Update to AMBuild 2.2.

This is a pretty big diff because SourceMod had lots of multi-arch
workarounds that can now go away. I've also changed 'x64' to 'x86_64' in
many places since this is how AMBuild normalizes it, and it's far too
late to pick the shorter string, so we might as well suck it up.

The --target-archs parameter has been replaced with --targets. It works
the same way.

The default behavior for SDK inclusion is now "present" instead of
"all" since this lowers the burden of storing many SDKs. Official builds
will still be made with --sdks=all.
This commit is contained in:
David Anderson 2020-08-15 21:25:25 -07:00
parent 1b86c8564d
commit 785c6aa1cf
26 changed files with 289 additions and 235 deletions

1
.gitignore vendored
View File

@ -36,3 +36,4 @@ obj-*/
*.smx
*.swp
*.gdb_history
objdir

View File

@ -20,7 +20,7 @@ jobs:
- MATRIX_EVAL="CC=clang-3.8 && CXX=clang++-3.8"
- SDKS=episode1,css,tf2,l4d2,csgo
- MODE=optimize
- ARCH=x86,x64
- ARCH=x86,x86_64
- os: linux
dist: trusty
@ -34,7 +34,7 @@ jobs:
- MATRIX_EVAL="CC=clang && CXX=clang++"
- SDKS=episode1,css,tf2,l4d2,csgo
- MODE=optimize
- ARCH=x86,x64
- ARCH=x86,x86_64
- os: osx
osx_image: xcode7.2
@ -43,7 +43,7 @@ jobs:
- MATRIX_EVAL="CC=clang && CXX=clang++"
- SDKS=episode1,css,tf2,l4d2,csgo
- MODE=optimize
- ARCH=x64,x86
- ARCH=x86_64,x86
# # This is a faster test for the latest g++.
# - os: linux
@ -82,5 +82,5 @@ script:
- eval "${MATRIX_EVAL}"
- eval "${CC} --version"
- eval "${CXX} --version"
- python ../configure.py --enable-${MODE} --sdks=${SDKS} --target-arch=${ARCH}
- python ../configure.py --enable-${MODE} --sdks=${SDKS} --targets=${ARCH}
- ambuild

