Commit Graph
86 Commits
Author SHA1 Message Date
Your Name aa2a71fc67 Add damageCustom argument to SDKHooks_TakeDamage native.
# Conflicts:
#	extensions/sdkhooks/natives.cpp
#	plugins/include/sdkhooks.inc
2023-08-30 22:08:46 +02:00
naydef 4fc0a85581 Fix crash in non-bypass-hooks DropWeapon implementation (#1672)
Fixes #1670
2023-08-30 22:08:45 +02:00
Benoist a57573864a Fix ShouldCollide originalResult behaviour (#1657) 2023-08-30 22:08:45 +02:00
Nick Hastings 55382e0a0f Add option to not bypass hooks with TakeDamage and DropWeapon natives. 2023-08-30 22:08:45 +02:00
Nick Hastings d8b00675d6 Remove obsolete core-legacy checks. 2023-08-30 22:08:45 +02:00
David Anderson 74ad70ba30 Add support for hl2sdk-mock. 2023-08-30 22:08:44 +02:00
Asher Baker 70c9a6528a Remove entity lump manipulation from OnLevelInit
Newer Source engine versions now use a dynamically allocated buffer for
the map entity lump, and some maps have over 16MB of entity data - far
larger than our 2MB limit.

There is no sane way we can currently handle this, so just remove the
functionality from the forward until a more comprehensive API can be
designed.

Fixes #1470
2021-07-17 20:52:51 +01:00
Einyux 823b55c22a sdkhooks: Allow overriding SDKHook_Think (#1397)
* Allow to block Think()

* Update SDKHookCB comment
2021-07-10 12:42:17 -07:00
Asher Baker ea3f55f030 Remove OnEntitySpawned C++ listener (#1342)
This is causing crashes with existing extensions using entity listeners.

Currently no one is asking for a C++ hook here, if it is desired it
needs to be done with proper versioning of the listener interface, which
is going to be a little bit more complicated without an initial hard
break.

https://forums.alliedmods.net/showpost.php?p=2715337&postcount=789
https://discordapp.com/channels/335290997317697536/335290997317697536/748101258186850334

This is a partial revert of #1078.
2020-08-26 12:53:31 +01:00
David Anderson 785c6aa1cf Update to AMBuild 2.2.
This is a pretty big diff because SourceMod had lots of multi-arch
workarounds that can now go away. I've also changed 'x64' to 'x86_64' in
many places since this is how AMBuild normalizes it, and it's far too
late to pick the shorter string, so we might as well suck it up.

The --target-archs parameter has been replaced with --targets. It works
the same way.

The default behavior for SDK inclusion is now "present" instead of
"all" since this lowers the burden of storing many SDKs. Official builds
will still be made with --sdks=all.
2020-08-18 23:09:43 -07:00
PerfectLaugh 031f80f6e1 sdkhooks: assign velocities in CTakeDamageInfo(Hack) (#1322)
* Attempt to correct SDKHooks_TakeDamage

* Define function on both csgo and non-csgo

* Remove unneeded macros

* Fix velocity copy on CTakeDamageInfoHack init
2020-08-06 20:46:01 -07:00
BotoXandKyle Sanderson 7bab9cc344 sdkhooks: add OnEntitySpawned fwd. (#1078)
* Add OnEntitySpawned to SDKHooks.

* nitpicking

* Add CapabilityProvider SDKHook_OnEntitySpawned

* (unrelated) nits

* nit relocation

* unqualified relocation - my mistake.

Co-authored-by: Kyle Sanderson <[email protected]>
2020-08-06 20:01:07 -07:00
PerfectLaugh af76f757b5 Update SDKHooks_TakeDamage for CS:GO changes (#1319)
See alliedmodders/hl2sdk#77
2020-07-25 03:45:35 +01:00
David Anderson 3b386379dd Use more STL for vector insertion/removal. (#1284) 2020-06-13 15:57:02 -07:00
David Anderson 5d94f0bea8 Replace ke::Vector with std::vector. 2020-05-31 11:35:51 -07:00
Asher Baker 6465bd83a4 Update for latest Blade Symphony SDK 2020-03-11 22:36:25 +00:00
2251307218 9fb6430313 sdkhooks: correct velocity issues with dropweapon (#1159) 2020-02-26 16:11:17 -08:00
Kyle Sanderson cb8d92edeb SDKHooks: Reset global hookid when unhooking in SH. (#916)
Fixes https://github.com/alliedmodders/sourcemod/issues/912
2018-10-28 11:06:57 -07:00
Nick Hastings 9b8d28de56 Allow -1/null for attacker and inflictor for OTD (bug 6494). 2018-03-28 21:10:32 -04:00
Scott Ehlert ce1a4dcac0 64-bit support for CSGO on Linux and macOS (#705) 2017-12-20 01:56:23 -06:00
Nicholas Hastings 95afe72307 Separate out DOI build. (#718) 2017-11-03 15:45:16 -04:00
Michael Flaherty 4f54df65e9 Switch C header & Fix warnings (#702) 2017-10-15 10:32:01 +01:00
Scott Ehlert bbdecceb4b Switch to AMBuild 2.1 API. (#694) 2017-10-02 07:18:57 -05:00
Nicholas Hastings 29d1187434 Cache created entities by reference instead of index in SDKHooks (#634)
Fixes #663.
2017-07-06 13:33:34 -04:00
Nicholas Hastings ad3588d0aa Use newer MM:S api for Ep1/Original engine. (#548)
* Use newer MM:S api for Ep1/Original engine.

