Compare commits

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Author SHA1 Message Date
David Anderson 49e2303a5b Bumped version to 1.3.3 for release. 2010-06-23 23:44:14 -07:00
David Anderson fe0b9f7320 Updated changelog. 2010-06-23 23:43:09 -07:00
David Anderson b16c758f88 Removed code now dead from CS:S Orange Box move (bug 4399, r+a13=ds). 2010-06-23 23:35:28 -07:00
Nicholas Hastings da729c3c08 Removed cstrike ep1 and cstrike_beta builds and references. (bug 4399, r=dvander) 2010-06-23 23:53:16 -04:00
Erik Minekus f1bcb2ad3e Fixed lack of error checking on sm_motd. (bug 4460, r=dvander) 2010-06-23 23:42:22 -04:00
Nicholas Hastings 9270399eb1 Forcing (re)build(?) since Windows had a strange fail. 2010-06-23 10:33:51 -04:00
Nicholas Hastings 76e6edbad4 Cstrike ext now recognizes and loads on cstrike_beta (bug 4399, r=fyren) 2010-06-23 10:12:55 -04:00
devicenull 58ca1508bc Fixed inaccuracy in CommandListener documentation 2010-06-23 09:23:23 -04:00
Greyscale eed1df28ec Removed unnecessary tag from return value of SetArrayCell 2010-06-23 09:17:53 -04:00
Nicholas Hastings a602d7d107 Ep2v cstrike ext now gets added to package. 2010-06-23 09:02:04 -04:00
Nicholas Hastings 9a08986fd1 Silly AMBuild 2010-06-23 08:32:25 -04:00
Nicholas Hastings 5d1820853a Adding building of cstrike ext for ep2v (bug 4399, r=fyren) 2010-06-23 08:29:15 -04:00
Nicholas Hastings 753aced2a3 Added missing TF2 critcola condflag define (bug 4464, r=fyren) 2010-06-22 19:31:33 -04:00
Nicholas Hastings df47457321 Updated TF2 'Burn' signature (bug 4463, r=fyren) 2010-06-22 19:26:07 -04:00
Fyren d9e818e5d9 Possible dynamic array dimension fix (bug 4428, r=dvander) 2010-06-19 15:17:10 -07:00
Nicholas Hastings 47c840c9b4 Fixed outputname null pointer crash in sdktools (bug 4422, r=fyren) 2010-06-14 09:32:50 -04:00
David Anderson 2bfc5d3e1e Fixed switch case comparisons failing with large numbers (bug 4457, r=pred). 2010-06-13 20:26:58 -07:00
Nicholas Hastings 4307c57697 Added missing FireOutput and PlayerRunCmd gamedata for zombie_master (bug 4452, r=fyren) 2010-06-07 19:39:15 -04:00
Nicholas Hastings bff0faff52 Added new player condition (TFCond_CritCola) to tf2.inc. (bug 4447, r=fyren) 2010-06-06 20:55:25 -04:00
Matt Woodrow 749966ae66 Fixed clientprefs deleting cookies twice in rare cases (bug 4412, r=Fyren) 2010-06-07 10:30:33 +12:00
Nicholas Hastings 9f11132fb5 Fixed OnClientConnected forward not firing for bots (bug 4443, r=fyren) 2010-06-06 17:53:38 -04:00
Fyren 2dfbd1fc1f Fix sdktools voice memory corruption (bug 4415, r=dvander) 2010-06-05 23:21:33 -07:00
Nicholas Hastings 7c659837bf Updated Obsidian Conflict gamedata (bug 4439, r=fyren) 2010-06-02 07:54:15 -04:00
Nicholas Hastings 7cf342a1a7 Fixed tf2.inc incorrectly attempting to load tf2 ext on all games (bug 4197, r=fyren) 2010-05-31 16:36:10 -04:00
Scott Ehlert e8d6aab989 Triggering build. 2010-05-29 00:55:06 -05:00
Nicholas Hastings 0819278465 Updated/fixed SourceForts gamedata (bug 4429, r=fyren) 2010-05-28 13:29:13 -04:00
Nicholas Hastings d89c57ba79 Fixed SDKTools sm_dump_datamaps crash on improperly created entities (bug 4424, r=pred) 2010-05-26 08:31:48 -04:00
Nicholas Hastings 23b10fc559 Added gamedata for Resistance and Liberation (bug 4418, r=fyren) 2010-05-21 14:04:19 -04:00
Nicholas Hastings 36e8e881e8 Empires gamedata fixes (bug 4417, r=fyren). 2010-05-21 13:55:29 -04:00
Nicholas Hastings 67011834df Updated gamedata for ep2v cstrike(_beta) (bug 4399, r=fyren) 2010-05-11 20:40:14 -04:00
Scott Ehlert ed9f68814f Added missing -dev back to product.version. 2010-05-13 09:35:30 -05:00
Nicholas Hastings 79a8008280 Fixed TF2 natives not being marked optional when ext not required (bug 4389, r=fyren) 2010-05-10 18:18:34 -04:00
Nicholas Hastings 643dce8cb1 Updated Empires gamedata (bug 4390, r=fyren) 2010-05-08 21:39:50 -04:00
Scott Ehlert 3669b98986 Fixed SendConVarValue() on TF2, DOD:S, L4D, and L4D2 (bug 4273, r=dvander, a=blocking). 2010-05-04 22:49:46 -04:00
David Anderson e075b7b9b2 Bumped version to 1.3.3-dev. 2010-05-02 14:41:51 -07:00
David Anderson b95fda8342 Added tag sourcemod-1.3.2 for changeset a3e8f7a7fdf7 2010-05-02 14:39:43 -07:00
David Anderson 5abec70579 Bumped for release. 2010-05-02 14:16:34 -07:00
Nicholas Hastings 8800d5311c Added TF2_StunPlayer native and TF2_GetPlayerConditionFlags stock to TF2 ext. (bug 4331, r=pred) 2010-03-31 08:51:25 -04:00
Nicholas Hastings 3705210879 Added 4 new natives to TF2 ext. (bug 4166, r=pred)
Added natives for Regenerate, add/remove condition, and SetPlayerPowerPlay. Also updated TF2 test plugin.
2010-03-18 11:35:05 -04:00
Scott Ehlert 5f4befcb6a Argh, really fixed HookEntityOutput() crash on TF2 (bug 4375). 2010-04-30 10:54:34 -04:00
Scott Ehlert 314011f118 Fixed HookEntityOutput() crash with recent updates to TF2 and L4D2 (bug 4375, r=pred, a=blocking). 2010-04-30 03:51:01 -04:00
Fyren a9b7a5dc5c Triggering build 2010-04-29 20:55:16 -07:00
Scott Ehlert 9b78c68b1b Updated sample extension makefiles to compile against latest changes for L4D2 and TF2 (bug 4374, r=dvander). 2010-04-29 16:04:47 -04:00
Nicholas Hastings 328109be1f Fixed SetUserCvar offset for ep2v (bug 4371, r=fyren) 2010-04-29 14:17:44 -04:00
Nicholas Hastings aba0f29666 ep2v gamedata (bug 4371, r=fyren) 2010-04-28 23:48:26 -07:00
Fyren bdefb58e5f ep2v build changes (bug 4371, r=dvander) 2010-04-28 19:44:20 -07:00
David Anderson 7ad3a57c47 Check return value of GetPlayerNetInfo (bug 4315, r=fyren). 2010-04-27 23:40:04 -07:00
Nicholas Hastings 5a2f3cf433 Fixed entity output hooks not working in Insurgency (bug 4365, r=fyren) 2010-04-24 21:10:15 -04:00
Nicholas Hastings fffc27a348 Added obsidian to list of games which support tempents with ep2 gamedata (thread 75480, r=me). 2010-04-24 21:08:13 -04:00
Nicholas Hastings cecb7cb6a2 Fixed functions.inc not having double-include prevention (bug 4342, r=fyren) 2010-04-24 21:05:48 -04:00
Zach Kanzler f5cc5eb757 Fixed IGamePlayer->GetUserId() returning junk (bug 3916, r=fyren) 2010-04-24 21:02:40 -04:00
Nicholas Hastings 689406744b Updated L4D2 gamedata for The Passing update (bug 4361, r=pending) 2010-04-23 12:11:49 -04:00
Nicholas Hastings 603da899b7 Updated Insurgency gamedata for Insurgency 2010-04-19 update (bug 4356, r=fyren) 2010-04-23 10:38:37 -04:00
Fyren 9b4d1f6972 Build stuff for L4D2 DLC (bug 4361, r=what's a review?) 2010-04-23 07:33:58 -07:00
David Anderson d56b222637 Merge backout. 2010-04-23 02:31:15 -04:00
David Anderson dfefda81e1 Backed out changeset 6b5fa86c1a0d (bug 4315). 2010-04-23 02:31:07 -04:00
David Anderson 0c463b1f86 Merge. 2010-04-22 17:55:55 -04:00
David Anderson bf345eea8c Attempting fix for SendConVarValue crash (bug 4315, r=fyren, a13=me). 2010-04-22 17:55:35 -04:00
Nicholas Hastings 5328447b74 Merge 2010-04-19 11:15:51 -04:00
Nicholas Hastings db6881b7e3 Updated Empires gamedata for Empires 2.25a release (bug 4108, r=fyren) 2010-04-19 10:38:50 -04:00
David Anderson 3e96b1617a Added obsidian to list of games which need menu redraws (thread 123237, r=me). 2010-04-04 23:51:20 -07:00
Nicholas Hastings 7ef8b415bb Added Gamerules SDKCall support to CSPromod gamedata (bug 4320, r=pred) 2010-03-23 19:42:58 -04:00
Nicholas Hastings 9a5d6957b9 Fixed bad caller crash with HookEntityOutput (bug 4311, r=fyren) 2010-03-20 11:08:48 -04:00
Nicholas Hastings b5a2ec7a5e Added missing core voting cvars to sourcemod.cfg (bug 4309, r=fyren) 2010-03-11 22:01:11 -05:00
Nicholas Hastings 373136af4e Added missing core voting cvars to sourcemod.cfg (bug 4224, r=pred) 2010-03-11 17:44:41 -05:00
Nicholas Hastings 8673c11341 Fixed incorrect DispatchSpawn signature for ZPS and added ShowMenu and Hudtext support (bug 4279, r=Fyren) 2010-03-09 20:40:06 -05:00
Nicholas Hastings 8c082de148 Re-enabled ShowMenu support for FortressForever (bug 4028, r=dvander) 2010-03-09 18:50:57 -05:00
Nicholas Hastings e62d47a85e Fixed FireOutput signature for FortressForever (bug 4062, r=dvander) 2010-03-09 18:48:03 -05:00
Nicholas Hastings 2d32c587ba Fixed sm_rename on L4D2 on Windows (bug 4131, r=dvander) 2010-03-09 18:44:28 -05:00
Nicholas Hastings 31e29ee94c Fixed inaccurate description for sm_unban (bug 4245, r=dvander) 2010-03-09 18:41:43 -05:00
Nicholas Hastings e95e453258 Fixed CSPromod SDKTools Support (bug 4255, r=dvander) 2010-03-09 18:36:51 -05:00
Nicholas Hastings 48b0f61551 Updated PVKII support for PVKII 2.3 (bug 4276, r=dvander) 2010-03-09 18:30:15 -05:00
Nicholas Hastings ef88fc21a1 Fixed CreateGameRulesObject sig for ZPS (bug 4285, r=dvander). 2010-03-09 18:15:23 -05:00
Erik Minekus 558c8c9745 Fixed Insurgency gamedata file (bug 4282, r+a13=dvander). 2010-02-24 23:41:06 -08:00
Fyren 2f60680cfb maxClients -> MaxClients in sdktools_sound.inc (fix bug 3985, r=psychonicsux) 2010-02-10 10:53:54 -08:00
David Anderson 1ffcf7a664 Bumped version to 1.3.2-dev. 2010-02-09 22:00:28 -08:00
David Anderson c00b688ab7 Added tag sourcemod-1.3.1 for changeset 3f33d01fcc28 2010-02-09 21:59:41 -08:00
David Anderson 4169e25451 Removed -dev tag for release. 2010-02-09 21:12:39 -08:00
David Anderson 85fc65bae5 Updated changelog for 1.3.1. 2010-02-08 20:58:15 -08:00
Nicholas Hastings aed62d5670 Added missing file for Battlegrounds support (bug 4146). 2010-02-08 20:47:51 -08:00
Nicholas Hastings 01d46b8c9c Added SDKTools support for CSProMod (bug 4255, r+a13=dvander) 2010-02-08 20:25:11 -08:00
Nicholas Hastings f70b48276e Fixed base plugins using GetMaxClients() instead of MaxClients (bug 3985, r+a13=dvander). 2010-02-08 20:14:52 -08:00
Nicholas Hastings f0070e45a0 Fixed CreateEntityByName for Insurgency (bug 4180, r+a13=dvander). 2010-02-08 20:10:24 -08:00
Nicholas Hastings 11782cee90 Updated Garry's Mod offsets (bug 4230, r+a13=dvander). 2010-02-08 20:08:14 -08:00
Nicholas Hastings 24b86584a2 Fixed nextmap errors on Garry's Mod (bug 4268, r+a13=dvander). 2010-02-08 20:06:48 -08:00
Fyren 01b3eee1b8 Compiler confused |any| tag with |String| on array arguments (bug 4274, r=dvander, a13=blocking). 2010-02-08 20:00:06 -08:00
David Anderson 2fb3f8ab0f Fixed GetClientCookieTime not being exported (bug 4237, r=fyren, a13=blocking). 2010-02-08 19:58:36 -08:00
Nicholas Hastings 2c7b0e04e9 Fixed FindEntityByClassname crash in Synergy (bug 4235, r=dvander, a13=blocking). 2010-02-08 19:57:20 -08:00
Fyren 9f3e9a2ff4 Fixed NULL-deref in entity handling code (bug 4249, r=dvander, a13=blocking). 2010-02-08 19:55:14 -08:00
Nicholas Hastings d9d5b65f2c Fixed Day of Defeat offsets for 20100203 update (bug 4262, r=dvander, a13=blocking). 2010-02-04 19:28:06 -06:00
Scott Ehlert 90cc2d6c37 Webternet and Updater extensions now load on Windows 2000 (bug 4234, r+a13=dvander). 2010-01-20 15:11:13 -06:00
David Anderson 1ab5403f9f Fixed accidental hook against garbage offset (bug 4231, r=fyren, a13=blocking). 2010-01-20 04:03:46 -08:00
David Anderson 4d03a4ef60 Added PlayerRunCmd offset for DoD:s (bug 4231 mitigation, r=me). 2010-01-20 04:01:39 -08:00
Scott Ehlert 46b714108a Updated .hgignore for Explorer files beginning with a lowercase letter (argh!) 2010-01-20 02:39:52 -06:00
David Anderson 242e1c99e2 Bumped version to 1.3.1-dev. 2010-01-14 23:34:20 -08:00
David Anderson 3d0e661cd6 Added tag sourcemod-1.3.0 for changeset a71318396392 2010-01-14 23:33:20 -08:00
David Anderson d076aca9ea Forgotten file needed version bump. 2010-01-14 22:26:57 -08:00
David Anderson f824a53f21 Another credits update. 2010-01-14 03:34:26 -08:00
David Anderson 87ca5e6e05 Prep for release. 2010-01-14 03:30:20 -08:00
David Anderson 23af5357c0 Updated credits for 1.3 release. 2010-01-14 03:29:16 -08:00
David Anderson d6b82d5dcc Updated changelog. 2010-01-14 03:26:16 -08:00
David Anderson 664da97c42 Registering "sm" logs an error, but will not throw. 2010-01-14 01:11:38 -08:00
Greyscale b6507b12d4 Fixed missing #endif in adminmenu.inc (bug 4216, r+a13=dvander). 2010-01-14 00:22:45 -08:00
David Anderson a5ab381c0a Fixed command listener spew on server shutdown (bug 4198, r=fyren, a13=blocking). 2010-01-13 21:48:51 -08:00
David Anderson 8ec5e42c7a Merge. 2010-01-11 20:10:57 -08:00
David Anderson 006423dcf2 Triggering build. 2010-01-11 20:10:38 -08:00
Nicholas Hastings d0f4d943b6 Added missing SDK define for L4D2 (bug 4209, r+a13=dvander). 2010-01-10 17:38:03 -08:00
Nicholas Hastings 2fd9674e09 Follow-up to bug 4194 (r=dvander). 2010-01-10 17:29:32 -08:00
David Anderson 23fca5e645 Merge. 2010-01-10 17:17:22 -08:00
David Anderson 4beb7fe869 Backed out changeset f8861500d3bc (bug 4211). 2010-01-10 17:17:16 -08:00
David Anderson 2e832f2d01 Fixed reentrancy problems with iterators, forwards, and function removals (bug
4059, r=fyren, a13=blocking).
2010-01-10 16:58:17 -08:00
Fyren 43602da743 Fixed GuessSDKVersion() not working on ep2v (bug 4194, r=dvander, a13=blocking). 2010-01-09 11:33:19 -08:00
Nicholas Hastings 763b73b9c5 Fixed SetUserCvar (sm_rename) on TF/DoD Linux (bug 4196, r=dvander, a13=blocking). 2010-01-07 01:26:01 -08:00
Nicholas Hastings ffb6e84b45 Add Insurgency to list of games that support HUD messages (bug 4136, r+a13=dvander). 2009-12-19 20:42:32 -08:00
David Anderson 025f216e09 Fixed crashes from rare plugin loading errors (bug 4153, r=ds). 2009-12-19 18:19:28 -08:00
David Anderson 603ac75a08 Fixed SourceMod crashing after flushing the profiler (bug 4149, r=ds). 2009-12-19 18:18:17 -08:00
David Anderson 1b07722848 Add ability to change dontBroadcast status on hooked events (bug 3886, r=ds). 2009-12-19 18:16:41 -08:00
Nicholas Hastings 4de8d67e27 Another TF2 gamedata fix (bug 4151, r=dvander). 2009-12-19 12:57:26 -08:00
Nicholas Hastings 83baabe00a Battlegrounds 2 gamedata support (bug 4146, r+a13=dvander). 2009-12-19 00:03:57 -08:00
Nicholas Hastings 3080ca1ccb TF2 gamedata updates (bug 4147, r=dvander). 2009-12-18 22:01:41 -08:00
David Anderson c3b0f8a4d2 Fixed infinite loop in Windows build failure path (bug 4144, r=ds). 2009-12-14 23:07:54 -08:00
David Anderson 726ee43736 Fixed profiler being set to NULL (bug 4143, r=fyren). 2009-12-14 23:08:15 -08:00
Fyren 8e1f37a5d2 Improve/fix GetEntity (bug 4092, r=pred) 2009-12-15 23:13:53 -08:00
Dog ce342ef6fc Fixed CommitSuicide offset on DoD:S (bug 4109, r=dvander). 2009-12-14 20:26:45 -08:00
Nicholas Hastings 0a6acda737 Fixed CreateEntityByName for Insurgency (bug 4046, r+a13=dvander). 2009-12-14 20:31:16 -08:00
Nicholas Hastings c907c723c3 Updated Synergy gamedata (bug 3987, r=dvander). 2009-12-14 20:30:44 -08:00
Nicholas Hastings 479815911d Added HudText support for Zombie Master (bug 4004, r+a13=dvander). 2009-12-14 20:30:04 -08:00
Nicholas Hastings 29954ec122 Added Neotokyo support (bug 4126, r+a13=dvander). 2009-12-14 20:29:23 -08:00
David Anderson 75455b65da Fixed basecomm description spelling (bug 4112, r=me). 2009-12-14 20:27:26 -08:00
Fyren 5688eb55ec Fix wonky handling of path separators for "sm plugins" commands (bug 3857, r=dvander) 2009-11-23 02:27:24 -08:00
Scott Ehlert 2e4aae95db Updated .hgignore to ignore some Windows and OS X files. 2009-11-22 01:39:29 -06:00
Scott Ehlert cc43b63508 Updated sample_ext and mms_sample_ext for Orange Box Valve and Left 4 Dead 2 (bug 4118, r=pred). 2009-11-22 01:33:08 -06:00
David Anderson 59593a2d5f Use GetVSPInfo() from MM:S 1.8 legacy API (bug 4081, r=ds). 2009-11-20 15:18:58 -06:00
Fyren e3f5d5b6cf Fix leak in nominations plugin (bug 4104, r=pred) 2009-11-18 15:44:51 -08:00
Fyren 6085125367 Fix rare basevotes map vote problem (bug 3905, r=dvander) 2009-11-18 15:42:21 -08:00
Scott Ehlert 27805463e3 Added IMemoryUtils::ResolveSymbol() for resolving symbols hidden via GCC's -fvisibility=hidden (bug 4091, r=dvander,pred).
Right now, this is only used on L4D2 where it is needed.
2009-11-06 16:24:40 -06:00
David Anderson 45f2b9f8ca Clarified handle invariants in clientprefs.inc (no bug, r=me). 2009-11-04 13:52:12 -05:00
Fyren 2bd979d62e Don't call edict_t::StateChanged(ushort) on L4D2 (bug 4090, r=dvander) 2009-11-01 02:53:34 -08:00
Scott Ehlert e434c43e28 Use SOURCE_ENGINE_ORANGEBOXVALVE constant from MM:S 1.8 (bug 4087, r=dvander). 2009-10-30 14:04:43 -05:00
Fyren 02922df1cd More L4D2 gamedata changes 2009-10-30 01:24:55 -07:00
Scott Ehlert 035875f5c1 Fixed Windows build, I think. 2009-10-30 00:03:54 -05:00
Fyren e3a3dda1d8 Typo fix 2009-10-29 20:34:00 -07:00
Scott Ehlert 7187dde64d Changed name in credits. 2009-10-29 17:35:00 -05:00
Matt Woodrow fd09d7b176 New sdk uses _linux for vstdlib/tier0 2009-10-30 15:20:48 +13:00
Matt Woodrow 4e8fc2749b AMBuild updated to use new MM:S version 2009-10-30 14:58:17 +13:00
Fyren 8b362700ff Updated GuessSDKVersion 2009-10-30 14:34:34 +13:00
Matt Woodrow e926a3b94b SourceMod MSVC project files updated, windows tested and loading, gamedata fix. 2009-10-30 14:29:45 +13:00
Matt Woodrow 83d1fc9abe L4D2 gamedata updates 2009-10-30 13:27:05 +13:00
Matt Woodrow d6a5d99e55 AMBuild updated for new L4D2 engine 2009-10-30 13:27:19 +13:00
Fyren 6322a711c2 Inital SM fixes for l4d2 and linux makefile updates 2009-10-30 13:26:13 +13:00
David Anderson e024871b50 Use GetSourceEngineBuild() from MM:S 1.8 legacy API (bug 4083, r=ds). 2009-10-29 01:33:57 -07:00
David Anderson b4e939e273 Let SourceMod use OnUnlinkConCommandBase from MM:S 1.8 legacy API (bug 4080, r=ds). 2009-10-29 00:53:31 -07:00
David Anderson 13743376ee Build against MM:S 1.8 with core-legacy (bug 4076, r=ds). 2009-10-28 23:30:52 -07:00
David Anderson 69cfd36054 Fix iloop race when using AddCommandListener and SourceMod unloads (bug 4077, r=pred). 2009-10-29 00:07:15 -07:00
David Anderson 7d15ec4d15 Fixed crash when activating command listeners on EP1 while inside a command callback (bug 4072, r=pred). 2009-10-28 00:50:48 -07:00
David Anderson b52a10f28b Added feature testing functionality (bug 4021, r=pred). 2009-10-28 00:37:34 -07:00
David Anderson da7c65f0e3 Fix maphistory command not returning a value (bug 4069, r=pred, a13=blocking). 2009-10-28 01:55:42 -07:00
David Anderson a5d2945fc5 Added @spec target (bug 2718, r=fyren). 2009-10-27 03:41:36 -07:00
678 changed files with 78052 additions and 204479 deletions
-6
View File
@@ -1,15 +1,11 @@
# Binaries
\.dll$
\.dylib$
\.exe$
\.so$
# Files generated by Visual Studio
\.aps$
\.ipch$
\.ncb$
\.opensdf$
\.sdf$
\.suo$
\.user$
@@ -24,5 +20,3 @@
# Files generated by Windows Explorer
(^|/)[dD]esktop\.ini$
(^|/)[tT]humbs\.db$
syntax: glob
build/*
+3 -6
View File
@@ -3,9 +3,6 @@ e6ef5ecdf8d75740ca2685a709bf321f8873bc3b sourcemod-1.1.0
e877885fac80be71822641f7a9122cebc9812521 sourcemod-1.1.1
b3ffa8a4511c4eadaf533fc790aa6b14f7f0c6ea sourcemod-1.1.2
3a73bbf60f34befa9b66be03fa5974b394bb3411 sourcemod-1.2.0
78a1f1b1c6fa86fd7691c70ebf48a9fb3dfb3c11 sourcemod-1.5.0
5574bfe07731b7dba171c1300f6022319d2dbc89 sourcemod-1.5.1
238c41726d73d9f0d65005ff43c1ab86adb0e163 sourcemod-1.5.2
27bf76b007d2360a9cfc7af9e14d1c9a6bddcc64 sourcemod-1.5.3
27bf76b007d2360a9cfc7af9e14d1c9a6bddcc64 sourcemod-1.5.3
0000000000000000000000000000000000000000 sourcemod-1.5.3
a71318396392e3c6d0ff31e069a60fbde59e0cea sourcemod-1.3.0
3f33d01fcc28b509bed30f7be07ed215cc000538 sourcemod-1.3.1
a3e8f7a7fdf7f012dd02ad491a2e1ccdad151687 sourcemod-1.3.2
+302 -481
View File
@@ -1,490 +1,311 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os, sys
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
import sys
from ambuild.command import SymlinkCommand
class SDK(object):
def __init__(self, sdk, ext, aDef, name, platform, dir):
if dir == 'ep1':
folder = 'hl2sdk'
else:
folder = 'hl2sdk-' + dir
self.envvar = sdk
self.ext = ext
self.code = aDef
self.define = name
self.platform = platform
self.folder = folder # Default folder name.
self.name = dir
self.path = None # Actual path
class SM:
def __init__(self):
self.compiler = Cpp.Compiler()
WinOnly = ['windows']
WinLinux = ['windows', 'linux']
WinLinuxMac = ['windows', 'linux', 'mac']
#Build SDK info
self.sdkInfo = { }
self.sdkInfo['ep1'] = {'sdk': 'HL2SDK', 'ext': '1.ep1', 'def': '1',
'name': 'EPISODEONE'}
self.sdkInfo['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
'name': 'ORANGEBOX'}
self.sdkInfo['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '4',
'name': 'ORANGEBOXVALVE'}
self.sdkInfo['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '5',
'name': 'LEFT4DEAD'}
self.sdkInfo['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '6',
'name': 'LEFT4DEAD2'}
if AMBuild.target['platform'] == 'windows':
self.sdkInfo['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
'name': 'DARKMESSIAH'}
PossibleSDKs = {
'ep1': SDK('HL2SDK', '1.ep1', '1', 'EPISODEONE', WinLinux, 'ep1'),
'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'ob'),
'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
'tf2': SDK('HL2SDKTF2', '2.tf2', '10', 'TF2', WinLinuxMac, 'tf2'),
'l4d': SDK('HL2SDKL4D', '2.l4d', '11', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
'nd': SDK('HL2SDKND', '2.nd', '12', 'NUCLEARDAWN', WinLinuxMac, 'nd'),
'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '13', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
'swarm': SDK('HL2SDK-SWARM', '2.swarm', '14', 'ALIENSWARM', WinOnly, 'swarm'),
'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
'csgo': SDK('HL2SDKCSGO', '2.csgo', '18', 'CSGO', WinLinuxMac, 'csgo'),
'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '15', 'PORTAL2', [], 'portal2'),
if AMBuild.mode == 'config':
#Detect compilers
self.compiler.DetectAll(AMBuild)
# These engines are only supported on SourceMod 1.6.
# 'blade': SDK('HL2SDKBLADE', '2.blade', '16', 'BLADE', WinLinux, 'blade'),
# 'dota': SDK('HL2SDKDOTA', '2.dota', '19', 'DOTA', WinOnly, 'dota'),
# 'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '17', 'INSURGENCY', WinLinuxMac, 'insurgency'),
# 'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, '2013'),
#Detect variables
envvars = { 'MMSOURCE18': 'mmsource-1.8',
'HL2SDK': 'hl2sdk',
'HL2SDKOB': 'hl2sdk-ob',
'HL2SDKL4D': 'hl2sdk-l4d',
'HL2SDKOBVALVE': 'hl2sdk-ob-valve',
'HL2SDKL4D2': 'hl2sdk-l4d2',
'MYSQL5': 'mysql-5.0'
}
#Dark Messiah is Windows-only
if AMBuild.target['platform'] == 'windows':
envvars['HL2SDK-DARKM'] = 'hl2sdk-darkm'
#Must have a path for each envvar (file a bug if you don't like this)
for i in envvars:
if i in os.environ:
path = os.environ[i]
if not os.path.isdir(path):
raise Exception('Path for {0} was not found: {1}'.format(i, path))
else:
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, envvars[i])
if os.path.isdir(path):
break
oldhead = head
head, tail = os.path.split(head)
if head == None or head == oldhead:
raise Exception('Could not find a valid path for {0}'.format(i))
AMBuild.cache.CacheVariable(i, path)
#Set up defines
cxx = self.compiler.cxx
if isinstance(cxx, Cpp.GCC):
self.vendor = 'gcc'
self.compiler.AddToListVar('CDEFINES', 'stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_snprintf=snprintf')
self.compiler.AddToListVar('CDEFINES', '_vsnprintf=vsnprintf')
self.compiler.AddToListVar('CFLAGS', '-pipe')
self.compiler.AddToListVar('CFLAGS', '-fno-strict-aliasing')
if cxx.majorVersion >= 4:
self.compiler.AddToListVar('CFLAGS', '-fvisibility=hidden')
self.compiler.AddToListVar('CXXFLAGS', '-fvisibility-inlines-hidden')
self.compiler.AddToListVar('CFLAGS', '-Wall')
self.compiler.AddToListVar('CFLAGS', '-Werror')
self.compiler.AddToListVar('CFLAGS', '-Wno-uninitialized')
self.compiler.AddToListVar('CFLAGS', '-Wno-unused')
self.compiler.AddToListVar('CFLAGS', '-Wno-switch')
self.compiler.AddToListVar('CFLAGS', '-mfpmath=sse')
self.compiler.AddToListVar('CFLAGS', '-msse')
self.compiler.AddToListVar('CFLAGS', '-m32')
self.compiler.AddToListVar('CFLAGS', '-static-libgcc')
self.compiler.AddToListVar('CXXFLAGS', '-fno-exceptions')
self.compiler.AddToListVar('CXXFLAGS', '-fno-rtti')
self.compiler.AddToListVar('CXXFLAGS', '-fno-threadsafe-statics')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-non-virtual-dtor')
self.compiler.AddToListVar('CDEFINES', 'HAVE_STDINT_H')
elif isinstance(cxx, Cpp.MSVC):
self.vendor = 'msvc'
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CFLAGS', '/MTd')
else:
self.compiler.AddToListVar('CFLAGS', '/MT')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_DEPRECATE')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_WARNINGS')
self.compiler.AddToListVar('CDEFINES', '_CRT_NONSTDC_NO_DEPRECATE')
self.compiler.AddToListVar('CXXFLAGS', '/EHsc')
self.compiler.AddToListVar('CXXFLAGS', '/GR-')
self.compiler.AddToListVar('CFLAGS', '/W3')
self.compiler.AddToListVar('CFLAGS', '/nologo')
self.compiler.AddToListVar('CFLAGS', '/Zi')
self.compiler.AddToListVar('CXXFLAGS', '/TP')
self.compiler.AddToListVar('POSTLINKFLAGS', '/DEBUG')
self.compiler.AddToListVar('POSTLINKFLAGS', '/MACHINE:X86')
self.compiler.AddToListVar('POSTLINKFLAGS', '/SUBSYSTEM:WINDOWS')
self.compiler.AddToListVar('POSTLINKFLAGS', 'kernel32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'user32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'gdi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'winspool.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'comdlg32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'advapi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'shell32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'ole32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'oleaut32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'uuid.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbc32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbccp32.lib')
#Optimization
if AMBuild.options.opt == '1':
self.compiler.AddToListVar('CDEFINES', 'NDEBUG')
if self.vendor == 'gcc':
self.compiler.AddToListVar('CFLAGS', '-O3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Ot')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:ICF')
#Debugging
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CDEFINES', 'DEBUG')
self.compiler.AddToListVar('CDEFINES', '_DEBUG')
if self.vendor == 'gcc':
self.compiler.AddToListVar('CFLAGS', '-g3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Od')
self.compiler.AddToListVar('CFLAGS', '/RTC1')
#Platform-specifics
if AMBuild.target['platform'] == 'linux':
self.compiler.AddToListVar('CDEFINES', '_LINUX')
elif AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('CDEFINES', 'WIN32')
self.compiler.AddToListVar('CDEFINES', '_WINDOWS')
#Finish up
self.compiler.AddToListVar('CDEFINES', 'SOURCEMOD_BUILD')
self.compiler.AddToListVar('CDEFINES', 'SM_GENERATED_BUILD')
self.compiler.AddToListVar('CINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
self.compiler.ToConfig(AMBuild, 'compiler')
AMBuild.cache.CacheVariable('vendor', self.vendor)
self.targetMap = { }
AMBuild.cache.CacheVariable('targetMap', self.targetMap)
else:
self.compiler.FromConfig(AMBuild, 'compiler')
self.targetMap = AMBuild.cache['targetMap']
if AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('RCINCLUDES', os.path.join(AMBuild.sourceFolder, 'public'))
self.compiler.AddToListVar('RCINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
self.mmsPath = AMBuild.cache['MMSOURCE18']
def DefaultCompiler(self):
return self.compiler.Clone()
def JobMatters(self, jobname):
file = sys._getframe().f_code.co_filename
if AMBuild.mode == 'config':
self.targetMap[jobname] = file
return True
if len(AMBuild.args) == 0:
return True
if not jobname in AMBuild.args:
return False
def DefaultExtCompiler(self, path):
compiler = self.DefaultCompiler()
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path, 'sdk'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public', 'extensions'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public', 'sourcepawn'))
return compiler
def AutoVersion(self, folder, binary):
if AMBuild.target['platform'] != 'windows':
return
env = {'RCDEFINES': ['BINARY_NAME="' + binary.binaryFile + '"', 'SM_GENERATED_BUILD']}
binary.AddResourceFile(os.path.join(folder, 'version.rc' ), env)
def PreSetupHL2Job(self, job, builder, sdk):
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
if AMBuild.target['platform'] == 'linux':
if sdk == 'ep1':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
if sdk == 'ep2v' or sdk == 'l4d2':
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.so', 'libtier0.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
else:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'vstdlib_i486.so', 'tier0_i486.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'windows':
for lib in ['tier0', 'tier1', 'vstdlib', 'mathlib']:
libPath = os.path.join(sdkPath, 'lib', 'public', lib) + '.lib'
builder.RebuildIfNewer(libPath)
builder['POSTLINKFLAGS'].append(libPath)
def PostSetupHL2Job(self, job, builder, sdk):
if AMBuild.target['platform'] == 'linux':
builder.AddObjectFiles(['tier1_i486.a', 'mathlib_i486.a'])
def DefaultHL2Compiler(self, path, sdk, noLink = False, oldMms = '-legacy'):
compiler = self.DefaultExtCompiler(path)
mms = 'core'
if sdk == 'ep1':
mms += oldMms
compiler['CXXINCLUDES'].append(os.path.join(self.mmsPath, mms))
compiler['CXXINCLUDES'].append(os.path.join(self.mmsPath, mms, 'sourcehook'))
info = self.sdkInfo
compiler['CDEFINES'].extend(['SE_' + info[i]['name'] + '=' + info[i]['def'] for i in info])
compiler['CDEFINES'].append('SE_DARKMESSIAH=2')
paths = [['public'], ['public', 'engine'], ['public', 'mathlib'], ['public', 'vstdlib'],
['public', 'tier0'], ['public', 'tier1']]
if sdk == 'ep1' or sdk == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['game', 'shared'])
paths.append(['common'])
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
compiler['CDEFINES'].append('SOURCE_ENGINE=' + info['def'])
if sdk == 'ep1':
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
else:
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
for i in paths:
compiler['CXXINCLUDES'].append(os.path.join(sdkPath, *i))
if not noLink:
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'][0:0] = ['-lm']
if sdk == 'ep2v' or sdk == 'l4d2':
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
else:
compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so']
return compiler
sm = SM()
globals = {
'SM': sm
}
def ResolveEnvPath(env, folder):
if env in os.environ:
path = os.environ[env]
if os.path.isdir(path):
return path
else:
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, folder)
if os.path.isdir(path):
return path
oldhead = head
head, tail = os.path.split(head)
return None
AMBuild.Include(os.path.join('tools', 'buildbot', 'Versioning'), globals)
class SMConfig(object):
def __init__(self):
self.sdks = {}
self.binaries = []
self.extensions = []
self.generated_headers = None
self.mms_root = None
self.mysql_root = None
self.spcomp = None
self.smx_files = {}
self.versionlib = None
FileList = [
['loader', 'AMBuilder'],
['core', 'AMBuilder'],
['core', 'logic', 'AMBuilder'],
['extensions', 'bintools', 'AMBuilder'],
['extensions', 'clientprefs', 'AMBuilder'],
['extensions', 'cstrike', 'AMBuilder'],
['extensions', 'curl', 'AMBuilder'],
['extensions', 'geoip', 'AMBuilder'],
['extensions', 'mysql', 'AMBuilder'],
['extensions', 'sdktools', 'AMBuilder'],
['extensions', 'topmenus', 'AMBuilder'],
['extensions', 'updater', 'AMBuilder'],
['extensions', 'sqlite', 'AMBuilder'],
['extensions', 'regex', 'AMBuilder'],
['extensions', 'tf2', 'AMBuilder'],
['sourcepawn', 'jit', 'AMBuilder'],
['sourcepawn', 'compiler', 'AMBuilder'],
['plugins', 'AMBuilder'],
['tools', 'buildbot', 'PackageScript']
]
def detectProductVersion(self):
builder.AddConfigureFile('product.version')
for parts in FileList:
AMBuild.Include(os.path.join(*parts), globals)
# For OS X dylib versioning
import re
with open(os.path.join(builder.sourcePath, 'product.version'), 'r') as fp:
productContents = fp.read()
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
if m == None:
self.productVersion = '1.0.0'
else:
major, minor, release = m.groups()
self.productVersion = '{0}.{1}.{2}'.format(major, minor, release)
def detectSDKs(self):
sdk_list = builder.options.sdks.split(',')
use_all = sdk_list[0] == 'all'
use_present = sdk_list[0] == 'present'
for sdk_name in PossibleSDKs:
sdk = PossibleSDKs[sdk_name]
if builder.target_platform in sdk.platform:
sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
if sdk_path is None:
if use_all or sdk_name in sdk_list:
raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
continue
if use_all or use_present or sdk_name in sdk_list:
sdk.path = sdk_path
self.sdks[sdk_name] = sdk
if len(self.sdks) < 1:
raise Exception('At least one SDK must be available.')
self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10')
if not self.mms_root:
self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central')
if not self.mms_root:
raise Exception('Could not find a source copy of Metamod:Source')
if builder.options.hasMySql:
for i in range(7):
self.mysql_root = ResolveEnvPath('MYSQL5', 'mysql-5.' + str(i))
if self.mysql_root:
break
if not self.mysql_root:
raise Exception('Could not find a path to MySQL!')
def configure(self):
builder.AddConfigureFile('pushbuild.txt')
cfg = builder.DetectCompilers()
cxx = cfg.cxx
if cxx.behavior == 'gcc':
cfg.defines += [
'stricmp=strcasecmp',
'_stricmp=strcasecmp',
'_snprintf=snprintf',
'_vsnprintf=vsnprintf',
'HAVE_STDINT_H',
'GNUC',
]
cfg.cflags += [
'-pipe',
'-fno-strict-aliasing',
'-Wall',
'-Werror',
'-Wno-uninitialized',
'-Wno-unused',
'-Wno-switch',
'-msse',
'-m32',
]
have_gcc = cxx.name == 'gcc'
have_clang = cxx.name == 'clang'
if have_clang or (have_gcc and cxx.majorVersion >= 4):
cfg.cflags += ['-fvisibility=hidden']
cfg.cxxflags += ['-fvisibility-inlines-hidden']
if have_clang or (have_gcc and cxx.minorVersion >= 6):
cfg.cflags += ['-Wno-narrowing']
if (have_gcc and cxx.minorVersion >= 7) or (have_clang and cxx.majorVersion >= 3):
cfg.cxxflags += ['-Wno-delete-non-virtual-dtor']
if have_gcc:
cfg.cflags += ['-Wno-parentheses']
elif have_clang:
cfg.cflags += ['-Wno-logical-op-parentheses']
cfg.linkflags += ['-m32']
cfg.cxxflags += [
'-fno-exceptions',
'-fno-threadsafe-statics',
'-Wno-non-virtual-dtor',
'-Wno-overloaded-virtual',
]
if have_gcc:
cfg.cflags += ['-mfpmath=sse']
elif cxx.name == 'msvc':
if builder.options.debug == '1':
cfg.cflags += ['/MTd']
cfg.linkflags += ['/NODEFAULTLIB:libcmt']
else:
cfg.cflags += ['/MT']
cfg.defines += [
'_CRT_SECURE_NO_DEPRECATE',
'_CRT_SECURE_NO_WARNINGS',
'_CRT_NONSTDC_NO_DEPRECATE',
'_ITERATOR_DEBUG_LEVEL=0',
]
cfg.cflags += [
'/W3',
]
cfg.cxxflags += [
'/EHsc',
'/GR-',
'/TP',
]
cfg.linkflags += [
'/MACHINE:X86',
'/SUBSYSTEM:WINDOWS',
'kernel32.lib',
'user32.lib',
'gdi32.lib',
'winspool.lib',
'comdlg32.lib',
'advapi32.lib',
'shell32.lib',
'ole32.lib',
'oleaut32.lib',
'uuid.lib',
'odbc32.lib',
'odbccp32.lib',
]
# Optimization
if builder.options.opt == '1':
cfg.defines += ['NDEBUG']
if cxx.behavior == 'gcc':
cfg.cflags += ['-O3']
elif cxx.behavior == 'msvc':
cfg.cflags += ['/Ox']
cfg.linkflags += ['/OPT:ICF', '/OPT:REF']
# Debugging
if builder.options.debug == '1':
cfg.defines += ['DEBUG', '_DEBUG']
if cxx.behavior == 'msvc':
cfg.cflags += ['/Od', '/RTC1']
if int(cxx.version) >= 1600:
cfg.cflags += ['/d2Zi+']
# This needs to be after our optimization flags which could otherwise disable it.
if cxx.name == 'msvc':
# Don't omit the frame pointer.
cfg.cflags += ['/Oy-']
# Platform-specifics
if builder.target_platform == 'linux':
cfg.defines += ['_LINUX', 'POSIX']
if cxx.name == 'gcc':
cfg.linkflags += ['-static-libgcc']
elif cxx.name == 'clang':
cfg.linkflags += ['-lgcc_eh']
elif builder.target_platform == 'mac':
cfg.defines += ['OSX', '_OSX', 'POSIX']
cfg.cflags += ['-mmacosx-version-min=10.5']
cfg.linkflags += [
'-mmacosx-version-min=10.5',
'-arch', 'i386',
'-lstdc++',
'-stdlib=libstdc++',
]
cfg.cxxflags += ['-stdlib=libstdc++']
elif builder.target_platform == 'windows':
cfg.defines += ['WIN32', '_WINDOWS']
# Finish up.
cfg.defines += [
'SOURCEMOD_BUILD',
'SM_GENERATED_BUILD',
'SM_USE_VERSIONLIB',
]
cfg.includes += [os.path.join(builder.buildPath, 'includes')]
cfg.includes += [os.path.join(builder.sourcePath, 'versionlib')]
def LibraryBuilder(self, compiler, name):
binary = compiler.Library(name)
if builder.target_platform == 'windows':
binary.sources += ['version.rc']
binary.compiler.rcdefines += [
'BINARY_NAME="{0}"'.format(binary.outputFile),
'SM_GENERATED_BUILD',
'RC_COMPILE',
]
elif builder.target_platform == 'mac':
binary.compiler.postlink += [
'-compatibility_version', '1.0.0',
'-current_version', self.productVersion
]
binary.compiler.linkflags += [self.versionlib]
binary.compiler.sourcedeps += SM.generated_headers
return binary
def ProgramBuilder(self, compiler, name):
binary = compiler.Program(name)
if builder.target_platform == 'windows':
binary.sources += ['version.rc']
binary.compiler.rcdefines += [
'BINARY_NAME="{0}"'.format(binary.outputFile),
'SM_GENERATED_BUILD',
'RC_COMPILE',
]
binary.compiler.linkflags += [self.versionlib]
binary.compiler.sourcedeps += SM.generated_headers
return binary
def Library(self, context, name):
compiler = context.compiler.clone()
return self.LibraryBuilder(compiler, name)
def Program(self, context, name):
compiler = context.compiler.clone()
return self.ProgramBuilder(compiler, name)
def ExtCompiler(self, context):
compiler = context.compiler.clone()
compiler.cxxincludes += [
os.path.join(context.currentSourcePath),
os.path.join(context.currentSourcePath, 'sdk'),
os.path.join(builder.sourcePath, 'public'),
os.path.join(builder.sourcePath, 'public', 'extensions'),
os.path.join(builder.sourcePath, 'public', 'sourcepawn'),
os.path.join(builder.sourcePath, 'public', 'amtl'),
]
return compiler
def HL2Compiler(self, context, sdk):
compiler = self.ExtCompiler(context)
if sdk.name == 'ep1':
mms_path = os.path.join(self.mms_root, 'core-legacy')
else:
mms_path = os.path.join(self.mms_root, 'core')
compiler.cxxincludes += [
os.path.join(mms_path),
os.path.join(mms_path, 'sourcehook'),
]
defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
compiler.defines += defines
paths = [
['public'],
['public', 'engine'],
['public', 'mathlib'],
['public', 'vstdlib'],
['public', 'tier0'],
['public', 'tier1']
]
if sdk.name == 'ep1' or sdk.name == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['public', 'toolframework'])
paths.append(['game', 'shared'])
paths.append(['common'])
compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
if sdk.name == '2013' and compiler.cxx.behavior == 'gcc':
# The 2013 SDK already has these in public/tier0/basetypes.h
compiler.defines.remove('stricmp=strcasecmp')
compiler.defines.remove('_stricmp=strcasecmp')
compiler.defines.remove('_snprintf=snprintf')
compiler.defines.remove('_vsnprintf=vsnprintf')
if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
if compiler.cc.behavior == 'msvc':
compiler.defines += ['COMPILER_MSVC', 'COMPILER_MSVC32']
else:
compiler.defines += ['COMPILER_GCC']
# For everything after Swarm, this needs to be defined for entity networking
# to work properly with sendprop value changes.
if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
compiler.defines += ['NETWORK_VARS_ENABLED']
if sdk.name in ['css', 'hl2dm', 'dods', '2013', 'tf2', 'l4d2']:
if builder.target_platform in ['linux', 'mac']:
compiler.defines += ['NO_MALLOC_OVERRIDE']
for path in paths:
compiler.cxxincludes += [os.path.join(sdk.path, *path)]
return compiler
def ExtLibrary(self, context, name):
compiler = self.ExtCompiler(context)
return self.LibraryBuilder(compiler, name)
def HL2Library(self, context, name, sdk):
compiler = self.HL2Compiler(context, sdk)
if builder.target_platform == 'linux':
if sdk.name == 'ep1':
lib_folder = os.path.join(sdk.path, 'linux_sdk')
elif sdk.name == '2013':
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
elif builder.target_platform == 'mac':
if sdk.name == '2013':
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
if builder.target_platform in ['linux', 'mac']:
if sdk.name == '2013':
compiler.postlink += [
compiler.Dep(os.path.join(lib_folder, 'tier1.a')),
compiler.Dep(os.path.join(lib_folder, 'mathlib.a'))
]
else:
compiler.postlink += [
compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a')),
compiler.Dep(os.path.join(lib_folder, 'mathlib_i486.a'))
]
if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
binary = self.LibraryBuilder(compiler, name)
dynamic_libs = []
if builder.target_platform == 'linux':
compiler.linkflags[0:0] = ['-lm']
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', '2013', 'l4d2']:
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
elif sdk.name in ['l4d', 'nd', 'blade', 'insurgency', 'csgo']:
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
else:
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
elif builder.target_platform == 'mac':
binary.compiler.linkflags.append('-liconv')
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
elif builder.target_platform == 'windows':
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
libs.append('interfaces')
for lib in libs:
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
binary.compiler.linkflags.append(binary.Dep(lib_path))
for library in dynamic_libs:
source_path = os.path.join(lib_folder, library)
output_path = os.path.join(binary.localFolder, library)
def make_linker(source_path, output_path):
def link(context, binary):
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
return output
return link
linker = make_linker(source_path, output_path)
binary.compiler.linkflags[0:0] = [binary.Dep(library, linker)]
return binary
SM = SMConfig()
SM.detectProductVersion()
SM.detectSDKs()
SM.configure()
SM.generated_headers = builder.RunScript(
'tools/buildbot/Versioning',
{ 'SM': SM }
)
SM.versionlib = builder.RunScript(
'versionlib/AMBuilder',
{ 'SM': SM }
)
builder.RunBuildScripts(
[
'loader/AMBuilder',
'core/AMBuilder',
'core/logic/AMBuilder',
'extensions/bintools/AMBuilder',
'extensions/clientprefs/AMBuilder',
'extensions/curl/AMBuilder',
'extensions/cstrike/AMBuilder',
'extensions/geoip/AMBuilder',
'extensions/mysql/AMBuilder',
'extensions/regex/AMBuilder',
'extensions/sdkhooks/AMBuilder',
'extensions/sdktools/AMBuilder',
'extensions/sqlite/AMBuilder',
'extensions/tf2/AMBuilder',
'extensions/topmenus/AMBuilder',
'extensions/updater/AMBuilder',
'sourcepawn/compiler/AMBuilder',
'sourcepawn/jit/AMBuilder',
'plugins/AMBuilder',
'tools/buildbot/PackageScript',
],
{
'SM': SM
}
)
if builder.options.breakpad_dump:
builder.RunScript('tools/buildbot/BreakpadSymbols', { 'SM': SM })
+1
View File
@@ -3,3 +3,4 @@ CONFIGURE YOUR IDENTITY FOR MERCURIAL!
