, we'll be destroyed eventually because the handle types do not change.
*/
if (--pHandle->refcount == 0)
{
/* Free! */
dispatch->OnHandleDestroy(type, pHandle->object);
ReleasePrimHandle(i);
}
}
if (pType->opened == 0)
{
break;
@@ -985,11 +993,12 @@ bool HandleSystem::InitAccessDefaults(TypeAccess *pTypeAccess, HandleAccess *pHa
bool HandleSystem::TryAndFreeSomeHandles()
{
IPluginIterator *pl_iter = g_PluginSys.GetPluginIterator();
IPlugin *highest_owner = NULL;
unsigned int highest_handle_count = 0;
/* Search all plugins */
for (IPluginIterator *pl_iter = g_PluginSys.GetPluginIterator(); pl_iter->MorePlugins(); pl_iter->NextPlugin())
while (pl_iter->MorePlugins())
{
IPlugin *plugin = pl_iter->GetPlugin();
IdentityToken_t *identity = plugin->GetIdentity();
@@ -1018,6 +1027,8 @@ bool HandleSystem::TryAndFreeSomeHandles()
highest_owner = plugin;
highest_handle_count = handle_count;
}
pl_iter->NextPlugin();
}
if (highest_owner == NULL || highest_handle_count == 0)
@@ -1084,32 +1095,12 @@ void HandleSystem::Dump(HANDLE_REPORTER rep)
const char *type = "ANON";
QHandleType *pType = &m_Types[m_Handles[i].type];
unsigned int size = 0;
unsigned int parentIdx;
bool bresult;
if (pType->nameIdx != -1)
{
type = m_strtab->GetString(pType->nameIdx);
}
if ((parentIdx = m_Handles[i].clone) != 0)
{
if (m_Handles[parentIdx].refcount > 0)
{
size = 0;
bresult = true;
}
else
{
bresult = pType->dispatch->GetHandleApproxSize(m_Handles[parentIdx].type, m_Handles[parentIdx].object, &size);
}
}
else
{
bresult = pType->dispatch->GetHandleApproxSize(m_Handles[i].type, m_Handles[i].object, &size);
}
if (pType->dispatch->GetDispatchVersion() < HANDLESYS_MEMUSAGE_MIN_VERSION
|| !bresult)
|| !pType->dispatch->GetHandleApproxSize(m_Handles[i].type, m_Handles[i].object, &size))
{
rep("0x%08x\t%-20.20s\t%-20.20s\t%-10.10s", index, owner, type, "-1");
}
+2 -2
View File
@@ -149,7 +149,7 @@ void Logger::_NewMapFile()
} else {
char date[32];
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod log file started (file \"L%02d%02d%03d.log\") (Version \"%s\")\n", date, curtime->tm_mon + 1, curtime->tm_mday, i, SOURCEMOD_VERSION);
fprintf(fp, "L %s: SourceMod log file started (file \"L%02d%02d%03d.log\") (Version \"%s\")\n", date, curtime->tm_mon + 1, curtime->tm_mday, i, SM_FULL_VERSION);
fclose(fp);
}
}
@@ -362,7 +362,7 @@ void Logger::LogMessage(const char *vafmt, ...)
char date[32];
m_DailyPrintHdr = false;
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod log file session started (file \"L%04d%02d%02d.log\") (Version \"%s\")\n", date, curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday, SOURCEMOD_VERSION);
fprintf(fp, "L %s: SourceMod log file session started (file \"L%04d%02d%02d.log\") (Version \"%s\")\n", date, curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday, SM_FULL_VERSION);
}
va_list ap;
va_start(ap, vafmt);
+14 -45
View File
@@ -4,11 +4,9 @@
SMSDK = ..
HL2SDK_ORIG = ../../hl2sdk
HL2SDK_OB = ../../hl2sdk-ob
HL2SDK_CSS = ../../hl2sdk-css
HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
HL2SDK_L4D = ../../hl2sdk-l4d
HL2SDK_L4D2 = ../../hl2sdk-l4d2
HL2SDK_CSGO = ../../hl2sdk-csgo
MMSOURCE = ../../mmsource-central
#####################################
@@ -24,8 +22,8 @@ OBJECTS = AdminCache.cpp CDataPack.cpp ConCmdManager.cpp ConVarManager.cpp CoreC
frame_hooks.cpp concmd_cleaner.cpp NextMap.cpp \
NativeOwner.cpp logic_bridge.cpp ConsoleDetours.cpp
OBJECTS += smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
smn_database.cpp smn_entities.cpp smn_events.cpp \
smn_fakenatives.cpp smn_filesystem.cpp smn_halflife.cpp \
smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
smn_filesystem.cpp smn_halflife.cpp \
smn_keyvalues.cpp smn_player.cpp \
smn_usermsgs.cpp smn_menus.cpp smn_vector.cpp \
smn_hudtext.cpp smn_nextmap.cpp
@@ -50,7 +48,7 @@ CPP = gcc
override ENGSET = false
ifneq (,$(filter original orangebox css orangeboxvalve left4dead left4dead2 csgo,$(ENGINE)))
ifneq (,$(filter original orangebox orangeboxvalve left4dead left4dead2,$(ENGINE)))
override ENGSET = true
endif
@@ -70,26 +68,19 @@ ifeq "$(ENGINE)" "orangebox"
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.ep2.so
endif
ifeq "$(ENGINE)" "css"
HL2SDK = $(HL2SDK_CSS)
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.css.so
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=7
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
#-I$(HL2SDK)/common
BINARY = sourcemod.2.ep2v.so
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=8
CFLAGS += -DSOURCE_ENGINE=7
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.l4d.so
@@ -97,19 +88,11 @@ endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=9
CFLAGS += -DSOURCE_ENGINE=8
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.l4d2.so
endif
ifeq "$(ENGINE)" "csgo"
HL2SDK = $(HL2SDK_CSGO)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=12
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.csgo.so
endif
HL2PUB = $(HL2SDK)/public
@@ -131,37 +114,23 @@ ifneq (,$(filter original orangebox left4dead,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
ifneq (,$(filter orangeboxvalve css,$(ENGINE)))
ifneq "$(OS)" "Darwin"
LIB_SUFFIX = _srv.$(LIB_EXT)
else
LIB_SUFFIX = .$(LIB_EXT)
endif
else
LIB_SUFFIX = .$(LIB_EXT)
endif
LIB_SUFFIX = .$(LIB_EXT)
endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
-DSE_PORTAL2=11 -DSE_CSGO=12
-DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) \
$(LIB_PREFIX)tier0$(LIB_SUFFIX) -static-libgcc
ifeq "$(ENGINE)" "csgo"
LINK += $(HL2LIB)/interfaces_i486.a
endif
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook \
-I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
CFLAGS += -D_LINUX -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
-Wno-uninitialized -Wno-unused -Wno-switch -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H \
-DSM_DEFAULT_THREADER -m32 -DCOMPILER_GCC
CPPFLAGS += -Wno-non-virtual-dtor -Wno-overloaded-virtual -fno-threadsafe-statics -fno-exceptions -fno-rtti
-Wno-uninitialized -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -DSM_DEFAULT_THREADER -m32
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
@@ -199,7 +168,7 @@ all: check
check:
if [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "csgo, left4dead2, left4dead, orangeboxvalve, css, orangebox, or original"; \
echo "left4dead2, left4dead, orangeboxvalve, orangebox, or original"; \
exit 1; \
fi
+3 -9
View File
@@ -322,23 +322,17 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
if (pCollideable)
{
const Vector & pos = pCollideable->GetCollisionOrigin();
enginesound->EmitSound(filter,
client,
CHAN_AUTO,
#if SOURCE_ENGINE >= SE_PORTAL2
sound,
-1,
#endif
sound,
VOL_NORM,
ATTN_NORM,
#if SOURCE_ENGINE >= SE_PORTAL2
0,
#endif
0,
PITCH_NORM,
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
0,
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
0,
#endif
&pos);
}
+4 -64
View File
@@ -39,28 +39,12 @@
#endif
#include "logic_bridge.h"
#ifdef USE_PROTOBUF_USERMESSAGES
#include <google/protobuf/descriptor.h>
#endif
#if SOURCE_ENGINE == SE_CSGO
#include <game/shared/csgo/protobuf/cstrike15_usermessages.pb.h>
#endif
extern const char *g_RadioNumTable[];
CRadioStyle g_RadioMenuStyle;
int g_ShowMenuId = -1;
bool g_bRadioInit = false;
unsigned int g_RadioMenuTimeout = 0;
// back, next, exit
#define MAX_PAGINATION_OPTIONS 3
#define MAX_MENUSLOT_KEYS 10
static unsigned int s_RadioMaxPageItems = MAX_MENUSLOT_KEYS;
CRadioStyle::CRadioStyle()
{
m_players = new CRadioMenuPlayer[256+1];
@@ -106,18 +90,6 @@ void CRadioStyle::OnSourceModLevelChange(const char *mapName)
g_RadioMenuTimeout = 0;
}
const char *items = g_pGameConf->GetKeyValue("RadioMenuMaxPageItems");
if (items != NULL)
{
int value = atoi(items);
// Only override the mostly-safe default if it's a sane value
if (value > MAX_PAGINATION_OPTIONS && value <= MAX_MENUSLOT_KEYS)
{
s_RadioMaxPageItems = value;
}
}
g_Menus.AddStyle(this);
g_Menus.SetDefaultStyle(this);
@@ -163,22 +135,13 @@ static unsigned int g_last_holdtime = 0;
static unsigned int g_last_client_count = 0;
static int g_last_clients[256];
#ifdef USE_PROTOBUF_USERMESSAGES
void CRadioStyle::OnUserMessage(int msg_id, protobuf::Message &msg, IRecipientFilter *pFilter)
#else
void CRadioStyle::OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter)
#endif
{
int count = pFilter->GetRecipientCount();
#ifdef USE_PROTOBUF_USERMESSAGES
int c = ((CCSUsrMsg_ShowMenu &)msg).display_time();
#else
bf_read br(bf->GetBasePointer(), 3);
br.ReadWord();
int c = br.ReadChar();
#endif
g_last_holdtime = (c == -1) ? 0 : (unsigned)c;
@@ -226,7 +189,7 @@ IBaseMenu *CRadioStyle::CreateMenu(IMenuHandler *pHandler, IdentityToken_t *pOwn
unsigned int CRadioStyle::GetMaxPageItems()
{
return s_RadioMaxPageItems;
return 10;
}
const char *CRadioStyle::GetStyleName()
@@ -344,7 +307,7 @@ unsigned int CRadioDisplay::GetCurrentKey()
bool CRadioDisplay::SetCurrentKey(unsigned int key)
{
if (key < m_NextPos || m_NextPos > s_RadioMaxPageItems)
if (key < m_NextPos || m_NextPos > 10)
{
return false;
}
@@ -380,7 +343,7 @@ void CRadioDisplay::DrawTitle(const char *text, bool onlyIfEmpty/* =false */)
unsigned int CRadioDisplay::DrawItem(const ItemDrawInfo &item)
{
if (m_NextPos > s_RadioMaxPageItems || !CanDrawItem(item.style))
if (m_NextPos > 10 || !CanDrawItem(item.style))
{
return 0;
}
@@ -489,15 +452,6 @@ void CRadioMenuPlayer::Radio_Refresh()
time = menuHoldTime - (unsigned int)(gpGlobals->curtime - menuStartTime);
}
#ifdef USE_PROTOBUF_USERMESSAGES
// If or when we need to support multiple games per engine with this, we can switch to reflection
// TODO: find what happens past 240 on CS:GO
CCSUsrMsg_ShowMenu *msg = (CCSUsrMsg_ShowMenu *)g_UserMsgs.StartProtobufMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
msg->set_bits_valid_slots(display_keys);
msg->set_display_time(time);
msg->set_menu_string(ptr);
g_UserMsgs.EndMessage();
#else
while (true)
{
if (len > 240)
@@ -505,8 +459,7 @@ void CRadioMenuPlayer::Radio_Refresh()
save = ptr[240];
ptr[240] = '\0';
}
bf_write *buffer = g_UserMsgs.StartBitBufMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
bf_write *buffer = g_UserMsgs.StartMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
buffer->WriteWord(display_keys);
buffer->WriteChar(time ? time : -1);
buffer->WriteByte( (len > 240) ? 1 : 0 );
@@ -523,7 +476,6 @@ void CRadioMenuPlayer::Radio_Refresh()
break;
}
}
#endif
display_last_refresh = gpGlobals->curtime;
}
@@ -559,7 +511,6 @@ unsigned int CRadioDisplay::GetApproxMemUsage()
CRadioMenu::CRadioMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner) :
CBaseMenu(pHandler, &g_RadioMenuStyle, pOwner)
{
m_Pagination = s_RadioMaxPageItems - MAX_PAGINATION_OPTIONS;
}
bool CRadioMenu::SetExtOption(MenuOption option, const void *valuePtr)
@@ -600,17 +551,6 @@ bool CRadioMenu::DisplayAtItem(int client,
time);
}
bool CRadioMenu::SetPagination(unsigned int itemsPerPage)
{
const unsigned int maxPerPage = s_RadioMaxPageItems - MAX_PAGINATION_OPTIONS;
if (itemsPerPage > maxPerPage)
{
return false;
}
return CBaseMenu::SetPagination(itemsPerPage);
}
void CRadioMenu::Cancel_Finally()
{
g_RadioMenuStyle.CancelMenu(this);
+2 -11
View File
@@ -37,7 +37,7 @@
#include "MenuStyle_Base.h"
#include "sourcemm_api.h"
#include <IPlayerHelpers.h>
#include "UserMessages.h"
#include <IUserMessages.h>
#include "sm_fastlink.h"
#include <sh_stack.h>
#include <compat_wrappers.h>
@@ -65,11 +65,7 @@ private:
class CRadioStyle :
public BaseMenuStyle,
public SMGlobalClass,
#ifdef USE_PROTOBUF_USERMESSAGES
public IProtobufUserMessageListener
#else
public IBitBufUserMessageListener
#endif
public IUserMessageListener
{
public:
CRadioStyle();
@@ -88,11 +84,7 @@ public: //IMenuStyle
unsigned int GetMaxPageItems();
unsigned int GetApproxMemUsage();
public: //IUserMessageListener
#ifdef USE_PROTOBUF_USERMESSAGES
void OnUserMessage(int msg_id, protobuf::Message &msg, IRecipientFilter *pFilter);
#else
void OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter);
#endif
void OnUserMessageSent(int msg_id);
public:
bool IsSupported();
@@ -150,7 +142,6 @@ public:
unsigned int time,
unsigned int start_item,
IMenuHandler *alt_handler/* =NULL */);
bool SetPagination(unsigned int itemsPerPage);
void Cancel_Finally();
unsigned int GetApproxMemUsage();
};
+5 -6
View File
@@ -31,7 +31,6 @@
#include "NextMap.h"
#include "Logger.h"
#include "HalfLife2.h"
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "sourcehook.h"
@@ -110,7 +109,7 @@ const char *NextMapManager::GetNextMap()
bool NextMapManager::SetNextMap(const char *map)
{
if (!g_HL2.IsMapValid(map))
if (!engine->IsMapValid(map))
{
return false;
}
@@ -134,7 +133,7 @@ void NextMapManager::HookChangeLevel(const char *map, const char *unknown, const
const char *newmap = sm_nextmap.GetString();
if (newmap[0] == 0 || !g_HL2.IsMapValid(newmap))
if (newmap[0] == 0 || !engine->IsMapValid(newmap))
{
RETURN_META(MRES_IGNORED);
}
@@ -184,14 +183,14 @@ void NextMapManager::OnSourceModLevelChange( const char *mapName )
m_tempChangeInfo.m_mapName[0] ='\0';
m_tempChangeInfo.m_changeReason[0] = '\0';
m_tempChangeInfo.startTime = time(NULL);
UTIL_Format(lastMap, sizeof(lastMap), "%s", mapName);
UTIL_Format(lastMap, sizeof(lastMap), mapName);
}
void NextMapManager::ForceChangeLevel( const char *mapName, const char* changeReason )
{
/* Store the mapname and reason */
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), "%s", mapName);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), "%s", changeReason);
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), mapName);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), changeReason);
/* Change level and skip our hook */
g_forcedChange = true;
+1 -1
View File
@@ -53,7 +53,7 @@ struct MapChangeData
startTime = 0;
}
char m_mapName[PLATFORM_MAX_PATH];
char m_mapName[32];
char m_changeReason[100];
time_t startTime;
};
+24 -133
View File
@@ -116,8 +116,6 @@ PlayerManager::PlayerManager()
m_SourceTVUserId = -1;
m_ReplayUserId = -1;
m_bAuthstringValidation = false; // don't use steam auth by default... yet
m_UserIdLookUp = new int[USHRT_MAX+1];
memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
}
@@ -231,17 +229,6 @@ ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
return ConfigResult_Reject;
}
return ConfigResult_Accept;
} else if (strcmp( key, "SteamAuthstringValidation" ) == 0) {
if (strcasecmp(value, "yes") == 0)
{
m_bAuthstringValidation = true;
} else if ( strcasecmp(value, "no") == 0) {
m_bAuthstringValidation = false;
} else {
UTIL_Format(error, maxlength, "Invalid value: must be \"yes\" or \"no\"");
return ConfigResult_Reject;
}
return ConfigResult_Accept;
}
return ConfigResult_Ignore;
}
@@ -249,7 +236,7 @@ ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
{
static ConVar *tv_enable = icvar->FindVar("tv_enable");
#if SOURCE_ENGINE == SE_TF2
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
static ConVar *replay_enable = icvar->FindVar("replay_enable");
#endif
@@ -259,7 +246,7 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
ICommandLine *commandLine = g_HL2.GetValveCommandLine();
m_bIsSourceTVActive = (tv_enable && tv_enable->GetBool() && (!commandLine || commandLine->FindParm("-nohltv") == 0));
m_bIsReplayActive = false;
#if SOURCE_ENGINE == SE_TF2
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
m_bIsReplayActive = (replay_enable && replay_enable->GetBool());
#endif
m_PlayersSinceActive = 0;
@@ -367,18 +354,11 @@ void PlayerManager::RunAuthChecks()
{
pPlayer = &m_Players[m_AuthQueue[i]];
authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
pPlayer->SetAuthString(authstr);
if (!pPlayer->IsAuthStringValidated())
{
continue; // we're using steam auth, and steam doesn't know about this player yet so we can't do anything about them for now
}
if (authstr && authstr[0] != '\0'
&& (strcmp(authstr, "STEAM_ID_PENDING") != 0))
{
/* Set authorization */
pPlayer->Authorize();
pPlayer->Authorize(authstr);
/* Mark as removed from queue */
unsigned int client = m_AuthQueue[i];
@@ -553,8 +533,7 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
/* Run manual connection routines */
char error[255];
const char *authid = engine->GetPlayerNetworkIDString(pEntity);
pPlayer->SetAuthString(authid);
pPlayer->Authorize();
pPlayer->Authorize(authid);
pPlayer->m_bFakeClient = true;
/*
@@ -565,34 +544,15 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
* Checking playerinfo's IsHLTV and IsReplay would be better and less
* error-prone but will always show false until later in the frame,
* after PutInServer and Activate, and we want it now!
*
* These checks are hairy as hell due to differences between engines and games.
*
* Most engines use "Replay" and "SourceTV" as bot names for these when they're
* created. EP2V, CSS and Nuclear Dawn (but not L4D2) differ from this by now using
* replay_/tv_name directly when creating the bot(s). To complicate it slightly
* further, the cvar can be empty and the engine's fallback to "unnamed" will be used.
* We can maybe just rip out the name checks at some point and rely solely on whether
* they're enabled and the join order.