View File

@ -1,5 +1,6 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os, sys
import traceback
class SDK(object):
def __init__(self, sdk, ext, aDef, name, platform, dir):
@ -19,20 +20,20 @@ class SDK(object):
else:
self.platformSpec = platform
def shouldBuild(self, target, archs):
if target.platform not in self.platformSpec:
return False
if not len([i for i in self.platformSpec[target.platform] if i in archs]):
return False
return True
def shouldBuild(self, targets):
for cxx in targets:
if cxx.target.platform in self.platformSpec:
if cxx.target.arch in self.platformSpec[cxx.target.platform]:
return True
return False
WinOnly = ['windows']
WinLinux = ['windows', 'linux']
WinLinuxMac = ['windows', 'linux', 'mac']
CSGO = {
'windows': ['x86'],
'linux': ['x86', 'x64'],
'mac': ['x64']
'linux': ['x86', 'x86_64'],
'mac': ['x86_64']
}
PossibleSDKs = {
@ -80,34 +81,19 @@ def ResolveEnvPath(env, folder):
def Normalize(path):
return os.path.abspath(os.path.normpath(path))
def SetArchFlags(compiler, arch, platform):
def SetArchFlags(compiler):
if compiler.behavior == 'gcc':
if arch == 'x86':
compiler.cflags += ['-m32']
compiler.linkflags += ['-m32']
if platform == 'mac':
compiler.linkflags += ['-arch', 'i386']
elif arch == 'x64':
compiler.cflags += ['-m64', '-fPIC']
compiler.linkflags += ['-m64']
if platform == 'mac':
compiler.linkflags += ['-arch', 'x86_64']
if compiler.target.arch == 'x86_64':
compiler.cflags += ['-fPIC']
elif compiler.like('msvc'):
if builder.target.arch == 'x86':
compiler.linkflags += ['/MACHINE:X86']
elif builder.target.arch == 'x64':
compiler.linkflags += ['/MACHINE:X64']
if arch == 'x64':
if compiler.target.arch == 'x86_64':
compiler.defines += ['WIN64']
def AppendArchSuffix(binary, name, arch):
if arch == 'x64':
binary.localFolder = name + '.x64'
class SMConfig(object):
def __init__(self):
self.sdks = {}
self.binaries = []
self.spvm = []
self.extensions = []
self.generated_headers = None
self.mms_root = None
@ -116,7 +102,31 @@ class SMConfig(object):
self.spcomp_bins = None
self.smx_files = {}
self.versionlib = None
self.archs = builder.target.arch.replace('x86_64', 'x64').split(',')
self.all_targets = []
self.target_archs = set()
if builder.options.targets:
target_archs = builder.options.targets.split(',')
else:
target_archs = ['x86']
if builder.backend != 'amb2':
target_archs.append('x86_64')
for arch in target_archs:
try:
cxx = builder.DetectCxx(target_arch = arch)
self.target_archs.add(cxx.target.arch)
except Exception as e:
# Error if archs were manually overridden.
if builder.options.targets:
raise
print('Skipping target {}: {}'.format(arch, e))
continue
self.all_targets.append(cxx)
if not self.all_targets:
raise Exception('No suitable C/C++ compiler was found.')
def use_auto_versioning(self):
if builder.backend != 'amb2':
@ -149,9 +159,10 @@ class SMConfig(object):
use_all = sdk_list[0] == 'all'
use_present = sdk_list[0] == 'present'
not_found = []
for sdk_name in PossibleSDKs:
sdk = PossibleSDKs[sdk_name]
if sdk.shouldBuild(builder.target, self.archs):
if sdk.shouldBuild(self.all_targets):
if builder.options.hl2sdk_root:
sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
else:
@ -159,6 +170,7 @@ class SMConfig(object):
if sdk_path is None or not os.path.isdir(sdk_path):
if use_all or sdk_name in sdk_list:
raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
not_found.append(sdk_name)
continue
if use_all or use_present or sdk_name in sdk_list:
sdk.path = Normalize(sdk_path)
@ -168,6 +180,9 @@ class SMConfig(object):
raise Exception('No SDKs were found that build on {0}-{1}, nothing to do.'.format(
builder.target.platform, builder.target.arch))
for sdk in not_found:
print('Warning: hl2sdk-{} was not found, and will not be included in build.'.format(sdk))
if builder.options.mms_path:
self.mms_root = builder.options.mms_path
else:
@ -182,7 +197,7 @@ class SMConfig(object):
self.mms_root = Normalize(self.mms_root)
if builder.options.hasMySql:
if 'x86' in self.archs:
if 'x86' in self.target_archs:
if builder.options.mysql_path:
self.mysql_root['x86'] = builder.options.mysql_path
else:
@ -191,32 +206,31 @@ class SMConfig(object):
if self.mysql_root['x86']:
break
if not self.mysql_root['x86'] or not os.path.isdir(self.mysql_root['x86']):
raise Exception('Could not find a path to MySQL!')
raise Exception('Could not find a path to MySQL. Configure with --no-mysql to disable it.')
self.mysql_root['x86'] = Normalize(self.mysql_root['x86'])
if 'x64' in self.archs:
if 'x86_64' in self.target_archs:
if builder.options.mysql64_path:
self.mysql_root['x64'] = builder.options.mysql64_path
self.mysql_root['x86_64'] = builder.options.mysql64_path
else:
for i in range(10):
self.mysql_root['x64'] = ResolveEnvPath('MYSQL55_64', 'mysql-5.' + str(i) + '-x86_64')
if self.mysql_root['x64']:
self.mysql_root['x86_64'] = ResolveEnvPath('MYSQL55_64', 'mysql-5.' + str(i) + '-x86_64')
if self.mysql_root['x86_64']:
break
if not self.mysql_root['x64'] or not os.path.isdir(self.mysql_root['x64']):
if not self.mysql_root['x86_64'] or not os.path.isdir(self.mysql_root['x86_64']):
raise Exception('Could not find a path to 64-bit MySQL!')
self.mysql_root['x64'] = Normalize(self.mysql_root['x64'])
self.mysql_root['x86_64'] = Normalize(self.mysql_root['x86_64'])
def configure(self):
builder.AddConfigureFile('pushbuild.txt')
if not set(self.archs).issubset(['x86', 'x64']):
if not set(self.target_archs).issubset(['x86', 'x86_64']):
raise Exception('Unknown target architecture: {0}'.format(builder.target.arch))
cxx = builder.DetectCxx()
if cxx.like('msvc') and len(self.archs) > 1:
raise Exception('Building multiple archs with MSVC is not currently supported')
for cxx in self.all_targets:
self.configure_cxx(cxx)
def configure_cxx(self, cxx):
if cxx.family == 'msvc':
if cxx.version < 1900:
raise Exception('Only MSVC 2015 and later are supported, c++14 support is required.')
@ -241,11 +255,11 @@ class SMConfig(object):
cxx.defines += ['DEBUG', '_DEBUG']
# Platform-specifics
if builder.target.platform == 'linux':
if cxx.target.platform == 'linux':
self.configure_linux(cxx)
elif builder.target.platform == 'mac':
elif cxx.target.platform == 'mac':
self.configure_mac(cxx)
elif builder.target.platform == 'windows':
elif cxx.target.platform == 'windows':
self.configure_windows(cxx)
# Finish up.
@ -410,15 +424,15 @@ class SMConfig(object):
def add_libamtl(self):
# Add libamtl.
self.libamtl = {}
for arch in self.archs:
def get_configure_fn(arch):
return lambda builder, name: self.StaticLibrary(builder, name, arch)
extra_vars = {'Configure': get_configure_fn(arch)}
for cxx in self.all_targets:
def get_configure_fn(cxx):
return lambda builder, name: self.StaticLibrary(builder, cxx, name)
extra_vars = {'Configure': get_configure_fn(cxx)}
libamtl = builder.Build('public/amtl/amtl/AMBuilder', extra_vars)
self.libamtl[arch] = libamtl.binary
self.libamtl[cxx.target.arch] = libamtl.binary
def AddVersioning(self, binary, arch):
if builder.target.platform == 'windows':
def AddVersioning(self, binary):
if binary.compiler.target.platform == 'windows':
binary.sources += ['version.rc']
binary.compiler.rcdefines += [
'BINARY_NAME="{0}"'.format(binary.outputFile),
@ -426,29 +440,27 @@ class SMConfig(object):
]
if self.use_auto_versioning():
binary.compiler.rcdefines += ['SM_GENERATED_BUILD']
elif builder.target.platform == 'mac':
elif binary.compiler.target.platform == 'mac':
if binary.type == 'library':
binary.compiler.postlink += [
'-compatibility_version', '1.0.0',
'-current_version', self.productVersion
]
if self.use_auto_versioning():
binary.compiler.linkflags += [self.versionlib[arch]]
binary.compiler.linkflags += [self.versionlib[binary.compiler.target.arch]]
binary.compiler.sourcedeps += SM.generated_headers
return binary
def LibraryBuilder(self, compiler, name, arch):
def LibraryBuilder(self, compiler, name):
binary = compiler.Library(name)
AppendArchSuffix(binary, name, arch)
self.AddVersioning(binary, arch)
self.AddVersioning(binary)
if binary.compiler.like('msvc'):
binary.compiler.linkflags += ['/SUBSYSTEM:WINDOWS']
return binary
def ProgramBuilder(self, compiler, name, arch):
def ProgramBuilder(self, compiler, name):
binary = compiler.Program(name)
AppendArchSuffix(binary, name, arch)
self.AddVersioning(binary, arch)
self.AddVersioning(binary)
if '-static-libgcc' in binary.compiler.linkflags:
binary.compiler.linkflags.remove('-static-libgcc')
if '-lgcc_eh' in binary.compiler.linkflags:
@ -459,25 +471,23 @@ class SMConfig(object):