IF YOU ARE A DEVELOPER WITH PUSH ACCESS, DO IT NOW KPLZTHX.
http://wiki.alliedmods.net/Mercurial_Tutorial#Identity
-508
View File
@@ -1,513 +1,5 @@
SourceMod Changelog
SourceMod 1.5.3 [2014-03-22]
URL: http://wiki.alliedmods.net/SourceMod_1.5.3_Release_Notes
User Changes:
- Updated support for CS:GO after multiple breaking game updates.
- Updated gamedata support for GoldenEye: Source (Peace-Maker).
- Fixed crash on SDKHooks extension load in Alien Swarm (bug 6059).
- Fixed memory leak from unmanaged forwards never being freed (bug 6025).
- Fixed possible crash when unloading the CStrike extension.
- Fixed crash in SDKHooks Reload post-hook (Peace-Maker).
- Fixed FakeClientCommandEx always leaking memory (bug 5678).
- Fixed extra entity networking occuring with SetEntProp natives on some games.
- Fixed being able to nominate same map multiple times (bug 5109).
- Fixed spurious FindEntityByClassname error being logged on some games and platforms.
- Fixed an Anti-Flood bypass exploit (bug 5394).
- Removed part of Addresses gamedata error handling which could cause false errors to be logged (bug 6044).
- Fixed mapchooser not resetting nominations count when clearing nominations list (bug 5359).
- Improved performances of client convar query handling (bug 6003).
Developer Changes:
- Added GiveAmmo native to SDKTools (bug 6039) (Peace-Maker).
- Added SQL_SetCharset native to (re)set charset even after reconnect (bug 5786) (Peace-Maker).
- Added support for entity references in SDKHooks natives (bug 6069).
- Added support for server passwords to DisplayAskConnectBox stock (bug 5984) (FlaminSarge).
- Renamed SortFunc2D parameters to match documentation (bug 6014) (Peace-Maker).
- Fixed param order in AddToTopMenu function doc (bug 6035) (Peace-Maker).
- Added |any| tag to WritePackCell and ReadPackCell native param/return values (bug 6001).
- Updated SDKHook_TakeDamage native for game updates.
- Added default infinite value for TF2_AddCondition duration.
- Added support for conditions >= 64 in TF2_OnConditionAdded/Removed (bug 5565, bug 5976) (FlaminSarge).
- Updated TFCond and TF customkill enum values (bug 6012) (FlaminSarge).
- Fixed regression causing incorrect return and inability to block in TF2_OnCalcIsAttackCritical forward.
- Fixed TE_* natives operating on incorrect data for some tempents (bug 6072).
- Fixed CS_AliasToWeaponID not returning a valid weaponID for cz75a.
- Fixed CS_GetWeaponPrice returning incorrect value for M4A1 in CS:GO (bug 6045).
- Increased max gamedata byte signature length.
- Ported SM build scripts to AMBuild2 (bug 5997).
----------------------------------------------------------
SourceMod 1.5.2 [2013-10-29]
URL: http://wiki.alliedmods.net/SourceMod_1.5.2_Release_Notes
User Changes:
- Updated gamedata support for TF2, CS:S, CS:GO, and HL2:DM.
- Fixed crash from regression in SDKTools SetClientListening hook refcounting (bug 5956) (KyleS).
- Fixed potential crash when having maps with format characters in name.
- Fixed some nextmap issues with long map names.
- SDKTools no longer requires gamedata for sm_dump_datamaps on TF2, CS:S, HL2:DM, and DoD:S (bug 5968).
Developer Changes:
- Updated TFCond and TF custom dmg enums.
- Updated TF2 critical hit detection logic in TF2_OnCalcIsAttackCritical to handle more cases, including when criticals are disabled (bug 5894).
- Fixed GetEngineVersion native returning a bad value when running on MM:S 1.9.x or earlier (bug 5697).
----------------------------------------------------------
SourceMod 1.5.1 [2013-09-10]
URL: http://wiki.alliedmods.net/SourceMod_1.5.1_Release_Notes
User Changes:
- Updated gamedata support for TF2.
- Added missing DispatchKeyValue gamedata for HL2 CTF (bug 5114) (peace-maker).
- Fixed translations not being loaded if identifier was not two or three characters (fixes Portuguese) (bug 5888).
- Fixed runoff voting occurring when receiving the exact number of required votes (bug 5890).
- Fixed reserve slot plugin hiding too many slots on Orangebox gamesif SourceTV and/or Replay are present (bug 5499).
- Fixed some crashes in TF2 and unexpected behavior in all games with SDKHook_TakeDamage due to uninitialized var.
- Fixed attempted triggers from gagged users displaying in chat (bug 5918).
- Fixed errors in Italian translation (Oktober).
- Added Norwegian translation (checkster).
Developer Changes:
- Added CS_UpdateClientModel native to CStrike extension for CS:S and CS:GO (bug 5905) (Drifter).
- Fixed setting weapon param in SDKHook_TakeDamage overwriting attacker instead of setting weapon (bug 5911) (KyleS)
----------------------------------------------------------
SourceMod 1.5.0 [2013-08-25]
URL: http://wiki.alliedmods.net/SourceMod_1.5.0_Release_Notes
User Changes:
- Added support for Counter-Strike: Global Offensive (bug 5299, bug 5579).
- Split CS:S, TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5370, bug 5813).
- Added support for runoff voting in mapchooser (bug 4218).
- Added option to require Steam validation before granting admin access (bug 4837) (VoiDeD).
- Added localization support for many more core and base plugin messages (bug 5120, bug 5146).
- Added the ability to override RegConsoleCommand-created commands (bug 5199).
- Added support for "fuzzy" (partial) map names in map-related natives and cmds for L4D and later (bug 5599).
- Updated Reserved Slots to use max humans as max count (bug 5444).
- Added support for custom maxitems on radio menus (bug 5371).
- Improved console config editing (bug 5470).
- Increased map name buffer sizes in mapchooser to better account for nested maps (bug 5609) (Peace-Maker).
- Fixed JIT conflicts with SELinux (bug 5581).
- Added logged error when PlayerRunCommand offset lookup fails (bug 5535) (GoD-Tony).
- Fixed double print when sending psay to self (bug 5649) (Peace-Maker).
- Fixed check against uninitialized string in extension loader (bug 5546) (KyleS).
- Fixed possible runtime errors in basetriggers for not-ingame clients (bug 5191) (Peace-Maker).
- Check all possible mapcycle paths on newer orangebox games (bug 5719).
- Fixed ReadMapList not seeing maps in all valve search paths (bug 5715) (VoiDeD).
- Fixed typo in too-many-params native error message (Peace-Maker).
- Fixed various issues in clientprefs (bug 5538) (KyleS).
- Removed debug printout from PerformGravity (bug 5679) (KyleS).
- Fixed broken translating in some plugins and natives (bug 5612) (KyleS).
- Fixed issues with COMMAND_FILTER_NO_BOTS and @bots multi-target.
- Fixed crash in SDKHooks when throwing bad ent type error on logical ent (KyleS).
Developer Changes:
- Added support for CS:GO to the CStrike extension (bug 5299) (Drifter).
- Added support for new protobuf usermessages used in newer games (bug 5579, bug 5588, bug 5590, bug 5633).
- Added latest SDKHooks version as first-party extension.
- Updated SQLite to version 3.7.15.1 (bug 5235).
- Added natives for changing team score and mvp stars on CSS/CSGO (bug 5295) (Drifter).
- Added global pre and post forwards for client chat (bug 5394) (KyleS).
- Added TF2_CanPlayerTeleport forward to the TF2 game extension (bug 5283) (VoiDeD).
- Added GetEntityAddress native (bug 5269) (ProdigySim).
- Added more parameters to PlayerRunCommand forward (bug 5346) (GoD-Tony).
- Added forwards to basecomm plugin (bug 5466) (Drifter).
- Added symbol lookup support to gamedata on Windows (bug 5511) (GoD-Tony).
- Exposed GetLanguageInfo in ITranslator interface (bug 5249) (VoiDeD).
- Increase maximum .sp line length to 4095 characters. (bug 5347) (theY4Kman).
- Improved netprop dump output (bug 5471).
- Added int64 typename to netprop dumps (bug 5655).
- Added GetMaxHumanPlayers native exposing IServerGameClients func (bug 5551).
- Added WeaponIDToAlias native to CStrike extension (bug 5460) (KyleS).
- Fixed OnLibraryAdded/Removed not being called in all plugins (bug 5431).
- Made thread worker processing limits configurable at runtime (bug 5326).
- Added support in TF2 ext for detection of player conds >= 64 (bug 5565).
- Updated button defines in entity_prop_stocks (bug 5564).
- Added GetPlayerResourceEntity to SDKTools to replace old, semi-broken TF2-only version (bug 5491).
- Exposed third parameter of TF2's AddCond in TF2_AddCondition (bug 5641) (FlaminSarge).
- Added GetSteamAccountID function to IPlayerHelpers and native for sp (bug 5548) (KyleS).
- Added ISDKHooks interface with entity listeners (bug 5602) (GoD-Tony).
- Added file upload support to webternet extension.
- Added more alternative names for TFClass_Heavy (bug 5338) (Afronanny).
- Throw error instead of crash when calling SetTeamScore between maps (bug 5718) (KyleS).
- Fixed clients not being marked as in kick queue in some cases (bug 5746) (SystematicMania).
- Made compile.sh set working dir to own dir (bug 5710) (KyleS).
- Added CS_IsValidWeaponID native and validity checks to other natives (bug 5566) (Drifter).
- Numerous code documentation fixups (bug 5720) (Tsunami).
- Fixed cmd listener callback return behavior to match func doc (bug 5882).
Internal Changes:
- Fixed handle misuse in clientprefs plugin (bug 5805) (KyleS).
- Removed call to getchar() in debug build of compiler (bug 5626) (KyleS).
- Fixed instability issues with cloned handles (bug 5245, bug 5240) (KyleS).
- Changed extension unload order to avoid exposing finalization window (bug 5556) (KyleS).
- Call OnPluginEnd before finalizer hooks have run (bug 4519).
- Fixed potential for reading out of library bounds in MemoryUtils::FindPattern.
- Fixed typo in TF2 ext asm.c causing accidental assignment instead of compare.
- Overhauled versioning information (bug 5453).
- Changed from RemoveEdict to using the Kill input for TF2_RemoveWeapon.
- Fixed accidental assignment in each of SDKTools and sp compiler (bug 5745) (KyleS).
- Fixed potential deadlock in HandleSystem::TryAndFreeSomeHandles (bug 5665) (KyleS).
----------------------------------------------------------
SourceMod 1.4.7 [2013-02-06]
URL: http://wiki.alliedmods.net/SourceMod_1.4.7_Release_Notes
User Changes:
- Updated support for latest Source 2009 engine changes (CS:S, DoD:S, TF2, HL2DM).
- Updated gamedata for Left 4 Dead 2, Nuclear Dawn, No More Room in Hell, Zombie Panic Source, CSPromod, GoldenEye Source, Synergy, The Hidden, and PVKII.
- Added system to block malware or illegal plugins (bug 5289).
- Fixed a potential crash when a bad entity index is passed to certain functions (bug 5539) (KyleS).
- Added an error message for when auto plugin configs fail to be created due to write error (bug 5465) (Drifter).
- Fixed an issue where a malformed plugin could cause crashes (bug 5478).
Developer Changes:
- Added new values to the TFCond TF2 conditions enum (bug 5537) (FlaminSarge).
- Updated TFHoliday TF2 holidays enum (bug 5526) (Powerlord).
- Fixed regression in SourceMod 1.3.0 causing GetEntPropEnt, GetEntDataEnt2, and GameRules_GetPropEnt to possibly return stale (incorrect) entity indexes in place of -1.
- Added support for < 32-bit unsigned sign extension to GameRules_GetProp lookup (already in GetEntProp since SM 1.4.0).
- Fixed < 32-bit unsigned sign extension in GetEntProp not being applied for array prop elements (bug 5591).
- Fixed value size auto-detection in GetEntProp and GameRules_GetProp for ep2v's new SPROP_VARINT sendprops.
- Fixed Sort_Random sort type not including first value in array sorting functions (bug 4292) (Peace-Maker).
- Fixed GameRules_SetPropVector writing data to unexpected addresses instead of to the gamerules proxy entity (bug 5592) (ProdigySim).
- Fixed VoteMenuToAll stock adding bots to list (bug 5253 (VoiDeD).
----------------------------------------------------------
SourceMod 1.4.6 [2012-09-04]
URL: http://wiki.alliedmods.net/SourceMod_1.4.6_Release_Notes
User Changes:
- Fixed extraneous errors resulting from a bug in 1.4.5.
----------------------------------------------------------
SourceMod 1.4.5 [2012-09-03]
URL: http://wiki.alliedmods.net/SourceMod_1.4.5_Release_Notes
User Changes:
- Updated support for latest Source 2009 engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Updated Nuclear Dawn, Dino D-Day, and Zombie Panic gamedata.
- Added compatibility for running on Metamod:Source 1.9.0.
- Fixed very minor memory leaks in CStrike extension (bug 5456) (KyleS).
- Fixed crash from plugins accessing netprops too early (bug 5297) (KyleS).
- Fixed crash from plugins trying to access nested datadesc members (bug 5446).
Developer Changes:
- Added new TF2 weapon and custom dmg defines.
- Added new TF2 TFHoliday value (bug 5436) (Powerlord).
- Fixed IClientListener::InterceptClientConnect not being able to properly block connections (bug 5461) (PimpinJuice).
- Fixed PrepSDKCall_SetSignature native not working with symbol names on L4D2 linux (bug 5440).
- Fixed resolution of GetProfilerTime native on non-Windows platforms.
-----------------------------
SourceMod 1.4.4 [2012-07-03]
URL: http://wiki.alliedmods.net/SourceMod_1.4.4_Release_Notes
User Changes:
- Updated support for latest Source 2009 engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Updated Nuclear Dawn gamedata.
- Fixed a crash that could occur when selecting an option on a clientprefs prefab menu (bug 5374).
Developer Changes:
- Added new TF2 weapon and custom dmg defines.
- Added new TF2 TFHoliday value (bug 5364) (Powerlord).
- Updated sample extension to properly fill ninvoke with INativeInvoker ptr (bug 5340) (Afronanny).
-----------------------------
SourceMod 1.4.3 [2012-06-09]
URL: http://wiki.alliedmods.net/SourceMod_1.4.3_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Made clientprefs attempt to reconnect to the database on map change (bug 4745).
- Log functions now respect sv_logecho (bug 5135).
- Fixed client console vote output (bug 5290, bug 5205) (FlaminSarge).
- Fixed error when reloading dependant plugins using aliased natives (bug 5302).
- Fixed intermittent crash when looking for an invalid signature (bug 5301).
- Fixed possible crash when reloading a plugin with an invalid binary (bug 5288).
- Exposed extensions list to clients (bug 5221) (VoiDeD).
- Fixed intermittent crashes in clientprefs (bug 4660).
- Fixed crash when passing an invalid entity reference to ReferenceToEntity (bug 5330).
- Fixed cstrike extension crash on shutdown (bug 5328).
- Lowered threading API think time to 20ms, making threaded MySQL queries complete faster (bug 4733).
Developer Changes:
- Fixed client serials not being unique on Windows (bug 5285).
- Fixed broken SourceTV detection on L4D1 (bug 5216).
- Fixed Float negation operator (bug 5292).
- Updated TF2 condition defines (bug 5259) (FlaminSarge).
- Adding missing SetMenuNoVoteButton native declaration (bug 4522) (GoD-Tony).
- Fixed erroneous const-qualification of name param of GetAdminUsername (bug 5267).
- Added GetGameTickCount native (bug 5209) (GoD-Tony).
-----------------------------
SourceMod 1.4.2 [2011-04-13]
URL: http://wiki.alliedmods.net/SourceMod_1.4.2_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Fixed regression in SourceMod 1.4.0 causing SM to cause load errors on The Ship (bug 5216).
- Fixed toggling and player lag issues with sm_drug command (bugs 5217, 5218) (FlaminSarge).
Developer Changes:
- Updated TF2-specific defines and enums (bug 5194).
- Fixed StoreToAddress always writing 32 bits and throwing an error (bug 5248) (ProdigySim).
- Fixed crash with StoreToAddress if memory wasn't writable (bug 5252) (Dr!fter).
- Fixed return value of VoteMenuToAll (bug 5254) (VoiDeD).
- Fixed bug in command lower-casing API guarantee
-----------------------------
SourceMod 1.4.1 [2011-12-07]
URL: http://wiki.alliedmods.net/SourceMod_1.4.1_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Added gamedata for Adrenaline Gamer 2 and No More Room in Hell.
- Fixed "not connected" error in reserve slots plugin (bug 5158) (ostrel).
- Fixed ff trigger output printing to all in triggerer's language (rather than viewer's language) (bug 5161).
- Fixed typo in one of basebans ban reasons (bug 5188).
- Fixed formatting error in Swedish "Vote Count" phrase (bug 5174).
Developer Changes:
- Fixed sp MaxClients not being updated on map changes after load (bug 5160).
- Removed GLIBC_2.7 dependency from spcomp.
- Increased buffer for sm_rcon command to fit larger responses (bug 5169).
- BaseComm now properly registers a library allowing it to be required by other plugins (bug 5156).
- Fixed TFHoliday enum values (bug 5155).
- Updated TF2_OnIsHolidayActive ret behavior to match doc (bug 5155).
- Added new TF2 deathflag and dmg custom defines (bug 5157).
-----------------------------
SourceMod 1.4.0 [2011-10-28]
URL: http://wiki.alliedmods.net/SourceMod_1.4.0_Release_Notes
User Changes:
- Added support for Max OS X (bug 4392).
- Added support for Bloody Good Time (bug 4780).
- Added support for E.Y.E Divine Cybermancy (bug 5035).
- Added gamedata for Nuclear Dawn.
- Added gamedata for International Online Soccer: Source (bug 5019).
- Added gamedata for Half-Life 2 Capture the Flag (bug 5114).
- Updated mapchooser and other base plugins with Nuclear Dawn specific fixes (bug 5117).
- Fixed ServerLang value not being read properly on startup (bug 4675).
- Added support for aliases in languages.cfg (bug 4858).
- Added output display to sm_rcon command (bug 5018).
- Flood protection bypass access can now be overridden with command name sm_flood_access (bug 4584).
- Added a reset argument to sm cvars command to revset cvar values to default (bug 5043).
- Fixed incorrect language identifiers for Chinese (both Trad. and Simplified) and Brazilian Portuguese not matching cl_language values (bug 5067).
- Added translation support for Bulgarian (bg).
- Fixed incorrect number of slots being hidden for reserve with sm_hideslots on Source 2009 with SourceTV or replay (bug 5094).
- sm_hideslots changes now take effect immediately instead of waiting until a client joins or leaves (bug 5094).
- Fixed sv_visiblemaxplayers getting stuck at previous max clients in some cases with reserves and SourceTV or replay (bug 5094).
- Removed error logging if an optional extension is not found (bug 5112).
- Fixed bots with semicolon in name being unkickable (bug 5120).
- Changed strings in ice-related funcommands to be translatable (bug 4540).
- Changed Bintools extension to use a single build for every engine (bug 4548).
Developer Changes:
- Provided native interface for basecomm (bug 2594).
- Client language detection is too late. (bug 3714) (Tony A. "GoD-Tony").
- Added ServerCommandEx native to execute server command and retrieve output (bug 3873).
- Added ability to update clientprefs cookies values on clients not currently connected (bug 3882) (databomb).
- Added library "matchmaking_ds" support to gamedata lookups (bug 4158).
- Rooted menu handles to callbacks (bug 4353).
- Fixed corner cases with ExplodeString (bug 4629). (Michael "LumiStance").
- Fixed return omission with else-after-return (bug 4852).
- Added OnConditionAdded and OnConditionRemoved forwards to TF2 extension (bug 4851).
- Added new natives and forward to the cstrike extension (bug 4732, bug 4985) (Dr!fter).
- Added WaitingForPlayers forwards to the TF2 extension (bug 4704) (CrimsonGT).
- Updated and added more TF2 condition, weapon, and damagecustom defines (multiple bug#s).
- Fixed TF2_RemoveCondition not always removing conditions (bug 4981).
- Fixed MaxClients not being updated correctly in some places with SourceTV or replay active (bug 4986).
- Fixed some vars not being marked for init on first compile pass (bug 4643).
- Increased symbol name limit to 63 characters (bug 4564) (javalia).
- Fixed crash when dynamic arrays run out of memory (bug 4632).
- Fixed a crash that could happen from looking up out-of-bounds edict or entity indexes (bug 5080).
- Fixed client serials not getting cleared on disconnect (bug 5121).
- Added error on declaring arrays that the compiler is too buggy to handle (bug 4977).
- Removed reliance on gamedata for multiple SDKTools functions in ep2 and later (bug 4899).
- Added InvalidateClient and ReconnectClient natives to SDKTools (bug 4931) (Brian "Afronanny" Simon).
- Added ability to lookup and set values on the gamerules class (bug 4983.
- BaseComm now uses AddCommandListener for chat hooks (bug 4991).
- Fixed shutdown bug in SDKTools (bug 5063).
- Fixed MM-enabled extensions continuing to load after failing MM attach (bug 5042).
- Added GetDistGainFromSoundLevel native to SDKTools (bug 5066) (javalia).
- Added CheckAccess native to check an AdminId's command access (bug 5083).
- Fixed GetEntProp not sign-extending unsigned values less than 32 bits (bug 5105).
- Fixed crashing when calling CreateEntityByName or CreateFakeClient when no map is running (now errors) (bug 5119).
- Fixed erring in kick function (e. bad translation) causing client to become unkickable until disconnect (bug 5120).
- Fixed KickClientEx not immediately kicking client if client was in kick queue (bug 5120).
- Added IsClientSourceTV and IsClientReplay natives (bug 5124).
- Added support for getting and setting individual array elements with Get/Set EntProp functions (bug 4160).
- Added support for threaded query handles to SQL_GetInsertId and SQL_GetAffectedRows (bug 4699) (Nephyrin).
- Added a GetGameRules function to ISDKTools for extensions to easily get the GameRules class pointer (bug 4707).
- Added GetMessageName to IUserMessages (bug 4573) (Zach "theY4Kman" Kanzler)
- Added HintTextMsg to IGameHelpers (bug 4950).
- Added ProcessTargetString simple filter API (bug 4404).
- Moved much functionality from core bins to logic bin (bug 4406, bug 4402).
- Fixed bogus asserts in sp compiler (bug 4486, bug 4487).
- Greatly improved sp compiler performance (~5x overall speedup) (bug 3820, bug 4493, bug 4495).
- Changed entity output detours to use CDetour (bug 4416).
- Enhanced nominations API (bug 4677) (CrimsonGT).
- Added Linux support for profiling natives (bug 4927).
- Added a new ValveCallType that allows for arbitrary |this| parameters, as well as associated features in gamedata and for reading/writing memory (bug 3520) (Downtown1).
- Updated TF2 extension to handle Valve's changes to the "holiday" system (bug 5150).
-----------------------------
SourceMod 1.3.8 [2011-06-23]
URL: http://wiki.alliedmods.net/SourceMod_1.3.8_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Updated support for various games, including Garry's Mod, Zombie Panic, and Dino D-Day.
- Added gamedata for Eternal Silence.
- Fixed libgcc_s.so.1 load error present on some systems (bug 4876).
- Handle leak notices now print to error log (in addition fatal log) (bug 4929).
- Translator now properly falls back on bad server language (bug 4861).
- Fixed invalid client errors from bad MaxClients value when SourceTV is late-loaded (bug 4881).
- Fixed crash on plugin unload when two commands exist with same name, different casing (bug 4698).
Developer Changes:
- Updated TF2 condition defines (bug 4916).
- Fixed var names and docs for TF2_MakeBleed native (bug 4928).
- Removed compiler double include check (bug 4863).
- Fixed plugin compile errors when using GetEntityClassname (bug 4798).
---------------------------
SourceMod 1.3.7 [2011-04-15]
URL: http://wiki.alliedmods.net/SourceMod_1.3.7_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Updated support for various games, including Zombie Panic, CS ProMod, Empires, and GoldenEye: Source.
- Added gamedata for Dino D-Day.
- Fix precedence of voice mute flag versus specific client overrides (bug 4826).
- Fix mistaken unhooking of voice hooks (bug 4804).
- Fixed graphical glitches with funcommands effects in L4D1 (bug 3486).
- Fixed bug in nominations that could cause "Unknown command" error (bug 4797).
- Removed tv_enable hook to fix rare max client count issue (bug 4791).
- Added missing unhooking of ClientConnect in PlayerManager (bug 4749).
- Fixed sm_rtv printing "unknown command" (bug 4730).
- Fixed voting crash when client console, chat, and SourceTV are enabled (bug 4676).
- Fixed CDetour crash in TF2 extension when last plugin using forward is unloaded (bug 4713).
Developer Changes:
- SetEntProp now marks edict state as changed (bug 4855).
- Added GetEntityClassname stock (bug 4798).
- Fix compiler hanging when #including a directory (bug 4822).
- Added GetEntityFlags and SetEntityFlags natives for better cross-engine compatibility. (bug 4809).
- Fixed ClientPrefs natives not being marked optional when REQUIRE_EXTENSIONS not defined (bug 4839).
- Changed some instances of LogMessage to LogAction (bug 4649).
- Added some new language natives (bug 4613).
- Fixed SetTeamScore not updating score on client (bug 2736).
- Raised MAXPLAYERS from 64 to 65 (bug 4490).
- Added and updated many TF2-specific defines in tf2.inc and tf2_stocks.inc.
- Fixed TF2_GetPlayerConditionFlags no longer necessarily returning all set flags (bug 4726).
- Fixed profiler flush not clearing, added 'report' and 'clear' (bug 4674).
- Fixed GetPlayerDecalFile crash on L4D and L4D2 (bug 4729).
- Fixed TF2_OnGetHoliday detour no longer firing under all circumstances (bug 4700).
- Added TF2_IsPlayerInDuel native to TF2 extension (bug 4695).
----------------------------
SourceMod 1.3.6 [2010-10-31]
URL: http://wiki.alliedmods.net/SourceMod_1.3.6_Release_Notes
User Changes:
- Updated support for latest Left 4 Dead 1 (bug 4681).
Developer Changes:
- Updated TF2 custom kill defines (bug 4682).
----------------------------
SourceMod 1.3.5 [2010-10-17]
URL: http://wiki.alliedmods.net/SourceMod_1.3.5_Release_Notes
User Changes:
- Updated support for CS:S, Garry's Mod, DoD:S, TF2, HL2DM.
- Added support for Firearms: Source (bug 4537).
- Added support for Fistful of Frags (bug 3883).
- Added support for Alien Swarm (bug 4530).
- Fixed living players hearing dead players if alltalk is disabled while deadtalk is on (bug 4533, thanks Zach Callear).
- Fixed timeleft not getting reset on Game_Commencing in CS:S (bug 4557).
- Fixed PlayerRunCmd being hooked when not used (bug 3990).
- Fixed errors and missing effects caused by missing sprites on L4D2 (bug 4512).
- Fixed 'sm plugins' public command skipping plugins in recommended listing (bug 4501).
- Fixed corruption with large database.cfg files (bug 4286).
Developer Changes:
- Added TF2 object stocks (bug 4536).
- Added TF2_MakeBleed native to TF2 ext (bug 4542).
- Added support for logical entities in Synergy (bug 4534).
- Updated TF2 conditions enum and defines (bug 4526).
- Fixed potential crash with IMemUtils::FindPattern on Linux (bug 4554).
----------------------------
SourceMod 1.3.4 [2010-07-18]
URL: http://wiki.alliedmods.net/SourceMod_1.3.4_Release_Notes
User Changes:
- Support for latest TF update (bug 4506).
- Support for latest L4D2 update (bug 4509).
Developer Changes:
- Added FindFlagChar native (bug 3776).
- Added GetConVarDefault native (bug 4502).
- Added forward for TF's GetHoliday function (bug 4462).
----------------------------
SourceMod 1.3.3 [2010-06-23]
-18
View File
@@ -107,22 +107,4 @@
* Currently this will log details about the gamedata updating process.
*/
"DebugSpew" "no"
/**
* If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
* This can prevent malicious users from impersonating admins with stolen Steam apptickets.
* If Steam is down, admins will not be authenticated until Steam comes back up.
* This option increases the security of your server, but is still experimental.
*/
"SteamAuthstringValidation" "no"
/**
* Enables or disables whether SourceMod blocks known or potentially malicious plugins from loading.
* It is STRONGLY advised that this is left enabled, there have been cases in the past with plugins that
* allow anyone to delete files on the server, gain full rcon control, etc.
*
* "yes" - Block malware or illegal plugins from loading (default)
* "no" - Warn about malware or illegal plugins loading
*/
"BlockBadPlugins" "yes"
}
-2
View File
@@ -2,8 +2,6 @@
{
"driver_default" "mysql"
// When specifying "host", you may use an IP address, a hostname, or a socket file path
"default"
{
"driver" "default"
+3 -21
View File
@@ -1,28 +1,10 @@
# vim: set ts=2 sw=2 tw=99 noet:
import sys
try:
from ambuild2 import run
except:
try:
import ambuild
sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n')
sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n')
except:
sys.stderr.write('AMBuild must be installed to build this project.\n')
sys.stderr.write('http://www.alliedmods.net/ambuild\n')
sys.exit(1)
import ambuild.runner as runner
run = run.PrepareBuild(sourcePath=sys.path[0])
run.default_build_folder = 'obj-' + run.target_platform
run = runner.Runner()
run.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
run.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
help='Enable optimization')
run.options.add_option('--no-mysql', action='store_false', default=True, dest='hasMySql',
help='Disable building MySQL extension')
run.options.add_option('-s', '--sdks', default='all', dest='sdks',
help='Build against specified SDKs; valid args are "all", "present", or '
'comma-delimited list of engine names (default: %default)')
run.options.add_option('--breakpad-dump', action='store_true', dest='breakpad_dump',
default=False, help='Dump and upload breakpad symbols')
run.Configure()
run.Configure(sys.path[0])
+85 -119
View File
@@ -1,124 +1,90 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
for sdk_name in SM.sdks:
sdk = SM.sdks[sdk_name]
binary_name = 'sourcemod.' + sdk.ext
for i in SM.sdkInfo:
sdk = SM.sdkInfo[i]
name = 'sourcemod.' + sdk['ext']
binary = SM.HL2Library(builder, binary_name, sdk)
compiler = binary.compiler
compiler = SM.DefaultHL2Compiler('core', i)
if sdk.name == 'csgo':
# Protobuf 2.3 headers have some signed/unsigned compares. I believe that it's fixed in later versions, but Valve.
if compiler.cxx.behavior == 'gcc':
compiler.cflags += ['-Wno-sign-compare']
compiler.cxxincludes += [
os.path.join(sdk.path, 'common', 'protobuf-2.3.0', 'src'),
os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf')
]
elif sdk.name == 'dota':
compiler.cxxincludes += [
os.path.join(sdk.path, 'common', 'protobuf-2.4.1', 'src'),
os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf')
]
if builder.target_platform == 'linux':
compiler.postlink += ['-lpthread', '-lrt']
if sdk.name == 'csgo' or sdk.name == 'dota':
if builder.target_platform == 'linux':
lib_path = os.path.join(sdk.path, 'lib', 'linux32', 'release', 'libprotobuf.a')
elif builder.target_platform == 'mac':
lib_path = os.path.join(sdk.path, 'lib', 'osx32', 'release', 'libprotobuf.a')
elif builder.target_platform == 'windows':
if 'DEBUG' in compiler.defines:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'debug', 'vs2010', 'libprotobuf.lib')
else:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'release', 'vs2010', 'libprotobuf.lib')
compiler.linkflags.insert(0, binary.Dep(lib_path))
binary.sources += [
'AdminCache.cpp',
'MenuStyle_Valve.cpp',
'logic_bridge.cpp',
'smn_entities.cpp',
'sm_stringutil.cpp',
'MenuVoting.cpp',
'smn_events.cpp',
'smn_menus.cpp',
'sm_trie.cpp',
'CDataPack.cpp',
'frame_hooks.cpp',
'smn_nextmap.cpp',
'sourcemm_api.cpp',
'ChatTriggers.cpp',
'smn_player.cpp',
'sourcemod.cpp',
'concmd_cleaner.cpp',
'HalfLife2.cpp',
'NextMap.cpp',
'ConCmdManager.cpp',
'ConVarManager.cpp',
'LibrarySys.cpp',
'PlayerManager.cpp',
'TimerSys.cpp',
'CoreConfig.cpp',
'Logger.cpp',
'smn_halflife.cpp',
'smn_console.cpp',
'UserMessages.cpp',
'MenuManager.cpp',
'smn_core.cpp',
'smn_hudtext.cpp',
'smn_usermsgs.cpp',
'MenuStyle_Base.cpp',
'smn_keyvalues.cpp',
'smn_vector.cpp',
'EventManager.cpp',
'MenuStyle_Radio.cpp',
'sm_autonatives.cpp',
'sm_srvcmds.cpp',
'ConsoleDetours.cpp',
'NativeInvoker.cpp',
'smn_database.cpp',
'ForwardSys.cpp',
'Database.cpp',
'DebugReporter.cpp',
'ShareSys.cpp',
'PluginSys.cpp',
'HandleSys.cpp',
'NativeOwner.cpp',
'ExtensionSys.cpp',
'smn_fakenatives.cpp',
'smn_filesystem.cpp',
'ADTFactory.cpp',
'PluginInfoDatabase.cpp',
]
if sdk.name in ['csgo', 'dota']:
binary.sources += ['smn_protobuf.cpp']
else:
binary.sources += ['smn_bitbuffer.cpp']
if sdk.name == 'csgo':
binary.sources += [
os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessage_helpers.cpp'),
]
elif sdk.name == 'dota':
binary.sources += [
os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'networkbasetypes.pb.cc'),
os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf', 'ai_activity.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf', 'usermessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf', 'dota_commonmessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf', 'dota_usermessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf', 'dota_usermessage_helpers.cpp'),
]
SM.binaries += [builder.Add(binary)]
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, i)
files = [
'AdminCache.cpp',
'ExtensionSys.cpp',
'MenuStyle_Valve.cpp',
'sm_crc32.cpp',
'logic_bridge.cpp',
'smn_entities.cpp',
'sm_stringutil.cpp',
'ADTFactory.cpp',
'ForwardSys.cpp',
'MenuVoting.cpp',
'sm_memtable.cpp',
'smn_events.cpp',
'smn_menus.cpp',
'sm_trie.cpp',
'CDataPack.cpp',
'frame_hooks.cpp',
'NativeInvoker.cpp',
'smn_admin.cpp',
'smn_fakenatives.cpp',
'smn_nextmap.cpp',
'sourcemm_api.cpp',
'ChatTriggers.cpp',
'GameConfigs.cpp',
'NativeOwner.cpp',
'smn_filesystem.cpp',
'smn_player.cpp',
'sourcemod.cpp',
'concmd_cleaner.cpp',
'HalfLife2.cpp',
'NextMap.cpp',
'smn_profiler.cpp',
'ConCmdManager.cpp',
'HandleSys.cpp',
'PhraseCollection.cpp',
'ConVarManager.cpp',
'LibrarySys.cpp',
'PlayerManager.cpp',
'smn_banning.cpp',
'smn_gameconfigs.cpp',
'smn_string.cpp',
'TimerSys.cpp',
'CoreConfig.cpp',
'Logger.cpp',
'PluginInfoDatabase.cpp',
'smn_bitbuffer.cpp',
'smn_halflife.cpp',
'Translator.cpp',
'MemoryUtils.cpp',
'PluginSys.cpp',
'smn_console.cpp',
'smn_handles.cpp',
'smn_timers.cpp',
'UserMessages.cpp',
'Database.cpp',
'MenuManager.cpp',
'smn_core.cpp',
'smn_hudtext.cpp',
'smn_usermsgs.cpp',
'DebugReporter.cpp',
'MenuStyle_Base.cpp',
'ShareSys.cpp',
'smn_database.cpp',
'smn_keyvalues.cpp',
'smn_vector.cpp',
'EventManager.cpp',
'MenuStyle_Radio.cpp',
'sm_autonatives.cpp',
'smn_datapacks.cpp',
'smn_lang.cpp',
'sm_srvcmds.cpp',
'ConsoleDetours.cpp'
]
binary.AddSourceFiles('core', files)
SM.PostSetupHL2Job(extension, binary, i)
SM.AutoVersion('core', binary)
binary.SendToJob()
+2 -2
View File
@@ -1719,7 +1719,7 @@ bool AdminCache::CanAdminUseCommand(int client, const char *cmd)
}
}
return g_ConCmds.CheckClientCommandAccess(client, cmd, bits);
return g_ConCmds.CheckCommandAccess(client, cmd, bits);
}
unsigned int AdminCache::SetGroupImmunityLevel(GroupId gid, unsigned int level)
@@ -1794,7 +1794,7 @@ bool AdminCache::CheckAccess(int client, const char *cmd, FlagBits flags, bool o
GetCommandOverride(cmd, Override_Command, &bits);
}
return g_ConCmds.CheckClientCommandAccess(client, cmd, bits) ? 1 : 0;
return g_ConCmds.CheckCommandAccess(client, cmd, bits) ? 1 : 0;
}
void iterator_glob_basic_override(Trie *pTrie, const char *key, void **value, void *data)
+61 -132
View File
@@ -34,8 +34,8 @@
#include "sm_stringutil.h"
#include "ConCmdManager.h"
#include "PlayerManager.h"
#include "Translator.h"
#include "HalfLife2.h"
#include "logic_bridge.h"
/* :HACKHACK: We can't SH_DECL here because ConCmdManager.cpp does.
* While the OB build only runs on MM:S 1.6.0+ (SH 5+), the older one
@@ -59,17 +59,13 @@ ChatTriggers g_ChatTriggers;
bool g_bSupressSilentFails = false;
ChatTriggers::ChatTriggers() : m_pSayCmd(NULL), m_bWillProcessInPost(false),
m_ReplyTo(SM_REPLY_CONSOLE)
m_bTriggerWasSilent(false), m_ReplyTo(SM_REPLY_CONSOLE)
{
m_PubTrigger = sm_strdup("!");
m_PrivTrigger = sm_strdup("/");
m_PubTriggerSize = 1;
m_PrivTriggerSize = 1;
m_bIsChatTrigger = false;
m_bPluginIgnored = false;
#if SOURCE_ENGINE == SE_EPISODEONE
m_bIsINS = false;
#endif
}
ChatTriggers::~ChatTriggers()
@@ -113,13 +109,11 @@ void ChatTriggers::OnSourceModAllInitialized()
{
m_pShouldFloodBlock = g_Forwards.CreateForward("OnClientFloodCheck", ET_Event, 1, NULL, Param_Cell);
m_pDidFloodBlock = g_Forwards.CreateForward("OnClientFloodResult", ET_Event, 2, NULL, Param_Cell, Param_Cell);
m_pOnClientSayCmd = g_Forwards.CreateForward("OnClientSayCommand", ET_Event, 3, NULL, Param_Cell, Param_String, Param_String);
m_pOnClientSayCmd_Post = g_Forwards.CreateForward("OnClientSayCommand_Post", ET_Ignore, 3, NULL, Param_Cell, Param_String, Param_String);
}
void ChatTriggers::OnSourceModAllInitialized_Post()
{
logicore.AddCorePhraseFile("antiflood.phrases");
g_pCorePhrases->AddPhraseFile("antiflood.phrases");
}
void ChatTriggers::OnSourceModGameInitialized()
@@ -137,62 +131,23 @@ void ChatTriggers::OnSourceModGameInitialized()
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Post, true);
}
#if SOURCE_ENGINE == SE_EPISODEONE
m_bIsINS = (strcmp(g_SourceMod.GetGameFolderName(), "insurgency") == 0);
if (m_bIsINS)
{
m_pSay2Cmd = FindCommand("say2");
if (m_pSay2Cmd)
{
SH_ADD_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_ADD_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
}
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
m_pSaySquadCmd = FindCommand("say_squad");
if (m_pSaySquadCmd)
{
SH_ADD_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_ADD_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
#endif
}
void ChatTriggers::OnSourceModShutdown()
{
if (m_pSayTeamCmd)
{
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Post, true);
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
}
if (m_pSayCmd)
{
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Post, true);
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
}
if (m_pSayTeamCmd)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
}
#if SOURCE_ENGINE == SE_EPISODEONE
if (m_bIsINS && m_pSay2Cmd)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
if (m_pSaySquadCmd)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
#endif
g_Forwards.ReleaseForward(m_pShouldFloodBlock);
g_Forwards.ReleaseForward(m_pDidFloodBlock);
g_Forwards.ReleaseForward(m_pOnClientSayCmd);
g_Forwards.ReleaseForward(m_pOnClientSayCmd_Post);
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
@@ -203,10 +158,24 @@ void ChatTriggers::OnSayCommand_Pre()
{
CCommand command;
#endif
int client = g_ConCmds.GetCommandClient();
int client;
CPlayer *pPlayer;
client = g_ConCmds.GetCommandClient();
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
m_bPluginIgnored = false;
/* The server console cannot do this */
if (client == 0 || (pPlayer = g_Players.GetPlayerByIndex(client)) == NULL)
{
RETURN_META(MRES_IGNORED);
}
/* We guarantee the client is connected */
if (!pPlayer->IsConnected())
{
RETURN_META(MRES_IGNORED);
}
const char *args = command.ArgS();
@@ -215,38 +184,22 @@ void ChatTriggers::OnSayCommand_Pre()
RETURN_META(MRES_IGNORED);
}
/* Save these off for post hook as the command data returned from the engine in older engine versions
* can be NULL, despite the data still being there and valid. */
m_Arg0Backup = command.Arg(0);
m_ArgSBackup = command.ArgS();
/* The server console cannot do this */
if (client == 0)
{
cell_t res = CallOnClientSayCommand(client);
if (res >= Pl_Handled)
{
m_bPluginIgnored = (res >= Pl_Stop);
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
/* We guarantee the client is connected */
if (!pPlayer || !pPlayer->IsConnected())
{
RETURN_META(MRES_IGNORED);
}
/* Check if we need to block this message from being sent */
if (ClientIsFlooding(client))
{
char buffer[128];
if (!logicore.CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "Flooding the server", &client))
if (!CoreTranslate(
buffer,
sizeof(buffer),
"%T",
2,
NULL,
"Flooding the server",
&client))
{
UTIL_Format(buffer, sizeof(buffer), "You are flooding the server!");
}
/* :TODO: we should probably kick people who spam too much. */
@@ -267,13 +220,6 @@ void ChatTriggers::OnSayCommand_Pre()
is_quoted = true;
}
#if SOURCE_ENGINE == SE_EPISODEONE
if (m_bIsINS && strcmp(m_Arg0Backup, "say2") == 0 && strlen(args) >= 4)
{
args += 4;
}
#endif
bool is_trigger = false;
bool is_silent = false;
@@ -290,28 +236,38 @@ void ChatTriggers::OnSayCommand_Pre()
args = &args[m_PrivTriggerSize];
}
if (!is_trigger)
{
RETURN_META(MRES_IGNORED);
}
/**
* Test if this is actually a command!
*/
if (is_trigger && PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted))
if (!PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted))
{
m_bIsChatTrigger = true;
/**
* We'll execute it in post.
*/
m_bWillProcessInPost = true;
CPlayer *pPlayer;
if (is_silent
&& g_bSupressSilentFails
&& client != 0
&& (pPlayer = g_Players.GetPlayerByIndex(client)) != NULL
&& pPlayer->GetAdminId() != INVALID_ADMIN_ID)
{
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}
cell_t res = CallOnClientSayCommand(client);
m_bIsChatTrigger = true;
if (res >= Pl_Handled)
{
m_bPluginIgnored = (res >= Pl_Stop);
RETURN_META(MRES_SUPERCEDE);
}
/**
* We'll execute it in post.
*/
m_bWillProcessInPost = true;
m_bTriggerWasSilent = is_silent;
if (is_silent && (m_bIsChatTrigger || (g_bSupressSilentFails && pPlayer->GetAdminId() != INVALID_ADMIN_ID)))
/* If we're silent, block */
if (is_silent)
{
RETURN_META(MRES_SUPERCEDE);
}
@@ -326,33 +282,19 @@ void ChatTriggers::OnSayCommand_Post(const CCommand &command)
void ChatTriggers::OnSayCommand_Post()
#endif
{
int client = g_ConCmds.GetCommandClient();
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
if (m_bWillProcessInPost)
{
/* Reset this for re-entrancy */
m_bWillProcessInPost = false;
/* Execute the cached command */
int client = g_ConCmds.GetCommandClient();
unsigned int old = SetReplyTo(SM_REPLY_CHAT);
serverpluginhelpers->ClientCommand(PEntityOfEntIndex(client), m_ToExecute);
SetReplyTo(old);
}
if (m_bPluginIgnored)
{
m_bPluginIgnored = false;
}
else if (!m_bWasFloodedMessage && !m_bIsChatTrigger && m_pOnClientSayCmd_Post->GetFunctionCount() != 0)
{
m_pOnClientSayCmd_Post->PushCell(client);
m_pOnClientSayCmd_Post->PushString(m_Arg0Backup);
m_pOnClientSayCmd_Post->PushString(m_ArgSBackup);
m_pOnClientSayCmd_Post->Execute(NULL);
}
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
}
bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted)
@@ -429,19 +371,6 @@ bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_
return true;
}
cell_t ChatTriggers::CallOnClientSayCommand(int client)
{
cell_t res = Pl_Continue;
if (!m_bIsChatTrigger && m_pOnClientSayCmd->GetFunctionCount() != 0)
{
m_pOnClientSayCmd->PushCell(client);
m_pOnClientSayCmd->PushString(m_Arg0Backup);
m_pOnClientSayCmd->PushString(m_ArgSBackup);
m_pOnClientSayCmd->Execute(&res);
}
return res;
}
unsigned int ChatTriggers::SetReplyTo(unsigned int reply)
{
unsigned int old = m_ReplyTo;
+1 -14
View File
@@ -69,34 +69,21 @@ public:
private:
bool PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted);
bool ClientIsFlooding(int client);
cell_t CallOnClientSayCommand(int client);
private:
ConCommand *m_pSayCmd;
ConCommand *m_pSayTeamCmd;
#if SOURCE_ENGINE == SE_EPISODEONE
ConCommand *m_pSay2Cmd;
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
ConCommand *m_pSaySquadCmd;
#endif
char *m_PubTrigger;
size_t m_PubTriggerSize;
char *m_PrivTrigger;
size_t m_PrivTriggerSize;
bool m_bWillProcessInPost;
bool m_bTriggerWasSilent;
bool m_bIsChatTrigger;
bool m_bWasFloodedMessage;
bool m_bPluginIgnored;
unsigned int m_ReplyTo;
char m_ToExecute[300];
const char *m_Arg0Backup;
const char *m_ArgSBackup;
IForward *m_pShouldFloodBlock;
IForward *m_pDidFloodBlock;
IForward *m_pOnClientSayCmd;
IForward *m_pOnClientSayCmd_Post;
#if SOURCE_ENGINE == SE_EPISODEONE
bool m_bIsINS;
#endif
};
extern ChatTriggers g_ChatTriggers;
+92 -47
View File
@@ -34,9 +34,9 @@
#include "AdminCache.h"
#include "sm_stringutil.h"
#include "PlayerManager.h"
#include "Translator.h"
#include "HalfLife2.h"
#include "ChatTriggers.h"
#include "logic_bridge.h"
ConCmdManager g_ConCmds;
@@ -226,38 +226,30 @@ void ConCmdManager::SetCommandClient(int client)
m_CmdClient = client + 1;
}
ConCmdInfo *ConCmdManager::FindInTrie(const char *name)
{
ConCmdInfo *pInfo;
if (!sm_trie_retrieve(m_pCmds, name, (void **)&pInfo))
return NULL;
return pInfo;
}
ConCmdList::iterator ConCmdManager::FindInList(const char *cmd)
{
List<ConCmdInfo *>::iterator iter = m_CmdList.begin();
while (iter != m_CmdList.end())
{
if (strcasecmp((*iter)->pCmd->GetName(), cmd) == 0)
break;
iter++;
}
return iter;
}
ResultType ConCmdManager::DispatchClientCommand(int client, const char *cmd, int args, ResultType type)
{
ConCmdInfo *pInfo;
if ((pInfo = FindInTrie(cmd)) == NULL)
if (!sm_trie_retrieve(m_pCmds, cmd, (void **)&pInfo))
{
ConCmdList::iterator item = FindInList(cmd);
if (item == m_CmdList.end())
List<ConCmdInfo *>::iterator iter;
pInfo = NULL;
iter = m_CmdList.begin();
while (iter != m_CmdList.end())
{
if (strcasecmp((*iter)->pCmd->GetName(), cmd) == 0)
{
pInfo = (*iter);
break;
}
iter++;
}
if (pInfo == NULL)
{
return type;
pInfo = *item;
}
}
cell_t result = type;
@@ -322,20 +314,35 @@ void ConCmdManager::InternalDispatch(const CCommand &command)
*/
const char *cmd = g_HL2.CurrentCommandName();
ConCmdInfo *pInfo = FindInTrie(cmd);
if (pInfo == NULL)
ConCmdInfo *pInfo;
if (!sm_trie_retrieve(m_pCmds, cmd, (void **)&pInfo))
{
/* Unfortunately, we now have to do a slow lookup because Valve made client commands
* case-insensitive. We can't even use our sortedness.