*/
// This doesn't actually get incremented until OnClientConnect. Fake it to check.
int newCount = m_PlayersSinceActive + 1;
int userId = engine->GetPlayerUserId(pEntity);
#if (SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_NUCLEARDAWN || SOURCE_ENGINE == SE_LEFT4DEAD2)
static ConVar *tv_name = icvar->FindVar("tv_name");
#endif
#if SOURCE_ENGINE == SE_TF2
static ConVar *replay_name = icvar->FindVar("replay_name");
#endif
#if SOURCE_ENGINE == SE_TF2
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
if (m_bIsReplayActive && newCount == 1
&& (m_ReplayUserId == userId
|| (replay_name && strcmp(playername, replay_name->GetString()) == 0) || (replay_name && replay_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
)
)
&& (m_ReplayUserId == userId || strcmp(playername, "Replay") == 0))
{
pPlayer->m_bIsReplay = true;
m_ReplayUserId = userId;
@@ -602,15 +562,7 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
if (m_bIsSourceTVActive
&& ((!m_bIsReplayActive && newCount == 1)
|| (m_bIsReplayActive && newCount == 2))
&& (m_SourceTVUserId == userId
#if SOURCE_ENGINE == SE_CSGO
|| strcmp(playername, "GOTV") == 0
#elif (SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_NUCLEARDAWN)
|| (tv_name && strcmp(playername, tv_name->GetString()) == 0) || (tv_name && tv_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
#else
|| strcmp(playername, "SourceTV") == 0
#endif
)
&& (m_SourceTVUserId == userId || strcmp(playername, "SourceTV") == 0)
)
{
pPlayer->m_bIsSourceTV = true;
@@ -800,23 +752,21 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
}
else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
{
ClientConsolePrint(pEntity,
"SourceMod would not be possible without:");
ClientConsolePrint(pEntity,
" David \"BAILOPAN\" Anderson, Matt \"pRED\" Woodrow");
ClientConsolePrint(pEntity,
" Scott \"DS\" Ehlert, Fyren");
ClientConsolePrint(pEntity,
" Nicholas \"psychonic\" Hastings, Asher \"asherkin\" Baker");
ClientConsolePrint(pEntity,
" Borja \"faluco\" Ferrer, Pavol \"PM OnoTo\" Marko");
"SourceMod would not be possible without:");
ClientConsolePrint(pEntity,
" David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
ClientConsolePrint(pEntity,
" Scott \"DS\" Ehlert, Matt \"pRED\" Woodrow");
ClientConsolePrint(pEntity,
" Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
ClientConsolePrint(pEntity,
"SourceMod is open source under the GNU General Public License.");
RETURN_META(MRES_SUPERCEDE);
}
ClientConsolePrint(pEntity,
"SourceMod %s, by AlliedModders LLC", SOURCEMOD_VERSION);
"SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
ClientConsolePrint(pEntity,
"To see running plugins, type \"sm plugins\"");
ClientConsolePrint(pEntity,
@@ -913,7 +863,8 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
const char *networkid_force;
if ((networkid_force = engine->GetClientConVarValue(client, "networkid_force")) && networkid_force[0] != '\0')
{
unsigned int accountId = pPlayer->GetSteamAccountID();
unsigned long long *steamId = (unsigned long long *)engine->GetClientSteamID(pEntity);
unsigned int accountId = steamId ? (*steamId & 0xFFFFFFFF) : 0;
g_Logger.LogMessage("\"%s<%d><STEAM_1:%d:%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
new_name, pPlayer->GetUserId(), accountId & 1, accountId >> 1, networkid_force, pPlayer->GetIPAddress());
@@ -929,9 +880,7 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
{
if (!CheckSetAdminName(client, pPlayer, id))
{
char kickMsg[128];
logicore.CoreTranslate(kickMsg, sizeof(kickMsg), "%T", 2, NULL, "Name Reserved", &client);
pPlayer->Kick(kickMsg);
pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
RETURN_META(MRES_IGNORED);
}
} else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
@@ -1259,12 +1208,11 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
{
continue;
}
if (!pTarget->IsConnected())
if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
{
continue;
}
const char *authstr = pTarget->GetAuthString(false); // We want to make it easy for people to be kicked/banned, so don't require validation for command targets.
if (authstr && strcmp(authstr, new_pattern) == 0)
if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
{
if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
== COMMAND_TARGET_VALID)
@@ -1374,7 +1322,7 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
{
info->num_targets = 0;
info->reason = COMMAND_TARGET_NOT_HUMAN;
info->reason = COMMAND_FILTER_NO_BOTS;
return;
}
strncopy(info->target_name, "all bots", info->target_name_maxlength);
@@ -1577,7 +1525,6 @@ CPlayer::CPlayer()
m_bIsSourceTV = false;
m_bIsReplay = false;
m_Serial.value = -1;
m_SteamAccountID = 0;
}
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
@@ -1623,20 +1570,15 @@ void CPlayer::Connect()
}
}
void CPlayer::SetAuthString(const char *steamid)
void CPlayer::Authorize(const char *steamid)
{
if (m_IsAuthorized)
{
return;
}
m_AuthID.assign(steamid);
}
// Ensure a valid AuthString is set before calling.
void CPlayer::Authorize()
{
m_IsAuthorized = true;
m_AuthID.assign(steamid);
}
void CPlayer::Disconnect()
@@ -1657,7 +1599,6 @@ void CPlayer::Disconnect()
m_bIsSourceTV = false;
m_bIsReplay = false;
m_Serial.value = -1;
m_SteamAccountID = 0;
}
void CPlayer::SetName(const char *name)
@@ -1680,45 +1621,11 @@ const char *CPlayer::GetIPAddress()
return m_Ip.c_str();
}
const char *CPlayer::GetAuthString(bool validated)
const char *CPlayer::GetAuthString()
{
if (validated && !IsAuthStringValidated())
{
return NULL;
}
return m_AuthID.c_str();
}
unsigned int CPlayer::GetSteamAccountID(bool validated)
{
if (IsFakeClient() || (validated && !IsAuthStringValidated()))
{
return 0;
}
if (m_SteamAccountID != 0)
{
return m_SteamAccountID;
}
#if SOURCE_ENGINE < SE_ORANGEBOX
const char * pAuth = GetAuthString();
/* STEAM_0:1:123123 | STEAM_ID_LAN | STEAM_ID_PENDING */
if (pAuth && (strlen(pAuth) > 10) && pAuth[8] != '_')
{
m_SteamAccountID = (atoi(&pAuth[8]) | (atoi(&pAuth[10]) << 1));
}
#else
unsigned long long *steamId = (unsigned long long *)engine->GetClientSteamID(m_pEdict);
if (steamId)
{
m_SteamAccountID = (*steamId & 0xFFFFFFFF);
}
#endif
return m_SteamAccountID;
}
edict_t *CPlayer::GetEdict()
{
return m_pEdict;
@@ -1744,18 +1651,6 @@ bool CPlayer::IsAuthorized()
return m_IsAuthorized;
}
bool CPlayer::IsAuthStringValidated()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
if (g_Players.m_bAuthstringValidation && !g_HL2.IsLANServer())
{
return engine->IsClientFullyAuthenticated(m_pEdict);
}
#endif
return true;
}
IPlayerInfo *CPlayer::GetPlayerInfo()
{
if (m_pEdict->GetUnknown())
@@ -1830,11 +1725,7 @@ void CPlayer::Kick(const char *str)
else
{
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
#if SOURCE_ENGINE == SE_CSGO
pClient->Disconnect(str);
#else
pClient->Disconnect("%s", str);
#endif
}
}
+2 -7
View File
@@ -69,8 +69,7 @@ public:
public:
const char *GetName();
const char *GetIPAddress();
const char *GetAuthString(bool validated = true);
unsigned int GetSteamAccountID(bool validated = true);
const char *GetAuthString();
edict_t *GetEdict();
bool IsInGame();
bool WasCountedAsInGame();
@@ -100,11 +99,9 @@ private:
void Disconnect();
void SetName(const char *name);
void DumpAdmin(bool deleting);
void SetAuthString(const char *auth);
void Authorize();
void Authorize(const char *auth);
void Authorize_Post();
void DoPostConnectAuthorization();
bool IsAuthStringValidated();
private:
bool m_IsConnected;
bool m_IsInGame;
@@ -127,7 +124,6 @@ private:
bool m_bIsSourceTV;
bool m_bIsReplay;
serial_t m_Serial;
unsigned int m_SteamAccountID;
};
class PlayerManager :
@@ -221,7 +217,6 @@ private:
unsigned int *m_AuthQueue;
String m_PassInfoVar;
bool m_QueryLang;
bool m_bAuthstringValidation; // are we validating admins with steam before authorizing?
bool m_bIsListenServer;
int m_ListenClient;
bool m_bIsSourceTVActive;
+84 -93
View File
@@ -501,14 +501,14 @@ void CPlugin::SetSilentlyFailed(bool sf)
m_bSilentlyFailed = sf;
}
void CPlugin::LibraryActions(LibraryAction action)
void CPlugin::LibraryActions(bool dropping)
{
List<String>::iterator iter;
for (iter = m_Libraries.begin();
iter != m_Libraries.end();
iter++)
{
g_PluginSys.OnLibraryAction((*iter).c_str(), action);
g_PluginSys.OnLibraryAction((*iter).c_str(), true, dropping);
}
}
@@ -523,7 +523,7 @@ bool CPlugin::SetPauseState(bool paused)
if (paused)
{
LibraryActions(LibraryAction_Removed);
LibraryActions(true);
}
IPluginFunction *pFunction = m_pRuntime->GetFunctionByName("OnPluginPauseChange");
@@ -547,7 +547,7 @@ bool CPlugin::SetPauseState(bool paused)
if (!paused)
{
LibraryActions(LibraryAction_Added);
LibraryActions(false);
}
return true;
@@ -789,8 +789,6 @@ CPluginManager::CPluginManager()
m_AllPluginsLoaded = false;
m_MyIdent = NULL;
m_LoadingLocked = false;
m_bBlockBadPlugins = true;
}
CPluginManager::~CPluginManager()
@@ -1032,41 +1030,6 @@ LoadRes CPluginManager::_LoadPlugin(CPlugin **_plugin, const char *path, bool de
}
}
}
if (pPlugin->GetStatus() == Plugin_Created)
{
unsigned char *pCodeHash = pPlugin->m_pRuntime->GetCodeHash();
char codeHashBuf[40];
UTIL_Format(codeHashBuf, 40, "plugin_");
for (int i = 0; i < 16; i++)
UTIL_Format(codeHashBuf + 7 + (i * 2), 3, "%02x", pCodeHash[i]);
const char *bulletinUrl = g_pGameConf->GetKeyValue(codeHashBuf);
if (bulletinUrl != NULL)
{
if (m_bBlockBadPlugins)
{
if (error)
{
if (bulletinUrl[0] != '\0')
{
UTIL_Format(error, maxlength, "Known malware detected and blocked. See %s for more info", bulletinUrl);
} else {
UTIL_Format(error, maxlength, "Possible malware or illegal plugin detected and blocked");
}
}
pPlugin->m_status = Plugin_BadLoad;
} else {
if (bulletinUrl[0] != '\0')
{
g_Logger.LogMessage("%s: Known malware detected. See %s for more info, blocking disabled in core.cfg", pPlugin->GetFilename(), bulletinUrl);
} else {
g_Logger.LogMessage("%s: Possible malware or illegal plugin detected, blocking disabled in core.cfg", pPlugin->GetFilename());
}
}
}
}
LoadRes loadFailure = LoadRes_Failure;
/* Get the status */
@@ -1166,7 +1129,7 @@ void CPluginManager::LoadAutoPlugin(const char *plugin)
if ((res=_LoadPlugin(&pl, plugin, false, PluginType_MapUpdated, error, sizeof(error))) == LoadRes_Failure)
{
g_Logger.LogError("[SM] Failed to load plugin \"%s\": %s.", plugin, error);
g_Logger.LogError("[SM] Failed to load plugin \"%s\": %s", plugin, error);
pl->SetErrorState(
pl->GetStatus() <= Plugin_Created ? Plugin_BadLoad : pl->GetStatus(),
"%s",
@@ -1495,7 +1458,7 @@ bool CPluginManager::RunSecondPass(CPlugin *pPlugin, char *error, size_t maxleng
s_iter != pPlugin->m_Libraries.end();
s_iter++)
{
OnLibraryAction((*s_iter).c_str(), LibraryAction_Added);
OnLibraryAction((*s_iter).c_str(), true, false);
}
/* :TODO: optimize? does this even matter? */
@@ -1597,7 +1560,7 @@ bool CPluginManager::UnloadPlugin(IPlugin *plugin)
s_iter != pPlugin->m_Libraries.end();
s_iter++)
{
OnLibraryAction((*s_iter).c_str(), LibraryAction_Removed);
OnLibraryAction((*s_iter).c_str(), true, true);
}
List<IPluginsListener *>::iterator iter;
@@ -1605,15 +1568,14 @@ bool CPluginManager::UnloadPlugin(IPlugin *plugin)
if (pPlugin->GetStatus() <= Plugin_Error)
{
/* Notify plugin */
pPlugin->Call_OnPluginEnd();
/* Notify listeners of unloading */
for (iter=m_listeners.begin(); iter!=m_listeners.end(); iter++)
{
pListener = (*iter);
pListener->OnPluginUnloaded(pPlugin);
}
/* Notify plugin */
pPlugin->Call_OnPluginEnd();
}
pPlugin->DropEverything();
@@ -1914,9 +1876,6 @@ void CPluginManager::OnSourceModAllInitialized()
g_RootMenu.AddRootConsoleCommand("plugins", "Manage Plugins", this);
g_ShareSys.AddInterface(NULL, this);
m_pOnLibraryAdded = g_Forwards.CreateForward("OnLibraryAdded", ET_Ignore, 1, NULL, Param_String);
m_pOnLibraryRemoved = g_Forwards.CreateForward("OnLibraryRemoved", ET_Ignore, 1, NULL, Param_String);
}
void CPluginManager::OnSourceModShutdown()
@@ -1928,30 +1887,6 @@ void CPluginManager::OnSourceModShutdown()
g_HandleSys.RemoveType(g_PluginType, m_MyIdent);
g_ShareSys.DestroyIdentType(g_PluginIdent);
g_ShareSys.DestroyIdentity(m_MyIdent);
g_Forwards.ReleaseForward(m_pOnLibraryAdded);
g_Forwards.ReleaseForward(m_pOnLibraryRemoved);
}
ConfigResult CPluginManager::OnSourceModConfigChanged(const char *key,
const char *value,
ConfigSource source,
char *error,
size_t maxlength)
{
if (strcmp(key, "BlockBadPlugins") == 0) {
if (strcasecmp(value, "yes") == 0)
{
m_bBlockBadPlugins = true;
} else if (strcasecmp(value, "no") == 0) {
m_bBlockBadPlugins = false;
} else {
UTIL_Format(error, maxlength, "Invalid value: must be \"yes\" or \"no\"");
return ConfigResult_Reject;
}
return ConfigResult_Accept;
}
return ConfigResult_Ignore;
}
void CPluginManager::OnHandleDestroy(HandleType_t type, void *object)
@@ -2334,15 +2269,6 @@ void CPluginManager::OnRootConsoleCommand(const char *cmdname, const CCommand &c
{
g_RootMenu.ConsolePrint(" Timestamp: %s", pl->m_DateTime);
}
unsigned char *pCodeHash = pl->m_pRuntime->GetCodeHash();
unsigned char *pDataHash = pl->m_pRuntime->GetDataHash();
char combinedHash[33];
for (int i = 0; i < 16; i++)
UTIL_Format(combinedHash + (i * 2), 3, "%02x", pCodeHash[i] ^ pDataHash[i]);
g_RootMenu.ConsolePrint(" Hash: %s", combinedHash);
}
else
{
@@ -2557,18 +2483,83 @@ CPlugin *CPluginManager::GetPluginFromIdentity(IdentityToken_t *pToken)
return (CPlugin *)(pToken->ptr);
}
void CPluginManager::OnLibraryAction(const char *lib, LibraryAction action)
void CPluginManager::OnLibraryAction(const char *lib, bool is_a_plugin, bool drop)
{
switch (action)
List<CPlugin *>::iterator iter;
struct _pl
{
case LibraryAction_Removed:
m_pOnLibraryRemoved->PushString(lib);
m_pOnLibraryRemoved->Execute(NULL);
break;
case LibraryAction_Added:
m_pOnLibraryAdded->PushString(lib);
m_pOnLibraryAdded->Execute(NULL);
break;
cell_t name;
cell_t file;
cell_t required;
} *plc;
struct _ext
{
cell_t name;
cell_t file;
cell_t autoload;
cell_t required;
} *ext;
const char *name = drop ? "OnLibraryRemoved" : "OnLibraryAdded";
for (iter=m_plugins.begin();
iter!=m_plugins.end();
iter++)
{
CPlugin *pl = (*iter);
if (pl->GetStatus() != Plugin_Running)
{
continue;
}
IPluginContext *pContext = pl->GetBaseContext();
IPluginFunction *pf = pContext->GetFunctionByName(name);
if (!pf)
{
continue;
}
uint32_t num_vars = pContext->GetPubVarsNum();
for (uint32_t i=0; i<num_vars; i++)
{
sp_pubvar_t *pubvar;
if (pContext->GetPubvarByIndex(i, &pubvar) != SP_ERROR_NONE)
{
continue;
}
if (is_a_plugin && strncmp(pubvar->name, "__pl_", 5) == 0)
{
plc = (_pl *)pubvar->offs;
if (plc->required)
{
continue;
}
char *str;
pContext->LocalToString(plc->name, &str);
if (strcmp(str, lib) != 0)
{
continue;
}
pf->PushString(lib);
pf->Execute(NULL);
}
else if (!is_a_plugin && strncmp(pubvar->name, "__ext_", 6) == 0)
{
ext = (_ext *)pubvar->offs;
if (ext->required)
{
continue;
}
char *str;
pContext->LocalToString(ext->name, &str);
if (strcmp(str, lib) != 0)
{
continue;
}
pf->PushString(lib);
pf->Execute(NULL);
}
}
}
}
+5 -20
View File
@@ -47,17 +47,16 @@
#include "sm_trie.h"
#include "sourcemod.h"
#include <IRootConsoleMenu.h>
#if SOURCE_ENGINE >= SE_ALIENSWARM
#if SOURCE_ENGINE == SE_ALIENSWARM
#include "convar_sm_swarm.h"
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#elif (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#include "convar_sm_l4d.h"
#elif SOURCE_ENGINE >= SE_ORANGEBOX
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_BLOODYGOODTIME) || (SOURCE_ENGINE == SE_EYE) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"
#else
#include "convar_sm.h"
#endif
#include "ITranslator.h"
#include "IGameConfigs.h"
#include "NativeOwner.h"
#include "ShareSys.h"
@@ -131,12 +130,6 @@ enum APLRes
APLRes_SilentFailure
};
enum LibraryAction
{
LibraryAction_Removed,
LibraryAction_Added
};
struct AutoConfig
{
String autocfg;
@@ -256,7 +249,7 @@ public:
{
m_Libraries.push_back(name);
}
void LibraryActions(LibraryAction action);
void LibraryActions(bool dropping);
void SyncMaxClients(int max_clients);
protected:
bool UpdateInfo();
@@ -333,7 +326,6 @@ public: //IPluginManager
public: //SMGlobalClass
void OnSourceModAllInitialized();
void OnSourceModShutdown();
ConfigResult OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength);
