Michael Flaherty
12fca79006
Prevent use of primitive float operation functions ( #763 )
...
Apparently people use the float natives for actual float arithmetic; they're not really intended to be used directly.
* Prevent use of primitive float operation functions
* Deprecate float operation functs
* Alias Float natives to internal names
* Add clarifying note
* Remove use of internal FloatDiv native
2018-02-02 23:27:38 +00:00
peace-maker
a8080c0bbb
Fix description of nominations convars ( #758 )
2018-01-27 12:00:04 +00:00
JRiipinen
8c61fdc99d
Add more TF2 specific DMG_ definitions ( #756 )
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* Add more TF2 DMG_ definitions
* Guard them all
* Inline doccomments
2018-01-26 14:06:54 +00:00
Nicholas Hastings
9374620b8b
Add RemoveEntity native. (bug 5714) ( #745 )
2018-01-07 13:52:36 -05:00
Alex
6b257de75a
Add internationalization to basechat and fix CS:GO colours ( #674 )
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* Added translation more to basechat
Also fixed colors, because it didn't work without `\x01` at begin of string.
* Fixed cs:go colors, thanks Bara20
* Added 'space' at the start of string.
* Added check for Engine_CSGO, to remove offset on other games
* forgot one row
2017-12-30 12:25:32 -08:00
Michael Flaherty
64ab3a08b5
Add missing const
to usermessage function parameters ( #735 )
2017-12-14 11:27:07 +00:00
Michael Flaherty
a5583882f4
fix bad english 🍋 ( #724 )
2017-12-03 11:37:50 +00:00
Michael Flaherty
d685f30847
Add Translation Natives ( #669 )
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* Add Translation Natives
See #626
* Fix vocab errors
* Better description
* Bump ITranslator Version
* Implement KyleS' Review Requests
* Improve documentation
2017-11-20 21:24:01 -08:00
Michael Flaherty
43cdf20fd3
Add FrameIterator to SourceMod ( #716 ).
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* Create FrameIterator type
This commit adds the FrameIterator type to core sm along with a few
methods around getting the information for each frame.
* Fix incorrect documentation
[skip ci]
* Implement KyleS's Changes
* A nit
2017-11-16 18:55:37 -08:00
Ruben Gonzalez
7507672895
Merge pull request #701 from alliedmodders/csgo-hashmap
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CStrike extension changes for CS:GO
2017-11-03 19:48:55 -04:00
Nicholas Hastings
95afe72307
Separate out DOI build. ( #718 )
2017-11-03 15:45:16 -04:00
Michael Flaherty
404e96ad45
Add KeyValues.ExportToString ( #706 )
2017-10-28 12:47:00 +01:00
Ruben Gonzalez
b6a2f72e95
Merge branch 'master' into csgo-hashmap
2017-10-27 18:57:28 -04:00
Asher Baker
4bab834716
Merge pull request #672 from peace-maker/null_natives_fixed
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Add natives to check for NULL_VECTOR and NULL_STRING
2017-10-27 20:03:09 +01:00
Nicholas Hastings
8f6f881937
Update tf2 stun and death flags.
2017-10-27 08:03:39 -04:00
JRiipinen
8807939a14
Update TF2_IsPlayerInCondition ( #712 )
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* Update TF2_IsPlayerInCondition
* Update conditions too
2017-10-27 07:02:38 -04:00
Nicholas Hastings
23a1c5f952
Tyop fix.
2017-10-22 09:32:02 -04:00
Nicholas Hastings
5aaea4c2c5
Update TF2 enums.
2017-10-22 08:52:02 -04:00
Andrew
f67e4ce610
Making rename's LogAction message consistent... ( #696 )
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with the other plugin's messages.
2017-09-26 20:22:38 -04:00
Andrew
f289799c57
Making gravity's LogAction message consistent... ( #695 )
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with the other plugin's messages.
2017-09-26 20:22:30 -04:00
Andrew
aac279322b
Making blind's LogAction message consistent... ( #697 )
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with the other plugin's messages.
2017-09-26 20:22:02 -04:00
Andrew
54565c92f7
Add target arg to LogAction in basechat sm_psay. ( #690 )
2017-09-23 10:45:41 -07:00
Ruben Gonzalez
8c8af88cee
Add additional native, fix include file.
2017-09-19 12:37:11 -04:00
Ruben Gonzalez
8a36d0486b
Add enum value for max regular items.
2017-09-10 10:16:23 -04:00
Ruben Gonzalez
1f3b14367d
Add new native to get enum value based on item definition index.
2017-09-09 23:27:32 -04:00
Ruben Gonzalez
b68405b651
Fix cstrike include file.
