Updated changelog.
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changelog.txt
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changelog.txt
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SourceMod Changelog
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-----------------------------
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SourceMod 1.4.0 [2011-10-28]
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URL: http://wiki.alliedmods.net/SourceMod_1.4.0_Release_Notes
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User Changes:
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- Added support for Max OS X (bug 4392).
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- Added support for Bloody Good Time (bug 4780).
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- Added support for E.Y.E Divine Cybermancy (bug 5035).
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- Added gamedata for Nuclear Dawn.
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- Added gamedata for International Online Soccer: Source (bug 5019).
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- Added gamedata for Half-Life 2 Capture the Flag (bug 5114).
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- Updated mapchooser and other base plugins with Nuclear Dawn specific fixes (bug 5117).
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- Fixed ServerLang value not being read properly on startup (bug 4675).
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- Added support for aliases in languages.cfg (bug 4858).
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- Added output display to sm_rcon command (bug 5018).
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- Flood protection bypass access can now be overridden with command name sm_flood_access (bug 4584).
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- Added a reset argument to sm cvars command to revset cvar values to default (bug 5043).
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- Fixed incorrect language identifiers for Chinese (both Trad. and Simplified) and Brazilian Portuguese not matching cl_language values (bug 5067).
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- Added translation support for Bulgarian (bg).
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- Fixed incorrect number of slots being hidden for reserve with sm_hideslots on Source 2009 with SourceTV or replay (bug 5094).
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- sm_hideslots changes now take effect immediately instead of waiting until a client joins or leaves (bug 5094).
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- Fixed sv_visiblemaxplayers getting stuck at previous max clients in some cases with reserves and SourceTV or replay (bug 5094).
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- Removed error logging if an optional extension is not found (bug 5112).
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- Fixed bots with semicolon in name being unkickable (bug 5120).
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- Changed strings in ice-related funcommands to be translatable (bug 4540).
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- Changed Bintools extension to use a single build for every engine (bug 4548).
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Developer Changes:
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- Provided native interface for basecomm (bug 2594).
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- Client language detection is too late. (bug 3714) (Tony A. "GoD-Tony").
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- Added ServerCommandEx native to execute server command and retrieve output (bug 3873).
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- Added ability to update clientprefs cookies values on clients not currently connected (bug 3882) (databomb).
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- Added library "matchmaking_ds" support to gamedata lookups (bug 4158).
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- Rooted menu handles to callbacks (bug 4353).
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- Fixed corner cases with ExplodeString (bug 4629). (Michael "LumiStance").
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- Fixed return omission with else-after-return (bug 4852).
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- Added OnConditionAdded and OnConditionRemoved forwards to TF2 extension (bug 4851).
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- Added new natives and forward to the cstrike extension (bug 4732, bug 4985) (Dr!fter).
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- Added WaitingForPlayers forwards to the TF2 extension (bug 4704) (CrimsonGT).
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- Updated and added more TF2 condition, weapon, and damagecustom defines (multiple bug#s).
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- Fixed TF2_RemoveCondition not always removing conditions (bug 4981).
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- Fixed MaxClients not being updated correctly in some places with SourceTV or replay active (bug 4986).
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- Fixed some vars not being marked for init on first compile pass (bug 4643).
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- Increased symbol name limit to 63 characters (bug 4564) (javalia).
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- Fixed crash when dynamic arrays run out of memory (bug 4632).
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- Fixed a crash that could happen from looking up out-of-bounds edict or entity indexes (bug 5080).
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- Fixed client serials not getting cleared on disconnect (bug 5121).
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- Added error on declaring arrays that the compiler is too buggy to handle (bug 4977).
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- Removed reliance on gamedata for multiple SDKTools functions in ep2 and later (bug 4899).
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- Added InvalidateClient and ReconnectClient natives to SDKTools (bug 4931) (Brian "Afronanny" Simon).
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- Added ability to lookup and set values on the gamerules class (bug 4983.
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- BaseComm now uses AddCommandListener for chat hooks (bug 4991).
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- Fixed shutdown bug in SDKTools (bug 5063).
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- Fixed MM-enabled extensions continuing to load after failing MM attach (bug 5042).
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- Added GetDistGainFromSoundLevel native to SDKTools (bug 5066) (javalia).
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- Added CheckAccess native to check an AdminId's command access (bug 5083).
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- Fixed GetEntProp not sign-extending unsigned values less than 32 bits (bug 5105).
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- Fixed crashing when calling CreateEntityByName or CreateFakeClient when no map is running (now errors) (bug 5119).
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- Fixed erring in kick function (e. bad translation) causing client to become unkickable until disconnect (bug 5120).
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- Fixed KickClientEx not immediately kicking client if client was in kick queue (bug 5120).