void OnSourceModMaxPlayersChanged(int newvalue);
public: //IHandleTypeDispatch
void OnHandleDestroy(HandleType_t type, void *object);
@@ -409,7 +401,7 @@ public:
void Shutdown();
void OnLibraryAction(const char *lib, LibraryAction action);
void OnLibraryAction(const char *lib, bool is_a_plugin, bool drop);
bool LibraryExists(const char *lib);
@@ -478,13 +470,6 @@ private:
List<FakeNative *> m_Natives;
bool m_LoadingLocked;
// Config
bool m_bBlockBadPlugins;
// Forwards
IForward *m_pOnLibraryAdded;
IForward *m_pOnLibraryRemoved;
};
extern CPluginManager g_PluginSys;
File diff suppressed because it is too large Load Diff
+32 -298
View File
@@ -32,32 +32,18 @@
#include "UserMessages.h"
#include "sm_stringutil.h"
#if SOURCE_ENGINE == SE_CSGO
#include <cstrike15_usermessage_helpers.h>
#endif
UserMessages g_UserMsgs;
#if SOURCE_ENGINE == SE_CSGO
SH_DECL_HOOK3_void(IVEngineServer, SendUserMessage, SH_NOATTRIB, 0, IRecipientFilter &, int, const protobuf::Message &);
#else
#if SOURCE_ENGINE >= SE_LEFT4DEAD
SH_DECL_HOOK3(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int, const char *);
#else
SH_DECL_HOOK2(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int);
#endif
SH_DECL_HOOK0_void(IVEngineServer, MessageEnd, SH_NOATTRIB, 0);
#endif // ==SE_CSGO
UserMessages::UserMessages()
#ifndef USE_PROTOBUF_USERMESSAGES
: m_InterceptBuffer(m_pBase, 2500)
UserMessages::UserMessages() : m_InterceptBuffer(m_pBase, 2500)
{
m_Names = sm_trie_create();
#else
: m_InterceptBuffer(NULL)
{
#endif
m_HookCount = 0;
m_InExec = false;
m_InHook = false;
@@ -67,9 +53,7 @@ UserMessages::UserMessages()
UserMessages::~UserMessages()
{
#ifndef USE_PROTOBUF_USERMESSAGES
sm_trie_destroy(m_Names);
#endif
CStack<ListenerInfo *>::iterator iter;
for (iter=m_FreeListeners.begin(); iter!=m_FreeListeners.end(); iter++)
@@ -81,10 +65,8 @@ UserMessages::~UserMessages()
void UserMessages::OnSourceModStartup(bool late)
{
#ifndef USE_PROTOBUF_USERMESSAGES
/* -1 means SourceMM was unable to get the user message list */
m_FallbackSearch = (g_SMAPI->GetUserMessageCount() == -1);
#endif
}
void UserMessages::OnSourceModAllInitialized()
@@ -96,25 +78,16 @@ void UserMessages::OnSourceModAllShutdown()
{
if (m_HookCount)
{
#if SOURCE_ENGINE == SE_CSGO
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Post, true);
#else
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
#endif
}
m_HookCount = 0;
}
int UserMessages::GetMessageIndex(const char *msg)
{
#if SOURCE_ENGINE == SE_CSGO
// Can split this per engine and/or game later
return g_Cstrike15UsermessageHelpers.GetIndex(msg);
#else
int msgid;
if (!sm_trie_retrieve(m_Names, msg, reinterpret_cast<void **>(&msgid)))
@@ -145,19 +118,10 @@ int UserMessages::GetMessageIndex(const char *msg)
}
return msgid;
#endif
}
bool UserMessages::GetMessageName(int msgid, char *buffer, size_t maxlength) const
{
#if SOURCE_ENGINE == SE_CSGO
const char *pszName = g_Cstrike15UsermessageHelpers.GetName(msgid);
if (!pszName)
return false;
strncopy(buffer, pszName, maxlength);
return true;
#else
if (m_FallbackSearch)
{
int size;
@@ -173,14 +137,10 @@ bool UserMessages::GetMessageName(int msgid, char *buffer, size_t maxlength) con
}
return false;
#endif
}
bf_write *UserMessages::StartBitBufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
bf_write *UserMessages::StartMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return NULL;
#else
bf_write *buffer;
if (m_InExec || m_InHook)
@@ -222,75 +182,6 @@ bf_write *UserMessages::StartBitBufMessage(int msg_id, const cell_t players[], u
}
return buffer;
#endif // USE_PROTOBUF_USERMESSAGES
}
google::protobuf::Message *UserMessages::StartProtobufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
{
#ifndef USE_PROTOBUF_USERMESSAGES
return NULL;
#else
protobuf::Message *buffer;
if (m_InExec || m_InHook)
{
return NULL;
}
if (msg_id < 0 || msg_id >= 255)
{
return NULL;
}
m_CurId = msg_id;
m_CellRecFilter.Initialize(players, playersNum);
m_CurFlags = flags;
if (m_CurFlags & USERMSG_INITMSG)
{
m_CellRecFilter.SetToInit(true);
}
if (m_CurFlags & USERMSG_RELIABLE)
{
m_CellRecFilter.SetToReliable(true);
}
m_InExec = true;
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
// direct message creation, return buffer "from engine". keep track
m_FakeEngineBuffer = g_Cstrike15UsermessageHelpers.GetPrototype(msg_id)->New();
buffer = m_FakeEngineBuffer;
} else {
char messageName[32];
if (!GetMessageName(msg_id, messageName, sizeof(messageName)))
{
m_InExec = false;
return NULL;
}
protobuf::Message *msg = OnStartMessage_Pre(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, messageName);
switch (m_FakeMetaRes)
{
case MRES_IGNORED:
case MRES_HANDLED:
m_FakeEngineBuffer = g_Cstrike15UsermessageHelpers.GetPrototype(msg_id)->New();
buffer = m_FakeEngineBuffer;
break;
case MRES_OVERRIDE:
m_FakeEngineBuffer = g_Cstrike15UsermessageHelpers.GetPrototype(msg_id)->New();
// fallthrough
case MRES_SUPERCEDE:
buffer = msg;
break;
}
OnStartMessage_Post(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, messageName);
}
return buffer;
#endif // USE_PROTOBUF_USERMESSAGES
}
bool UserMessages::EndMessage()
@@ -300,37 +191,12 @@ bool UserMessages::EndMessage()
return false;
}
#if SOURCE_ENGINE == SE_CSGO
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(m_CellRecFilter), m_CurId, *m_FakeEngineBuffer);
delete m_FakeEngineBuffer;
m_FakeEngineBuffer = NULL;
} else {
OnMessageEnd_Pre();
switch (m_FakeMetaRes)
{
case MRES_IGNORED:
case MRES_HANDLED:
case MRES_OVERRIDE:
engine->SendUserMessage(static_cast<IRecipientFilter &>(m_CellRecFilter), m_CurId, *m_FakeEngineBuffer);
delete m_FakeEngineBuffer;
m_FakeEngineBuffer = NULL;
break;
//case MRES_SUPERCEDE:
}
OnMessageEnd_Post();
}
#else
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
ENGINE_CALL(MessageEnd)();
} else {
engine->MessageEnd();
}
#endif // SE_CSGO
m_InExec = false;
m_CurFlags = 0;
@@ -339,60 +205,31 @@ bool UserMessages::EndMessage()
return true;
}
UserMessageType UserMessages::GetUserMessageType() const
{
#ifdef USE_PROTOBUF_USERMESSAGES
return UM_Protobuf;
#else
return UM_BitBuf;
#endif
}
bool UserMessages::HookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalHook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, true);
#else
return InternalHook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, true);
#endif
return InternalHook(msg_id, pListener, intercept, true);
}
bool UserMessages::UnhookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalUnhook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, true);
#else
return InternalUnhook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, true);
#endif
return InternalUnhook(msg_id, pListener, intercept, true);
}
bool UserMessages::HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalHook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, false);
#else
return InternalHook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, false);
#endif
return InternalHook(msg_id, pListener, intercept, false);
}
bool UserMessages::UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalUnhook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, false);
#else
return InternalUnhook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, false);
#endif
return InternalUnhook(msg_id, pListener, intercept, false);
}
#ifdef USE_PROTOBUF_USERMESSAGES
bool UserMessages::InternalHook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew)
#else
bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew)
#endif
bool UserMessages::InternalHook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew)
{
if (msg_id < 0 || msg_id >= 255)
{
@@ -415,15 +252,10 @@ bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListene
if (!m_HookCount++)
{
#if SOURCE_ENGINE == SE_CSGO
SH_ADD_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Pre, false);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Post, true);
#else
SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
#endif
}
if (intercept)
@@ -436,11 +268,7 @@ bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListene
return true;
}
#ifdef USE_PROTOBUF_USERMESSAGES
bool UserMessages::InternalUnhook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew)
#else
bool UserMessages::InternalUnhook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew)
#endif
bool UserMessages::InternalUnhook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew)
{
MsgList *pList;
MsgIter iter;
@@ -481,69 +309,14 @@ void UserMessages::_DecRefCounter()
{
if (--m_HookCount == 0)
{
#if SOURCE_ENGINE == SE_CSGO
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Post, true);
#else
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
#endif
}
}
#if SOURCE_ENGINE == SE_CSGO
void UserMessages::OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg)
{
OnStartMessage_Pre(&filter, msg_type, g_Cstrike15UsermessageHelpers.GetName(msg_type));
if (m_FakeMetaRes == MRES_SUPERCEDE)
{
int size = msg.ByteSize();
uint8 *data = (uint8 *)stackalloc(size);
msg.SerializePartialToArray(data, size);
m_InterceptBuffer->ParsePartialFromArray(data, size);
}
else
{
m_FakeEngineBuffer = &const_cast<protobuf::Message &>(msg);
}
OnStartMessage_Post(&filter, msg_type, g_Cstrike15UsermessageHelpers.GetName(msg_type));
OnMessageEnd_Pre();
if (m_FakeMetaRes == MRES_SUPERCEDE)
RETURN_META(MRES_SUPERCEDE);
RETURN_META(MRES_IGNORED);
}
void UserMessages::OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg)
{
OnMessageEnd_Post();
RETURN_META(MRES_IGNORED);
}
#endif
#ifdef USE_PROTOBUF_USERMESSAGES
#define UM_RETURN_META_VALUE(res, val) \
m_FakeMetaRes = res; \
return val;
#define UM_RETURN_META(res) \
m_FakeMetaRes = res; \
return;
#else
#define UM_RETURN_META_VALUE(res, val) \
RETURN_META_VALUE(res, val)
#define UM_RETURN_META(res) \
RETURN_META(res)
#endif
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type)
@@ -556,7 +329,7 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
|| (m_InExec && (m_CurFlags & USERMSG_BLOCKHOOKS)))
{
m_InHook = false;
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
m_CurId = msg_type;
@@ -566,23 +339,14 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
if (!is_intercept_empty)
{
#ifdef USE_PROTOBUF_USERMESSAGES
if (m_InterceptBuffer)
delete m_InterceptBuffer;
m_InterceptBuffer = g_Cstrike15UsermessageHelpers.GetPrototype(msg_type)->New();
UM_RETURN_META_VALUE(MRES_SUPERCEDE, m_InterceptBuffer);
#else
m_InterceptBuffer.Reset();
UM_RETURN_META_VALUE(MRES_SUPERCEDE, &m_InterceptBuffer);
#endif
RETURN_META_VALUE(MRES_SUPERCEDE, &m_InterceptBuffer);
}
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type)
@@ -590,26 +354,19 @@ bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_ty
{
if (!m_InHook)
{
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#ifdef USE_PROTOBUF_USERMESSAGES
if (m_FakeMetaRes == MRES_SUPERCEDE)
m_OrigBuffer = m_InterceptBuffer;
else
m_OrigBuffer = m_FakeEngineBuffer;
#else
m_OrigBuffer = META_RESULT_ORIG_RET(bf_write *);
#endif
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
void UserMessages::OnMessageEnd_Post()
{
if (!m_InHook)
{
UM_RETURN_META(MRES_IGNORED);
RETURN_META(MRES_IGNORED);
}
MsgList *pList;
@@ -677,7 +434,7 @@ void UserMessages::OnMessageEnd_Pre()
{
if (!m_InHook)
{
UM_RETURN_META(MRES_IGNORED);
RETURN_META(MRES_IGNORED);
}
MsgList *pList;
@@ -693,11 +450,7 @@ void UserMessages::OnMessageEnd_Pre()
{
pInfo = (*iter);
pInfo->IsHooked = true;
#ifdef USE_PROTOBUF_USERMESSAGES
res = pInfo->Callback->InterceptUserMessage(m_CurId, m_InterceptBuffer, m_CurRecFilter);
#else
res = pInfo->Callback->InterceptUserMessage(m_CurId, &m_InterceptBuffer, m_CurRecFilter);
#endif
intercepted = true;
@@ -745,10 +498,8 @@ void UserMessages::OnMessageEnd_Pre()
if (!handled && intercepted)
{
#if SOURCE_ENGINE == SE_CSGO
ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(*m_CurRecFilter), m_CurId, *m_InterceptBuffer);
#else
bf_write *engine_bfw;
#if SOURCE_ENGINE >= SE_LEFT4DEAD
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId, g_SMAPI->GetUserMessage(m_CurId));
#else
@@ -757,46 +508,29 @@ void UserMessages::OnMessageEnd_Pre()
m_ReadBuffer.StartReading(m_InterceptBuffer.GetBasePointer(), m_InterceptBuffer.GetNumBytesWritten());
engine_bfw->WriteBitsFromBuffer(&m_ReadBuffer, m_InterceptBuffer.GetNumBitsWritten());
ENGINE_CALL(MessageEnd)();
#endif // SE_CSGO
}
pList = &m_msgHooks[m_CurId];
for (iter=pList->begin(); iter!=pList->end(); )
{
#if SOURCE_ENGINE == SE_CSGO
int size = m_OrigBuffer->ByteSize();
uint8 *data = (uint8 *)stackalloc(size);
m_OrigBuffer->SerializePartialToArray(data, size);
protobuf::Message *pTempMsg = g_Cstrike15UsermessageHelpers.GetPrototype(m_CurId)->New();
pTempMsg->ParsePartialFromArray(data, size);
#else
bf_write *pTempMsg = m_OrigBuffer;
#endif
pInfo = (*iter);
pInfo->IsHooked = true;
pInfo->Callback->OnUserMessage(m_CurId, m_OrigBuffer, m_CurRecFilter);
pList = &m_msgHooks[m_CurId];
for (iter=pList->begin(); iter!=pList->end(); )
if (pInfo->KillMe)
{
pInfo = (*iter);
pInfo->IsHooked = true;
pInfo->Callback->OnUserMessage(m_CurId, pTempMsg, m_CurRecFilter);
if (pInfo->KillMe)
{
iter = pList->erase(iter);
m_FreeListeners.push(pInfo);
_DecRefCounter();
continue;
}
pInfo->IsHooked = false;
iter++;
iter = pList->erase(iter);
m_FreeListeners.push(pInfo);
_DecRefCounter();
continue;
}
#if SOURCE_ENGINE == SE_CSGO
delete pTempMsg;
#endif
pInfo->IsHooked = false;
iter++;
}
UM_RETURN_META((intercepted) ? MRES_SUPERCEDE : MRES_IGNORED);
RETURN_META((intercepted) ? MRES_SUPERCEDE : MRES_IGNORED);
supercede:
m_BlockEndPost = true;
UM_RETURN_META(MRES_SUPERCEDE);
RETURN_META(MRES_SUPERCEDE);
}
+6 -51
View File
@@ -36,35 +36,16 @@
#include <IUserMessages.h>
#include "sourcemm_api.h"
#include "sm_trie.h"
#include "sm_stringutil.h"
#include "CellRecipientFilter.h"
using namespace SourceHook;
using namespace SourceMod;
#if SOURCE_ENGINE == SE_CSGO
#define USE_PROTOBUF_USERMESSAGES
#endif
#ifdef USE_PROTOBUF_USERMESSAGES
#include <google/protobuf/message.h>
#include <google/protobuf/descriptor.h>
#include <netmessages.pb.h>
using namespace google;
#else
#include <bitbuf.h>
#endif
#define INVALID_MESSAGE_ID -1
struct ListenerInfo
{
#ifdef USE_PROTOBUF_USERMESSAGES
IProtobufUserMessageListener *Callback;
#else
IBitBufUserMessageListener *Callback;
#endif
IUserMessageListener *Callback;
bool IsHooked;
bool KillMe;
bool IsNew;
@@ -89,8 +70,7 @@ public: //IUserMessages
bool GetMessageName(int msgid, char *buffer, size_t maxlength) const;
bool HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
bool UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
bf_write *StartBitBufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
google::protobuf::Message *StartProtobufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
bf_write *StartMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
bool EndMessage();
bool HookUserMessage2(int msg_id,
IUserMessageListener *pListener,
@@ -98,17 +78,8 @@ public: //IUserMessages
bool UnhookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept=false);
UserMessageType GetUserMessageType() const;
public:
#if SOURCE_ENGINE == SE_CSGO
void OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
void OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
#endif
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
protobuf::Message *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
bf_write *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#else
@@ -118,40 +89,24 @@ public:
void OnMessageEnd_Pre();
void OnMessageEnd_Post();
private:
#ifdef USE_PROTOBUF_USERMESSAGES
bool InternalHook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew);
#else
bool InternalHook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew);
#endif
bool InternalHook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew);
void _DecRefCounter();
private:
List<ListenerInfo *> m_msgHooks[255];
List<ListenerInfo *> m_msgIntercepts[255];
CStack<ListenerInfo *> m_FreeListeners;
IRecipientFilter *m_CurRecFilter;
#ifndef USE_PROTOBUF_USERMESSAGES
unsigned char m_pBase[2500];
IRecipientFilter *m_CurRecFilter;
bf_write m_InterceptBuffer;
bf_write *m_OrigBuffer;
bf_read m_ReadBuffer;
#else
// The engine used to provide this. Now we track it.
