Added GetGameTickCount native (bug 5209, r=psychonic).
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@ -87,6 +87,11 @@ static cell_t GetGameTime(IPluginContext *pContext, const cell_t *params)
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return sp_ftoc(gpGlobals->curtime);
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}
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static cell_t GetGameTickCount(IPluginContext *pContext, const cell_t *params)
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{
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return gpGlobals->tickcount;
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}
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static cell_t CreateFakeClient(IPluginContext *pContext, const cell_t *params)
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{
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if (!g_SourceMod.IsMapRunning())
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@ -520,6 +525,7 @@ REGISTER_NATIVES(halflifeNatives)
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{"GetGameDescription", GetGameDescription},
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{"GetGameFolderName", GetGameFolderName},
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{"GetGameTime", GetGameTime},
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{"GetGameTickCount", GetGameTickCount},
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{"GetRandomFloat", GetRandomFloat},
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{"GetRandomInt", GetRandomInt},
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{"IsDedicatedServer", IsDedicatedServer},
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@ -127,6 +127,13 @@ native Float:GetEngineTime();
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*/
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native Float:GetGameTime();
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/**
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* Returns the game's internal tick count.
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*
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* @return Game tick count.
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*/
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native GetGameTickCount();
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/**
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* Returns the game description from the mod.
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*
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