*/
if (client == 0 && !engine->IsDedicatedServer())
{
return;
}
ConCmdList::iterator item = FindInList(cmd);
if (item == m_CmdList.end())
return;
List<ConCmdInfo *>::iterator iter;
pInfo = *item;
pInfo = NULL;
iter = m_CmdList.begin();
while (iter != m_CmdList.end())
{
if (strcasecmp((*iter)->pCmd->GetName(), cmd) == 0)
{
pInfo = (*iter);
break;
}
iter++;
}
if (pInfo == NULL)
{
return;
}
}
/* This is a hack to prevent say triggers from firing on messages that were
@@ -450,7 +457,7 @@ void ConCmdManager::InternalDispatch(const CCommand &command)
}
}
bool ConCmdManager::CheckClientCommandAccess(int client, const char *cmd, FlagBits cmdflags)
bool ConCmdManager::CheckCommandAccess(int client, const char *cmd, FlagBits cmdflags)
{
if (cmdflags == 0 || client == 0)
{
@@ -471,11 +478,7 @@ bool ConCmdManager::CheckClientCommandAccess(int client, const char *cmd, FlagBi
return false;
}
return CheckAdminCommandAccess(player->GetAdminId(), cmd, cmdflags);
}
bool ConCmdManager::CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits cmdflags)
{
AdminId adm = player->GetAdminId();
if (adm != INVALID_ADMIN_ID)
{
FlagBits bits = g_Admins.GetAdminFlags(adm, Access_Effective);
@@ -528,7 +531,7 @@ bool ConCmdManager::CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBi
bool ConCmdManager::CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmin)
{
if (CheckClientCommandAccess(client, cmd, pAdmin->eflags))
if (CheckCommandAccess(client, cmd, pAdmin->eflags))
{
return true;
}
@@ -537,7 +540,7 @@ bool ConCmdManager::CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmi
/* If we got here, the command failed... */
char buffer[128];
if (!logicore.CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "No Access", &client))
if (!CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "No Access", &client))
{
UTIL_Format(buffer, sizeof(buffer), "You do not have access to this command");
}
@@ -559,6 +562,44 @@ bool ConCmdManager::CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmi
return false;
}
bool ConCmdManager::AddConsoleCommand(IPluginFunction *pFunction,
const char *name,
const char *description,
int flags)
{
ConCmdInfo *pInfo = AddOrFindCommand(name, description, flags);
if (!pInfo)
{
return false;
}
CmdHook *pHook = new CmdHook();
pHook->pf = pFunction;
if (description && description[0])
{
pHook->helptext.assign(description);
}
pInfo->conhooks.push_back(pHook);
/* Add to the plugin */
CmdList *pList;
IPlugin *pPlugin = g_PluginSys.GetPluginByCtx(pFunction->GetParentContext()->GetContext());
if (!pPlugin->GetProperty("CommandList", (void **)&pList))
{
pList = new CmdList();
pPlugin->SetProperty("CommandList", pList);
}
PlCmdInfo info;
info.pInfo = pInfo;
info.type = Cmd_Console;
info.pHook = pHook;
AddToPlCmdList(pList, info);
return true;
}
bool ConCmdManager::AddAdminCommand(IPluginFunction *pFunction,
const char *name,
const char *group,
@@ -620,6 +661,7 @@ bool ConCmdManager::AddAdminCommand(IPluginFunction *pFunction,
/* Finally, add the hook */
pInfo->conhooks.push_back(pHook);
pInfo->admin = *(pHook->pAdmin);
pInfo->is_admin_set = true;
/* Now add to the plugin */
CmdList *pList;
@@ -764,6 +806,7 @@ void ConCmdManager::UpdateAdminCmdFlags(const char *cmd, OverrideType type, Flag
pInfo->admin = *(pHook->pAdmin);
}
}
pInfo->is_admin_set = true;
}
else if (type == Override_CommandGroup)
{
@@ -797,6 +840,7 @@ void ConCmdManager::UpdateAdminCmdFlags(const char *cmd, OverrideType type, Flag
}
}
}
pInfo->is_admin_set = true;
}
}
@@ -864,7 +908,7 @@ bool ConCmdManager::LookForCommandAdminFlags(const char *cmd, FlagBits *pFlags)
*pFlags = pInfo->admin.eflags;
return true;
return pInfo->is_admin_set;
}
ConCmdInfo *ConCmdManager::AddOrFindCommand(const char *name, const char *description, int flags)
@@ -872,10 +916,6 @@ ConCmdInfo *ConCmdManager::AddOrFindCommand(const char *name, const char *descri
ConCmdInfo *pInfo;
if (!sm_trie_retrieve(m_pCmds, name, (void **)&pInfo))
{
ConCmdList::iterator item = FindInList(name);
if (item != m_CmdList.end())
return *item;
pInfo = new ConCmdInfo();
/* Find the commandopan */
ConCommand *pCmd = FindCommand(name);
@@ -901,6 +941,7 @@ ConCmdInfo *ConCmdManager::AddOrFindCommand(const char *name, const char *descri
}
pInfo->pCmd = pCmd;
pInfo->is_admin_set = false;
sm_trie_insert(m_pCmds, name, pInfo);
AddToCmdList(pInfo);
@@ -953,9 +994,13 @@ void ConCmdManager::OnRootConsoleCommand(const char *cmdname, const CCommand &co
{
type = "server";
}
else if (cmd.type == Cmd_Console)
{
type = "console";
}
else if (cmd.type == Cmd_Admin)
{
type = (cmd.pInfo->admin.eflags == 0)?"console":"admin";
type = "admin";
}
name = cmd.pInfo->pCmd->GetName();
if (cmd.pHook->helptext.size())
+5 -11
View File
@@ -48,6 +48,7 @@ using namespace SourceHook;
enum CmdType
{
Cmd_Server,
Cmd_Console,
Cmd_Admin,
};
@@ -88,10 +89,9 @@ struct ConCmdInfo
List<CmdHook *> srvhooks; /**< Hooks as a server command */
List<CmdHook *> conhooks; /**< Hooks as a console command */
AdminCmdInfo admin; /**< Admin info, if any */
bool is_admin_set; /**< Whether or not admin info is set */
};
typedef List<ConCmdInfo *> ConCmdList;
class ConCmdManager :
public SMGlobalClass,
public IRootConsoleCommand,
@@ -117,6 +117,7 @@ public: //IConCommandTracker
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe);
public:
bool AddServerCommand(IPluginFunction *pFunction, const char *name, const char *description, int flags);
bool AddConsoleCommand(IPluginFunction *pFunction, const char *name, const char *description, int flags);
bool AddAdminCommand(IPluginFunction *pFunction,
const char *name,
const char *group,
@@ -127,8 +128,7 @@ public:
void UpdateAdminCmdFlags(const char *cmd, OverrideType type, FlagBits bits, bool remove);
bool LookForSourceModCommand(const char *cmd);
bool LookForCommandAdminFlags(const char *cmd, FlagBits *pFlags);
bool CheckClientCommandAccess(int client, const char *cmd, FlagBits flags);
bool CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits flags);
bool CheckCommandAccess(int client, const char *cmd, FlagBits flags);
private:
void InternalDispatch(const CCommand &command);
ResultType RunAdminCommand(ConCmdInfo *pInfo, int client, int args);
@@ -139,12 +139,6 @@ private:
void RemoveConCmds(List<CmdHook *> &cmdlist);
void RemoveConCmds(List<CmdHook *> &cmdlist, IPluginContext *pContext);
bool CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmin);
// Case insensitive
ConCmdList::iterator FindInList(const char *name);
// Case sensitive
ConCmdInfo *FindInTrie(const char *name);
public:
inline int GetCommandClient()
{
@@ -157,7 +151,7 @@ public:
private:
Trie *m_pCmds; /* command lookup */
Trie *m_pCmdGrps; /* command group lookup */
ConCmdList m_CmdList; /* command list */
List<ConCmdInfo *> m_CmdList; /* command list */
int m_CmdClient; /* current client */
BaseStringTable m_Strings; /* string table */
};
+36 -36
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -31,59 +31,59 @@
#ifndef _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_
#define _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_
#if SOURCE_ENGINE >= SE_LEFT4DEAD
class ConCommandBaseIterator
{
public:
inline ConCommandBaseIterator() : iter(icvar)
{
iter.SetFirst();
}
inline bool IsValid()
{
return iter.IsValid();
}
inline void Next()
{
iter.Next();
}
inline ConCommandBase *Get()
{
return iter.Get();
}
private:
ICvar::Iterator iter;
};
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
ICvarIteratorInternal *cvarIter;
#else
class ConCommandBaseIterator
{
ConCommandBase *cvarIter;
#endif
public:
inline ConCommandBaseIterator()
ConCommandBaseIterator()
{
iter = icvar->GetCommands();
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
cvarIter = icvar->FactoryInternalIterator();
cvarIter->SetFirst();
#else
cvarIter = icvar->GetCommands();
#endif
}
~ConCommandBaseIterator()
{
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
g_pMemAlloc->Free(cvarIter);
#endif
}
inline bool IsValid()
{
return iter != NULL;
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
return cvarIter->IsValid();
#else
return cvarIter != NULL;
#endif
}
inline void Next()
{
iter = const_cast<ConCommandBase *>(iter->GetNext());
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
cvarIter->Next();
#else
cvarIter = const_cast<ConCommandBase*>(cvarIter->GetNext());
#endif
}
inline ConCommandBase *Get()
{
return iter;
}
private:
ConCommandBase *iter;
};
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
return cvarIter->Get();
#else
return cvarIter;
#endif
}
};
#endif /* _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_ */
+8 -48
View File
@@ -126,8 +126,6 @@ void ConVarManager::OnSourceModAllInitialized()
}
#endif
g_Players.AddClientListener(this);
SH_ADD_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
g_PluginSys.AddPluginsListener(this);
@@ -193,8 +191,6 @@ void ConVarManager::OnSourceModShutdown()
}
#endif
g_Players.RemoveClientListener(this);
SH_REMOVE_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
/* Remove the 'convars' option from the 'sm' console command */
@@ -311,22 +307,6 @@ void ConVarManager::OnPluginUnloaded(IPlugin *plugin)
}
}
void ConVarManager::OnClientDisconnected(int client)
{
/* Remove convar queries for this client that haven't returned results yet */
for (List<ConVarQuery>::iterator iter = m_ConVarQueries.begin(); iter != m_ConVarQueries.end();)
{
ConVarQuery &query = (*iter);
if (query.client == client)
{
iter = m_ConVarQueries.erase(iter);
continue;
}
++iter;
}
}
void ConVarManager::OnHandleDestroy(HandleType_t type, void *object)
{
}
@@ -342,15 +322,8 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const CCommand &co
int argcount = command.ArgC();
if (argcount >= 3)
{
bool wantReset = false;
/* Get plugin index that was passed */
const char *arg = command.Arg(2);
if (argcount >= 4 && strcmp(arg, "reset") == 0)
{
wantReset = true;
arg = command.Arg(3);
}
/* Get plugin object */
CPlugin *plugin = g_PluginSys.FindPluginByConsoleArg(arg);
@@ -375,34 +348,21 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const CCommand &co
return;
}
if (!wantReset)
{
g_RootMenu.ConsolePrint("[SM] Listing %d convars for: %s", pConVarList->size(), plname);
g_RootMenu.ConsolePrint(" %-32.31s %s", "[Name]", "[Value]");
}
/* Iterate convar list and display/reset each one */
g_RootMenu.ConsolePrint("[SM] Listing %d convars for: %s", pConVarList->size(), plname);
g_RootMenu.ConsolePrint(" %-32.31s %s", "[Name]", "[Value]");
/* Iterate convar list and display each one */
for (iter = pConVarList->begin(); iter != pConVarList->end(); iter++)
{
/*const */ConVar *pConVar = const_cast<ConVar *>(*iter);
if (!wantReset)
{
g_RootMenu.ConsolePrint(" %-32.31s %s", pConVar->GetName(), pConVar->GetString());
} else {
pConVar->Revert();
}
}
if (wantReset)
{
g_RootMenu.ConsolePrint("[SM] Reset %d convars for: %s", pConVarList->size(), plname);
const ConVar *pConVar = (*iter);
g_RootMenu.ConsolePrint(" %-32.31s %s", pConVar->GetName(), pConVar->GetString());
}
return;
}
/* Display usage of subcommand */
g_RootMenu.ConsolePrint("[SM] Usage: sm cvars [reset] <plugin #>");
g_RootMenu.ConsolePrint("[SM] Usage: sm cvars <plugin #>");
}
Handle_t ConVarManager::CreateConVar(IPluginContext *pContext, const char *name, const char *defaultVal, const char *description, int flags, bool hasMin, float min, bool hasMax, float max)
@@ -639,7 +599,7 @@ QueryCvarCookie_t ConVarManager::QueryClientConVar(edict_t *pPlayer, const char
return InvalidQueryCvarCookie;
}
ConVarQuery query = {cookie, pCallback, (cell_t)hndl, IndexOfEdict(pPlayer)};
ConVarQuery query = {cookie, pCallback, hndl};
m_ConVarQueries.push_back(query);
#endif
+1 -7
View File
@@ -39,10 +39,8 @@
#include <IForwardSys.h>
#include <IHandleSys.h>
#include <IRootConsoleMenu.h>
#include <IPlayerHelpers.h>
#include <compat_wrappers.h>
#include "concmd_cleaner.h"
#include "PlayerManager.h"
#if SOURCE_ENGINE == SE_DARKMESSIAH
class EQueryCvarValueStatus;
@@ -77,7 +75,6 @@ struct ConVarQuery
QueryCvarCookie_t cookie; /**< Cookie that identifies query */
IPluginFunction *pCallback; /**< Function that will be called when query is finished */
cell_t value; /**< Optional value passed to query function */
cell_t client; /**< Only used for cleaning up on client disconnection */
};
class ConVarManager :
@@ -85,8 +82,7 @@ class ConVarManager :
public IHandleTypeDispatch,
public IPluginsListener,
public IRootConsoleCommand,
public IConCommandTracker,
public IClientListener
public IConCommandTracker
{
public:
ConVarManager();
@@ -105,8 +101,6 @@ public: //IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public: //IConCommandTracker
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe);
public: //IClientListener
void OnClientDisconnected(int client);
public:
/**
* Create a convar and return a handle to it.
+3 -8
View File
@@ -44,14 +44,14 @@
#include "Logger.h"
#include "compat_wrappers.h"
#include "ConsoleDetours.h"
#include <IGameConfigs.h>
#include "GameConfigs.h"
#include "sm_stringutil.h"
#include "ConCmdManager.h"
#include "HalfLife2.h"
#include "ConCommandBaseIterator.h"
#include "ShareSys.h"
#if defined PLATFORM_POSIX
#if defined PLATFORM_LINUX
# include <dlfcn.h>
# include <sys/mman.h>
# include <stdint.h>
@@ -664,11 +664,6 @@ cell_t ConsoleDetours::InternalDispatch(int client, const CCommand& args)
char name[255];
const char *realname = args.Arg(0);
size_t len = strlen(realname);
// Disallow command strings that are too long, for now.
if (len >= sizeof(name) - 1)
return Pl_Continue;
for (size_t i = 0; i < len; i++)
{
if (realname[i] >= 'A' && realname[i] <= 'Z')
@@ -688,7 +683,7 @@ cell_t ConsoleDetours::InternalDispatch(int client, const CCommand& args)
if (strcmp(name, "sm") == 0)
result = Pl_Continue;
if (result >= Pl_Handled)
if (result >= Pl_Stop)
return result;
Listener **plistener = m_CmdLookup.retrieve(name);
+4 -22
View File
@@ -193,30 +193,17 @@ void CoreConfig::OnRootConsoleCommand(const char *cmdname, const CCommand &comma
if (res == ConfigResult_Reject)
{
g_RootMenu.ConsolePrint("[SM] Could not set config option \"%s\" to \"%s\". (%s)", option, value, error);
g_RootMenu.ConsolePrint("[SM] Could not set config option \"%s\" to \"%s\" (%s)", option, value, error);
} else if (res == ConfigResult_Ignore) {
g_RootMenu.ConsolePrint("[SM] No such config option \"%s\" exists.", option);
} else {
g_RootMenu.ConsolePrint("[SM] Config option \"%s\" successfully set to \"%s\".", option, value);
g_RootMenu.ConsolePrint("Config option \"%s\" successfully set to \"%s.\"", option, value);
}
return;
} else if (argcount >= 3) {
const char *option = command.Arg(2);
const char *value = GetCoreConfigValue(option);
if (value == NULL)
{
g_RootMenu.ConsolePrint("[SM] No such config option \"%s\" exists.", option);
} else {
g_RootMenu.ConsolePrint("[SM] Config option \"%s\" is set to \"%s\".", option, value);
}
return;
}
g_RootMenu.ConsolePrint("[SM] Usage: sm config <option> [value]");
g_RootMenu.ConsolePrint("[SM] Usage: sm config <option> <value>");
}
void CoreConfig::Initialize()
@@ -408,7 +395,7 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
FILE *fp = fopen(file, "wt");
if (fp)
{
fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SOURCEMOD_VERSION);
fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SM_FULL_VERSION);
fprintf(fp, "// ConVars for plugin \"%s\"\n", pl->GetFilename());
fprintf(fp, "\n\n");
@@ -465,11 +452,6 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
can_create = false;
fclose(fp);
}
else
{
g_Logger.LogError("Failed to auto generate config for %s, make sure the directory has write permission.", pl->GetFilename());
return can_create;
}
}
}
+31 -40
View File
@@ -47,7 +47,7 @@ DBManager g_DBMan;
static bool s_OneTimeThreaderErrorMsg = false;
DBManager::DBManager()
: m_ParseLevel(0), m_ParseState(0), m_pDefault(NULL)
: m_StrTab(512), m_ParseLevel(0), m_ParseState(0), m_pDefault(NULL)
{
}
@@ -104,7 +104,6 @@ void DBManager::OnSourceModShutdown()
m_pQueueLock->DestroyThis();
g_HandleSys.RemoveType(m_DatabaseType, g_pCoreIdent);
g_HandleSys.RemoveType(m_DriverType, g_pCoreIdent);
ClearConfigs();
}
unsigned int DBManager::GetInterfaceVersion()
@@ -134,20 +133,13 @@ void DBManager::OnHandleDestroy(HandleType_t type, void *object)
void DBManager::ReadSMC_ParseStart()
{
ClearConfigs();
m_confs.clear();
m_ParseLevel = 0;
m_ParseState = DBPARSE_LEVEL_NONE;
m_StrTab.Reset();
m_DefDriver.clear();
}
void DBManager::ClearConfigs()
{
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
delete (*iter);
m_confs.clear();
}
ConfDbInfo s_CurInfo;
SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *name)
{
@@ -167,7 +159,7 @@ SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *nam
}
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
s_CurInfo = ConfDbInfo();
s_CurInfo.name = name;
s_CurInfo.name = m_StrTab.AddString(name);
m_ParseState = DBPARSE_LEVEL_DATABASE;
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
m_ParseLevel++;
@@ -194,16 +186,16 @@ SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key,
{
if (strcmp(value, "default") != 0)
{
s_CurInfo.driver = value;
s_CurInfo.driver = m_StrTab.AddString(value);
}
} else if (strcmp(key, "database") == 0) {
s_CurInfo.database = value;
s_CurInfo.database = m_StrTab.AddString(value);
} else if (strcmp(key, "host") == 0) {
s_CurInfo.host = value;
s_CurInfo.host = m_StrTab.AddString(value);
} else if (strcmp(key, "user") == 0) {
s_CurInfo.user = value;
s_CurInfo.user = m_StrTab.AddString(value);
} else if (strcmp(key, "pass") == 0) {
s_CurInfo.pass = value;
s_CurInfo.pass = m_StrTab.AddString(value);
} else if (strcmp(key, "timeout") == 0) {
s_CurInfo.info.maxTimeout = atoi(value);
} else if (strcmp(key, "port") == 0) {
@@ -214,6 +206,13 @@ SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key,
return SMCResult_Continue;
}
#define ASSIGN_VAR(var) \
if (s_CurInfo.var == -1) { \
s_CurInfo.info.var = ""; \
} else { \
s_CurInfo.info.var = m_StrTab.GetString(s_CurInfo.var); \
}
SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
{
if (m_ParseLevel)
@@ -224,26 +223,17 @@ SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
if (m_ParseState == DBPARSE_LEVEL_DATABASE)
{
ConfDbInfo *cdb = new ConfDbInfo();
cdb->name = s_CurInfo.name;
cdb->driver = s_CurInfo.driver;
cdb->host = s_CurInfo.host;
cdb->user = s_CurInfo.user;
cdb->pass = s_CurInfo.pass;
cdb->database = s_CurInfo.database;
cdb->realDriver = s_CurInfo.realDriver;
cdb->info.maxTimeout = s_CurInfo.info.maxTimeout;
cdb->info.port = s_CurInfo.info.port;
cdb->info.driver = cdb->driver.c_str();
cdb->info.database = cdb->database.c_str();
cdb->info.host = cdb->host.c_str();
cdb->info.user = cdb->user.c_str();
cdb->info.pass = cdb->pass.c_str();
/* Set all of the info members to either a blank string
* or the string pointer from the string table.
*/
ASSIGN_VAR(driver);
ASSIGN_VAR(database);
ASSIGN_VAR(host);
ASSIGN_VAR(user);
ASSIGN_VAR(pass);
/* Save it.. */
m_confs.push_back(cdb);
m_confs.push_back(s_CurInfo);
/* Go up one level */
m_ParseState = DBPARSE_LEVEL_MAIN;
@@ -254,6 +244,7 @@ SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
return SMCResult_Continue;
}
#undef ASSIGN_VAR
void DBManager::ReadSMC_ParseEnd(bool halted, bool failed)
{
@@ -342,10 +333,10 @@ void DBManager::RemoveDriver(IDBDriver *pDriver)
}
/* Make sure NOTHING references this! */
List<ConfDbInfo *>::iterator iter;
List<ConfDbInfo>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &db = *(*iter);
ConfDbInfo &db = (*iter);
if (db.realDriver == pDriver)
{
db.realDriver = NULL;
@@ -457,12 +448,12 @@ const DatabaseInfo *DBManager::FindDatabaseConf(const char *name)
ConfDbInfo *DBManager::GetDatabaseConf(const char *name)
{
List<ConfDbInfo *>::iterator iter;
List<ConfDbInfo>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &conf = *(*iter);
if (conf.name == name)
ConfDbInfo &conf = (*iter);
if (strcmp(m_StrTab.GetString(conf.name), name) == 0)
{
return &conf;
}
+10 -9
View File
@@ -47,15 +47,16 @@ using namespace SourceHook;
struct ConfDbInfo
{
ConfDbInfo() : realDriver(NULL)
ConfDbInfo() : name(-1), driver(-1), host(-1), user(-1), pass(-1),
database(-1), realDriver(NULL)
{
}
String name;
String driver;
String host;
String user;
String pass;
String database;
int name;
int driver;
int host;
int user;
int pass;
int database;
IDBDriver *realDriver;
DatabaseInfo info;
};
@@ -120,7 +121,6 @@ public:
return m_DatabaseType;
}
private:
void ClearConfigs();
void KillWorkerThread();
private:
CVector<IDBDriver *> m_drivers;
@@ -134,10 +134,11 @@ private:
IMutex *m_pQueueLock; /* Queue safety lock */
IMutex *m_pThinkLock; /* Think-queue lock */
List<ConfDbInfo *> m_confs;
List<ConfDbInfo> m_confs;
HandleType_t m_DriverType;
HandleType_t m_DatabaseType;
String m_DefDriver;
BaseStringTable m_StrTab;
char m_Filename[PLATFORM_MAX_PATH];
unsigned int m_ParseLevel;
unsigned int m_ParseState;
+2 -7
View File
@@ -56,16 +56,11 @@ void DebugReport::OnDebugSpew(const char *msg, ...)
void DebugReport::GenerateError(IPluginContext *ctx, cell_t func_idx, int err, const char *message, ...)
{
va_list ap;
char buffer[512];
va_start(ap, message);
GenerateErrorVA(ctx, func_idx, err, message, ap);
va_end(ap);
}
void DebugReport::GenerateErrorVA(IPluginContext *ctx, cell_t func_idx, int err, const char *message, va_list ap)
{
char buffer[512];
UTIL_FormatArgs(buffer, sizeof(buffer), message, ap);
va_end(ap);
const char *plname = g_PluginSys.FindPluginByContext(ctx->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
-1
View File
@@ -46,7 +46,6 @@ public: // IDebugListener
void OnDebugSpew(const char *msg, ...);
public:
void GenerateError(IPluginContext *ctx, cell_t func_idx, int err, const char *message, ...);
void GenerateErrorVA(IPluginContext *ctx, cell_t func_idx, int err, const char *message, va_list ap);
void GenerateCodeError(IPluginContext *ctx, uint32_t code_addr, int err, const char *message, ...);
private:
int _GetPluginIndex(IPluginContext *ctx);
+1 -8
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -161,13 +161,6 @@ void EventManager::FireGameEvent(IGameEvent *pEvent)
Just need to add ourselves as a listener to make our hook on IGameEventManager2::FireEvent work */
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
int EventManager::GetEventDebugID()
{
return EVENT_DEBUG_ID_INIT;
}
#endif
EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunction, EventHookMode mode)
{
EventHook *pHook;
+1 -4
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -105,9 +105,6 @@ public: // IPluginsListener
void OnPluginUnloaded(IPlugin *plugin);
public: // IGameEventListener2
void FireGameEvent(IGameEvent *pEvent);
#if SOURCE_ENGINE >= SE_LEFT4DEAD
int GetEventDebugID();
#endif
public:
/**
* Get the 'GameEvent' handle type ID.
+18 -188
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -37,7 +37,6 @@
#include "sourcemm_api.h"
#include "sm_srvcmds.h"
#include "sm_stringutil.h"
#include "PlayerManager.h"
CExtensionManager g_Extensions;
IdentityType_t g_ExtType;
@@ -66,30 +65,12 @@ CRemoteExtension::CRemoteExtension(IExtensionInterface *pAPI, const char *filena
#define GAMEFIX "2.l4d"
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
#define GAMEFIX "2.l4d2"
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
#define GAMEFIX "2.nd"
#elif SOURCE_ENGINE == SE_ALIENSWARM
#define GAMEFIX "2.swarm"
#elif SOURCE_ENGINE == SE_ORANGEBOX
#define GAMEFIX "2.ep2"
#elif SOURCE_ENGINE == SE_BLOODYGOODTIME
#define GAMEFIX "2.bgt"
#elif SOURCE_ENGINE == SE_EYE
#define GAMEFIX "2.eye"
#elif SOURCE_ENGINE == SE_CSS
#define GAMEFIX "2.css"
#elif SOURCE_ENGINE == SE_HL2DM
#define GAMEFIX "2.hl2dm"
#elif SOURCE_ENGINE == SE_DODS
#define GAMEFIX "2.dods"
#elif SOURCE_ENGINE == SE_TF2
#define GAMEFIX "2.tf2"
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
#define GAMEFIX "2.ep2v"
#elif SOURCE_ENGINE == SE_DARKMESSIAH
#define GAMEFIX "2.darkm"
#elif SOURCE_ENGINE == SE_PORTAL2
#define GAMEFIX "2.portal2"
#elif SOURCE_ENGINE == SE_CSGO
#define GAMEFIX "2.csgo"
#else
#define GAMEFIX "2.ep1"
#endif //(SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
@@ -104,12 +85,6 @@ CLocalExtension::CLocalExtension(const char *filename)
char path[PLATFORM_MAX_PATH];
/* Special case for new bintools binary */
if (strcmp(filename, "bintools.ext") == 0)
{
goto normal;
}
/* Zeroth, see if there is an engine specific build in the new place. */
g_SourceMod.BuildPath(Path_SM,
path,
@@ -122,31 +97,6 @@ CLocalExtension::CLocalExtension(const char *filename)
goto found;
}
#if SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_HL2DM
/* COMPAT HACK: One-halfth, if ep2v, see if there is an engine specific build in the new place with old naming */
g_SourceMod.BuildPath(Path_SM,
path,
PLATFORM_MAX_PATH,
"extensions/%s.2.ep2v." PLATFORM_LIB_EXT,
filename);
if (g_LibSys.IsPathFile(path))
{
goto found;
}
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
g_SourceMod.BuildPath(Path_SM,
path,
PLATFORM_MAX_PATH,
"extensions/%s.2.l4d2." PLATFORM_LIB_EXT,
filename);
if (g_LibSys.IsPathFile(path))
{
goto found;
}
#endif
/* First see if there is an engine specific build! */
g_SourceMod.BuildPath(Path_SM,
path,
@@ -157,7 +107,6 @@ CLocalExtension::CLocalExtension(const char *filename)
/* Try the "normal" version */
if (!g_LibSys.IsPathFile(path))
{
normal:
g_SourceMod.BuildPath(Path_SM,
path,
PLATFORM_MAX_PATH,
@@ -222,28 +171,6 @@ bool CLocalExtension::Load(char *error, size_t maxlength)
{
bool already;
m_PlId = g_pMMPlugins->Load(m_Path.c_str(), g_PLID, already, error, maxlength);
// Check the plugin didn't refuse load
Pl_Status status;
#ifndef METAMOD_PLAPI_VERSION
const char *file;
PluginId source;
#endif
if (!m_PlId || (
#ifndef METAMOD_PLAPI_VERSION
g_pMMPlugins->Query(m_PlId, file, status, source)
#else
g_pMMPlugins->Query(m_PlId, NULL, &status, NULL)
#endif
&& status < Pl_Paused))
{
m_pLib->CloseLibrary();
m_pLib = NULL;
m_pAPI = NULL;
return false;
}
}
if (!CExtension::Load(error, maxlength))
@@ -410,11 +337,6 @@ const char *CExtension::GetFilename()
return m_RealFile.c_str();
}
const char *CExtension::GetPath() const
{
return m_Path.c_str();
}
IdentityToken_t *CExtension::GetIdentity()
{
return m_pIdentToken;
@@ -623,7 +545,7 @@ void CExtensionManager::TryAutoload()
}
}
IExtension *CExtensionManager::LoadAutoExtension(const char *path, bool bErrorOnMissing)
IExtension *CExtensionManager::LoadAutoExtension(const char *path)
{
/* Remove platform extension if it's there. Compat hack. */
const char *ext = g_LibSys.GetFileExtension(path);
@@ -632,7 +554,7 @@ IExtension *CExtensionManager::LoadAutoExtension(const char *path, bool bErrorOn
char path2[PLATFORM_MAX_PATH];
UTIL_Format(path2, sizeof(path2), "%s", path);
path2[strlen(path) - strlen(PLATFORM_LIB_EXT) - 1] = '\0';
return LoadAutoExtension(path2, bErrorOnMissing);
return LoadAutoExtension(path2);
}
IExtension *pAlready;
@@ -651,11 +573,7 @@ IExtension *CExtensionManager::LoadAutoExtension(const char *path, bool bErrorOn
if (!p->Load(error, sizeof(error)) || !p->IsLoaded())
{
if (bErrorOnMissing || g_LibSys.IsPathFile(p->GetPath()))
{
g_Logger.LogError("[SM] Unable to load extension \"%s\": %s", path, error);
}
g_Logger.LogError("[SM] Unable to load extension \"%s\": %s", path, error);
p->SetError(error);
}
@@ -836,13 +754,6 @@ bool CExtensionManager::UnloadExtension(IExtension *_pExt)
return false;
}
/* Tell it to unload */
if (pExt->IsLoaded())
{
IExtensionInterface *pAPI = pExt->GetAPI();
pAPI->OnExtensionUnload();
}
/* First remove us from internal lists */
g_ShareSys.RemoveInterfaces(_pExt);
m_Libs.remove(pExt);
@@ -866,7 +777,7 @@ bool CExtensionManager::UnloadExtension(IExtension *_pExt)
s_iter != pExt->m_Libraries.end();
s_iter++)
{
g_PluginSys.OnLibraryAction((*s_iter).c_str(), LibraryAction_Removed);
g_PluginSys.OnLibraryAction((*s_iter).c_str(), false, true);
}
/* Notify and/or unload all dependencies */
@@ -937,6 +848,13 @@ bool CExtensionManager::UnloadExtension(IExtension *_pExt)
}
}
/* Tell it to unload */
if (pExt->IsLoaded())
{
IExtensionInterface *pAPI = pExt->GetAPI();
pAPI->OnExtensionUnload();
}
pExt->Unload();
delete pExt;
@@ -1070,7 +988,7 @@ void CExtensionManager::OnRootConsoleCommand(const char *cmdname, const CCommand
{
if (argcount < 4)
{
g_RootMenu.ConsolePrint("[SM] Usage: sm exts info <#>");
g_RootMenu.ConsolePrint("[SM] Usage: sm info <#>");
return;
}
@@ -1078,7 +996,7 @@ void CExtensionManager::OnRootConsoleCommand(const char *cmdname, const CCommand
unsigned int id = atoi(sId);
if (id <= 0)
{
g_RootMenu.ConsolePrint("[SM] Usage: sm exts info <#>");
g_RootMenu.ConsolePrint("[SM] Usage: sm info <#>");
return;
}
@@ -1155,7 +1073,7 @@ void CExtensionManager::OnRootConsoleCommand(const char *cmdname, const CCommand
{
if (argcount < 4)
{
g_RootMenu.ConsolePrint("[SM] Usage: sm exts unload <#> [code]");
g_RootMenu.ConsolePrint("[SM] Usage: sm unload <#> [code]");
return;
}
@@ -1322,94 +1240,6 @@ void CExtensionManager::OnRootConsoleCommand(const char *cmdname, const CCommand
g_RootMenu.DrawGenericOption("unload", "Unload an extension");
}
void CExtensionManager::ListExtensionsToClient(CPlayer *player, const CCommand &args)
{
char buffer[256];
int numExtensions = m_Libs.size();
edict_t *edict = player->GetEdict();
unsigned int id = 0;
unsigned int start = 0;
if (!numExtensions)
{
ClientConsolePrint(edict, "[SM] No extensions found.");
return;
}
if (args.ArgC() > 2)
{
start = atoi(args.Arg(2));
}
CExtension *ext;
SourceHook::List<CExtension *>::iterator iter;
for (iter = m_Libs.begin();
iter != m_Libs.end();
iter++)
{
ext = (*iter);
char error[255];
if (!ext->IsRunning(error, sizeof(error)))
{
continue;
}
id++;
if (id < start)
{
continue;
}
if (id - start > 10)
{
break;
}
IExtensionInterface *api = ext->GetAPI();
const char *name = api->GetExtensionName();
const char *version = api->GetExtensionVerString();
const char *author = api->GetExtensionAuthor();
const char *description = api->GetExtensionDescription();
size_t len = UTIL_Format(buffer, sizeof(buffer), " \"%s\"", name);
if (version != NULL && IS_STR_FILLED(version))
{
len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " (%s)", version);
}
if (author != NULL && IS_STR_FILLED(author))
{
len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " by %s", author);
}
if (description != NULL && IS_STR_FILLED(description))
{
len += UTIL_Format(&buffer[len], sizeof(buffer)-len, ": %s", description);
}
ClientConsolePrint(edict, "%s", buffer);
}
while (iter != m_Libs.end())
{
char error[255];
if ((*iter)->IsRunning(error, sizeof(error)))
{
break;
}
}
if (iter != m_Libs.end())
{
ClientConsolePrint(edict, "To see more, type \"sm exts %d\"", id);
}
}
CExtension *CExtensionManager::GetExtensionFromIdent(IdentityToken_t *ptr)
{
if (ptr->type == g_ExtType)
@@ -1432,7 +1262,7 @@ void CExtensionManager::AddLibrary(IExtension *pSource, const char *library)
{
CExtension *pExt = (CExtension *)pSource;
pExt->AddLibrary(library);
g_PluginSys.OnLibraryAction(library, LibraryAction_Added);
g_PluginSys.OnLibraryAction(library, false, false);
}
bool CExtensionManager::LibraryExists(const char *library)
+1 -6
View File
@@ -45,8 +45,6 @@
#include "PluginSys.h"
#include "NativeOwner.h"
class CPlayer;
using namespace SourceMod;
using namespace SourceHook;
@@ -68,7 +66,6 @@ public:
public: //IExtension
IExtensionInterface *GetAPI();
const char *GetFilename();
const char *GetPath() const;
IdentityToken_t *GetIdentity();
ITERATOR *FindFirstDependency(IExtension **pOwner, SMInterface **pInterface);
bool FindNextDependency(ITERATOR *iter, IExtension **pOwner, SMInterface **pInterface);
@@ -166,7 +163,7 @@ public: //IPluginsListener
public: //IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public:
IExtension *LoadAutoExtension(const char *path, bool bErrorOnMissing=true);
IExtension *LoadAutoExtension(const char *path);
void BindDependency(IExtension *pOwner, IfaceInfo *pInfo);
void AddInterface(IExtension *pOwner, SMInterface *pInterface);
void BindChildPlugin(IExtension *pParent, CPlugin *pPlugin);
@@ -177,8 +174,6 @@ public:
bool LibraryExists(const char *library);
void CallOnCoreMapStart(edict_t *pEdictList, int edictCount, int clientMax);
void AddRawDependency(IExtension *ext, IdentityToken_t *other, void *iface);
public:
void ListExtensionsToClient(CPlayer *player, const CCommand &args);
public:
CExtension *GetExtensionFromIdent(IdentityToken_t *ptr);
void Shutdown();
-1
View File
@@ -193,7 +193,6 @@ void CForwardManager::ForwardFree(CForward *fwd)
m_FreeForwards.push(fwd);
m_managed.remove(fwd);
m_unmanaged.remove(fwd);
}
CForward *CForwardManager::ForwardMake()
+300 -116
View File
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -25,27 +25,31 @@
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <string.h>
#include <stdlib.h>
#include "GameConfigs.h"
//#include "sm_stringutil.h"
//#include "sourcemod.h"
//#include "sourcemm_api.h"
//#include "HalfLife2.h"
//#include "Logger.h"
//#include "ShareSys.h"
//#include "MemoryUtils.h"
//#include "LibrarySys.h"
//#include "HandleSys.h"
//#include "sm_crc32.h"
#include "sm_stringutil.h"
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "HalfLife2.h"
#include "Logger.h"
#include "ShareSys.h"
#include "MemoryUtils.h"
#include "LibrarySys.h"
#include "HandleSys.h"
#include "sm_crc32.h"
//#if defined PLATFORM_LINUX
//#include <dlfcn.h>
//#endif
#if defined PLATFORM_LINUX
#include <dlfcn.h>
#endif
GameConfigManager g_GameConfigs;
IGameConfig *g_pGameConf = NULL;
static char g_Game[256];
static char g_GameDesc[256] = {'!', '\0'};
static char g_GameName[256] = {'$', '\0'};
#define PSTATE_NONE 0
#define PSTATE_GAMES 1
@@ -60,42 +64,76 @@
#define PSTATE_GAMEDEFS_CRC_BINARY 10
#define PSTATE_GAMEDEFS_CUSTOM 11
#define WIN 0
#define LIN 1
#if defined PLATFORM_WINDOWS
#define PLATFORM_NAME "windows"
#define PLATFORM_SERVER_BINARY "server.dll"
#elif defined PLATFORM_LINUX
#define PLATFORM_NAME "linux"
#define PLATFORM_SERVER_BINARY "server_i486.so"
#elif defined PLATFORM_APPLE
#define PLATFORM_NAME "undef"
#define PLATFORM_SERVER_BINARY "undef.dylib"
#endif
Offset *tempOffset;
Sig *tempSig;
struct TempSigInfo
{
void Reset()
{
library[0] = '\0';
sig[0] = '\0';
}
char sig[512];
char library[64];
} s_TempSig;
unsigned int s_ServerBinCRC;
bool s_ServerBinCRC_Ok = false;
bool /*CGameConfig::*/DoesGameMatch(const char *value)
static bool DoesGameMatch(const char *value)
{
if (strcmp(value, /*m_gdcG*/game) == 0)
#if defined PLATFORM_WINDOWS
if (strcasecmp(value, g_Game) == 0 ||
#else
if (strcmp(value, g_Game) == 0 ||
#endif
strcmp(value, g_GameDesc) == 0 ||
strcmp(value, g_GameName) == 0)
{
return true;
}
return false;
}
bool /*CGameConfig::*/DoesEngineMatch(const char *value)
static bool DoesEngineMatch(const char *value)
{
if (strcmp(value, /*m_gdcE*/engine) == 0)
#if SOURCE_ENGINE == SE_EPISODEONE
if (strcmp(value, "original") == 0)
#elif SOURCE_ENGINE == SE_DARKMESSIAH
if (strcmp(value, "darkmessiah") == 0)
#elif SOURCE_ENGINE == SE_ORANGEBOX
if (strcmp(value, "orangebox") == 0)
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
if (strcmp(value, "orangebox_valve") == 0)
#elif SOURCE_ENGINE == SE_LEFT4DEAD
if (strcmp(value, "left4dead") == 0)
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
if (strcmp(value, "left4dead2") == 0)
#else
#error "Unknown engine type"
#endif
{
return true;
}
return false;
}
CGameConfig::CGameConfig()//const char *file)//, const char *game, const char *engine)
CGameConfig::CGameConfig(const char *file)
{
// strncopy(m_File, file, sizeof(m_File));
// strncopy(m_gdcGame, game, sizeof(m_gdcGame));
// strncopy(m_gdcEngine, engine, sizeof(m_gdcEngine));
//m_pStrings = new BaseStringTable(512);
strncopy(m_File, file, sizeof(m_File));
m_pOffsets = sm_trie_create();
m_pProps = sm_trie_create();
m_pKeys = sm_trie_create();
m_pSigs = sm_trie_create();
m_pStrings = new BaseStringTable(512);
m_RefCount = 0;
m_CustomLevel = 0;
@@ -104,7 +142,11 @@ CGameConfig::CGameConfig()//const char *file)//, const char *game, const char *e
CGameConfig::~CGameConfig()
{
// delete m_pStrings;
sm_trie_destroy(m_pOffsets);
sm_trie_destroy(m_pProps);
sm_trie_destroy(m_pKeys);
sm_trie_destroy(m_pSigs);
delete m_pStrings;
}
SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *name)
@@ -167,14 +209,11 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
}
else if (strcmp(name, "CRC") == 0)
{
#if 0
m_ParseState = PSTATE_GAMEDEFS_CRC;
bShouldBeReadingDefault = false;
#endif
}
else
{
#if 0
ITextListener_SMC **pListen = g_GameConfigs.m_customHandlers.retrieve(name);
if (pListen != NULL)
@@ -185,7 +224,8 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
m_CustomHandler->ReadSMC_ParseStart();
break;
}
#endif
m_IgnoreLevel++;
}
break;
}
@@ -193,19 +233,17 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
{
m_Prop[0] = '\0';
m_Class[0] = '\0';
tempOffset = new Offset();
tempOffset->setName(name);
strncopy(m_offset, name, sizeof(m_offset));
m_ParseState = PSTATE_GAMEDEFS_OFFSETS_OFFSET;
break;
}
case PSTATE_GAMEDEFS_SIGNATURES:
{
tempSig = new Sig();
tempSig->setName(name);
strncopy(m_offset, name, sizeof(m_offset));
s_TempSig.Reset();
m_ParseState = PSTATE_GAMEDEFS_SIGNATURES_SIG;
break;
}
#if 0
case PSTATE_GAMEDEFS_CRC:
{
char error[255];
@@ -255,7 +293,6 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
return m_CustomHandler->ReadSMC_NewSection(states, name);
break;
}
#endif
/* No sub-sections allowed:
case PSTATE_GAMEDEFS_OFFSETS_OFFSET:
case PSTATE_GAMEDEFS_KEYS:
@@ -288,17 +325,13 @@ SMCResult CGameConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key
strncopy(m_Class, value, sizeof(m_Class));
} else if (strcmp(key, "prop") == 0) {
strncopy(m_Prop, value, sizeof(m_Prop));
} else /*if (strcmp(key, PLATFORM_NAME) == 0) */ {
} else if (strcmp(key, PLATFORM_NAME) == 0) {
int val = atoi(value);
// sm_trie_replace(m_pOffsets, m_offset, (void *)val);
if (strcmp(key, "windows") == 0) tempOffset->setWin(val);
else if (strcmp(key, "linux") == 0) tempOffset->setLin(val);
sm_trie_replace(m_pOffsets, m_offset, (void *)val);
}
} else if (m_ParseState == PSTATE_GAMEDEFS_KEYS) {
m_Keys[key] = value;
// printf("Inserting %s - %s\n", key, value);
// int id = m_pStrings->AddString(value);
// sm_trie_replace(m_pKeys, key, (void *)id);
int id = m_pStrings->AddString(value);
sm_trie_replace(m_pKeys, key, (void *)id);
} else if (m_ParseState == PSTATE_GAMEDEFS_SUPPORTED) {
if (strcmp(key, "game") == 0)
{
@@ -325,9 +358,12 @@ SMCResult CGameConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key
}
}
} else if (m_ParseState == PSTATE_GAMEDEFS_SIGNATURES_SIG) {
if (strcmp(key, "windows") == 0) tempSig->setWin(value);
else if (strcmp(key, "linux") == 0) tempSig->setLin(value);
else if (strcmp(key, "library") == 0) tempSig->setLib(value);
if (strcmp(key, PLATFORM_NAME) == 0)
{
strncopy(s_TempSig.sig, value, sizeof(s_TempSig.sig));
} else if (strcmp(key, "library") == 0) {
strncopy(s_TempSig.library, value, sizeof(s_TempSig.library));
}
} else if (m_ParseState == PSTATE_GAMEDEFS_CRC_BINARY) {
if (strcmp(key, PLATFORM_NAME) == 0
&& s_ServerBinCRC_Ok
@@ -388,8 +424,6 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
}
case PSTATE_GAMEDEFS_OFFSETS_OFFSET:
{
m_Offsets.push_back(*tempOffset);
#if 0
/* Parse the offset... */
if (m_Class[0] != '\0'
&& m_Prop[0] != '\0')
@@ -413,7 +447,6 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
}
}
}
#endif
m_ParseState = PSTATE_GAMEDEFS_OFFSETS;
break;
}
@@ -442,8 +475,6 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
}
case PSTATE_GAMEDEFS_SIGNATURES_SIG:
{
m_Sigs.push_back(*tempSig);
#if 0
if (s_TempSig.library[0] == '\0')
{
/* assume server */
@@ -473,7 +504,11 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
void *handle = dlopen(info.dli_fname, RTLD_NOW);
if (handle)
{
#if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
final_addr = g_MemUtils.ResolveSymbol(handle, &s_TempSig.sig[1]);
#else
final_addr = dlsym(handle, &s_TempSig.sig[1]);
#endif
dlclose(handle);
} else {
g_Logger.LogError("[SM] Unable to load library \"%s\" (gameconf \"%s\")",
@@ -492,45 +527,18 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
}
#endif
/* First, preprocess the signature */
char real_sig[511];
unsigned char real_sig[511];
size_t real_bytes;
size_t length;
real_bytes = 0;
length = strlen(s_TempSig.sig);
for (size_t i=0; i<length; i++)
{
if (real_bytes >= sizeof(real_sig))
{
break;
}
real_sig[real_bytes++] = s_TempSig.sig[i];
if (s_TempSig.sig[i] == '\\'
&& s_TempSig.sig[i+1] == 'x')
{
if (i + 3 >= length)
{
continue;
}
/* Get the hex part */
char s_byte[3];
int r_byte;
s_byte[0] = s_TempSig.sig[i+2];
s_byte[1] = s_TempSig.sig[i+3];
s_byte[2] = '\0';
/* Read it as an integer */
sscanf(s_byte, "%x", &r_byte);
/* Save the value */
real_sig[real_bytes-1] = r_byte;
/* Adjust index */
i += 3;
}
}
real_bytes = UTIL_DecodeHexString(real_sig, sizeof(real_sig), s_TempSig.sig);
if (real_bytes >= 1)
{
final_addr = g_MemUtils.FindPattern(addrInBase, real_sig, real_bytes);
final_addr = g_MemUtils.FindPattern(addrInBase, (char*)real_sig, real_bytes);
}
}
@@ -538,7 +546,6 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
skip_find:
#endif
sm_trie_replace(m_pSigs, m_offset, final_addr);
#endif
m_ParseState = PSTATE_GAMEDEFS_SIGNATURES;
break;
@@ -663,7 +670,7 @@ public:
return SMCResult_Continue;
}
public:
list<char*> *fileList;
List<String> *fileList;
unsigned int state;
unsigned int ignoreLevel;
char cur_file[PLATFORM_MAX_PATH];
@@ -678,21 +685,26 @@ static MasterReader master_reader;
bool CGameConfig::Reparse(char *error, size_t maxlength)
{
/* Reset cached data */
// m_pStrings->Reset();
m_Offsets.clear();
m_Sigs.clear();
m_pStrings->Reset();
sm_trie_clear(m_pOffsets);
sm_trie_clear(m_pProps);
sm_trie_clear(m_pKeys);
char path[PLATFORM_MAX_PATH];
/* See if we can use the extended gamedata format. */
//TODO pass in path to gamedata somehow
// g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/master.games.txt", m_File);
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/master.games.txt", m_File);
if (!g_LibSys.PathExists(path))
{
/* Nope, use the old mechanism. */
UTIL_Format(path, sizeof(path), "%s.txt", m_File);
return EnterFile(path, error, maxlength);
}
/* Otherwise, it's time to parse the master. */
SMCError err;
SMCStates state = {0, 0};
list<char*> fileList;
List<String> fileList;
master_reader.fileList = &fileList;
err = textparsers->ParseSMCFile(path, &master_reader, &state, error, maxlength);
@@ -700,26 +712,64 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
{
const char *msg = textparsers->GetSMCErrorString(err);
printf("[SM] Error parsing master gameconf file \"%s\":", path);
printf("[SM] Error %d on line %d, col %d: %s",
g_Logger.LogError("[SM] Error parsing master gameconf file \"%s\":", path);
g_Logger.LogError("[SM] Error %d on line %d, col %d: %s",
err,
state.line,
state.col,
msg ? msg : "Unknown error");
exit(PARSE_ERROR);
return false;
}
/* Go through each file we found and parse it. */
list<char*>::iterator iter;
List<String>::iterator iter;
for (iter = fileList.begin(); iter != fileList.end(); iter++)
{
UTIL_Format(path, sizeof(path), "%s/%s", m_File, *iter);
UTIL_Format(path, sizeof(path), "%s/%s", m_File, (*iter).c_str());
if (!EnterFile(path, error, maxlength))
{
return false;
}
}
/* Parse the contents of the 'custom' directory */
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/custom", m_File);
IDirectory *customDir = g_LibSys.OpenDirectory(path);
if (!customDir)
{
return true;
}
while (customDir->MoreFiles())
{
if (!customDir->IsEntryFile())
{
customDir->NextEntry();
continue;
}
const char *curFile = customDir->GetEntryName();
/* Only allow .txt files */
int len = strlen(curFile);
if (len > 4 && strcmp(&curFile[len-4], ".txt") != 0)
{
customDir->NextEntry();
continue;
}
UTIL_Format(path, sizeof(path), "%s/custom/%s", m_File, curFile);
if (!EnterFile(path, error, maxlength))
{
g_LibSys.CloseDirectory(customDir);
return false;
}
customDir->NextEntry();
}
g_LibSys.CloseDirectory(customDir);
return true;
}
@@ -728,20 +778,22 @@ bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength)
SMCError err;
SMCStates state = {0, 0};
g_SourceMod.BuildPath(Path_SM, m_CurFile, sizeof(m_CurFile), "gamedata/%s", file);
/* Initialize parse states */
m_IgnoreLevel = 0;
bShouldBeReadingDefault = true;
m_ParseState = PSTATE_NONE;
if ((err=textparsers->ParseSMCFile(file, this, &state, error, maxlength))
if ((err=textparsers->ParseSMCFile(m_CurFile, this, &state, error, maxlength))
!= SMCError_Okay)
{
const char *msg;
msg = textparsers->GetSMCErrorString(err);
printf("[SM] Error parsing gameconfig file \"%s\":\n", file);
printf("[SM] Error %d on line %d, col %d: %s\n",
g_Logger.LogError("[SM] Error parsing gameconfig file \"%s\":", m_CurFile);
g_Logger.LogError("[SM] Error %d on line %d, col %d: %s",
err,
state.line,
state.col,
@@ -755,13 +807,12 @@ bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength)
m_CustomLevel = 0;
}
exit(PARSE_ERROR);
return false;
}
return true;
}
#if 0
bool CGameConfig::GetOffset(const char *key, int *value)
{
void *obj;
@@ -813,16 +864,149 @@ unsigned int CGameConfig::DecRefCount()
m_RefCount--;
return m_RefCount;
}
#endif
const char *CGameConfig::GetKeyValue(const char *key)
GameConfigManager::GameConfigManager()
{
map<const char*,const char*,cmp_str>::iterator it = m_Keys.find(key);
if (it == m_Keys.end()) return NULL;
return it->second;
m_pLookup = sm_trie_create();
}
list<Offset> CGameConfig::GetOffsets() { return m_Offsets; }
list<Sig> CGameConfig::GetSigs() { return m_Sigs; }
GameConfigManager::~GameConfigManager()
{
sm_trie_destroy(m_pLookup);
}
void GameConfigManager::OnSourceModStartup(bool late)
{
LoadGameConfigFile("core.games", &g_pGameConf, NULL, 0);
strncopy(g_Game, g_SourceMod.GetGameFolderName(), sizeof(g_Game));
strncopy(g_GameDesc + 1, SERVER_CALL(GetGameDescription)(), sizeof(g_GameDesc) - 1);
KeyValues *pGameInfo = new KeyValues("GameInfo");
if (g_HL2.KVLoadFromFile(pGameInfo, basefilesystem, "gameinfo.txt"))
{
const char *str;
if ((str = pGameInfo->GetString("game", NULL)) != NULL)
{
strncopy(g_GameName + 1, str, sizeof(g_GameName) - 1);
}
}
pGameInfo->deleteThis();
}
void GameConfigManager::OnSourceModAllInitialized()
{
/* NOW initialize the game file */
CGameConfig *pGameConf = (CGameConfig *)g_pGameConf;
char error[255];
if (!pGameConf->Reparse(error, sizeof(error)))
{
/* :TODO: log */
}
g_ShareSys.AddInterface(NULL, this);
}
void GameConfigManager::OnSourceModAllShutdown()
{
CloseGameConfigFile(g_pGameConf);
}
bool GameConfigManager::LoadGameConfigFile(const char *file, IGameConfig **_pConfig, char *error, size_t maxlength)
{
#if 0
/* A crash was detected during last load - We block the gamedata loading so it hopefully won't happen again */
if (g_blockGameDataLoad)
{
UTIL_Format(error, maxlength, "GameData loaded blocked due to detected crash");
return false;
}
#endif
CGameConfig *pConfig;
if (sm_trie_retrieve(m_pLookup, file, (void **)&pConfig))
{
pConfig->IncRefCount();
*_pConfig = pConfig;
return true;
}
pConfig = new CGameConfig(file);
/* :HACKHACK: Don't parse the main config file */
bool retval = true;
if (_pConfig != &g_pGameConf)
{
retval = pConfig->Reparse(error, maxlength);
}
m_cfgs.push_back(pConfig);
sm_trie_insert(m_pLookup, file, pConfig);
pConfig->IncRefCount();
*_pConfig = pConfig;
return retval;
}
void GameConfigManager::CloseGameConfigFile(IGameConfig *cfg)
{
CGameConfig *pConfig = (CGameConfig *)cfg;
if (pConfig->DecRefCount() == 0)
{
sm_trie_delete(m_pLookup, pConfig->m_File);
delete pConfig;
}
}
extern HandleType_t g_GameConfigsType;
IGameConfig *GameConfigManager::ReadHandle(Handle_t hndl, IdentityToken_t *ident, HandleError *err)
{
HandleSecurity sec(ident, g_pCoreIdent);
IGameConfig *conf = NULL;
HandleError _err = g_HandleSys.ReadHandle(hndl, g_GameConfigsType, &sec, (void **)&conf);
if (err)
{
*err = _err;
}
return conf;
}
void GameConfigManager::AddUserConfigHook(const char *sectionname, ITextListener_SMC *listener)
{
m_customHandlers.insert(sectionname, listener);
}
void GameConfigManager::RemoveUserConfigHook(const char *sectionname, ITextListener_SMC *listener)
{
ITextListener_SMC **pListener = m_customHandlers.retrieve(sectionname);
if (pListener == NULL)
{
return;
}
if (*pListener != listener)
{
return;
}
m_customHandlers.remove(sectionname);
return;
}
void GameConfigManager::AcquireLock()
{
}
void GameConfigManager::ReleaseLock()
{
}
@@ -32,12 +32,13 @@
#ifndef _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
#define _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
#include "common_logic.h"
#include <IGameConfigs.h>
#include <ITextParsers.h>
#include <sh_list.h>
#include "sm_trie.h"
#include "sm_globals.h"
#include "sm_memtable.h"
#include <sm_trie_tpl.h>
#include "sm_trie_tpl.h"
using namespace SourceMod;
using namespace SourceHook;
@@ -50,13 +51,11 @@ class CGameConfig :
{
friend class GameConfigManager;
public:
CGameConfig(const char *file, const char *engine = NULL);
CGameConfig(const char *file);
~CGameConfig();
public:
bool Reparse(char *error, size_t maxlength);
bool EnterFile(const char *file, char *error, size_t maxlength);
void SetBaseEngine(const char *engine);
void SetParseEngine(const char *engine);
public: //ITextListener_SMC
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
@@ -66,7 +65,6 @@ public: //IGameConfig
bool GetOffset(const char *key, int *value);
SendProp *GetSendProp(const char *key);
bool GetMemSig(const char *key, void **addr);
bool GetAddress(const char *key, void **addr);
public:
void IncRefCount();
unsigned int DecRefCount();
@@ -74,10 +72,10 @@ private:
BaseStringTable *m_pStrings;
char m_File[PLATFORM_MAX_PATH];
char m_CurFile[PLATFORM_MAX_PATH];
KTrie<int> m_Offsets;
KTrie<SendProp *> m_Props;
KTrie<int> m_Keys;
KTrie<void *> m_Sigs;
Trie *m_pOffsets;
Trie *m_pProps;
Trie *m_pKeys;
Trie *m_pSigs;
unsigned int m_RefCount;
/* Parse states */
int m_ParseState;
@@ -95,26 +93,6 @@ private:
/* Custom Sections */
unsigned int m_CustomLevel;
ITextListener_SMC *m_CustomHandler;
/* Support for reading Addresses */
struct AddressConf
{
char signatureName[64];
int readCount;
int read[8];
AddressConf(char *sigName, unsigned sigLength, unsigned readCount, int *read);
AddressConf() {}
};
char m_Address[64];
char m_AddressSignature[64];
int m_AddressReadCount;
int m_AddressRead[8];
KTrie<AddressConf> *m_pAddresses;
const char *m_pEngine;
const char *m_pBaseEngine;
};
class GameConfigManager :
@@ -140,7 +118,7 @@ public: //SMGlobalClass
void OnSourceModAllShutdown();
private:
List<CGameConfig *> m_cfgs;
KTrie<CGameConfig *> m_Lookup;
Trie *m_pLookup;
public:
KTrie<ITextListener_SMC *> m_customHandlers;
};
+45 -377
View File
@@ -35,60 +35,16 @@
#include "UserMessages.h"
#include "PlayerManager.h"
#include "sm_stringutil.h"
#include <IGameConfigs.h>
#include "GameConfigs.h"
#include <compat_wrappers.h>
#include <Logger.h>
#include "LibrarySys.h"
#include "logic_bridge.h"
#include <tier0/mem.h>
#if SOURCE_ENGINE == SE_CSGO
#include <cstrike15_usermessages.pb.h>
#endif
typedef ICommandLine *(*FakeGetCommandLine)();
#if defined _WIN32
#define TIER0_NAME "tier0.dll"
#define VSTDLIB_NAME "vstdlib.dll"
#elif defined __APPLE__
#define TIER0_NAME "libtier0.dylib"
#define VSTDLIB_NAME "libvstdlib.dylib"
#elif defined __linux__
#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_LEFT4DEAD2
#define TIER0_NAME "libtier0_srv.so"
#define VSTDLIB_NAME "libvstdlib_srv.so"
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#define TIER0_NAME "libtier0.so"
#define VSTDLIB_NAME "libvstdlib.so"
#else
#define TIER0_NAME "tier0_i486.so"
#define VSTDLIB_NAME "vstdlib_i486.so"
#endif
#endif
CHalfLife2 g_HL2;
ConVar *sv_lan = NULL;
static void *g_EntList = NULL;
static void **g_pEntInfoList = NULL;
static int entInfoOffset = -1;
static CEntInfo *EntInfoArray()
{
if (g_EntList != NULL)
{
return (CEntInfo *)((intp)g_EntList + entInfoOffset);
}
else if (g_pEntInfoList)
{
return *(CEntInfo **)g_pEntInfoList;
}
return NULL;
}
namespace SourceHook
{
template<>
@@ -174,132 +130,48 @@ void CHalfLife2::OnSourceModAllInitialized()
}
void CHalfLife2::OnSourceModAllInitialized_Post()
{
InitLogicalEntData();
InitCommandLine();
}
void CHalfLife2::InitLogicalEntData()
{
char *addr = NULL;
#ifdef PLATFORM_WINDOWS
int offset;
/*
* gEntList and/or g_pEntityList
*
* First try to lookup pointer directly for platforms with symbols.