protobuf::Message *m_OrigBuffer;
protobuf::Message *m_FakeEngineBuffer;
META_RES m_FakeMetaRes;
protobuf::Message *m_InterceptBuffer;
#endif
size_t m_HookCount;
bool m_InHook;
bool m_BlockEndPost;
#ifndef USE_PROTOBUF_USERMESSAGES
bool m_FallbackSearch;
Trie *m_Names;
#endif
CellRecipientFilter m_CellRecFilter;
bool m_InExec;
int m_CurFlags;
+1 -1
View File
@@ -386,7 +386,7 @@ public:
virtual void SetValue( const char *value );
virtual void SetValue( float value );
virtual void SetValue( int value );
#if SOURCE_ENGINE >= SE_NUCLEARDAWN
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
virtual void SetValue( Color value );
#endif
+1 -11
View File
@@ -20,7 +20,7 @@
#include "tier1/iconvar.h"
#include "tier1/utlvector.h"
#include "tier1/utlstring.h"
#include "Color.h"
#include "color.h"
#include "icvar.h"
#ifdef _WIN32
@@ -381,14 +381,8 @@ public:
FnChangeCallback_t GetChangeCallback( int slot ) const { return m_pParent->m_fnChangeCallbacks[ slot ]; }
// Retrieve value
#if SOURCE_ENGINE == SE_CSGO
virtual float GetFloat( void ) const;
virtual int GetInt( void ) const;
#else
FORCEINLINE_CVAR float GetFloat( void ) const;
FORCEINLINE_CVAR int GetInt( void ) const;
#endif
FORCEINLINE_CVAR Color GetColor( void ) const;
FORCEINLINE_CVAR bool GetBool() const { return !!GetInt(); }
FORCEINLINE_CVAR char const *GetString( void ) const;
@@ -901,9 +895,7 @@ void ConVar_PrintDescription( const ConCommandBase *pVar );
//-----------------------------------------------------------------------------
// Purpose: Utility class to quickly allow ConCommands to call member methods
//-----------------------------------------------------------------------------
#ifdef _WIN32
#pragma warning (disable : 4355 )
#endif
template< class T >
class CConCommandMemberAccessor : public ConCommand, public ICommandCallback, public ICommandCompletionCallback
@@ -950,9 +942,7 @@ private:
FnMemberCommandCompletionCallback_t m_CompletionFunc;
};
#ifdef _WIN32
#pragma warning ( default : 4355 )
#endif
//-----------------------------------------------------------------------------
+56 -56
View File
@@ -1,59 +1,59 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
binary = SM.Library(builder, 'sourcemod.logic')
binary.compiler.cxxincludes += [
os.path.join(builder.sourcePath, 'core', 'logic'),
os.path.join(builder.sourcePath, 'public'),
os.path.join(builder.sourcePath, 'public', 'sourcepawn'),
os.path.join(builder.sourcePath, 'public', 'amtl'),
os.path.join(SM.mms_root, 'core', 'sourcehook')
]
binary.compiler.defines += [
'SM_DEFAULT_THREADER',
'SM_LOGIC'
]
if builder.target_platform == 'linux':
binary.compiler.postlink += ['-lpthread', '-lrt']
elif builder.target_platform == 'mac':
binary.compiler.cflags += ['-Wno-deprecated-declarations']
binary.compiler.postlink += ['-framework', 'CoreServices']
binary.sources += [
'common_logic.cpp',
'smn_adt_array.cpp',
'smn_sorting.cpp',
'smn_maplists.cpp',
'smn_adt_stack.cpp',
'thread/ThreadWorker.cpp',
'thread/BaseWorker.cpp',
'ThreadSupport.cpp',
'smn_float.cpp',
'TextParsers.cpp',
'smn_textparse.cpp',
'smn_adt_trie.cpp',
'Profiler.cpp',
'smn_functions.cpp',
'smn_timers.cpp',
'smn_players.cpp',
'MemoryUtils.cpp',
'smn_admin.cpp',
'smn_banning.cpp',
'stringutil.cpp',
'Translator.cpp',
'PhraseCollection.cpp',
'smn_lang.cpp',
'smn_string.cpp',
'smn_handles.cpp',
'smn_datapacks.cpp',
'smn_gameconfigs.cpp',
'GameConfigs.cpp',
'sm_crc32.cpp',
'smn_profiler.cpp',
]
if builder.target_platform == 'windows':
binary.sources += ['thread/WinThreads.cpp']
else:
binary.sources += ['thread/PosixThreads.cpp']
compiler = SM.DefaultCompiler()
base = AMBuild.sourceFolder
compiler['CXXINCLUDES'].append(os.path.join(SM.mmsPath, 'core', 'sourcehook'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'core', 'logic'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'public'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'public', 'sourcepawn'))
compiler['CDEFINES'].append('SM_DEFAULT_THREADER')
compiler['CDEFINES'].append('SM_LOGIC')
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'].append('-lpthread')
if AMBuild.target['platform'] == 'darwin':
compiler['POSTLINKFLAGS'].extend(['-framework', 'CoreServices'])
extension = AMBuild.AddJob('sourcemod.logic')
binary = Cpp.LibraryBuilder('sourcemod.logic', AMBuild, extension, compiler)
files = [
'common_logic.cpp',
'smn_adt_array.cpp',
'smn_sorting.cpp',
'smn_maplists.cpp',
'smn_adt_stack.cpp',
'thread/ThreadWorker.cpp',
'thread/BaseWorker.cpp',
'ThreadSupport.cpp',
'smn_float.cpp',
'TextParsers.cpp',
'smn_textparse.cpp',
'smn_adt_trie.cpp',
'Profiler.cpp',
'smn_functions.cpp',
'smn_timers.cpp',
'smn_players.cpp',
'MemoryUtils.cpp',
'smn_admin.cpp',
'smn_banning.cpp',
'stringutil.cpp',
'Translator.cpp',
'PhraseCollection.cpp',
'smn_lang.cpp',
'smn_string.cpp',
'smn_handles.cpp',
'smn_datapacks.cpp',
'smn_gameconfigs.cpp',
'GameConfigs.cpp',
'sm_crc32.cpp',
'smn_profiler.cpp'
]
if AMBuild.target['platform'] == 'windows':
files.append('thread/WinThreads.cpp')
else:
files.append('thread/PosixThreads.cpp')
binary.AddSourceFiles('core/logic', files)
SM.AutoVersion('core/logic', binary)
binary.SendToJob()
SM.binaries += [builder.Add(binary)]
+47 -85
View File
@@ -54,7 +54,6 @@ IGameConfig *g_pGameConf = NULL;
static char g_Game[256];
static char g_GameDesc[256] = {'!', '\0'};
static char g_GameName[256] = {'$', '\0'};
static const char *g_pParseEngine = NULL;
#define PSTATE_NONE 0
#define PSTATE_GAMES 1
@@ -90,7 +89,7 @@ struct TempSigInfo
library[0] = '\0';
sig[0] = '\0';
}
char sig[1024];
char sig[512];
char library[64];
} s_TempSig;
unsigned int s_ServerBinCRC;
@@ -113,10 +112,10 @@ static bool DoesGameMatch(const char *value)
static bool DoesEngineMatch(const char *value)
{
return strcmp(value, g_pParseEngine) == 0;
return strcmp(value, smcore.GetSourceEngineName()) == 0;
}
CGameConfig::CGameConfig(const char *file, const char *engine)
CGameConfig::CGameConfig(const char *file)
{
strncopy(m_File, file, sizeof(m_File));
m_pAddresses = new KTrie<AddressConf>();
@@ -125,18 +124,6 @@ CGameConfig::CGameConfig(const char *file, const char *engine)
m_CustomLevel = 0;
m_CustomHandler = NULL;
if (!engine)
m_pEngine = smcore.GetSourceEngineName();
else
m_pEngine = engine;
if (strcmp(m_pEngine, "css") == 0 || strcmp(m_pEngine, "dods") == 0 || strcmp(m_pEngine, "hl2dm") == 0 || strcmp(m_pEngine, "tf2") == 0)
this->SetBaseEngine("orangebox_valve");
else if (strcmp(m_pEngine, "nucleardawn") == 0)
this->SetBaseEngine("left4dead2");
else
this->SetBaseEngine(NULL);
}
CGameConfig::~CGameConfig()
@@ -538,16 +525,9 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
s_TempSig.library,
m_CurFile);
} else {
#if defined PLATFORM_POSIX
if (s_TempSig.sig[0] == '@')
{
#if defined PLATFORM_WINDOWS
MEMORY_BASIC_INFORMATION mem;
if (VirtualQuery(addrInBase, &mem, sizeof(mem)))
final_addr = g_MemUtils.ResolveSymbol(mem.AllocationBase, &s_TempSig.sig[1]);
else
smcore.LogError("[SM] Unable to find library \"%s\" in memory (gameconf \"%s\")", s_TempSig.library, m_File);
#elif defined PLATFORM_POSIX
Dl_info info;
/* GNU only: returns 0 on error, inconsistent! >:[ */
if (dladdr(addrInBase, &info) != 0)
@@ -570,12 +550,12 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
s_TempSig.library,
m_File);
}
#endif
}
if (final_addr)
{
goto skip_find;
}
#endif
/* First, preprocess the signature */
unsigned char real_sig[511];
size_t real_bytes;
@@ -592,7 +572,9 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
}
}
#if defined PLATFORM_POSIX
skip_find:
#endif
m_Sigs.replace(m_offset, final_addr);
m_ParseState = PSTATE_GAMEDEFS_SIGNATURES;
@@ -607,11 +589,19 @@ skip_find:
{
m_ParseState = PSTATE_GAMEDEFS_ADDRESSES;
if (m_Address[0] != '\0' && m_AddressSignature[0] != '\0')
if (m_Address[0] == '\0')
{
AddressConf addrConf(m_AddressSignature, sizeof(m_AddressSignature), m_AddressReadCount, m_AddressRead);
m_pAddresses->replace(m_Address, addrConf);
smcore.LogError("[SM] Address sections must have names (gameconf \"%s\")", m_CurFile);
break;
}
if (m_AddressSignature[0] == '\0')
{
smcore.LogError("[SM] Address section for \"%s\" did not specify a signature (gameconf \"%s\")", m_Address, m_CurFile);
break;
}
AddressConf addrConf(m_AddressSignature, sizeof(m_AddressSignature), m_AddressReadCount, m_AddressRead);
m_pAddresses->replace(m_Address, addrConf);
break;
}
@@ -777,29 +767,19 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
SMCStates state = {0, 0};
List<String> fileList;
master_reader.fileList = &fileList;
const char *pEngine[2] = { m_pBaseEngine, m_pEngine };
for (unsigned char iter = 0; iter < SM_ARRAYSIZE(pEngine); ++iter)
err = textparsers->ParseSMCFile(path, &master_reader, &state, error, maxlength);
if (err != SMCError_Okay)
{
if (pEngine[iter] == NULL)
{
continue;
}
const char *msg = textparsers->GetSMCErrorString(err);
this->SetParseEngine(pEngine[iter]);
err = textparsers->ParseSMCFile(path, &master_reader, &state, error, maxlength);
if (err != SMCError_Okay)
{
const char *msg = textparsers->GetSMCErrorString(err);
smcore.LogError("[SM] Error parsing master gameconf file \"%s\":", path);
smcore.LogError("[SM] Error %d on line %d, col %d: %s",
err,
state.line,
state.col,
msg ? msg : "Unknown error");
return false;
}
smcore.LogError("[SM] Error parsing master gameconf file \"%s\":", path);
smcore.LogError("[SM] Error %d on line %d, col %d: %s",
err,
state.line,
state.col,
msg ? msg : "Unknown error");
return false;
}
/* Go through each file we found and parse it. */
@@ -865,53 +845,35 @@ bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength)
m_IgnoreLevel = 0;
bShouldBeReadingDefault = true;
m_ParseState = PSTATE_NONE;
const char *pEngine[2] = { m_pBaseEngine, m_pEngine };
for (unsigned char iter = 0; iter < SM_ARRAYSIZE(pEngine); ++iter)
if ((err=textparsers->ParseSMCFile(m_CurFile, this, &state, error, maxlength))
!= SMCError_Okay)
{
if (pEngine[iter] == NULL)
const char *msg;
msg = textparsers->GetSMCErrorString(err);
smcore.LogError("[SM] Error parsing gameconfig file \"%s\":", m_CurFile);
smcore.LogError("[SM] Error %d on line %d, col %d: %s",
err,
state.line,
state.col,
msg ? msg : "Unknown error");
if (m_ParseState == PSTATE_GAMEDEFS_CUSTOM)
{
continue;
//error occurred while parsing a custom section
m_CustomHandler->ReadSMC_ParseEnd(true, true);
m_CustomHandler = NULL;
m_CustomLevel = 0;
}
this->SetParseEngine(pEngine[iter]);
if ((err=textparsers->ParseSMCFile(m_CurFile, this, &state, error, maxlength))
!= SMCError_Okay)
{
const char *msg = textparsers->GetSMCErrorString(err);
smcore.LogError("[SM] Error parsing gameconfig file \"%s\":", m_CurFile);
smcore.LogError("[SM] Error %d on line %d, col %d: %s",
err,
state.line,
state.col,
msg ? msg : "Unknown error");
if (m_ParseState == PSTATE_GAMEDEFS_CUSTOM)
{
//error occurred while parsing a custom section
m_CustomHandler->ReadSMC_ParseEnd(true, true);
m_CustomHandler = NULL;
m_CustomLevel = 0;
}
return false;
}
return false;
}
return true;
}
void CGameConfig::SetBaseEngine(const char *engine)
{
m_pBaseEngine = engine;
}
void CGameConfig::SetParseEngine(const char *engine)
{
g_pParseEngine = engine;
}
bool CGameConfig::GetOffset(const char *key, int *value)
{
int *pvalue;
+1 -5
View File
@@ -50,13 +50,11 @@ class CGameConfig :
{
friend class GameConfigManager;
public:
CGameConfig(const char *file, const char *engine = NULL);
CGameConfig(const char *file);
~CGameConfig();
public:
bool Reparse(char *error, size_t maxlength);
bool EnterFile(const char *file, char *error, size_t maxlength);
void SetBaseEngine(const char *engine);
void SetParseEngine(const char *engine);
public: //ITextListener_SMC
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
@@ -113,8 +111,6 @@ private:
int m_AddressReadCount;
int m_AddressRead[8];
KTrie<AddressConf> *m_pAddresses;
const char *m_pEngine;
const char *m_pBaseEngine;
};
class GameConfigManager :
+1 -2
View File
@@ -40,8 +40,7 @@ OBJECTS = \
smn_datapacks.cpp \
smn_gameconfigs.cpp \
GameConfigs.cpp \
smn_players.cpp \
smn_profiler.cpp
smn_players.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
+1 -1
View File
@@ -116,7 +116,7 @@ void *MemoryUtils::FindPattern(const void *libPtr, const char *pattern, size_t l
}
ptr = reinterpret_cast<char *>(lib.baseAddress);
end = ptr + lib.memorySize - len;
end = ptr + lib.memorySize - 1;
while (ptr < end)
{
+16 -1
View File
@@ -479,6 +479,13 @@ SMCResult CPhraseFile::ReadSMC_KeyValue(const SMCStates *states, const char *key
}
else
{
size_t len = strlen(key);
if (len < 2 || len > 3)
{
ParseWarning("Ignoring translation to invalid language \"%s\" on line %d.", key, states->line);
return SMCResult_Continue;
}
unsigned int lang;
if (!m_pTranslator->GetLanguageByCode(key, &lang))
{
@@ -491,7 +498,7 @@ SMCResult CPhraseFile::ReadSMC_KeyValue(const SMCStates *states, const char *key
/* See how many bytes we need for this string, then allocate.
* NOTE: THIS SHOULD GUARANTEE THAT WE DO NOT NEED TO NEED TO SIZE CHECK
*/
size_t len = strlen(value) + pPhrase->fmt_bytes + 1;
len = strlen(value) + pPhrase->fmt_bytes + 1;
char *out_buf;
int out_idx;
@@ -914,6 +921,14 @@ SMCResult Translator::ReadSMC_LeavingSection(const SMCStates *states)
SMCResult Translator::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
{
size_t len = strlen(key);
if (len < 2 || len > 3)
{
smcore.LogError("[SM] Warning encountered parsing languages.cfg file.");
smcore.LogError("[SM] Invalid language code \"%s\" is being ignored.", key);
}
AddLanguage(key, value);
return SMCResult_Continue;
+1 -1
View File
@@ -119,6 +119,7 @@ public:
unsigned int FindOrAddPhraseFile(const char *phrase_file);
BaseStringTable *GetStringTable();
unsigned int GetLanguageCount();
bool GetLanguageInfo(unsigned int number, const char **code, const char **name);
bool GetLanguageByCode(const char *code, unsigned int *index);
bool GetLanguageByName(const char *name, unsigned int *index);
CPhraseFile *GetFileByIndex(unsigned int index);
@@ -145,7 +146,6 @@ public: //ITranslator
unsigned int numparams,
size_t *pOutLength,
const char **pFailPhrase);
bool GetLanguageInfo(unsigned int number, const char **code, const char **name);
private:
bool AddLanguage(const char *langcode, const char *description);
private:
+1 -17
View File
@@ -42,7 +42,7 @@ using namespace SourceMod;
* Add 1 to the RHS of this expression to bump the intercom file
* This is to prevent mismatching core/logic binaries
*/
#define SM_LOGIC_MAGIC (0x0F47C0DE - 18)
#define SM_LOGIC_MAGIC (0x0F47C0DE - 17)
#if defined SM_LOGIC
class IVEngineServer
@@ -55,20 +55,6 @@ public:
virtual void ServerCommand(const char *cmd) = 0;
};
typedef int FileFindHandle_t;
#if defined SM_LOGIC
class IFileSystem
#else
class IFileSystem_Logic
#endif
{
public:
virtual const char *FindFirstEx(const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle) = 0;
virtual const char *FindNext(FileFindHandle_t handle) = 0;
virtual void FindClose(FileFindHandle_t handle) = 0;
};
namespace SourceMod
{
class ISourceMod;
@@ -88,7 +74,6 @@ namespace SourceMod
}
class IVEngineServer;
class IFileSystem;
class ConVar;
struct ServerGlobals
@@ -106,7 +91,6 @@ struct sm_core_t
ISourceMod *sm;
ILibrarySys *libsys;
IVEngineServer *engine;
IFileSystem *filesystem;
IShareSys *sharesys;
IRootConsole *rootmenu;
IPluginManager *pluginsys;
+5 -21
View File
@@ -43,13 +43,11 @@
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">sourcemod.logic</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">sourcemod.logic</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..;$(MMSOURCE19)\core\sourcehook;..\..\..\public;..\..\..\public\sourcepawn;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..;$(MMSOURCE18)\core\sourcehook;..\..\..\public;..\..\..\public\sourcepawn;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;JITX86_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SM_DEFAULT_THREADER;SM_LOGIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@@ -62,7 +60,7 @@
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<OutputFile>$(OutDir)sourcemod.logic.dll</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@@ -71,17 +69,11 @@
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;$(MMSOURCE19)\core\sourcehook;..\..\..\public;..\..\..\public\sourcepawn;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..;$(MMSOURCE17)\core\sourcehook;..\..\..\public;..\..\..\public\sourcepawn;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;JITX86_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SM_LOGIC;SM_DEFAULT_THREADER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
@@ -92,7 +84,7 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<OutputFile>$(OutDir)sourcemod.logic.dll</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@@ -103,12 +95,6 @@
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\common_logic.cpp" />
@@ -143,9 +129,6 @@
<ClCompile Include="..\thread\WinThreads.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\public\sm_platform.h" />
<ClInclude Include="..\..\..\public\sm_trie_tpl.h" />
<ClInclude Include="..\..\..\public\sourcemod_version.h" />
<ClInclude Include="..\AutoHandleRooter.h" />
<ClInclude Include="..\CellArray.h" />
<ClInclude Include="..\common_logic.h" />
@@ -159,6 +142,7 @@
<ClInclude Include="..\sm_memtable.h" />
<ClInclude Include="..\sm_symtable.h" />
<ClInclude Include="..\stringutil.h" />
<ClInclude Include="..\svn_version.h" />
<ClInclude Include="..\TextParsers.h" />
<ClInclude Include="..\ThreadSupport.h" />
<ClInclude Include="..\thread\BaseWorker.h" />
+3 -9
View File
@@ -131,6 +131,9 @@
<ClInclude Include="..\Profiler.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\svn_version.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\TextParsers.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -176,15 +179,6 @@
<ClInclude Include="..\Translator.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\public\sm_trie_tpl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\public\sourcemod_version.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\public\sm_platform.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\version.rc">
+46 -71
View File
@@ -33,11 +33,9 @@
#include <sm_trie_tpl.h>
#include "common_logic.h"
#include "CellArray.h"
#include <IGameHelpers.h>
#include <ILibrarySys.h>
#include <ITextParsers.h>
#include <ISourceMod.h>
#include "stringutil.h"
using namespace SourceHook;
@@ -80,47 +78,6 @@ public:
{
DumpCache(NULL);
}
void GetMapCycleFilePath(char *pBuffer, int maxlen)
{
const char *pEngineName = smcore.GetSourceEngineName();
const char *pMapCycleFileName = m_pMapCycleFile ? smcore.GetCvarString(m_pMapCycleFile) : "mapcycle.txt";
if (strcmp(pEngineName, "tf2") == 0 || strcmp(pEngineName, "css") == 0
|| strcmp(pEngineName, "dods") == 0 || strcmp(pEngineName, "hl2dm") == 0)
{
// These four games and Source SDK 2013 do a lookup in this order; so shall we.
g_pSM->BuildPath(Path_Game,
pBuffer,
maxlen,
"cfg/%s",
pMapCycleFileName);
if (!libsys->PathExists(pBuffer))
{
g_pSM->BuildPath(Path_Game,
pBuffer,
maxlen,
"%s",
pMapCycleFileName);
if (!libsys->PathExists(pBuffer))
{
g_pSM->BuildPath(Path_Game,
pBuffer,
maxlen,
"cfg/mapcycle_default.txt");
}
}
}
else
{
g_pSM->BuildPath(Path_Game,
pBuffer,
maxlen,
"%s",
pMapCycleFileName);
}
}
void AddOrUpdateDefault(const char *name, const char *file)
{
char path[PLATFORM_MAX_PATH];
@@ -197,9 +154,11 @@ public:
pDefList->bIsPath = true;
smcore.strncopy(pDefList->name, "mapcyclefile", sizeof(pDefList->name));
GetMapCycleFilePath(pDefList->path, sizeof(pDefList->path));
g_pSM->BuildPath(Path_Game,
pDefList->path,
sizeof(pDefList->path),
"%s",
m_pMapCycleFile ? smcore.GetCvarString(m_pMapCycleFile) : "mapcycle.txt");
pDefList->last_modified_time = 0;
pDefList->pArray = NULL;
pDefList->serial = 0;
@@ -389,39 +348,51 @@ public:
if ((success && pNewArray == NULL)
|| (!success && ((flags & MAPLIST_FLAG_MAPSFOLDER) == MAPLIST_FLAG_MAPSFOLDER)))
{
char path[255];
IDirectory *pDir;
pNewArray = new CellArray(64);
free_new_array = true;
g_pSM->BuildPath(Path_Game, path, sizeof(path), "maps");
cell_t *blk;
FileFindHandle_t findHandle;
const char *fileName = smcore.filesystem->FindFirstEx("maps/*.bsp", "GAME", &findHandle);
while (fileName)
if ((pDir = libsys->OpenDirectory(path)) != NULL)
{
char *ptr;
cell_t *blk;
char buffer[PLATFORM_MAX_PATH];
UTIL_StripExtension(fileName, buffer, sizeof(buffer));
if (!engine->IsMapValid(buffer))
while (pDir->MoreFiles())
{
fileName = smcore.filesystem->FindNext(findHandle);
continue;
if (!pDir->IsEntryFile()
|| strcmp(pDir->GetEntryName(), ".") == 0
|| strcmp(pDir->GetEntryName(), "..") == 0)
{
pDir->NextEntry();
continue;
}
smcore.strncopy(buffer, pDir->GetEntryName(), sizeof(buffer));
if ((ptr = strstr(buffer, ".bsp")) == NULL || ptr[4] != '\0')
{
pDir->NextEntry();
continue;
}
*ptr = '\0';
if (!engine->IsMapValid(buffer))
{
pDir->NextEntry();
continue;
}
if ((blk = pNewArray->push()) == NULL)
{
pDir->NextEntry();
continue;
}
smcore.strncopy((char *)blk, buffer, 255);
pDir->NextEntry();
}
if ((blk = pNewArray->push()) == NULL)
{
fileName = smcore.filesystem->FindNext(findHandle);
continue;
}
smcore.strncopy((char *)blk, buffer, 255);
fileName = smcore.filesystem->FindNext(findHandle);
libsys->CloseDirectory(pDir);
}
smcore.filesystem->FindClose(findHandle);
/* Remove the array if there were no items. */
if (pNewArray->size() == 0)
{
@@ -514,7 +485,11 @@ private:
if (m_pMapCycleFile != NULL && strcmp(name, "mapcyclefile") == 0)
{
char path[PLATFORM_MAX_PATH];
GetMapCycleFilePath(path, sizeof(path));
g_pSM->BuildPath(Path_Game,
path,
sizeof(path),
"%s",
m_pMapCycleFile ? smcore.GetCvarString(m_pMapCycleFile) : "mapcycle.txt");
if (strcmp(path, pMapList->path) != 0)
{
@@ -549,7 +524,7 @@ private:
{
continue;
}
if (!gamehelpers->IsMapValid(ptr))
if (!engine->IsMapValid(ptr))
{
continue;
}
+2 -2
View File
@@ -94,7 +94,7 @@ void sort_random(cell_t *array, cell_t size)
for (int i = size-1; i > 0; i--)
{
int n = rand() % (i + 1);
int n = (rand() % i) + 1;
if (array[i] != array[n])
{
@@ -435,7 +435,7 @@ void sort_adt_random(CellArray *cArray)
for (int i = arraysize-1; i > 0; i--)
{
int n = rand() % (i + 1);
int n = (rand() % i) + 1;
cArray->swap(i, n);
}
-37
View File
@@ -35,11 +35,6 @@
#include <sm_platform.h>
#include "stringutil.h"
// We're in logic so we don't have this from the SDK.
