Updated gamedata for today's TF2 engine update.
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@ -139,6 +139,14 @@
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/* IServer interface pointer */
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"#default"
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{
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"#supported"
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{
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"game" "dod"
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"game" "tf"
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"game" "hl2mp"
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"game" "garrysmod"
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}
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"Keys"
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{
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/* Signature for the beginning of IVEngineServer::CreateFakeClientEx.
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@ -149,12 +157,45 @@
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* the expected code. A pointer to sv (IServer interface) is used
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* here.
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*/
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"CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x2A\x2A\x8A\x2A\x2A\x51\xB9\x2A\x2A\x2A\x2A\xA2"
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"CreateFakeClient_Windows" "\x55\x8B\xEC\x8A\x2A\x2A\xA2\x2A\x2A\x2A\x2A\x8B\x2A\x8B"
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}
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"Offsets"
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{
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/* Offset into IVEngineServer::CreateFakeClient */
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"sv"
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{
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"windows" "7"
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}
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}
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"Signatures"
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{
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/* CBaseServer object for IServer interface */
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"sv"
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{
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"library" "engine"
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"linux" "@sv"
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"mac" "@sv"
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}
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}
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}
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"#default"
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{
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"#supported"
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{
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"game" "cstrike"
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}
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"Keys"
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{
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"CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x2A\x2A\x8A\x2A\x2A\x51\xB9\x2A\x2A\x2A\x2A\xA2"
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}
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"Offsets"
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{
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"sv"
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{
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"windows" "11"
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@ -163,7 +204,6 @@
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"Signatures"
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{
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/* CBaseServer object for IServer interface */
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"sv"
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{
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"library" "engine"
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