binary.compiler.linkflags += ['/SUBSYSTEM:CONSOLE']
return binary
def StaticLibraryBuilder(self, compiler, name, arch):
binary = compiler.StaticLibrary(name)
AppendArchSuffix(binary, name, arch)
return binary;
def StaticLibraryBuilder(self, compiler, name):
return compiler.StaticLibrary(name)
def Library(self, context, name, arch):
compiler = context.cxx.clone()
SetArchFlags(compiler, arch, builder.target.platform)
return self.LibraryBuilder(compiler, name, arch)
def Library(self, context, compiler, name):
compiler = compiler.clone()
SetArchFlags(compiler)
return self.LibraryBuilder(compiler, name)
def Program(self, context, name, arch):
compiler = context.cxx.clone()
SetArchFlags(compiler, arch, builder.target.platform)
return self.ProgramBuilder(compiler, name, arch)
def Program(self, context, compiler, name):
compiler = compiler.clone()
SetArchFlags(compiler)
return self.ProgramBuilder(compiler, name)
def StaticLibrary(self, context, name, arch):
compiler = context.cxx.clone()
SetArchFlags(compiler, arch, builder.target.platform)
return self.StaticLibraryBuilder(compiler, name, arch)
def StaticLibrary(self, context, compiler, name):
compiler = compiler.clone()
SetArchFlags(compiler)
return self.StaticLibraryBuilder(compiler, name)
def ConfigureForExtension(self, context, compiler):
compiler.cxxincludes += [
@ -490,16 +500,15 @@ class SMConfig(object):
]
return compiler
def ExtLibrary(self, context, name, arch):
binary = self.Library(context, name, arch)
SetArchFlags(binary.compiler, arch, builder.target.platform)
def ExtLibrary(self, context, compiler, name):
binary = self.Library(context, compiler, name)
SetArchFlags(compiler)
self.ConfigureForExtension(context, binary.compiler)
return binary
def ConfigureForHL2(self, binary, sdk, arch):
def ConfigureForHL2(self, binary, sdk):
compiler = binary.compiler
SetArchFlags(compiler, arch, builder.target.platform)
SetArchFlags(compiler)
compiler.cxxincludes += [
os.path.join(self.mms_root, 'core'),
@ -537,15 +546,15 @@ class SMConfig(object):
if compiler.like('msvc'):
compiler.defines += ['COMPILER_MSVC']
if arch == 'x86':
if compiler.target.arch == 'x86':
compiler.defines += ['COMPILER_MSVC32']
elif arch == 'x64':
elif compiler.target.arch == 'x86_64':
compiler.defines += ['COMPILER_MSVC64']
compiler.linkflags += ['legacy_stdio_definitions.lib']
else:
compiler.defines += ['COMPILER_GCC']
if arch == 'x64':
if compiler.target.arch == 'x86_64':
compiler.defines += ['X64BITS', 'PLATFORM_64BITS']
# For everything after Swarm, this needs to be defined for entity networking
@ -554,10 +563,10 @@ class SMConfig(object):
compiler.defines += ['NETWORK_VARS_ENABLED']
if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2']:
if builder.target.platform in ['linux', 'mac']:
if compiler.target.platform in ['linux', 'mac']:
compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
if builder.target.platform == 'linux':
if compiler.target.platform == 'linux':
if sdk.name in ['csgo', 'blade']:
compiler.linkflags.remove('-static-libstdc++')
compiler.defines += ['_GLIBCXX_USE_CXX11_ABI=0']
@ -565,25 +574,25 @@ class SMConfig(object):
for path in paths:
compiler.cxxincludes += [os.path.join(sdk.path, *path)]
if builder.target.platform == 'linux':
if compiler.target.platform == 'linux':
if sdk.name == 'episode1':
lib_folder = os.path.join(sdk.path, 'linux_sdk')
elif sdk.name in ['sdk2013', 'bms']:
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
elif arch == 'x64':
elif compiler.target.arch == 'x86_64':
lib_folder = os.path.join(sdk.path, 'lib', 'linux64')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
elif builder.target.platform == 'mac':
elif compiler.target.platform == 'mac':
if sdk.name in ['sdk2013', 'bms']:
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
elif arch == 'x64':
elif compiler.target.arch == 'x86_64':
lib_folder = os.path.join(sdk.path, 'lib', 'osx64')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
if builder.target.platform in ['linux', 'mac']:
if sdk.name in ['sdk2013', 'bms'] or arch == 'x64':
if compiler.target.platform in ['linux', 'mac']:
if sdk.name in ['sdk2013', 'bms'] or compiler.target.arch == 'x86_64':
compiler.postlink += [
compiler.Dep(os.path.join(lib_folder, 'tier1.a')),
compiler.Dep(os.path.join(lib_folder, 'mathlib.a'))
@ -595,32 +604,32 @@ class SMConfig(object):
]
if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']:
if arch == 'x64':
if compiler.target.arch == 'x86_64':
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces.a'))]
else:
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
dynamic_libs = []
if builder.target.platform == 'linux':
if compiler.target.platform == 'linux':
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
elif arch == 'x64' and sdk.name in ['csgo', 'blade']:
elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'blade']:
dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo']:
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
else:
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
elif builder.target.platform == 'mac':
elif compiler.target.platform == 'mac':
compiler.linkflags.append('-liconv')
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
elif builder.target.platform == 'windows':
elif compiler.target.platform == 'windows':
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'csgo']:
libs.append('interfaces')
for lib in libs:
if arch == 'x86':
if compiler.target.arch == 'x86':
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
elif arch == 'x64':
elif compiler.target.arch == 'x86_64':
lib_path = os.path.join(sdk.path, 'lib', 'public', 'win64', lib) + '.lib'
compiler.linkflags.append(compiler.Dep(lib_path))
@ -639,21 +648,24 @@ class SMConfig(object):
return binary
def HL2Library(self, context, name, sdk, arch):
binary = self.Library(context, name, arch)
def HL2Library(self, context, compiler, name, sdk):
binary = self.Library(context, compiler, name)
self.ConfigureForExtension(context, binary.compiler)
return self.ConfigureForHL2(binary, sdk, arch)
return self.ConfigureForHL2(binary, sdk)
def HL2Project(self, context, name):
project = context.cxx.LibraryProject(name)
self.ConfigureForExtension(context, project.compiler)
return project
def HL2Config(self, project, compiler, name, sdk):
binary = project.Configure(compiler, name,
'{0} - {1} {2}'.format(self.tag, sdk.name, compiler.target.arch))
self.AddVersioning(binary)
return self.ConfigureForHL2(binary, sdk)
def HL2Config(self, project, name, sdk, arch):
binary = project.Configure(name, '{0} - {1}'.format(self.tag, sdk.name))
AppendArchSuffix(binary, name, arch)
self.AddVersioning(binary, arch)
return self.ConfigureForHL2(binary, sdk, arch)
def HL2ExtConfig(self, project, context, compiler, name, sdk):
binary = project.Configure(compiler, name,
'{0} - {1} {2}'.format(self.tag, sdk.name, compiler.target.arch))
self.AddVersioning(binary)
self.ConfigureForHL2(binary, sdk)
self.ConfigureForExtension(context, binary.compiler)
return binary
SM = SMConfig()
SM.detectProductVersion()
@ -661,6 +673,10 @@ SM.detectSDKs()
SM.configure()
SM.add_libamtl()
# This will clone the list and each cxx object as we recurse, preventing child
# scripts from messing up global state.
builder.targets = builder.CloneableList(SM.all_targets)
if SM.use_auto_versioning():
SM.generated_headers = builder.Build(
'tools/buildbot/Versioning',
@ -671,9 +687,27 @@ if SM.use_auto_versioning():
{ 'SM': SM }
)
class SPRoot(object):
# SourcePawn's build scripts are always one-offs, and attach the current target
# to the builder, so we have to provide a shim to our StaticLibrary() method.
def StaticLibrary(self, builder, name):
return SM.StaticLibrary(builder, builder.cxx, name)
def Program(self, builder, name):
return SM.Program(builder, builder.cxx, name)
def Library(self, builder, name):
return SM.Library(builder, builder.cxx, name)
@property
def targets(self):
return SM.all_targets
@property
def libamtl(self):
return SM.libamtl
# Build SourcePawn externally.
SP = builder.Build('sourcepawn/AMBuildScript', {
'external_root': SM,
'external_root': SPRoot(),
'external_amtl': os.path.join(builder.sourcePath, 'public', 'amtl'),
'external_build': ['core'],
})
@ -682,9 +716,9 @@ if len(SP.spcomp) > 1:
else:
SM.spcomp = SP.spcomp[list(SP.spcomp.keys())[0]]
SM.spcomp_bins = list(SP.spcomp.values())
for arch in SM.archs:
SM.binaries += [
SP.libsourcepawn[arch]
for cxx in SM.all_targets:
SM.spvm += [
SP.libsourcepawn[cxx.target.arch]
]
BuildScripts = [