#ifndef MIN
#define MIN( a, b ) ( ( ( a ) < ( b ) ) ? ( a ) : ( b ) )
#endif
const char *stristr(const char *str, const char *substr)
{
if (!*substr)
@@ -308,35 +303,3 @@ size_t UTIL_DecodeHexString(unsigned char *buffer, size_t maxlength, const char
return written;
}
#define PATHSEPARATOR(c) ((c) == '\\' || (c) == '/')
void UTIL_StripExtension(const char *in, char *out, int outSize)
{
// Find the last dot. If it's followed by a dot or a slash, then it's part of a
// directory specifier like ../../somedir/./blah.
// scan backward for '.'
int end = strlen(in) - 1;
while (end > 0 && in[end] != '.' && !PATHSEPARATOR(in[end]))
{
--end;
}
if (end > 0 && !PATHSEPARATOR(in[end]) && end < outSize)
{
int nChars = MIN(end, outSize-1);
if (out != in)
{
memcpy(out, in, nChars);
}
out[nChars] = 0;
}
else
{
// nothing found
if (out != in)
{
strncopy(out, in, outSize);
}
}
}
-2
View File
@@ -40,7 +40,5 @@ char *UTIL_ReplaceEx(char *subject, size_t maxLen, const char *search, size_t se
const char *replace, size_t replaceLen, bool caseSensitive = true);
size_t UTIL_DecodeHexString(unsigned char *buffer, size_t maxlength, const char *hexstr);
void UTIL_StripExtension(const char *in, char *out, int outSize);
#endif /* _INCLUDE_SOURCEMOD_COMMON_STRINGUTIL_H_ */
+6 -1
View File
@@ -124,6 +124,11 @@ void BaseWorker::AddThreadToQueue(SWThreadHandle *pHandle)
m_ThreadQueue.push_back(pHandle);
}
unsigned int BaseWorker::GetMaxThreadsPerFrame()
{
return m_perFrame;
}
WorkerState BaseWorker::GetStatus(unsigned int *threads)
{
if (threads)
@@ -135,7 +140,7 @@ WorkerState BaseWorker::GetStatus(unsigned int *threads)
unsigned int BaseWorker::RunFrame()
{
unsigned int done = 0;
unsigned int max = m_perFrame;
unsigned int max = GetMaxThreadsPerFrame();
SWThreadHandle *swt = NULL;
IThread *pThread = NULL;
+2 -2
View File
@@ -84,8 +84,6 @@ public: //IWorker
virtual unsigned int Flush(bool flush_cancel);
//returns status and number of threads in queue
virtual WorkerState GetStatus(unsigned int *numThreads);
virtual void SetMaxThreadsPerFrame(unsigned int threads);
virtual void SetThinkTimePerFrame(unsigned int thinktime) {}
public: //IThreadCreator
virtual void MakeThread(IThread *pThread);
virtual IThreadHandle *MakeThread(IThread *pThread, ThreadFlags flags);
@@ -94,6 +92,8 @@ public: //IThreadCreator
public: //BaseWorker
virtual void AddThreadToQueue(SWThreadHandle *pHandle);
virtual SWThreadHandle *PopThreadFromQueue();
virtual void SetMaxThreadsPerFrame(unsigned int threads);
virtual unsigned int GetMaxThreadsPerFrame();
protected:
SourceHook::List<SWThreadHandle *> m_ThreadQueue;
unsigned int m_perFrame;
-5
View File
@@ -209,11 +209,6 @@ WorkerState ThreadWorker::GetStatus(unsigned int *threads)
return state;
}
void ThreadWorker::SetThinkTimePerFrame(unsigned int thinktime)
{
m_think_time = thinktime;
}
bool ThreadWorker::Start()
{
if (m_state == Worker_Invalid)
-2
View File
@@ -53,8 +53,6 @@ public: //IWorker
virtual bool Stop(bool flush_cancel);
//returns status and number of threads in queue
virtual WorkerState GetStatus(unsigned int *numThreads);
//virtual void SetMaxThreadsPerFrame(unsigned int threads);
virtual void SetThinkTimePerFrame(unsigned int thinktime);
public: //BaseWorker
virtual void AddThreadToQueue(SWThreadHandle *pHandle);
virtual SWThreadHandle *PopThreadFromQueue();
+4 -4
View File
@@ -29,8 +29,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION SM_VERSION_FILE
PRODUCTVERSION SM_VERSION_FILE
FILEVERSION SM_FILE_VERSION
PRODUCTVERSION SM_FILE_VERSION
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
@@ -47,12 +47,12 @@ BEGIN
BEGIN
VALUE "Comments", "SourceMod"
VALUE "FileDescription", "SourceMod Core Logic"
VALUE "FileVersion", SM_VERSION_STRING
VALUE "FileVersion", SM_FULL_VERSION
VALUE "InternalName", "sourcemod"
VALUE "LegalCopyright", "Copyright (c) 2004-2009, AlliedModders LLC"
VALUE "OriginalFilename", "sourcemod.logic.dll"
VALUE "ProductName", "SourceMod"
VALUE "ProductVersion", SM_VERSION_STRING
VALUE "ProductVersion", SM_FULL_VERSION
END
END
BLOCK "VarFileInfo"
+3 -35
View File
@@ -90,25 +90,6 @@ public:
static VEngineServer_Logic logic_engine;
class VFileSystem_Logic : public IFileSystem_Logic
{
public:
const char *FindFirstEx(const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle)
{
return filesystem->FindFirstEx(pWildCard, pPathID, pHandle);
}
const char *FindNext(FileFindHandle_t handle)
{
return filesystem->FindNext(handle);
}
void FindClose(FileFindHandle_t handle)
{
filesystem->FindClose(handle);
}
};
static VFileSystem_Logic logic_filesystem;
static void add_natives(sp_nativeinfo_t *natives)
{
g_pCoreNatives->AddNatives(natives);
@@ -178,32 +159,20 @@ static const char *get_source_engine_name()
return "bloodygoodtime";
#elif SOURCE_ENGINE == SE_EYE
return "eye";
#elif SOURCE_ENGINE == SE_CSS
return "css";
#elif SOURCE_ENGINE == SE_HL2DM
return "hl2dm";
#elif SOURCE_ENGINE == SE_DODS
return "dods";
#elif SOURCE_ENGINE == SE_TF2
return "tf2";
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
return "orangebox_valve";
#elif SOURCE_ENGINE == SE_LEFT4DEAD
return "left4dead";
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
return "nucleardawn";
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
return "left4dead2";
#elif SOURCE_ENGINE == SE_ALIENSWARM
return "alienswarm";
#elif SOURCE_ENGINE == SE_PORTAL2
return "portal2";
#elif SOURCE_ENGINE == SE_CSGO
return "csgo";
#endif
}
static bool symbols_are_hidden()
{
#if (SOURCE_ENGINE == SE_CSS) || (SOURCE_ENGINE == SE_HL2DM) || (SOURCE_ENGINE == SE_DODS) || (SOURCE_ENGINE == SE_TF2) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_NUCLEARDAWN) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_CSGO)
#if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
return true;
#else
return false;
@@ -225,7 +194,6 @@ static sm_core_t core_bridge =
&g_SourceMod,
&g_LibSys,
reinterpret_cast<IVEngineServer*>(&logic_engine),
reinterpret_cast<IFileSystem*>(&logic_filesystem),
&g_ShareSys,
&g_RootMenu,
&g_PluginSys,
-18
View File
@@ -5,8 +5,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sourcemod_mm", "sourcemod_m
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
CrazyDebug - Alien Swarm|Win32 = CrazyDebug - Alien Swarm|Win32
CrazyDebug - CS GO|Win32 = CrazyDebug - CS GO|Win32
CrazyDebug - Dark Messiah|Win32 = CrazyDebug - Dark Messiah|Win32
CrazyDebug - Episode 1|Win32 = CrazyDebug - Episode 1|Win32
CrazyDebug - Left 4 Dead 2|Win32 = CrazyDebug - Left 4 Dead 2|Win32
@@ -14,8 +12,6 @@ Global
CrazyDebug - Old Metamod|Win32 = CrazyDebug - Old Metamod|Win32
CrazyDebug - Orange Box Valve|Win32 = CrazyDebug - Orange Box Valve|Win32
CrazyDebug - Orange Box|Win32 = CrazyDebug - Orange Box|Win32
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
Debug - CS GO|Win32 = Debug - CS GO|Win32
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
@@ -23,8 +19,6 @@ Global
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
Release - CS GO|Win32 = Release - CS GO|Win32
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
@@ -34,10 +28,6 @@ Global
Release - Orange Box|Win32 = Release - Orange Box|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Alien Swarm|Win32.ActiveCfg = CrazyDebug - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Alien Swarm|Win32.Build.0 = CrazyDebug - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - CS GO|Win32.ActiveCfg = CrazyDebug - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - CS GO|Win32.Build.0 = CrazyDebug - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Dark Messiah|Win32.ActiveCfg = CrazyDebug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Dark Messiah|Win32.Build.0 = CrazyDebug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Episode 1|Win32.ActiveCfg = CrazyDebug - Episode 1|Win32
@@ -52,10 +42,6 @@ Global
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box Valve|Win32.Build.0 = CrazyDebug - Orange Box Valve|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box|Win32.ActiveCfg = CrazyDebug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box|Win32.Build.0 = CrazyDebug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - CS GO|Win32.ActiveCfg = Debug - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - CS GO|Win32.Build.0 = Debug - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
@@ -70,10 +56,6 @@ Global
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - CS GO|Win32.ActiveCfg = Release - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - CS GO|Win32.Build.0 = Release - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+24 -50
View File
@@ -25,12 +25,6 @@
<UniqueIdentifier>{2A750240-7C10-455f-A900-B9A9D362356C}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter>
<Filter Include="HL2SDK\Protobuf">
<UniqueIdentifier>{28cf0347-3553-4d24-b9ad-476ba5197680}</UniqueIdentifier>
</Filter>
<Filter Include="HL2SDK\Protobuf\CSGO">
<UniqueIdentifier>{0e62c72e-57b1-40d2-9a94-059f535ce719}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\AdminCache.cpp">
@@ -204,18 +198,6 @@
<ClCompile Include="..\smn_vector.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\..\..\hl2sdks\hl2sdk-csgo\public\game\shared\csgo\protobuf\cstrike15_usermessage_helpers.cpp">
<Filter>HL2SDK\Protobuf\CSGO</Filter>
</ClCompile>
<ClCompile Include="..\..\..\hl2sdks\hl2sdk-csgo\public\game\shared\csgo\protobuf\cstrike15_usermessages.pb.cc">
<Filter>HL2SDK\Protobuf\CSGO</Filter>
</ClCompile>
<ClCompile Include="..\..\..\hl2sdks\hl2sdk-csgo\public\engine\protobuf\netmessages.pb.cc">
<Filter>HL2SDK\Protobuf</Filter>
</ClCompile>
<ClCompile Include="..\smn_protobuf.cpp">
<Filter>Natives</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\AdminCache.h">
@@ -227,6 +209,9 @@
<ClInclude Include="..\CDataPack.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\CellArray.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\CellRecipientFilter.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -272,6 +257,9 @@
<ClInclude Include="..\frame_hooks.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GameConfigs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\HalfLife2.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -287,6 +275,9 @@
<ClInclude Include="..\logic_bridge.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\MemoryUtils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\MenuManager.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -311,6 +302,9 @@
<ClInclude Include="..\NextMap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\PhraseCollection.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\PlayerManager.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -335,6 +329,9 @@
<ClInclude Include="..\sm_memtable.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\public\sm_platform.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\sm_queue.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -347,12 +344,18 @@
<ClInclude Include="..\sm_stringutil.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\sm_symtable.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\sm_trie.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\public\sm_trie_tpl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\sm_version.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\smn_usermsgs.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -365,6 +368,9 @@
<ClInclude Include="..\TimerSys.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\Translator.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\UserMessages.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -452,42 +458,10 @@
<ClInclude Include="..\convar_sm.h">
<Filter>HL2SDK</Filter>
</ClInclude>
<ClInclude Include="..\..\public\sm_platform.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\public\sourcemod_version.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\convar_sm_l4d.h">
<Filter>HL2SDK</Filter>
</ClInclude>
<ClInclude Include="..\convar_sm_ob.h">
<Filter>HL2SDK</Filter>
</ClInclude>
<ClInclude Include="..\convar_sm_swarm.h">
<Filter>HL2SDK</Filter>
</ClInclude>
<ClInclude Include="..\..\..\hl2sdks\hl2sdk-csgo\public\game\shared\csgo\protobuf\cstrike15_usermessage_helpers.h">
<Filter>HL2SDK\Protobuf\CSGO</Filter>
</ClInclude>
<ClInclude Include="..\..\..\hl2sdks\hl2sdk-csgo\public\game\shared\csgo\protobuf\cstrike15_usermessages.pb.h">
<Filter>HL2SDK\Protobuf\CSGO</Filter>
</ClInclude>
<ClInclude Include="..\..\..\hl2sdks\hl2sdk-csgo\public\engine\protobuf\netmessages.pb.h">
<Filter>HL2SDK\Protobuf</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\version.rc">
<Filter>Resources</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Library Include="..\..\..\hl2sdks\hl2sdk-csgo\lib\win32\release\vs2010\libprotobuf.lib">
<Filter>HL2SDK\Protobuf</Filter>
</Library>
<Library Include="..\..\..\hl2sdks\hl2sdk-csgo\lib\win32\debug\vs2010\libprotobuf.lib">
<Filter>HL2SDK\Protobuf</Filter>
</Library>
</ItemGroup>
</Project>
+4 -5
View File
@@ -39,7 +39,7 @@
RootConsoleMenu g_RootMenu;
ConVar sourcemod_version("sourcemod_version", SOURCEMOD_VERSION, FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY, "SourceMod Version");
ConVar sourcemod_version("sourcemod_version", SM_FULL_VERSION, FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY, "SourceMod Version");
RootConsoleMenu::RootConsoleMenu()
{
@@ -329,21 +329,20 @@ void RootConsoleMenu::OnRootConsoleCommand(const char *cmdname, const CCommand &
ConsolePrint(" Scott \"DS\" Ehlert");
ConsolePrint(" Fyren");
ConsolePrint(" Nicholas \"psychonic\" Hastings");
ConsolePrint(" Asher \"asherkin\" Baker");
ConsolePrint(" Borja \"faluco\" Ferrer");
ConsolePrint(" Pavol \"PM OnoTo\" Marko");
ConsolePrint(" Special thanks to Liam, ferret, and Mani");
ConsolePrint(" Special thanks to asherkin, Liam, ferret, and Mani");
ConsolePrint(" Special thanks to Viper and SteamFriends");
ConsolePrint(" http://www.sourcemod.net/");
}
else if (strcmp(cmdname, "version") == 0)
{
ConsolePrint(" SourceMod Version Information:");
ConsolePrint(" SourceMod Version: %s", SOURCEMOD_VERSION);
ConsolePrint(" SourceMod Version: %s", SM_FULL_VERSION);
ConsolePrint(" SourcePawn Engine: %s (build %s)", g_pSourcePawn2->GetEngineName(), g_pSourcePawn2->GetVersionString());
ConsolePrint(" SourcePawn API: v1 = %d, v2 = %d", g_pSourcePawn->GetEngineAPIVersion(), g_pSourcePawn2->GetAPIVersion());
ConsolePrint(" Compiled on: %s %s", __DATE__, __TIME__);
ConsolePrint(" Build ID: %s", SOURCEMOD_BUILD_ID);
ConsolePrint(" Build ID: %s", SM_BUILD_UNIQUEID);
ConsolePrint(" http://www.sourcemod.net/");
}
}
-7
View File
@@ -29,16 +29,11 @@
* Version: $Id$
*/
#include "UserMessages.h"
#ifndef USE_PROTOBUF_USERMESSAGES
#include "sourcemod.h"
#include "HandleSys.h"
#include <bitbuf.h>
#include <vector.h>
#include <HalfLife2.h>
#include "smn_usermsgs.h"
static cell_t smn_BfWriteBool(IPluginContext *pCtx, const cell_t *params)
{
@@ -718,5 +713,3 @@ REGISTER_NATIVES(bitbufnatives)
{"BfGetNumBytesLeft", smn_BfGetNumBytesLeft},
{NULL, NULL}
};
#endif
+6 -29
View File
@@ -48,10 +48,6 @@
#include "ConsoleDetours.h"
#include "ConCommandBaseIterator.h"
#if SOURCE_ENGINE == SE_CSGO
#include <netmessages.pb.h>
#endif
#if SOURCE_ENGINE >= SE_EYE
#define NETMSG_BITS 6
#else
@@ -726,9 +722,7 @@ static cell_t sm_RegConsoleCmd(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Invalid function id (%X)", params[2]);
}
CPlugin *pPlugin = g_PluginSys.GetPluginByCtx(pContext->GetContext());
const char *group = pPlugin->GetFilename();
if (!g_ConCmds.AddAdminCommand(pFunction, name, group, 0, help, params[4]))
if (!g_ConCmds.AddConsoleCommand(pFunction, name, help, params[4]))
{
return pContext->ThrowNativeError("Command \"%s\" could not be created. A convar with the same name already exists.", name);
}
@@ -913,7 +907,7 @@ cell_t g_ServerCommandBufferLength;
bool g_ShouldCatchSpew = false;
#if SOURCE_ENGINE < SE_NUCLEARDAWN
#if SOURCE_ENGINE < SE_LEFT4DEAD2
SpewOutputFunc_t g_OriginalSpewOutputFunc = NULL;
SpewRetval_t SourcemodSpewOutputFunc(SpewType_t spewType, tchar const *pMsg)
@@ -952,7 +946,7 @@ CON_COMMAND(sm_conhook_start, "")
return;
}
#if SOURCE_ENGINE < SE_NUCLEARDAWN
#if SOURCE_ENGINE < SE_LEFT4DEAD2
g_OriginalSpewOutputFunc = GetSpewOutputFunc();
SpewOutputFunc(SourcemodSpewOutputFunc);
#else
@@ -973,7 +967,7 @@ CON_COMMAND(sm_conhook_stop, "")
return;
}
#if SOURCE_ENGINE < SE_NUCLEARDAWN
#if SOURCE_ENGINE < SE_LEFT4DEAD2
SpewOutputFunc(g_OriginalSpewOutputFunc);
#else
LoggingSystem_PopLoggingState(false);
@@ -1097,8 +1091,6 @@ static cell_t FakeClientCommand(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Client %d is not connected", params[1]);
}
g_SourceMod.SetGlobalTarget(params[1]);
char buffer[256];
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
@@ -1126,8 +1118,6 @@ static cell_t FakeClientCommandEx(IPluginContext *pContext, const cell_t *params