* If symbols aren't present (Windows or stripped Linux/Mac),
* attempt find via LevelShutdown + offset
*/
if (g_pGameConf->GetMemSig("gEntList", (void **)&addr))
/* gEntList and/or g_pEntityList */
if (!g_pGameConf->GetMemSig("LevelShutdown", (void **)&addr))
{
#if !defined PLATFORM_WINDOWS
if (!addr)
{
// Key exists so notify if lookup fails, but try other method.
g_Logger.LogError("Failed lookup of gEntList directly - Reverting to lookup via LevelShutdown");
}
else
{
#endif
g_EntList = reinterpret_cast<void *>(addr);
#if !defined PLATFORM_WINDOWS
}
#endif
}
if (!g_EntList)
{
if (g_pGameConf->GetMemSig("LevelShutdown", (void **) &addr) && addr)
{
int offset;
if (!g_pGameConf->GetOffset("gEntList", &offset))
{
g_Logger.LogError("Logical Entities not supported by this mod (gEntList) - Reverting to networkable entities only");
return;
}
g_EntList = *reinterpret_cast<void **>(addr + offset);
}
}
// If we have g_EntList from either of the above methods, make sure we can get the offset from it to EntInfo as well
if (g_EntList && !g_pGameConf->GetOffset("EntInfo", &entInfoOffset))
{
g_Logger.LogError("Logical Entities not supported by this mod (EntInfo) - Reverting to networkable entities only");
g_EntList = NULL;
g_Logger.LogError("Logical Entities not supported by this mod (LevelShutdown) - Reverting to networkable entities only");
return;
}
// If we don't have g_EntList or have it but don't know where EntInfo is on it, use fallback.
if (!g_EntList || entInfoOffset == -1)
if (!addr)
{
g_pGameConf->GetAddress("EntInfosPtr", (void **)&g_pEntInfoList);
g_Logger.LogError("Failed lookup of LevelShutdown - Reverting to networkable entities only");
return;
}
if (!g_EntList && !g_pEntInfoList)
if (!g_pGameConf->GetOffset("gEntList", &offset))
{
g_Logger.LogError("Logical Entities not supported by this mod (gEntList) - Reverting to networkable entities only");
return;
}
g_EntList = *reinterpret_cast<void **>(addr + offset);
#elif defined PLATFORM_LINUX
/* gEntList and/or g_pEntityList */
if (!g_pGameConf->GetMemSig("gEntList", (void **)&addr))
{
g_Logger.LogError("Logical Entities not supported by this mod (gEntList) - Reverting to networkable entities only");
return;
}
if (!addr)
{
g_Logger.LogError("Failed lookup of gEntList - Reverting to networkable entities only");
return;
}
}
g_EntList = reinterpret_cast<void *>(addr);
#endif
void CHalfLife2::InitCommandLine()
{
char path[PLATFORM_MAX_PATH];
char error[256];
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "../bin/" TIER0_NAME);
if (!g_LibSys.IsPathFile(path))
if (!g_pGameConf->GetOffset("EntInfo", &entInfoOffset))
{
g_Logger.LogError("Could not find path for: " TIER0_NAME);
g_Logger.LogError("Logical Entities not supported by this mod (EntInfo) - Reverting to networkable entities only");
return;
}
ILibrary *lib = g_LibSys.OpenLibrary(path, error, sizeof(error));
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine_Tier0");
/* '_Tier0' dropped on Alien Swarm version */
if (m_pGetCommandLine == NULL)
{
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine");
}
if (m_pGetCommandLine == NULL)
{
/* We probably have a Ship engine. */
lib->CloseLibrary();
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "../bin/" VSTDLIB_NAME);
if (!g_LibSys.IsPathFile(path))
{
g_Logger.LogError("Could not find path for: " VSTDLIB_NAME);
return;
}
if ((lib = g_LibSys.OpenLibrary(path, error, sizeof(error))) == NULL)
{
g_Logger.LogError("Could not load %s: %s", path, error);
return;
}
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine");
if (m_pGetCommandLine == NULL)
{
g_Logger.LogError("Could not locate any command line functionality");
}
lib->CloseLibrary();
}
}
ICommandLine *CHalfLife2::GetValveCommandLine()
{
if (!m_pGetCommandLine)
return NULL;
return ((FakeGetCommandLine)((FakeGetCommandLine *)m_pGetCommandLine))();
}
#if !defined METAMOD_PLAPI_VERSION || PLAPI_VERSION < 11
@@ -351,13 +223,8 @@ bool UTIL_FindInSendTable(SendTable *pTable,
return false;
}
typedescription_t *UTIL_FindInDataMap(datamap_t *pMap, const char *name, bool *isNested)
typedescription_t *UTIL_FindInDataMap(datamap_t *pMap, const char *name)
{
if (isNested)
{
*isNested = false;
}
while (pMap)
{
for (int i=0; i<pMap->dataNumFields; i++)
@@ -372,21 +239,10 @@ typedescription_t *UTIL_FindInDataMap(datamap_t *pMap, const char *name, bool *i
}
if (pMap->dataDesc[i].td)
{
if (isNested)
typedescription_t *_td;
if ((_td=UTIL_FindInDataMap(pMap->dataDesc[i].td, name)) != NULL)
{
*isNested = (UTIL_FindInDataMap(pMap->dataDesc[i].td, name, NULL) != NULL);
if (*isNested)
{
return NULL;
} else {
continue;
}
} else { // Use the old behaviour, we dont want to spring this on extensions - even if they're doing bad things.
typedescription_t *_td;
if ((_td=UTIL_FindInDataMap(pMap->dataDesc[i].td, name, NULL)) != NULL)
{
return _td;
}
return _td;
}
}
}
@@ -479,11 +335,6 @@ SendProp *CHalfLife2::FindInSendTable(const char *classname, const char *offset)
}
typedescription_t *CHalfLife2::FindInDataMap(datamap_t *pMap, const char *offset)
{
return this->FindInDataMap(pMap, offset, NULL);
}
typedescription_t *CHalfLife2::FindInDataMap(datamap_t *pMap, const char *offset, bool *isNested)
{
typedescription_t *td = NULL;
DataMapTrie &val = m_Maps[pMap];
@@ -494,7 +345,7 @@ typedescription_t *CHalfLife2::FindInDataMap(datamap_t *pMap, const char *offset
}
if (!sm_trie_retrieve(val.trie, offset, (void **)&td))
{
if ((td = UTIL_FindInDataMap(pMap, offset, isNested)) != NULL)
if ((td = UTIL_FindInDataMap(pMap, offset)) != NULL)
{
sm_trie_insert(val.trie, offset, td);
}
@@ -508,11 +359,13 @@ void CHalfLife2::SetEdictStateChanged(edict_t *pEdict, unsigned short offset)
#if SOURCE_ENGINE != SE_DARKMESSIAH
if (g_pSharedChangeInfo != NULL)
{
#if SOURCE_ENGINE != SE_LEFT4DEAD2
if (offset)
{
pEdict->StateChanged(offset);
}
else
#endif
{
pEdict->StateChanged();
}
@@ -526,9 +379,7 @@ void CHalfLife2::SetEdictStateChanged(edict_t *pEdict, unsigned short offset)
bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
{
#if SOURCE_ENGINE != SE_CSGO
bf_write *pBitBuf = NULL;
#endif
cell_t players[] = {client};
if (dest == HUD_PRINTTALK)
@@ -541,18 +392,7 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
char buffer[192];
UTIL_Format(buffer, sizeof(buffer), "%s\1\n", msg);
#if SOURCE_ENGINE == SE_CSGO
CCSUsrMsg_SayText *pMsg;
if ((pMsg = (CCSUsrMsg_SayText *)g_UserMsgs.StartProtobufMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
pMsg->set_ent_idx(0);
pMsg->set_text(buffer);
pMsg->set_chat(false);
#else
if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
if ((pBitBuf = g_UserMsgs.StartMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
@@ -560,7 +400,6 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
pBitBuf->WriteByte(0);
pBitBuf->WriteString(buffer);
pBitBuf->WriteByte(1);
#endif
g_UserMsgs.EndMessage();
@@ -568,29 +407,13 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
}
}
#if SOURCE_ENGINE == SE_CSGO
CCSUsrMsg_TextMsg *pMsg;
if ((pMsg = (CCSUsrMsg_TextMsg *)g_UserMsgs.StartProtobufMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
// Client tries to read all 5 'params' and will crash if less
pMsg->set_msg_dst(dest);
pMsg->add_params(msg);
pMsg->add_params("");
pMsg->add_params("");
pMsg->add_params("");
pMsg->add_params("");
#else
if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
if ((pBitBuf = g_UserMsgs.StartMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
pBitBuf->WriteByte(dest);
pBitBuf->WriteString(msg);
#endif
g_UserMsgs.EndMessage();
@@ -599,20 +422,10 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
bool CHalfLife2::HintTextMsg(int client, const char *msg)
{
bf_write *pBitBuf = NULL;
cell_t players[] = {client};
#if SOURCE_ENGINE == SE_CSGO
CCSUsrMsg_HintText *pMsg;
if ((pMsg = (CCSUsrMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
pMsg->set_text(msg);
#else
bf_write *pBitBuf = NULL;
if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
if ((pBitBuf = g_UserMsgs.StartMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
@@ -623,7 +436,6 @@ bool CHalfLife2::HintTextMsg(int client, const char *msg)
pBitBuf->WriteByte(1);
}
pBitBuf->WriteString(msg);
#endif
g_UserMsgs.EndMessage();
return true;
@@ -631,18 +443,9 @@ bool CHalfLife2::HintTextMsg(int client, const char *msg)
bool CHalfLife2::HintTextMsg(cell_t *players, int count, const char *msg)
{
#if SOURCE_ENGINE == SE_CSGO
CCSUsrMsg_HintText *pMsg;
if ((pMsg = (CCSUsrMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL)
{
return false;
}
pMsg->set_text(msg);
#else
bf_write *pBitBuf = NULL;
if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL)
if ((pBitBuf = g_UserMsgs.StartMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL)
{
return false;
}
@@ -653,8 +456,6 @@ bool CHalfLife2::HintTextMsg(cell_t *players, int count, const char *msg)
pBitBuf->WriteByte(1);
}
pBitBuf->WriteString(msg);
#endif
g_UserMsgs.EndMessage();
return true;
@@ -662,23 +463,15 @@ bool CHalfLife2::HintTextMsg(cell_t *players, int count, const char *msg)
bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, bool show)
{
bf_write *pBitBuf = NULL;
KeyValues *SubKey = NULL;
int count = 0;
cell_t players[] = {client};
#if SOURCE_ENGINE == SE_CSGO
CCSUsrMsg_VGUIMenu *pMsg;
if ((pMsg = (CCSUsrMsg_VGUIMenu *)g_UserMsgs.StartProtobufMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL)
if ((pBitBuf = g_UserMsgs.StartMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
#else
bf_write *pBitBuf = NULL;
if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
#endif
if (data)
{
@@ -691,18 +484,6 @@ bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, boo
SubKey = data->GetFirstSubKey();
}
#if SOURCE_ENGINE == SE_CSGO
pMsg->set_name(name);
pMsg->set_show(show);
while (SubKey)
{
CCSUsrMsg_VGUIMenu_Subkey *key = pMsg->add_subkeys();
key->set_name(SubKey->GetName());
key->set_str(SubKey->GetString());
SubKey = SubKey->GetNextKey();
}
#else
pBitBuf->WriteString(name);
pBitBuf->WriteByte((show) ? 1 : 0);
pBitBuf->WriteByte(count);
@@ -712,8 +493,6 @@ bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, boo
pBitBuf->WriteString(SubKey->GetString());
SubKey = SubKey->GetNextKey();
}
#endif
g_UserMsgs.EndMessage();
return true;
@@ -751,7 +530,6 @@ void CHalfLife2::ProcessFakeCliCmdQueue()
}
m_CmdQueue.pop();
m_FreeCmds.push(pFake);
}
}
@@ -846,14 +624,6 @@ const char *CHalfLife2::CurrentCommandName()
void CHalfLife2::AddDelayedKick(int client, int userid, const char *msg)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer || !pPlayer->IsConnected() || pPlayer->IsInKickQueue())
{
return;
}
pPlayer->MarkAsBeingKicked();
DelayedKickInfo kick;
kick.client = client;
@@ -958,11 +728,6 @@ cell_t CHalfLife2::EntityToReference(CBaseEntity *pEntity)
CBaseEntity *CHalfLife2::ReferenceToEntity(cell_t entRef)
{
if ((unsigned)entRef == INVALID_EHANDLE_INDEX)
{
return NULL;
}
CEntInfo *pInfo = NULL;
if (entRef & (1<<31))
@@ -972,7 +737,7 @@ CBaseEntity *CHalfLife2::ReferenceToEntity(cell_t entRef)
CBaseHandle hndl(hndlValue);
pInfo = LookupEntity(hndl.GetEntryIndex());
if (!pInfo || pInfo->m_SerialNumber != hndl.GetSerialNumber())
if (pInfo->m_SerialNumber != hndl.GetSerialNumber())
{
return NULL;
}
@@ -1002,15 +767,7 @@ CBaseEntity *CHalfLife2::ReferenceToEntity(cell_t entRef)
*/
CEntInfo *CHalfLife2::LookupEntity(int entIndex)
{
// Make sure that our index is within the bounds of the global ent array
if (entIndex < 0 || entIndex >= NUM_ENT_ENTRIES)
{
return NULL;
}
CEntInfo *entInfos = EntInfoArray();
if (!entInfos)
if (!g_EntList || entInfoOffset == -1)
{
/* Attempt to use engine interface instead */
static CEntInfo tempInfo;
@@ -1037,7 +794,8 @@ CEntInfo *CHalfLife2::LookupEntity(int entIndex)
return &tempInfo;
}
return &entInfos[entIndex];
CEntInfo *pArray = (CEntInfo *)(((unsigned char *)g_EntList) + entInfoOffset);
return &pArray[entIndex];
}
/**
@@ -1098,11 +856,6 @@ cell_t CHalfLife2::EntityToBCompatRef(CBaseEntity *pEntity)
IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
CBaseHandle hndl = pUnknown->GetRefEHandle();
if (hndl == INVALID_EHANDLE_INDEX)
{
return INVALID_EHANDLE_INDEX;
}
if (hndl.GetEntryIndex() >= MAX_EDICTS)
{
return (hndl.ToInt() | (1<<31));
@@ -1135,88 +888,3 @@ void *CHalfLife2::GetGlobalEntityList()
{
return g_EntList;
}
int CHalfLife2::GetSendPropOffset(SendProp *prop)
{
return prop->GetOffset();
}
const char *CHalfLife2::GetEntityClassname(edict_t * pEdict)
{
if (pEdict == NULL || pEdict->IsFree())
{
return NULL;
}
IServerUnknown *pUnk = pEdict->GetUnknown();
if (pUnk == NULL)
{
return NULL;
}
CBaseEntity * pEntity = pUnk->GetBaseEntity();
if (pEntity == NULL)
{
return NULL;
}
return GetEntityClassname(pEntity);
}
const char *CHalfLife2::GetEntityClassname(CBaseEntity *pEntity)
{
static int offset = -1;
if (offset == -1)
{
datamap_t *pMap = GetDataMap(pEntity);
typedescription_t *pDesc = FindInDataMap(pMap, "m_iClassname");
offset = GetTypeDescOffs(pDesc);
}
return *(const char **)(((unsigned char *)pEntity) + offset);
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
static bool ResolveFuzzyMapName(const char *fuzzyName, char *outFullname, int size)
{
static ConCommand *pHelperCmd = g_pCVar->FindCommand("changelevel");
if (!pHelperCmd || !pHelperCmd->CanAutoComplete())
return false;
static size_t helperCmdLen = strlen(pHelperCmd->GetName());
CUtlVector<CUtlString> results;
pHelperCmd->AutoCompleteSuggest(fuzzyName, results);
if (results.Count() == 0)
return false;
// Results come back as you'd see in autocomplete. (ie. "changelevel fullmapnamehere"),
// so skip ahead to start of map path/name
// Like the engine, we're only going to deal with the first match.
strncopy(outFullname, &results[0][helperCmdLen + 1], size);
return true;
}
#endif
bool CHalfLife2::IsMapValid(const char *map)
{
if (!map || !map[0])
return false;
bool ret = engine->IsMapValid(map);
#if SOURCE_ENGINE >= SE_LEFT4DEAD
if (!ret)
{
static char szFuzzyName[PLATFORM_MAX_PATH];
if (ResolveFuzzyMapName(map, szFuzzyName, sizeof(szFuzzyName)))
{
ret = engine->IsMapValid(szFuzzyName);
}
}
#endif
return ret;
}
-19
View File
@@ -44,10 +44,6 @@
#include <server_class.h>
#include <datamap.h>
#include <ihandleentity.h>
#include <tier0/icommandline.h>
#if SOURCE_ENGINE >= SE_PORTAL2
#include <string_t.h>
#endif
class CCommand;
@@ -91,7 +87,6 @@ struct DelayedKickInfo
char buffer[384];
};
// copy from game/shared/entitylist_base.h
class CEntInfo
{
public:
@@ -99,10 +94,6 @@ public:
int m_SerialNumber;
CEntInfo *m_pPrev;
CEntInfo *m_pNext;
#if SOURCE_ENGINE >= SE_PORTAL2
string_t m_iName;
string_t m_iClassName;
#endif
};
class CHalfLife2 :
@@ -123,7 +114,6 @@ public: //IGameHelpers
datamap_t *GetDataMap(CBaseEntity *pEntity);
ServerClass *FindServerClass(const char *classname);
typedescription_t *FindInDataMap(datamap_t *pMap, const char *offset);
typedescription_t *FindInDataMap(datamap_t *pMap, const char *offset, bool *isNested);
void SetEdictStateChanged(edict_t *pEdict, unsigned short offset);
bool TextMsg(int client, int dest, const char *msg);
bool HintTextMsg(int client, const char *msg);
@@ -145,11 +135,6 @@ public: //IGameHelpers
CEntInfo *LookupEntity(int entIndex);
cell_t EntityToBCompatRef(CBaseEntity *pEntity);
void *GetGlobalEntityList();
int GetSendPropOffset(SendProp *prop);
ICommandLine *GetValveCommandLine();
const char *GetEntityClassname(edict_t *pEdict);
const char *GetEntityClassname(CBaseEntity *pEntity);
bool IsMapValid(const char *map);
public:
void AddToFakeCliCmdQueue(int client, int userid, const char *cmd);
void ProcessFakeCliCmdQueue();
@@ -165,9 +150,6 @@ public:
#endif
private:
DataTableInfo *_FindServerClass(const char *classname);
private:
void InitLogicalEntData();
void InitCommandLine();
private:
Trie *m_pClasses;
List<DataTableInfo *> m_Tables;
@@ -180,7 +162,6 @@ private:
CStack<DelayedFakeCliCmd *> m_FreeCmds;
CStack<CachedCommandInfo> m_CommandStack;
Queue<DelayedKickInfo> m_DelayedKicks;
void *m_pGetCommandLine;
};
extern CHalfLife2 g_HL2;
+41 -91
View File
@@ -579,7 +579,6 @@ HandleError HandleSystem::CloneHandle(QHandle *pHandle, unsigned int index, Hand
}
pNewHandle->clone = index;
pNewHandle->object = NULL;
pHandle->refcount++;
*newhandle = new_handle;
@@ -621,53 +620,8 @@ HandleError HandleSystem::CloneHandle(Handle_t handle, Handle_t *newhandle, Iden
return CloneHandle(pHandle, index, newhandle, newOwner);
}
Handle_t HandleSystem::FastCloneHandle(QHandle *pHandle, unsigned int index)
{
if (pHandle->clone)
return FastCloneHandle(&m_Handles[pHandle->clone], pHandle->clone);
Handle_t hndl;
if (CloneHandle(pHandle, index, &hndl, g_pCoreIdent) != HandleError_None)
return BAD_HANDLE;
return hndl;
}
Handle_t HandleSystem::FastCloneHandle(Handle_t hndl)
{
QHandle *pHandle;
unsigned int index;
GetHandleUnchecked(hndl, pHandle, index);
return FastCloneHandle(pHandle, index);
}
void HandleSystem::GetHandleUnchecked(Handle_t hndl, QHandle *& pHandle, unsigned int &index)
{
#ifndef NDEBUG
unsigned int serial = (hndl >> 16);
#endif
index = (hndl & HANDLESYS_HANDLE_MASK);
assert(index != 0 && index <= m_HandleTail && index < HANDLESYS_MAX_HANDLES);
pHandle = &m_Handles[index];
assert(pHandle->set && pHandle->set != HandleSet_Freed);
assert(pHandle->serial == serial);
}
HandleError HandleSystem::FreeHandle(QHandle *pHandle, unsigned int index)
{
if (pHandle->is_destroying)
{
/* Someone tried to free this recursively.
* We'll just ignore this safely.
*/
return HandleError_None;
}
QHandleType *pType = &m_Types[pHandle->type];
if (pHandle->clone)
@@ -682,7 +636,6 @@ HandleError HandleSystem::FreeHandle(QHandle *pHandle, unsigned int index)
pMaster = &m_Handles[master];
/* Release the clone now */
pHandle->is_destroying = true;
ReleasePrimHandle(index);
/* Decrement the master's reference count */
@@ -691,27 +644,20 @@ HandleError HandleSystem::FreeHandle(QHandle *pHandle, unsigned int index)
/* Type should be the same but do this anyway... */
pType = &m_Types[pMaster->type];
pMaster->is_destroying = true;
if (pMaster->object)
{
pType->dispatch->OnHandleDestroy(pMaster->type, pMaster->object);
}
pType->dispatch->OnHandleDestroy(pMaster->type, pMaster->object);
ReleasePrimHandle(master);
}
} else if (pHandle->set == HandleSet_Identity) {
/* If we're an identity, skip all this stuff!
* NOTE: SHARESYS DOES NOT CARE ABOUT THE DESTRUCTOR
*/
pHandle->is_destroying = true;
ReleasePrimHandle(index);
} else {
/* Decrement, free if necessary */
if (--pHandle->refcount == 0)
{
pHandle->is_destroying = true;
if (pHandle->object)
{
pType->dispatch->OnHandleDestroy(pHandle->type, pHandle->object);
}
pType->dispatch->OnHandleDestroy(pHandle->type, pHandle->object);
ReleasePrimHandle(index);
} else {
/* We must be cloned, so mark ourselves as freed */
@@ -744,6 +690,14 @@ HandleError HandleSystem::FreeHandle(Handle_t handle, const HandleSecurity *pSec
return HandleError_Access;
}
if (pHandle->is_destroying)
{
/* Someone tried to free this recursively.
* We'll just ignore this safely.
*/
return HandleError_None;
}
return FreeHandle(pHandle, index);
}
@@ -802,9 +756,6 @@ void HandleSystem::UnlinkHandleFromOwner(QHandle *pHandle, unsigned int index)
assert(pHandle->owner == 0);
return;
}
pHandle->owner = NULL;
/* Note that since 0 is an invalid handle, if any of these links are 0,
* the data can still be set.
*/
@@ -929,9 +880,29 @@ bool HandleSystem::RemoveType(HandleType_t type, IdentityToken_t *ident)
{
continue;
}
FreeHandle(pHandle, i);
if (pHandle->clone)
{
/* Get parent */
QHandle *pOther = &m_Handles[pHandle->clone];
if (--pOther->refcount == 0)
{
/* Free! */
dispatch->OnHandleDestroy(type, pOther->object);
ReleasePrimHandle(pHandle->clone);
}
/* Unlink ourselves since we don't have a reference count */
ReleasePrimHandle(i);
} else {
/* If it's not a clone, we still have to check the reference count.
* Either way, we'll be destroyed eventually because the handle types do not change.
*/
if (--pHandle->refcount == 0)
{
/* Free! */
dispatch->OnHandleDestroy(type, pHandle->object);
ReleasePrimHandle(i);
}
}
if (pType->opened == 0)
{
break;
@@ -979,17 +950,14 @@ bool HandleSystem::InitAccessDefaults(TypeAccess *pTypeAccess, HandleAccess *pHa
return true;
}
#define HANDLE_LOG_VERY_BAD(message, ...) \
g_Logger.LogFatal(message, ##__VA_ARGS__); \
g_Logger.LogError(message, ##__VA_ARGS__);
bool HandleSystem::TryAndFreeSomeHandles()
{
IPluginIterator *pl_iter = g_PluginSys.GetPluginIterator();
IPlugin *highest_owner = NULL;
unsigned int highest_handle_count = 0;
/* Search all plugins */
for (IPluginIterator *pl_iter = g_PluginSys.GetPluginIterator(); pl_iter->MorePlugins(); pl_iter->NextPlugin())
while (pl_iter->MorePlugins())
{
IPlugin *plugin = pl_iter->GetPlugin();
IdentityToken_t *identity = plugin->GetIdentity();
@@ -1018,6 +986,8 @@ bool HandleSystem::TryAndFreeSomeHandles()
highest_owner = plugin;
highest_handle_count = handle_count;
}
pl_iter->NextPlugin();
}
if (highest_owner == NULL || highest_handle_count == 0)
@@ -1025,9 +995,9 @@ bool HandleSystem::TryAndFreeSomeHandles()
return false;
}
HANDLE_LOG_VERY_BAD("[SM] MEMORY LEAK DETECTED IN PLUGIN (file \"%s\")", highest_owner->GetFilename());
HANDLE_LOG_VERY_BAD("[SM] Unloading plugin to free %d handles.", highest_handle_count);
HANDLE_LOG_VERY_BAD("[SM] Contact the author(s) of this plugin to correct this error.", highest_handle_count);
g_Logger.LogFatal("[SM] MEMORY LEAK DETECTED IN PLUGIN (file \"%s\")", highest_owner->GetFilename());
g_Logger.LogFatal("[SM] Unloading plugin to free %d handles.", highest_handle_count);
g_Logger.LogFatal("[SM] Contact the author(s) of this plugin to correct this error.", highest_handle_count);
highest_owner->GetBaseContext()->ThrowNativeErrorEx(SP_ERROR_MEMACCESS, "Memory leak");
@@ -1084,32 +1054,12 @@ void HandleSystem::Dump(HANDLE_REPORTER rep)
const char *type = "ANON";
QHandleType *pType = &m_Types[m_Handles[i].type];
unsigned int size = 0;
unsigned int parentIdx;
bool bresult;
if (pType->nameIdx != -1)
{
type = m_strtab->GetString(pType->nameIdx);
}
if ((parentIdx = m_Handles[i].clone) != 0)
{
if (m_Handles[parentIdx].refcount > 0)
{
size = 0;
bresult = true;
}
else
{
bresult = pType->dispatch->GetHandleApproxSize(m_Handles[parentIdx].type, m_Handles[parentIdx].object, &size);
}
}
else
{
bresult = pType->dispatch->GetHandleApproxSize(m_Handles[i].type, m_Handles[i].object, &size);
}
if (pType->dispatch->GetDispatchVersion() < HANDLESYS_MEMUSAGE_MIN_VERSION
|| !bresult)
|| !pType->dispatch->GetHandleApproxSize(m_Handles[i].type, m_Handles[i].object, &size))
{
rep("0x%08x\t%-20.20s\t%-20.20s\t%-10.10s", index, owner, type, "-1");
}
-29
View File
@@ -160,9 +160,6 @@ public: //IHandleSystem
HandleError *err);
void Dump(HANDLE_REPORTER rep);
/* Bypasses security checks. */
Handle_t FastCloneHandle(Handle_t hndl);
protected:
/**
* Decodes a handle with sanity and security checking.
@@ -173,9 +170,6 @@ protected:
unsigned int *index,
bool ignoreFree=false);
Handle_t FastCloneHandle(QHandle *pHandle, unsigned int index);
void GetHandleUnchecked(Handle_t hndl, QHandle *& pHandle, unsigned int &index);
/**
* Creates a basic handle and sets its reference count to 1.
* Does not do any type or security checking.
@@ -228,27 +222,4 @@ private:
extern HandleSystem g_HandleSys;
struct AutoHandleRooter
{
public:
AutoHandleRooter(Handle_t hndl)
{
if (hndl != BAD_HANDLE)
this->hndl = g_HandleSys.FastCloneHandle(hndl);
else
this->hndl = BAD_HANDLE;
}
~AutoHandleRooter()
{
if (hndl != BAD_HANDLE)
{
HandleSecurity sec(g_pCoreIdent, g_pCoreIdent);
g_HandleSys.FreeHandle(hndl, &sec);
}
}
private:
Handle_t hndl;
};
#endif //_INCLUDE_SOURCEMOD_HANDLESYSTEM_H_
+2 -2
View File
@@ -241,7 +241,7 @@ bool LibrarySystem::IsPathDirectory(const char *path)
return true;
}
#elif defined PLATFORM_POSIX
#elif defined PLATFORM_LINUX
struct stat s;
if (stat(path, &s) != 0)
@@ -410,7 +410,7 @@ size_t LibrarySystem::GetFileFromPath(char *buffer, size_t maxlength, const char
size_t length = strlen(path);
for (size_t i = length - 1;
i <= length - 1;
i >= 0 && i <= length - 1;
i--)
{
if (path[i] == '/'
+3 -9
View File
@@ -149,7 +149,7 @@ void Logger::_NewMapFile()
} else {
char date[32];
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod log file started (file \"L%02d%02d%03d.log\") (Version \"%s\")\n", date, curtime->tm_mon + 1, curtime->tm_mday, i, SOURCEMOD_VERSION);
fprintf(fp, "L %s: SourceMod log file started (file \"L%02d%02d%03d.log\") (Version \"%s\")\n", date, curtime->tm_mon + 1, curtime->tm_mday, i, SM_FULL_VERSION);
fclose(fp);
}
}
@@ -265,8 +265,6 @@ void Logger::LogToOpenFileEx(FILE *fp, const char *msg, va_list ap)
return;
}
static ConVar *sv_logecho = icvar->FindVar("sv_logecho");
char buffer[3072];
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
@@ -277,11 +275,7 @@ void Logger::LogToOpenFileEx(FILE *fp, const char *msg, va_list ap)
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: %s\n", date, buffer);
if (!sv_logecho || sv_logecho->GetBool())
{
g_SMAPI->ConPrintf("L %s: %s\n", date, buffer);
}
g_SMAPI->ConPrintf("L %s: %s\n", date, buffer);
}
void Logger::LogToFileOnlyEx(FILE *fp, const char *msg, va_list ap)
@@ -362,7 +356,7 @@ void Logger::LogMessage(const char *vafmt, ...)
char date[32];
m_DailyPrintHdr = false;
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod log file session started (file \"L%04d%02d%02d.log\") (Version \"%s\")\n", date, curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday, SOURCEMOD_VERSION);
fprintf(fp, "L %s: SourceMod log file session started (file \"L%04d%02d%02d.log\") (Version \"%s\")\n", date, curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday, SM_FULL_VERSION);
}
va_list ap;
va_start(ap, vafmt);
+54 -89
View File
@@ -2,32 +2,32 @@
# Makefile written by David "BAILOPAN" Anderson
SMSDK = ..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../hl2sdk
HL2SDK_OB = ../../hl2sdk-ob
HL2SDK_CSS = ../../hl2sdk-css
HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
HL2SDK_L4D = ../../hl2sdk-l4d
HL2SDK_L4D2 = ../../hl2sdk-l4d2
HL2SDK_CSGO = ../../hl2sdk-csgo
MMSOURCE = ../../mmsource-central
MMSOURCE17 = ../../mmsource-central
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
OBJECTS = AdminCache.cpp CDataPack.cpp ConCmdManager.cpp ConVarManager.cpp CoreConfig.cpp \
Database.cpp DebugReporter.cpp EventManager.cpp HalfLife2.cpp Logger.cpp \
PlayerManager.cpp TimerSys.cpp UserMessages.cpp \
sm_autonatives.cpp sm_srvcmds.cpp sm_stringutil.cpp sm_trie.cpp \
Database.cpp DebugReporter.cpp EventManager.cpp GameConfigs.cpp HalfLife2.cpp Logger.cpp \
MemoryUtils.cpp PlayerManager.cpp TimerSys.cpp Translator.cpp UserMessages.cpp \
sm_autonatives.cpp sm_memtable.cpp sm_srvcmds.cpp sm_stringutil.cpp sm_trie.cpp \
sourcemm_api.cpp sourcemod.cpp MenuStyle_Base.cpp MenuStyle_Valve.cpp MenuManager.cpp \
MenuStyle_Radio.cpp ChatTriggers.cpp ADTFactory.cpp MenuVoting.cpp \
frame_hooks.cpp concmd_cleaner.cpp NextMap.cpp \
MenuStyle_Radio.cpp ChatTriggers.cpp ADTFactory.cpp MenuVoting.cpp sm_crc32.cpp \
frame_hooks.cpp concmd_cleaner.cpp PhraseCollection.cpp NextMap.cpp \
NativeOwner.cpp logic_bridge.cpp ConsoleDetours.cpp
OBJECTS += smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
smn_database.cpp smn_entities.cpp smn_events.cpp \
smn_fakenatives.cpp smn_filesystem.cpp smn_halflife.cpp \
smn_keyvalues.cpp smn_player.cpp \
smn_usermsgs.cpp smn_menus.cpp smn_vector.cpp \
OBJECTS += smn_admin.cpp smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
smn_datapacks.cpp smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
smn_filesystem.cpp smn_gameconfigs.cpp smn_halflife.cpp \
smn_handles.cpp smn_keyvalues.cpp smn_banning.cpp \
smn_lang.cpp smn_player.cpp smn_string.cpp smn_timers.cpp \
smn_usermsgs.cpp smn_menus.cpp smn_database.cpp smn_vector.cpp \
smn_hudtext.cpp smn_nextmap.cpp
OBJECTS += ExtensionSys.cpp \
ForwardSys.cpp \
@@ -49,119 +49,80 @@ CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
override ENGSET = false
ifneq (,$(filter original orangebox css orangeboxvalve left4dead left4dead2 csgo,$(ENGINE)))
override ENGSET = true
endif
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/linux_sdk
CFLAGS += -DSOURCE_ENGINE=1
METAMOD = $(MMSOURCE)/core-legacy
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
BINARY = sourcemod.1.ep1.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=3
METAMOD = $(MMSOURCE)/core
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
BINARY = sourcemod.2.ep2.so
endif
ifeq "$(ENGINE)" "css"
HL2SDK = $(HL2SDK_CSS)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.css.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=7
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
CFLAGS += -DSOURCE_ENGINE=4
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common
SRCDS = $(SRCDS_BASE)/orangebox
BINARY = sourcemod.2.ep2v.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=8
METAMOD = $(MMSOURCE)/core
CFLAGS += -DSOURCE_ENGINE=5
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/l4d
BINARY = sourcemod.2.l4d.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=9
METAMOD = $(MMSOURCE)/core
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/left4dead2
BINARY = sourcemod.2.l4d2.so
endif
ifeq "$(ENGINE)" "csgo"
HL2SDK = $(HL2SDK_CSGO)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=12
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.csgo.so
override ENGSET = true
endif
HL2PUB = $(HL2SDK)/public
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
LIB_EXT = dylib
HL2LIB = $(HL2SDK)/lib/mac
ifeq "$(ENGINE)" "left4dead2"
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a libvstdlib.so \
libtier0.so -static-libgcc
else
LIB_EXT = so
ifeq "$(ENGINE)" "original"
HL2LIB = $(HL2SDK)/linux_sdk
else
HL2LIB = $(HL2SDK)/lib/linux
endif
endif
ifneq (,$(filter original orangebox left4dead,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
ifneq (,$(filter orangeboxvalve css,$(ENGINE)))
ifneq "$(OS)" "Darwin"
LIB_SUFFIX = _srv.$(LIB_EXT)
else
LIB_SUFFIX = .$(LIB_EXT)
endif
else
LIB_SUFFIX = .$(LIB_EXT)
endif
endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
-DSE_PORTAL2=11 -DSE_CSGO=12
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) \
$(LIB_PREFIX)tier0$(LIB_SUFFIX) -static-libgcc
ifeq "$(ENGINE)" "csgo"
LINK += $(HL2LIB)/interfaces_i486.a
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so \
tier0_i486.so -static-libgcc
endif
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook \
-I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
CFLAGS += -D_LINUX -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
-Wno-uninitialized -Wno-unused -Wno-switch -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H \
-DSM_DEFAULT_THREADER -m32 -DCOMPILER_GCC
CPPFLAGS += -Wno-non-virtual-dtor -Wno-overloaded-virtual -fno-threadsafe-statics -fno-exceptions -fno-rtti
-Wno-uninitialized -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -DSM_DEFAULT_THREADER -m32
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
@@ -192,14 +153,18 @@ $(BIN_DIR)/%.o: %.c
all: check
mkdir -p $(BIN_DIR)
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
ifeq "$(ENGINE)" "left4dead2"
ln -sf $(SRCDS)/bin/libvstdlib.so libvstdlib.so;
ln -sf $(SRCDS)/bin/libtier0.so libtier0.so;
else
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;
endif
$(MAKE) -f Makefile sourcemod
check:
if [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "csgo, left4dead2, left4dead, orangeboxvalve, css, orangebox, or original"; \
echo "You must supply ENGINE=left4dead or ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -28,39 +28,36 @@
*/
#include "MemoryUtils.h"
#include "ShareSys.h"
#ifdef PLATFORM_LINUX
#include <fcntl.h>
#include <link.h>
#include <sys/mman.h>
#define PAGE_SIZE 4096
#define PAGE_ALIGN_UP(x) ((x + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1))
#endif
#ifdef PLATFORM_APPLE
#include <mach-o/dyld_images.h>
#include <mach-o/loader.h>
#include <mach-o/nlist.h>
#endif
//MemoryUtils g_MemUtils;
MemoryUtils g_MemUtils;
#if 0
MemoryUtils::MemoryUtils()
{
#ifdef PLATFORM_APPLE
#ifdef PLATFORM_WINDOWS
/* Get pointer to struct that describes all loaded mach-o images in process */
struct nlist list[2];
memset(list, 0, sizeof(list));
list[0].n_un.n_name = (char *)"_dyld_all_image_infos";
nlist("/usr/lib/dyld", list);
m_ImageList = (struct dyld_all_image_infos *)list[0].n_value;
SYSTEM_INFO info;
GetSystemInfo(&info);
m_PageSize = info.dwPageSize;
#elif defined PLATFORM_POSIX
m_PageSize = sysconf(_SC_PAGE_SIZE);
#endif
}
#endif
MemoryUtils::~MemoryUtils()
{
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
#ifdef PLATFORM_LINUX
for (size_t i = 0; i < m_SymTables.size(); i++)
{
delete m_SymTables[i];
@@ -69,10 +66,10 @@ MemoryUtils::~MemoryUtils()
#endif
}
/*void MemoryUtils::OnSourceModAllInitialized()
void MemoryUtils::OnSourceModAllInitialized()
{
sharesys->AddInterface(NULL, this);
}*/
g_ShareSys.AddInterface(NULL, this);
}
void *MemoryUtils::FindPattern(const void *libPtr, const char *pattern, size_t len)
{
@@ -116,7 +113,7 @@ void *MemoryUtils::ResolveSymbol(void *handle, const char *symbol)
#ifdef PLATFORM_WINDOWS
return GetProcAddress((HMODULE)handle, symbol);
#elif defined PLATFORM_LINUX
struct link_map *dlmap;
@@ -131,14 +128,12 @@ void *MemoryUtils::ResolveSymbol(void *handle, const char *symbol)
uint32_t symbol_count;
LibSymbolTable *libtable;
SymbolTable *table;
AddrTable *table2;
Symbol *symbol_entry;
dlmap = (struct link_map *)handle;
symtab_hdr = NULL;
strtab_hdr = NULL;
table = NULL;
table2 = NULL;
/* See if we already have a symbol table for this library */
for (size_t i = 0; i < m_SymTables.size(); i++)
@@ -147,7 +142,6 @@ void *MemoryUtils::ResolveSymbol(void *handle, const char *symbol)
if (libtable->lib_base == dlmap->l_addr)
{
table = &libtable->table;
table2 = &libtable->table2;
break;
}
}
@@ -157,11 +151,9 @@ void *MemoryUtils::ResolveSymbol(void *handle, const char *symbol)
{
libtable = new LibSymbolTable();
libtable->table.Initialize();
libtable->table2.Initialize();
libtable->lib_base = dlmap->l_addr;
libtable->last_pos = 0;
table = &libtable->table;
table2 = &libtable->table2;
m_SymTables.push_back(libtable);
}
@@ -245,173 +237,23 @@ void *MemoryUtils::ResolveSymbol(void *handle, const char *symbol)
/* Caching symbols as we go along */
cur_sym = table->InternSymbol(sym_name, strlen(sym_name), (void *)(dlmap->l_addr + sym.st_value));
table2->InternSymbol(sym_name, strlen(sym_name), (void *)(dlmap->l_addr + sym.st_value));
if (strcmp(symbol, sym_name) == 0)
{
symbol_entry = cur_sym;
libtable->last_pos = ++i;
// break;
break;
}
}
libtable->last_pos = symbol_count;
munmap(file_hdr, dlstat.st_size);
return symbol_entry ? symbol_entry->address : NULL;
#elif defined PLATFORM_APPLE
uintptr_t dlbase, linkedit_addr;
uint32_t image_count;
struct mach_header *file_hdr;
struct load_command *loadcmds;
struct segment_command *linkedit_hdr;
struct symtab_command *symtab_hdr;
struct nlist *symtab;
const char *strtab;
uint32_t loadcmd_count;
uint32_t symbol_count;
LibSymbolTable *libtable;
SymbolTable *table;
Symbol *symbol_entry;
dlbase = 0;
image_count = m_ImageList->infoArrayCount;
linkedit_hdr = NULL;
symtab_hdr = NULL;
table = NULL;
/* Loop through mach-o images in process.