View File

@ -12,31 +12,34 @@ except:
sys.stderr.write('http://www.alliedmods.net/ambuild\n')
sys.exit(1)
def make_objdir_name(p):
return 'obj-' + util.Platform() + '-' + p.target_arch
# Hack to show a decent upgrade message, which wasn't done until 2.2.
ambuild_version = getattr(run, 'CURRENT_API', '2.1')
if ambuild_version.startswith('2.1'):
sys.stderr.write("AMBuild 2.2 or higher is required; please update\n")
sys.exit(1)
parser = run.BuildParser(sourcePath=sys.path[0], api='2.1')
parser.default_arch = 'x86'
parser.default_build_folder = make_objdir_name
parser.options.add_option('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
parser = run.BuildParser(sourcePath=sys.path[0], api='2.2')
parser.options.add_argument('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
help='Root search folder for HL2SDKs')
parser.options.add_option('--mysql-path', type=str, dest='mysql_path', default=None,
parser.options.add_argument('--mysql-path', type=str, dest='mysql_path', default=None,
help='Path to MySQL 5')
parser.options.add_option('--mysql64-path', type=str, dest='mysql64_path', default=None,
parser.options.add_argument('--mysql64-path', type=str, dest='mysql64_path', default=None,
help='Path to 64-bit MySQL 5')
parser.options.add_option('--mms-path', type=str, dest='mms_path', default=None,
parser.options.add_argument('--mms-path', type=str, dest='mms_path', default=None,
help='Path to Metamod:Source')
parser.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
parser.options.add_argument('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
parser.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
parser.options.add_argument('--enable-optimize', action='store_const', const='1', dest='opt',
help='Enable optimization')
parser.options.add_option('--no-mysql', action='store_false', default=True, dest='hasMySql',
parser.options.add_argument('--no-mysql', action='store_false', default=True, dest='hasMySql',
help='Disable building MySQL extension')
parser.options.add_option('-s', '--sdks', default='all', dest='sdks',
parser.options.add_argument('-s', '--sdks', default='present', dest='sdks',
help='Build against specified SDKs; valid args are "none", "all", "present",'
' or comma-delimited list of engine names (default: %default)')
parser.options.add_option('--breakpad-dump', action='store_true', dest='breakpad_dump',
' or comma-delimited list of engine names')
parser.options.add_argument('--breakpad-dump', action='store_true', dest='breakpad_dump',
default=False, help='Dump and upload breakpad symbols')
parser.options.add_option('--disable-auto-versioning', action='store_true', dest='disable_auto_versioning',
parser.options.add_argument('--disable-auto-versioning', action='store_true', dest='disable_auto_versioning',
default=False, help='Disable the auto versioning script')
parser.options.add_argument('--targets', type=str, dest='targets', default=None,
help="Override the target architecture (use commas to separate multiple targets).")
parser.Configure()

