Added support for Bloody Good Time (bug 4780, r=fyren).

This commit is contained in:
Nicholas Hastings 2011-01-11 23:35:58 -05:00
parent dabf486a9f
commit 5226714bbd
7 changed files with 21 additions and 6 deletions

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@ -13,16 +13,18 @@ class SM:
'name': 'EPISODEONE', 'platform': ['windows', 'linux']}
self.sdkInfo['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
'name': 'ORANGEBOX', 'platform': ['windows', 'linux']}
self.sdkInfo['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '4',
self.sdkInfo['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '5',
'name': 'ORANGEBOXVALVE', 'platform': ['windows', 'linux', 'darwin']}
self.sdkInfo['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '5',
self.sdkInfo['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '6',
'name': 'LEFT4DEAD', 'platform': ['windows', 'linux', 'darwin']}
self.sdkInfo['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '6',
self.sdkInfo['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '7',
'name': 'LEFT4DEAD2', 'platform': ['windows', 'linux', 'darwin']}
self.sdkInfo['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
'name': 'DARKMESSIAH', 'platform': ['windows']}
self.sdkInfo['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '7',
self.sdkInfo['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '8',
'name': 'ALIENSWARM', 'platform': ['windows']}
self.sdkInfo['bgt'] = {'sdk': 'HL2SDK-BGT', 'ext': '2.bgt', 'def': '4',
'name': 'BLOODYGOODTIME', 'platform': ['windows']}
if AMBuild.mode == 'config':
#Detect compilers
@ -44,6 +46,7 @@ class SM:
if AMBuild.target['platform'] == 'windows':
envvars['HL2SDK-DARKM'] = 'hl2sdk-darkm'
envvars['HL2SDK-SWARM'] = 'hl2sdk-swarm'
envvars['HL2SDK-BGT'] = 'hl2sdk-bgt'
#Must have a path for each envvar (file a bug if you don't like this)
for i in envvars:

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@ -69,6 +69,8 @@ CRemoteExtension::CRemoteExtension(IExtensionInterface *pAPI, const char *filena
#define GAMEFIX "2.swarm"
#elif SOURCE_ENGINE == SE_ORANGEBOX
#define GAMEFIX "2.ep2"
#elif SOURCE_ENGINE == SE_BLOODYGOODTIME
#define GAMEFIX "2.bgt"
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
#define GAMEFIX "2.ep2v"
#elif SOURCE_ENGINE == SE_DARKMESSIAH

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@ -51,7 +51,7 @@
#include "convar_sm_swarm.h"
#elif (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#include "convar_sm_l4d.h"
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_BLOODYGOODTIME) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"
#else
#include "convar_sm.h"

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@ -139,6 +139,8 @@ static const char *get_source_engine_name()
return "darkmessiah";
#elif SOURCE_ENGINE == SE_ORANGEBOX
return "orangebox";
#elif SOURCE_ENGINE == SE_BLOODYGOODTIME
return "bloodygoodtime";
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
return "orangebox_valve";
#elif SOURCE_ENGINE == SE_LEFT4DEAD

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@ -459,6 +459,8 @@ static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
return 15;
case SOURCE_ENGINE_ORANGEBOX:
return 30;
case SOURCE_ENGINE_BLOODYGOODTIME:
return 32;
case SOURCE_ENGINE_ORANGEBOXVALVE:
return 35;
case SOURCE_ENGINE_LEFT4DEAD:

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@ -36,7 +36,7 @@
#include "convar_sm_swarm.h"
#elif (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#include "convar_sm_l4d.h"
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_BLOODYGOODTIME) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"
#else
#include "convar_sm.h"

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@ -74,6 +74,7 @@
#define FILENAME_1_6_DARKM "sourcemod.2.darkm" PLATFORM_EXT
#define FILENAME_1_6_L4D2 "sourcemod.2.l4d2" PLATFORM_EXT
#define FILENAME_1_6_SWARM "sourcemod.2.swarm" PLATFORM_EXT
#define FILENAME_1_6_BGT "sourcemod.2.bgt" PLATFORM_EXT
HINSTANCE g_hCore = NULL;
bool load_attempted = false;
@ -245,6 +246,11 @@ DLL_EXPORT METAMOD_PLUGIN *CreateInterface_MMS(const MetamodVersionInfo *mvi, co
filename = FILENAME_1_6_SWARM;
break;
}
case SOURCE_ENGINE_BLOODYGOODTIME:
{
filename = FILENAME_1_6_BGT;
break;
}
default:
{
return NULL;