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- Added IsClientSourceTV and IsClientReplay natives (bug 5124).
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- Added support for getting and setting individual array elements with Get/Set EntProp functions (bug 4160).
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- Added support for threaded query handles to SQL_GetInsertId and SQL_GetAffectedRows (bug 4699) (Nephyrin).
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- Added a GetGameRules function to ISDKTools for extensions to easily get the GameRules class pointer (bug 4707).
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- Added GetMessageName to IUserMessages (bug 4573) (Zach "theY4Kman" Kanzler)
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- Added HintTextMsg to IGameHelpers (bug 4950).
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- Added ProcessTargetString simple filter API (bug 4404).
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- Moved much functionality from core bins to logic bin (bug 4406, bug 4402).
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- Fixed bogus asserts in sp compiler (bug 4486, bug 4487).
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- Greatly improved sp compiler performance (~5x overall speedup) (bug 3820, bug 4493, bug 4495).
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- Changed entity output detours to use CDetour (bug 4416).
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- Enhanced nominations API (bug 4677) (CrimsonGT).
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- Added Linux support for profiling natives (bug 4927).
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- Added a new ValveCallType that allows for arbitrary |this| parameters, as well as associated features in gamedata and for reading/writing memory (bug 3520) (Downtown1).
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- Updated TF2 extension to handle Valve's changes to the "holiday" system (bug 5150).
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-----------------------------
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SourceMod 1.3.8 [2011-06-23]
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URL: http://wiki.alliedmods.net/SourceMod_1.3.8_Release_Notes
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User Changes:
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- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
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- Updated support for various games, including Garry's Mod, Zombie Panic, and Dino D-Day.
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- Added gamedata for Eternal Silence.
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- Fixed libgcc_s.so.1 load error present on some systems (bug 4876).
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- Handle leak notices now print to error log (in addition fatal log) (bug 4929).
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- Translator now properly falls back on bad server language (bug 4861).
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- Fixed invalid client errors from bad MaxClients value when SourceTV is late-loaded (bug 4881).
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- Fixed crash on plugin unload when two commands exist with same name, different casing (bug 4698).
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Developer Changes:
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- Updated TF2 condition defines (bug 4916).
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- Fixed var names and docs for TF2_MakeBleed native (bug 4928).
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- Removed compiler double include check (bug 4863).
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- Fixed plugin compile errors when using GetEntityClassname (bug 4798).
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---------------------------
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SourceMod 1.3.7 [2011-04-15]
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URL: http://wiki.alliedmods.net/SourceMod_1.3.7_Release_Notes
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User Changes:
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- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
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- Updated support for various games, including Zombie Panic, CS ProMod, Empires, and GoldenEye: Source.
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- Added gamedata for Dino D-Day.
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- Fix precedence of voice mute flag versus specific client overrides (bug 4826).
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- Fix mistaken unhooking of voice hooks (bug 4804).
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- Fixed graphical glitches with funcommands effects in L4D1 (bug 3486).
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- Fixed bug in nominations that could cause "Unknown command" error (bug 4797).
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- Removed tv_enable hook to fix rare max client count issue (bug 4791).
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- Added missing unhooking of ClientConnect in PlayerManager (bug 4749).
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- Fixed sm_rtv printing "unknown command" (bug 4730).
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- Fixed voting crash when client console, chat, and SourceTV are enabled (bug 4676).
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- Fixed CDetour crash in TF2 extension when last plugin using forward is unloaded (bug 4713).
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Developer Changes:
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- SetEntProp now marks edict state as changed (bug 4855).
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- Added GetEntityClassname stock (bug 4798).
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- Fix compiler hanging when #including a directory (bug 4822).
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- Added GetEntityFlags and SetEntityFlags natives for better cross-engine compatibility. (bug 4809).
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- Fixed ClientPrefs natives not being marked optional when REQUIRE_EXTENSIONS not defined (bug 4839).
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- Changed some instances of LogMessage to LogAction (bug 4649).
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- Added some new language natives (bug 4613).
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- Fixed SetTeamScore not updating score on client (bug 2736).
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- Raised MAXPLAYERS from 64 to 65 (bug 4490).
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- Added and updated many TF2-specific defines in tf2.inc and tf2_stocks.inc.
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- Fixed TF2_GetPlayerConditionFlags no longer necessarily returning all set flags (bug 4726).
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- Fixed profiler flush not clearing, added 'report' and 'clear' (bug 4674).
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- Fixed GetPlayerDecalFile crash on L4D and L4D2 (bug 4729).
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- Fixed TF2_OnGetHoliday detour no longer firing under all circumstances (bug 4700).
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- Added TF2_IsPlayerInDuel native to TF2 extension (bug 4695).
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----------------------------
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SourceMod 1.3.6 [2010-10-31]
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