* We can skip index 0 since that is just the executable.
*/
for (uint32_t i = 1; i < image_count; i++)
{
const struct dyld_image_info &info = m_ImageList->infoArray[i];
/* "Load" each one until we get a matching handle */
void *h = dlopen(info.imageFilePath, RTLD_NOLOAD);
if (h == handle)
{
dlbase = (uintptr_t)info.imageLoadAddress;
dlclose(h);
break;
}
dlclose(h);
}
if (!dlbase)
{
/* Uh oh, we couldn't find a matching handle */
return NULL;
}
/* See if we already have a symbol table for this library */
for (size_t i = 0; i < m_SymTables.size(); i++)
{
libtable = m_SymTables[i];
if (libtable->lib_base == dlbase)
{
table = &libtable->table;
break;
}
}
/* If we don't have a symbol table for this library, then create one */
if (table == NULL)
{
libtable = new LibSymbolTable();
libtable->table.Initialize();
libtable->lib_base = dlbase;
libtable->last_pos = 0;
table = &libtable->table;
m_SymTables.push_back(libtable);
}
/* See if the symbol is already cached in our table */
symbol_entry = table->FindSymbol(symbol, strlen(symbol));
if (symbol_entry != NULL)
{
return symbol_entry->address;
}
/* If symbol isn't in our table, then we have to locate it in memory */
file_hdr = (struct mach_header *)dlbase;
loadcmds = (struct load_command *)(dlbase + sizeof(struct mach_header));
loadcmd_count = file_hdr->ncmds;
/* Loop through load commands until we find the ones for the symbol table */
for (uint32_t i = 0; i < loadcmd_count; i++)
{
if (loadcmds->cmd == LC_SEGMENT && !linkedit_hdr)
{
struct segment_command *seg = (struct segment_command *)loadcmds;
if (strcmp(seg->segname, "__LINKEDIT") == 0)
{
linkedit_hdr = seg;
if (symtab_hdr)
{
break;
}
}
}
else if (loadcmds->cmd == LC_SYMTAB)
{
symtab_hdr = (struct symtab_command *)loadcmds;
if (linkedit_hdr)
{
break;
}
}
/* Load commands are not of a fixed size which is why we add the size */
loadcmds = (struct load_command *)((uintptr_t)loadcmds + loadcmds->cmdsize);
}
if (!linkedit_hdr || !symtab_hdr || !symtab_hdr->symoff || !symtab_hdr->stroff)
{
/* Uh oh, no symbol table */
return NULL;
}
linkedit_addr = dlbase + linkedit_hdr->vmaddr;
symtab = (struct nlist *)(linkedit_addr + symtab_hdr->symoff - linkedit_hdr->fileoff);
strtab = (const char *)(linkedit_addr + symtab_hdr->stroff - linkedit_hdr->fileoff);
symbol_count = symtab_hdr->nsyms;
/* Iterate symbol table starting from the position we were at last time */
for (uint32_t i = libtable->last_pos; i < symbol_count; i++)
{
struct nlist &sym = symtab[i];
/* Ignore the prepended underscore on all symbols, so +1 here */
const char *sym_name = strtab + sym.n_un.n_strx + 1;
Symbol *cur_sym;
/* Skip symbols that are undefined */
if (sym.n_sect == NO_SECT)
{
continue;
}
/* Caching symbols as we go along */
cur_sym = table->InternSymbol(sym_name, strlen(sym_name), (void *)(dlbase + sym.n_value));
if (strcmp(symbol, sym_name) == 0)
{
symbol_entry = cur_sym;
libtable->last_pos = ++i;
break;
}
}
return symbol_entry ? symbol_entry->address : NULL;
#endif
}
bool MemoryUtils::GetLibraryInfo(const void *libPtr, DynLibInfo &lib)
{
uintptr_t baseAddr;
unsigned long baseAddr;
if (libPtr == NULL)
{
@@ -431,7 +273,7 @@ bool MemoryUtils::GetLibraryInfo(const void *libPtr, DynLibInfo &lib)
return false;
}
baseAddr = reinterpret_cast<uintptr_t>(info.AllocationBase);
baseAddr = reinterpret_cast<unsigned long>(info.AllocationBase);
/* All this is for our insane sanity checks :o */
dos = reinterpret_cast<IMAGE_DOS_HEADER *>(baseAddr);
@@ -480,7 +322,7 @@ bool MemoryUtils::GetLibraryInfo(const void *libPtr, DynLibInfo &lib)
}
/* This is for our insane sanity checks :o */
baseAddr = reinterpret_cast<uintptr_t>(info.dli_fbase);
baseAddr = reinterpret_cast<unsigned long>(info.dli_fbase);
file = reinterpret_cast<Elf32_Ehdr *>(baseAddr);
/* Check ELF magic */
@@ -511,105 +353,21 @@ bool MemoryUtils::GetLibraryInfo(const void *libPtr, DynLibInfo &lib)
phdrCount = file->e_phnum;
phdr = reinterpret_cast<Elf32_Phdr *>(baseAddr + file->e_phoff);
/* Add up the memory sizes of segments marked as PT_LOAD as those are the only ones that should be in memory */
for (uint16_t i = 0; i < phdrCount; i++)
{
Elf32_Phdr &hdr = phdr[i];
/* We only really care about the segment with executable code */
if (hdr.p_type == PT_LOAD && hdr.p_flags == (PF_X|PF_R))
if (hdr.p_type == PT_LOAD)
{
/* From glibc, elf/dl-load.c:
* c->mapend = ((ph->p_vaddr + ph->p_filesz + GLRO(dl_pagesize) - 1)
* & ~(GLRO(dl_pagesize) - 1));
*
* In glibc, the segment file size is aligned up to the nearest page size and
* added to the virtual address of the segment. We just want the size here.
*/
lib.memorySize = PAGE_ALIGN_UP(hdr.p_filesz);
break;
lib.memorySize += hdr.p_memsz;
}
}
#elif defined PLATFORM_APPLE
Dl_info info;
struct mach_header *file;
struct segment_command *seg;
uint32_t cmd_count;
if (!dladdr(libPtr, &info))
{
return false;
}
if (!info.dli_fbase || !info.dli_fname)
{
return false;
}
/* This is for our insane sanity checks :o */
baseAddr = (uintptr_t)info.dli_fbase;
file = (struct mach_header *)baseAddr;
/* Check Mach-O magic */
if (file->magic != MH_MAGIC)
{
return false;
}
/* Check architecture (32-bit/x86) */
if (file->cputype != CPU_TYPE_I386 || file->cpusubtype != CPU_SUBTYPE_I386_ALL)
{
return false;
}
/* For our purposes, this must be a dynamic library */
if (file->filetype != MH_DYLIB)
{
return false;
}
cmd_count = file->ncmds;
seg = (struct segment_command *)(baseAddr + sizeof(struct mach_header));
/* Add up memory sizes of mapped segments */
for (uint32_t i = 0; i < cmd_count; i++)
{
if (seg->cmd == LC_SEGMENT)
{
lib.memorySize += seg->vmsize;
}
seg = (struct segment_command *)((uintptr_t)seg + seg->cmdsize);
}
#endif
lib.baseAddress = reinterpret_cast<void *>(baseAddr);
return true;
}
const char* MemoryUtils::ResolveAddr(void *handle, void* addr)
{
struct link_map *dlmap;
dlmap = (struct link_map *)handle;
LibSymbolTable *libtable;
AddrTable *table2;
for (size_t i = 0; i < m_SymTables.size(); i++)
{
libtable = m_SymTables[i];
if (libtable->lib_base == dlmap->l_addr)
{
table2 = &libtable->table2;
break;
}
}
if (table2 == NULL) return NULL;
Symbol *sym = table2->FindAddr(addr);
return sym ? sym->buffer() : NULL;
}
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2000 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -30,9 +30,9 @@
#ifndef _INCLUDE_SOURCEMOD_MEMORYUTILS_H_
#define _INCLUDE_SOURCEMOD_MEMORYUTILS_H_
#include "common_logic.h"
#include <IMemoryUtils.h>
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
#include "sm_globals.h"
#ifdef PLATFORM_LINUX
#include <sh_vector.h>
#include "sm_symtable.h"
@@ -41,21 +41,19 @@ using namespace SourceHook;
using namespace SourceMod;
#ifdef PLATFORM_APPLE
#include <CoreServices/CoreServices.h>
#endif
struct DynLibInfo
{
void *baseAddress;
size_t memorySize;
};
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
#ifdef PLATFORM_LINUX
typedef uint32_t Elf32_Addr;
struct LibSymbolTable
{
SymbolTable table;
uintptr_t lib_base;
Elf32_Addr lib_base;
uint32_t last_pos;
};
#endif
@@ -65,7 +63,6 @@ class MemoryUtils :
public SMGlobalClass
{
public:
MemoryUtils();
~MemoryUtils();
public: // SMGlobalClass
void OnSourceModAllInitialized();
@@ -74,14 +71,9 @@ public: // IMemoryUtils
void *ResolveSymbol(void *handle, const char *symbol);
public:
bool GetLibraryInfo(const void *libPtr, DynLibInfo &lib);
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
#ifdef PLATFORM_LINUX
private:
CVector<LibSymbolTable *> m_SymTables;
#ifdef PLATFORM_APPLE
struct dyld_all_image_infos *m_ImageList;
SInt32 m_OSXMajor;
SInt32 m_OSXMinor;
#endif
#endif
};
+5 -25
View File
@@ -41,7 +41,7 @@
#include "ShareSys.h"
#include "HandleSys.h"
#include "sourcemm_api.h"
#include "logic_bridge.h"
#include "Translator.h"
MenuManager g_Menus;
VoteMenuHandler s_VoteHandler;
@@ -231,7 +231,6 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
unsigned int pgn = menu->GetPagination();
unsigned int maxItems = style->GetMaxPageItems();
bool exitButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_EXIT) == MENUFLAG_BUTTON_EXIT;
bool novoteButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_NOVOTE) == MENUFLAG_BUTTON_NOVOTE;
if (pgn != MENU_NO_PAGINATION)
{
@@ -242,11 +241,6 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
maxItems--;
}
if (novoteButton)
{
maxItems--;
}
/* This is very not allowed! */
if (maxItems < 2)
{
@@ -442,20 +436,6 @@ skip_search:
/* Draw the item according to the order */
menu_slots_t *slots = md.slots;
unsigned int position = 0; /* Keep track of the last position */
if (novoteButton)
{
char text[50];
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "No Vote", &client))
{
UTIL_Format(text, sizeof(text), "No Vote");
}
ItemDrawInfo dr(text, 0);
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Exit;
position++;
}
if (order == ItemOrder_Ascending)
{
md.item_on_page = drawItems[0].position;
@@ -606,7 +586,7 @@ skip_search:
{
if (exitBackButton)
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Back", &client))
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Back", &client))
{
UTIL_Format(text, sizeof(text), "Back");
}
@@ -616,7 +596,7 @@ skip_search:
}
else
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Previous", &client))
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Previous", &client))
{
UTIL_Format(text, sizeof(text), "Previous");
}
@@ -637,7 +617,7 @@ skip_search:
/* NEXT */
if (displayNext || canDrawDisabled)
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Next", &client))
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Next", &client))
{
UTIL_Format(text, sizeof(text), "Next");
}
@@ -668,7 +648,7 @@ skip_search:
/* EXIT */
if (exitButton)
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Exit", &client))
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Exit", &client))
{
UTIL_Format(text, sizeof(text), "Exit");
}
+1 -13
View File
@@ -322,24 +322,15 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
if (pCollideable)
{
const Vector & pos = pCollideable->GetCollisionOrigin();
enginesound->EmitSound(filter,
client,
CHAN_AUTO,
#if SOURCE_ENGINE >= SE_PORTAL2
sound,
-1,
#endif
sound,
VOL_NORM,
ATTN_NORM,
#if SOURCE_ENGINE >= SE_PORTAL2
0,
#endif
0,
PITCH_NORM,
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
0,
#endif
&pos);
}
}
@@ -386,9 +377,6 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
RemoveClientFromWatch(client);
}
Handle_t hndl = menu ? menu->GetHandle() : BAD_HANDLE;
AutoHandleRooter ahr(hndl);
if (cancel)
{
mh->OnMenuCancel(menu, client, reason);
+5 -66
View File
@@ -32,20 +32,11 @@
#include "MenuStyle_Radio.h"
#include "sm_stringutil.h"
#include "UserMessages.h"
#include <IGameConfigs.h>
#include "GameConfigs.h"
#include "PlayerManager.h"
#if defined MENU_DEBUG
#include "Logger.h"
#endif
#include "logic_bridge.h"
#ifdef USE_PROTOBUF_USERMESSAGES
#include <google/protobuf/descriptor.h>
#endif
#if SOURCE_ENGINE == SE_CSGO
#include <game/shared/csgo/protobuf/cstrike15_usermessages.pb.h>
#endif
extern const char *g_RadioNumTable[];
CRadioStyle g_RadioMenuStyle;
@@ -53,14 +44,6 @@ int g_ShowMenuId = -1;
bool g_bRadioInit = false;
unsigned int g_RadioMenuTimeout = 0;
// back, next, exit
#define MAX_PAGINATION_OPTIONS 3
#define MAX_MENUSLOT_KEYS 10
static unsigned int s_RadioMaxPageItems = MAX_MENUSLOT_KEYS;
CRadioStyle::CRadioStyle()
{
m_players = new CRadioMenuPlayer[256+1];
@@ -106,18 +89,6 @@ void CRadioStyle::OnSourceModLevelChange(const char *mapName)
g_RadioMenuTimeout = 0;
}
const char *items = g_pGameConf->GetKeyValue("RadioMenuMaxPageItems");
if (items != NULL)
{
int value = atoi(items);
// Only override the mostly-safe default if it's a sane value
if (value > MAX_PAGINATION_OPTIONS && value <= MAX_MENUSLOT_KEYS)
{
s_RadioMaxPageItems = value;
}
}
g_Menus.AddStyle(this);
g_Menus.SetDefaultStyle(this);
@@ -163,22 +134,13 @@ static unsigned int g_last_holdtime = 0;
static unsigned int g_last_client_count = 0;
static int g_last_clients[256];
#ifdef USE_PROTOBUF_USERMESSAGES
void CRadioStyle::OnUserMessage(int msg_id, protobuf::Message &msg, IRecipientFilter *pFilter)
#else
void CRadioStyle::OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter)
#endif
{
int count = pFilter->GetRecipientCount();
#ifdef USE_PROTOBUF_USERMESSAGES
int c = ((CCSUsrMsg_ShowMenu &)msg).display_time();
#else
bf_read br(bf->GetBasePointer(), 3);
br.ReadWord();
int c = br.ReadChar();
#endif
g_last_holdtime = (c == -1) ? 0 : (unsigned)c;
@@ -226,7 +188,7 @@ IBaseMenu *CRadioStyle::CreateMenu(IMenuHandler *pHandler, IdentityToken_t *pOwn
unsigned int CRadioStyle::GetMaxPageItems()
{
return s_RadioMaxPageItems;
return 10;
}
const char *CRadioStyle::GetStyleName()
@@ -344,7 +306,7 @@ unsigned int CRadioDisplay::GetCurrentKey()
bool CRadioDisplay::SetCurrentKey(unsigned int key)
{
if (key < m_NextPos || m_NextPos > s_RadioMaxPageItems)
if (key < m_NextPos || m_NextPos > 10)
{
return false;
}
@@ -380,7 +342,7 @@ void CRadioDisplay::DrawTitle(const char *text, bool onlyIfEmpty/* =false */)
unsigned int CRadioDisplay::DrawItem(const ItemDrawInfo &item)
{
if (m_NextPos > s_RadioMaxPageItems || !CanDrawItem(item.style))
if (m_NextPos > 10 || !CanDrawItem(item.style))
{
return 0;
}
@@ -489,15 +451,6 @@ void CRadioMenuPlayer::Radio_Refresh()
time = menuHoldTime - (unsigned int)(gpGlobals->curtime - menuStartTime);
}
#ifdef USE_PROTOBUF_USERMESSAGES
// If or when we need to support multiple games per engine with this, we can switch to reflection
// TODO: find what happens past 240 on CS:GO
CCSUsrMsg_ShowMenu *msg = (CCSUsrMsg_ShowMenu *)g_UserMsgs.StartProtobufMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
msg->set_bits_valid_slots(display_keys);
msg->set_display_time(time);
msg->set_menu_string(ptr);
g_UserMsgs.EndMessage();
#else
while (true)
{
if (len > 240)
@@ -505,8 +458,7 @@ void CRadioMenuPlayer::Radio_Refresh()
save = ptr[240];
ptr[240] = '\0';
}
bf_write *buffer = g_UserMsgs.StartBitBufMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
bf_write *buffer = g_UserMsgs.StartMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
buffer->WriteWord(display_keys);
buffer->WriteChar(time ? time : -1);
buffer->WriteByte( (len > 240) ? 1 : 0 );
@@ -523,7 +475,6 @@ void CRadioMenuPlayer::Radio_Refresh()
break;
}
}
#endif
display_last_refresh = gpGlobals->curtime;
}
@@ -559,7 +510,6 @@ unsigned int CRadioDisplay::GetApproxMemUsage()
CRadioMenu::CRadioMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner) :
CBaseMenu(pHandler, &g_RadioMenuStyle, pOwner)
{
m_Pagination = s_RadioMaxPageItems - MAX_PAGINATION_OPTIONS;
}
bool CRadioMenu::SetExtOption(MenuOption option, const void *valuePtr)
@@ -600,17 +550,6 @@ bool CRadioMenu::DisplayAtItem(int client,
time);
}
bool CRadioMenu::SetPagination(unsigned int itemsPerPage)
{
const unsigned int maxPerPage = s_RadioMaxPageItems - MAX_PAGINATION_OPTIONS;
if (itemsPerPage > maxPerPage)
{
return false;
}
return CBaseMenu::SetPagination(itemsPerPage);
}
void CRadioMenu::Cancel_Finally()
{
g_RadioMenuStyle.CancelMenu(this);
+2 -11
View File
@@ -37,7 +37,7 @@
#include "MenuStyle_Base.h"
#include "sourcemm_api.h"
#include <IPlayerHelpers.h>
#include "UserMessages.h"
#include <IUserMessages.h>
#include "sm_fastlink.h"
#include <sh_stack.h>
#include <compat_wrappers.h>
@@ -65,11 +65,7 @@ private:
class CRadioStyle :
public BaseMenuStyle,
public SMGlobalClass,
#ifdef USE_PROTOBUF_USERMESSAGES
public IProtobufUserMessageListener
#else
public IBitBufUserMessageListener
#endif
public IUserMessageListener
{
public:
CRadioStyle();
@@ -88,11 +84,7 @@ public: //IMenuStyle
unsigned int GetMaxPageItems();
unsigned int GetApproxMemUsage();
public: //IUserMessageListener
#ifdef USE_PROTOBUF_USERMESSAGES
void OnUserMessage(int msg_id, protobuf::Message &msg, IRecipientFilter *pFilter);
#else
void OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter);
#endif
void OnUserMessageSent(int msg_id);
public:
bool IsSupported();
@@ -150,7 +142,6 @@ public:
unsigned int time,
unsigned int start_item,
IMenuHandler *alt_handler/* =NULL */);
bool SetPagination(unsigned int itemsPerPage);
void Cancel_Finally();
unsigned int GetApproxMemUsage();
};
+1
View File
@@ -32,6 +32,7 @@
#include "sm_stringutil.h"
#include "PlayerManager.h"
#include "MenuStyle_Valve.h"
#include "Translator.h"
#include "PlayerManager.h"
#include "ConCmdManager.h"
+8 -13
View File
@@ -39,8 +39,7 @@
#include <HalfLife2.h>
#include <mathlib.h>
#include <const.h>
#include <ITranslator.h>
#include "logic_bridge.h"
#include <Translator.h>
float g_next_vote = 0.0f;
@@ -518,7 +517,7 @@ void VoteMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int ite
m_Votes[item]++;
m_NumVotes++;
if (sm_vote_chat.GetBool() || sm_vote_console.GetBool() || sm_vote_client_console.GetBool())
if (sm_vote_chat.GetBool() || sm_vote_console.GetBool())
{
static char buffer[1024];
ItemDrawInfo dr;
@@ -527,8 +526,7 @@ void VoteMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int ite
if (sm_vote_console.GetBool())
{
int target = SOURCEMOD_SERVER_LANGUAGE;
logicore.CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Voted For",
&target, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Voted For", &target, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
Engine_LogPrintWrapper(buffer);
}
@@ -540,17 +538,15 @@ void VoteMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int ite
CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
assert(pPlayer);
if (pPlayer->IsInGame() && !pPlayer->IsFakeClient())
if (pPlayer->IsInGame())
{
if (m_Revoting[client])
{
logicore.CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Changed Vote",
&i, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Changed Vote", &i, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
}
else
{
logicore.CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Voted For",
&i, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Voted For", &i, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
}
if (sm_vote_chat.GetBool())
@@ -560,7 +556,7 @@ void VoteMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int ite
if (sm_vote_client_console.GetBool())
{
ClientConsolePrint(pPlayer->GetEdict(), buffer);
engine->ClientPrintf(pPlayer->GetEdict(), buffer);
}
}
}
@@ -638,8 +634,7 @@ void VoteMenuHandler::DrawHintProgress()
{
if (g_Players.GetPlayerByIndex(i)->IsInGame())
{
logicore.CoreTranslate(buffer, sizeof(buffer), "%T%s", 6, NULL, "Vote Count",
&i, &m_NumVotes, &m_TotalClients, &iTimeRemaining, &m_leaderList);
CoreTranslate(buffer, sizeof(buffer), "%T%s", 6, NULL, "Vote Count", &i, &m_NumVotes, &m_TotalClients, &iTimeRemaining, &m_leaderList);
g_HL2.HintTextMsg(i, buffer);
}
}
+5 -6
View File
@@ -31,7 +31,6 @@
#include "NextMap.h"
#include "Logger.h"
#include "HalfLife2.h"
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "sourcehook.h"
@@ -110,7 +109,7 @@ const char *NextMapManager::GetNextMap()
bool NextMapManager::SetNextMap(const char *map)
{
if (!g_HL2.IsMapValid(map))
if (!engine->IsMapValid(map))
{
return false;
}
@@ -134,7 +133,7 @@ void NextMapManager::HookChangeLevel(const char *map, const char *unknown, const
const char *newmap = sm_nextmap.GetString();
if (newmap[0] == 0 || !g_HL2.IsMapValid(newmap))
if (newmap[0] == 0 || !engine->IsMapValid(newmap))
{
RETURN_META(MRES_IGNORED);
}
@@ -184,14 +183,14 @@ void NextMapManager::OnSourceModLevelChange( const char *mapName )
m_tempChangeInfo.m_mapName[0] ='\0';
m_tempChangeInfo.m_changeReason[0] = '\0';
m_tempChangeInfo.startTime = time(NULL);
UTIL_Format(lastMap, sizeof(lastMap), "%s", mapName);
UTIL_Format(lastMap, sizeof(lastMap), mapName);
}
void NextMapManager::ForceChangeLevel( const char *mapName, const char* changeReason )
{
/* Store the mapname and reason */
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), "%s", mapName);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), "%s", changeReason);
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), mapName);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), changeReason);
/* Change level and skip our hook */
g_forcedChange = true;
+1 -1
View File
@@ -53,7 +53,7 @@ struct MapChangeData
startTime = 0;
}
char m_mapName[PLATFORM_MAX_PATH];
char m_mapName[32];
char m_changeReason[100];
time_t startTime;
};
@@ -29,9 +29,9 @@
* Version: $Id$
*/
#include "common_logic.h"
#include "PhraseCollection.h"
#include "Translator.h"
#include "sm_stringutil.h"
CPhraseCollection::CPhraseCollection()
{
@@ -54,7 +54,7 @@ IPhraseFile *CPhraseCollection::AddPhraseFile(const char *filename)
char full_name[PLATFORM_MAX_PATH];
/* No compat shim here. The user should have read the doc. */
smcore.Format(full_name, sizeof(full_name), "%s.txt", filename);
UTIL_Format(full_name, sizeof(full_name), "%s.txt", filename);
fid = g_Translator.FindOrAddPhraseFile(full_name);
pFile = g_Translator.GetFileByIndex(fid);
@@ -113,7 +113,7 @@ bool CPhraseCollection::FormatString(char *buffer,
unsigned int arg;
arg = 0;
if (!smcore.gnprintf(buffer, maxlength, format, this, params, numparams, arg, pOutLength, pFailPhrase))
if (!gnprintf(buffer, maxlength, format, this, params, numparams, arg, pOutLength, pFailPhrase))
{
return false;
}
+66 -267
View File
@@ -39,23 +39,23 @@
#include "sm_stringutil.h"
#include "CoreConfig.h"
#include "TimerSys.h"
#include "Translator.h"
#include "Logger.h"
#include "ChatTriggers.h"
#include "HalfLife2.h"
#include <inetchannel.h>
#include <iclient.h>
#include <IGameConfigs.h>
#include "GameConfigs.h"
#include "ExtensionSys.h"
#include <sourcemod_version.h>
#include "ConsoleDetours.h"
#include "logic_bridge.h"
PlayerManager g_Players;
bool g_OnMapStarted = false;
IForward *PreAdminCheck = NULL;
IForward *PostAdminCheck = NULL;
IForward *PostAdminFilter = NULL;
IForward *OnClientConnected = NULL;
const unsigned int *g_NumPlayersToAuth = NULL;
int lifestate_offset = -1;
List<ICommandTargetProcessor *> target_processors;
@@ -113,11 +113,6 @@ PlayerManager::PlayerManager()
m_FirstPass = false;
m_maxClients = 0;
m_SourceTVUserId = -1;
m_ReplayUserId = -1;
m_bAuthstringValidation = false; // don't use steam auth by default... yet
m_UserIdLookUp = new int[USHRT_MAX+1];
memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
}
@@ -147,7 +142,6 @@ void PlayerManager::OnSourceModAllInitialized()
ParamType p2[] = {Param_Cell};
m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
@@ -156,6 +150,7 @@ void PlayerManager::OnSourceModAllInitialized()
m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
OnClientConnected = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
@@ -164,6 +159,8 @@ void PlayerManager::OnSourceModAllInitialized()
m_bIsListenServer = !engine->IsDedicatedServer();
m_ListenClient = 0;
g_ConVarManager.AddConVarChangeListener("tv_enable", this);
ConCommand *pCmd = FindCommand("maxplayers");
if (pCmd != NULL)
{
@@ -175,7 +172,6 @@ void PlayerManager::OnSourceModAllInitialized()
void PlayerManager::OnSourceModShutdown()
{
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
@@ -185,7 +181,6 @@ void PlayerManager::OnSourceModShutdown()
/* Release forwards */
g_Forwards.ReleaseForward(m_clconnect);
g_Forwards.ReleaseForward(m_clconnect_post);
g_Forwards.ReleaseForward(m_clputinserver);
g_Forwards.ReleaseForward(m_cldisconnect);
g_Forwards.ReleaseForward(m_cldisconnect_post);
@@ -194,6 +189,7 @@ void PlayerManager::OnSourceModShutdown()
g_Forwards.ReleaseForward(m_clauth);
g_Forwards.ReleaseForward(m_onActivate);
g_Forwards.ReleaseForward(m_onActivate2);
g_Forwards.ReleaseForward(OnClientConnected);
g_Forwards.ReleaseForward(PreAdminCheck);
g_Forwards.ReleaseForward(PostAdminCheck);
@@ -201,6 +197,8 @@ void PlayerManager::OnSourceModShutdown()
delete [] m_Players;
g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
if (maxplayersCmd != NULL)
{
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
@@ -231,43 +229,16 @@ ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
return ConfigResult_Reject;
}
return ConfigResult_Accept;
} else if (strcmp( key, "SteamAuthstringValidation" ) == 0) {
if (strcasecmp(value, "yes") == 0)
{
m_bAuthstringValidation = true;
} else if ( strcasecmp(value, "no") == 0) {
m_bAuthstringValidation = false;
} else {
UTIL_Format(error, maxlength, "Invalid value: must be \"yes\" or \"no\"");
return ConfigResult_Reject;
}
return ConfigResult_Accept;
}
return ConfigResult_Ignore;
}
void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
{
static ConVar *tv_enable = icvar->FindVar("tv_enable");
#if SOURCE_ENGINE == SE_TF2
static ConVar *replay_enable = icvar->FindVar("replay_enable");
#endif
// clientMax will not necessarily be correct here (such as on late SourceTV enable)
m_maxClients = gpGlobals->maxClients;
ICommandLine *commandLine = g_HL2.GetValveCommandLine();
m_bIsSourceTVActive = (tv_enable && tv_enable->GetBool() && (!commandLine || commandLine->FindParm("-nohltv") == 0));
m_bIsReplayActive = false;
#if SOURCE_ENGINE == SE_TF2
m_bIsReplayActive = (replay_enable && replay_enable->GetBool());
#endif
m_PlayersSinceActive = 0;
if (!m_FirstPass)
{
/* Initialize all players */
m_maxClients = clientMax;
m_PlayerCount = 0;
m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
@@ -276,13 +247,10 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
g_NumPlayersToAuth = &m_AuthQueue[0];
g_PluginSys.SyncMaxClients(clientMax);
}
g_PluginSys.SyncMaxClients(m_maxClients);
g_OnMapStarted = true;
g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
m_onActivate->Execute(NULL);
m_onActivate2->Execute(NULL);
@@ -291,10 +259,12 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
{
if ((*iter)->GetClientListenerVersion() >= 5)
{
(*iter)->OnServerActivated(m_maxClients);
(*iter)->OnServerActivated(clientMax);
}
}
g_OnMapStarted = true;
SMGlobalClass *cls = SMGlobalClass::head;
while (cls)
{
@@ -367,18 +337,11 @@ void PlayerManager::RunAuthChecks()
{
pPlayer = &m_Players[m_AuthQueue[i]];
authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
pPlayer->SetAuthString(authstr);
if (!pPlayer->IsAuthStringValidated())
{
continue; // we're using steam auth, and steam doesn't know about this player yet so we can't do anything about them for now
}
if (authstr && authstr[0] != '\0'
&& (strcmp(authstr, "STEAM_ID_PENDING") != 0))
{
/* Set authorization */
pPlayer->Authorize();
pPlayer->Authorize(authstr);
/* Mark as removed from queue */
unsigned int client = m_AuthQueue[i];
@@ -447,23 +410,7 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
{
int client = IndexOfEdict(pEntity);
CPlayer *pPlayer = &m_Players[client];
++m_PlayersSinceActive;
pPlayer->Initialize(pszName, pszAddress, pEntity);
/* Get the client's language */
if (m_QueryLang)
{
const char *name;
if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
{
unsigned int langid;
pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
} else {
pPlayer->m_LangId = translator->GetServerLanguage();
}
}
List<IClientListener *>::iterator iter;
IClientListener *pListener = NULL;
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
@@ -471,12 +418,13 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
pListener = (*iter);
if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
{
RETURN_META_VALUE(MRES_SUPERCEDE, false);
return false;
}
}
cell_t res = 1;
pPlayer->Initialize(pszName, pszAddress, pEntity);
m_clconnect->PushCell(client);
m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
m_clconnect->PushCell(maxrejectlen);
@@ -530,8 +478,8 @@ bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName,
}
cell_t res;
m_clconnect_post->PushCell(client);
m_clconnect_post->Execute(&res, NULL);
OnClientConnected->PushCell(client);
OnClientConnected->Execute(&res, NULL);
}
else
{
@@ -553,70 +501,8 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
/* Run manual connection routines */
char error[255];
const char *authid = engine->GetPlayerNetworkIDString(pEntity);
pPlayer->SetAuthString(authid);
pPlayer->Authorize();
pPlayer->Authorize(authid);
pPlayer->m_bFakeClient = true;
/*
* While we're already filtered to just bots, we'll do other checks to
* make sure that the requisite services are enabled and that the bots
* have joined at the expected time.
*
* Checking playerinfo's IsHLTV and IsReplay would be better and less
* error-prone but will always show false until later in the frame,
* after PutInServer and Activate, and we want it now!
*
* These checks are hairy as hell due to differences between engines and games.
*
* Most engines use "Replay" and "SourceTV" as bot names for these when they're
* created. EP2V, CSS and Nuclear Dawn (but not L4D2) differ from this by now using
* replay_/tv_name directly when creating the bot(s). To complicate it slightly
* further, the cvar can be empty and the engine's fallback to "unnamed" will be used.
* We can maybe just rip out the name checks at some point and rely solely on whether
* they're enabled and the join order.
*/
// This doesn't actually get incremented until OnClientConnect. Fake it to check.
int newCount = m_PlayersSinceActive + 1;
int userId = engine->GetPlayerUserId(pEntity);
#if (SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_NUCLEARDAWN || SOURCE_ENGINE == SE_LEFT4DEAD2)
static ConVar *tv_name = icvar->FindVar("tv_name");
#endif
#if SOURCE_ENGINE == SE_TF2
static ConVar *replay_name = icvar->FindVar("replay_name");
#endif
#if SOURCE_ENGINE == SE_TF2
if (m_bIsReplayActive && newCount == 1
&& (m_ReplayUserId == userId
|| (replay_name && strcmp(playername, replay_name->GetString()) == 0) || (replay_name && replay_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
)
)
{
pPlayer->m_bIsReplay = true;
m_ReplayUserId = userId;
}
#endif
if (m_bIsSourceTVActive
&& ((!m_bIsReplayActive && newCount == 1)
|| (m_bIsReplayActive && newCount == 2))
&& (m_SourceTVUserId == userId
#if SOURCE_ENGINE == SE_CSGO
|| strcmp(playername, "GOTV") == 0
#elif (SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_NUCLEARDAWN)
|| (tv_name && strcmp(playername, tv_name->GetString()) == 0) || (tv_name && tv_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
#else
|| strcmp(playername, "SourceTV") == 0
#endif
)
)
{
pPlayer->m_bIsSourceTV = true;
m_SourceTVUserId = userId;
}
if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
{
/* :TODO: kick the bot if it's rejected */
@@ -636,8 +522,8 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
}
cell_t res;
m_clconnect_post->PushCell(client);
m_clconnect_post->Execute(&res, NULL);
OnClientConnected->PushCell(client);
OnClientConnected->Execute(&res, NULL);
/* Now do authorization */
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
@@ -660,6 +546,19 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
}
/* Get the client's language */
if (m_QueryLang)
{
const char *name;
if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
{
unsigned int langid;
pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
} else {
pPlayer->m_LangId = g_Translator.GetServerLanguage();
}
}
pPlayer->Connect();
m_PlayerCount++;
@@ -793,30 +692,23 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
g_PluginSys.ListPluginsToClient(pPlayer, args);
RETURN_META(MRES_SUPERCEDE);
}
else if (args.ArgC() > 1 && strcmp(args.Arg(1), "exts") == 0)
{
g_Extensions.ListExtensionsToClient(pPlayer, args);
RETURN_META(MRES_SUPERCEDE);
}
else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
{
ClientConsolePrint(pEntity,
"SourceMod would not be possible without:");
ClientConsolePrint(pEntity,
" David \"BAILOPAN\" Anderson, Matt \"pRED\" Woodrow");
ClientConsolePrint(pEntity,
" Scott \"DS\" Ehlert, Fyren");
ClientConsolePrint(pEntity,
" Nicholas \"psychonic\" Hastings, Asher \"asherkin\" Baker");
ClientConsolePrint(pEntity,
" Borja \"faluco\" Ferrer, Pavol \"PM OnoTo\" Marko");
"SourceMod would not be possible without:");
ClientConsolePrint(pEntity,
" David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
ClientConsolePrint(pEntity,
" Scott \"DS\" Ehlert, Matt \"pRED\" Woodrow");
ClientConsolePrint(pEntity,
" Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
ClientConsolePrint(pEntity,
"SourceMod is open source under the GNU General Public License.");
RETURN_META(MRES_SUPERCEDE);
}
ClientConsolePrint(pEntity,
"SourceMod %s, by AlliedModders LLC", SOURCEMOD_VERSION);
"SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
ClientConsolePrint(pEntity,
"To see running plugins, type \"sm plugins\"");
ClientConsolePrint(pEntity,
@@ -909,19 +801,6 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
const char *old_name = pPlayer->m_Name.c_str();
#if SOURCE_ENGINE >= SE_LEFT4DEAD
const char *networkid_force;
if ((networkid_force = engine->GetClientConVarValue(client, "networkid_force")) && networkid_force[0] != '\0')
{
unsigned int accountId = pPlayer->GetSteamAccountID();
g_Logger.LogMessage("\"%s<%d><STEAM_1:%d:%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
new_name, pPlayer->GetUserId(), accountId & 1, accountId >> 1, networkid_force, pPlayer->GetIPAddress());
pPlayer->Kick("NetworkID spoofing detected.");
RETURN_META(MRES_IGNORED);
}
#endif
if (strcmp(old_name, new_name) != 0)
{
AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
@@ -929,9 +808,7 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
{
if (!CheckSetAdminName(client, pPlayer, id))
{
char kickMsg[128];
logicore.CoreTranslate(kickMsg, sizeof(kickMsg), "%T", 2, NULL, "Name Reserved", &client);
pPlayer->Kick(kickMsg);
pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
RETURN_META(MRES_IGNORED);
}
} else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
@@ -959,17 +836,6 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
}
}
}
/* Notify Extensions */
List<IClientListener *>::iterator iter;
IClientListener *pListener = NULL;
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
{
pListener = (*iter);
if (pListener->GetClientListenerVersion() >= 13)
{
pListener->OnClientSettingsChanged(client);
}
}
}
int PlayerManager::GetMaxClients()
@@ -1259,12 +1125,11 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
{
continue;
}
if (!pTarget->IsConnected())
if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
{
continue;
}
const char *authstr = pTarget->GetAuthString(false); // We want to make it easy for people to be kicked/banned, so don't require validation for command targets.
if (authstr && strcmp(authstr, new_pattern) == 0)
if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
{
if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
== COMMAND_TARGET_VALID)
@@ -1374,7 +1239,7 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
{
info->num_targets = 0;
info->reason = COMMAND_TARGET_NOT_HUMAN;
info->reason = COMMAND_FILTER_NO_BOTS;
return;
}
strncopy(info->target_name, "all bots", info->target_name_maxlength);
@@ -1440,7 +1305,7 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
continue;
}
if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
if (stristr(pTarget->GetName(), info->pattern) != NULL)
{
if (found_client)
{
@@ -1478,6 +1343,18 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
}
}
void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
{
if (pConVar->GetBool() && !atoi(oldValue))
{
MaxPlayersChanged(gpGlobals->maxClients + 1);
}
else
{
MaxPlayersChanged();
}
}
void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
{
m_maxClients = newvalue;
@@ -1574,10 +1451,6 @@ CPlayer::CPlayer()
m_LastPassword.clear();
m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
m_bFakeClient = false;
m_bIsSourceTV = false;
m_bIsReplay = false;
m_Serial.value = -1;
m_SteamAccountID = 0;
}
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
@@ -1587,7 +1460,7 @@ void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
m_Ip.assign(ip);
m_pEdict = pEntity;
m_iIndex = IndexOfEdict(pEntity);
m_LangId = translator->GetServerLanguage();
m_LangId = g_Translator.GetServerLanguage();
m_Serial.bits.index = m_iIndex;
m_Serial.bits.serial = g_PlayerSerialCount++;
@@ -1623,20 +1496,15 @@ void CPlayer::Connect()
}
}
void CPlayer::SetAuthString(const char *steamid)
void CPlayer::Authorize(const char *steamid)
{
if (m_IsAuthorized)
{
return;
}
m_AuthID.assign(steamid);
}
// Ensure a valid AuthString is set before calling.
void CPlayer::Authorize()
{
m_IsAuthorized = true;
m_AuthID.assign(steamid);
}
void CPlayer::Disconnect()
@@ -1654,10 +1522,6 @@ void CPlayer::Disconnect()
m_UserId = -1;
m_bIsInKickQueue = false;
m_bFakeClient = false;
m_bIsSourceTV = false;
m_bIsReplay = false;
m_Serial.value = -1;
m_SteamAccountID = 0;
}
void CPlayer::SetName(const char *name)
@@ -1680,45 +1544,11 @@ const char *CPlayer::GetIPAddress()
return m_Ip.c_str();
}
const char *CPlayer::GetAuthString(bool validated)
const char *CPlayer::GetAuthString()
{
if (validated && !IsAuthStringValidated())
{
return NULL;
}
return m_AuthID.c_str();
}
unsigned int CPlayer::GetSteamAccountID(bool validated)
{
if (IsFakeClient() || (validated && !IsAuthStringValidated()))
{
return 0;
}
if (m_SteamAccountID != 0)
{
return m_SteamAccountID;
}
#if SOURCE_ENGINE < SE_ORANGEBOX
const char * pAuth = GetAuthString();
/* STEAM_0:1:123123 | STEAM_ID_LAN | STEAM_ID_PENDING */
if (pAuth && (strlen(pAuth) > 10) && pAuth[8] != '_')
{
m_SteamAccountID = (atoi(&pAuth[8]) | (atoi(&pAuth[10]) << 1));
}
#else
unsigned long long *steamId = (unsigned long long *)engine->GetClientSteamID(m_pEdict);
if (steamId)
{
m_SteamAccountID = (*steamId & 0xFFFFFFFF);
}
#endif
return m_SteamAccountID;
}
edict_t *CPlayer::GetEdict()
{
return m_pEdict;
@@ -1744,18 +1574,6 @@ bool CPlayer::IsAuthorized()
return m_IsAuthorized;
}
bool CPlayer::IsAuthStringValidated()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
if (g_Players.m_bAuthstringValidation && !g_HL2.IsLANServer())
{
return engine->IsClientFullyAuthenticated(m_pEdict);
}
#endif
return true;
}
IPlayerInfo *CPlayer::GetPlayerInfo()
{
if (m_pEdict->GetUnknown())
@@ -1771,16 +1589,6 @@ bool CPlayer::IsFakeClient()
return m_bFakeClient;
}
bool CPlayer::IsSourceTV() const
{
return m_bIsSourceTV;
}
bool CPlayer::IsReplay() const
{
return m_bIsReplay;
}
void CPlayer::SetAdminId(AdminId id, bool temporary)
{
if (!m_IsConnected)
@@ -1830,11 +1638,7 @@ void CPlayer::Kick(const char *str)
else
{
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
#if SOURCE_ENGINE == SE_CSGO
pClient->Disconnect(str);
#else
pClient->Disconnect("%s", str);
#endif
}
}
@@ -1977,11 +1781,6 @@ unsigned int CPlayer::GetLanguageId()
return m_LangId;
}
void CPlayer::SetLanguageId(unsigned int id)
{
m_LangId = id;
}
int CPlayer::GetUserId()
{
if (m_UserId == -1)
+7 -20
View File
@@ -56,7 +56,7 @@ union serial_t
uint32_t value;
struct
{
uint32_t index : 8;
uint8_t index;
uint32_t serial : 24;
} bits;
};
@@ -69,23 +69,19 @@ public:
public:
const char *GetName();
const char *GetIPAddress();
const char *GetAuthString(bool validated = true);
unsigned int GetSteamAccountID(bool validated = true);
const char *GetAuthString();
edict_t *GetEdict();
bool IsInGame();
bool WasCountedAsInGame();
bool IsConnected();
bool IsAuthorized();
bool IsFakeClient();
bool IsSourceTV() const;
bool IsReplay() const;
void SetAdminId(AdminId id, bool temporary);
AdminId GetAdminId();
void Kick(const char *str);
bool IsInKickQueue();
IPlayerInfo *GetPlayerInfo();
unsigned int GetLanguageId();
void SetLanguageId(unsigned int id);
int GetUserId();
bool RunAdminCacheChecks();
void NotifyPostAdminChecks();
@@ -100,11 +96,9 @@ private:
void Disconnect();
void SetName(const char *name);
void DumpAdmin(bool deleting);
void SetAuthString(const char *auth);
void Authorize();
void Authorize(const char *auth);
void Authorize_Post();
void DoPostConnectAuthorization();
bool IsAuthStringValidated();
private:
bool m_IsConnected;
bool m_IsInGame;
@@ -124,15 +118,13 @@ private:
unsigned int m_LangId;
int m_UserId;
bool m_bFakeClient;
bool m_bIsSourceTV;
bool m_bIsReplay;
serial_t m_Serial;
unsigned int m_SteamAccountID;
};
class PlayerManager :
public SMGlobalClass,
public IPlayerManager
public IPlayerManager,
public IConVarChangeListener
{
friend class CPlayer;
public:
@@ -177,6 +169,8 @@ public: //IPlayerManager
void UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler);
void ProcessCommandTarget(cmd_target_info_t *info);
int GetClientFromSerial(unsigned int serial);
public: // IConVarChangeListener
void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
public:
inline int MaxClients()
{
@@ -203,7 +197,6 @@ private:
private:
List<IClientListener *> m_hooks;
IForward *m_clconnect;
IForward *m_clconnect_post;
IForward *m_cldisconnect;
IForward *m_cldisconnect_post;
IForward *m_clputinserver;
@@ -216,18 +209,12 @@ private:
int *m_UserIdLookUp;
int m_maxClients;
int m_PlayerCount;
int m_PlayersSinceActive;
bool m_FirstPass;
unsigned int *m_AuthQueue;
String m_PassInfoVar;
bool m_QueryLang;
bool m_bAuthstringValidation; // are we validating admins with steam before authorizing?