View File

@ -1,7 +1,7 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
project = SM.HL2Project(builder, 'sourcemod')
project = builder.LibraryProject('sourcemod')
project.sources += [
'ChatTriggers.cpp',
@ -45,15 +45,16 @@ project.sources += [
for sdk_name in SM.sdks:
sdk = SM.sdks[sdk_name]
for arch in SM.archs:
if not arch in sdk.platformSpec[builder.target.platform]:
for cxx in builder.targets:
if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
continue
binary_name = 'sourcemod.' + sdk.ext
binary = SM.HL2Config(project, binary_name, sdk, arch)
compiler = binary.compiler
binary = SM.HL2Config(project, cxx, binary_name, sdk)
SM.ConfigureForExtension(builder, binary.compiler)
compiler = binary.compiler
compiler.cxxincludes += [
builder.sourcePath
]
@ -75,22 +76,22 @@ for sdk_name in SM.sdks:
if compiler.like('msvc'):
compiler.defines += ['_ALLOW_KEYWORD_MACROS']
if builder.target.platform == 'linux':
if cxx.target.platform == 'linux':
compiler.postlink += ['-lpthread', '-lrt']
if sdk.name in ['csgo', 'blade']:
if builder.target.platform == 'linux':
if arch == 'x86':
if compiler.target.platform == 'linux':
if compiler.target.arch == 'x86':
lib_path = os.path.join(sdk.path, 'lib', 'linux32', 'release', 'libprotobuf.a')
elif arch == 'x64':
elif compiler.target.arch == 'x86_64':
lib_path = os.path.join(sdk.path, 'lib', 'linux64', 'release', 'libprotobuf.a')
compiler.linkflags += ['-Wl,--exclude-libs=libprotobuf.a']
elif builder.target.platform == 'mac':
if arch == 'x86':
elif compiler.target.platform == 'mac':
if compiler.target.arch == 'x86':
lib_path = os.path.join(sdk.path, 'lib', 'osx32', 'release', 'libprotobuf-libcxx.a')
elif arch == 'x64':
elif compiler.target.arch == 'x86_64':
lib_path = os.path.join(sdk.path, 'lib', 'osx64', 'release', 'libprotobuf-libcxx.a')
elif builder.target.platform == 'windows':
elif compiler.target.platform == 'windows':
msvc_ver = compiler.version
vs_year = ''
if 1900 <= msvc_ver < 2000:
@ -131,9 +132,9 @@ for sdk_name in SM.sdks:
binary.sources += pb_sources
binary.compiler.cxxdefines += ['PROTOBUF_ENABLE']
if builder.target.platform == 'mac' and sdk.name in ['csgo']:
if cxx.target.platform == 'mac' and sdk.name in ['csgo']:
# We need a proxy library since the game uses libstdc++.
pb_binary = SM.HL2Library(builder, 'pbproxy.' + sdk.ext, sdk, arch)
pb_binary = SM.HL2Library(builder, cxx, 'pbproxy.' + sdk.ext, sdk)
pb_binary.sources += pb_sources
pb_binary.sources += ['pb_proxy.cpp']
pb_binary.compiler.cxxincludes += pb_includes
@ -150,9 +151,9 @@ for sdk_name in SM.sdks:
elif '-std=c++14' in pb_binary.compiler.cxxflags:
pb_binary.compiler.cxxflags.remove('-std=c++14')
if arch == 'x86':
if cxx.target.arch == 'x86':
pb_lib_path = os.path.join(sdk.path, 'lib', 'osx32', 'release', 'libprotobuf.a')
elif arch == 'x64':
elif cxx.target.arch == 'x86_64':
pb_lib_path = os.path.join(sdk.path, 'lib', 'osx64', 'release', 'libprotobuf.a')
pb_binary.compiler.linkflags.append(pb_lib_path)

View File

@ -1,8 +1,8 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
for arch in SM.archs:
binary = SM.Library(builder, 'sourcemod.logic', arch)
for cxx in builder.targets:
binary = SM.Library(builder, cxx, 'sourcemod.logic')
binary.compiler.cxxincludes += [
builder.sourcePath,
os.path.join(builder.sourcePath, 'core', 'logic'),
@ -17,9 +17,9 @@ for arch in SM.archs:
'SM_LOGIC'
]
if builder.target.platform == 'linux':
if binary.compiler.target.platform == 'linux':
binary.compiler.postlink += ['-lpthread', '-lrt']
elif builder.target.platform == 'mac':
elif binary.compiler.target.platform == 'mac':
binary.compiler.cflags += ['-Wno-deprecated-declarations']
binary.compiler.postlink += ['-framework', 'CoreServices']
@ -86,7 +86,7 @@ for arch in SM.archs:
'DatabaseConfBuilder.cpp',
]
if arch == 'x64':
if binary.compiler.target.arch == 'x86_64':
binary.sources += ['PseudoAddrManager.cpp']
SM.binaries += [builder.Add(binary)]

View File

@ -182,10 +182,16 @@ bool SourceModBase::InitializeSourceMod(char *error, size_t maxlength, bool late
/* There will always be a path by this point, since it was force-set above. */
m_GotBasePath = true;
#if defined PLATFORM_X86
# define SOURCEPAWN_DLL "sourcepawn.jit.x86"
#else
# define SOURCEPAWN_DLL "sourcepawn.vm"
#endif
/* Attempt to load the JIT! */
char file[PLATFORM_MAX_PATH];
char myerror[255];
g_SMAPI->PathFormat(file, sizeof(file), "%s/bin/" PLATFORM_ARCH_FOLDER "sourcepawn.jit.x86.%s",
g_SMAPI->PathFormat(file, sizeof(file), "%s/bin/" PLATFORM_ARCH_FOLDER SOURCEPAWN_DLL ".%s",
GetSourceModPath(),
PLATFORM_LIB_EXT
);
@ -195,7 +201,7 @@ bool SourceModBase::InitializeSourceMod(char *error, size_t maxlength, bool late
{
if (error && maxlength)
{
ke::SafeSprintf(error, maxlength, "%s (failed to load bin/" PLATFORM_ARCH_FOLDER "sourcepawn.jit.x86.%s)",
ke::SafeSprintf(error, maxlength, "%s (failed to load bin/" PLATFORM_ARCH_FOLDER SOURCEPAWN_DLL ".%s)",
myerror,
PLATFORM_LIB_EXT);
}