return pContext->ThrowNativeError("Client %d is not connected", params[1]);
}
g_SourceMod.SetGlobalTarget(params[1]);
char buffer[256];
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
@@ -1176,6 +1166,8 @@ static cell_t ReplyToCommand(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Client %d is not connected", params[1]);
}
g_SourceMod.SetGlobalTarget(params[1]);
unsigned int replyto = g_ChatTriggers.GetReplyTo();
if (replyto == SM_REPLY_CONSOLE)
{
@@ -1433,25 +1425,10 @@ static cell_t SendConVarValue(IPluginContext *pContext, const cell_t *params)
char data[256];
bf_write buffer(data, sizeof(data));
#if SOURCE_ENGINE == SE_CSGO
CNETMsg_SetConVar msg;
CMsg_CVars_CVar *cvar = msg.mutable_convars()->add_cvars();
cvar->set_name(pConVar->GetName());
cvar->set_value(value);
int msgsize = msg.ByteSize();
buffer.WriteVarInt32(net_SetConVar);
buffer.WriteVarInt32(msgsize);
msg.SerializeWithCachedSizesToArray( (uint8 *)( buffer.GetBasePointer() + buffer.GetNumBytesWritten() ) );
buffer.SeekToBit( ( buffer.GetNumBytesWritten() + msgsize ) * 8 );
#else
buffer.WriteUBitLong(NET_SETCONVAR, NETMSG_BITS);
buffer.WriteByte(1);
buffer.WriteString(pConVar->GetName());
buffer.WriteString(value);
#endif
CPlayer *pPlayer = g_Players.GetPlayerByIndex(params[1]);
-18
View File
@@ -1407,23 +1407,6 @@ static cell_t SQL_ConnectCustom(IPluginContext *pContext, const cell_t *params)
return hndl;
}
static cell_t SQL_SetCharset(IPluginContext *pContext, const cell_t *params)
{
IDatabase *db = NULL;
HandleError err;
if ((err = g_DBMan.ReadHandle(params[1], DBHandle_Database, (void **)&db))
!= HandleError_None)
{
return pContext->ThrowNativeError("Invalid database Handle %x (error: %d)", params[1], err);
}
char *characterset;
pContext->LocalToString(params[2], &characterset);
return db->SetCharacterSet(characterset);
}
REGISTER_NATIVES(dbNatives)
{
{"SQL_BindParamInt", SQL_BindParamInt},
@@ -1465,7 +1448,6 @@ REGISTER_NATIVES(dbNatives)
{"SQL_TQuery", SQL_TQuery},
{"SQL_UnlockDatabase", SQL_UnlockDatabase},
{"SQL_ConnectCustom", SQL_ConnectCustom},
{"SQL_SetCharset", SQL_SetCharset},
{NULL, NULL},
};
+14 -48
View File
@@ -620,12 +620,9 @@ static cell_t GetEntDataEnt2(IPluginContext *pContext, const cell_t *params)
}
CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)pEntity + offset);
CBaseEntity *pHandleEntity = g_HL2.ReferenceToEntity(hndl.GetEntryIndex());
if (!pHandleEntity || hndl != reinterpret_cast<IHandleEntity *>(pHandleEntity)->GetRefEHandle())
return -1;
return g_HL2.EntityToBCompatRef(pHandleEntity);
int ref = g_HL2.IndexToReference(hndl.GetEntryIndex());
return g_HL2.ReferenceToBCompatRef(ref);
}
/* THIS GUY IS DEPRECATED. */
@@ -997,7 +994,6 @@ static cell_t SetEntDataString(IPluginContext *pContext, const cell_t *params)
#define FIND_PROP_SEND(type, type_name) \
sm_sendprop_info_t info;\
SendProp *pProp; \
IServerUnknown *pUnk = (IServerUnknown *)pEntity; \
IServerNetworkable *pNet = pUnk->GetNetworkable(); \
if (!pNet) \
@@ -1014,10 +1010,9 @@ static cell_t SetEntDataString(IPluginContext *pContext, const cell_t *params)
} \
\
offset = info.actual_offset; \
pProp = info.prop; \
bit_count = pProp->m_nBits; \
bit_count = info.prop->m_nBits; \
\
switch (pProp->GetType()) \
switch (info.prop->GetType()) \
{ \
case type: \
{ \
@@ -1031,6 +1026,7 @@ static cell_t SetEntDataString(IPluginContext *pContext, const cell_t *params)
} \
case DPT_DataTable: \
{ \
SendProp *pProp; \
FIND_PROP_SEND_IN_SENDTABLE(info, pProp, element, type, type_name); \
\
offset += pProp->GetOffset(); \
@@ -1041,13 +1037,13 @@ static cell_t SetEntDataString(IPluginContext *pContext, const cell_t *params)
{ \
return pContext->ThrowNativeError("SendProp %s type is not " type_name " (%d != %d)", \
prop, \
pProp->GetType(), \
info.prop->GetType(), \
type); \
} \
} \
#define FIND_PROP_SEND_IN_SENDTABLE(info, pProp, element, type, type_name) \
SendTable *pTable = pProp->GetDataTable(); \
SendTable *pTable = info.prop->GetDataTable(); \
if (!pTable) \
{ \
return pContext->ThrowNativeError("Error looking up DataTable for prop %s", \
@@ -1068,8 +1064,8 @@ static cell_t SetEntDataString(IPluginContext *pContext, const cell_t *params)
{ \
return pContext->ThrowNativeError("SendProp %s type is not " type_name " ([%d,%d] != %d)", \
prop, \
pProp->GetType(), \
pProp->m_nBits, \
info.prop->GetType(), \
info.prop->m_nBits, \
type); \
}
@@ -1205,15 +1201,7 @@ static cell_t GetEntProp(IPluginContext *pContext, const cell_t *params)
case Prop_Send:
{
FIND_PROP_SEND(DPT_Int, "integer");
is_unsigned = ((pProp->GetFlags() & SPROP_UNSIGNED) == SPROP_UNSIGNED);
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
if (pProp->GetFlags() & SPROP_VARINT)
{
bit_count = sizeof(int) * 8;
}
#endif
is_unsigned = ((info.prop->GetFlags() & SPROP_UNSIGNED) == SPROP_UNSIGNED);
break;
}
default:
@@ -1304,14 +1292,6 @@ static cell_t SetEntProp(IPluginContext *pContext, const cell_t *params)
case Prop_Send:
{
FIND_PROP_SEND(DPT_Int, "integer");
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
if (pProp->GetFlags() & SPROP_VARINT)
{
bit_count = sizeof(int) * 8;
}
#endif
break;
}
default:
@@ -1526,12 +1506,9 @@ static cell_t GetEntPropEnt(IPluginContext *pContext, const cell_t *params)
}
CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)pEntity + offset);
CBaseEntity *pHandleEntity = g_HL2.ReferenceToEntity(hndl.GetEntryIndex());
if (!pHandleEntity || hndl != reinterpret_cast<IHandleEntity *>(pHandleEntity)->GetRefEHandle())
return -1;
return g_HL2.EntityToBCompatRef(pHandleEntity);
int ref = g_HL2.IndexToReference(hndl.GetEntryIndex());
return g_HL2.ReferenceToBCompatRef(ref);
}
static cell_t SetEntPropEnt(IPluginContext *pContext, const cell_t *params)
@@ -2030,7 +2007,7 @@ static int32_t SDKEntFlagToSMEntFlag(int flag)
#if SOURCE_ENGINE == SE_ALIENSWARM
case FL_FREEZING:
return ENTFLAG_FREEZING;
#elif SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
case FL_EP2V_UNKNOWN:
return ENTFLAG_EP2V_UNKNOWN1;
#endif
@@ -2108,7 +2085,7 @@ static int32_t SMEntFlagToSDKEntFlag(int32_t flag)
#if SOURCE_ENGINE == SE_ALIENSWARM
case ENTFLAG_FREEZING:
return FL_FREEZING;
#elif SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
case ENTFLAG_EP2V_UNKNOWN1:
return FL_EP2V_UNKNOWN;
#endif
@@ -2209,16 +2186,6 @@ static cell_t SetEntityFlags(IPluginContext *pContext, const cell_t *params)
return 0;
}
static cell_t GetEntityAddress(IPluginContext *pContext, const cell_t *params)
{
CBaseEntity * pEntity = GetEntity(params[1]);
if (!pEntity)
{
return pContext->ThrowNativeError("Entity %d (%d) is invalid", g_HL2.ReferenceToIndex(params[1]), params[1]);
}
return reinterpret_cast<cell_t>(pEntity);
}
REGISTER_NATIVES(entityNatives)
{
{"ChangeEdictState", ChangeEdictState},
@@ -2261,6 +2228,5 @@ REGISTER_NATIVES(entityNatives)
{"SetEntPropFloat", SetEntPropFloat},
{"SetEntPropString", SetEntPropString},
{"SetEntPropVector", SetEntPropVector},
{"GetEntityAddress", GetEntityAddress},
{NULL, NULL}
};
+1 -1
View File
@@ -50,7 +50,7 @@ cell_t FakeNativeRouter(IPluginContext *pContext, const cell_t *params, void *pD
/* Check if too many parameters were passed */
if (params[0] > SP_MAX_EXEC_PARAMS)
{
return pContext->ThrowNativeError("Called native with too many parameters (%d>%d)", params[0], SP_MAX_EXEC_PARAMS);
return pContext->ThrowNativeError("Called native with too many parameters (%d>%d)", params[9], SP_MAX_EXEC_PARAMS);
}
/* Check if the native is paused */
+7 -34
View File
@@ -63,7 +63,7 @@ static cell_t IsMapValid(IPluginContext *pContext, const cell_t *params)
char *map;
pContext->LocalToString(params[1], &map);
return g_HL2.IsMapValid(map);
return engine->IsMapValid(map);
}
static cell_t IsDedicatedServer(IPluginContext *pContext, const cell_t *params)
@@ -73,7 +73,7 @@ static cell_t IsDedicatedServer(IPluginContext *pContext, const cell_t *params)
static cell_t GetEngineTime(IPluginContext *pContext, const cell_t *params)
{
#if SOURCE_ENGINE >= SE_NUCLEARDAWN
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
float fTime = Plat_FloatTime();
#else
float fTime = engine->Time();
@@ -451,6 +451,10 @@ static cell_t smn_IsPlayerAlive(IPluginContext *pContext, const cell_t *params)
}
}
#ifndef SOURCE_ENGINE_CSS
#define SOURCE_ENGINE_CSS 13
#endif
static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
{
#if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11
@@ -474,23 +478,14 @@ static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
case SOURCE_ENGINE_EYE:
return 33;
case SOURCE_ENGINE_CSS:
return 34;
case SOURCE_ENGINE_ORANGEBOXVALVE_DEPRECATED:
case SOURCE_ENGINE_HL2DM:
case SOURCE_ENGINE_DODS:
case SOURCE_ENGINE_TF2:
case SOURCE_ENGINE_ORANGEBOXVALVE:
return 35;
case SOURCE_ENGINE_LEFT4DEAD:
return 40;
case SOURCE_ENGINE_NUCLEARDAWN:
case SOURCE_ENGINE_LEFT4DEAD2:
return 50;
case SOURCE_ENGINE_ALIENSWARM:
return 60;
case SOURCE_ENGINE_PORTAL2:
return 70;
case SOURCE_ENGINE_CSGO:
return 80;
# endif
}
#else
@@ -507,27 +502,6 @@ static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
return 0;
}
static cell_t GetEngineVersion(IPluginContext *pContext, const cell_t *params)
{
int engineVer = g_SMAPI->GetSourceEngineBuild();
#if defined METAMOD_PLAPI_VERSION
if (engineVer == SOURCE_ENGINE_ORANGEBOXVALVE_DEPRECATED)
{
const char *gamedir = g_SourceMod.GetGameFolderName();
if (strcmp(gamedir, "tf") == 0)
return SOURCE_ENGINE_TF2;
else if (strcmp(gamedir, "cstrike") == 0)
return SOURCE_ENGINE_CSS;
else if (strcmp(gamedir, "dod") == 0)
return SOURCE_ENGINE_DODS;
else if (strcmp(gamedir, "hl2mp") == 0)
return SOURCE_ENGINE_HL2DM;
}
#endif
return engineVer;
}
static cell_t IndexToReference(IPluginContext *pContext, const cell_t *params)
{
if (params[1] >= NUM_ENT_ENTRIES || params[1] < 0)
@@ -579,7 +553,6 @@ REGISTER_NATIVES(halflifeNatives)
{"ShowVGUIPanel", ShowVGUIPanel},
{"IsPlayerAlive", smn_IsPlayerAlive},
{"GuessSDKVersion", GuessSDKVersion},
{"GetEngineVersion", GetEngineVersion},
{"EntIndexToEntRef", IndexToReference},
{"EntRefToEntIndex", ReferenceToIndex},
{"MakeCompatEntRef", ReferenceToBCompatRef},
+2 -36
View File
@@ -37,10 +37,6 @@
#include "HandleSys.h"
#include "logic_bridge.h"
#if SOURCE_ENGINE == SE_CSGO
#include <game/shared/csgo/protobuf/cstrike15_usermessages.pb.h>
#endif
#define MAX_HUD_CHANNELS 6
int g_HudMsgNum = -1;
@@ -312,39 +308,12 @@ static cell_t SetHudTextParamsEx(IPluginContext *pContext, const cell_t *params)
void UTIL_SendHudText(int client, const hud_text_parms &textparms, const char *pMessage)
{
bf_write *bf;
cell_t players[1];
players[0] = client;
#if SOURCE_ENGINE == SE_CSGO
// If or when we need to support multiple games per engine with this, we can switch to reflection
CCSUsrMsg_HudMsg *msg = (CCSUsrMsg_HudMsg *)g_UserMsgs.StartProtobufMessage(g_HudMsgNum, players, 1, 0);
msg->set_channel(textparms.channel & 0xFF);
CMsgVector2D *pos = msg->mutable_pos();
pos->set_x(textparms.x);
pos->set_y(textparms.y);
CMsgRGBA *color1 = msg->mutable_clr1();
color1->set_r(textparms.r1);
color1->set_g(textparms.g1);
color1->set_b(textparms.b1);
color1->set_a(textparms.a1);
CMsgRGBA *color2 = msg->mutable_clr2();
color2->set_r(textparms.r2);
color2->set_g(textparms.g2);
color2->set_b(textparms.b2);
color2->set_a(textparms.a2);
msg->set_effect(textparms.effect);
msg->set_fade_in_time(textparms.fadeinTime);
msg->set_fade_out_time(textparms.fadeoutTime);
msg->set_hold_time(textparms.holdTime);
msg->set_fx_time(textparms.fxTime);
msg->set_text(pMessage);
#else
bf_write *bf = g_UserMsgs.StartBitBufMessage(g_HudMsgNum, players, 1, 0);
bf = g_UserMsgs.StartMessage(g_HudMsgNum, players, 1, 0);
bf->WriteByte(textparms.channel & 0xFF );
bf->WriteFloat(textparms.x);
bf->WriteFloat(textparms.y);
@@ -362,7 +331,6 @@ void UTIL_SendHudText(int client, const hud_text_parms &textparms, const char *p
bf->WriteFloat(textparms.holdTime);
bf->WriteFloat(textparms.fxTime);
bf->WriteString(pMessage);
#endif
g_UserMsgs.EndMessage();
}
@@ -394,7 +362,6 @@ static cell_t ShowSyncHudText(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Client %d is not in-game", client);
}
g_SourceMod.SetGlobalTarget(client);
g_SourceMod.FormatString(message_buffer, sizeof(message_buffer), pContext, params, 3);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
@@ -467,7 +434,6 @@ static cell_t ShowHudText(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Client %d is not in-game", client);
}
g_SourceMod.SetGlobalTarget(client);
g_SourceMod.FormatString(message_buffer, sizeof(message_buffer), pContext, params, 3);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
+2
View File
@@ -844,6 +844,8 @@ static cell_t SetMenuTitle(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Menu handle %x is invalid (error %d)", hndl, err);
}
g_SourceMod.SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
char buffer[1024];
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
+3 -45
View File
@@ -66,22 +66,6 @@ static cell_t sm_GetMaxClients(IPluginContext *pCtx, const cell_t *params)
return g_Players.MaxClients();
}
static cell_t sm_GetMaxHumanPlayers(IPluginContext *pCtx, const cell_t *params)
{
int maxHumans = -1;
#if SOURCE_ENGINE >= SE_LEFT4DEAD
maxHumans = serverClients->GetMaxHumanPlayers();
#endif
if( maxHumans == -1 )
{
return g_Players.MaxClients();
}
return maxHumans;
}
static cell_t sm_GetClientName(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
@@ -156,41 +140,16 @@ static cell_t sm_GetClientAuthStr(IPluginContext *pCtx, const cell_t *params)
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
bool validate = true;
if (params[0] > 3)
{
validate = !!params[4];
}
const char *authstr = pPlayer->GetAuthString(validate);
if (!authstr || authstr[0] == '\0')
if (!pPlayer->IsAuthorized())
{
return 0;
}
pCtx->StringToLocal(params[2], static_cast<size_t>(params[3]), authstr);
pCtx->StringToLocal(params[2], static_cast<size_t>(params[3]), pPlayer->GetAuthString());
return 1;
}
static cell_t sm_GetSteamAccountID(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
return pPlayer->GetSteamAccountID(!!params[2]);
}
static cell_t sm_IsClientConnected(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
@@ -1400,6 +1359,7 @@ static cell_t KickClient(IPluginContext *pContext, const cell_t *params)
return 1;
}
pPlayer->MarkAsBeingKicked();
g_HL2.AddDelayedKick(client, pPlayer->GetUserId(), buffer);
return 1;
@@ -1667,7 +1627,6 @@ REGISTER_NATIVES(playernatives)
{"CanUserTarget", CanUserTarget},
{"ChangeClientTeam", ChangeClientTeam},
{"GetClientAuthString", sm_GetClientAuthStr},
{"GetSteamAccountID", sm_GetSteamAccountID},
{"GetClientCount", sm_GetClientCount},
{"GetClientInfo", sm_GetClientInfo},
{"GetClientIP", sm_GetClientIP},
@@ -1675,7 +1634,6 @@ REGISTER_NATIVES(playernatives)
{"GetClientTeam", GetClientTeam},
{"GetClientUserId", GetClientUserId},
{"GetMaxClients", sm_GetMaxClients},
{"GetMaxHumanPlayers", sm_GetMaxHumanPlayers},
{"GetUserAdmin", GetUserAdmin},
{"GetUserFlagBits", GetUserFlagBits},
{"IsClientAuthorized", sm_IsClientAuthorized},
File diff suppressed because it is too large Load Diff
+9 -91
View File
@@ -31,22 +31,15 @@
#include "HandleSys.h"
#include "PluginSys.h"
#include "UserMessages.h"
#include "PlayerManager.h"
#include "smn_usermsgs.h"
#ifdef USE_PROTOBUF_USERMESSAGES
#include "UserMessagePBHelpers.h"
#endif
HandleType_t g_ProtobufType = NO_HANDLE_TYPE;
HandleType_t g_WrBitBufType = NO_HANDLE_TYPE;
HandleType_t g_RdBitBufType = NO_HANDLE_TYPE;
HandleType_t g_WrBitBufType;
HandleType_t g_RdBitBufType;
Handle_t g_CurMsgHandle;
#ifndef USE_PROTOBUF_USERMESSAGES
Handle_t g_ReadBufHandle;
bf_read g_ReadBitBuf;
#endif
int g_MsgPlayers[256];
bool g_IsMsgInExec = false;
@@ -92,14 +85,10 @@ void UsrMessageNatives::OnSourceModAllInitialized()
g_HandleSys.InitAccessDefaults(NULL, &sec);
sec.access[HandleAccess_Delete] = HANDLE_RESTRICT_IDENTITY;
#ifdef USE_PROTOBUF_USERMESSAGES
g_ProtobufType = g_HandleSys.CreateType("ProtobufUM", this, 0, NULL, NULL, g_pCoreIdent, NULL);
#else
g_WrBitBufType = g_HandleSys.CreateType("BitBufWriter", this, 0, NULL, NULL, g_pCoreIdent, NULL);
g_RdBitBufType = g_HandleSys.CreateType("BitBufReader", this, 0, NULL, &sec, g_pCoreIdent, NULL);
g_ReadBufHandle = g_HandleSys.CreateHandle(g_RdBitBufType, &g_ReadBitBuf, NULL, g_pCoreIdent, NULL);
#endif
g_PluginSys.AddPluginsListener(this);
}
@@ -109,11 +98,6 @@ void UsrMessageNatives::OnSourceModShutdown()
HandleSecurity sec;
sec.pIdentity = g_pCoreIdent;
#ifdef USE_PROTOBUF_USERMESSAGES
g_HandleSys.RemoveType(g_ProtobufType, g_pCoreIdent);
g_ProtobufType = 0;
#else
g_HandleSys.FreeHandle(g_ReadBufHandle, &sec);
g_HandleSys.RemoveType(g_WrBitBufType, g_pCoreIdent);
@@ -121,24 +105,15 @@ void UsrMessageNatives::OnSourceModShutdown()
g_WrBitBufType = 0;
g_RdBitBufType = 0;
#endif
}