bool m_bIsListenServer;
int m_ListenClient;
bool m_bIsSourceTVActive;
bool m_bIsReplayActive;
int m_SourceTVUserId;
int m_ReplayUserId;
};
#if SOURCE_ENGINE >= SE_ORANGEBOX
+96 -114
View File
@@ -44,7 +44,7 @@
#include "ConCmdManager.h"
#include "PlayerManager.h"
#include "CoreConfig.h"
#include "logic_bridge.h"
#include "Translator.h"
CPluginManager g_PluginSys;
HandleType_t g_PluginType = 0;
@@ -67,7 +67,7 @@ CPlugin::CPlugin(const char *file)
m_FakeNativesMissing = false;
m_LibraryMissing = false;
m_bGotAllLoaded = false;
m_pPhrases = translator->CreatePhraseCollection();
m_pPhrases = g_Translator.CreatePhraseCollection();
m_MaxClientsVar = NULL;
}
@@ -372,7 +372,7 @@ void CPlugin::Call_OnAllPluginsLoaded()
pFunction->Execute(&result);
}
if (g_SourceMod.IsMapRunning())
if (g_OnMapStarted)
{
if ((pFunction = m_pRuntime->GetFunctionByName("OnMapStart")) != NULL)
{
@@ -501,14 +501,14 @@ void CPlugin::SetSilentlyFailed(bool sf)
m_bSilentlyFailed = sf;
}
void CPlugin::LibraryActions(LibraryAction action)
void CPlugin::LibraryActions(bool dropping)
{
List<String>::iterator iter;
for (iter = m_Libraries.begin();
iter != m_Libraries.end();
iter++)
{
g_PluginSys.OnLibraryAction((*iter).c_str(), action);
g_PluginSys.OnLibraryAction((*iter).c_str(), true, dropping);
}
}
@@ -523,7 +523,7 @@ bool CPlugin::SetPauseState(bool paused)
if (paused)
{
LibraryActions(LibraryAction_Removed);
LibraryActions(true);
}
IPluginFunction *pFunction = m_pRuntime->GetFunctionByName("OnPluginPauseChange");
@@ -547,7 +547,7 @@ bool CPlugin::SetPauseState(bool paused)
if (!paused)
{
LibraryActions(LibraryAction_Added);
LibraryActions(false);
}
return true;
@@ -789,8 +789,6 @@ CPluginManager::CPluginManager()
m_AllPluginsLoaded = false;
m_MyIdent = NULL;
m_LoadingLocked = false;
m_bBlockBadPlugins = true;
}
CPluginManager::~CPluginManager()
@@ -1007,14 +1005,11 @@ LoadRes CPluginManager::_LoadPlugin(CPlugin **_plugin, const char *path, bool de
pPlugin->m_pRuntime = g_pSourcePawn2->LoadPlugin(co, fullpath, &err);
if (pPlugin->m_pRuntime == NULL)
{
if (error)
{
UTIL_Format(error,
maxlength,
"Unable to load plugin (error %d: %s)",
err,
g_pSourcePawn2->GetErrorString(err));
}
UTIL_Format(error,
maxlength,
"Unable to load plugin (error %d: %s)",
err,
g_pSourcePawn2->GetErrorString(err));
pPlugin->m_status = Plugin_BadLoad;
}
else
@@ -1025,45 +1020,7 @@ LoadRes CPluginManager::_LoadPlugin(CPlugin **_plugin, const char *path, bool de
}
else
{
if (error)
{
UTIL_Format(error, maxlength, "%s", pPlugin->m_errormsg);
}
}
}
}
if (pPlugin->GetStatus() == Plugin_Created)
{
unsigned char *pCodeHash = pPlugin->m_pRuntime->GetCodeHash();
char codeHashBuf[40];
UTIL_Format(codeHashBuf, 40, "plugin_");
for (int i = 0; i < 16; i++)
UTIL_Format(codeHashBuf + 7 + (i * 2), 3, "%02x", pCodeHash[i]);
const char *bulletinUrl = g_pGameConf->GetKeyValue(codeHashBuf);
if (bulletinUrl != NULL)
{
if (m_bBlockBadPlugins)
{
if (error)
{
if (bulletinUrl[0] != '\0')
{
UTIL_Format(error, maxlength, "Known malware detected and blocked. See %s for more info", bulletinUrl);
} else {
UTIL_Format(error, maxlength, "Possible malware or illegal plugin detected and blocked");
}
}
pPlugin->m_status = Plugin_BadLoad;
} else {
if (bulletinUrl[0] != '\0')
{
g_Logger.LogMessage("%s: Known malware detected. See %s for more info, blocking disabled in core.cfg", pPlugin->GetFilename(), bulletinUrl);
} else {
g_Logger.LogMessage("%s: Possible malware or illegal plugin detected, blocking disabled in core.cfg", pPlugin->GetFilename());
}
UTIL_Format(error, maxlength, "%s", pPlugin->m_errormsg);
}
}
}
@@ -1166,7 +1123,7 @@ void CPluginManager::LoadAutoPlugin(const char *plugin)
if ((res=_LoadPlugin(&pl, plugin, false, PluginType_MapUpdated, error, sizeof(error))) == LoadRes_Failure)
{
g_Logger.LogError("[SM] Failed to load plugin \"%s\": %s.", plugin, error);
g_Logger.LogError("[SM] Failed to load plugin \"%s\": %s", plugin, error);
pl->SetErrorState(
pl->GetStatus() <= Plugin_Created ? Plugin_BadLoad : pl->GetStatus(),
"%s",
@@ -1351,8 +1308,7 @@ bool CPluginManager::LoadOrRequireExtensions(CPlugin *pPlugin, unsigned int pass
if (ext->autoload)
{
g_LibSys.PathFormat(path, PLATFORM_MAX_PATH, "%s", file);
bool bErrorOnMissing = ext->required ? true : false;
g_Extensions.LoadAutoExtension(path, bErrorOnMissing);
g_Extensions.LoadAutoExtension(path);
}
}
else if (pass == 2)
@@ -1495,7 +1451,7 @@ bool CPluginManager::RunSecondPass(CPlugin *pPlugin, char *error, size_t maxleng
s_iter != pPlugin->m_Libraries.end();
s_iter++)
{
OnLibraryAction((*s_iter).c_str(), LibraryAction_Added);
OnLibraryAction((*s_iter).c_str(), true, false);
}
/* :TODO: optimize? does this even matter? */
@@ -1547,9 +1503,7 @@ void CPluginManager::TryRefreshDependencies(CPlugin *pPlugin)
{
break;
}
if (native->status == SP_NATIVE_UNBOUND
&& native->name[0] != '@'
&& !(native->flags & SP_NTVFLAG_OPTIONAL))
if (native->status == SP_NATIVE_UNBOUND && !(native->flags & SP_NTVFLAG_OPTIONAL))
{
pPlugin->SetErrorState(Plugin_Error, "Native not found: %s", native->name);
return;
@@ -1597,7 +1551,7 @@ bool CPluginManager::UnloadPlugin(IPlugin *plugin)
s_iter != pPlugin->m_Libraries.end();
s_iter++)
{
OnLibraryAction((*s_iter).c_str(), LibraryAction_Removed);
OnLibraryAction((*s_iter).c_str(), true, true);
}
List<IPluginsListener *>::iterator iter;
@@ -1605,15 +1559,14 @@ bool CPluginManager::UnloadPlugin(IPlugin *plugin)
if (pPlugin->GetStatus() <= Plugin_Error)
{
/* Notify plugin */
pPlugin->Call_OnPluginEnd();
/* Notify listeners of unloading */
for (iter=m_listeners.begin(); iter!=m_listeners.end(); iter++)
{
pListener = (*iter);
pListener->OnPluginUnloaded(pPlugin);
}
/* Notify plugin */
pPlugin->Call_OnPluginEnd();
}
pPlugin->DropEverything();
@@ -1914,9 +1867,6 @@ void CPluginManager::OnSourceModAllInitialized()
g_RootMenu.AddRootConsoleCommand("plugins", "Manage Plugins", this);
g_ShareSys.AddInterface(NULL, this);
m_pOnLibraryAdded = g_Forwards.CreateForward("OnLibraryAdded", ET_Ignore, 1, NULL, Param_String);
m_pOnLibraryRemoved = g_Forwards.CreateForward("OnLibraryRemoved", ET_Ignore, 1, NULL, Param_String);
}
void CPluginManager::OnSourceModShutdown()
@@ -1928,30 +1878,6 @@ void CPluginManager::OnSourceModShutdown()
g_HandleSys.RemoveType(g_PluginType, m_MyIdent);
g_ShareSys.DestroyIdentType(g_PluginIdent);
g_ShareSys.DestroyIdentity(m_MyIdent);
g_Forwards.ReleaseForward(m_pOnLibraryAdded);
g_Forwards.ReleaseForward(m_pOnLibraryRemoved);
}
ConfigResult CPluginManager::OnSourceModConfigChanged(const char *key,
const char *value,
ConfigSource source,
char *error,
size_t maxlength)
{
if (strcmp(key, "BlockBadPlugins") == 0) {
if (strcasecmp(value, "yes") == 0)
{
m_bBlockBadPlugins = true;
} else if (strcasecmp(value, "no") == 0) {
m_bBlockBadPlugins = false;
} else {
UTIL_Format(error, maxlength, "Invalid value: must be \"yes\" or \"no\"");
return ConfigResult_Reject;
}
return ConfigResult_Accept;
}
return ConfigResult_Ignore;
}
void CPluginManager::OnHandleDestroy(HandleType_t type, void *object)
@@ -2334,15 +2260,6 @@ void CPluginManager::OnRootConsoleCommand(const char *cmdname, const CCommand &c
{
g_RootMenu.ConsolePrint(" Timestamp: %s", pl->m_DateTime);
}
unsigned char *pCodeHash = pl->m_pRuntime->GetCodeHash();
unsigned char *pDataHash = pl->m_pRuntime->GetDataHash();
char combinedHash[33];
for (int i = 0; i < 16; i++)
UTIL_Format(combinedHash + (i * 2), 3, "%02x", pCodeHash[i] ^ pDataHash[i]);
g_RootMenu.ConsolePrint(" Hash: %s", combinedHash);
}
else
{
@@ -2557,18 +2474,83 @@ CPlugin *CPluginManager::GetPluginFromIdentity(IdentityToken_t *pToken)
return (CPlugin *)(pToken->ptr);
}
void CPluginManager::OnLibraryAction(const char *lib, LibraryAction action)
void CPluginManager::OnLibraryAction(const char *lib, bool is_a_plugin, bool drop)
{
switch (action)
List<CPlugin *>::iterator iter;
struct _pl
{
case LibraryAction_Removed:
m_pOnLibraryRemoved->PushString(lib);
m_pOnLibraryRemoved->Execute(NULL);
break;
case LibraryAction_Added:
m_pOnLibraryAdded->PushString(lib);
m_pOnLibraryAdded->Execute(NULL);
break;
cell_t name;
cell_t file;
cell_t required;
} *plc;
struct _ext
{
cell_t name;
cell_t file;
cell_t autoload;
cell_t required;
} *ext;
const char *name = drop ? "OnLibraryRemoved" : "OnLibraryAdded";
for (iter=m_plugins.begin();
iter!=m_plugins.end();
iter++)
{
CPlugin *pl = (*iter);
if (pl->GetStatus() != Plugin_Running)
{
continue;
}
IPluginContext *pContext = pl->GetBaseContext();
IPluginFunction *pf = pContext->GetFunctionByName(name);
if (!pf)
{
continue;
}
uint32_t num_vars = pContext->GetPubVarsNum();
for (uint32_t i=0; i<num_vars; i++)
{
sp_pubvar_t *pubvar;
if (pContext->GetPubvarByIndex(i, &pubvar) != SP_ERROR_NONE)
{
continue;
}
if (is_a_plugin && strncmp(pubvar->name, "__pl_", 5) == 0)
{
plc = (_pl *)pubvar->offs;
if (plc->required)
{
continue;
}
char *str;
pContext->LocalToString(plc->name, &str);
if (strcmp(str, lib) != 0)
{
continue;
}
pf->PushString(lib);
pf->Execute(NULL);
}
else if (!is_a_plugin && strncmp(pubvar->name, "__ext_", 6) == 0)
{
ext = (_ext *)pubvar->offs;
if (ext->required)
{
continue;
}
char *str;
pContext->LocalToString(ext->name, &str);
if (strcmp(str, lib) != 0)
{
continue;
}
pf->PushString(lib);
pf->Execute(NULL);
}
}
}
}
@@ -2759,6 +2741,6 @@ void CPluginManager::ListPluginsToClient(CPlayer *player, const CCommand &args)
/* Do we actually have more plugins? */
if (iter != m_plugins.end())
{
ClientConsolePrint(e, "To see more, type \"sm plugins %d\"", id);
ClientConsolePrint(e, "To see more, type \"sm plugins %d\"", id + 1);
}
}
+5 -23
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -47,17 +47,14 @@
#include "sm_trie.h"
#include "sourcemod.h"
#include <IRootConsoleMenu.h>
#if SOURCE_ENGINE >= SE_ALIENSWARM
#include "convar_sm_swarm.h"
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#include "convar_sm_l4d.h"
#elif SOURCE_ENGINE >= SE_ORANGEBOX
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"
#else
#include "convar_sm.h"
#endif
#include "ITranslator.h"
#include "IGameConfigs.h"
#include "NativeOwner.h"
#include "ShareSys.h"
@@ -131,12 +128,6 @@ enum APLRes
APLRes_SilentFailure
};
enum LibraryAction
{
LibraryAction_Removed,
LibraryAction_Added
};
struct AutoConfig
{
String autocfg;
@@ -256,7 +247,7 @@ public:
{
m_Libraries.push_back(name);
}
void LibraryActions(LibraryAction action);
void LibraryActions(bool dropping);
void SyncMaxClients(int max_clients);
protected:
bool UpdateInfo();
@@ -333,7 +324,6 @@ public: //IPluginManager
public: //SMGlobalClass
void OnSourceModAllInitialized();
void OnSourceModShutdown();
ConfigResult OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength);
void OnSourceModMaxPlayersChanged(int newvalue);
public: //IHandleTypeDispatch
void OnHandleDestroy(HandleType_t type, void *object);
@@ -409,7 +399,7 @@ public:
void Shutdown();
void OnLibraryAction(const char *lib, LibraryAction action);
void OnLibraryAction(const char *lib, bool is_a_plugin, bool drop);
bool LibraryExists(const char *lib);
@@ -478,16 +468,8 @@ private:
List<FakeNative *> m_Natives;
bool m_LoadingLocked;
// Config
bool m_bBlockBadPlugins;
// Forwards
IForward *m_pOnLibraryAdded;
IForward *m_pOnLibraryRemoved;
};
extern CPluginManager g_PluginSys;
#endif //_INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
+1 -1
View File
@@ -78,11 +78,11 @@ public: //ITimerSystem
float GetTickedTime();
void NotifyOfGameStart(float offset /* = 0.0f */);
bool GetMapTimeLeft(float *pTime);
IMapTimer *GetMapTimer();
public:
void RunFrame();
void RemoveMapChangeTimers();
void GameFrame(bool simulating);
IMapTimer *GetMapTimer();
private:
List<ITimer *> m_SingleTimers;
List<ITimer *> m_LoopTimers;
+121 -109
View File
@@ -29,24 +29,22 @@
* Version: $Id$
*/
#include "common_logic.h"
#include <stdarg.h>
#include <stdlib.h>
#include <ctype.h>
#include <sm_platform.h>
#include "Translator.h"
#include <IPlayerHelpers.h>
#include <ISourceMod.h>
#include <ILibrarySys.h>
#include "Logger.h"
#include "LibrarySys.h"
#include "sm_stringutil.h"
#include "sourcemod.h"
#include "PlayerManager.h"
#include "PhraseCollection.h"
#include "stringutil.h"
#include "ShareSys.h"
Translator g_Translator;
IPhraseCollection *g_pCorePhrases = NULL;
unsigned int g_pCorePhraseID = 0;
using namespace SourceMod;
struct trans_t
{
int stridx;
@@ -69,10 +67,15 @@ CPhraseFile::CPhraseFile(Translator *pTranslator, const char *file)
m_LangCount = pTranslator->GetLanguageCount();
m_File.assign(file);
m_pTranslator = pTranslator;
m_pPhraseLookup = NULL;
}
CPhraseFile::~CPhraseFile()
{
if (m_pPhraseLookup)
{
sm_trie_destroy(m_pPhraseLookup);
}
}
void CPhraseFile::ParseError(const char *message, ...)
@@ -96,16 +99,20 @@ void CPhraseFile::ParseWarning(const char *message, ...)
if (!m_FileLogged)
{
smcore.LogError("[SM] Warning(s) encountered in translation file \"%s\"", m_File.c_str());
g_Logger.LogError("[SM] Warning(s) encountered in translation file \"%s\"", m_File.c_str());
m_FileLogged = true;
}
smcore.LogError("[SM] %s", buffer);
g_Logger.LogError("[SM] %s", buffer);
}
void CPhraseFile::ReparseFile()
{
m_PhraseLookup.clear();
if (m_pPhraseLookup)
{
sm_trie_destroy(m_pPhraseLookup);
}
m_pPhraseLookup = sm_trie_create();
m_LangCount = m_pTranslator->GetLanguageCount();
@@ -116,19 +123,19 @@ void CPhraseFile::ReparseFile()
SMCError err;
char path[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_SM, path, PLATFORM_MAX_PATH, "translations/%s", m_File.c_str());
g_SourceMod.BuildPath(Path_SM, path, PLATFORM_MAX_PATH, "translations/%s", m_File.c_str());
//backwards compatibility shim
/* :HACKHACK: Change .cfg/.txt and vice versa for compatibility */
if (!libsys->PathExists(path))
if (!g_LibSys.PathExists(path))
{
if (m_File.compare("common.cfg") == 0)
{
UTIL_ReplaceAll(path, sizeof(path), "common.cfg", "common.phrases.txt", true);
UTIL_ReplaceAll(path, sizeof(path), "common.cfg", "common.phrases.txt");
} else if (strstr(path, ".cfg")) {
UTIL_ReplaceAll(path, sizeof(path), ".cfg", ".txt", true);
UTIL_ReplaceAll(path, sizeof(path), ".cfg", ".txt");
} else if (strstr(path, ".txt")) {
UTIL_ReplaceAll(path, sizeof(path), ".txt", ".cfg", true);
UTIL_ReplaceAll(path, sizeof(path), ".txt", ".cfg");
}
}
@@ -142,8 +149,8 @@ void CPhraseFile::ReparseFile()
msg = m_ParseError.c_str();
}
smcore.LogError("[SM] Fatal error encountered parsing translation file \"%s\"", m_File.c_str());
smcore.LogError("[SM] Error (line %d, column %d): %s", states.line, states.col, msg);
g_Logger.LogError("[SM] Fatal error encountered parsing translation file \"%s\"", m_File.c_str());
g_Logger.LogError("[SM] Error (line %d, column %d): %s", states.line, states.col, msg);
}
const char *code;
@@ -154,7 +161,7 @@ void CPhraseFile::ReparseFile()
continue;
}
g_pSM->BuildPath(Path_SM,
g_SourceMod.BuildPath(Path_SM,
path,
PLATFORM_MAX_PATH,
"translations/%s/%s",
@@ -162,7 +169,7 @@ void CPhraseFile::ReparseFile()
m_File.c_str());
/* Speculatively load these. */
if (!libsys->PathExists(path))
if (!g_LibSys.PathExists(path))
{
continue;
}
@@ -175,10 +182,10 @@ void CPhraseFile::ReparseFile()
msg = m_ParseError.c_str();
}
smcore.LogError("[SM] Fatal error encountered parsing translation file \"%s/%s\"",
g_Logger.LogError("[SM] Fatal error encountered parsing translation file \"%s/%s\"",
code,
m_File.c_str());
smcore.LogError("[SM] Error (line %d, column %d): %s",
g_Logger.LogError("[SM] Error (line %d, column %d): %s",
states.line,
states.col,
msg);
@@ -210,17 +217,17 @@ SMCResult CPhraseFile::ReadSMC_NewSection(const SMCStates *states, const char *n
m_ParseState = PPS_InPhrase;
recognized = true;
int *pvalue;
if ((pvalue = m_PhraseLookup.retrieve(name)) != NULL)
void *value;
if (sm_trie_retrieve(m_pPhraseLookup, name, &value))
{
m_CurPhrase = *pvalue;
m_CurPhrase = reinterpret_cast<int>(value);
}
else
{
phrase_t *pPhrase;
m_CurPhrase = m_pMemory->CreateMem(sizeof(phrase_t), (void **)&pPhrase);
m_PhraseLookup.insert(name, m_CurPhrase);
sm_trie_insert(m_pPhraseLookup, name, reinterpret_cast<void *>(m_CurPhrase));
/* Initialize new phrase */
trans_t *pTrans;
@@ -479,6 +486,13 @@ SMCResult CPhraseFile::ReadSMC_KeyValue(const SMCStates *states, const char *key
}
else
{
size_t len = strlen(key);
if (len < 2 || len > 3)
{
ParseWarning("Ignoring translation to invalid language \"%s\" on line %d.", key, states->line);
return SMCResult_Continue;
}
unsigned int lang;
if (!m_pTranslator->GetLanguageByCode(key, &lang))
{
@@ -491,7 +505,7 @@ SMCResult CPhraseFile::ReadSMC_KeyValue(const SMCStates *states, const char *key
/* See how many bytes we need for this string, then allocate.
* NOTE: THIS SHOULD GUARANTEE THAT WE DO NOT NEED TO NEED TO SIZE CHECK
*/
size_t len = strlen(value) + pPhrase->fmt_bytes + 1;
len = strlen(value) + pPhrase->fmt_bytes + 1;
char *out_buf;
int out_idx;
@@ -625,7 +639,9 @@ SMCResult CPhraseFile::ReadSMC_LeavingSection(const SMCStates *states)
if (m_ParseState == PPS_InPhrase)
{
if (m_CurPhrase == -1 && m_LastPhraseString.size())
m_PhraseLookup.remove(m_LastPhraseString.c_str());
{
sm_trie_delete(m_pPhraseLookup, m_LastPhraseString.c_str());
}
m_CurPhrase = -1;
m_ParseState = PPS_Phrases;
m_LastPhraseString.assign("");
@@ -642,7 +658,9 @@ void CPhraseFile::ReadSMC_ParseEnd(bool halted, bool failed)
{
/* Check to see if we have any dangling phrases that weren't completed, and scrap them */
if ((halted || failed) && m_LastPhraseString.size())
m_PhraseLookup.remove(m_LastPhraseString.c_str());
{
sm_trie_delete(m_pPhraseLookup, m_LastPhraseString.c_str());
}
}
TransError CPhraseFile::GetTranslation(const char *szPhrase, unsigned int lang_id, Translation *pTrans)
@@ -652,11 +670,13 @@ TransError CPhraseFile::GetTranslation(const char *szPhrase, unsigned int lang_i
return Trans_BadLanguage;
}
int *pvalue;
if ((pvalue = m_PhraseLookup.retrieve(szPhrase)) == NULL)
void *object;
if (!sm_trie_retrieve(m_pPhraseLookup, szPhrase, &object))
{
return Trans_BadPhrase;
}
phrase_t *pPhrase = (phrase_t *)m_pMemory->GetAddress(*pvalue);
phrase_t *pPhrase = (phrase_t *)m_pMemory->GetAddress(reinterpret_cast<int>(object));
trans_t *trans = (trans_t *)m_pMemory->GetAddress(pPhrase->trans_tbl);
trans = &trans[lang_id];
@@ -685,6 +705,7 @@ const char *CPhraseFile::GetFilename()
Translator::Translator() : m_ServerLang(SOURCEMOD_LANGUAGE_ENGLISH)
{
m_pStringTab = new BaseStringTable(2048);
m_pLCodeLookup = sm_trie_create();
strncopy(m_InitialLang, "en", sizeof(m_InitialLang));
}
@@ -700,6 +721,8 @@ Translator::~Translator()
delete m_Languages[i];
}
sm_trie_destroy(m_pLCodeLookup);
delete m_pStringTab;
}
@@ -716,13 +739,13 @@ ConfigResult Translator::OnSourceModConfigChanged(const char *key,
unsigned int index;
if (!GetLanguageByCode(value, &index))
{
smcore.Format(error, maxlength, "Language code \"%s\" is not registered", value);
UTIL_Format(error, maxlength, "Language code \"%s\" is not registered", value);
return ConfigResult_Reject;
}
m_ServerLang = index;
} else {
smcore.strncopy(m_InitialLang, value, sizeof(m_InitialLang));
strncopy(m_InitialLang, value, sizeof(m_InitialLang));
}
return ConfigResult_Accept;
@@ -735,7 +758,7 @@ void Translator::OnSourceModLevelChange(const char *mapName)
{
/* Refresh language stuff */
char path[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_SM, path, sizeof(path), "configs/languages.cfg");
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "configs/languages.cfg");
RebuildLanguageDatabase(path);
}
@@ -743,16 +766,10 @@ void Translator::OnSourceModAllInitialized()
{
AddLanguage("en", "English");
const char* lang = smcore.GetCoreConfigValue("ServerLang");
if (lang)
{
strncpy(m_InitialLang, lang, sizeof(m_InitialLang));
}
g_pCorePhrases = CreatePhraseCollection();
g_pCorePhrases->AddPhraseFile("core.phrases");
sharesys->AddInterface(NULL, this);
g_ShareSys.AddInterface(NULL, this);
}
void Translator::OnSourceModShutdown()
@@ -762,38 +779,43 @@ void Translator::OnSourceModShutdown()
bool Translator::GetLanguageByCode(const char *code, unsigned int *index)
{
unsigned int *pindex;
void *_index;
if ((pindex = m_LCodeLookup.retrieve(code)) == NULL)
if (!sm_trie_retrieve(m_pLCodeLookup, code, &_index))
{
return false;
}
if (index)
*index = *pindex;
{
*index = reinterpret_cast<unsigned int>(_index);
}
return true;
}
bool Translator::GetLanguageByName(const char *name, unsigned int *index)
{
char lower[256];
size_t len = strlen(name);
if (len > 255) len = 255;
for (size_t i = 0; i < len; i++)
CVector<Language *>::iterator iter;
unsigned int id = 0;
for (iter=m_Languages.begin(); iter!=m_Languages.end(); iter++, id++)
{
if (name[i] >= 'A' && name[i] <= 'Z')
lower[i] = tolower(name[i]);
else
lower[i] = name[i];
if (strcasecmp(m_pStringTab->GetString((*iter)->m_FullName), name) == 0)
{
break;
}
}
lower[len] = '\0';
unsigned int *pIndex;
if ((pIndex = m_LAliases.retrieve(lower)) == NULL)
if (iter == m_Languages.end())
{
return false;
}
if (index)
*index = *pIndex;
{
*index = id;
}
return true;
}
@@ -831,8 +853,8 @@ unsigned int Translator::FindOrAddPhraseFile(const char *phrase_file)
void Translator::RebuildLanguageDatabase(const char *lang_header_file)
{
/* Erase everything we have */
m_LCodeLookup.clear();
m_LAliases.clear();
sm_trie_destroy(m_pLCodeLookup);
m_pLCodeLookup = sm_trie_create();
m_pStringTab->Reset();
for (size_t i=0; i<m_Languages.size(); i++)
@@ -852,27 +874,25 @@ void Translator::RebuildLanguageDatabase(const char *lang_header_file)
str_err = m_CustomError.c_str();
}
smcore.LogError("[SM] Failed to parse language header file: \"%s\"", lang_header_file);
smcore.LogError("[SM] Parse error (line %d, column %d): %s", states.line, states.col, str_err);
g_Logger.LogError("[SM] Failed to parse language header file: \"%s\"", lang_header_file);
g_Logger.LogError("[SM] Parse error (line %d, column %d): %s", states.line, states.col, str_err);
}
unsigned int *pServerLang;
void *serverLang;
if ((pServerLang = m_LCodeLookup.retrieve(m_InitialLang)) == NULL)
if (!sm_trie_retrieve(m_pLCodeLookup, m_InitialLang, &serverLang))
{
smcore.LogError("Server language was set to bad language \"%s\" -- reverting to English", m_InitialLang);
g_Logger.LogError("Server language was set to bad language \"%s\" -- reverting to English", m_InitialLang);
smcore.strncopy(m_InitialLang, "en", sizeof(m_InitialLang));
strncopy(m_InitialLang, "en", sizeof(m_InitialLang));
m_ServerLang = SOURCEMOD_LANGUAGE_ENGLISH;
}
else
{
m_ServerLang = *pServerLang;
}
m_ServerLang = reinterpret_cast<unsigned int>(serverLang);
if (!m_Languages.size())
{
smcore.LogError("[SM] Fatal error, no languages found! Translation will not work.");
g_Logger.LogError("[SM] Fatal error, no languages found! Translation will not work.");
}
for (size_t i=0; i<m_Files.size(); i++)
@@ -899,7 +919,7 @@ SMCResult Translator::ReadSMC_NewSection(const SMCStates *states, const char *na
if (!m_InLanguageSection)
{
smcore.LogError("[SM] Warning: Unrecognized section \"%s\" in languages.cfg", name);
g_Logger.LogError("[SM] Warning: Unrecognized section \"%s\" in languages.cfg", name);
}
return SMCResult_Continue;
@@ -914,6 +934,14 @@ SMCResult Translator::ReadSMC_LeavingSection(const SMCStates *states)
SMCResult Translator::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
{
size_t len = strlen(key);
if (len < 2 || len > 3)
{
g_Logger.LogError("[SM] Warning encountered parsing languages.cfg file.");
g_Logger.LogError("[SM] Invalid language code \"%s\" is being ignored.", key);
}
AddLanguage(key, value);
return SMCResult_Continue;
@@ -921,40 +949,20 @@ SMCResult Translator::ReadSMC_KeyValue(const SMCStates *states, const char *key,
bool Translator::AddLanguage(const char *langcode, const char *description)
{
char lower[256];
size_t len = strlen(description);
if (len > 255) len = 255;
for (size_t i = 0; i < len; i++)
if (sm_trie_retrieve(m_pLCodeLookup, langcode, NULL))
{
if (description[i] >= 'A' && description[i] <= 'Z')
lower[i] = tolower(description[i]);
else
lower[i] = description[i];
}
lower[len] = '\0';
if (m_LAliases.retrieve(lower))
return false;
unsigned int idx;
if (unsigned int *pIdx = m_LCodeLookup.retrieve(langcode))
{
idx = *pIdx;
}
else
{
Language *pLanguage = new Language;
idx = m_Languages.size();
smcore.Format(pLanguage->m_code2, sizeof(pLanguage->m_code2), "%s", langcode);
pLanguage->m_CanonicalName = m_pStringTab->AddString(lower);
Language *pLanguage = new Language;
unsigned int idx = m_Languages.size();
m_LCodeLookup.insert(langcode, idx);
UTIL_Format(pLanguage->m_code2, sizeof(pLanguage->m_code2), "%s", langcode);
pLanguage->m_FullName = m_pStringTab->AddString(description);
m_Languages.push_back(pLanguage);
}
m_LAliases.insert(lower, idx);
sm_trie_insert(m_pLCodeLookup, langcode, reinterpret_cast<void *>(idx));
m_Languages.push_back(pLanguage);
return true;
}
@@ -976,7 +984,7 @@ unsigned int Translator::GetServerLanguage()
unsigned int Translator::GetClientLanguage(int client)
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
return pPlayer->GetLanguageId();
}
@@ -994,7 +1002,7 @@ bool Translator::GetLanguageInfo(unsigned int number, const char **code, const c
}
if (name)
{
*name = m_pStringTab->GetString(l->m_CanonicalName);
*name = m_pStringTab->GetString(l->m_FullName);
}
return true;
@@ -1017,16 +1025,20 @@ IPhraseCollection *Translator::CreatePhraseCollection()
int Translator::SetGlobalTarget(int index)
{
return g_pSM->SetGlobalTarget(index);
return g_SourceMod.SetGlobalTarget(index);
}
int Translator::GetGlobalTarget() const
{
return g_pSM->GetGlobalTarget();
return g_SourceMod.GetGlobalTarget();
}
bool CoreTranslate(char *buffer, size_t maxlength, const char *format, unsigned int numparams,
size_t *pOutLength, ...)
bool CoreTranslate(char *buffer,
size_t maxlength,
const char *format,
unsigned int numparams,
size_t *pOutLength,
...)
{
va_list ap;
unsigned int i;
@@ -1056,11 +1068,11 @@ bool CoreTranslate(char *buffer, size_t maxlength, const char *format, unsigned
{
if (fail_phrase != NULL)
{
smcore.LogError("[SM] Could not find core phrase: %s", fail_phrase);
g_Logger.LogError("[SM] Could not find core phrase: %s", fail_phrase);
}
else
{
smcore.LogError("[SM] Unknown fatal error while translating a core phrase.");
g_Logger.LogError("[SM] Unknown fatal error while translating a core phrase.");
}
return false;
@@ -1081,7 +1093,7 @@ bool Translator::FormatString(char *buffer,
unsigned int arg;
arg = 0;
if (!smcore.gnprintf(buffer, maxlength, format, pPhrases, params, numparams, arg, pOutLength, pFailPhrase))
if (!gnprintf(buffer, maxlength, format, pPhrases, params, numparams, arg, pOutLength, pFailPhrase))
{
return false;
}
@@ -32,14 +32,17 @@
#ifndef _INCLUDE_SOURCEMOD_TRANSLATOR_H_
#define _INCLUDE_SOURCEMOD_TRANSLATOR_H_
#include "common_logic.h"
#include <sm_trie_tpl.h>
#include "sm_trie.h"
#include <sh_string.h>
#include <sh_vector.h>
#include "sm_globals.h"
#include "sm_memtable.h"
#include "ITextParsers.h"
#include <ITranslator.h>
#define MAX_TRANSLATE_PARAMS 32
#define CORELANG_ENGLISH 0
/* :TODO: write a templatized version of tries? */
using namespace SourceHook;
@@ -55,7 +58,7 @@ enum PhraseParseState
struct Language
{
char m_code2[4];
int m_CanonicalName;
int m_FullName;
};
class CPhraseFile :
@@ -79,7 +82,7 @@ private:
void ParseError(const char *message, ...);
void ParseWarning(const char *message, ...);
private:
KTrie<int> m_PhraseLookup;
Trie *m_pPhraseLookup;
String m_File;
Translator *m_pTranslator;
PhraseParseState m_ParseState;
@@ -119,6 +122,7 @@ public:
unsigned int FindOrAddPhraseFile(const char *phrase_file);
BaseStringTable *GetStringTable();
unsigned int GetLanguageCount();
bool GetLanguageInfo(unsigned int number, const char **code, const char **name);
bool GetLanguageByCode(const char *code, unsigned int *index);
bool GetLanguageByName(const char *name, unsigned int *index);
CPhraseFile *GetFileByIndex(unsigned int index);
@@ -145,15 +149,13 @@ public: //ITranslator
unsigned int numparams,
size_t *pOutLength,
const char **pFailPhrase);
bool GetLanguageInfo(unsigned int number, const char **code, const char **name);
private:
bool AddLanguage(const char *langcode, const char *description);
private:
CVector<Language *> m_Languages;
CVector<CPhraseFile *> m_Files;
BaseStringTable *m_pStringTab;
KTrie<unsigned int> m_LCodeLookup;
KTrie<unsigned int> m_LAliases;
Trie *m_pLCodeLookup;
bool m_InLanguageSection;
String m_CustomError;
unsigned int m_ServerLang;
@@ -173,4 +175,3 @@ extern unsigned int g_pCorePhraseID;
extern Translator g_Translator;
#endif //_INCLUDE_SOURCEMOD_TRANSLATOR_H_
File diff suppressed because it is too large Load Diff
+37 -303
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -32,32 +32,18 @@
#include "UserMessages.h"
#include "sm_stringutil.h"
#if SOURCE_ENGINE == SE_CSGO
#include <cstrike15_usermessage_helpers.h>
#endif
UserMessages g_UserMsgs;
#if SOURCE_ENGINE == SE_CSGO
SH_DECL_HOOK3_void(IVEngineServer, SendUserMessage, SH_NOATTRIB, 0, IRecipientFilter &, int, const protobuf::Message &);
#else
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
SH_DECL_HOOK3(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int, const char *);
#else
SH_DECL_HOOK2(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int);
#endif
SH_DECL_HOOK0_void(IVEngineServer, MessageEnd, SH_NOATTRIB, 0);
#endif // ==SE_CSGO
UserMessages::UserMessages()
#ifndef USE_PROTOBUF_USERMESSAGES
: m_InterceptBuffer(m_pBase, 2500)
UserMessages::UserMessages() : m_InterceptBuffer(m_pBase, 2500)
{
m_Names = sm_trie_create();
#else
: m_InterceptBuffer(NULL)
{
#endif
m_HookCount = 0;
m_InExec = false;
m_InHook = false;
@@ -67,9 +53,7 @@ UserMessages::UserMessages()
UserMessages::~UserMessages()
{
#ifndef USE_PROTOBUF_USERMESSAGES
sm_trie_destroy(m_Names);
#endif
CStack<ListenerInfo *>::iterator iter;
for (iter=m_FreeListeners.begin(); iter!=m_FreeListeners.end(); iter++)
@@ -81,10 +65,8 @@ UserMessages::~UserMessages()
void UserMessages::OnSourceModStartup(bool late)
{
#ifndef USE_PROTOBUF_USERMESSAGES
/* -1 means SourceMM was unable to get the user message list */
m_FallbackSearch = (g_SMAPI->GetUserMessageCount() == -1);
#endif
}
void UserMessages::OnSourceModAllInitialized()
@@ -96,25 +78,16 @@ void UserMessages::OnSourceModAllShutdown()
{
if (m_HookCount)
{
#if SOURCE_ENGINE == SE_CSGO
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Post, true);
#else
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
#endif
}
m_HookCount = 0;
}
int UserMessages::GetMessageIndex(const char *msg)
{
#if SOURCE_ENGINE == SE_CSGO
// Can split this per engine and/or game later
return g_Cstrike15UsermessageHelpers.GetIndex(msg);
#else
int msgid;
if (!sm_trie_retrieve(m_Names, msg, reinterpret_cast<void **>(&msgid)))
@@ -145,19 +118,10 @@ int UserMessages::GetMessageIndex(const char *msg)
}
return msgid;
#endif
}
bool UserMessages::GetMessageName(int msgid, char *buffer, size_t maxlength) const
{
#if SOURCE_ENGINE == SE_CSGO
const char *pszName = g_Cstrike15UsermessageHelpers.GetName(msgid);
if (!pszName)
return false;
strncopy(buffer, pszName, maxlength);
return true;
#else
if (m_FallbackSearch)
{
int size;
@@ -173,14 +137,10 @@ bool UserMessages::GetMessageName(int msgid, char *buffer, size_t maxlength) con
}
return false;
#endif
}
bf_write *UserMessages::StartBitBufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
bf_write *UserMessages::StartMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return NULL;
#else
bf_write *buffer;
if (m_InExec || m_InHook)
@@ -208,13 +168,13 @@ bf_write *UserMessages::StartBitBufMessage(int msg_id, const cell_t players[], u
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
buffer = ENGINE_CALL(UserMessageBegin)(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, g_SMAPI->GetUserMessage(msg_id));
#else
buffer = ENGINE_CALL(UserMessageBegin)(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id);
#endif
} else {
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
buffer = engine->UserMessageBegin(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, g_SMAPI->GetUserMessage(msg_id));
#else
buffer = engine->UserMessageBegin(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id);
@@ -222,75 +182,6 @@ bf_write *UserMessages::StartBitBufMessage(int msg_id, const cell_t players[], u
}
return buffer;
#endif // USE_PROTOBUF_USERMESSAGES
}
google::protobuf::Message *UserMessages::StartProtobufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
{
#ifndef USE_PROTOBUF_USERMESSAGES
return NULL;
#else
protobuf::Message *buffer;
if (m_InExec || m_InHook)
{
return NULL;
}
if (msg_id < 0 || msg_id >= 255)
{
return NULL;
}
m_CurId = msg_id;
m_CellRecFilter.Initialize(players, playersNum);
m_CurFlags = flags;
if (m_CurFlags & USERMSG_INITMSG)
{
m_CellRecFilter.SetToInit(true);
}
if (m_CurFlags & USERMSG_RELIABLE)
{
m_CellRecFilter.SetToReliable(true);
}
m_InExec = true;
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
// direct message creation, return buffer "from engine". keep track
m_FakeEngineBuffer = g_Cstrike15UsermessageHelpers.GetPrototype(msg_id)->New();
buffer = m_FakeEngineBuffer;
} else {
char messageName[32];
if (!GetMessageName(msg_id, messageName, sizeof(messageName)))
{
m_InExec = false;
return NULL;
}
protobuf::Message *msg = OnStartMessage_Pre(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, messageName);
switch (m_FakeMetaRes)
{
case MRES_IGNORED:
case MRES_HANDLED:
m_FakeEngineBuffer = g_Cstrike15UsermessageHelpers.GetPrototype(msg_id)->New();
buffer = m_FakeEngineBuffer;
break;
case MRES_OVERRIDE:
m_FakeEngineBuffer = g_Cstrike15UsermessageHelpers.GetPrototype(msg_id)->New();
// fallthrough
case MRES_SUPERCEDE:
buffer = msg;
break;
}
OnStartMessage_Post(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, messageName);
}
return buffer;
#endif // USE_PROTOBUF_USERMESSAGES
}
bool UserMessages::EndMessage()
@@ -300,37 +191,12 @@ bool UserMessages::EndMessage()
return false;
}
#if SOURCE_ENGINE == SE_CSGO
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(m_CellRecFilter), m_CurId, *m_FakeEngineBuffer);
delete m_FakeEngineBuffer;
m_FakeEngineBuffer = NULL;
} else {
OnMessageEnd_Pre();
switch (m_FakeMetaRes)
{
case MRES_IGNORED:
case MRES_HANDLED:
case MRES_OVERRIDE:
engine->SendUserMessage(static_cast<IRecipientFilter &>(m_CellRecFilter), m_CurId, *m_FakeEngineBuffer);
delete m_FakeEngineBuffer;
m_FakeEngineBuffer = NULL;
break;
//case MRES_SUPERCEDE:
}
OnMessageEnd_Post();
}
#else
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
ENGINE_CALL(MessageEnd)();
} else {
engine->MessageEnd();
}
#endif // SE_CSGO
m_InExec = false;
m_CurFlags = 0;
@@ -339,60 +205,31 @@ bool UserMessages::EndMessage()
return true;
}
UserMessageType UserMessages::GetUserMessageType() const
{
#ifdef USE_PROTOBUF_USERMESSAGES
return UM_Protobuf;
#else
return UM_BitBuf;
#endif
}
bool UserMessages::HookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalHook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, true);
#else
return InternalHook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, true);
#endif
return InternalHook(msg_id, pListener, intercept, true);
}
bool UserMessages::UnhookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalUnhook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, true);
#else
return InternalUnhook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, true);
#endif
return InternalUnhook(msg_id, pListener, intercept, true);
}
bool UserMessages::HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalHook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, false);
#else
return InternalHook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, false);
#endif
return InternalHook(msg_id, pListener, intercept, false);
}
bool UserMessages::UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalUnhook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, false);
#else
return InternalUnhook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, false);
#endif
return InternalUnhook(msg_id, pListener, intercept, false);
}
#ifdef USE_PROTOBUF_USERMESSAGES
bool UserMessages::InternalHook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew)
#else
bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew)
#endif
bool UserMessages::InternalHook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew)
{
if (msg_id < 0 || msg_id >= 255)
{
@@ -415,15 +252,10 @@ bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListene
if (!m_HookCount++)
{
#if SOURCE_ENGINE == SE_CSGO
SH_ADD_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Pre, false);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Post, true);
#else
SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
#endif
}
if (intercept)
@@ -436,11 +268,7 @@ bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListene
return true;
}
#ifdef USE_PROTOBUF_USERMESSAGES
bool UserMessages::InternalUnhook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew)
#else
bool UserMessages::InternalUnhook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew)
#endif
bool UserMessages::InternalUnhook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew)
{
MsgList *pList;
MsgIter iter;
@@ -481,69 +309,14 @@ void UserMessages::_DecRefCounter()
{
if (--m_HookCount == 0)
{
#if SOURCE_ENGINE == SE_CSGO
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Post, true);
#else
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
#endif
}
}
#if SOURCE_ENGINE == SE_CSGO
void UserMessages::OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg)
{
OnStartMessage_Pre(&filter, msg_type, g_Cstrike15UsermessageHelpers.GetName(msg_type));
if (m_FakeMetaRes == MRES_SUPERCEDE)
{
int size = msg.ByteSize();
uint8 *data = (uint8 *)stackalloc(size);
msg.SerializePartialToArray(data, size);
m_InterceptBuffer->ParsePartialFromArray(data, size);
}
else
{
m_FakeEngineBuffer = &const_cast<protobuf::Message &>(msg);
}
OnStartMessage_Post(&filter, msg_type, g_Cstrike15UsermessageHelpers.GetName(msg_type));
OnMessageEnd_Pre();
if (m_FakeMetaRes == MRES_SUPERCEDE)
RETURN_META(MRES_SUPERCEDE);
RETURN_META(MRES_IGNORED);
}
void UserMessages::OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg)
{
OnMessageEnd_Post();
RETURN_META(MRES_IGNORED);
}
#endif
#ifdef USE_PROTOBUF_USERMESSAGES
#define UM_RETURN_META_VALUE(res, val) \
m_FakeMetaRes = res; \
return val;
#define UM_RETURN_META(res) \
m_FakeMetaRes = res; \
return;
#else
#define UM_RETURN_META_VALUE(res, val) \
RETURN_META_VALUE(res, val)
#define UM_RETURN_META(res) \
RETURN_META(res)
#endif
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type)
@@ -556,7 +329,7 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
|| (m_InExec && (m_CurFlags & USERMSG_BLOCKHOOKS)))
{
m_InHook = false;
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
m_CurId = msg_type;
@@ -566,23 +339,14 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
if (!is_intercept_empty)
{
#ifdef USE_PROTOBUF_USERMESSAGES
if (m_InterceptBuffer)
delete m_InterceptBuffer;
m_InterceptBuffer = g_Cstrike15UsermessageHelpers.GetPrototype(msg_type)->New();
UM_RETURN_META_VALUE(MRES_SUPERCEDE, m_InterceptBuffer);
#else
m_InterceptBuffer.Reset();
UM_RETURN_META_VALUE(MRES_SUPERCEDE, &m_InterceptBuffer);
#endif
RETURN_META_VALUE(MRES_SUPERCEDE, &m_InterceptBuffer);
}
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type)
@@ -590,26 +354,19 @@ bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_ty
{
if (!m_InHook)
{
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#ifdef USE_PROTOBUF_USERMESSAGES
if (m_FakeMetaRes == MRES_SUPERCEDE)
m_OrigBuffer = m_InterceptBuffer;
else
m_OrigBuffer = m_FakeEngineBuffer;
#else
m_OrigBuffer = META_RESULT_ORIG_RET(bf_write *);
#endif
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
void UserMessages::OnMessageEnd_Post()
{
if (!m_InHook)
{
UM_RETURN_META(MRES_IGNORED);
RETURN_META(MRES_IGNORED);
}
MsgList *pList;
@@ -677,7 +434,7 @@ void UserMessages::OnMessageEnd_Pre()
{
if (!m_InHook)
{
UM_RETURN_META(MRES_IGNORED);
RETURN_META(MRES_IGNORED);
}
MsgList *pList;
@@ -693,11 +450,7 @@ void UserMessages::OnMessageEnd_Pre()
{
pInfo = (*iter);
pInfo->IsHooked = true;
#ifdef USE_PROTOBUF_USERMESSAGES
res = pInfo->Callback->InterceptUserMessage(m_CurId, m_InterceptBuffer, m_CurRecFilter);
#else
res = pInfo->Callback->InterceptUserMessage(m_CurId, &m_InterceptBuffer, m_CurRecFilter);
#endif
intercepted = true;
@@ -745,11 +498,9 @@ void UserMessages::OnMessageEnd_Pre()
if (!handled && intercepted)
{
#if SOURCE_ENGINE == SE_CSGO
ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(*m_CurRecFilter), m_CurId, *m_InterceptBuffer);
#else
bf_write *engine_bfw;
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId, g_SMAPI->GetUserMessage(m_CurId));
#else
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId);
@@ -757,46 +508,29 @@ void UserMessages::OnMessageEnd_Pre()
m_ReadBuffer.StartReading(m_InterceptBuffer.GetBasePointer(), m_InterceptBuffer.GetNumBytesWritten());
engine_bfw->WriteBitsFromBuffer(&m_ReadBuffer, m_InterceptBuffer.GetNumBitsWritten());
ENGINE_CALL(MessageEnd)();
#endif // SE_CSGO
}
pList = &m_msgHooks[m_CurId];
for (iter=pList->begin(); iter!=pList->end(); )
{
#if SOURCE_ENGINE == SE_CSGO
int size = m_OrigBuffer->ByteSize();
uint8 *data = (uint8 *)stackalloc(size);
m_OrigBuffer->SerializePartialToArray(data, size);
protobuf::Message *pTempMsg = g_Cstrike15UsermessageHelpers.GetPrototype(m_CurId)->New();
pTempMsg->ParsePartialFromArray(data, size);
#else
bf_write *pTempMsg = m_OrigBuffer;
#endif
pInfo = (*iter);
pInfo->IsHooked = true;
pInfo->Callback->OnUserMessage(m_CurId, m_OrigBuffer, m_CurRecFilter);
pList = &m_msgHooks[m_CurId];
for (iter=pList->begin(); iter!=pList->end(); )
if (pInfo->KillMe)
{
pInfo = (*iter);
pInfo->IsHooked = true;
pInfo->Callback->OnUserMessage(m_CurId, pTempMsg, m_CurRecFilter);
if (pInfo->KillMe)
{
iter = pList->erase(iter);
m_FreeListeners.push(pInfo);
_DecRefCounter();
continue;
}
pInfo->IsHooked = false;
iter++;
iter = pList->erase(iter);
m_FreeListeners.push(pInfo);
_DecRefCounter();
continue;
}
#if SOURCE_ENGINE == SE_CSGO
delete pTempMsg;
#endif
pInfo->IsHooked = false;
iter++;
}
UM_RETURN_META((intercepted) ? MRES_SUPERCEDE : MRES_IGNORED);
RETURN_META((intercepted) ? MRES_SUPERCEDE : MRES_IGNORED);
supercede:
m_BlockEndPost = true;
UM_RETURN_META(MRES_SUPERCEDE);
RETURN_META(MRES_SUPERCEDE);
}
+7 -52
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -36,35 +36,16 @@
#include <IUserMessages.h>
#include "sourcemm_api.h"
#include "sm_trie.h"
#include "sm_stringutil.h"
#include "CellRecipientFilter.h"
using namespace SourceHook;
using namespace SourceMod;
#if SOURCE_ENGINE == SE_CSGO
#define USE_PROTOBUF_USERMESSAGES
#endif
#ifdef USE_PROTOBUF_USERMESSAGES
#include <google/protobuf/message.h>
#include <google/protobuf/descriptor.h>
#include <netmessages.pb.h>
using namespace google;
#else
#include <bitbuf.h>
#endif
#define INVALID_MESSAGE_ID -1
struct ListenerInfo
{
#ifdef USE_PROTOBUF_USERMESSAGES
IProtobufUserMessageListener *Callback;
#else
IBitBufUserMessageListener *Callback;
#endif
IUserMessageListener *Callback;
bool IsHooked;
bool KillMe;
bool IsNew;
@@ -89,8 +70,7 @@ public: //IUserMessages
bool GetMessageName(int msgid, char *buffer, size_t maxlength) const;
bool HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
bool UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
bf_write *StartBitBufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
google::protobuf::Message *StartProtobufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
bf_write *StartMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
bool EndMessage();
bool HookUserMessage2(int msg_id,
IUserMessageListener *pListener,
@@ -98,17 +78,8 @@ public: //IUserMessages
bool UnhookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept=false);
UserMessageType GetUserMessageType() const;
public:
#if SOURCE_ENGINE == SE_CSGO
void OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
void OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
#endif
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
protobuf::Message *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
bf_write *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
bf_write *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#else
@@ -118,40 +89,24 @@ public:
void OnMessageEnd_Pre();
void OnMessageEnd_Post();
private:
#ifdef USE_PROTOBUF_USERMESSAGES
bool InternalHook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew);
#else
bool InternalHook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew);
#endif
bool InternalHook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew);
void _DecRefCounter();
private:
List<ListenerInfo *> m_msgHooks[255];
List<ListenerInfo *> m_msgIntercepts[255];
CStack<ListenerInfo *> m_FreeListeners;
IRecipientFilter *m_CurRecFilter;
#ifndef USE_PROTOBUF_USERMESSAGES
unsigned char m_pBase[2500];
IRecipientFilter *m_CurRecFilter;
bf_write m_InterceptBuffer;
bf_write *m_OrigBuffer;
bf_read m_ReadBuffer;
#else
// The engine used to provide this. Now we track it.