View File

@ -1,8 +1,8 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
for arch in SM.archs:
binary = SM.ExtLibrary(builder, 'bintools.ext', arch)
for cxx in builder.targets:
binary = SM.ExtLibrary(builder, cxx, 'bintools.ext')
binary.compiler.defines += ['HOOKING_ENABLED']
binary.compiler.cxxincludes += [
os.path.join(SM.mms_root, 'core', 'sourcehook'),
@ -21,7 +21,7 @@ for arch in SM.archs:
'../../public/smsdk_ext.cpp'
]
if arch == 'x64':
if binary.compiler.target.arch == 'x86_64':
binary.sources += ['jit_call_x64.cpp']
else:
binary.sources += ['jit_call.cpp']

View File

@ -1,8 +1,8 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
for arch in SM.archs:
binary = SM.ExtLibrary(builder, 'clientprefs.ext', arch)
for cxx in builder.targets:
binary = SM.ExtLibrary(builder, cxx, 'clientprefs.ext')
binary.compiler.cxxincludes += [
os.path.join(SM.mms_root, 'core', 'sourcehook'),
]

View File

@ -1,7 +1,7 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
project = SM.HL2Project(builder, 'game.cstrike.ext')
project = builder.LibraryProject('game.cstrike.ext')
project.sources += [
'extension.cpp',
'natives.cpp',
@ -19,16 +19,16 @@ project.sources += [
'../../public/libudis86/syn.c',
'../../public/libudis86/udis86.c',
]
project.compiler.defines += ['HAVE_STRING_H'];
for sdk_name in ['css', 'csgo']:
if sdk_name not in SM.sdks:
continue
sdk = SM.sdks[sdk_name]
for arch in SM.archs:
if not arch in sdk.platformSpec[builder.target.platform]:
for cxx in builder.targets:
if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
continue
SM.HL2Config(project, 'game.cstrike.ext.' + sdk.ext, sdk, arch)
cxx.defines += ['HAVE_STRING_H'];
SM.HL2ExtConfig(project, builder, cxx, 'game.cstrike.ext.' + sdk.ext, sdk)
SM.extensions += builder.Add(project)

View File

@ -2,8 +2,8 @@
import os
libcurl = builder.Build('curl-src/lib/AMBuilder')
for arch in SM.archs:
binary = SM.ExtLibrary(builder, 'webternet.ext', arch)
for cxx in builder.targets:
binary = SM.ExtLibrary(builder, cxx, 'webternet.ext')
binary.compiler.includes += [
os.path.join(builder.sourcePath, 'extensions', 'curl', 'curl-src', 'include')
]
@ -12,10 +12,10 @@ for arch in SM.archs:
binary.compiler.cxxflags += ['-fno-rtti']
elif binary.compiler.family == 'msvc':
binary.compiler.cxxflags += ['/GR-']
binary.compiler.postlink += [libcurl[arch].binary]
if builder.target.platform == 'linux':
binary.compiler.postlink += [libcurl[binary.compiler.target.arch].binary]
if binary.compiler.target.platform == 'linux':
binary.compiler.postlink += ['-lrt']
elif builder.target.platform == 'windows':
elif binary.compiler.target.platform == 'windows':
binary.compiler.postlink += ['ws2_32.lib']
binary.sources += [

View File

@ -4,25 +4,25 @@ import os, platform
builder.SetBuildFolder('libcurl')
rvalue = {}
for arch in SM.archs:
binary = SM.StaticLibrary(builder, 'curl', arch)
for cxx in builder.targets:
binary = SM.StaticLibrary(builder, cxx, 'curl')
binary.compiler.includes += [
os.path.join(builder.sourcePath, 'extensions', 'curl', 'curl-src', 'lib'),
os.path.join(builder.sourcePath, 'extensions', 'curl', 'curl-src', 'include')
]
if builder.target.platform == 'mac':
if binary.compiler.target.platform == 'mac':
mac_version, ignore, ignore = platform.mac_ver()
mac_tuple = mac_version.split('.')
if int(mac_tuple[0]) >= 10 and int(mac_tuple[1]) >= 9:
binary.compiler.defines += ['BUILTIN_STRLCAT']
elif builder.target.platform == 'windows':
elif binary.compiler.target.platform == 'windows':
binary.compiler.defines += [
'BUILDING_LIBCURL',
'CURL_STATICLIB',
'CURL_DISABLE_LDAP',
]
elif builder.target.platform == 'linux':
elif binary.compiler.target.platform == 'linux':
binary.compiler.defines += ['_GNU_SOURCE']
if binary.compiler.family == 'clang':
@ -96,5 +96,5 @@ for arch in SM.archs:
'url.c',
'version.c'
]
rvalue[arch] = builder.Add(binary)
rvalue[binary.compiler.target.arch] = builder.Add(binary)

View File

@ -1,13 +1,13 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
for arch in SM.archs:
binary = SM.ExtLibrary(builder, 'geoip.ext', arch)
for cxx in builder.targets:
binary = SM.ExtLibrary(builder, cxx, 'geoip.ext')
if binary.compiler.family == 'gcc' or binary.compiler.family == 'clang':
binary.compiler.cxxflags += ['-fno-rtti']
elif binary.compiler.family == 'msvc':
binary.compiler.cxxflags += ['/GR-']
if builder.target.platform == 'windows':
if binary.compiler.target.platform == 'windows':
binary.compiler.postlink += ['wsock32.lib']
binary.sources += [