void UsrMessageNatives::OnHandleDestroy(HandleType_t type, void *object)
{
#ifdef USE_PROTOBUF_USERMESSAGES
delete (SMProtobufMessage *)object;
#endif
}
bool UsrMessageNatives::GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize)
{
#ifdef USE_PROTOBUF_USERMESSAGES
// Different messages have different sizes, but this works as an approximate
*pSize = sizeof(protobuf::Message) + sizeof(SMProtobufMessage);
#else
*pSize = sizeof(bf_read);
#endif
return true;
}
@@ -300,69 +275,37 @@ IPluginFunction *MsgListenerWrapper::GetNotifyFunction() const
return m_Notify;
}
#ifdef USE_PROTOBUF_USERMESSAGES
void MsgListenerWrapper::OnUserMessage(int msg_id, protobuf::Message *msg, IRecipientFilter *pFilter)
#else
void MsgListenerWrapper::OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter)
#endif
{
cell_t res;
Handle_t hndl;
size_t size = _FillInPlayers(g_MsgPlayers, pFilter);
#ifdef USE_PROTOBUF_USERMESSAGES
hndl = g_HandleSys.CreateHandle(g_ProtobufType, new SMProtobufMessage(msg), NULL, g_pCoreIdent, NULL);
#else
g_ReadBitBuf.StartReading(bf->GetBasePointer(), bf->GetNumBytesWritten());
hndl = g_ReadBufHandle;
#endif
m_Hook->PushCell(msg_id);
m_Hook->PushCell(hndl);
m_Hook->PushCell(g_ReadBufHandle);
m_Hook->PushArray(g_MsgPlayers, size);
m_Hook->PushCell(size);
m_Hook->PushCell(pFilter->IsReliable());
m_Hook->PushCell(pFilter->IsInitMessage());
m_Hook->Execute(&res);
#ifdef USE_PROTOBUF_USERMESSAGES
HandleSecurity sec;
sec.pIdentity = g_pCoreIdent;
g_HandleSys.FreeHandle(hndl, &sec);
#endif
}
#ifdef USE_PROTOBUF_USERMESSAGES
ResultType MsgListenerWrapper::InterceptUserMessage(int msg_id, protobuf::Message *msg, IRecipientFilter *pFilter)
#else
ResultType MsgListenerWrapper::InterceptUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter)
#endif
{
Handle_t hndl;
cell_t res = static_cast<cell_t>(Pl_Continue);
size_t size = _FillInPlayers(g_MsgPlayers, pFilter);
#ifdef USE_PROTOBUF_USERMESSAGES
hndl = g_HandleSys.CreateHandle(g_ProtobufType, new SMProtobufMessage(msg), NULL, g_pCoreIdent, NULL);
#else
g_ReadBitBuf.StartReading(bf->GetBasePointer(), bf->GetNumBytesWritten());
hndl = g_ReadBufHandle;
#endif
m_Intercept->PushCell(msg_id);
m_Intercept->PushCell(hndl);
m_Intercept->PushCell(g_ReadBufHandle);
m_Intercept->PushArray(g_MsgPlayers, size);
m_Intercept->PushCell(size);
m_Intercept->PushCell(pFilter->IsReliable());
m_Intercept->PushCell(pFilter->IsInitMessage());
m_Intercept->Execute(&res);
#ifdef USE_PROTOBUF_USERMESSAGES
HandleSecurity sec;
sec.pIdentity = g_pCoreIdent;
g_HandleSys.FreeHandle(hndl, &sec);
#endif
return static_cast<ResultType>(res);
}
@@ -387,11 +330,6 @@ void MsgListenerWrapper::OnPostUserMessage(int msg_id, bool sent)
static UsrMessageNatives s_UsrMessageNatives;
static cell_t smn_GetUserMessageType(IPluginContext *pCtx, const cell_t *params)
{
return g_UserMsgs.GetUserMessageType();
}
static cell_t smn_GetUserMessageId(IPluginContext *pCtx, const cell_t *params)
{
char *msgname;
@@ -415,6 +353,7 @@ static cell_t smn_StartMessage(IPluginContext *pCtx, const cell_t *params)
cell_t *cl_array;
unsigned int numClients;
int msgid;
bf_write *pBitBuf;
int client;
CPlayer *pPlayer = NULL;
@@ -448,24 +387,13 @@ static cell_t smn_StartMessage(IPluginContext *pCtx, const cell_t *params)
}
}
#ifdef USE_PROTOBUF_USERMESSAGES
protobuf::Message *msg = g_UserMsgs.StartProtobufMessage(msgid, cl_array, numClients, params[4]);
if (!msg)
{
return pCtx->ThrowNativeError("Unable to execute a new message while in hook");
}
g_CurMsgHandle = g_HandleSys.CreateHandle(g_ProtobufType, new SMProtobufMessage(msg), pCtx->GetIdentity(), g_pCoreIdent, NULL);
#else
bf_write *pBitBuf = g_UserMsgs.StartBitBufMessage(msgid, cl_array, numClients, params[4]);
pBitBuf = g_UserMsgs.StartMessage(msgid, cl_array, numClients, params[4]);
if (!pBitBuf)
{
return pCtx->ThrowNativeError("Unable to execute a new message while in hook");
}
g_CurMsgHandle = g_HandleSys.CreateHandle(g_WrBitBufType, pBitBuf, pCtx->GetIdentity(), g_pCoreIdent, NULL);
#endif
g_IsMsgInExec = true;
return g_CurMsgHandle;
@@ -475,6 +403,7 @@ static cell_t smn_StartMessageEx(IPluginContext *pCtx, const cell_t *params)
{
cell_t *cl_array;
unsigned int numClients;
bf_write *pBitBuf;
int client;
CPlayer *pPlayer = NULL;
int msgid = params[1];
@@ -507,23 +436,13 @@ static cell_t smn_StartMessageEx(IPluginContext *pCtx, const cell_t *params)
}
}
#ifdef USE_PROTOBUF_USERMESSAGES
protobuf::Message *msg = g_UserMsgs.StartProtobufMessage(msgid, cl_array, numClients, params[4]);
if (!msg)
{
return pCtx->ThrowNativeError("Unable to execute a new message while in hook");
}
g_CurMsgHandle = g_HandleSys.CreateHandle(g_ProtobufType, new SMProtobufMessage(msg), pCtx->GetIdentity(), g_pCoreIdent, NULL);
#else
bf_write *pBitBuf = g_UserMsgs.StartBitBufMessage(msgid, cl_array, numClients, params[4]);
pBitBuf = g_UserMsgs.StartMessage(msgid, cl_array, numClients, params[4]);
if (!pBitBuf)
{
return pCtx->ThrowNativeError("Unable to execute a new message while in hook");
}
g_CurMsgHandle = g_HandleSys.CreateHandle(g_WrBitBufType, pBitBuf, pCtx->GetIdentity(), g_pCoreIdent, NULL);
#endif
g_IsMsgInExec = true;
return g_CurMsgHandle;
@@ -615,7 +534,6 @@ static cell_t smn_UnhookUserMessage(IPluginContext *pCtx, const cell_t *params)
REGISTER_NATIVES(usrmsgnatives)
{
{"GetUserMessageType", smn_GetUserMessageType},
{"GetUserMessageId", smn_GetUserMessageId},
{"GetUserMessageName", smn_GetUserMessageName},
{"StartMessage", smn_StartMessage},
+2 -16
View File
@@ -32,14 +32,9 @@
#ifndef _INCLUDE_SOURCEMOD_CMSGLISTENERWRAPPER_H_
#define _INCLUDE_SOURCEMOD_CMSGLISTENERWRAPPER_H_
#include "UserMessages.h"
extern int g_MsgPlayers[256];
class MsgListenerWrapper
#ifdef USE_PROTOBUF_USERMESSAGES
: public IProtobufUserMessageListener
#else
: public IBitBufUserMessageListener
#endif
class MsgListenerWrapper : public IUserMessageListener
{
public:
void Initialize(int msgid, IPluginFunction *hook, IPluginFunction *notify, bool intercept);
@@ -48,13 +43,8 @@ public:
IPluginFunction *GetHookedFunction() const;
IPluginFunction *GetNotifyFunction() const;
public: //IUserMessageListener
#ifdef USE_PROTOBUF_USERMESSAGES
void OnUserMessage(int msg_id, protobuf::Message *msg, IRecipientFilter *pFilter);
ResultType InterceptUserMessage(int msg_id, protobuf::Message *msg, IRecipientFilter *pFilter);
#else
void OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter);
ResultType InterceptUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter);
#endif
void OnPostUserMessage(int msg_id, bool sent);
private:
size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
@@ -66,8 +56,4 @@ private:
int m_MsgId;
};
extern HandleType_t g_WrBitBufType;
extern HandleType_t g_RdBitBufType;
extern HandleType_t g_ProtobufType;
#endif //_INCLUDE_SOURCEMOD_CMSGLISTENERWRAPPER_H_
+1 -3
View File
@@ -50,7 +50,6 @@ CallClass<IVEngineServer> *enginePatch = NULL;
CallClass<IServerGameDLL> *gamedllPatch = NULL;
IPlayerInfoManager *playerinfo = NULL;
IBaseFileSystem *basefilesystem = NULL;
IFileSystem *filesystem = NULL;
IEngineSound *enginesound = NULL;
IServerPluginHelpers *serverpluginhelpers = NULL;
IServerPluginCallbacks *vsp_interface = NULL;
@@ -69,7 +68,6 @@ bool SourceMod_Core::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen
GET_V_IFACE_CURRENT(GetEngineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
GET_V_IFACE_CURRENT(GetEngineFactory, engrandom, IUniformRandomStream, VENGINE_SERVER_RANDOM_INTERFACE_VERSION);
GET_V_IFACE_CURRENT(GetFileSystemFactory, basefilesystem, IBaseFileSystem, BASEFILESYSTEM_INTERFACE_VERSION);
GET_V_IFACE_CURRENT(GetFileSystemFactory, filesystem, IFileSystem, FILESYSTEM_INTERFACE_VERSION);
GET_V_IFACE_CURRENT(GetEngineFactory, enginesound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION);
GET_V_IFACE_CURRENT(GetEngineFactory, serverpluginhelpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS);
@@ -147,7 +145,7 @@ const char *SourceMod_Core::GetLicense()
const char *SourceMod_Core::GetVersion()
{
return SOURCEMOD_VERSION;
return SM_FULL_VERSION;
}
const char *SourceMod_Core::GetDate()
+3 -4
View File
@@ -32,11 +32,11 @@
#ifndef _INCLUDE_SOURCEMOD_MM_API_H_
#define _INCLUDE_SOURCEMOD_MM_API_H_
#if SOURCE_ENGINE >= SE_ALIENSWARM
#if SOURCE_ENGINE == SE_ALIENSWARM
#include "convar_sm_swarm.h"
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#elif (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#include "convar_sm_l4d.h"
#elif SOURCE_ENGINE >= SE_ORANGEBOX
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_BLOODYGOODTIME) || (SOURCE_ENGINE == SE_EYE) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"
#else
#include "convar_sm.h"
@@ -99,7 +99,6 @@ extern SourceHook::CallClass<IServerGameDLL> *gamedllPatch;
extern IUniformRandomStream *engrandom;
extern IPlayerInfoManager *playerinfo;
extern IBaseFileSystem *basefilesystem;
extern IFileSystem *filesystem;
extern IEngineSound *enginesound;
extern IServerPluginHelpers *serverpluginhelpers;
extern IServerPluginCallbacks *vsp_interface;
+2
View File
@@ -152,5 +152,7 @@ private:
extern bool g_Loaded;
extern bool sm_show_debug_spew;
extern SourceModBase g_SourceMod;
extern HandleType_t g_WrBitBufType; //:TODO: find a better place for this
extern HandleType_t g_RdBitBufType; //:TODO: find a better place for this
#endif //_INCLUDE_SOURCEMOD_GLOBALHEADER_H_
+4 -4
View File
@@ -29,8 +29,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION SM_VERSION_FILE
PRODUCTVERSION SM_VERSION_FILE
FILEVERSION SM_FILE_VERSION
PRODUCTVERSION SM_FILE_VERSION
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
@@ -47,12 +47,12 @@ BEGIN
BEGIN
VALUE "Comments", "SourceMod"
VALUE "FileDescription", "SourceMod Core"
VALUE "FileVersion", SM_VERSION_STRING
VALUE "FileVersion", SM_FULL_VERSION
VALUE "InternalName", "sourcemod"
VALUE "LegalCopyright", "Copyright (c) 2004-2008, AlliedModders LLC"
VALUE "OriginalFilename", BINARY_NAME
VALUE "ProductName", "SourceMod"
VALUE "ProductVersion", SM_VERSION_STRING
VALUE "ProductVersion", SM_FULL_VERSION
END
END
BLOCK "VarFileInfo"
+19 -18
View File
@@ -1,23 +1,24 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
binary = SM.ExtLibrary(builder, 'bintools.ext')
binary.compiler.defines += ['HOOKING_ENABLED']
binary.compiler.cxxincludes += [
os.path.join(SM.mms_root, 'core', 'sourcehook'),
os.path.join(builder.sourcePath, 'public', 'jit'),
os.path.join(builder.sourcePath, 'public', 'jit', 'x86'),
]
compiler = SM.DefaultExtCompiler('extensions/bintools')
compiler['CDEFINES'].append('HOOKING_ENABLED')
compiler['CXXINCLUDES'].append(os.path.join(SM.mmsPath, 'core', 'sourcehook'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public', 'jit'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public', 'jit', 'x86'))
binary.sources += [
'extension.cpp',
'CallMaker.cpp',
'CallWrapper.cpp',
'HookWrapper.cpp',
'jit_call.cpp',
'jit_hook.cpp',
'sdk/smsdk_ext.cpp'
]
extension = AMBuild.AddJob('bintools.ext')
binary = Cpp.LibraryBuilder('bintools.ext', AMBuild, extension, compiler)
binary.AddSourceFiles('extensions/bintools', [
'extension.cpp',
'CallMaker.cpp',
'CallWrapper.cpp',
'HookWrapper.cpp',
'jit_call.cpp',
'jit_hook.cpp',
'sdk/smsdk_ext.cpp'
])
SM.AutoVersion('extensions/bintools', binary)
binary.SendToJob()
SM.extensions += [builder.Add(binary)]
+2 -2
View File
@@ -61,11 +61,11 @@ bool BinTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
const char *BinTools::GetExtensionVerString()
{
return SOURCEMOD_VERSION;
return SM_FULL_VERSION;
}
const char *BinTools::GetExtensionDateString()
{
return SOURCEMOD_BUILD_TIME;
return SM_BUILD_TIMESTAMP;
}
-56
View File
@@ -1,56 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bintools", "bintools.vcxproj", "{E38F65D9-74B2-4373-B46A-DBB76F579F98}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Old Metamod|Win32.Build.0 = Release - Old Metamod|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
-154
View File
@@ -1,154 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{E38F65D9-74B2-4373-B46A-DBB76F579F98}</ProjectGuid>
<RootNamespace>bintools</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalOptions>
</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD;HOOKING_ENABLED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalOptions>
</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\extension.cpp" />
<ClCompile Include="..\CallMaker.cpp" />
<ClCompile Include="..\CallWrapper.cpp" />
<ClCompile Include="..\HookWrapper.cpp" />
<ClCompile Include="..\jit_call.cpp" />
<ClCompile Include="..\jit_hook.cpp" />
<ClCompile Include="..\sdk\smsdk_ext.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\extension.h" />
<ClInclude Include="..\..\..\public\extensions\IBinTools.h" />
<ClInclude Include="..\CallMaker.h" />
<ClInclude Include="..\CallWrapper.h" />
<ClInclude Include="..\HookWrapper.h" />
<ClInclude Include="..\jit_compile.h" />
<ClInclude Include="..\sdk\smsdk_config.h" />
<ClInclude Include="..\sdk\smsdk_ext.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\version.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -1,88 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{0318D835-E129-4fe0-9B9C-C810AC179F31}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{9021A2EF-600E-4028-AE3E-9DDA4C94264C}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{C06F7BFF-18EE-4994-8572-D6383011354B}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter>
<Filter Include="BinTools">
<UniqueIdentifier>{7BD12831-E179-4961-A3B0-BA9FCF311C7E}</UniqueIdentifier>
</Filter>
<Filter Include="BinTools\Header Files">
<UniqueIdentifier>{2B033553-ECC7-42cc-AD11-D1D985D8BC5A}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="BinTools\Source Files">
<UniqueIdentifier>{F70EA5AC-224C-448f-A72D-11C2D06208B3}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="SourceMod SDK">
<UniqueIdentifier>{6183251D-B1E4-4cc6-93B2-A0111B2115BA}</UniqueIdentifier>
</Filter>
<Filter Include="Interfaces">
<UniqueIdentifier>{7DE81EA3-99D9-4f34-823A-B314791F3514}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\extension.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\CallMaker.cpp">
<Filter>BinTools\Source Files</Filter>
</ClCompile>
<ClCompile Include="..\CallWrapper.cpp">
<Filter>BinTools\Source Files</Filter>
</ClCompile>
<ClCompile Include="..\HookWrapper.cpp">
<Filter>BinTools\Source Files</Filter>
</ClCompile>
<ClCompile Include="..\jit_call.cpp">
<Filter>BinTools\Source Files</Filter>
</ClCompile>
<ClCompile Include="..\jit_hook.cpp">
<Filter>BinTools\Source Files</Filter>
</ClCompile>
<ClCompile Include="..\sdk\smsdk_ext.cpp">
<Filter>SourceMod SDK</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\extension.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\public\extensions\IBinTools.h">
<Filter>Resource Files</Filter>
</ClInclude>
<ClInclude Include="..\CallMaker.h">
<Filter>BinTools\Header Files</Filter>
</ClInclude>
<ClInclude Include="..\CallWrapper.h">
<Filter>BinTools\Header Files</Filter>
</ClInclude>
<ClInclude Include="..\HookWrapper.h">
<Filter>BinTools\Header Files</Filter>
</ClInclude>
<ClInclude Include="..\jit_compile.h">
<Filter>BinTools\Header Files</Filter>
</ClInclude>
<ClInclude Include="..\sdk\smsdk_config.h">
<Filter>SourceMod SDK</Filter>
</ClInclude>
<ClInclude Include="..\sdk\smsdk_ext.h">
<Filter>SourceMod SDK</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\version.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
+4 -4
View File
@@ -29,8 +29,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION SM_VERSION_FILE
PRODUCTVERSION SM_VERSION_FILE
FILEVERSION SM_FILE_VERSION
PRODUCTVERSION SM_FILE_VERSION
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
@@ -47,12 +47,12 @@ BEGIN
BEGIN
VALUE "Comments", "BinTools Extension"
VALUE "FileDescription", "SourceMod BinTools Extension"
VALUE "FileVersion", SM_VERSION_STRING
VALUE "FileVersion", SM_FULL_VERSION
VALUE "InternalName", "SourceMod BinTools Extension"
VALUE "LegalCopyright", "Copyright (c) 2004-2008, AlliedModders LLC"
VALUE "OriginalFilename", BINARY_NAME
VALUE "ProductName", "SourceMod BinTools Extension"
VALUE "ProductVersion", SM_VERSION_STRING
VALUE "ProductVersion", SM_FULL_VERSION
END
END
BLOCK "VarFileInfo"
+15 -15
View File
@@ -1,19 +1,19 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
binary = SM.ExtLibrary(builder, 'clientprefs.ext')
binary.compiler.cxxincludes += [
os.path.join(SM.mms_root, 'core', 'sourcehook'),
]
compiler = SM.DefaultExtCompiler('extensions/clientprefs')
compiler['CXXINCLUDES'].append(os.path.join(SM.mmsPath, 'core', 'sourcehook'))
binary.sources += [
'extension.cpp',
'cookie.cpp',
'menus.cpp',
'natives.cpp',
'query.cpp',
'sdk/smsdk_ext.cpp'
]
SM.extensions += [builder.Add(binary)]
extension = AMBuild.AddJob('clientprefs.ext')
binary = Cpp.LibraryBuilder('clientprefs.ext', AMBuild, extension, compiler)