* Remove doubled FILENAME_1_6_EP1 define.
2017-01-11 21:25:00 -05:00
Nicholas Hastings 40f2512317 Remove support for Source 1 Dota 2. (#496) 2016-04-26 23:18:47 -04:00
Kyle Sanderson 2812f227b7 Change SDKHooks CanBeAutoBalanced to only MRES_SUPERCEDE if the return changes. 2015-12-29 12:44:03 -08:00
Nicholas Hastings 818e1e4e18 Add support for hooking CanBeAutobalanced to SDKHooks. 2015-11-26 10:35:00 -05:00
Fyren fec2fa3bf0 Update SP and use BlamePluginError in sdkhooks. 2015-11-18 01:24:31 +00:00
Nicholas Hastings a4d06e1077 Update CTakeDamageInfoHack in SDK Hooks for semi-recent game/SDK updates. 2015-11-11 13:12:04 -05:00
Nicholas Hastings 3291e3a38f Fix crash on Black Mesa when an entity is deleted and SDK Hooks is loaded. 2015-05-31 23:21:43 -04:00
Nicholas Hastings 64f9aedebc Add basic support for Black Mesa.
(Basically a copy of SDK 2013's support, but against BMS SDK).
2015-05-06 21:12:13 -04:00
Kyle Sanderson 7341bd184e Remove Project Files from older outdated build systems. 2015-04-01 19:54:34 -07:00
David Anderson eaea3c927d Update upstream AMTL as a submodule. 2015-03-08 00:24:03 -08:00
Nicholas Hastings e2aab2ab10 Don't allow plugins to block LevelInit (wtf). 2015-01-27 18:01:30 -08:00
Nicholas Hastings aa38226337 Fix SDKHooks causing crash on plugin load/unload or player connect/disconnect if missing gamedata. 2014-12-30 20:56:28 -05:00
Nicholas Hastings 77dc5ac7ed Fix build. 2014-10-14 17:47:44 -04:00
Nicholas Hastings 37c29775d4 Fix OnTakeDamage_Alive gamedata lookup in SDKHooks. 2014-10-14 17:36:55 -04:00
Nicholas Hastings be55587d70 Add OnTakeDamage_Alive hook support to SDKHooks (bug=6249). 2014-09-03 17:45:34 -04:00
Ryan Stecker cae1d0dec1 Don't override hook result in BlockedPost. 2014-09-02 13:01:18 -05:00
Ryan Stecker 601aac440e Implement SDKHook_Blocked and SDKHook_BlockedPost. 2014-08-01 21:35:41 -05:00
Kyle Sanderson ab72841704 Rename SDKHooks function and variable to be friendlier. 2014-07-30 15:34:51 -07:00
Kyle Sanderson ba0406930d Pre-allocate 8 elements to skip trivial reallocations near the beginning of the vectors life. 2014-07-29 02:48:13 -07:00
Kyle Sanderson be79dee6e0 Store only the callback as per VoiDeD, re-eval if HookList changes. 2014-07-29 02:46:49 -07:00
Kyle Sanderson 97610edda4 HackFix: Mimic forwardsys style of pawn calling. 2014-07-28 15:51:34 -07:00
Peace-Maker 1181144e57 Fix regression. SDKHook_ReloadPost never firing
The switch to vtable hooks typo'd the ReloadPost hooks.
2014-07-16 20:40:52 +02:00
David Anderson abdf7d5b07 Port build scripts to the new project API. 2014-05-31 19:56:42 -07:00
Kyle Sanderson 365da7fef6 GCC build fix. 2014-05-20 20:33:50 -07:00
Nicholas Hastings b4ff034ac2 Fix passing invalid ent to OnEntity forwards (bug 6119, r=KyleS).
--HG--
extra : rebase_source : f5477d7d36ef579c40b0547389e8eccaf129f69e
2014-05-10 22:21:42 -04:00
Nicholas Hastings 6b27a7fe46 Consolidate duplicate OnEntityCreated logic (bug 6119, r=KyleS).
--HG--
extra : rebase_source : b0f563081c5d98c3fbc2769ee89e3ce0ec093624
2014-05-10 22:21:42 -04:00