Nicholas Hastings
ad3588d0aa
Use newer MM:S api for Ep1/Original engine. ( #548 )
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* Use newer MM:S api for Ep1/Original engine.
* Remove doubled FILENAME_1_6_EP1 define.
2017-01-11 21:25:00 -05:00
Nicholas Hastings
40f2512317
Remove support for Source 1 Dota 2. ( #496 )
2016-04-26 23:18:47 -04:00
Nicholas Hastings
64f9aedebc
Add basic support for Black Mesa.
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(Basically a copy of SDK 2013's support, but against BMS SDK).
2015-05-06 21:12:13 -04:00
Nicholas Hastings
2b015a1d5b
Add support for Contagion (bug 6007, r=asherkin).
2014-03-29 14:14:00 -04:00
Nicholas Hastings
e0746e1ab8
Added engine support for Insurgency (bug 5951, r=asherkin).
2013-10-13 14:16:08 -04:00
Nicholas Hastings
5e1d207eae
Added engine support for Blade Symphony (bug 5949, r=asherkin).
2013-10-13 14:15:29 -04:00
Nicholas Hastings
3e15966c3e
Add support for Source SDK Base 2013 (bug 5917, r=asherkin).
2013-10-13 14:14:51 -04:00
Nicholas Hastings
1204eec8ac
Added compat shim to load on Nuclear Dawn with MM:S < 1.9.3. (bug 5813, r=me).
2013-08-14 12:55:55 -04:00
Nicholas Hastings
a36c266e7d
Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5813, r=asherkin).
2013-07-21 11:53:56 -04:00
Nicholas Hastings
519e8c5fcd
Added basic support for Dota 2 (bug 5656, r=asherkin).
2013-03-19 11:18:44 -04:00
Nicholas Hastings
8362b8d226
Split CS:S support off to a separate engine/build (bug 5370, r=asherkin).
2012-08-20 21:53:59 -04:00
Nicholas Hastings
917b6d4521
Added support for CS: Global Offensive (bug 5299, r=asherkin).
2012-05-27 16:08:03 -04:00
Nicholas Hastings
1492e12ca2
Added support for E.Y.E Divine Cybermancy (bug 5035, r=fyren).
2011-08-20 18:58:37 -04:00
Scott Ehlert
939bc00b2b
Added detection for clang compiler and fixed various warnings triggered by it (bug 4878, r=dvander).
2011-04-23 21:53:53 -05:00
Nicholas Hastings
5226714bbd
Added support for Bloody Good Time (bug 4780, r=fyren).
2011-01-11 23:35:58 -05:00
Scott Ehlert
dd44a0aaea
Added support for Alien Swarm (bug 4530, r=dvander).
2010-07-27 17:32:32 -05:00
Scott Ehlert
e0169f6696
Fixed loader on Mac OS X (bug 4392, r=dvander).
2010-05-14 01:04:17 -05:00
Fyren
26c404adee
Mac build fixes (bug 4392, r=dvander).
2010-05-11 01:46:54 -07:00
Scott Ehlert
edc6591041
Use SOURCE_ENGINE_ORANGEBOXVALVE constant from MM:S 1.8 (bug 4087, r=dvander).
2009-10-30 14:04:43 -05:00
Fyren
9e69afbbd6
Inital SM fixes for l4d2 and linux makefile updates
2009-10-30 13:26:13 +13:00
David Anderson
83393f299a
Removed auto folders (bug 3949).
2009-08-30 00:03:58 -07:00
Matt Woodrow
13b9deb5ef
Merged the build fixes (hopefully)
2009-08-17 10:42:01 +12:00
Matt Woodrow
c307c692a0
Copy of new tf engine changes from 1.2 branch
2009-08-17 10:03:53 +12:00
Scott Ehlert
bd9fab6cf5
Added support for Dark Messiah engine and game. (no bug, r=me).
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The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 02:19:22 -06:00
David Anderson
0a33a25a7d
Merge from sourcemod-1.1 branch.
2008-12-28 03:23:45 -05:00
David Anderson
1fe38c7473
SourceMod can now be somewhat compiled on OS X for patch sanity testing (bug 3516, r=ds).
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This adds the ability for us to change the GCC version we use more flexibly.
2008-12-23 01:33:37 -05:00
Scott Ehlert
ff7a2c6b73
Added preliminary support for Left 4 Dead; some things may not yet work.
2008-11-14 09:18:30 -06:00
Scott Ehlert
251cced1f8
Spring Cleaning, Part Ichi (1)
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Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00