View File

@ -2,8 +2,9 @@
import os
if SM.mysql_root:
for arch in SM.archs:
binary = SM.ExtLibrary(builder, 'dbi.mysql.ext', arch)
for cxx in builder.targets:
arch = cxx.target.arch
binary = SM.ExtLibrary(builder, cxx, 'dbi.mysql.ext')
binary.compiler.cxxincludes += [
os.path.join(SM.mysql_root[arch], 'include'),
os.path.join(SM.mms_root, 'core', 'sourcehook')
@ -13,16 +14,16 @@ if SM.mysql_root:
elif binary.compiler.family == 'msvc':
binary.compiler.cxxflags += ['/GR-']
if builder.target.platform == 'linux' or builder.target.platform == 'mac':
if binary.compiler.target.platform == 'linux' or binary.compiler.target.platform == 'mac':
binary.compiler.postlink += [
os.path.join(SM.mysql_root[arch], 'lib', 'libmysqlclient_r.a'),
'-lz',
'-lpthread',
'-lm',
]
if builder.target.platform == 'linux':
if binary.compiler.target.platform == 'linux':
binary.compiler.postlink += ['-lrt']
elif builder.target.platform == 'windows':
elif binary.compiler.target.platform == 'windows':
binary.compiler.defines += ['WIN32_LEAN_AND_MEAN']
binary.compiler.postlink += [
os.path.join(SM.mysql_root[arch], 'lib', 'mysqlclient.lib'),

View File

@ -1,8 +1,8 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
for arch in SM.archs:
binary = SM.ExtLibrary(builder, 'regex.ext', arch)
for cxx in builder.targets:
binary = SM.ExtLibrary(builder, cxx, 'regex.ext')
binary.compiler.cxxincludes += [
os.path.join(SM.mms_root, 'core', 'sourcehook'),
]
@ -11,20 +11,21 @@ for arch in SM.archs:
elif binary.compiler.family == 'msvc':
binary.compiler.cxxflags += ['/GR-']
if builder.target.platform == 'linux':
arch = binary.compiler.target.arch
if binary.compiler.target.platform == 'linux':
if arch == 'x86':
path = os.path.join(builder.sourcePath, 'extensions', 'regex', 'lib_linux', 'libpcre.a')
elif arch == 'x64':
elif arch == 'x86_64':
path = os.path.join(builder.sourcePath, 'extensions', 'regex', 'lib_linux64', 'libpcre.a')
elif builder.target.platform == 'windows':
elif binary.compiler.target.platform == 'windows':
if arch == 'x86':
path = os.path.join(builder.sourcePath, 'extensions', 'regex', 'lib_win', 'pcre.lib')
elif arch == 'x64':
elif arch == 'x86_64':
path = os.path.join(builder.sourcePath, 'extensions', 'regex', 'lib_win64', 'pcre.lib')
elif builder.target.platform == 'mac':
elif binary.compiler.target.platform == 'mac':
if arch == 'x86':
path = os.path.join(builder.sourcePath, 'extensions', 'regex', 'lib_darwin', 'libpcre.a')
elif arch == 'x64':
elif arch == 'x86_64':
path = os.path.join(builder.sourcePath, 'extensions', 'regex', 'lib_darwin64', 'libpcre.a')
binary.compiler.postlink += [binary.Dep(path)]

View File

@ -1,7 +1,7 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
project = SM.HL2Project(builder, 'sdkhooks.ext')
project = builder.LibraryProject('sdkhooks.ext')
project.sources += [
'extension.cpp',
'natives.cpp',
@ -13,11 +13,11 @@ project.sources += [
for sdk_name in SM.sdks:
sdk = SM.sdks[sdk_name]
for arch in SM.archs:
if not arch in sdk.platformSpec[builder.target.platform]:
for cxx in builder.targets:
if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
continue
binary = SM.HL2Config(project, 'sdkhooks.ext.' + sdk.ext, sdk, arch)
binary = SM.HL2ExtConfig(project, builder, cxx, 'sdkhooks.ext.' + sdk.ext, sdk)
binary.compiler.cxxincludes += [
os.path.join(sdk.path, 'game', 'shared')
]

View File

@ -1,7 +1,7 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
project = SM.HL2Project(builder, 'sdktools.ext')
project = builder.LibraryProject('sdktools.ext')
project.sources += [
'extension.cpp',
'variant-t.cpp',
@ -34,21 +34,21 @@ project.sources += [
'../../public/libudis86/syn.c',
'../../public/libudis86/udis86.c',
]
project.compiler.defines += ['HAVE_STRING_H'];
for sdk_name in SM.sdks:
sdk = SM.sdks[sdk_name]
for arch in SM.archs:
if not arch in sdk.platformSpec[builder.target.platform]:
for cxx in builder.targets:
if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
continue
binary = SM.HL2Config(project, 'sdktools.ext.' + sdk.ext, sdk, arch)
binary = SM.HL2ExtConfig(project, builder, cxx, 'sdktools.ext.' + sdk.ext, sdk)
binary.compiler.cxxincludes += [
os.path.join(sdk.path, 'game', 'shared'),
os.path.join(builder.sourcePath, 'public', 'jit'),
os.path.join(builder.sourcePath, 'public', 'jit', 'x86'),
]
binary.compiler.defines += ['HAVE_STRING_H'];
if sdk.name != 'episode1':
binary.compiler.defines += ['HOOKING_ENABLED']

View File

@ -1,8 +1,8 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
for arch in SM.archs:
binary = SM.ExtLibrary(builder, 'dbi.sqlite.ext', arch)
for cxx in builder.targets:
binary = SM.ExtLibrary(builder, cxx, 'dbi.sqlite.ext')
binary.compiler.cxxincludes += [
os.path.join(SM.mms_root, 'core', 'sourcehook'),
]
@ -17,7 +17,7 @@ for arch in SM.archs:
'SQLITE_USE_URI',
'SQLITE_ALLOW_URI_AUTHORITY',
]
if builder.target.platform == 'linux':
if binary.compiler.target.platform == 'linux':
binary.compiler.postlink += ['-ldl', '-lpthread']
binary.sources += [

