dea3d6b19bhopefully stopped anti spoofing from eating a lot of connections
jenz
2023-04-24 22:33:16 +0200
0dfc0c62e7added warning message for players before making them retry
jenz
2023-04-16 13:45:37 +0200
6244beff71replaced kickclient with just having the client auto retry when steamID is pending
jenz
2023-04-15 23:51:59 +0200
1cbbeecdb8added average hour check for removing maps from nominations and added changed calls to always respect time restriction since initvote does so either way. Also added check to respect restrictions when calling sm_nomlist
jenz
2023-04-15 21:41:12 +0200
ea42dabf92changed printchat to CReplyToCommand
jenz
2023-04-10 19:40:27 +0200
1e82a10795forgot adding () around the message
jenz
2023-04-09 14:34:30 +0200
1c4f1d532cadded support for average hours count on server
jenz
2023-04-09 13:57:09 +0200
d21303488badded feature to hide maps that are unavailable
jenz
2023-03-31 19:06:56 +0200
e094ed41aaremoved unnecesary parameter, not sure if map being incorrect parameter type is fixed doe
jenz
2023-03-23 22:25:20 +0100
5840846119added missing phrase file and hopefully fixed errors thrown by mapchooser
jenz
2023-03-23 19:47:48 +0100
709a07a62bexcluding autismbots from rtv count
jenz
2023-03-15 19:00:57 +0100
c8bcee4377removed fakeclients, sourcetv, not yet connected clients, autismbots and nosteamers from counting towards player requirement for maps
jenz
2023-03-13 20:00:35 +0100
de2dbcb9c5handling rare case where cprint tries to send message to disconnected player
jenz
2023-03-12 19:42:12 +0100
1b2d2e48ffFixPlayerGravity: Rework ladder checking logic to be more robustxen2023-03-07 19:09:31 +0200
5c21b1c063FixPlayerGravity: Use round_start and account for fake clientsxen2023-03-05 01:56:45 +0200
551588cb2bfixing handle and index errors, also added so mapgroup restrictions are respected
jenz
2023-01-29 18:04:56 +0100
5eafc7d228[SB++] Fix mistakes in translations.
zaCade
2023-01-28 16:10:45 +0100
d31c79c1b1[AntiFlood] Block all commands from unconnected players, can't kick them while unconnected.
zaCade
2023-01-28 14:46:17 +0100
987c643838rehawl of mapchooser so clients can have multiple nominations where the maps with most nominations get into the vote
jenz
2023-01-27 21:07:48 +0100
1c851906db[SB] Move to inactive.
zaCade
2023-01-27 17:12:49 +0100
dfacb14ce0[SB++] Dont save BaseComm mutes/gags.
zaCade
2023-01-27 16:22:48 +0100
e385e661d4[SB++] Initialize with version 1.6.4
zaCade
2023-01-27 16:21:44 +0100
50ac606c28[FixGameUI] Change storage, entref only works for edicts.
zaCade
2023-01-24 14:27:24 +0100
856b97d65a[AutoSilencer] Fix array out of bounds.
zaCade
2023-01-24 13:44:45 +0100
00e00d7680[ExploitListener] Fix array out of bounds.
zaCade
2023-01-24 13:43:53 +0100
9aefd25b20ExtraCommands: Make OutputInfo optional.
zaCade
2022-12-07 14:44:40 +0100
2367266604ExtraCommands+ForceInputs: Prevent strncmp with -1 (Crashes on newer sourcemods)
zaCade
2022-12-07 14:44:04 +0100
7f96f547c9Leader2: Listen to -201 aswell because of SprayManager.
zaCade
2022-12-04 17:23:49 +0100
2704d7a289SprayManager: Change to -201 instead of 0, allows other plugins to listen.
zaCade
2022-12-04 17:23:17 +0100
d99b93d29eLeader2: Change to PlayerCmd: impulse201
zaCade
2022-11-28 11:42:09 +0100
0a9323996aVIPMode: Add a steam ID check for past VIPsxen2022-11-13 07:35:56 +0200
3f7c716934nominations_extended: Add sm_nom as an alias to nominatexen2022-11-13 07:07:36 +0200
d4b13021b2FixPointViewcontrol: Don't disable point_viewcontrol upon player death or disconnectxen2022-10-25 04:46:35 +0200
e99e69dfffnight player limit increased from 5 to 8neon2022-07-28 20:54:46 +0100
ecc3cad771added boolean column set on player connect/disconnect. Also resets on DB Connection. Ensures to only fetch rows for hiding sprays of clients who are ingame too
jenz
2022-06-18 21:39:13 +0200
208496a909detect ZE elite bhop hackneon2022-06-16 21:18:35 +0100