binary.AddSourceFiles('extensions/clientprefs', [
'extension.cpp',
'cookie.cpp',
'menus.cpp',
'natives.cpp',
'query.cpp',
'sdk/smsdk_ext.cpp'
])
SM.AutoVersion('extensions/clientprefs', binary)
binary.SendToJob()
+28 -10
View File
@@ -215,35 +215,53 @@ void CookieManager::OnClientDisconnecting(int client)
SourceHook::List<CookieData *>::iterator _iter;
CookieData *current;
IGamePlayer *player = playerhelpers->GetGamePlayer(client);
const char *pAuth = player ? player->GetAuthString() : NULL;
int dbId;
for (SourceHook::List<CookieData *>::iterator _iter = clientData[client].begin(); _iter != clientData[client].end(); _iter++)
_iter = clientData[client].begin();
while (_iter != clientData[client].end())
{
current = (CookieData *)*_iter;
dbId = current->parent->dbid;
if (player == NULL || pAuth == NULL || !current->changed || dbId == -1)
if (!current->changed)
{
current->parent->data[client] = NULL;
delete current;
_iter = clientData[client].erase(_iter);
continue;
}
/* Save this cookie to the database */
IGamePlayer *player = playerhelpers->GetGamePlayer(client);
if (player == NULL)
{
/* panic! */
return;
}
int dbId = current->parent->dbid;
if (dbId == -1)
{
/* Insert/Find Query must be still running or failed. */
return;
}
TQueryOp *op = new TQueryOp(Query_InsertData, client);
strcpy(op->m_params.steamId, pAuth);
strcpy(op->m_params.steamId, player->GetAuthString());
op->m_params.cookieId = dbId;
op->m_params.data = current;
g_ClientPrefs.AddQueryToQueue(op);
current->parent->data[client] = NULL;
/* We don't delete here, it will be removed when the query is completed */
_iter = clientData[client].erase(_iter);
}
clientData[client].clear();
}
void CookieManager::ClientConnectCallback(int serial, IQuery *data)
+4 -2
View File
@@ -201,6 +201,8 @@ void ClientPrefs::SDK_OnUnload()
phrases->Destroy();
sharesys->DestroyIdentity( identity );
plsys->RemovePluginsListener(&g_CookieManager);
playerhelpers->RemoveClientListener(&g_CookieManager);
@@ -483,11 +485,11 @@ IdentityToken_t *ClientPrefs::GetIdentity() const
const char *ClientPrefs::GetExtensionVerString()
{
return SOURCEMOD_VERSION;
return SM_FULL_VERSION;
}
const char *ClientPrefs::GetExtensionDateString()
{
return SOURCEMOD_BUILD_TIME;
return SM_BUILD_TIMESTAMP;
}
@@ -1,20 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "clientprefs", "clientprefs.vcxproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.ActiveCfg = Release|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
@@ -1,141 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B3E797CF-4E77-4C9D-B8A8-7589B6902206}</ProjectGuid>
<RootNamespace>clientprefs</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>clientprefs.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>clientprefs.ext</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\cookie.cpp" />
<ClCompile Include="..\extension.cpp" />
<ClCompile Include="..\menus.cpp" />
<ClCompile Include="..\natives.cpp" />
<ClCompile Include="..\query.cpp" />
<ClCompile Include="..\sdk\smsdk_ext.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\cookie.h" />
<ClInclude Include="..\extension.h" />
<ClInclude Include="..\menus.h" />
<ClInclude Include="..\query.h" />
<ClInclude Include="..\sdk\smsdk_config.h" />
<ClInclude Include="..\sdk\smsdk_ext.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\version.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -1,65 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter>
<Filter Include="SourceMod SDK">
<UniqueIdentifier>{31958233-BB2D-4e41-A8F9-CE8A4684F436}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\cookie.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\extension.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\menus.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\natives.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\query.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\sdk\smsdk_ext.cpp">
<Filter>SourceMod SDK</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\cookie.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\extension.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\menus.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\query.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\sdk\smsdk_config.h">
<Filter>SourceMod SDK</Filter>
</ClInclude>
<ClInclude Include="..\sdk\smsdk_ext.h">
<Filter>SourceMod SDK</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\version.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
+4 -4
View File
@@ -29,8 +29,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION SM_VERSION_FILE
PRODUCTVERSION SM_VERSION_FILE
FILEVERSION SM_FILE_VERSION
PRODUCTVERSION SM_FILE_VERSION
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
@@ -47,12 +47,12 @@ BEGIN
BEGIN
VALUE "Comments", "Client Preferences Extension"
VALUE "FileDescription", "SourceMod Client Preferences Extension"
VALUE "FileVersion", SM_VERSION_STRING
VALUE "FileVersion", SM_FULL_VERSION
VALUE "InternalName", "SourceMod Client Preferences Extension"
VALUE "LegalCopyright", "Copyright (c) 2004-2008, AlliedModders LLC"
VALUE "OriginalFilename", BINARY_NAME
VALUE "ProductName", "SourceMod Client Preferences Extension"
VALUE "ProductVersion", SM_VERSION_STRING
VALUE "ProductVersion", SM_FULL_VERSION
END
END
BLOCK "VarFileInfo"
+23 -19
View File
@@ -1,21 +1,25 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
for sdk_name in ['css', 'csgo']:
if sdk_name not in SM.sdks:
continue
sdk = SM.sdks[sdk_name]
binary = SM.HL2Library(builder, 'game.cstrike.ext.' + sdk.ext, sdk)
binary.sources += [
'extension.cpp',
'natives.cpp',
'RegNatives.cpp',
'timeleft.cpp',
'forwards.cpp',
'util_cstrike.cpp',
'sdk/smsdk_ext.cpp',
'CDetour/detours.cpp',
'asm/asm.c'
]
SM.extensions += [builder.Add(binary)]
sdk = SM.sdkInfo['ep2v']
if AMBuild.target['platform'] in sdk['platform']:
compiler = SM.DefaultHL2Compiler('extensions/cstrike', 'ep2v')
name = 'game.cstrike.ext.' + sdk['ext']
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, 'ep2v')
binary.AddSourceFiles('extensions/cstrike', [
'extension.cpp',
'natives.cpp',
'RegNatives.cpp',
'timeleft.cpp',
'forwards.cpp',
'sdk/smsdk_ext.cpp',
'CDetour/detours.cpp',
'asm/asm.c'
])
SM.PostSetupHL2Job(extension, binary, 'ep2v')
SM.AutoVersion('extensions/cstrike', binary)
binary.SendToJob()
@@ -34,9 +34,7 @@
#if defined PLATFORM_POSIX
#include <sys/mman.h>
#ifndef PAGE_SIZE
#define PAGE_SIZE 4096
#endif
#define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1))
#define PAGE_EXECUTE_READWRITE PROT_READ|PROT_WRITE|PROT_EXEC
#endif
+10 -22
View File
@@ -4,12 +4,10 @@
SMSDK = ../..
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
HL2SDK_CSS = ../../../hl2sdk-css
HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
HL2SDK_L4D = ../../../hl2sdk-l4d
HL2SDK_L4D2 = ../../../hl2sdk-l4d2
HL2SDK_CSGO = ../../../hl2sdk-csgo
MMSOURCE19 = ../../../mmsource-1.9
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@@ -35,7 +33,7 @@ CPP = gcc
override ENGSET = false
# Check for valid list of engines
ifneq (,$(filter original orangebox css orangeboxvalve left4dead left4dead2,$(ENGINE)))
ifneq (,$(filter original orangebox orangeboxvalve left4dead left4dead2,$(ENGINE)))
override ENGSET = true
endif
@@ -49,40 +47,30 @@ ifeq "$(ENGINE)" "orangebox"
CFLAGS += -DSOURCE_ENGINE=3
GAMEFIX = 2.ep2
endif
ifeq "$(ENGINE)" "css"
HL2SDK = $(HL2SDK_CSS)
CFLAGS += -DSOURCE_ENGINE=4
GAMEFIX = 2.css
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
CFLAGS += -DSOURCE_ENGINE=5
CFLAGS += -DSOURCE_ENGINE=4
GAMEFIX = 2.ep2v
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
CFLAGS += -DSOURCE_ENGINE=6
CFLAGS += -DSOURCE_ENGINE=5
GAMEFIX = 2.l4d
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
CFLAGS += -DSOURCE_ENGINE=7
CFLAGS += -DSOURCE_ENGINE=6
GAMEFIX = 2.l4d2
endif
ifeq "$(ENGINE)" "csgo"
HL2SDK = $(HL2SDK_CSGO)
CFLAGS += -DSOURCE_ENGINE=8
GAMEFIX = 2.csgo
endif
HL2PUB = $(HL2SDK)/public
ifeq "$(ENGINE)" "original"
INCLUDE += -I$(HL2SDK)/public/dlls
METAMOD = $(MMSOURCE19)/core-legacy
METAMOD = $(MMSOURCE17)/core-legacy
else
INCLUDE += -I$(HL2SDK)/public/game/server
METAMOD = $(MMSOURCE19)/core
METAMOD = $(MMSOURCE17)/core
endif
OS := $(shell uname -s)
@@ -115,8 +103,8 @@ ifeq "$(USEMETA)" "true"
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \
-I$(SMSDK)/public/sourcepawn
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_CSS=4 -DSE_ORANGEBOXVALVE=5 \
-DSE_LEFT4DEAD=6 -DSE_LEFT4DEAD2=7 -DSE_CSGO=8
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
endif
@@ -180,7 +168,7 @@ all: check
check:
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "left4dead2, left4dead, orangeboxvalve, css, orangebox, or original"; \
echo "left4dead2, left4dead, orangeboxvalve, orangebox, or original"; \
exit 1; \
fi
+5 -5
View File
@@ -59,9 +59,9 @@ ISDKTools *g_pSDKTools = NULL;
bool CStrike::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
if (strcmp(g_pSM->GetGameFolderName(), "cstrike") != 0 && strcmp(g_pSM->GetGameFolderName(), "csgo") != 0)
if (strcmp(g_pSM->GetGameFolderName(), "cstrike") != 0)
{
snprintf(error, maxlength, "Cannot Load Cstrike Extension on mods other than CS:S and CS:GO");
snprintf(error, maxlength, "Cannot Load Cstrike Extension on mods other than CS:S");
return false;
}
@@ -73,7 +73,7 @@ bool CStrike::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
if (error)
{
snprintf(error, maxlength, "Could not read sm-cstrike.games: %s", conf_error);
snprintf(error, maxlength, "Could not read sm-cstrike.games.txt: %s", conf_error);
}
return false;
}
@@ -283,12 +283,12 @@ bool CStrike::ProcessCommandTarget(cmd_target_info_t *info)
const char *CStrike::GetExtensionVerString()
{
return SOURCEMOD_VERSION;
return SM_FULL_VERSION;
}
const char *CStrike::GetExtensionDateString()
{
return SOURCEMOD_BUILD_TIME;
return SM_BUILD_TIMESTAMP;
}
void CStrike::OnPluginLoaded(IPlugin *plugin)
-11
View File
@@ -44,23 +44,12 @@
int CallPriceForward(int client, const char *weapon_name, int price);
#if SOURCE_ENGINE == SE_CSGO
#define WEAPON_C4 49
#define WEAPON_KNIFE 42
#define WEAPON_KNIFE_GG 41
#define WEAPON_KEVLAR 50
#define WEAPON_ASSAULTSUIT 51
#define WEAPON_NIGHTVISION 52
#define WEAPON_DEFUSER 53
#define WEAPON_M4 16
#else
#define WEAPON_C4 6
#define WEAPON_KNIFE 28
#define WEAPON_SHIELD 30
#define WEAPON_KEVLAR 31
#define WEAPON_ASSAULTSUIT 32
#define WEAPON_NIGHTVISION 33
#endif
/**
* @brief Sample implementation of the SDK Extension.
+2 -79
View File
@@ -1,6 +1,5 @@
#include "extension.h"
#include "forwards.h"
#include "util_cstrike.h"
bool g_pTerminateRoundDetoured = false;
bool g_pCSWeaponDropDetoured = false;
@@ -21,18 +20,7 @@ CDetour *DCSWeaponDrop = NULL;
int weaponNameOffset = -1;
//Windows CS:GO
// int __userpurge HandleCommand_Buy_Internal<eax>(int a1<ecx>, float a2<xmm0>, int a3, int a4, char a5)
// a1 - this
// a2 - CCSGameRules::GetWarmupPeriodEndTime(g_pGameRules)
// a3 - weapon
// a4 - unknown
// a5 - bRebuy
#if SOURCE_ENGINE == SE_CSGO
DETOUR_DECL_MEMBER3(DetourHandleBuy, int, const char *, weapon, int, iUnknown, bool, bRebuy)
#else
DETOUR_DECL_MEMBER1(DetourHandleBuy, int, const char *, weapon)
#endif
{
int client = gamehelpers->EntityToBCompatRef(reinterpret_cast<CBaseEntity *>(this));
@@ -49,17 +37,11 @@ DETOUR_DECL_MEMBER1(DetourHandleBuy, int, const char *, weapon)
lastclient = -1;
return 0;
}
#if SOURCE_ENGINE == SE_CSGO
int val = DETOUR_MEMBER_CALL(DetourHandleBuy)(weapon, iUnknown, bRebuy);
#else
int val = DETOUR_MEMBER_CALL(DetourHandleBuy)(weapon);
#endif
lastclient = -1;
return val;
}
#if SOURCE_ENGINE != SE_CSGO
DETOUR_DECL_MEMBER0(DetourWeaponPrice, int)
{
int price = DETOUR_MEMBER_CALL(DetourWeaponPrice)();
@@ -71,21 +53,7 @@ DETOUR_DECL_MEMBER0(DetourWeaponPrice, int)
return CallPriceForward(lastclient, weapon_name, price);
}
#else
DETOUR_DECL_MEMBER2(DetourWeaponPrice, int, const char *, szAttribute, CEconItemView *, pEconItem)
{
int price = DETOUR_MEMBER_CALL(DetourWeaponPrice)(szAttribute, pEconItem);
if(lastclient == -1 || strcmp(szAttribute, "in game price") != 0)
return price;
const char *weapon_name = reinterpret_cast<char *>(this+weaponNameOffset);
return CallPriceForward(lastclient, weapon_name, price);
}
#endif
#if SOURCE_ENGINE != SE_CSGO || !defined(WIN32)
DETOUR_DECL_MEMBER2(DetourTerminateRound, void, float, delay, int, reason)
{
if (g_pIgnoreTerminateDetour)
@@ -94,30 +62,6 @@ DETOUR_DECL_MEMBER2(DetourTerminateRound, void, float, delay, int, reason)
DETOUR_MEMBER_CALL(DetourTerminateRound)(delay, reason);
return;
}
#else
//Windows CSGO
//char __userpurge TerminateRound<al>(unsigned int a1<ecx>, signed int a2<edi>, unsigned int a3<xmm1>, int a4)
// a1 - this
// a2 - unknown
// a3 - delay
// a4 - reason
DETOUR_DECL_MEMBER1(DetourTerminateRound, void, int, reason)
{
float delay;
if (g_pIgnoreTerminateDetour)
{
g_pIgnoreTerminateDetour = false;
return DETOUR_MEMBER_CALL(DetourTerminateRound)(reason);
}
//Save the delay
__asm
{
movss delay, xmm1
}
#endif
float orgdelay = delay;
int orgreason = reason;
@@ -130,28 +74,11 @@ DETOUR_DECL_MEMBER1(DetourTerminateRound, void, int, reason)
if (result >= Pl_Handled)
return;
#if SOURCE_ENGINE != SE_CSGO || !defined(WIN32)
if (result == Pl_Changed)
return DETOUR_MEMBER_CALL(DetourTerminateRound)(delay, reason);
return DETOUR_MEMBER_CALL(DetourTerminateRound)(orgdelay, orgreason);
#else
if (result == Pl_Changed)
{
__asm
{
movss xmm1, delay
}
return DETOUR_MEMBER_CALL(DetourTerminateRound)(reason);
}
__asm
{
movss xmm1, orgdelay
}
return DETOUR_MEMBER_CALL(DetourTerminateRound)(orgreason);
#endif
}
DETOUR_DECL_MEMBER3(DetourCSWeaponDrop, void, CBaseEntity *, weapon, bool, something, bool, toss)
{
if (g_pIgnoreCSWeaponDropDetour)
@@ -175,7 +102,6 @@ DETOUR_DECL_MEMBER3(DetourCSWeaponDrop, void, CBaseEntity *, weapon, bool, somet
return;
}
bool CreateWeaponPriceDetour()
{
if (weaponNameOffset == -1)
@@ -186,12 +112,8 @@ bool CreateWeaponPriceDetour()
return false;
}
}
#if SOURCE_ENGINE == SE_CSGO
DWeaponPrice = DETOUR_CREATE_MEMBER(DetourWeaponPrice, "GetAttributeInt");
#else
DWeaponPrice = DETOUR_CREATE_MEMBER(DetourWeaponPrice, "GetWeaponPrice");
#endif
if (DWeaponPrice != NULL)
{
if (!CreateHandleBuyDetour())
@@ -263,6 +185,7 @@ void RemoveWeaponPriceDetour()
DWeaponPrice = NULL;
}
g_PriceDetoured = false;
}
void RemoveHandleBuyDetour()
-662
View File
@@ -1,662 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug - CS GO|Win32">
<Configuration>Debug - CS GO</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - CSS|Win32">
<Configuration>Debug - CSS</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - Episode1|Win32">
<Configuration>Debug - Episode1</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - Old Metamod|Win32">
<Configuration>Debug - Old Metamod</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - Orange Box Valve|Win32">
<Configuration>Debug - Orange Box Valve</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - Orange Box|Win32">
<Configuration>Debug - Orange Box</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - CS GO|Win32">
<Configuration>Release - CS GO</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - CSS|Win32">
<Configuration>Release - CSS</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Episode 1|Win32">
<Configuration>Release - Episode 1</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Old Metamod|Win32">
<Configuration>Release - Old Metamod</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Orange Box Valve|Win32">
<Configuration>Release - Orange Box Valve</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Orange Box|Win32">
<Configuration>Release - Orange Box</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{18B5ED38-DBB7-47B2-8500-5648B8C1263B}</ProjectGuid>
<RootNamespace>cstrike</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode1|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
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+32
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Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
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+617
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Name="VCAppVerifierTool"
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Name="VCMIDLTool"
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Name="VCCLCompilerTool"
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Name="VCFxCopTool"
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Name="VCAppVerifierTool"
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Name="VCWebDeploymentTool"
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Name="VCPostBuildEventTool"
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Name="VCCLCompilerTool"
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