View File

@ -4,10 +4,10 @@ import os
if 'tf2' in SM.sdks:
sdk = SM.sdks['tf2']
for arch in SM.archs:
if not arch in sdk.platformSpec[builder.target.platform]:
for cxx in builder.targets:
if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
continue
binary = SM.HL2Library(builder, 'game.tf2.ext.' + sdk.ext, sdk, arch)
binary = SM.HL2Library(builder, cxx, 'game.tf2.ext.' + sdk.ext, sdk)
binary.sources += [
'extension.cpp',
'natives.cpp',

View File

@ -1,8 +1,8 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
for arch in SM.archs:
binary = SM.ExtLibrary(builder, 'topmenus.ext', arch)
for cxx in builder.targets:
binary = SM.ExtLibrary(builder, cxx, 'topmenus.ext')
binary.compiler.cxxincludes += [
os.path.join(SM.mms_root, 'core', 'sourcehook'),
]

View File

@ -1,8 +1,8 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
for arch in SM.archs:
binary = SM.ExtLibrary(builder, 'updater.ext', arch)
for cxx in builder.targets:
binary = SM.ExtLibrary(builder, cxx, 'updater.ext')
binary.compiler.cxxincludes += [
os.path.join(SM.mms_root, 'core', 'sourcehook'),
]

View File

@ -1,18 +1,18 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os.path
for arch in SM.archs:
if builder.target.platform in ['windows', 'mac']:
for cxx in builder.targets:
if cxx.target.platform in ['windows', 'mac']:
name = 'sourcemod_mm'
extra_ldflags = []
elif builder.target.platform == 'linux':
elif cxx.target.platform == 'linux':
name = 'sourcemod_mm_i486'
extra_ldflags = ['-ldl']
if arch == 'x64':
if cxx.target.arch == 'x86_64':
name = 'sourcemod_mm.x64'
binary = SM.Library(builder, name, arch)
binary = SM.Library(builder, cxx, name)
binary.compiler.cxxincludes += [
os.path.join(SM.mms_root, 'core'),
os.path.join(SM.mms_root, 'sourcehook')

@ -1 +1 @@
Subproject commit 381bc02811385a121f1fbb7ffa5efb3f084dc377
Subproject commit 3ec6182c993a7717d81cbc6ab5dfec553de7387f

View File

@ -38,7 +38,7 @@ folder_list = [
'cfg/sourcemod',
]
if 'x64' in SM.archs:
if 'x86_64' in SM.target_archs:
folder_list.extend([
'addons/sourcemod/bin/x64',
'addons/sourcemod/extensions/x64',
@ -52,16 +52,22 @@ for folder in folder_list:
# Copy binaries.
for cxx_task in SM.binaries:
binpath = cxx_task.binary.path
if '.x64' + os.sep in binpath and not 'sourcemod_mm' in binpath:
if cxx_task.target.arch == 'x86_64':
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/bin/x64'])
else:
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/bin'])
for cxx_task in SM.extensions:
if '.x64' + os.sep in cxx_task.binary.path:
if cxx_task.target.arch == 'x86_64':
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions/x64'])
else:
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions'])
for cxx_task in SM.spvm:
if cxx_task.target.arch == 'x86':
dest_path = os.path.join('addons/sourcemod/bin',
'sourcepawn.jit.x86' + os.path.splitext(cxx_task.binary.path)[1])
builder.AddCopy(cxx_task.binary, dest_path)
elif cxx_task.target.arch == 'x86_64':
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/bin/x64'])
def lipo(binaries, outFolder):
bins = []
@ -78,11 +84,11 @@ def lipo(binaries, outFolder):
outputs = [os.path.join(outFolder, binary)],
)
if builder.target.platform == 'mac' and len(SM.archs) > 1:
if builder.host.platform == 'mac' and len(SM.target_archs) > 1:
lipo(SM.spcomp_bins, 'addons/sourcemod/scripting')
else:
for bin_task in SM.spcomp_bins:
if '.x64' + os.sep in bin_task.binary.path:
if bin_task.target.arch == 'x86_64':
file = os.path.basename(bin_task.binary.path) + '64'
builder.AddCopy(bin_task.binary, os.path.normpath('addons/sourcemod/scripting/' + file))
else:
@ -510,7 +516,7 @@ CopyFiles('plugins/playercommands', 'addons/sourcemod/scripting/playercommands',
]
)
if builder.target.platform == 'windows':
if builder.host.platform == 'windows':
CopyFiles('tools/batchtool', 'addons/sourcemod/scripting', ['compile.exe'])
else:
CopyFiles('plugins', 'addons/sourcemod/scripting', ['compile.sh'])

View File

@ -53,10 +53,11 @@ if ($^O =~ /darwin/) {
}
if ($^O !~ /MSWin/) {
push(@conf_argv, '--target-arch=x86,x64');
push(@conf_argv, '--targets=x86,x86_64');
} else {
push(@conf_argv, '--target-arch=x86');
push(@conf_argv, '--targets=x86');
}
push(@conf_argv, '--sdks=all');
my $conf_args = join(' ', @conf_argv);

View File

@ -2,8 +2,8 @@
import os
rvalue = {}
for arch in SM.archs:
lib = SM.StaticLibrary(builder, 'version', arch)
for cxx in builder.targets:
lib = SM.StaticLibrary(builder, cxx, 'version')
lib.compiler.includes += [
os.path.join(builder.sourcePath, 'public')
]
@ -14,4 +14,4 @@ for arch in SM.archs:
]
task = builder.Add(lib)
rvalue[arch] = task.binary
rvalue[lib.compiler.target.arch] = task.binary