2017-09-03 19:30:06 -04:00
Ruben Gonzalez
453e9da7c5
Intial CS:Go changes and slight changes for CS:S WeaponID related function.
2017-09-03 09:19:12 -04:00
Peace-Maker
41a9889cdd
Add Call_PushNullVector and Call_PushNullString
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Be able to push NULL_[VECTOR|STRING] to a forward or direct function call.
The callee can check the parameter using the IsNullVector/IsNullString natives.
2017-08-25 23:23:24 +02:00
Peace-Maker
3de269946c
Add IsNativeParamNullVector and IsNativeParamNullString natives
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Lets plugins check if some other plugin passed NULL_VECTOR or
NULL_STRING to a native in the native callback.
2017-08-25 23:23:07 +02:00
Peace-Maker
9fa4ed8bac
Add IsNullVector and IsNullString natives
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Let plugins check if a string or vector passed to a function is their
NULL_VECTOR or NULL_STRING.
2017-08-25 23:22:39 +02:00
Timocop
ea6cf26929
Ignore vote actions if target is no longer available ( #649 )
2017-08-22 20:56:12 +01:00
Maxim Telezhenko
68c00b8ae7
Remove superfluous assignment after delete ( #654 )
2017-08-22 20:55:04 +01:00
Asher Baker
01c6bb8c6f
Add an explanatory note to GetSteamAccountID
2017-08-12 13:04:26 +01:00
Asher Baker
11aab699a5
Revert "Add natives to check for NULL_VECTOR and NULL_STRING"
2017-08-04 00:44:47 +01:00
Asher Baker
e4047c3f87
Merge pull request #606 from peace-maker/null_natives
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Add natives to check for NULL_VECTOR and NULL_STRING
2017-07-25 19:19:26 +01:00
Arthurdead
44c744b8fd
Add native to get gpGlobals->frametime ( #629 )
2017-06-26 11:18:12 +01:00
Duko
27b4f9538a
Disable nextmap on Alien Swarm: Reactive Drop.
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Bug: Disconnects players on changelevel
https://steamcommunity.com/app/563560/discussions/2/135509124600714346/
2017-05-20 07:23:27 -04:00
peace-maker
1351df4260
Add OnPlayerRunCmdPost forward ( #591 )
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* Add OnPlayerRunCmdPost forward
Allow plugins to catch the values that are actually used by the game
after some eventual changes by other plugins.
* Add |const| qualifier to arrays in OnPlayerRunCmdPost forward
2017-05-09 15:16:05 +01:00
Peace-Maker
de42dfc783
Add Call_PushNullVector and Call_PushNullString
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Be able to push NULL_[VECTOR|STRING] to a forward or direct function call.
The callee can check the parameter using the IsNullVector/IsNullString natives.
2017-05-04 22:56:31 -06:00
peace-maker
ed42d2feea
Add missing parameter to DataPack.IsReadable ( #603 )
2017-04-30 13:49:18 -04:00
Mohammad Ghasembeigi
c0ec537f29
Fix typo in file.inc include ( #602 )
2017-04-28 06:47:09 -04:00
Michael Flaherty
a36dafb906
Add PrintToConsoleAll ( #601 )
2017-04-18 07:29:47 -04:00
FlaminSarge
3f21fa4b39
Update sm_map behavior to better reflect FindMap/GetMapDisplayName results ( #588 )
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* Update sm_map to use GetMapDisplayName
Increase map name buffer sizes to PLATFORM_MAX_PATH
* Update sm_setnextmap to use ShowActivity2
2017-03-13 15:52:37 -07:00
Peace-Maker
b67da15b5b
Add IsNativeParamNullVector and IsNativeParamNullString natives
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Lets plugins check if some other plugin passed NULL_VECTOR or
NULL_STRING to a native in the native callback.
2017-03-03 11:47:03 -07:00
Peace-Maker
c1888c2d05
Add IsNullVector and IsNullString natives
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Let plugins check if a string or vector passed to a function is their
NULL_VECTOR or NULL_STRING.
2017-03-03 11:45:39 -07:00
theSaint92
9d932b47fd
rockthevote.sp - RoundToFloor() -> RoundToCeil() ( #590 )
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The reason of update is described here https://forums.alliedmods.net/showthread.php?p=2499471
2017-02-28 23:05:00 +00:00
Benoist3012
08238a8036
Add FireEntityOutput native. ( #587 )
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* AcceptEntityOutput native
* define fix
* MSVC fix and renamed native
* Added requested changes.
* tab/space fix
2017-02-15 19:29:43 -05:00
peace-maker
86363dd3ec
Add ADT array blocksize getter ( #578 )
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Add GetArrayBlockSize and GetStackBlockSize and equivalent properties to
the methodmaps to get the blocksize the array or stack was created with.