protobuf::Message *m_OrigBuffer;
protobuf::Message *m_FakeEngineBuffer;
META_RES m_FakeMetaRes;
protobuf::Message *m_InterceptBuffer;
#endif
size_t m_HookCount;
bool m_InHook;
bool m_BlockEndPost;
#ifndef USE_PROTOBUF_USERMESSAGES
bool m_FallbackSearch;
Trie *m_Names;
#endif
CellRecipientFilter m_CellRecFilter;
bool m_InExec;
int m_CurFlags;
+2 -5
View File
@@ -24,7 +24,7 @@
#ifdef _WIN32
#define FORCEINLINE_CVAR FORCEINLINE
#elif defined _LINUX || defined __APPLE__
#elif _LINUX
#define FORCEINLINE_CVAR inline
#else
#error "implement me"
@@ -386,7 +386,7 @@ public:
virtual void SetValue( const char *value );
virtual void SetValue( float value );
virtual void SetValue( int value );
#if SOURCE_ENGINE >= SE_NUCLEARDAWN
#if SOURCE_ENGINE == SE_LEFT4DEAD2
virtual void SetValue( Color value );
#endif
@@ -404,9 +404,6 @@ private:
// For CVARs marked FCVAR_NEVER_AS_STRING
virtual void InternalSetFloatValue( float fNewValue );
virtual void InternalSetIntValue( int nValue );
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
virtual void InternalSetColorValue( Color value );
#endif
virtual bool ClampValue( float& value );
virtual void ChangeStringValue( const char *tempVal, float flOldValue );
+1 -1
View File
@@ -24,7 +24,7 @@
#ifdef _WIN32
#define FORCEINLINE_CVAR FORCEINLINE
#elif defined _LINUX || defined __APPLE__
#elif _LINUX
#define FORCEINLINE_CVAR inline
#else
#error "implement me"
File diff suppressed because it is too large Load Diff
+38 -56
View File
@@ -1,59 +1,41 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
binary = SM.Library(builder, 'sourcemod.logic')
binary.compiler.cxxincludes += [
os.path.join(builder.sourcePath, 'core', 'logic'),
os.path.join(builder.sourcePath, 'public'),
os.path.join(builder.sourcePath, 'public', 'sourcepawn'),
os.path.join(builder.sourcePath, 'public', 'amtl'),
os.path.join(SM.mms_root, 'core', 'sourcehook')
]
binary.compiler.defines += [
'SM_DEFAULT_THREADER',
'SM_LOGIC'
]
if builder.target_platform == 'linux':
binary.compiler.postlink += ['-lpthread', '-lrt']
elif builder.target_platform == 'mac':
binary.compiler.cflags += ['-Wno-deprecated-declarations']
binary.compiler.postlink += ['-framework', 'CoreServices']
binary.sources += [
'common_logic.cpp',
'smn_adt_array.cpp',
'smn_sorting.cpp',
'smn_maplists.cpp',
'smn_adt_stack.cpp',
'thread/ThreadWorker.cpp',
'thread/BaseWorker.cpp',
'ThreadSupport.cpp',
'smn_float.cpp',
'TextParsers.cpp',
'smn_textparse.cpp',
'smn_adt_trie.cpp',
'Profiler.cpp',
'smn_functions.cpp',
'smn_timers.cpp',
'smn_players.cpp',
'MemoryUtils.cpp',
'smn_admin.cpp',
'smn_banning.cpp',
'stringutil.cpp',
'Translator.cpp',
'PhraseCollection.cpp',
'smn_lang.cpp',
'smn_string.cpp',
'smn_handles.cpp',
'smn_datapacks.cpp',
'smn_gameconfigs.cpp',
'GameConfigs.cpp',
'sm_crc32.cpp',
'smn_profiler.cpp',
]
if builder.target_platform == 'windows':
binary.sources += ['thread/WinThreads.cpp']
else:
binary.sources += ['thread/PosixThreads.cpp']
compiler = SM.DefaultCompiler()
base = AMBuild.sourceFolder
compiler['CXXINCLUDES'].append(os.path.join(SM.mmsPath, 'core', 'sourcehook'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'core', 'logic'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'public'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'public', 'sourcepawn'))
compiler['CDEFINES'].append('SM_DEFAULT_THREADER')
compiler['CDEFINES'].append('SM_LOGIC')
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'].append('-lpthread')
extension = AMBuild.AddJob('sourcemod.logic')
binary = Cpp.LibraryBuilder('sourcemod.logic', AMBuild, extension, compiler)
files = [
'common_logic.cpp',
'smn_adt_array.cpp',
'smn_sorting.cpp',
'smn_maplists.cpp',
'smn_adt_stack.cpp',
'thread/ThreadWorker.cpp',
'thread/BaseWorker.cpp',
'ThreadSupport.cpp',
'smn_float.cpp',
'TextParsers.cpp',
'smn_textparse.cpp',
'smn_adt_trie.cpp',
'Profiler.cpp',
'smn_functions.cpp'
]
if AMBuild.target['platform'] == 'windows':
files.append('thread/WinThreads.cpp')
else:
files.append('thread/PosixThreads.cpp')
binary.AddSourceFiles('core/logic', files)
SM.AutoVersion('core/logic', binary)
binary.SendToJob()
SM.binaries += [builder.Add(binary)]
-92
View File
@@ -1,92 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_AUTO_HANDLE_ROOTER_H_
#define _INCLUDE_SOURCEMOD_AUTO_HANDLE_ROOTER_H_
#include "common_logic.h"
#include <IHandleSys.h>
class AutoHandleRooter
{
public:
AutoHandleRooter(Handle_t hndl)
{
if (hndl != BAD_HANDLE)
this->hndl = handlesys->FastCloneHandle(hndl);
else
this->hndl = BAD_HANDLE;
}
~AutoHandleRooter()
{
if (hndl != BAD_HANDLE)
{
HandleSecurity sec(g_pCoreIdent, g_pCoreIdent);
handlesys->FreeHandle(hndl, &sec);
}
}
Handle_t getHandle()
{
return hndl;
}
private:
Handle_t hndl;
};
class AutoHandleCloner
{
Handle_t original;
HandleSecurity sec;
AutoHandleRooter ahr;
public:
AutoHandleCloner(Handle_t original, HandleSecurity sec)
: original(original), sec(sec), ahr(original)
{
}
~AutoHandleCloner()
{
if (original != BAD_HANDLE)
{
handlesys->FreeHandle(original, &sec);
}
}
Handle_t getClone()
{
return ahr.getHandle();
}
};
#endif /* _INCLUDE_SOURCEMOD_AUTO_HANDLE_ROOTER_H_ */
File diff suppressed because it is too large Load Diff
+1 -17
View File
@@ -25,23 +25,7 @@ OBJECTS = \
smn_textparse.cpp \
smn_adt_trie.cpp \
Profiler.cpp \
smn_functions.cpp \
sm_crc32.cpp \
smn_timers.cpp \
MemoryUtils.cpp \
smn_admin.cpp \
smn_banning.cpp \
stringutil.cpp \
Translator.cpp \
PhraseCollection.cpp \
smn_lang.cpp \
smn_string.cpp \
smn_handles.cpp \
smn_datapacks.cpp \
smn_gameconfigs.cpp \
GameConfigs.cpp \
smn_players.cpp \
smn_profiler.cpp
smn_functions.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
-612
View File
@@ -1,612 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*/
#include "MemoryUtils.h"
#ifdef PLATFORM_LINUX
#include <fcntl.h>
#include <link.h>
#include <sys/mman.h>
#define PAGE_SIZE 4096
#define PAGE_ALIGN_UP(x) ((x + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1))
#endif
#ifdef PLATFORM_APPLE
#include <AvailabilityMacros.h>
#include <mach/task.h>
#include <mach-o/dyld_images.h>
#include <mach-o/loader.h>
#include <mach-o/nlist.h>
/* Define things from 10.6 SDK for older SDKs */
#ifndef MAC_OS_X_VERSION_10_6
struct task_dyld_info
{
mach_vm_address_t all_image_info_addr;
mach_vm_size_t all_image_info_size;
};
typedef struct task_dyld_info task_dyld_info_data_t;
#define TASK_DYLD_INFO 17
#define TASK_DYLD_INFO_COUNT (sizeof(task_dyld_info_data_t) / sizeof(natural_t))
#endif // MAC_OS_X_VERSION_10_6
#endif // PLATFORM_APPLE
MemoryUtils g_MemUtils;
MemoryUtils::MemoryUtils()
{
#ifdef PLATFORM_APPLE
Gestalt(gestaltSystemVersionMajor, &m_OSXMajor);
Gestalt(gestaltSystemVersionMinor, &m_OSXMinor);
/* Get pointer to struct that describes all loaded mach-o images in process */
if ((m_OSXMajor == 10 && m_OSXMinor >= 6) || m_OSXMajor > 10)
{
task_dyld_info_data_t dyld_info;
mach_msg_type_number_t count = TASK_DYLD_INFO_COUNT;
task_info(mach_task_self(), TASK_DYLD_INFO, (task_info_t)&dyld_info, &count);
m_ImageList = (struct dyld_all_image_infos *)dyld_info.all_image_info_addr;
}
else
{
struct nlist list[2];
memset(list, 0, sizeof(list));
list[0].n_un.n_name = (char *)"_dyld_all_image_infos";
nlist("/usr/lib/dyld", list);
m_ImageList = (struct dyld_all_image_infos *)list[0].n_value;
}
#endif
}
MemoryUtils::~MemoryUtils()
{
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
for (size_t i = 0; i < m_SymTables.size(); i++)
{
delete m_SymTables[i];
}
m_SymTables.clear();
#endif
}
void MemoryUtils::OnSourceModAllInitialized()
{
sharesys->AddInterface(NULL, this);
}
void *MemoryUtils::FindPattern(const void *libPtr, const char *pattern, size_t len)
{
DynLibInfo lib;
bool found;
char *ptr, *end;
memset(&lib, 0, sizeof(DynLibInfo));
if (!GetLibraryInfo(libPtr, lib))
{
return NULL;
}
ptr = reinterpret_cast<char *>(lib.baseAddress);
end = ptr + lib.memorySize - len;
while (ptr < end)
{
found = true;
for (register size_t i = 0; i < len; i++)
{
if (pattern[i] != '\x2A' && pattern[i] != ptr[i])
{
found = false;
break;
}
}
if (found)
return ptr;
ptr++;
}
return NULL;
}
void *MemoryUtils::ResolveSymbol(void *handle, const char *symbol)
{
#ifdef PLATFORM_WINDOWS
return GetProcAddress((HMODULE)handle, symbol);
#elif defined PLATFORM_LINUX
struct link_map *dlmap;
struct stat dlstat;
int dlfile;
uintptr_t map_base;
Elf32_Ehdr *file_hdr;
Elf32_Shdr *sections, *shstrtab_hdr, *symtab_hdr, *strtab_hdr;
Elf32_Sym *symtab;
const char *shstrtab, *strtab;
uint16_t section_count;
uint32_t symbol_count;
LibSymbolTable *libtable;
SymbolTable *table;
Symbol *symbol_entry;
dlmap = (struct link_map *)handle;
symtab_hdr = NULL;
strtab_hdr = NULL;
table = NULL;
/* See if we already have a symbol table for this library */
for (size_t i = 0; i < m_SymTables.size(); i++)
{
libtable = m_SymTables[i];
if (libtable->lib_base == dlmap->l_addr)
{
table = &libtable->table;
break;
}
}
/* If we don't have a symbol table for this library, then create one */
if (table == NULL)
{
libtable = new LibSymbolTable();
libtable->table.Initialize();
libtable->lib_base = dlmap->l_addr;
libtable->last_pos = 0;
table = &libtable->table;
m_SymTables.push_back(libtable);
}
/* See if the symbol is already cached in our table */
symbol_entry = table->FindSymbol(symbol, strlen(symbol));
if (symbol_entry != NULL)
{
return symbol_entry->address;
}
/* If symbol isn't in our table, then we have open the actual library */
dlfile = open(dlmap->l_name, O_RDONLY);
if (dlfile == -1 || fstat(dlfile, &dlstat) == -1)
{
close(dlfile);
return NULL;
}
/* Map library file into memory */
file_hdr = (Elf32_Ehdr *)mmap(NULL, dlstat.st_size, PROT_READ, MAP_PRIVATE, dlfile, 0);
map_base = (uintptr_t)file_hdr;
if (file_hdr == MAP_FAILED)
{
close(dlfile);
return NULL;
}
close(dlfile);
if (file_hdr->e_shoff == 0 || file_hdr->e_shstrndx == SHN_UNDEF)
{
munmap(file_hdr, dlstat.st_size);
return NULL;
}
sections = (Elf32_Shdr *)(map_base + file_hdr->e_shoff);
section_count = file_hdr->e_shnum;
/* Get ELF section header string table */
shstrtab_hdr = &sections[file_hdr->e_shstrndx];
shstrtab = (const char *)(map_base + shstrtab_hdr->sh_offset);
/* Iterate sections while looking for ELF symbol table and string table */
for (uint16_t i = 0; i < section_count; i++)
{
Elf32_Shdr &hdr = sections[i];
const char *section_name = shstrtab + hdr.sh_name;
if (strcmp(section_name, ".symtab") == 0)
{
symtab_hdr = &hdr;
}
else if (strcmp(section_name, ".strtab") == 0)
{
strtab_hdr = &hdr;
}
}
/* Uh oh, we don't have a symbol table or a string table */
if (symtab_hdr == NULL || strtab_hdr == NULL)
{
munmap(file_hdr, dlstat.st_size);
return NULL;
}
symtab = (Elf32_Sym *)(map_base + symtab_hdr->sh_offset);
strtab = (const char *)(map_base + strtab_hdr->sh_offset);
symbol_count = symtab_hdr->sh_size / symtab_hdr->sh_entsize;
/* Iterate symbol table starting from the position we were at last time */
for (uint32_t i = libtable->last_pos; i < symbol_count; i++)
{
Elf32_Sym &sym = symtab[i];
unsigned char sym_type = ELF32_ST_TYPE(sym.st_info);
const char *sym_name = strtab + sym.st_name;
Symbol *cur_sym;
/* Skip symbols that are undefined or do not refer to functions or objects */
if (sym.st_shndx == SHN_UNDEF || (sym_type != STT_FUNC && sym_type != STT_OBJECT))
{
continue;
}
/* Caching symbols as we go along */
cur_sym = table->InternSymbol(sym_name, strlen(sym_name), (void *)(dlmap->l_addr + sym.st_value));
if (strcmp(symbol, sym_name) == 0)
{
symbol_entry = cur_sym;
libtable->last_pos = ++i;
break;
}
}
munmap(file_hdr, dlstat.st_size);
return symbol_entry ? symbol_entry->address : NULL;
#elif defined PLATFORM_APPLE
uintptr_t dlbase, linkedit_addr;
uint32_t image_count;
struct mach_header *file_hdr;
struct load_command *loadcmds;
struct segment_command *linkedit_hdr;
struct symtab_command *symtab_hdr;
struct nlist *symtab;
const char *strtab;
uint32_t loadcmd_count;
uint32_t symbol_count;
LibSymbolTable *libtable;
SymbolTable *table;
Symbol *symbol_entry;
dlbase = 0;
image_count = m_ImageList->infoArrayCount;
linkedit_hdr = NULL;
symtab_hdr = NULL;
table = NULL;
/* Loop through mach-o images in process.
* We can skip index 0 since that is just the executable.
*/
for (uint32_t i = 1; i < image_count; i++)
{
const struct dyld_image_info &info = m_ImageList->infoArray[i];
/* "Load" each one until we get a matching handle */
void *h = dlopen(info.imageFilePath, RTLD_NOLOAD);
if (h == handle)
{
dlbase = (uintptr_t)info.imageLoadAddress;
dlclose(h);
break;
}
dlclose(h);
}
if (!dlbase)
{
/* Uh oh, we couldn't find a matching handle */
return NULL;
}
/* See if we already have a symbol table for this library */
for (size_t i = 0; i < m_SymTables.size(); i++)
{
libtable = m_SymTables[i];
if (libtable->lib_base == dlbase)
{
table = &libtable->table;
break;
}
}
/* If we don't have a symbol table for this library, then create one */
if (table == NULL)
{
libtable = new LibSymbolTable();
libtable->table.Initialize();
libtable->lib_base = dlbase;
libtable->last_pos = 0;
table = &libtable->table;
m_SymTables.push_back(libtable);
}
/* See if the symbol is already cached in our table */
symbol_entry = table->FindSymbol(symbol, strlen(symbol));
if (symbol_entry != NULL)
{
return symbol_entry->address;
}
/* If symbol isn't in our table, then we have to locate it in memory */
file_hdr = (struct mach_header *)dlbase;
loadcmds = (struct load_command *)(dlbase + sizeof(struct mach_header));
loadcmd_count = file_hdr->ncmds;
/* Loop through load commands until we find the ones for the symbol table */
for (uint32_t i = 0; i < loadcmd_count; i++)
{
if (loadcmds->cmd == LC_SEGMENT && !linkedit_hdr)
{
struct segment_command *seg = (struct segment_command *)loadcmds;
if (strcmp(seg->segname, "__LINKEDIT") == 0)
{
linkedit_hdr = seg;
if (symtab_hdr)
{
break;
}
}
}
else if (loadcmds->cmd == LC_SYMTAB)
{
symtab_hdr = (struct symtab_command *)loadcmds;
if (linkedit_hdr)
{
break;
}
}
/* Load commands are not of a fixed size which is why we add the size */
loadcmds = (struct load_command *)((uintptr_t)loadcmds + loadcmds->cmdsize);
}
if (!linkedit_hdr || !symtab_hdr || !symtab_hdr->symoff || !symtab_hdr->stroff)
{
/* Uh oh, no symbol table */
return NULL;
}
linkedit_addr = dlbase + linkedit_hdr->vmaddr;
symtab = (struct nlist *)(linkedit_addr + symtab_hdr->symoff - linkedit_hdr->fileoff);
strtab = (const char *)(linkedit_addr + symtab_hdr->stroff - linkedit_hdr->fileoff);
symbol_count = symtab_hdr->nsyms;
/* Iterate symbol table starting from the position we were at last time */
for (uint32_t i = libtable->last_pos; i < symbol_count; i++)
{
struct nlist &sym = symtab[i];
/* Ignore the prepended underscore on all symbols, so +1 here */
const char *sym_name = strtab + sym.n_un.n_strx + 1;
Symbol *cur_sym;
/* Skip symbols that are undefined */
if (sym.n_sect == NO_SECT)
{
continue;
}
/* Caching symbols as we go along */
cur_sym = table->InternSymbol(sym_name, strlen(sym_name), (void *)(dlbase + sym.n_value));
if (strcmp(symbol, sym_name) == 0)
{
symbol_entry = cur_sym;
libtable->last_pos = ++i;
break;
}
}
return symbol_entry ? symbol_entry->address : NULL;
#endif
}
bool MemoryUtils::GetLibraryInfo(const void *libPtr, DynLibInfo &lib)
{
uintptr_t baseAddr;
if (libPtr == NULL)
{
return false;
}
#ifdef PLATFORM_WINDOWS
MEMORY_BASIC_INFORMATION info;
IMAGE_DOS_HEADER *dos;
IMAGE_NT_HEADERS *pe;
IMAGE_FILE_HEADER *file;
IMAGE_OPTIONAL_HEADER *opt;
if (!VirtualQuery(libPtr, &info, sizeof(MEMORY_BASIC_INFORMATION)))
{
return false;
}
baseAddr = reinterpret_cast<uintptr_t>(info.AllocationBase);
/* All this is for our insane sanity checks :o */
dos = reinterpret_cast<IMAGE_DOS_HEADER *>(baseAddr);
pe = reinterpret_cast<IMAGE_NT_HEADERS *>(baseAddr + dos->e_lfanew);
file = &pe->FileHeader;
opt = &pe->OptionalHeader;
/* Check PE magic and signature */
if (dos->e_magic != IMAGE_DOS_SIGNATURE || pe->Signature != IMAGE_NT_SIGNATURE || opt->Magic != IMAGE_NT_OPTIONAL_HDR32_MAGIC)
{
return false;
}
/* Check architecture, which is 32-bit/x86 right now
* Should change this for 64-bit if Valve gets their act together
*/
if (file->Machine != IMAGE_FILE_MACHINE_I386)
{
return false;
}
/* For our purposes, this must be a dynamic library */
if ((file->Characteristics & IMAGE_FILE_DLL) == 0)
{
return false;
}
/* Finally, we can do this */
lib.memorySize = opt->SizeOfImage;
#elif defined PLATFORM_LINUX
Dl_info info;
Elf32_Ehdr *file;
Elf32_Phdr *phdr;
uint16_t phdrCount;
if (!dladdr(libPtr, &info))
{
return false;
}
if (!info.dli_fbase || !info.dli_fname)
{
return false;
}
/* This is for our insane sanity checks :o */
baseAddr = reinterpret_cast<uintptr_t>(info.dli_fbase);
file = reinterpret_cast<Elf32_Ehdr *>(baseAddr);
/* Check ELF magic */
if (memcmp(ELFMAG, file->e_ident, SELFMAG) != 0)
{
return false;
}
/* Check ELF version */
if (file->e_ident[EI_VERSION] != EV_CURRENT)
{
return false;
}
/* Check ELF architecture, which is 32-bit/x86 right now
* Should change this for 64-bit if Valve gets their act together
*/
if (file->e_ident[EI_CLASS] != ELFCLASS32 || file->e_machine != EM_386 || file->e_ident[EI_DATA] != ELFDATA2LSB)
{
return false;
}
/* For our purposes, this must be a dynamic library/shared object */
if (file->e_type != ET_DYN)
{
return false;
}
phdrCount = file->e_phnum;
phdr = reinterpret_cast<Elf32_Phdr *>(baseAddr + file->e_phoff);
for (uint16_t i = 0; i < phdrCount; i++)
{
Elf32_Phdr &hdr = phdr[i];
/* We only really care about the segment with executable code */
if (hdr.p_type == PT_LOAD && hdr.p_flags == (PF_X|PF_R))
{
/* From glibc, elf/dl-load.c:
* c->mapend = ((ph->p_vaddr + ph->p_filesz + GLRO(dl_pagesize) - 1)
* & ~(GLRO(dl_pagesize) - 1));
*
* In glibc, the segment file size is aligned up to the nearest page size and
* added to the virtual address of the segment. We just want the size here.
*/
lib.memorySize = PAGE_ALIGN_UP(hdr.p_filesz);
break;
}
}
#elif defined PLATFORM_APPLE
Dl_info info;
struct mach_header *file;
struct segment_command *seg;
uint32_t cmd_count;
if (!dladdr(libPtr, &info))
{
return false;
}
if (!info.dli_fbase || !info.dli_fname)
{
return false;
}
/* This is for our insane sanity checks :o */
baseAddr = (uintptr_t)info.dli_fbase;
file = (struct mach_header *)baseAddr;
/* Check Mach-O magic */
if (file->magic != MH_MAGIC)
{
return false;
}
/* Check architecture (32-bit/x86) */
if (file->cputype != CPU_TYPE_I386 || file->cpusubtype != CPU_SUBTYPE_I386_ALL)
{
return false;
}
/* For our purposes, this must be a dynamic library */
if (file->filetype != MH_DYLIB)
{
return false;
}
cmd_count = file->ncmds;
seg = (struct segment_command *)(baseAddr + sizeof(struct mach_header));
/* Add up memory sizes of mapped segments */
for (uint32_t i = 0; i < cmd_count; i++)
{
if (seg->cmd == LC_SEGMENT)
{
lib.memorySize += seg->vmsize;
}
seg = (struct segment_command *)((uintptr_t)seg + seg->cmdsize);
}
#endif
lib.baseAddress = reinterpret_cast<void *>(baseAddr);
return true;
}
+3 -35
View File
@@ -36,7 +36,6 @@
#include <time.h>
#endif
#include <IPluginSys.h>
#include "stringutil.h"
ProfileEngine g_Profiler;
IProfiler *sm_profiler = &g_Profiler;
@@ -342,46 +341,15 @@ void ProfileEngine::OnRootConsoleCommand2(const char *cmdname, const ICommandArg
GenerateReport(fp);
fclose(fp);
Clear();
rootmenu->ConsolePrint("Profiler report generated as: %s\n", path);
return;
}
else if (strcmp(command->Arg(2), "report") == 0)
{
FILE *fp;
char path[256];
g_pSM->BuildPath(Path_SM, path, sizeof(path), "logs/profile_%d.xml", (int)time(NULL));
if ((fp = fopen(path, "wt")) == NULL)
{
rootmenu->ConsolePrint("Failed, could not open file for writing: %s", path);
return;
}
GenerateReport(fp);
fclose(fp);
rootmenu->ConsolePrint("Profiler report generated as: %s\n", path);
return;
}
else if (strcmp(command->Arg(2), "clear") == 0)
{
Clear();
rootmenu->ConsolePrint("Profiler statistics cleared.\n");
return;
}
}
rootmenu->ConsolePrint("Profiler commands:");
rootmenu->DrawGenericOption("flush", "Flushes statistics to disk and starts over");
rootmenu->DrawGenericOption("report", "Flushes statistics to disk");
rootmenu->DrawGenericOption("clear", "Clears statistics");
}
bool ProfileEngine::GenerateReport(FILE *fp)
@@ -418,9 +386,9 @@ void ProfileEngine::WriteReport(FILE *fp, ProfileReport *report, const char *nam
{
ar = report->GetReport(i);
strncopy(new_name, ar->atom_name, sizeof(new_name));
UTIL_ReplaceAll(new_name, sizeof(new_name), "<", "&lt;", true);
UTIL_ReplaceAll(new_name, sizeof(new_name), ">", "&gt;", true);
smcore.strncopy(new_name, ar->atom_name, sizeof(new_name));
smcore.ReplaceAll(new_name, sizeof(new_name), "<", "&lt;", true);
smcore.ReplaceAll(new_name, sizeof(new_name), ">", "&gt;", true);
fprintf(fp, " <item name=\"%s\" numcalls=\"%d\" mintime=\"%f\" maxtime=\"%f\" totaltime=\"%f\"/>\n",
new_name,
+1 -1
View File
@@ -872,7 +872,7 @@ bool TextParsers::ParseFile_INI(const char *file, ITextListener_INI *ini_listene
ptr = save_ptr;
/* Lastly, strip ending whitespace off */
for (size_t i=len-1; i<len; i--)
for (size_t i=len-1; i>=0 && i<len; i--)
{
if (g_ws_chartable[(unsigned char)ptr[i]])
{
+2 -35
View File
@@ -33,14 +33,9 @@
#include <sm_platform.h>
#include <string.h>
#include "common_logic.h"
#include "ThreadSupport.h"
#include "TextParsers.h"
#include "Profiler.h"
#include "sm_crc32.h"
#include "MemoryUtils.h"
#include "stringutil.h"
#include "ThreadSupport.h"
#include "Translator.h"
#include "GameConfigs.h"
sm_core_t smcore;
IHandleSys *handlesys;
@@ -54,35 +49,12 @@ IShareSys *sharesys;
IRootConsole *rootmenu;
IPluginManager *pluginsys;
IForwardManager *forwardsys;
ITimerSystem *timersys;
ServerGlobals serverGlobals;
IPlayerManager *playerhelpers;
IAdminSystem *adminsys;
IGameHelpers *gamehelpers;
static void AddCorePhraseFile(const char *filename)
{
g_pCorePhrases->AddPhraseFile(filename);
}
static IGameConfig *GetCoreGameConfig()
{
return g_pGameConf;
}
static sm_logic_t logic =
{
NULL,
g_pThreader,
sm_profiler,
&g_Translator,
stristr,
CoreTranslate,
AddCorePhraseFile,
UTIL_ReplaceAll,
UTIL_ReplaceEx,
UTIL_DecodeHexString,
GetCoreGameConfig
sm_profiler
};
static void logic_init(const sm_core_t* core, sm_logic_t* _logic)
@@ -91,7 +63,6 @@ static void logic_init(const sm_core_t* core, sm_logic_t* _logic)
memcpy(&smcore, core, sizeof(sm_core_t));
memcpy(_logic, &logic, sizeof(sm_logic_t));
memcpy(&serverGlobals, core->serverGlobals, sizeof(ServerGlobals));
handlesys = core->handlesys;
libsys = core->libsys;
@@ -102,10 +73,6 @@ static void logic_init(const sm_core_t* core, sm_logic_t* _logic)
rootmenu = core->rootmenu;
pluginsys = core->pluginsys;
forwardsys = core->forwardsys;
timersys = core->timersys;
playerhelpers = core->playerhelpers;
adminsys = core->adminsys;
gamehelpers = core->gamehelpers;
}
PLATFORM_EXTERN_C ITextParsers *get_textparsers()
-5
View File
@@ -47,11 +47,6 @@ extern IShareSys *sharesys;
extern IRootConsole *rootmenu;
extern IPluginManager *pluginsys;
extern IForwardManager *forwardsys;
extern ITimerSystem *timersys;
extern ServerGlobals serverGlobals;
extern IPlayerManager *playerhelpers;
extern IAdminSystem *adminsys;
extern IGameHelpers *gamehelpers;
#endif /* _INCLUDE_SOURCEMOD_COMMON_LOGIC_H_ */
+2 -58
View File
@@ -42,7 +42,7 @@ using namespace SourceMod;
* Add 1 to the RHS of this expression to bump the intercom file
* This is to prevent mismatching core/logic binaries
*/
#define SM_LOGIC_MAGIC (0x0F47C0DE - 18)
#define SM_LOGIC_MAGIC (0x0F47C0DE - 2)
#if defined SM_LOGIC
class IVEngineServer
@@ -52,21 +52,6 @@ class IVEngineServer_Logic
{
public:
virtual bool IsMapValid(const char *map) = 0;
virtual void ServerCommand(const char *cmd) = 0;
};
typedef int FileFindHandle_t;
#if defined SM_LOGIC
class IFileSystem
#else
class IFileSystem_Logic
#endif
{
public:
virtual const char *FindFirstEx(const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle) = 0;
virtual const char *FindNext(FileFindHandle_t handle) = 0;
virtual void FindClose(FileFindHandle_t handle) = 0;
};
namespace SourceMod
@@ -78,26 +63,11 @@ namespace SourceMod
class IRootConsole;
class IPluginManager;
class IForwardManager;
class ITimerSystem;
class IPlayerManager;
class IAdminSystem;
class IGameHelpers;
class IPhraseCollection;
class ITranslator;
class IGameConfig;
}
class IVEngineServer;
class IFileSystem;
class ConVar;
struct ServerGlobals
{
const double *universalTime;
float *interval_per_tick;
float *frametime;
};
struct sm_core_t
{
/* Objects */
@@ -106,15 +76,10 @@ struct sm_core_t
ISourceMod *sm;
ILibrarySys *libsys;
IVEngineServer *engine;
IFileSystem *filesystem;
IShareSys *sharesys;
IRootConsole *rootmenu;
IPluginManager *pluginsys;
IForwardManager *forwardsys;
ITimerSystem *timersys;
IPlayerManager *playerhelpers;
IAdminSystem *adminsys;
IGameHelpers *gamehelpers;
/* Functions */
void (*AddNatives)(sp_nativeinfo_t* nlist);
ConVar * (*FindConVar)(const char*);
@@ -123,20 +88,7 @@ struct sm_core_t
void (*LogError)(const char*, ...);
const char * (*GetCvarString)(ConVar*);
size_t (*Format)(char*, size_t, const char*, ...);
void (*GenerateError)(IPluginContext *, cell_t, int, const char *, ...);
bool (*gnprintf)(char *, size_t, const char *, IPhraseCollection *, void **,
unsigned int, unsigned int &, size_t *, const char **);
size_t (*atcprintf)(char *, size_t, const char *, IPluginContext *, const cell_t *, int *);
bool (*GetGameName)(char *buffer, size_t maxlength);
const char * (*GetGameDescription)();
const char * (*GetSourceEngineName)();
bool (*SymbolsAreHidden)();
const char * (*GetCoreConfigValue)(const char*);
/* Data */
ServerGlobals *serverGlobals;
void * serverFactory;
void * engineFactory;
void * matchmakingDSFactory;
unsigned int (*ReplaceAll)(char*, size_t, const char *, const char *, bool);
};
struct sm_logic_t
@@ -144,14 +96,6 @@ struct sm_logic_t
SMGlobalClass *head;
IThreader *threader;
IProfiler *profiler;
ITranslator *translator;
const char *(*stristr)(const char *, const char *);
bool (*CoreTranslate)(char *, size_t, const char *, unsigned int, size_t *, ...);
void (*AddCorePhraseFile)(const char *filename);
unsigned int (*ReplaceAll)(char*, size_t, const char *, const char *, bool);
char *(*ReplaceEx)(char *, size_t, const char *, size_t, const char *, size_t, bool);
size_t (*DecodeHexString)(unsigned char *, size_t, const char *);
IGameConfig * (*GetCoreGameConfig)();
};
typedef void (*LogicInitFunction)(const sm_core_t *core, sm_logic_t *logic);
-19
View File
@@ -1,19 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "logic", "logic.vcxproj", "{6EF06E6E-0ED5-4E2D-A8F3-01DD1EC25BA7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6EF06E6E-0ED5-4E2D-A8F3-01DD1EC25BA7}.Debug|Win32.ActiveCfg = Debug|Win32
{6EF06E6E-0ED5-4E2D-A8F3-01DD1EC25BA7}.Debug|Win32.Build.0 = Debug|Win32
{6EF06E6E-0ED5-4E2D-A8F3-01DD1EC25BA7}.Release|Win32.ActiveCfg = Release|Win32
{6EF06E6E-0ED5-4E2D-A8F3-01DD1EC25BA7}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
-175
View File
@@ -1,175 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6EF06E6E-0ED5-4E2D-A8F3-01DD1EC25BA7}</ProjectGuid>
<RootNamespace>jitx86</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">sourcemod.logic</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">sourcemod.logic</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..;$(MMSOURCE19)\core\sourcehook;..\..\..\public;..\..\..\public\sourcepawn;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;JITX86_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SM_DEFAULT_THREADER;SM_LOGIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;$(MMSOURCE19)\core\sourcehook;..\..\..\public;..\..\..\public\sourcepawn;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;JITX86_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SM_LOGIC;SM_DEFAULT_THREADER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\common_logic.cpp" />
<ClCompile Include="..\GameConfigs.cpp" />
<ClCompile Include="..\MemoryUtils.cpp" />
<ClCompile Include="..\PhraseCollection.cpp" />
<ClCompile Include="..\Profiler.cpp" />
<ClCompile Include="..\sm_crc32.cpp" />
<ClCompile Include="..\smn_admin.cpp" />
<ClCompile Include="..\smn_adt_array.cpp" />
<ClCompile Include="..\smn_adt_stack.cpp" />
<ClCompile Include="..\smn_adt_trie.cpp" />
<ClCompile Include="..\smn_banning.cpp" />
<ClCompile Include="..\smn_datapacks.cpp" />
<ClCompile Include="..\smn_float.cpp" />
<ClCompile Include="..\smn_functions.cpp" />
<ClCompile Include="..\smn_gameconfigs.cpp" />
<ClCompile Include="..\smn_handles.cpp" />
<ClCompile Include="..\smn_lang.cpp" />
<ClCompile Include="..\smn_maplists.cpp" />
<ClCompile Include="..\smn_players.cpp" />
<ClCompile Include="..\smn_sorting.cpp" />
<ClCompile Include="..\smn_string.cpp" />
<ClCompile Include="..\smn_textparse.cpp" />
<ClCompile Include="..\smn_timers.cpp" />
<ClCompile Include="..\stringutil.cpp" />
<ClCompile Include="..\TextParsers.cpp" />
<ClCompile Include="..\ThreadSupport.cpp" />
<ClCompile Include="..\Translator.cpp" />
<ClCompile Include="..\thread\BaseWorker.cpp" />
<ClCompile Include="..\thread\ThreadWorker.cpp" />
<ClCompile Include="..\thread\WinThreads.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\public\sm_platform.h" />
<ClInclude Include="..\..\..\public\sm_trie_tpl.h" />
<ClInclude Include="..\..\..\public\sourcemod_version.h" />
<ClInclude Include="..\AutoHandleRooter.h" />
<ClInclude Include="..\CellArray.h" />
<ClInclude Include="..\common_logic.h" />
<ClInclude Include="..\GameConfigs.h" />
<ClInclude Include="..\intercom.h" />
<ClInclude Include="..\MemoryUtils.h" />
<ClInclude Include="..\MersenneTwister.h" />
<ClInclude Include="..\PhraseCollection.h" />
<ClInclude Include="..\Profiler.h" />
<ClInclude Include="..\sm_crc32.h" />
<ClInclude Include="..\sm_memtable.h" />
<ClInclude Include="..\sm_symtable.h" />
<ClInclude Include="..\stringutil.h" />
<ClInclude Include="..\TextParsers.h" />
<ClInclude Include="..\ThreadSupport.h" />
<ClInclude Include="..\thread\BaseWorker.h" />
<ClInclude Include="..\thread\ThreadWorker.h" />
<ClInclude Include="..\thread\WinThreads.h" />
<ClInclude Include="..\Translator.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\version.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
-194
View File
@@ -1,194 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter>
<Filter Include="Threads">
<UniqueIdentifier>{67c1ebce-c1f8-4d2c-9ef4-33f0ef6343e9}</UniqueIdentifier>
</Filter>
<Filter Include="Threads\Header Files">
<UniqueIdentifier>{c6e2ebb3-4869-4453-9b83-e49f70cb8a05}</UniqueIdentifier>
</Filter>
<Filter Include="Threads\Source Files">
<UniqueIdentifier>{e6d8a9af-1c1b-4f0c-ae06-a9ebd5cd32e4}</UniqueIdentifier>
</Filter>
<Filter Include="Natives">
<UniqueIdentifier>{126462f2-e517-4854-8a94-759e56787536}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\common_logic.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\GameConfigs.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\MemoryUtils.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\PhraseCollection.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\Profiler.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\sm_crc32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\stringutil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\TextParsers.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\ThreadSupport.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\Translator.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\thread\BaseWorker.cpp">
<Filter>Threads\Source Files</Filter>
</ClCompile>
<ClCompile Include="..\thread\ThreadWorker.cpp">
<Filter>Threads\Source Files</Filter>
</ClCompile>
<ClCompile Include="..\thread\WinThreads.cpp">
<Filter>Threads\Source Files</Filter>
</ClCompile>
<ClCompile Include="..\smn_admin.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_timers.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_adt_array.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_adt_stack.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_adt_trie.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_banning.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_datapacks.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_float.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_functions.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_gameconfigs.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_handles.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_lang.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_maplists.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_players.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_sorting.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_string.cpp">
<Filter>Natives</Filter>
</ClCompile>
<ClCompile Include="..\smn_textparse.cpp">
<Filter>Natives</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\CellArray.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\common_logic.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\intercom.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\Profiler.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\TextParsers.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\ThreadSupport.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\thread\BaseWorker.h">
<Filter>Threads\Header Files</Filter>
</ClInclude>
<ClInclude Include="..\thread\ThreadWorker.h">
<Filter>Threads\Header Files</Filter>
</ClInclude>
<ClInclude Include="..\thread\WinThreads.h">
<Filter>Threads\Header Files</Filter>
</ClInclude>
<ClInclude Include="..\AutoHandleRooter.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GameConfigs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\MemoryUtils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\MersenneTwister.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\PhraseCollection.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\sm_crc32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\sm_memtable.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\sm_symtable.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\stringutil.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\Translator.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\public\sm_trie_tpl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\public\sourcemod_version.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\public\sm_platform.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\version.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
+13 -69
View File
@@ -42,7 +42,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;&quot;$(MMSOURCE17)\core\sourcehook&quot;;..\..\..\public;..\..\..\public\sourcepawn"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;JITX86_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SM_DEFAULT_THREADER;SM_LOGIC"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;JITX86_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -64,7 +64,7 @@
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\sourcemod.logic.dll"
OutputFile="$(OutDir)\sourcepawn.jit.x86.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -185,19 +185,11 @@
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\common_logic.cpp"
RelativePath="..\smn_functions.cpp"
>
</File>
<File
RelativePath="..\GameConfigs.cpp"
>
</File>
<File
RelativePath="..\MemoryUtils.cpp"
>
</File>
<File
RelativePath="..\PhraseCollection.cpp"
RelativePath="..\smn_adt_trie.cpp"
>
</File>
<File
@@ -205,11 +197,7 @@
>
</File>
<File
RelativePath="..\sm_crc32.cpp"
>
</File>
<File
RelativePath="..\smn_admin.cpp"
RelativePath="..\common_logic.cpp"
>
</File>
<File
@@ -220,66 +208,22 @@
RelativePath="..\smn_adt_stack.cpp"
>
</File>
<File
RelativePath="..\smn_adt_trie.cpp"
>
</File>
<File
RelativePath="..\smn_banning.cpp"
>
</File>
<File
RelativePath="..\smn_datapacks.cpp"
>
</File>
<File
RelativePath="..\smn_float.cpp"
>
</File>
<File
RelativePath="..\smn_functions.cpp"
>
</File>
<File
RelativePath="..\smn_gameconfigs.cpp"
>
</File>
<File
RelativePath="..\smn_handles.cpp"
>
</File>
<File
RelativePath="..\smn_lang.cpp"
>
</File>
<File
RelativePath="..\smn_maplists.cpp"
>
</File>
<File
RelativePath="..\smn_players.cpp"
>
</File>
<File
RelativePath="..\smn_sorting.cpp"
>
</File>
<File
RelativePath="..\smn_string.cpp"
>
</File>
<File
RelativePath="..\smn_textparse.cpp"
>
</File>
<File
RelativePath="..\smn_timers.cpp"
>
</File>
<File
RelativePath="..\stringutil.cpp"
>
</File>
<File
RelativePath="..\TextParsers.cpp"
>
@@ -288,10 +232,6 @@
RelativePath="..\ThreadSupport.cpp"
>
</File>
<File
RelativePath="..\Translator.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
@@ -310,10 +250,6 @@
RelativePath="..\intercom.h"
>
</File>
<File
RelativePath="..\Profiler.h"
>
</File>
<File
RelativePath="..\svn_version.h"
>
@@ -326,6 +262,10 @@
RelativePath="..\ThreadSupport.h"
>
</File>
<File
RelativePath="..\Profiler.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
@@ -336,6 +276,10 @@
RelativePath="..\svn_version.tpl"
>
</File>
<File
RelativePath="..\version.rc"
>
</File>
</Filter>
<Filter
Name="Threads"
-163
View File
@@ -1,163 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_
#define _INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_
#include <stdlib.h>
#include <string.h>
class BaseMemTable
{
public:
BaseMemTable(unsigned int init_size)
{
membase = (unsigned char *)malloc(init_size);
size = init_size;
tail = 0;
}
~BaseMemTable()
{
free(membase);
membase = NULL;
}
public:
/**
* Allocates 'size' bytes of memory.
* Optionally outputs the address through 'addr'.
* Returns an index >= 0 on success, < 0 on failure.
*/
int CreateMem(unsigned int addsize, void **addr)
{
int idx = (int)tail;
while (tail + addsize >= size) {
size *= 2;
membase = (unsigned char *)realloc(membase, size);
}
tail += addsize;
if (addr)
*addr = (void *)&membase[idx];
return idx;
}
/**
* Given an index into the memory table, returns its address.
* Returns NULL if invalid.
*/
void *GetAddress(int index)
{
if (index < 0 || (unsigned int)index >= tail)
return NULL;
return &membase[index];
}
/**
* Scraps the memory table. For caching purposes, the memory
* is not freed, however subsequent calls to CreateMem() will
* begin at the first index again.
*/
void Reset()
{
tail = 0;
}
inline unsigned int GetMemUsage()
{
return size;
}
inline unsigned int GetActualMemUsed()
{
return tail;
}
private:
unsigned char *membase;
unsigned int size;
unsigned int tail;
};
class BaseStringTable
{
public:
BaseStringTable(unsigned int init_size) : m_table(init_size)
{
}
public:
/**
* Adds a string to the string table and returns its index.
*/
int AddString(const char *string)
{
size_t len = strlen(string) + 1;
int idx;
char *addr;
idx = m_table.CreateMem(len, (void **)&addr);
strcpy(addr, string);
return idx;
}
/**
* Given an index into the string table, returns the associated string.
*/
inline const char *GetString(int str)
{
return (const char *)m_table.GetAddress(str);
}
/**
* Scraps the string table. For caching purposes, the memory
* is not freed, however subsequent calls to AddString() will
* begin at the first index again.
*/
void Reset()
{
m_table.Reset();
}
/**
* Returns the parent BaseMemTable that this string table uses.