Useful when getting array handles from other plugins you didn't create
yourself.
2017-02-09 19:26:14 +00:00
Nicholas Hastings
af9852a68f
Add support for getting and setting output variables with Get/SetEntProp*.
2017-02-07 07:52:00 -05:00
Nicholas Hastings
c7f413f1b0
Sanitize servercfgfile and lservercfgfile values with sm_cvar (bug 6579).
2017-01-20 15:29:25 -05:00
iNilo
02fcf37088
Use method-map .Style instead of GetMaxPageItems. (sm_msay patch) ( #569 )
2016-12-12 10:18:59 -05:00
iNilo
ec455394b4
Change sm_msay behavior to use GetMaxPageItems instead of hardcoded values ( #568 )
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* Fix for CS:GO not showing the sm_msay exit button
Fix for CS:GO not showing the sm_msay exit button
![mSayPanel.CurrentKey = 9](http://i.imgur.com/t8079No.png )
![mSayPanel.CurrentKey = 10](http://i.imgur.com/qxgVoUM.png )
* Someone ate the semicolon
Made a new one
* Uses gamedata to determine the exit button
Uses gamedata to determine the exit button
* GetMenuStyle -> GetPanelStyle
2016-12-12 08:57:29 -05:00
ErikMinekus
19db7aef46
Fixed description for CharToLower and CharToUpper ( #564 )
2016-12-04 09:08:13 -05:00
Wliu
6a4500733d
Add spacing to compile.sh ( #53 )
2016-10-24 14:50:24 +01:00
Luki
482a2f2eb5
Add AutoExecConfig native call to basevotes.sp ( #535 )
2016-10-14 13:17:23 -07:00
Luki
e74b5807a9
Add AutoExecConfig native call to basevotes.sp ( #534 )
...
Basevotes convars are missing from sourcemod.cfg and there is no config file for this, so I added AutoExecConfig.
2016-10-14 13:16:45 -07:00
Nicholas Hastings
72ddd865d1
Add note about uninitialized data in ArrayList.Resize / ResizeArray.
2016-10-11 13:45:36 -04:00
»SoD« XeroX
227e324aa9
Fixed wrong return type in UserMessageToBfRead ( #546 )
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Fixed wrong return type in UserMessageToBfRead
2016-10-06 13:55:27 +01:00
Nicholas Hastings
cff585f2a1
Fixed doc on RadToDeg.
2016-10-04 12:42:22 -04:00
Nicholas Hastings
098a693c1a
Fixed return doc on CharToLower, CharToUpper.
2016-10-03 19:35:49 -04:00
Asher Baker
47dd2870d9
Merge pull request #476 from alliedmodders/query-format
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Implement an auto-escaping Format native for SQL query construction
2016-10-03 16:20:01 +01:00
iNilo
f70a3ea297
Typo in OnRemoveBan documentation ( #542 )
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Fix typo in OnRemoveBan documentation
2016-09-17 17:23:59 +01:00
Ross Bemrose
988d023e89
Fix /nominations returning Plugin_Continue ( #532 )
2016-07-31 13:16:38 -04:00
David Anderson
adba0560d7
Fix syntax for SourcePawn update.
2016-07-09 12:24:18 -07:00
Nicholas Hastings
cb7eeef014
Remove TFHoliday_SpyVsEngyWar - no longer exists.
2016-07-08 15:44:49 -04:00
Luki
023a3ca056
Change behaviour for mass renaming ( #521 )
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Append number instead of randomizing when renaming multiple players.
Before the change:
sm_rename @all "Random Name" - this would rename everyone but the names would be randomized (random characters and numbers)
After the change:
sm_rename @all "Random Name" - this would rename everyone to: Random Name 1, Random Name 2, Random Name 3 ... etc.
Description:
sm_rename can only rename 1 player at a time, when you specify a name. If you use this command on multiple players (like sm_rename @bots "A random bot"), their names get randomized(just like when you dont specify a name). So I propose this change, so you can rename multiple people.
PS:The funny thing is that there was a comment in the code about not wanting everyone to have a same name, but sm_rename doesnt a have check for this so you could use sm_rename to rename everyone, one by one, using the same name.
2016-06-20 13:24:36 +01:00
Nicholas Hastings
4eb1e8a4b0
Fix float unary minus operator not functioning properly after PR #510 .
2016-06-09 21:36:46 -04:00
ErikMinekus
b9f7f20046
Fixed return doc spacing for GetGameFolderName ( #515 )
2016-05-31 07:34:54 -04:00
Nicholas Hastings
9b3b2eb23e
Fix comment and reduce branching in TF2_IsPlayerInCondition.
2016-05-21 12:55:47 -04:00
Nicholas Hastings
e127a55b0a
Clarified func doc for some edict/entity funcs.