*/
inline BaseMemTable *GetMemTable()
{
return &m_table;
}
private:
BaseMemTable m_table;
};
#endif //_INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_
+46 -71
View File
@@ -33,11 +33,9 @@
#include <sm_trie_tpl.h>
#include "common_logic.h"
#include "CellArray.h"
#include <IGameHelpers.h>
#include <ILibrarySys.h>
#include <ITextParsers.h>
#include <ISourceMod.h>
#include "stringutil.h"
using namespace SourceHook;
@@ -80,47 +78,6 @@ public:
{
DumpCache(NULL);
}
void GetMapCycleFilePath(char *pBuffer, int maxlen)
{
const char *pEngineName = smcore.GetSourceEngineName();
const char *pMapCycleFileName = m_pMapCycleFile ? smcore.GetCvarString(m_pMapCycleFile) : "mapcycle.txt";
if (strcmp(pEngineName, "tf2") == 0 || strcmp(pEngineName, "css") == 0
|| strcmp(pEngineName, "dods") == 0 || strcmp(pEngineName, "hl2dm") == 0)
{
// These four games and Source SDK 2013 do a lookup in this order; so shall we.
g_pSM->BuildPath(Path_Game,
pBuffer,
maxlen,
"cfg/%s",
pMapCycleFileName);
if (!libsys->PathExists(pBuffer))
{
g_pSM->BuildPath(Path_Game,
pBuffer,
maxlen,
"%s",
pMapCycleFileName);
if (!libsys->PathExists(pBuffer))
{
g_pSM->BuildPath(Path_Game,
pBuffer,
maxlen,
"cfg/mapcycle_default.txt");
}
}
}
else
{
g_pSM->BuildPath(Path_Game,
pBuffer,
maxlen,
"%s",
pMapCycleFileName);
}
}
void AddOrUpdateDefault(const char *name, const char *file)
{
char path[PLATFORM_MAX_PATH];
@@ -197,9 +154,11 @@ public:
pDefList->bIsPath = true;
smcore.strncopy(pDefList->name, "mapcyclefile", sizeof(pDefList->name));
GetMapCycleFilePath(pDefList->path, sizeof(pDefList->path));
g_pSM->BuildPath(Path_Game,
pDefList->path,
sizeof(pDefList->path),
"%s",
m_pMapCycleFile ? smcore.GetCvarString(m_pMapCycleFile) : "mapcycle.txt");
pDefList->last_modified_time = 0;
pDefList->pArray = NULL;
pDefList->serial = 0;
@@ -389,39 +348,51 @@ public:
if ((success && pNewArray == NULL)
|| (!success && ((flags & MAPLIST_FLAG_MAPSFOLDER) == MAPLIST_FLAG_MAPSFOLDER)))
{
char path[255];
IDirectory *pDir;
pNewArray = new CellArray(64);
free_new_array = true;
g_pSM->BuildPath(Path_Game, path, sizeof(path), "maps");
cell_t *blk;
FileFindHandle_t findHandle;
const char *fileName = smcore.filesystem->FindFirstEx("maps/*.bsp", "GAME", &findHandle);
while (fileName)
if ((pDir = libsys->OpenDirectory(path)) != NULL)
{
char *ptr;
cell_t *blk;
char buffer[PLATFORM_MAX_PATH];
UTIL_StripExtension(fileName, buffer, sizeof(buffer));
if (!engine->IsMapValid(buffer))
while (pDir->MoreFiles())
{
fileName = smcore.filesystem->FindNext(findHandle);
continue;
if (!pDir->IsEntryFile()
|| strcmp(pDir->GetEntryName(), ".") == 0
|| strcmp(pDir->GetEntryName(), "..") == 0)
{
pDir->NextEntry();
continue;
}
smcore.strncopy(buffer, pDir->GetEntryName(), sizeof(buffer));
if ((ptr = strstr(buffer, ".bsp")) == NULL || ptr[4] != '\0')
{
pDir->NextEntry();
continue;
}
*ptr = '\0';
if (!engine->IsMapValid(buffer))
{
pDir->NextEntry();
continue;
}
if ((blk = pNewArray->push()) == NULL)
{
pDir->NextEntry();
continue;
}
smcore.strncopy((char *)blk, buffer, 255);
pDir->NextEntry();
}
if ((blk = pNewArray->push()) == NULL)
{
fileName = smcore.filesystem->FindNext(findHandle);
continue;
}
smcore.strncopy((char *)blk, buffer, 255);
fileName = smcore.filesystem->FindNext(findHandle);
libsys->CloseDirectory(pDir);
}
smcore.filesystem->FindClose(findHandle);
/* Remove the array if there were no items. */
if (pNewArray->size() == 0)
{
@@ -514,7 +485,11 @@ private:
if (m_pMapCycleFile != NULL && strcmp(name, "mapcyclefile") == 0)
{
char path[PLATFORM_MAX_PATH];
GetMapCycleFilePath(path, sizeof(path));
g_pSM->BuildPath(Path_Game,
path,
sizeof(path),
"%s",
m_pMapCycleFile ? smcore.GetCvarString(m_pMapCycleFile) : "mapcycle.txt");
if (strcmp(path, pMapList->path) != 0)
{
@@ -549,7 +524,7 @@ private:
{
continue;
}
if (!gamehelpers->IsMapValid(ptr))
if (!engine->IsMapValid(ptr))
{
continue;
}
-235
View File
@@ -1,235 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "common_logic.h"
#include <IPluginSys.h>
#include <IPlayerHelpers.h>
#include <sh_string.h>
#include <sh_list.h>
#include "AutoHandleRooter.h"
#include "CellArray.h"
using namespace SourceHook;
using namespace SourceMod;
class PlayerLogicHelpers :
public SMGlobalClass,
public IPluginsListener,
public ICommandTargetProcessor
{
struct SimpleMultiTargetFilter
{
IPlugin *plugin;
SourceHook::String pattern;
IPluginFunction *fun;
SourceHook::String phrase;
bool phraseIsML;
SimpleMultiTargetFilter(IPlugin *plugin, const char *pattern, IPluginFunction *fun,
const char *phrase, bool phraseIsML)
: plugin(plugin), pattern(pattern), fun(fun), phrase(phrase), phraseIsML(phraseIsML)
{
}
};
List<SimpleMultiTargetFilter *> simpleMultis;
bool filterEnabled;
public:
void AddMultiTargetFilter(IPlugin *plugin, const char *pattern, IPluginFunction *fun,
const char *phrase, bool phraseIsML)
{
SimpleMultiTargetFilter *smtf = new SimpleMultiTargetFilter(plugin, pattern, fun, phrase,
phraseIsML);
simpleMultis.push_back(smtf);
if (!filterEnabled) {
playerhelpers->RegisterCommandTargetProcessor(this);
filterEnabled = true;
}
}
void RemoveMultiTargetFilter(const char *pattern, IPluginFunction *fun)
{
List<SimpleMultiTargetFilter *>::iterator iter = simpleMultis.begin();
while (iter != simpleMultis.end()) {
if ((*iter)->fun == fun && strcmp((*iter)->pattern.c_str(), pattern) == 0) {
delete (*iter);
iter = simpleMultis.erase(iter);
break;
}
iter++;
}
}
PlayerLogicHelpers()
: filterEnabled(false)
{
}
public: //ICommandTargetProcessor
bool ProcessCommandTarget(cmd_target_info_t *info)
{
List<SimpleMultiTargetFilter *>::iterator iter;
for (iter = simpleMultis.begin(); iter != simpleMultis.end(); iter++) {
SimpleMultiTargetFilter *smtf = (*iter);
if (strcmp(smtf->pattern.c_str(), info->pattern) == 0) {
CellArray *array = new CellArray(1);
HandleSecurity sec(g_pCoreIdent, g_pCoreIdent);
Handle_t hndl = handlesys->CreateHandleEx(htCellArray, array, &sec, NULL, NULL);
AutoHandleCloner ahc(hndl, sec);
if (ahc.getClone() == BAD_HANDLE) {
smcore.LogError("[SM] Could not allocate a handle (%s, %d)", __FILE__, __LINE__);
delete array;
return false;
}
smtf->fun->PushString(info->pattern);
smtf->fun->PushCell(ahc.getClone());
cell_t result = 0;
if (smtf->fun->Execute(&result) != SP_ERROR_NONE || !result)
return false;
IGamePlayer *pAdmin = info->admin
? playerhelpers->GetGamePlayer(info->admin)
: NULL;
info->num_targets = 0;
for (size_t i = 0; i < array->size(); i++) {
cell_t client = *array->at(i);
IGamePlayer *pClient = playerhelpers->GetGamePlayer(client);
if (pClient == NULL || !pClient->IsConnected())
continue;
if (playerhelpers->FilterCommandTarget(pAdmin, pClient, info->flags) ==
COMMAND_TARGET_VALID)
{
info->targets[info->num_targets++] = client;
if (info->num_targets >= unsigned(info->max_targets))
break;
}
}
info->reason = info->num_targets > 0
? COMMAND_TARGET_VALID
: COMMAND_TARGET_EMPTY_FILTER;
if (info->num_targets) {
smcore.strncopy(info->target_name, smtf->phrase.c_str(), info->target_name_maxlength);
info->target_name_style = smtf->phraseIsML
? COMMAND_TARGETNAME_ML
: COMMAND_TARGETNAME_RAW;
}
return true;
}
}
return false;
}
public: //SMGlobalClass
void OnSourceModAllInitialized()
{
pluginsys->AddPluginsListener(this);
}
void OnSourceModShutdown()
{
pluginsys->RemovePluginsListener(this);
if (filterEnabled) {
playerhelpers->UnregisterCommandTargetProcessor(this);
filterEnabled = false;
}
}
public: //IPluginsListener
void OnPluginDestroyed(IPlugin *plugin)
{
List<SimpleMultiTargetFilter *>::iterator iter = simpleMultis.begin();
while (iter != simpleMultis.end()) {
if ((*iter)->plugin != plugin) {
iter++;
} else {
delete (*iter);
iter = simpleMultis.erase(iter);
}
}
}
} s_PlayerLogicHelpers;
static cell_t
AddMultiTargetFilter(IPluginContext *ctx, const cell_t *params)
{
IPluginFunction *fun = ctx->GetFunctionById(funcid_t(params[2]));
if (fun == NULL)
return ctx->ThrowNativeError("Invalid function id (%X)", params[2]);
char *pattern;
char *phrase;
ctx->LocalToString(params[1], &pattern);
ctx->LocalToString(params[3], &phrase);
bool phraseIsML = !!params[4];
IPlugin *plugin = pluginsys->FindPluginByContext(ctx->GetContext());
s_PlayerLogicHelpers.AddMultiTargetFilter(plugin, pattern, fun, phrase, phraseIsML);
return 1;
}
static cell_t
RemoveMultiTargetFilter(IPluginContext *ctx, const cell_t *params)
{
IPluginFunction *fun = ctx->GetFunctionById(funcid_t(params[2]));
if (fun == NULL)
return ctx->ThrowNativeError("Invalid function id (%X)", params[2]);
char *pattern;
ctx->LocalToString(params[1], &pattern);
s_PlayerLogicHelpers.RemoveMultiTargetFilter(pattern, fun);
return 1;
}
REGISTER_NATIVES(playernatives)
{
{"AddMultiTargetFilter", AddMultiTargetFilter},
{"RemoveMultiTargetFilter", RemoveMultiTargetFilter},
{NULL, NULL}
};
+2 -2
View File
@@ -94,7 +94,7 @@ void sort_random(cell_t *array, cell_t size)
for (int i = size-1; i > 0; i--)
{
int n = rand() % (i + 1);
int n = (rand() % i) + 1;
if (array[i] != array[n])
{
@@ -435,7 +435,7 @@ void sort_adt_random(CellArray *cArray)
for (int i = arraysize-1; i > 0; i--)
{
int n = rand() % (i + 1);
int n = (rand() % i) + 1;
cArray->swap(i, n);
}
-342
View File
@@ -1,342 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 et :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <string.h>
#include <stdio.h>
#include <ctype.h>
#include <sm_platform.h>
#include "stringutil.h"
// We're in logic so we don't have this from the SDK.
#ifndef MIN
#define MIN( a, b ) ( ( ( a ) < ( b ) ) ? ( a ) : ( b ) )
#endif
const char *stristr(const char *str, const char *substr)
{
if (!*substr)
{
return ((char *)str);
}
char *needle = (char *)substr;
char *prevloc = (char *)str;
char *haystack = (char *)str;
while (*haystack)
{
if (tolower(*haystack) == tolower(*needle))
{
haystack++;
if (!*++needle)
{
return prevloc;
}
}
else
{
haystack = ++prevloc;
needle = (char *)substr;
}
}
return NULL;
}
unsigned int strncopy(char *dest, const char *src, size_t count)
{
if (!count)
{
return 0;
}
char *start = dest;
while ((*src) && (--count))
{
*dest++ = *src++;
}
*dest = '\0';
return (dest - start);
}
unsigned int UTIL_ReplaceAll(char *subject, size_t maxlength, const char *search, const char *replace, bool caseSensitive)
{
size_t searchLen = strlen(search);
size_t replaceLen = strlen(replace);
char *ptr = subject;
unsigned int total = 0;
while ((ptr = UTIL_ReplaceEx(ptr, maxlength, search, searchLen, replace, replaceLen, caseSensitive)) != NULL)
{
total++;
if (*ptr == '\0')
{
break;
}
}
return total;
}
/**
* NOTE: Do not edit this for the love of god unless you have
* read the test cases and understand the code behind each one.
* While I don't guarantee there aren't mistakes, I do guarantee
* that plugins will end up relying on tiny idiosyncrasies of this
* function, just like they did with AMX Mod X.
*
* There are explicitly more cases than the AMX Mod X version because
* we're not doing a blind copy. Each case is specifically optimized
* for what needs to be done. Even better, we don't have to error on
* bad buffer sizes. Instead, this function will smartly cut off the
* string in a way that pushes old data out.
*/
char *UTIL_ReplaceEx(char *subject, size_t maxLen, const char *search, size_t searchLen, const char *replace, size_t replaceLen, bool caseSensitive)
{
char *ptr = subject;
size_t browsed = 0;
size_t textLen = strlen(subject);
/* It's not possible to search or replace */
if (searchLen > textLen)
{
return NULL;
}
/* Handle the case of one byte replacement.
* It's only valid in one case.
*/
if (maxLen == 1)
{
/* If the search matches and the replace length is 0,
* we can just terminate the string and be done.
*/
if ((caseSensitive ? strcmp(subject, search) : strcasecmp(subject, search)) == 0 && replaceLen == 0)
{
*subject = '\0';
return subject;
}
else
{
return NULL;
}
}
/* Subtract one off the maxlength so we can include the null terminator */
maxLen--;
while (*ptr != '\0' && (browsed <= textLen - searchLen))
{
/* See if we get a comparison */
if ((caseSensitive ? strncmp(ptr, search, searchLen) : strncasecmp(ptr, search, searchLen)) == 0)
{
if (replaceLen > searchLen)
{
/* First, see if we have enough space to do this operation */
if (maxLen - textLen < replaceLen - searchLen)
{
/* First, see if the replacement length goes out of bounds. */
if (browsed + replaceLen >= maxLen)
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDDDDDDDD
* OUTPUT : AADDDDDDDDD
* POSITION: ^
*/
/* If it does, we'll just bound the length and do a strcpy. */
replaceLen = maxLen - browsed;
/* Note, we add one to the final result for the null terminator */
strncopy(ptr, replace, replaceLen+1);
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDDDDD
* OUTPUT : AADDDDDDDCC
* POSITION: ^
*/
/* We're going to have some bytes left over... */
size_t origBytesToCopy = (textLen - (browsed + searchLen)) + 1;
size_t realBytesToCopy = (maxLen - (browsed + replaceLen)) + 1;
char *moveFrom = ptr + searchLen + (origBytesToCopy - realBytesToCopy);
char *moveTo = ptr + replaceLen;
/* First, move our old data out of the way. */
memmove(moveTo, moveFrom, realBytesToCopy);
/* Now, do our replacement. */
memcpy(ptr, replace, replaceLen);
}
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDD
* OUTPUT : AADDDDCCC
* POSITION: ^
*/
/* Yes, we have enough space. Do a normal move operation. */
char *moveFrom = ptr + searchLen;
char *moveTo = ptr + replaceLen;
/* First move our old data out of the way. */
size_t bytesToCopy = (textLen - (browsed + searchLen)) + 1;
memmove(moveTo, moveFrom, bytesToCopy);
/* Now do our replacement. */
memcpy(ptr, replace, replaceLen);
}
}
else if (replaceLen < searchLen)
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: D
* OUTPUT : AADCCC
* POSITION: ^
*/
/* If the replacement does not grow the string length, we do not
* need to do any fancy checking at all. Yay!
*/
char *moveFrom = ptr + searchLen; /* Start after the search pointer */
char *moveTo = ptr + replaceLen; /* Copy to where the replacement ends */
/* Copy our replacement in, if any */
if (replaceLen)
{
memcpy(ptr, replace, replaceLen);
}
/* Figure out how many bytes to move down, including null terminator */
size_t bytesToCopy = (textLen - (browsed + searchLen)) + 1;
/* Move the rest of the string down */
memmove(moveTo, moveFrom, bytesToCopy);
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDD
* OUTPUT : AADDDCCC
* POSITION: ^
*/
/* We don't have to move anything around, just do a straight copy */
memcpy(ptr, replace, replaceLen);
}
return ptr + replaceLen;
}
ptr++;
browsed++;
}
return NULL;
}
size_t UTIL_DecodeHexString(unsigned char *buffer, size_t maxlength, const char *hexstr)
{
size_t written = 0;
size_t length = strlen(hexstr);
for (size_t i = 0; i < length; i++)
{
if (written >= maxlength)
break;
buffer[written++] = hexstr[i];
if (hexstr[i] == '\\' && hexstr[i + 1] == 'x')
{
if (i + 3 >= length)
continue;
/* Get the hex part. */
char s_byte[3];
int r_byte;
s_byte[0] = hexstr[i + 2];
s_byte[1] = hexstr[i + 3];
s_byte[2] = '\0';
/* Read it as an integer */
sscanf(s_byte, "%x", &r_byte);
/* Save the value */
buffer[written - 1] = r_byte;
/* Adjust index */
i += 3;
}
}
return written;
}
#define PATHSEPARATOR(c) ((c) == '\\' || (c) == '/')
void UTIL_StripExtension(const char *in, char *out, int outSize)
{
// Find the last dot. If it's followed by a dot or a slash, then it's part of a
// directory specifier like ../../somedir/./blah.
// scan backward for '.'
int end = strlen(in) - 1;
while (end > 0 && in[end] != '.' && !PATHSEPARATOR(in[end]))
{
--end;
}
if (end > 0 && !PATHSEPARATOR(in[end]) && end < outSize)
{
int nChars = MIN(end, outSize-1);
if (out != in)
{
memcpy(out, in, nChars);
}
out[nChars] = 0;
}
else
{
// nothing found
if (out != in)
{
strncopy(out, in, outSize);
}
}
}
-46
View File
@@ -1,46 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 et :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_COMMON_STRINGUTIL_H_
#define _INCLUDE_SOURCEMOD_COMMON_STRINGUTIL_H_
const char *stristr(const char *str, const char *substr);
unsigned int strncopy(char *dest, const char *src, size_t count);
unsigned int UTIL_ReplaceAll(char *subject, size_t maxlength, const char *search,
const char *replace, bool caseSensitive = true);
char *UTIL_ReplaceEx(char *subject, size_t maxLen, const char *search, size_t searchLen,
const char *replace, size_t replaceLen, bool caseSensitive = true);
size_t UTIL_DecodeHexString(unsigned char *buffer, size_t maxlength, const char *hexstr);
void UTIL_StripExtension(const char *in, char *out, int outSize);
#endif /* _INCLUDE_SOURCEMOD_COMMON_STRINGUTIL_H_ */
+6 -1
View File
@@ -124,6 +124,11 @@ void BaseWorker::AddThreadToQueue(SWThreadHandle *pHandle)
m_ThreadQueue.push_back(pHandle);
}
unsigned int BaseWorker::GetMaxThreadsPerFrame()
{
return m_perFrame;
}
WorkerState BaseWorker::GetStatus(unsigned int *threads)
{
if (threads)
@@ -135,7 +140,7 @@ WorkerState BaseWorker::GetStatus(unsigned int *threads)
unsigned int BaseWorker::RunFrame()
{
unsigned int done = 0;
unsigned int max = m_perFrame;
unsigned int max = GetMaxThreadsPerFrame();
SWThreadHandle *swt = NULL;
IThread *pThread = NULL;
+2 -2
View File
@@ -84,8 +84,6 @@ public: //IWorker
virtual unsigned int Flush(bool flush_cancel);
//returns status and number of threads in queue
virtual WorkerState GetStatus(unsigned int *numThreads);
virtual void SetMaxThreadsPerFrame(unsigned int threads);
virtual void SetThinkTimePerFrame(unsigned int thinktime) {}
public: //IThreadCreator
virtual void MakeThread(IThread *pThread);
virtual IThreadHandle *MakeThread(IThread *pThread, ThreadFlags flags);
@@ -94,6 +92,8 @@ public: //IThreadCreator
public: //BaseWorker
virtual void AddThreadToQueue(SWThreadHandle *pHandle);
virtual SWThreadHandle *PopThreadFromQueue();
virtual void SetMaxThreadsPerFrame(unsigned int threads);
virtual unsigned int GetMaxThreadsPerFrame();
protected:
SourceHook::List<SWThreadHandle *> m_ThreadQueue;
unsigned int m_perFrame;
-5
View File
@@ -209,11 +209,6 @@ WorkerState ThreadWorker::GetStatus(unsigned int *threads)
return state;
}
void ThreadWorker::SetThinkTimePerFrame(unsigned int thinktime)
{
m_think_time = thinktime;
}
bool ThreadWorker::Start()
{
if (m_state == Worker_Invalid)
+1 -3
View File
@@ -34,7 +34,7 @@
#include "BaseWorker.h"
#define DEFAULT_THINK_TIME_MS 20
#define DEFAULT_THINK_TIME_MS 50
class ThreadWorker : public BaseWorker, public IThread
{
@@ -53,8 +53,6 @@ public: //IWorker
virtual bool Stop(bool flush_cancel);
//returns status and number of threads in queue
virtual WorkerState GetStatus(unsigned int *numThreads);
//virtual void SetMaxThreadsPerFrame(unsigned int threads);
virtual void SetThinkTimePerFrame(unsigned int thinktime);
public: //BaseWorker
virtual void AddThreadToQueue(SWThreadHandle *pHandle);
virtual SWThreadHandle *PopThreadFromQueue();
+4 -4
View File
@@ -29,8 +29,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION SM_VERSION_FILE
PRODUCTVERSION SM_VERSION_FILE
FILEVERSION SM_FILE_VERSION
PRODUCTVERSION SM_FILE_VERSION
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
@@ -47,12 +47,12 @@ BEGIN
BEGIN
VALUE "Comments", "SourceMod"
VALUE "FileDescription", "SourceMod Core Logic"
VALUE "FileVersion", SM_VERSION_STRING
VALUE "FileVersion", SM_FULL_VERSION
VALUE "InternalName", "sourcemod"
VALUE "LegalCopyright", "Copyright (c) 2004-2009, AlliedModders LLC"
VALUE "OriginalFilename", "sourcemod.logic.dll"
VALUE "ProductName", "SourceMod"
VALUE "ProductVersion", SM_VERSION_STRING
VALUE "ProductVersion", SM_FULL_VERSION
END
END
BLOCK "VarFileInfo"
+7 -169
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -43,36 +43,12 @@
#include "ShareSys.h"
#include "sm_srvcmds.h"
#include "ForwardSys.h"
#include "TimerSys.h"
#include "logic_bridge.h"
#include "DebugReporter.h"
#include "PlayerManager.h"
#include "AdminCache.h"
#include "HalfLife2.h"
#include "CoreConfig.h"
#if defined _WIN32
#define MATCHMAKINGDS_SUFFIX ""
#define MATCHMAKINGDS_EXT "dll"
#elif defined __APPLE__
#define MATCHMAKINGDS_SUFFIX ""
#define MATCHMAKINGDS_EXT "dylib"
#elif defined __linux__
#if SOURCE_ENGINE < SE_LEFT4DEAD2
#define MATCHMAKINGDS_SUFFIX "_i486"
#else
#define MATCHMAKINGDS_SUFFIX ""
#endif
#define MATCHMAKINGDS_EXT "so"
#endif
static ILibrary *g_pLogic = NULL;
static LogicInitFunction logic_init_fn;
IThreader *g_pThreader;
ITextParsers *textparsers;
sm_logic_t logicore;
ITranslator *translator;
class VEngineServer_Logic : public IVEngineServer_Logic
{
@@ -81,34 +57,10 @@ public:
{
return engine->IsMapValid(map);
}
virtual void ServerCommand(const char *cmd)
{
engine->ServerCommand(cmd);
}
};
static VEngineServer_Logic logic_engine;
class VFileSystem_Logic : public IFileSystem_Logic
{
public:
const char *FindFirstEx(const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle)
{
return filesystem->FindFirstEx(pWildCard, pPathID, pHandle);
}
const char *FindNext(FileFindHandle_t handle)
{
return filesystem->FindNext(handle);
}
void FindClose(FileFindHandle_t handle)
{
filesystem->FindClose(handle);
}
};
static VFileSystem_Logic logic_filesystem;
static void add_natives(sp_nativeinfo_t *natives)
{
g_pCoreNatives->AddNatives(natives);
@@ -128,95 +80,11 @@ static void log_error(const char *fmt, ...)
va_end(ap);
}
static void generate_error(IPluginContext *ctx, cell_t func_idx, int err, const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
g_DbgReporter.GenerateErrorVA(ctx, func_idx, err, fmt, ap);
va_end(ap);
}
static const char *get_cvar_string(ConVar* cvar)
{
return cvar->GetString();
}
static bool get_game_name(char *buffer, size_t maxlength)
{
KeyValues *pGameInfo = new KeyValues("GameInfo");
if (g_HL2.KVLoadFromFile(pGameInfo, basefilesystem, "gameinfo.txt"))
{
const char *str;
if ((str = pGameInfo->GetString("game", NULL)) != NULL)
{
strncopy(buffer, str, maxlength);
return true;
}
}
pGameInfo->deleteThis();
return false;
}
static const char *get_game_description()
{
return SERVER_CALL(GetGameDescription)();
}
static const char *get_source_engine_name()
{
#if !defined SOURCE_ENGINE
# error "Unknown engine type"
#endif
#if SOURCE_ENGINE == SE_EPISODEONE
return "original";
#elif SOURCE_ENGINE == SE_DARKMESSIAH
return "darkmessiah";
#elif SOURCE_ENGINE == SE_ORANGEBOX
return "orangebox";
#elif SOURCE_ENGINE == SE_BLOODYGOODTIME
return "bloodygoodtime";
#elif SOURCE_ENGINE == SE_EYE
return "eye";
#elif SOURCE_ENGINE == SE_CSS
return "css";
#elif SOURCE_ENGINE == SE_HL2DM
return "hl2dm";
#elif SOURCE_ENGINE == SE_DODS
return "dods";
#elif SOURCE_ENGINE == SE_TF2
return "tf2";
#elif SOURCE_ENGINE == SE_LEFT4DEAD
return "left4dead";
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
return "nucleardawn";
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
return "left4dead2";
#elif SOURCE_ENGINE == SE_ALIENSWARM
return "alienswarm";
#elif SOURCE_ENGINE == SE_PORTAL2
return "portal2";
#elif SOURCE_ENGINE == SE_CSGO
return "csgo";
#endif
}
static bool symbols_are_hidden()
{
#if (SOURCE_ENGINE == SE_CSS) || (SOURCE_ENGINE == SE_HL2DM) || (SOURCE_ENGINE == SE_DODS) || (SOURCE_ENGINE == SE_TF2) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_NUCLEARDAWN) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_CSGO)
return true;
#else
return false;
#endif
}
static const char* get_core_config_value(const char* key)
{
return g_CoreConfig.GetCoreConfigValue(key);
}
static ServerGlobals serverGlobals;
static sm_core_t core_bridge =
{
/* Objects */
@@ -225,15 +93,10 @@ static sm_core_t core_bridge =
&g_SourceMod,
&g_LibSys,
reinterpret_cast<IVEngineServer*>(&logic_engine),
reinterpret_cast<IFileSystem*>(&logic_filesystem),
&g_ShareSys,
&g_RootMenu,
&g_PluginSys,
&g_Forwards,
&g_Timers,
&g_Players,
&g_Admins,
&g_HL2,
/* Functions */
add_natives,
find_convar,
@@ -242,39 +105,15 @@ static sm_core_t core_bridge =
log_error,
get_cvar_string,
UTIL_Format,
generate_error,
gnprintf,
atcprintf,
get_game_name,
get_game_description,
get_source_engine_name,
symbols_are_hidden,
get_core_config_value,
&serverGlobals
UTIL_ReplaceAll
};
void InitLogicBridge()
{
serverGlobals.universalTime = g_pUniversalTime;
serverGlobals.frametime = &gpGlobals->frametime;
serverGlobals.interval_per_tick = &gpGlobals->interval_per_tick;
sm_logic_t logic;
core_bridge.core_ident = g_pCoreIdent;
core_bridge.engineFactory = (void *)g_SMAPI->GetEngineFactory(false);
core_bridge.serverFactory = (void *)g_SMAPI->GetServerFactory(false);
ILibrary *mmlib;
char path[PLATFORM_MAX_PATH];
g_LibSys.PathFormat(path, sizeof(path), "%s/bin/matchmaking_ds%s.%s", g_SMAPI->GetBaseDir(), MATCHMAKINGDS_SUFFIX, MATCHMAKINGDS_EXT);
if ((mmlib = g_LibSys.OpenLibrary(path, NULL, 0)))
{
core_bridge.matchmakingDSFactory = mmlib->GetSymbolAddress("CreateInterface");
mmlib->CloseLibrary();
}
logic_init_fn(&core_bridge, &logicore);
logic_init_fn(&core_bridge, &logic);
/* Add SMGlobalClass instances */
SMGlobalClass* glob = SMGlobalClass::head;
@@ -283,11 +122,10 @@ void InitLogicBridge()
glob = glob->m_pGlobalClassNext;
}
assert(glob->m_pGlobalClassNext == NULL);
glob->m_pGlobalClassNext = logicore.head;
glob->m_pGlobalClassNext = logic.head;
g_pThreader = logicore.threader;
g_pSourcePawn2->SetProfiler(logicore.profiler);
translator = logicore.translator;
g_pThreader = logic.threader;
g_pSourcePawn2->SetProfiler(logic.profiler);
}
bool StartLogicBridge(char *error, size_t maxlength)
-8
View File
@@ -31,17 +31,9 @@
#ifndef _INCLUDE_SOURCEMOD_LOGIC_BRIDGE_H_
#define _INCLUDE_SOURCEMOD_LOGIC_BRIDGE_H_
#include "logic/intercom.h"
void InitLogicBridge();
bool StartLogicBridge(char *error, size_t maxlength);
void ShutdownLogicBridge();
struct sm_logic_t;
extern sm_logic_t logicore;
extern ITranslator *translator;
extern IGameConfig *g_pGameConf;
#endif /* _INCLUDE_SOURCEMOD_LOGIC_BRIDGE_H_ */
-95
View File
@@ -1,95 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sourcemod_mm", "sourcemod_mm.vcxproj", "{E39527CD-7CAB-4420-97CC-DA1B93B260BC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
CrazyDebug - Alien Swarm|Win32 = CrazyDebug - Alien Swarm|Win32
CrazyDebug - CS GO|Win32 = CrazyDebug - CS GO|Win32
CrazyDebug - Dark Messiah|Win32 = CrazyDebug - Dark Messiah|Win32
CrazyDebug - Episode 1|Win32 = CrazyDebug - Episode 1|Win32
CrazyDebug - Left 4 Dead 2|Win32 = CrazyDebug - Left 4 Dead 2|Win32
CrazyDebug - Left 4 Dead|Win32 = CrazyDebug - Left 4 Dead|Win32
CrazyDebug - Old Metamod|Win32 = CrazyDebug - Old Metamod|Win32
CrazyDebug - Orange Box Valve|Win32 = CrazyDebug - Orange Box Valve|Win32
CrazyDebug - Orange Box|Win32 = CrazyDebug - Orange Box|Win32
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
Debug - CS GO|Win32 = Debug - CS GO|Win32
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
Release - CS GO|Win32 = Release - CS GO|Win32
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Alien Swarm|Win32.ActiveCfg = CrazyDebug - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Alien Swarm|Win32.Build.0 = CrazyDebug - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - CS GO|Win32.ActiveCfg = CrazyDebug - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - CS GO|Win32.Build.0 = CrazyDebug - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Dark Messiah|Win32.ActiveCfg = CrazyDebug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Dark Messiah|Win32.Build.0 = CrazyDebug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Episode 1|Win32.ActiveCfg = CrazyDebug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Episode 1|Win32.Build.0 = CrazyDebug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead 2|Win32.ActiveCfg = CrazyDebug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead 2|Win32.Build.0 = CrazyDebug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead|Win32.ActiveCfg = CrazyDebug - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead|Win32.Build.0 = CrazyDebug - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Old Metamod|Win32.ActiveCfg = CrazyDebug - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Old Metamod|Win32.Build.0 = CrazyDebug - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box Valve|Win32.ActiveCfg = CrazyDebug - Orange Box Valve|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box Valve|Win32.Build.0 = CrazyDebug - Orange Box Valve|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box|Win32.ActiveCfg = CrazyDebug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box|Win32.Build.0 = CrazyDebug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - CS GO|Win32.ActiveCfg = Debug - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - CS GO|Win32.Build.0 = Debug - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - CS GO|Win32.ActiveCfg = Release - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - CS GO|Win32.Build.0 = Release - CS GO|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Old Metamod|Win32.Build.0 = Release - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
File diff suppressed because it is too large Load Diff
-493
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+103 -39
View File
@@ -40,9 +40,9 @@
/>
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Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
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MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -123,9 +123,9 @@
/>
<Tool
Name="VCCLCompilerTool"
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MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -207,9 +207,9 @@
/>
<Tool
Name="VCCLCompilerTool"
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@@ -290,9 +290,9 @@
/>
<Tool
Name="VCCLCompilerTool"
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@@ -373,9 +373,9 @@
/>
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@@ -457,9 +457,9 @@
/>
<Tool
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@@ -540,9 +540,9 @@
/>
<Tool
Name="VCCLCompilerTool"
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@@ -623,9 +623,9 @@
/>
<Tool
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
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MinimalRebuild="true"
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@@ -707,9 +707,9 @@
/>
<Tool
Name="VCCLCompilerTool"
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@@ -790,9 +790,9 @@
/>
<Tool
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@@ -873,9 +873,9 @@
/>
<Tool
Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
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MinimalRebuild="true"
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@@ -957,9 +957,9 @@
/>
<Tool
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FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@@ -1040,9 +1040,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(HL2SDKL4D)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(HL2SDKL4D)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=5"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -1123,9 +1123,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(HL2SDKL4D)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(HL2SDKL4D)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=5"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -1207,9 +1207,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(HL2SDKL4D)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(HL2SDKL4D)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=5"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@@ -1290,9 +1290,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\mathlib&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(HL2SDKOBVALVE)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\mathlib&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(HL2SDKOBVALVE)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=4"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -1373,9 +1373,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\mathlib&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(HL2SDKOBVALVE)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\mathlib&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(HL2SDKOBVALVE)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=4"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -1457,9 +1457,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\mathlib&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(HL2SDKOBVALVE)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\mathlib&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(HL2SDKOBVALVE)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=4"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@@ -1541,7 +1541,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D2)\public&quot;;&quot;$(HL2SDKL4D2)\public\engine&quot;;&quot;$(HL2SDKL4D2)\public\game\server&quot;;&quot;$(HL2SDKL4D2)\public\mathlib&quot;;&quot;$(HL2SDKL4D2)\public\tier0&quot;;&quot;$(HL2SDKL4D2)\public\tier1&quot;;&quot;$(HL2SDKL4D2)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=6"
@@ -1624,7 +1624,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D2)\public&quot;;&quot;$(HL2SDKL4D2)\public\engine&quot;;&quot;$(HL2SDKL4D2)\public\game\server&quot;;&quot;$(HL2SDKL4D2)\public\mathlib&quot;;&quot;$(HL2SDKL4D2)\public\tier0&quot;;&quot;$(HL2SDKL4D2)\public\tier1&quot;;&quot;$(HL2SDKL4D2)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=6"
@@ -1708,7 +1708,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D2)\public&quot;;&quot;$(HL2SDKL4D2)\public\engine&quot;;&quot;$(HL2SDKL4D2)\public\game\server&quot;;&quot;$(HL2SDKL4D2)\public\mathlib&quot;;&quot;$(HL2SDKL4D2)\public\tier0&quot;;&quot;$(HL2SDKL4D2)\public\tier1&quot;;&quot;$(HL2SDKL4D2)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=6"
@@ -1952,6 +1952,10 @@
RelativePath="..\frame_hooks.cpp"
>
</File>
<File
RelativePath="..\GameConfigs.cpp"
>
</File>
<File
RelativePath="..\HalfLife2.cpp"
>
@@ -1972,6 +1976,10 @@
RelativePath="..\logic_bridge.cpp"
>
</File>
<File
RelativePath="..\MemoryUtils.cpp"
>
</File>
<File
RelativePath="..\MenuManager.cpp"
>
@@ -2004,6 +2012,10 @@
RelativePath="..\NextMap.cpp"
>
</File>
<File
RelativePath="..\PhraseCollection.cpp"
>
</File>
<File
RelativePath="..\PlayerManager.cpp"
>
@@ -2024,6 +2036,14 @@
RelativePath="..\sm_autonatives.cpp"
>
</File>
<File
RelativePath="..\sm_crc32.cpp"
>
</File>
<File
RelativePath="..\sm_memtable.cpp"
>
</File>
<File
RelativePath="..\sm_srvcmds.cpp"
>
@@ -2048,6 +2068,10 @@
RelativePath="..\TimerSys.cpp"
>
</File>
<File
RelativePath="..\Translator.cpp"
>
</File>
<File
RelativePath="..\UserMessages.cpp"
>
@@ -2218,6 +2242,10 @@
RelativePath="..\sm_autonatives.h"
>
</File>
<File
RelativePath="..\sm_crc32.h"
>
</File>
<File
RelativePath="..\sm_fastlink.h"
>
@@ -2422,6 +2450,14 @@
Name="Natives"
UniqueIdentifier="{052D6D9B-7B50-4c3c-9B82-32CA908DEF24}"
>
<File
RelativePath="..\smn_admin.cpp"
>
</File>
<File
RelativePath="..\smn_banning.cpp"
>
</File>
<File
RelativePath="..\smn_bitbuffer.cpp"
>
@@ -2438,6 +2474,10 @@
RelativePath="..\smn_database.cpp"
>
</File>
<File
RelativePath="..\smn_datapacks.cpp"
>
</File>
<File
RelativePath="..\smn_entities.cpp"
>
@@ -2454,10 +2494,18 @@
RelativePath="..\smn_filesystem.cpp"
>
</File>
<File
RelativePath="..\smn_gameconfigs.cpp"
>
</File>
<File
RelativePath="..\smn_halflife.cpp"
>
</File>
<File
RelativePath="..\smn_handles.cpp"
>
</File>
<File
RelativePath="..\smn_hudtext.cpp"
>
@@ -2466,6 +2514,10 @@
RelativePath="..\smn_keyvalues.cpp"
>
</File>
<File
RelativePath="..\smn_lang.cpp"
>
</File>
<File
RelativePath="..\smn_menus.cpp"
>
@@ -2478,6 +2530,18 @@
RelativePath="..\smn_player.cpp"
>
</File>
<File
RelativePath="..\smn_profiler.cpp"
>
</File>
<File
RelativePath="..\smn_string.cpp"
>
</File>
<File
RelativePath="..\smn_timers.cpp"
>
</File>
<File
RelativePath="..\smn_usermsgs.cpp"
>
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 tw=99 noet:
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -25,6 +25,8 @@
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "sm_crc32.h"
+3 -1
View File
@@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet:
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@@ -25,6 +25,8 @@
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CRC32_H_
+1
View File
@@ -37,6 +37,7 @@
template <typename T>
class FastLink
{
friend class iterator;
public:
struct FastLinkNode
{
@@ -1,7 +1,7 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Team Fortress 2 Extension
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
@@ -29,51 +29,84 @@
* Version: $Id$
*/
#include "holiday.h"
#include <string.h>
#include <stdlib.h>
#include "sm_memtable.h"
CDetour *isHolidayDetour = NULL;
IForward *g_isHolidayForward = NULL;
DETOUR_DECL_STATIC1(IsHolidayActive, bool, int, holiday)
BaseMemTable::BaseMemTable(unsigned int init_size)
{
bool actualres = DETOUR_STATIC_CALL(IsHolidayActive)(holiday);
if (!g_isHolidayForward)
{
g_pSM->LogMessage(myself, "Invalid Forward");
return actualres;
}
cell_t result = 0;
cell_t newres = actualres ? 1 : 0;
g_isHolidayForward->PushCell(holiday);
g_isHolidayForward->PushCellByRef(&newres);
g_isHolidayForward->Execute(&result);
if (result > Pl_Continue)
{
return (newres == 0) ? false : true;
}
return actualres;
membase = (unsigned char *)malloc(init_size);
size = init_size;
tail = 0;
}
bool InitialiseIsHolidayDetour()
BaseMemTable::~BaseMemTable()
{
isHolidayDetour = DETOUR_CREATE_STATIC(IsHolidayActive, "IsHolidayActive");
free(membase);
membase = NULL;
}
if (isHolidayDetour != NULL)
int BaseMemTable::CreateMem(unsigned int addsize, void **addr)
{
int idx = (int)tail;
while (tail + addsize >= size)
{
isHolidayDetour->EnableDetour();
return true;
size *= 2;
membase = (unsigned char *)realloc(membase, size);
}
g_pSM->LogError(myself, "IsHolidayActive detour failed");
return false;
tail += addsize;
if (addr)
{
*addr = (void *)&membase[idx];
}
return idx;
}
void RemoveIsHolidayDetour()
void *BaseMemTable::GetAddress(int index)
{
isHolidayDetour->Destroy();
if (index < 0 || (unsigned int)index >= tail)
{
return NULL;
}
return &membase[index];
}
void BaseMemTable::Reset()
{
tail = 0;
}
BaseStringTable::BaseStringTable(unsigned int init_size) : m_table(init_size)
{
}
BaseStringTable::~BaseStringTable()
{
}
int BaseStringTable::AddString(const char *string)
{
size_t len = strlen(string) + 1;
int idx;
char *addr;
idx = m_table.CreateMem(len, (void **)&addr);
strcpy(addr, string);
return idx;
}
/*const char *BaseStringTable::GetString(int str)
{
return (const char *)m_table.GetAddress(str);
}*/
void BaseStringTable::Reset()
{
m_table.Reset();
}
+9 -58
View File
@@ -32,65 +32,31 @@
#ifndef _INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_
#define _INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_
#include <stdlib.h>
#include <string.h>
class BaseMemTable
{
public:
BaseMemTable(unsigned int init_size)
{
membase = (unsigned char *)malloc(init_size);
size = init_size;
tail = 0;
}
~BaseMemTable()
{
free(membase);
membase = NULL;
}
BaseMemTable(unsigned int init_size);
~BaseMemTable();
public:
/**
* Allocates 'size' bytes of memory.
* Optionally outputs the address through 'addr'.
* Returns an index >= 0 on success, < 0 on failure.
*/
int CreateMem(unsigned int addsize, void **addr)
{
int idx = (int)tail;
while (tail + addsize >= size) {
size *= 2;
membase = (unsigned char *)realloc(membase, size);
}
tail += addsize;
if (addr)
*addr = (void *)&membase[idx];
return idx;
}
int CreateMem(unsigned int size, void **addr);
/**
* Given an index into the memory table, returns its address.
* Returns NULL if invalid.
*/
void *GetAddress(int index)
{
if (index < 0 || (unsigned int)index >= tail)
return NULL;
return &membase[index];
}
void *GetAddress(int index);
/**
* Scraps the memory table. For caching purposes, the memory
* is not freed, however subsequent calls to CreateMem() will
* begin at the first index again.
*/
void Reset()
{
tail = 0;
}
void Reset();
inline unsigned int GetMemUsage()
{
@@ -111,24 +77,13 @@ private:
class BaseStringTable
{
public:
BaseStringTable(unsigned int init_size) : m_table(init_size)
{
}
BaseStringTable(unsigned int init_size);
~BaseStringTable();
public:
/**
* Adds a string to the string table and returns its index.
*/
int AddString(const char *string)
{
size_t len = strlen(string) + 1;
int idx;
char *addr;
idx = m_table.CreateMem(len, (void **)&addr);
strcpy(addr, string);
return idx;
}
int AddString(const char *string);
/**
* Given an index into the string table, returns the associated string.
@@ -143,10 +98,7 @@ public:
* is not freed, however subsequent calls to AddString() will
* begin at the first index again.
*/
void Reset()
{
m_table.Reset();
}
void Reset();
/**
* Returns the parent BaseMemTable that this string table uses.
@@ -160,4 +112,3 @@ private:
};
#endif //_INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_
+4 -6
View File
@@ -39,7 +39,7 @@
RootConsoleMenu g_RootMenu;
ConVar sourcemod_version("sourcemod_version", SOURCEMOD_VERSION, FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY, "SourceMod Version");
ConVar sourcemod_version("sourcemod_version", SM_FULL_VERSION, FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY, "SourceMod Version");
RootConsoleMenu::RootConsoleMenu()
{
@@ -328,22 +328,20 @@ void RootConsoleMenu::OnRootConsoleCommand(const char *cmdname, const CCommand &
ConsolePrint(" Matt \"pRED\" Woodrow");
ConsolePrint(" Scott \"DS\" Ehlert");
ConsolePrint(" Fyren");
ConsolePrint(" Nicholas \"psychonic\" Hastings");
ConsolePrint(" Asher \"asherkin\" Baker");
ConsolePrint(" Borja \"faluco\" Ferrer");
ConsolePrint(" Pavol \"PM OnoTo\" Marko");
ConsolePrint(" Special thanks to Liam, ferret, and Mani");
ConsolePrint(" Special thanks to Liam, psychonic, ferret, and Mani");
ConsolePrint(" Special thanks to Viper and SteamFriends");
ConsolePrint(" http://www.sourcemod.net/");
}
else if (strcmp(cmdname, "version") == 0)
{
ConsolePrint(" SourceMod Version Information:");
ConsolePrint(" SourceMod Version: %s", SOURCEMOD_VERSION);
ConsolePrint(" SourceMod Version: %s", SM_FULL_VERSION);
ConsolePrint(" SourcePawn Engine: %s (build %s)", g_pSourcePawn2->GetEngineName(), g_pSourcePawn2->GetVersionString());
ConsolePrint(" SourcePawn API: v1 = %d, v2 = %d", g_pSourcePawn->GetEngineAPIVersion(), g_pSourcePawn2->GetAPIVersion());
ConsolePrint(" Compiled on: %s %s", __DATE__, __TIME__);
ConsolePrint(" Build ID: %s", SOURCEMOD_BUILD_ID);
ConsolePrint(" Build ID: %s", SM_BUILD_UNIQUEID);
ConsolePrint(" http://www.sourcemod.net/");
}
}
+260 -9
View File
@@ -35,8 +35,8 @@
#include "sm_stringutil.h"
#include "Logger.h"
#include "PluginSys.h"
#include "Translator.h"
#include "PlayerManager.h"
#include "logic_bridge.h"
#define LADJUST 0x00000004 /* left adjustment */
#define ZEROPAD 0x00000080 /* zero (as opposed to blank) pad */
@@ -81,11 +81,11 @@ size_t Translate(char *buffer,
try_serverlang:
if (target == SOURCEMOD_SERVER_LANGUAGE)
{
langid = translator->GetServerLanguage();
langid = g_Translator.GetServerLanguage();
}
else if ((target >= 1) && (target <= g_Players.GetMaxClients()))
{
langid = translator->GetClientLanguage(target);
langid = g_Translator.GetClientLanguage(target);
}
else
{
@@ -95,7 +95,7 @@ try_serverlang:
if (pPhrases->FindTranslation(key, langid, &pTrans) != Trans_Okay)
{
if (target != SOURCEMOD_SERVER_LANGUAGE && langid != translator->GetServerLanguage())
if (target != SOURCEMOD_SERVER_LANGUAGE && langid != g_Translator.GetServerLanguage())
{
target = SOURCEMOD_SERVER_LANGUAGE;
goto try_serverlang;
@@ -785,21 +785,21 @@ reswitch:
}
else
{
target = translator->GetGlobalTarget();
target = g_Translator.GetGlobalTarget();
}
try_again:
if (target == SOURCEMOD_SERVER_LANGUAGE)
{
lang_id = translator->GetServerLanguage();
lang_id = g_Translator.GetServerLanguage();
}
else if (target >= 1 && target <= g_Players.GetMaxClients())
{
lang_id = translator->GetClientLanguage(target);
lang_id = g_Translator.GetClientLanguage(target);
}
else
{
lang_id = translator->GetServerLanguage();
lang_id = g_Translator.GetServerLanguage();
}
if (pPhrases == NULL)
@@ -813,7 +813,7 @@ try_again:
if (pPhrases->FindTranslation(key, lang_id, &trans) != Trans_Okay)
{
if (target != SOURCEMOD_SERVER_LANGUAGE && lang_id != translator->GetServerLanguage())
if (target != SOURCEMOD_SERVER_LANGUAGE && lang_id != g_Translator.GetServerLanguage())
{
target = SOURCEMOD_SERVER_LANGUAGE;
goto try_again;
@@ -1274,6 +1274,37 @@ done:
return (maxlen - llen - 1);
}
const char *stristr(const char *str, const char *substr)
{
if (!*substr)
{
return ((char *)str);
}
char *needle = (char *)substr;
char *prevloc = (char *)str;
char *haystack = (char *)str;
while (*haystack)
{
if (tolower(*haystack) == tolower(*needle))
{
haystack++;
if (!*++needle)
{
return prevloc;
}
}
else
{
haystack = ++prevloc;
needle = (char *)substr;
}
}
return NULL;
}
unsigned int strncopy(char *dest, const char *src, size_t count)
{
if (!count)
@@ -1331,6 +1362,194 @@ char *sm_strdup(const char *str)
return ptr;
}
unsigned int UTIL_ReplaceAll(char *subject, size_t maxlength, const char *search, const char *replace, bool caseSensitive)
{
size_t searchLen = strlen(search);
size_t replaceLen = strlen(replace);
char *ptr = subject;
unsigned int total = 0;
while ((ptr = UTIL_ReplaceEx(ptr, maxlength, search, searchLen, replace, replaceLen, caseSensitive)) != NULL)
{
total++;
if (*ptr == '\0')
{
break;
}
}
return total;
}
/**
* NOTE: Do not edit this for the love of god unless you have
* read the test cases and understand the code behind each one.
* While I don't guarantee there aren't mistakes, I do guarantee
* that plugins will end up relying on tiny idiosyncrasies of this
* function, just like they did with AMX Mod X.
*
* There are explicitly more cases than the AMX Mod X version because
* we're not doing a blind copy. Each case is specifically optimized
* for what needs to be done. Even better, we don't have to error on
* bad buffer sizes. Instead, this function will smartly cut off the
* string in a way that pushes old data out.
*/
char *UTIL_ReplaceEx(char *subject, size_t maxLen, const char *search, size_t searchLen, const char *replace, size_t replaceLen, bool caseSensitive)
{
char *ptr = subject;
size_t browsed = 0;
size_t textLen = strlen(subject);
/* It's not possible to search or replace */
if (searchLen > textLen)
{
return NULL;
}
/* Handle the case of one byte replacement.
* It's only valid in one case.
*/
if (maxLen == 1)
{
/* If the search matches and the replace length is 0,
* we can just terminate the string and be done.
*/
if ((caseSensitive ? strcmp(subject, search) : strcasecmp(subject, search)) == 0 && replaceLen == 0)
{
*subject = '\0';
return subject;
}
else
{
return NULL;
}
}
/* Subtract one off the maxlength so we can include the null terminator */
maxLen--;
while (*ptr != '\0' && (browsed <= textLen - searchLen))
{
/* See if we get a comparison */
if ((caseSensitive ? strncmp(ptr, search, searchLen) : strncasecmp(ptr, search, searchLen)) == 0)
{
if (replaceLen > searchLen)
{
/* First, see if we have enough space to do this operation */
if (maxLen - textLen < replaceLen - searchLen)
{
/* First, see if the replacement length goes out of bounds. */
if (browsed + replaceLen >= maxLen)
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDDDDDDDD
* OUTPUT : AADDDDDDDDD
* POSITION: ^
*/
/* If it does, we'll just bound the length and do a strcpy. */
replaceLen = maxLen - browsed;
/* Note, we add one to the final result for the null terminator */
strncopy(ptr, replace, replaceLen+1);
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDDDDD
* OUTPUT : AADDDDDDDCC
* POSITION: ^
*/
/* We're going to have some bytes left over... */
size_t origBytesToCopy = (textLen - (browsed + searchLen)) + 1;
size_t realBytesToCopy = (maxLen - (browsed + replaceLen)) + 1;
char *moveFrom = ptr + searchLen + (origBytesToCopy - realBytesToCopy);
char *moveTo = ptr + replaceLen;
/* First, move our old data out of the way. */
memmove(moveTo, moveFrom, realBytesToCopy);
/* Now, do our replacement. */
memcpy(ptr, replace, replaceLen);
}
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDD
* OUTPUT : AADDDDCCC
* POSITION: ^
*/
/* Yes, we have enough space. Do a normal move operation. */
char *moveFrom = ptr + searchLen;
char *moveTo = ptr + replaceLen;
/* First move our old data out of the way. */
size_t bytesToCopy = (textLen - (browsed + searchLen)) + 1;
memmove(moveTo, moveFrom, bytesToCopy);
/* Now do our replacement. */
memcpy(ptr, replace, replaceLen);
}
}
else if (replaceLen < searchLen)
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: D
* OUTPUT : AADCCC
* POSITION: ^
*/
/* If the replacement does not grow the string length, we do not
* need to do any fancy checking at all. Yay!
*/
char *moveFrom = ptr + searchLen; /* Start after the search pointer */
char *moveTo = ptr + replaceLen; /* Copy to where the replacement ends */
/* Copy our replacement in, if any */
if (replaceLen)
{
memcpy(ptr, replace, replaceLen);
}
/* Figure out how many bytes to move down, including null terminator */
size_t bytesToCopy = (textLen - (browsed + searchLen)) + 1;
/* Move the rest of the string down */
memmove(moveTo, moveFrom, bytesToCopy);
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDD
* OUTPUT : AADDDCCC
* POSITION: ^
*/
/* We don't have to move anything around, just do a straight copy */
memcpy(ptr, replace, replaceLen);
}
return ptr + replaceLen;
}
ptr++;
browsed++;
}
return NULL;
}
char *UTIL_TrimWhitespace(char *str, size_t &len)
{
char *end = str + len - 1;
@@ -1361,6 +1580,38 @@ char *UTIL_TrimWhitespace(char *str, size_t &len)
return str;
}
size_t UTIL_DecodeHexString(unsigned char *buffer, size_t maxlength, const char *hexstr)
{
size_t written = 0;
size_t length = strlen(hexstr);
for (size_t i = 0; i < length; i++)
{
if (written >= maxlength)
break;
buffer[written++] = hexstr[i];
if (hexstr[i] == '\\' && hexstr[i + 1] == 'x')
{
if (i + 3 >= length)
continue;
/* Get the hex part. */
char s_byte[3];
int r_byte;
s_byte[0] = hexstr[i + 2];
s_byte[1] = hexstr[i + 3];
s_byte[2] = '\0';
/* Read it as an integer */
sscanf(s_byte, "%x", &r_byte);
/* Save the value */
buffer[written - 1] = r_byte;
/* Adjust index */
i += 3;
}
}
return written;
}
char *UTIL_ToLowerCase(const char *str)
{
size_t len = strlen(str);

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