2016-05-21 12:53:55 -04:00
ErikMinekus
542bb59978
Update large includes for transitional syntax #2 ( #511 )
2016-05-21 09:16:49 -04:00
ErikMinekus
f91d659c6f
Update large includes for transitional syntax #1 ( #510 )
2016-05-21 08:52:43 -04:00
ErikMinekus
7451257578
Update small includes for transitional syntax ( #509 )
2016-05-20 15:56:21 -04:00
Nicholas Hastings
20c9815619
Add support for sending gameevent to specific client. ( #505 )
2016-05-12 22:15:23 -04:00
ErikMinekus
6d9f46e983
Update fun plugins for transitional syntax ( #508 )
2016-05-11 10:56:12 -04:00
ErikMinekus
d9fb0ba64e
Update base plugins for transitional syntax ( #507 )
2016-05-11 10:44:58 -04:00
ErikMinekus
e8734ccf28
Update small plugins for transitional syntax ( #506 )
2016-05-11 09:32:34 -04:00
ErikMinekus
fb2117137e
Update basebans and SQL admins plugins for transitional syntax ( #484 )
2016-04-27 09:34:22 -04:00
Maxim Telezhenko
730a9a4a40
Transitional Syntax for reservedslots.sp ( #501 )
2016-04-26 23:19:53 -04:00
Nicholas Hastings
40f2512317
Remove support for Source 1 Dota 2. ( #496 )
2016-04-26 23:18:47 -04:00
FlaminSarge
6dc602ad7c
Update TFCond and tf2_stocks enums ( #499 )
...
* Update tf2_stocks DmgCustom and TFWeapon defines
* Update tf2 TFCond defines
2016-04-26 23:18:34 -04:00
Nicholas Hastings
ed46ca3328
Add support for retrieving game server Steam Id (bug 6404). ( #495 )
2016-04-26 23:17:08 -04:00
akowald
283bdad552
Makes sending the change the default behavior with the GameRules_Set* natives.
2016-03-25 00:43:39 -04:00
iNilo
11253eae1c
GetClientSerial does not have @error documentation
...
Native "GetClientSerial" reported: Client index 0 is invalid
2016-02-25 15:06:23 +01:00
TheCreeper
39d9f4da3f
Be consistent.
2016-02-22 21:15:38 +00:00
TheCreeper
6d5dd40875
Add support for Empires to mapchooser.
2016-02-22 21:10:34 +00:00
Asher Baker
b239430247
Merge pull request #458 from stickz/patch-5
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Move repeated code in reserved slots plugin to a helper function
2016-02-15 17:11:39 +00:00
Asher Baker
700ec92a9a
Implement an auto-escaping Format native for SQL query construction
2016-02-15 15:05:16 +00:00
Benoist3012
5703c323d6
Update tf2.inc
2016-02-06 15:27:09 +01:00
Benoist3012
40434f54aa
Update tf2.inc
2016-02-06 13:35:37 +01:00
Peace-Maker
1c0a5b0420
Change Panel.DrawItem return tag to |int| (bug 6463)
2016-01-22 18:30:32 +01:00
Sean Lewis
52c7ef0f6f
Update sourcepawn testing include to new syntax.
2016-01-06 18:35:16 -06:00
Peace-Maker
d3cc797f0f
Add missing |bool| return tag to RemoveFromTrie native
2016-01-05 16:52:30 +01:00
Kristian Klausen
4cba1925fd
Allow plugins to suppress entity outputs (fix 5515).
2015-12-30 17:51:57 +01:00
Nicholas Hastings
7fbcb81916
Merge pull request #456 from alliedmodders/canbeautobalanced
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Add support for hooking CanBeAutobalanced to SDKHooks.
2015-12-29 15:56:24 -05:00
stickz
75484c02a0
Add CheckHiddenSlots() Function
2015-11-27 12:51:38 -05:00
Nicholas Hastings
818e1e4e18
Add support for hooking CanBeAutobalanced to SDKHooks.
2015-11-26 10:35:00 -05:00
Nicholas Hastings
126ce99cd9
Resize clients array in newest NormalSHook prototype to MAXPLAYERS.
...
The old version of the newer one is left as a third typeset member to not break
compilation for users opting into it on dev branch. Both typeset members with
old array size are however marked as deprecated, since they can be missing
a client.
2015-11-26 09:43:08 -05:00
Nicholas Hastings
0d787e24ce
Converted NormalSHook to typeset and added old prototype.
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New prototype was added in PR #247
2015-11-25 17:25:35 -05:00
Asher Baker
ef147860c2
Fix GetEntSendPropOffs returning 0 for missing props when actual=false
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Issue introduced in #439 .
2015-11-21 01:46:35 +00:00